Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.04 @ 11:24:03 Player: Zeta Lockhart Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (115) 575 Value Destroyed (3904) 3904 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (431) 431 TOTAL SCORE: 8310 Bonus ------- High Alert Combat Kills 411 Follower Combat Kills 20 Cogmind --------- Core Integrity 0/850 Matter 6/300 Energy 59/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Wheel High-powered Shock Rifle Flak Gun Great Axe Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Improved Melee Analysis Suite Improved Target Analyzer > --- WEAPON ----------- Thermic Laser Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Improved Ion Engine Wheel Wheel Wheel Wheel Wheel Wheel Compact Wheel Improved Target Analyzer Improved Actuator Array High-powered Shock Rifle Flak Gun Flak Gun Heavy Flak Cannon Heavy Flak Cannon [Rating: 45] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Neutrino Core Propulsion Wheel Wheel Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Melee Analysis Suite Protection Hardened Medium Armor Plating Weapon High-powered Shotgun Energy Gun Small Laser Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Slots Evolved 8 | . . 2 2 2 . . 2 Power 2 | . . . . 1 . . 1 Propulsion 2 | . . . . 1 . . 1 Utility 2 | . . 1 1 . . . . Weapon 2 | . . 1 1 . . . . Parts Attached 121 | 7 3 13 50 5 4 9 30 Power 13 | 1 1 2 4 . 1 1 3 Engine 12 | 1 1 2 4 . . 1 3 Core 1 | . . . . . 1 . . Reactor . | . . . . . . . . Propulsion 27 | 2 . 1 12 1 1 1 9 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 25 | 2 . 1 12 1 1 . 8 Hover 1 | . . . . . . . 1 Flight 1 | . . . . . . 1 . Utility 31 | 2 2 5 9 1 1 5 6 Device 17 | 1 1 3 8 . . 3 1 Storage 5 | 1 1 1 . . . 1 1 Processor 3 | . . . . . . . 3 Hackware . | . . . . . . . . Protection 6 | . . 1 1 1 1 1 1 Artifact . | . . . . . . . . Weapon 50 | 2 . 5 25 3 1 2 12 Energy Gun 17 | 1 . 3 11 . . . 2 Energy Cannon 2 | . . . 1 . . 1 . Ballistic Gun 17 | 1 . 2 9 2 . 1 2 Ballistic Cannon 9 | . . . 3 1 . . 5 Launcher 4 | . . . 1 . 1 . 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 2 | . . . . . . . 2 System Corruption 12 | . . . . . . . 12 Parts Lost 61 | . 1 5 21 . 2 10 22 Power 8 | . 1 . 2 . . 2 3 Propulsion 21 | . . 1 7 . 1 2 10 Utility 9 | . . 2 2 . . 3 2 Weapon 23 | . . 2 10 . 1 3 7 Highest Loss Streak 11 | . 1 4 11 . 1 9 7 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 68 | . 100 97 93 82 94 48 51 Engine 7 | . 14 11 7 7 7 6 2 Core 1 | . . . . . 6 . . Wheel 9 | . 28 20 15 14 18 1 12 Device 14 | . 14 16 20 22 15 13 4 Storage 7 | . 14 11 9 7 7 6 3 Protection 4 | . . 4 6 . 6 4 . Energy Gun 4 | . 14 22 15 . . . 1 Energy Cannon 1 | . . . . . . 3 . Ballistic Gun 10 | . 14 11 9 16 23 8 . Ballistic Cannon 2 | . . . 7 6 . . 13 Launcher 1 | . . . 1 5 6 . . Peak Build Rating 45 | 9 9 17 30 29 36 36 45 Average Rating 22 | 5 8 12 23 27 35 20 28 On Entrance 16 | . 9 8 17 27 29 36 6 Naked Turns 9 | . . . . . . 2 7 Heaviest Build 98 | 13 49 63 74 72 98 98 85 Greatest Support 52 | 26 26 26 26 20 30 20 52 Greatest Overweight (x) 22 | . 1 3 16 6 4 22 10 Average Overweight (x) 3 | . . 1 2 3 3 6 . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 18 | 7 19 20 20 20 20 18 12 Most Carried 20 | 5 13 20 20 20 20 19 18 Average Carried 15 | 2 6 16 18 19 18 15 7 Final Capacity 20 | 8 20 20 20 20 20 5 5 Final Carried 20 | 4 13 20 18 20 19 4 5 Class Distribution -------------------- 55% | Mutant 25% | Scavenger-Tank 9% | Gunner 5% | Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Gunner | -7/Factory Scavenger-Tank | -7/Lower Caves Mutant | -7/Lower Caves Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Matter Collected 3680 | 324 187 327 1236 136 379 450 641 Remotely . | . . . . . . . . Salvage Created 4573 | 211 351 389 1666 122 420 557 857 Parts 210 | 7 17 18 97 3 18 15 35 Haulers Intercepted 4 | . 1 1 2 . . . . Recyclers Shooed 9 | . 2 1 1 1 . . 4 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 31 | . . . . . 13 18 . Prevented 5 | . . . . . . 5 . Kills | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Combat Hostiles Destroyed 80 | . 6 7 35 1 12 10 9 Guns 54 | . 6 7 22 1 8 9 1 Cannons 17 | . . . 9 . 1 1 6 AOE 8 | . . . 4 . 3 . 1 Classes Destroyed 15 | 3 2 3 5 . . 1 1 Worker 9 | 2 . . 3 . . . 4 Builder 2 | . . . . . . . 2 Tunneler 5 | 3 . . 2 . . . . Hauler 4 | . 1 1 2 . . . . Recycler 9 | 1 1 . 1 1 . . 5 Mechanic 1 | . . . 1 . . . . Watcher 5 | . . 1 4 . . . . Swarmer 7 | . . . 2 . 3 2 . Grunt 43 | . 6 4 21 . 7 2 3 Brawler 9 | . . 2 1 . 2 4 . Duelist 2 | . . . . . . 1 1 Protector 1 | . . . 1 . . . . Sentry 13 | . . 1 7 1 . 1 3 Hunter 4 | . . . 2 . . . 2 Heavy 1 | . . . 1 . . . . Best Kill Streak 9 | 5 3 5 5 2 8 4 9 Combat Bots Only 8 | . 3 4 4 1 8 4 2 Max Kills in Single Turn 3 | 1 1 2 2 1 2 1 3 Gunslinging 1 | . . 1 . . 1 . . Exploded 2 | . . . 2 . 2 . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Hostile Shots Fired 684 | . 34 27 188 42 43 48 302 Missed 213 | . 7 10 56 10 14 13 103 Damage Taken 7148 | . 317 275 2531 234 420 652 2719 Core 1800 | . 71 . 517 104 69 181 858 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 52 | . . . . . 43 9 . Core Remaining (%) 65 | 100 71 100 6 . . 49 . Volleys Fired 296 | 18 37 21 104 6 18 52 40 Largest 4 | 2 2 3 4 4 4 3 4 Hottest 244 | 70 70 128 219 117 117 100 244 Shots Fired 808 | 36 74 63 364 24 60 70 117 Gun 586 | 36 74 63 265 18 52 63 15 Cannon 204 | . . . 87 6 4 7 100 Launcher 18 | . . . 12 . 4 . 2 Special . | . . . . . . . . Kinetic 513 | 18 37 21 190 24 56 63 104 Thermal 267 | 18 37 42 152 . . 7 11 Explosive 16 | . . . 12 . 4 . . Electromagnetic 12 | . . . 10 . . . 2 Robot Hit Streak 17 | 8 8 11 17 8 8 12 7 Robot Miss Streak 13 | 4 4 3 7 5 9 4 13 Penetration Max 1 | . . . 1 . . . . Secondary Targets 4 | . 1 2 . . 1 . . Max Gunslinging Chain 1 | . 1 1 . . 1 . . Shots Hit Robots 521 | 19 45 45 233 15 25 52 87 Core Hits 374 | 7 19 18 158 5 26 29 112 Critical Kills 1 | . . . 1 . . . . Critical Parts Destroyed 1 | . . . 1 . . . . Critical Strikes 15 | 1 3 4 6 . . . 1 Burn 10 | 1 3 4 1 . . . 1 Destroy 2 | . . . 2 . . . . Blast 3 | . . . 3 . . . . Melee Attacks 5 | . . . . . . . 5 Impact . | . . . . . . . . Slashing 5 | . . . . . . . 5 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10333 | 238 544 574 4362 327 726 1074 2488 Guns 5893 | 238 544 574 2887 223 379 949 99 Cannons 3019 | . . . 1113 104 76 125 1601 Explosions 1200 | . . . 362 . 271 . 567 Melee 187 | . . . . . . . 187 Ramming 34 | . . . . . . . 34 Kinetic 6298 | 101 266 223 2331 327 455 949 1646 Thermal 2463 | 137 278 351 1518 . . 125 54 Explosive 1156 | . . . 362 . 271 . 523 Electromagnetic 195 | . . . 151 . . . 44 Impact . | . . . . . . . . Slashing 187 | . . . . . . . 187 Piercing . | . . . . . . . . Highest Corruption 12 | . . 2 . . . 9 12 Average Corruption 5 | . . 2 . . . 5 11 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 95 | . . 2 . . . 74 19 Message Errors 25 | . . 1 . . . 18 6 Matter Fused 27 | . . 1 . . . 23 3 Heat Flow Errors 9 | . . . . . . 9 . Energy Discharges 12 | . . . . . . 11 1 Parts Rejected 2 | . . . . . . 1 1 Data Loss (minor) 4 | . . . . . . 4 . Data Loss (major) 3 | . . . . . . 3 . Misfires 4 | . . . . . . 1 3 Alerts 4 | . . . . . . 4 . Misdirections 4 | . . . . . . . 4 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 72 | . . . 11 17 . 11 33 Projectiles 39 | . . . 11 17 . 11 . Explosions 27 | . . . . . . . 27 Melee 6 | . . . . . . . 6 Knockbacks 46 | . . . 8 1 . . 37 Impact 1 | . . . . . . . 1 Kinetic 44 | . . . 7 1 . . 36 Secondary 1 | . . . 1 . . . . Self-Inflicted Damage 84 | . . . 8 . . . 76 Shots 3 | . . . 1 . . . 2 Rammed 3 | . . . . . . . 3 Targets Rammed 3 | . . . . . . . 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 456 | 108 105 141 353 15 30 175 456 Average Temperature 71 | 42 32 49 94 8 9 71 94 Received Heat Transfer 2046 | . 177 69 945 60 189 216 390 Effects 3 | . . . . . . . 3 Damage (major) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | 1 1 1 . . . . . Heat Transferred 5885 | 481 1036 1208 2725 . . 185 250 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Peak Influence 813 | 30 250 266 813 368 . . 420 Initial 318 | . 19 105 111 318 . . 50 Average 333 | 9 113 188 503 327 . . 250 Maximum Alert Level 3 | . 1 1 3 1 . . 2 Low Security (%) 33 | 100 80 76 10 . . . 28 Level 1 33 | . 20 23 22 100 . . 53 Level 2 23 | . . . 45 . . . 18 Level 3 9 | . . . 20 . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 3 2 7 . . 1 1 Investigation 2 | . 1 1 . . . . . Extermination . | . . . . . . . . Reinforcement 7 | . 2 1 3 . . . 1 Assault 4 | . . . 3 . . 1 . Garrison 1 | . . . 1 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Distress Signals 7 | . 1 1 3 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 124 | . 13 8 49 1 13 15 25 Peak Tracking Total 8 | . 5 5 5 1 8 8 6 Tactical Retreats 7 | . . . . . 1 3 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Traps Triggered 2 | . 1 . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . . . 2 . Machines | -11 -10 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Disabled 8 | . . . 3 . . . 5 Max in Single Turn 2 | . . . 2 . . . 2 Garrison Access 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Machines Accessed 9 | . 2 2 4 . . . 1 Terminals 8 | . 2 2 3 . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 30 | . 9 8 11 . . . 2 Successful 16 | . 5 4 6 . . . 1 Failed 14 | . 4 4 5 . . . 1 Catastrophic 1 | . 1 . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 27 | . 9 8 8 . . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 3 | . . . 3 . . . . Terminal Hacks 15 | . 5 4 5 . . . 1 Branch Access Points 1 | . . . . . . . 1 Emergency Access Points 2 | . 1 . 1 . . . . Scanalyzer Index 1 | . 1 . . . . . . Alert Level 1 | . . 1 . . . . . Locate Traps 2 | . 1 . 1 . . . . Surveillance Status 3 | . 1 1 1 . . . . Hauler Manifests 1 | . . 1 . . . . . Zone Layout 4 | . 1 1 2 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . . Seal Access 1 | . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 2 2 3 . . . 1 Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 1 | . . . . . . 1 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 32 | . . . . . . 32 . Highest-Rated Ally 32 | . . . . . . 32 . Total Orders . | . . . . . . . . Ally Attacks 5 | . . . . . . 5 . Total Damage 93 | . . . . . . 93 . Kills 1 | . . . . . . 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . . . 2 1 . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Turns Passed 7269 | 123 370 324 1258 209 914 3532 539 Spaces Moved 3156 | 62 207 174 573 121 642 917 460 Core 298 | 12 . . 4 . . 274 8 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 2091 | 50 207 174 569 121 642 154 174 Hover 16 | . . . . . . . 16 Flight 751 | . . . . . . 489 262 Fastest Speed 35 | 50 90 105 110 125 125 35 35 Average Speed 183 | 82 104 113 128 125 132 358 65 Slowest Speed 1150 | 90 105 145 850 170 140 1150 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 38 | 4 38 21 59 4 81 87 13 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 6 | . . . . . 3 3 . Spaces Dug . | . . . . . . . . Terrain Destroyed 215 | . . . 118 . 39 . 58 Melee . | . . . . . . . . Projectile 22 | . . . 22 . . . . AOE 193 | . . . 96 . 39 . 58 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Total 4022 | 97 287 255 852 161 666 1098 606 Wait 232 | . 27 22 69 26 . 66 22 Move 3149 | 61 206 173 572 120 641 916 460 Hop . | . . . . . . . . Pick Up 127 | 11 12 19 33 3 2 9 38 Fast Attach 11 | . . . 5 3 1 1 1 Attach 79 | 7 2 7 24 . 3 8 28 Detach 3 | . . . 1 . . . 2 Swap 31 | . 1 6 21 2 . . 1 Drop 53 | . 2 7 23 1 1 13 6 Fire 296 | 18 37 21 104 6 18 52 40 Melee 5 | . . . . . . . 5 Ram 3 | . . . . . . . 3 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 33 | . . . . . . 33 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 5 exits: Fac / Low x2 / Ext x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 451 | -10/Materials | Discovered new exit (range 5) 494 | -10/Materials | Entered another Materials area 494 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 606 | -9/Materials | Lost 4 parts (1n2u1w) 784 | -9/Materials | Discovered new exit (range 12) 818 | -9/Materials | Entered another Materials area 818 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1115 | -8/Materials | Build established: Scavenger-Tank 1129 | -8/Materials | Garrison activated, responded to threat 1618 | -8/Materials | First assault squad dispatched 1734 | -8/Materials | Core integrity fell below 50% 1757 | -8/Materials | Lost 11 parts (1p3n2u5w) 1868 | -8/Materials | Discovered new exit (range 16) 1910 | -8/Materials | Core integrity fell below 20% 1940 | -8/Materials | Lost 8 parts (1p2n5w) 2076 | -8/Materials | Entered Factory 2076 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2176 | -7/Factory | Discovered new exit (range 15) 2285 | -7/Factory | Entered Lower Caves 2431 | -7/Lower Caves | Destroyed 8 combat bots 2441 | -7/Lower Caves | Learned location of 2 exits from Factory 2458 | -7/Lower Caves | Encountered a Warlord checkpoint 2884 | -7/Lower Caves | Learned Factory terminal intel 3174 | -7/Lower Caves | Discovered new exit (range 8) 3199 | -7/Lower Caves | Entered another Lower Caves area 3411 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3497 | -7/Lower Caves | Lost 9 parts (2p2n2u3w) 3724 | -7/Lower Caves | Build established: Mutant 5632 | -7/Lower Caves | Learned Factory stockpile data 6634 | -7/Lower Caves | Core integrity fell below 50% 6721 | -7/Lower Caves | Discovered new exit (range 6) 6731 | -7/Lower Caves | Entered Factory 6731 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 6732 | -6/Factory | Identified exit to Factory 6732 | -6/Factory | Identified exit to Lower Caves 6734 | -6/Factory | Loaded intel: 27 terminal locations 6791 | -6/Factory | Identified exit to Extension 6902 | -6/Factory | System corruption reached 10% 6949 | -6/Factory | Lost 6 parts (1p4n1w) 7091 | -6/Factory | Core integrity fell below 50% 7118 | -6/Factory | Lost 4 parts (1p2n1u) 7222 | -6/Factory | Lost 4 parts (1p1n1u1w) 7253 | -6/Factory | Core integrity fell below 20% 7270 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07246_ Penetrated by Slug. 07248_ G-50 Soldier destroyed. 07248_ H-66 Slayer knocked back. 07249_ Penetrated by Slug. 07256_ System corrupted: FCS attempts to trigger Flak Gun. 07256_ System corrupted: Flak Gun misfires. 07257_ Flak Gun destroyed. 07257_ Penetrated by Slug. 07257_ Com. Wheel destroyed. 07257_ H-66 Slayer knocked back. 07260_ Penetrated by Slug. 07261_ Discarded Imp. Target Analyzer. 07262_ Discarded Imp. Melee Analysis Suite. 07262_ Discarded Imp. Target Analyzer. 07263_ Dropped Hcp. Storage Unit. 07263_ Penetrated by Slug. 07263_ Dropped Hvy. Flak Cannon. 07264_ Penetrated by Slug. 07264_ K-01 Serf collects debris. 07266_ Slug penetrates Wall. 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""" ## | | ?????????????# #====]# """ / | | ?????????????# /k % / """ ###### | | ?????????????# @# = # #????# | | ?????????????# # # = #????## | | ?????????????# ## ## %= #?????# | | ?????????????# ## " ############?????# | | ?????????????# k ##"%"#????????????????# | | ?????????????# ## " #????????????????# | | ?????????????############### #????????????????# | | ???????????????????????????# #???????????????## | | ???????????????????????????# #??????????????? | | ???????????????????????????# #??????????????# | | ???????????????????????????# #??????????????# | | ???????????????>???????????# #??????????????+ | | ???????????????????????????# +??????????????# | | ????????????????????????????? ????????????????# | | ??????????????????????????????????????????????? | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????T???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????T? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 100 Energy Generation 28 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Resistance: KI 30 Evasion (%) 63 Melee Accuracy 6 Target Analysis 9 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SensorCloakingSource Manual? 0 Play Time 01:05:36 Cumulative 80.6 hours Start 2025.04.04 @ 10:03:28 End 2025.04.04 @ 11:24:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 79 Rogue 79 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 40 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 41x27 Zoom Use 96% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f0cb24aa-c5a4-4f91-bb0a-97d3a68ed212