Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.21 @ 01:26:16 Player: certified.possum Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (104) 520 Value Destroyed (2949) 2949 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (73) 73 TOTAL SCORE: 5262 Bonus ------- High Alert Combat Kills 73 Cogmind --------- Core Integrity 0/550 Matter 121/300 Energy 62/100 System Corruption 2% Temperature Cool (0) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Signal Interpreter Hacking Suite > --- WEAPON (2) ------- Pulse Rifle Great Maul > --- INVENTORY (5) ---- Heavy Flail Katana Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Small Storage Unit Signal Interpreter Heavy Armor Plating > --- WEAPON ----------- Pulse Rifle Great Maul > --- INVENTORY -------- Improved Treads Improved Treads Mini Grenade Launcher Flail Katana [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Small Storage Unit Device Thermal Generator Storage Small Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Mini Grenade Launcher Energy Gun Improved Medium Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 50 | 6 6 20 18 Power 7 | . 1 5 1 Engine 6 | . 1 5 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 19 | 2 1 10 6 Treads 13 | 2 1 10 . Leg 6 | . . . 6 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 10 | 1 2 1 6 Device 3 | . . . 3 Storage 2 | 1 1 . . Processor 2 | . 1 1 . Hackware 1 | . . . 1 Protection 2 | . . . 2 Artifact . | . . . . Weapon 14 | 3 2 4 5 Energy Gun 3 | 1 . 1 1 Energy Cannon . | . . . . Ballistic Gun 5 | 2 . 1 2 Ballistic Cannon . | . . . . Launcher 3 | . 2 . 1 Special Weapon . | . . . . Impact Weapon 2 | . . 1 1 Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Corrupted Parts 1 | . . . 1 System Corruption 2 | . . . 2 Parts Lost 24 | . 2 5 17 Power 6 | . . 4 2 Propulsion 11 | . 1 1 9 Utility 4 | . . . 4 Weapon 3 | . 1 . 2 Highest Loss Streak 7 | . 1 2 7 To Critical Strikes . | . . . . Average Backups 5 | 2 3 7 4 Power . | . . . . Propulsion 1 | 2 1 1 1 Utility . | . . . . Weapon 3 | . 2 4 3 Tool/Special . | . . . . Unused Backups 6 | . 2 3 1 Power . | . . . . Propulsion 2 | . 2 . . Utility 1 | . . 1 . Weapon 3 | . . 2 1 Tool/Special . | . . . . Average Slot Usage (%) 91 | . 96 98 70 Engine 9 | . 11 10 4 Treads 32 | . 27 42 19 Leg 1 | . . . 6 Storage 10 | . 14 11 4 Processor 11 | . 13 11 9 Energy Gun 2 | . . 3 3 Ballistic Gun 6 | . 17 2 2 Launcher 8 | . 10 9 2 Impact Weapon 3 | . . 2 8 Slashing Weapon 1 | . . 4 . Peak Build Rating 30 | 5 9 23 30 Average Rating 15 | 3 7 19 20 On Entrance 8 | . 5 8 21 Avg Prop Armor Cover (%) 38 | . . 38 . Naked Turns . | . . . . Heaviest Build 32 | 8 14 17 32 Greatest Support 92 | 40 40 92 83 Greatest Overweight (x) 4 | . . 4 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 25 8 8 Average Capacity 7 | 6 8 8 6 Most Carried 8 | 5 7 8 8 Average Carried 5 | 2 3 7 4 Final Capacity 8 | 8 8 8 5 Final Carried 6 | 3 6 4 2 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1585 | 226 185 670 504 Remotely . | . . . . Salvage Created 2571 | . 366 1379 826 Parts 165 | . 40 88 37 Haulers Intercepted 2 | . . 1 1 Recyclers Shooed 3 | . 2 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 76 | . 15 37 24 Melee 13 | . . 9 4 Guns 18 | . 6 9 3 AOE 40 | . 9 18 13 Classes Destroyed 11 | . 7 4 . Worker 6 | . 2 2 2 Builder 7 | . 2 2 3 Tunneler 1 | . 1 . . Hauler 2 | . . 1 1 Recycler 2 | . . 2 . Operator 2 | . 1 1 . Watcher 8 | . 3 3 2 Swarmer 18 | . 8 8 2 Grunt 43 | . 7 21 15 Duelist 3 | . . 1 2 Sentry 12 | . . 7 5 Best Kill Streak 16 | . 5 7 16 Combat Bots Only 10 | . 4 5 10 Max Kills in Single Turn 2 | . 2 2 2 Gunslinging 1 | . 1 . . Exploded 2 | . 2 2 2 Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 450 | . 72 163 215 Missed 113 | . 16 39 58 Hits 337 | . 56 124 157 Melee 9 | . . 5 4 Projectile 328 | . 56 119 153 Critical Strikes 12 | . . 4 8 Damage Taken 4823 | . 592 1823 2408 Core 759 | . 70 138 551 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 256 | . 113 41 102 Core Remaining (%) 79 | 100 72 65 . Volleys Fired 153 | . 45 53 55 Largest 2 | . 2 2 1 Hottest 86 | . 50 86 63 Shots Fired 197 | . 70 72 55 Gun 120 | . 53 38 29 Cannon . | . . . . Launcher 77 | . 17 34 26 Special . | . . . . Kinetic 82 | . 53 13 16 Thermal 38 | . . 25 13 Explosive 77 | . 17 34 26 Electromagnetic . | . . . . Robot Hit Streak 18 | . 5 8 18 Robot Miss Streak 4 | . 4 2 3 Penetration Max . | . . . . Secondary Targets 3 | . 2 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 180 | . 37 82 61 Core Hits 144 | . 35 59 50 Critical Kills 2 | . . 1 1 Critical Parts Destroyed 3 | . . 1 2 Critical Strikes 11 | . . 6 5 Burn 1 | . . . 1 Smash 6 | . . 2 4 Sever 4 | . . 4 . Melee Attacks 70 | . . 45 25 Impact 31 | . . 6 25 Slashing 39 | . . 39 . Piercing . | . . . . Sneak Attacks 2 | . . 2 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 7729 | . 1229 3566 2934 Guns 1088 | . 242 448 398 Cannons . | . . . . Explosions 4460 | . 978 1855 1627 Melee 2161 | . . 1252 909 Ramming 20 | . 9 11 . Kinetic 634 | . 242 138 254 Thermal 454 | . . 310 144 Explosive 4385 | . 978 1780 1627 Electromagnetic 75 | . . 75 . Impact 1147 | . . 238 909 Slashing 1014 | . . 1014 . Piercing . | . . . . Highest Corruption 2 | . 1 2 2 Average Corruption 1 | . 1 2 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 18 | . 10 5 3 Message Errors 2 | . 1 . 1 Matter Fused 5 | . 2 1 2 Heat Flow Errors 1 | . 1 . . Energy Discharges 4 | . 3 1 . Parts Rejected 1 | . . 1 . Data Loss (minor) 2 | . 1 1 . Data Loss (major) 1 | . 1 . . Misfires 1 | . . 1 . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 514 | . 51 180 283 Projectiles . | . . . . Explosions 111 | . 51 56 4 Melee 403 | . . 124 279 Knockbacks 3 | . . 1 2 Impact 3 | . . 1 2 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 314 | . 86 121 107 Shots 14 | . 3 6 5 Rammed 6 | . 4 2 . Targets Rammed 7 | . 4 3 . Kicked . | . . . . Crushed 1 | . . 1 . Highest Temperature 205 | . 205 100 81 Average Temperature 30 | . 47 23 22 Received Heat Transfer 1803 | . 114 681 1008 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 7 | . . 1 6 Combat Hostiles 5 | . . 1 4 Parts Fried 6 | . . 1 5 Impact Corruptions 14 | . . 4 10 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 1036 | . . 666 370 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . 1 2 2 Low Security (%) 62 | 100 96 47 44 Level 1 29 | . 3 37 49 Level 2 8 | . . 15 6 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 544 | . 232 544 512 Initial 225 | . . 94 225 Average 189 | . 90 229 253 Influence Increases 2867 | . 636 1386 845 Destroy 0b10 Robot/C 1520 | . 300 740 480 Destroy 0b10 Robot/NC 140 | . 45 55 40 Destroy Leader 370 | . 46 208 116 Successful Hack 30 | . 15 12 3 Disable Machine 240 | . 60 120 60 Destroy Structure 462 | . 125 236 101 Lose Combat Pursuer 105 | . 45 15 45 Influence Decreases 2371 | . 412 1075 884 Entered New Map 440 | . . 130 310 Time Decay 1391 | . 392 595 404 Lost Part 240 | . 20 50 170 Purge Threat 300 | . . 300 . Squads Dispatched 14 | . 2 9 3 Investigation 9 | . 2 5 2 Extermination . | . . . . Reinforcement 5 | . . 4 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 11 | . 1 4 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 108 | . 25 47 36 Peak Tracking Total 7 | . 4 5 7 Tactical Retreats 6 | . 2 1 3 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 7 | . 2 4 1 Indirectly 1 | . . 1 . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 16 | . 4 8 4 Max in Single Turn 2 | . 2 2 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 15 | . 5 7 3 Terminals 10 | . 4 5 1 Fabricators . | . . . . Repair Stations 3 | . 1 1 1 Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 40 | . 11 21 8 Successful 23 | . 8 11 4 Failed 17 | . 3 10 4 Catastrophic 4 | . . 3 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 26 | . 8 15 3 Fabricators . | . . . . Repair Stations 9 | . 3 3 3 Recycling Units 3 | . . 3 . Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 12 | . 5 6 1 Robot Analysis 4 | . 3 1 . Prototype ID Bank 3 | . 2 1 . Alert Level 2 | . . 2 . Unreport Threat 2 | . . 2 . Recall Reinforcements 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 8 | . 3 3 2 Scan Component 5 | . 2 2 1 Repair 3 | . 1 1 1 Recycling Unit Hacks 2 | . . 2 . Recycle Component 1 | . . 1 . Process 1 | . . 1 . Scanalyzer . | . . . . Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 10 | . 3 5 2 Full Trace Events 6 | . 1 4 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 3 | . 1 1 1 Time 102 | . 26 38 38 Parts Recycled 1 | . . 1 . Recycled Matter 92 | . . 92 . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 84 | . . . 84 Sensors 84 | . . . 84 Robot Analysis Total 4 | . 3 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4183 | 70 1251 1885 977 Spaces Moved 2055 | 42 661 900 452 Core 33 | 10 . 7 16 Treads 1858 | 32 661 893 272 Legs 164 | . . . 164 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 100 Average Speed 161 | 133 160 165 156 Slowest Speed 250 | 160 160 250 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 53 | 4 95 76 40 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 553 | . 124 273 156 Melee . | . . . . Projectile . | . . . . AOE 553 | . 124 273 156 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2625 | 55 792 1155 623 Wait 178 | . 56 84 38 Move 2052 | 41 660 899 452 Hop . | . . . . Pick Up 58 | 8 13 20 17 Fast Attach 14 | . . 9 5 Attach 38 | 5 5 11 17 Detach 1 | . . . 1 Swap 23 | 1 4 11 7 Drop 31 | . 5 20 6 Fire 153 | . 45 53 55 Melee 70 | . . 45 25 Ram . | . . . . Kick . | . . . . Crush 7 | . 4 3 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 7) 547 | -10/Materials | Discovered new exit (range 16) 771 | -10/Materials | Discovered new exit (range 13) 867 | -10/Materials | Discovered new exit (range 13) 1184 | -10/Materials | Discovered new exit (range 9) 1250 | -10/Materials | Repaired Lgt. Treads 1322 | -10/Materials | Entered another Materials area 1322 | -9/Materials | Evolved 2 slots: Propulsion x2 1656 | -9/Materials | Discovered new exit (range 7) 2632 | -9/Materials | Discovered new exit (range 4) 2640 | -9/Materials | Identified exit to Materials 2974 | -9/Materials | Repaired Katana 3177 | -9/Materials | Discovered exit to Materials (range 11) 3207 | -9/Materials | Entered another Materials area 3207 | -8/Materials | Evolved 2 slots: Utility x2 3759 | -8/Materials | Lost 7 parts (1p4n2u) 3766 | -8/Materials | Destroyed 10 combat bots 3880 | -8/Materials | Lost 3 parts (3n) 3959 | -8/Materials | Repaired Great Maul 4025 | -8/Materials | Core integrity fell below 50% 4063 | -8/Materials | Lost 3 parts (1p1n1u) 4146 | -8/Materials | Core integrity fell below 20% 4184 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- The unstable cave ceiling collapses. Mni. Grenade Launcher destroyed. System corrupted: Matter fused (-6). R-06 Scavenger collects Aluminum Leg. The unstable cave ceiling collapses. R-06 Scavenger collects Flight Unit. Thermal Generator destroyed. Y-45 Defender destroyed. U-05 Engineer lays Concrete. S-10 Pest destroyed. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Enh. Autogun destroyed. U-05 Engineer builds a Wall. Acquired 12 matter. The unstable cave ceiling collapses. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ######## #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | ######## #??????????????????????????? | | ## #??????????????????????????? | | "" ## #??????????????????????????? | | "" ## #??????????????????????????? | | "" ## #??????????????????????????? | | ## ########???????????????????? | | ## # """ #???????????????????? | | ######## # """ #???????????????????? | | ] # # """ #???????????????????? | | """ + + #???????????????????? | | "R # # #???????????????????? | | """ # # #???????????????????? | | # ########???????????????????? | | ######## #?????????######???????????? | | ???????# #???????### ##??????????? | | ???????# #??????## # ###?????????? | | ???????# #??????# # # #?????????? | | ???????# #??????# #?????????? | | ???????# #??????# #?????????? | | ???????# #??????#= s =# ##??????? | | ???????# #???#### + ???????? | | ???????# #??### # @ #?????????? | | ###????# #??# ! #?????????? | | ! ????# ######## = % #?????????? | | ???# u * #?????????? | | #### ####### # [ ##?????????? | | + #???## ## ####??????????? | | #####+###### #?????????????? | | ##### ![ ##### # ###?????????????? | | ???## "" ! #???#####???????????????? | | ???# "Y ! #???????????????????????? | | ???## "" #???????????????????????? | | ????# #???????????????????????? | | ????# #???????????????????????? | | ????# ] [#???????????????????????? | | ????# #???????????????????????? | | ????###########???????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 19% | -10/Materials Katana | 18% | -9/Materials Great Maul | 21% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Armchair Analyst Maybe Next Time I'll Detach My Launcher Overwhelming Throw Away The Key Challenges ------------ None Game ------ Seed SurveybotGatlingMapper Manual? 0 Play Time 00:34:34 Cumulative 7.0 hours Start 2026.04.21 @ 00:54:16 End 2026.04.21 @ 01:26:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 073eaefa-6092-4ee0-a83a-346d389b215d