Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.04 @ 09:24:53 Player: deadnoob Result: Destroyed by as-46893 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (189) 945 Value Destroyed (5586) 5586 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1315) 1315 TOTAL SCORE: 11946 Bonus ------- High Alert Combat Kills 424 Follower Combat Kills 146 Destroyed Z-Imprinter 1000 Friendly Fire -255 Cogmind --------- Core Integrity 0/700 Matter 56/300 Energy 150/150 System Corruption 0% Temperature Cool (12) Movement Hovering (270) Ox3 Location -7/Deep Caves Parts ------- > --- POWER (3) -------- Micro Nuclear Core Zionite Light DM Reactor > --- PROPULSION (3) --- Zionite Glidesys I Cesium-ion Thruster > --- UTILITY (5) ------ Experimental Heat Sink High-capacity Storage Unit Weight Redist. System Surveybot 24 Chip Layered Light Armor Plating > --- WEAPON (2) ------- Improved EM Pulse Cannon > --- INVENTORY (20) --- Improved Sensor Array Surveybot 24 Scanner Tactical Coordination Suite Phase Shifter Layered Light Armor Plating Layered Light Armor Plating Long-range Tractor Beam Heavy Riot Gun Particle Gun Beamcaster Improved EM Pulse Cannon Barrage Gun Flak Gun Heavy Battle Rifle Proton Missile Launcher Grenade Launcher Rocket Launcher Remote Datajack Powered Hammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core Zionite Light DM Reactor > --- PROPULSION ------- Armored Wheel Zionite Glidesys I Cesium-ion Thruster > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Surveybot 24 Scanner Surveybot 24 Chip Layered Light Armor Plating > --- WEAPON ----------- Precision Shock Rifle Improved EM Pulse Cannon > --- INVENTORY -------- Weight Redist. System Improved Sensor Array Tactical Coordination Suite Phase Shifter Layered Light Armor Plating Layered Light Armor Plating Long-range Tractor Beam Heavy Riot Gun Particle Gun Beamcaster Improved EM Pulse Cannon Barrage Gun Flak Gun Heavy Battle Rifle Proton Missile Launcher Grenade Launcher Rocket Launcher Remote Datajack Powered Hammer [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Zionite Glidesys I Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Targeting Computer Hackware System Shield Protection Layered Light Armor Plating Weapon Light Assault Rifle Energy Gun Beamcaster Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power 2 | . . . . . . . . 2 . . . . Propulsion 1 | . . . 1 . . . . . . . . . Utility 3 | . . . 1 . . . 2 . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 250 | 6 17 9 28 17 4 10 49 60 17 2 13 18 Power 36 | 1 1 1 3 4 . 4 3 16 2 . . 1 Engine 19 | 1 1 1 3 4 . . . 9 . . . . Core 16 | . . . . . . 4 3 7 2 . . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 62 | 2 2 2 8 1 3 2 26 9 3 1 . 3 Treads 42 | 1 1 1 7 1 3 1 17 6 3 1 . . Leg 2 | . . 1 . . . 1 . . . . . . Wheel 11 | 1 1 . 1 . . . 4 3 . . . 1 Hover 3 | . . . . . . . 2 . . . . 1 Flight 4 | . . . . . . . 3 . . . . 1 Utility 66 | 1 4 2 2 3 1 1 11 20 6 . 6 9 Device 25 | . . 1 . 1 1 . . 10 4 . 3 5 Storage 4 | 1 2 . . . . . . . . . 1 . Processor 11 | . 2 . 1 . . 1 4 2 . . . 1 Hackware 1 | . . . . . . . . 1 . . . . Protection 25 | . . 1 1 2 . . 7 7 2 . 2 3 Artifact . | . . . . . . . . . . . . . Weapon 86 | 2 10 4 15 9 . 3 9 15 6 1 7 5 Energy Gun 11 | 1 . . . . . . 1 5 1 . 1 2 Energy Cannon 7 | . . . 1 . . . . 2 2 . . 2 Ballistic Gun 36 | 1 8 2 10 6 . 2 1 3 2 1 . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . Launcher 22 | . 2 2 4 3 . 1 3 1 1 . 4 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . 1 . Slashing Weapon 6 | . . . . . . . 2 4 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 2 . . . . . Unidentified Prototypes 10 | . . . 1 . . . 4 1 . . . 4 Corrupted Parts 2 | . . 2 . . . . . . . . . . System Corruption 7 | . . 7 . . . . . . . . . . Parts Lost 67 | . . 4 6 3 . 3 11 18 12 . . 10 Power 20 | . . . 3 1 . 1 2 9 3 . . 1 Propulsion 17 | . . 1 1 1 . 1 4 1 4 . . 4 Utility 19 | . . 2 . 1 . . 3 6 4 . . 3 Weapon 11 | . . 1 2 . . 1 2 2 1 . . 2 Highest Loss Streak 10 | . . 4 3 1 . 3 4 3 10 . . 4 To Critical Strikes 4 | . . 1 1 . . . . . 1 . . 1 Average Slot Usage (%) 91 | . 99 97 97 99 100 98 95 84 77 80 89 83 Engine 5 | . 14 14 9 10 11 . . 9 . . . . Core 7 | . . . . . . 10 8 9 16 15 15 8 Treads 19 | . 17 26 19 33 33 26 21 8 16 19 23 6 Leg 1 | . . . 5 . . 5 1 . . . . . Wheel 3 | . 10 . 7 . . . 2 10 . . . 2 Device 9 | . . . 5 . 2 11 3 7 9 15 20 18 Storage 9 | . 15 14 11 11 11 11 9 7 7 7 7 7 Processor 9 | . 12 12 11 11 11 11 22 12 2 . . 1 Protection 6 | . . . 5 10 8 . 9 6 6 7 8 7 Energy Cannon 1 | . . . . . . . . 1 2 . . 9 Ballistic Gun 10 | . 24 26 19 21 22 21 . 1 7 14 . . Launcher 2 | . 2 1 1 . . . 1 . . . 10 5 Slashing Weapon 1 | . . . . . . . 9 4 . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 84 | 13 49 52 54 52 52 52 60 76 83 72 84 84 Greatest Support 84 | 10 40 40 60 60 60 60 69 79 84 68 68 68 Greatest Overweight (x) 22 | 1 2 3 3 . . 2 3 1 18 1 1 22 Average Overweight (x) . | . 1 1 2 . . . . . . . . 3 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 15 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 18 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 14 19 17 19 20 19 19 19 16 16 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 18 16 20 20 20 20 20 17 16 20 20 19 Class Distribution -------------------- 49% | Mutant 36% | Scavenger-Mutant 9% | Derelict-Mutant 4% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 3865 | 202 13 319 724 324 . 332 506 774 303 31 97 240 Remotely 614 | . . . 500 114 . . . . . . . . Salvage Created 7193 | . 91 340 835 209 . 571 2005 2258 687 58 . 139 Parts 418 | . 14 17 59 27 . 37 121 119 17 . . 7 Haulers Intercepted 5 | . . . 1 . . . 3 1 . . . . Recyclers Shooed 6 | . 1 . 2 . . . 1 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . 9 7 7 . Prevented 12 | . . . . . . . . . 11 1 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 152 | . 7 17 22 14 . 9 37 29 11 . . 6 Melee 45 | . . . . . . . 34 11 . . . . Guns 48 | . 1 2 11 4 . 9 . 16 5 . . . Cannons 5 | . . . . . . . . 2 2 . . 1 AOE 51 | . 6 15 11 10 . . 3 . 1 . . 5 Classes Destroyed 18 | . 3 4 3 1 . 1 4 1 . . . 1 Worker 14 | . . . 1 1 . 3 2 7 . . . . Builder 8 | . . . . . . 2 1 5 . . . . Tunneler 3 | . . 1 . . . . 1 1 . . . . Hauler 5 | . . . 1 . . . 3 1 . . . . Recycler 15 | . . 2 3 1 . . 1 8 . . . . Mechanic 1 | . . . . . . . 1 . . . . . Operator 2 | . . . 1 . . . . 1 . . . . Watcher 3 | . 1 . . . . . . 2 . . . . Swarmer 34 | . 6 . 12 12 . . 3 1 . . . . Grunt 53 | . 1 . 3 1 . 8 21 15 4 . . . Brawler 6 | . . . . . . . 3 1 2 . . . Duelist 7 | . . . . 1 . 2 . 1 3 . . . Protector 1 | . . . . . . . 1 . . . . . Sentry 21 | . . 2 7 . . . 8 3 1 . . . Hunter 4 | . . . . . . . 1 2 1 . . . Programmer 6 | . . . . . . . . 6 . . . . Z-Light 5 | . . . . . . . . . . . . 5 Assembled 15 | . . 15 . . . . . . . . . . Best Kill Streak 15 | . 4 15 7 5 . 4 7 7 6 . . 3 Combat Bots Only 15 | . 3 15 6 4 . 3 5 4 6 . . 3 Max Kills in Single Turn 5 | . 4 4 5 3 . 2 2 1 1 . . 2 Gunslinging 1 | . . . . . . 1 . . . . . . Exploded 5 | . 3 4 5 2 . . 1 . 1 . . 2 Melee 1 | . . . . . . . 1 1 . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Damage Taken 10716 | . 179 741 760 390 . 881 2491 2430 1450 55 . 1339 Core 1393 | . 18 86 101 9 . 91 373 232 229 16 . 238 Absorbed by Shields 258 | . . . . . . . . 202 . . . 56 Regen/Repaired (Parts) 197 | . . . 25 . . . . 172 . . . . Core Remaining (%) 59 | 100 . 58 . . . 49 32 . . . . . Volleys Fired 294 | . 20 18 63 26 . 49 4 64 27 3 . 20 Largest 2 | . 2 2 2 2 . 2 1 2 2 1 . 2 Hottest 160 | . 50 46 53 50 . 43 36 160 124 28 . 69 Shots Fired 525 | . 25 26 119 40 . 96 4 131 48 4 . 32 Gun 397 | . 21 18 112 27 . 94 . 85 32 4 . 4 Cannon 63 | . . . . . . . . 46 13 . . 4 Launcher 65 | . 4 8 7 13 . 2 4 . 3 . . 24 Special . | . . . . . . . . . . . . . Kinetic 333 | . 21 18 112 27 . 94 . 47 10 4 . . Thermal 91 | . . . . . . . . 82 9 . . . Explosive 62 | . 4 8 7 13 . 2 4 . . . . 24 Electromagnetic 39 | . . . . . . . . 2 29 . . 8 Robot Hit Streak 20 | . 7 17 12 9 . 12 3 20 16 6 . 5 Robot Miss Streak 5 | . 3 1 3 3 . 3 . 5 3 2 . 1 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 4 | . . . 1 1 . 1 . . 1 . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . . 1 . . . Shots Hit Robots 498 | . 16 19 82 22 . 67 94 147 38 4 . 9 Core Hits 344 | . 13 37 47 26 . 40 46 73 29 4 . 29 Critical Kills 3 | . . . . . . . . 3 . . . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . Critical Strikes 15 | . . . . . . . 4 11 . . . . Destroy 4 | . . . . . . . . 4 . . . . Sever 11 | . . . . . . . 4 7 . . . . Melee Attacks 217 | . . . . . . . 146 63 . . 8 . Impact 8 | . . . . . . . . . . . 8 . Slashing 205 | . . . . . . . 142 63 . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 32 | . . . . . . . 17 15 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 17575 | . 532 1162 1629 941 . 966 4222 5572 1140 83 . 1328 Guns 4416 | . 165 220 969 160 . 750 . 1466 548 83 . 55 Cannons 1272 | . . . . . . . . 886 289 . . 97 Explosions 4660 | . 367 939 660 781 . 178 256 . 303 . . 1176 Melee 7090 | . . . . . . . 3966 3124 . . . . Ramming 137 | . . 3 . . . 38 . 96 . . . . Kinetic 3339 | . 165 220 969 160 . 750 . 817 175 83 . . Thermal 1650 | . . . . . . . . 1495 155 . . . Explosive 4357 | . 367 939 660 781 . 178 256 . . . . 1176 Electromagnetic 1002 | . . . . . . . . 40 810 . . 152 Impact . | . . . . . . . . . . . . . Slashing 7090 | . . . . . . . 3966 3124 . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 15 | . 5 13 . . . . . 4 15 15 15 . Average Corruption 6 | . 3 5 . . . . . 2 10 15 15 . Corruption Purged 4 | . . . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 112 | . 4 23 . . . . . 31 25 27 2 . Message Errors 32 | . 2 8 . . . . . 8 7 7 . . Matter Fused 23 | . . 4 . . . . . 10 4 4 1 . Heat Flow Errors 9 | . . 1 . . . . . 2 5 1 . . Energy Discharges 15 | . . 3 . . . . . 3 2 7 . . Parts Rejected 2 | . . 1 . . . . . 1 . . . . Data Loss (minor) 10 | . . 2 . . . . . 3 3 2 . . Data Loss (major) 5 | . . 1 . . . . . . 1 2 1 . Misfires 6 | . 1 . . . . . . 3 1 1 . . Alerts 6 | . 1 2 . . . . . 1 . 2 . . Misdirections 1 | . . . . . . . . . . 1 . . Weapon Failures 3 | . . 1 . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1148 | . 8 . 36 27 . . 348 717 . . . 12 Projectiles 37 | . . . . . . . . 33 . . . 4 Explosions 81 | . 8 . 36 27 . . 2 . . . . 8 Melee 1030 | . . . . . . . 346 684 . . . . Knockbacks 1 | . . . . . . . . 1 . . . . Impact 1 | . . . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 411 | . 15 72 75 126 . 12 . 20 52 . . 39 Shots 19 | . 1 4 3 4 . 1 . . 3 . . 3 Rammed 14 | . . 3 . . . 5 . 6 . . . . Targets Rammed 17 | . . 3 . . . 6 . 8 . . . . Kicked . | . . . . . . . . . . . . . Crushed 3 | . . . . . . 1 . 2 . . . . Highest Temperature 391 | . 14 256 19 12 . 17 19 386 391 100 . 74 Average Temperature 81 | . 6 51 5 6 . 8 5 74 153 47 . 23 Received Heat Transfer 3162 | . 48 132 243 42 . 297 1224 560 324 . . 292 Effects 8 | . . . . . . . . 2 6 . . . Shutdowns 5 | . . . . . . . . 2 3 . . . Energy Bleed 2 | . . . . . . . . . 2 . . . Matter Decay 1 | . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . 3 . . . Combat Hostiles 3 | . . . . . . . . . 3 . . . Parts Fried 11 | . . . . . . . . 1 10 . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . 2 . . . . Heat Transferred 3268 | . . . . . . . . 2972 296 . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 764 | . 313 186 614 698 . 152 764 535 . . . . Initial 347 | . . 121 26 239 . . . 347 . . . . Average 267 | . 161 66 326 541 . 49 345 334 . . . . Maximum Alert Level 3 | . 1 . 2 2 . . 3 2 . . . . Low Security (%) 40 | 100 64 100 18 . . 100 35 3 . . . . Level 1 32 | . 35 . 42 1 . . 25 73 . . . . Level 2 25 | . . . 38 98 . . 28 22 . . . . Level 3 1 | . . . . . . . 10 . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 22 | . 2 . 2 . . . 5 13 . . . . Investigation 5 | . . . 1 . . . 2 2 . . . . Extermination 5 | . . . . . . . . 5 . . . . Reinforcement 8 | . 2 . 1 . . . 2 3 . . . . Assault 1 | . . . . . . . 1 . . . . . Garrison 3 | . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 11 | . 3 . 1 . . . 5 2 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 212 | . 12 19 32 15 . 13 51 47 13 3 . 7 Peak Tracking Total 17 | . 5 17 7 4 . 3 7 5 7 1 . 3 Tactical Retreats 14 | . 1 1 1 . . 2 5 3 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 12 | . 5 2 . . . . 1 4 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 2 | . . . . . . . . 2 . . . . Triggered 1 | . . . . . . . . 1 . . . . Most Traps Carried 5 | . . 5 5 5 5 5 5 3 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 13 | . . . 4 3 . 2 1 1 2 . . . Max in Single Turn 2 | . . . 1 2 . 2 1 1 2 . . . Garrison Access 1 | . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 36 | . 3 1 10 1 3 1 7 10 . . . . Terminals 23 | . 3 . 7 1 . 1 4 7 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . . . 1 . . . . 3 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 4 | . . . 2 . . . 2 . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . Total Hacks 119 | . 10 1 40 3 11 2 34 18 . . . . Successful 70 | . 3 1 21 2 11 2 21 9 . . . . Failed 48 | . 6 . 19 1 . . 13 9 . . . . Catastrophic 7 | . 2 . 1 . . . 1 3 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 72 | . 11 . 34 2 . 1 13 11 . . . . Terminals 72 | . 10 . 28 3 . 2 16 13 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 7 | . . . 2 . . . . 5 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 25 | . . . 10 . . . 15 . . . . . Garrison Access 3 | . . . . . . . 3 . . . . . Terminal Hacks 34 | . 1 1 9 2 11 2 5 3 . . . . Record 12 | . . . . 1 11 . . . . . . . Robot Analysis 5 | . 1 . 2 . . . 2 . . . . . Open Door 1 | . . 1 . . . . . . . . . . Branch Access Points 3 | . . . 1 1 . . . 1 . . . . Terminal Index 3 | . . . 1 . . . 1 1 . . . . Fabricator Index 2 | . . . 2 . . . . . . . . . Repair Station Index 1 | . . . 1 . . . . . . . . . Scanalyzer Index 1 | . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . 1 . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . 1 . . . . . Registered Components 2 | . . . 2 . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 6 | . . . 2 . . . . 4 . . . . Scan Component 3 | . . . 1 . . . . 2 . . . . Repair 3 | . . . 1 . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 21 | . . . 8 . . . 13 . . . . . Insert Component 11 | . . . 4 . . . 7 . . . . . Analyze 10 | . . . 4 . . . 6 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . 1 . . . . . Unauthorized Hacks 8 | . 2 . 2 . . . 2 2 . . . . Terminals 8 | . 2 . 2 . . . 2 2 . . . . Botnet 8 | . 2 . 2 . . . 2 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used 1 | . . . . . . . . 1 . . . . Hacking Detections 31 | . 3 . 11 1 . 1 7 8 . . . . Full Trace Events 7 | . 2 . 1 . . . 3 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . 3 . . . 6 . . . 15 . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . . . 2 . . . . Time 98 | . . . 38 . . . . 60 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 10 | . . . 4 . . . 6 . . . . . Part Schematics Acquired 9 | . . . 3 . . . 6 . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . 2 . . . . . Non-combat 2 | . . . . . . . 2 . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . 3 . . . . . no_distress 3 | . . . . . . . 3 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . 1 . . . 2 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 7 | . . . . 1 1 . . . 2 . 3 . Largest Group 3 | . . . . 1 1 1 . . 2 2 3 3 Highest-Rated Group 92 | . . . . 31 31 8 . . 50 50 92 92 Highest-Rated Ally 39 | . . . . 31 31 8 . . 30 30 39 39 Total Orders . | . . . . . . . . . . . . . Ally Attacks 18 | . . . . . . 1 . . . 6 . 11 Total Damage 381 | . . . . . . 11 . . . 198 . 172 Kills 6 | . . . . . . . . . . 5 . 1 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 5 | . 1 . 2 . . . 2 . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 14287 | 53 384 928 1124 878 773 1623 1443 2704 658 686 1808 1225 Spaces Moved 6522 | 39 233 338 562 492 471 628 569 1380 261 279 772 498 Core 6 | 1 . . . . . . . . 1 . . 4 Treads 4412 | . 29 324 154 492 471 628 442 403 260 279 772 158 Legs 14 | . . 14 . . . . . . . . . . Wheels 2030 | 38 204 . 408 . . . 127 977 . . . 276 Hover 52 | . . . . . . . . . . . . 52 Flight 8 | . . . . . . . . . . . . 8 Fastest Speed 50 | 50 95 240 130 160 160 160 105 105 160 160 160 150 Average Speed 177 | 92 129 243 148 160 160 202 169 124 205 239 227 225 Slowest Speed 1235 | 95 240 340 240 160 160 320 320 235 950 240 240 1235 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 58 | 4 51 63 45 79 90 93 48 34 49 48 81 72 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 4 | . . 2 . 1 . . . . . . 1 . Known Exits Taken 3 | . . . 1 . . . 1 1 . . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 . . 1 1 1 . Scrap Searched 15 | . . 1 . 1 . 2 . . 4 2 5 . Spaces Dug 106 | . 6 16 24 17 . . 25 4 . . 2 12 Terrain Destroyed 356 | . 13 38 98 74 . 6 41 6 . . 2 78 Melee 22 | . . . . . . . 16 4 . . 2 . Projectile 2 | . . . . . . . . 2 . . . . AOE 332 | . 13 38 98 74 . 6 25 . . . . 78 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 8454 | 52 289 419 741 549 492 888 913 2115 329 294 809 564 Wait 829 | 2 3 26 56 1 8 181 65 459 . . 4 24 Move 6510 | 38 232 337 561 491 470 627 568 1379 260 278 771 498 Hop . | . . . . . . . . . . . . . Pick Up 122 | 6 11 13 17 5 1 6 28 25 4 2 3 1 Fast Attach 96 | 6 8 2 8 1 . 5 21 25 5 1 7 7 Attach 55 | . . 4 3 2 . 1 11 19 7 1 3 4 Detach 21 | . 2 . . . . . 4 5 2 3 3 2 Swap 99 | . 9 3 17 14 4 4 17 16 5 . 3 7 Drop 150 | . 4 13 16 9 4 9 49 37 1 . 7 1 Fire 294 | . 20 18 63 26 . 49 4 64 27 3 . 20 Melee 217 | . . . . . . . 146 63 . . 8 . Ram 1 | . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . Crush 16 | . . 3 . . . 6 . 7 . . . . Escape Stasis 8 | . . . . . . . . 8 . . . . Rewire 34 | . . . . . 5 . . 5 18 6 . . Trap 2 | . . . . . . . . 2 . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: [*Fac] / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [Pro]) History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 14) 54 | -11/Scrapyard | Entered Materials 267 | -10/Materials | Discovered new exit (range 5) 321 | -10/Materials | Build established: Mutant 331 | -10/Materials | Central database locked down 336 | -10/Materials | Discovered new exit (range 13) 402 | -10/Materials | Discovered new exit (range 12) 438 | -10/Materials | Entered Mines 448 | -10/Mines | Met a Derelict bent on vengeance 594 | -10/Mines | Found a hidden stash of uninstalled traps 715 | -10/Mines | Learned location of Zion (-7) 937 | -10/Mines | Discovered new exit (range 8) 1087 | -10/Mines | Learned location of Storage (-7) 1200 | -10/Mines | Discovered new exit (range 12) 1213 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1268 | -10/Mines | Assembled infested the area 1312 | -10/Mines | Destroyed 15 combat bots 1318 | -10/Mines | Lost 4 parts (1n2u1w) 1366 | -10/Mines | System corruption reached 10% 1366 | -10/Mines | Entered Materials 1366 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1576 | -9/Materials | Identified exit to Mines 1629 | -9/Materials | Lost 3 parts (1p1n1w) 2161 | -9/Materials | Discovered new exit (range 3) 2214 | -9/Materials | Build established: Scavenger-Mutant 2422 | -9/Materials | Repaired Lrn. Tractor Beam 2490 | -9/Materials | Entered Mines 2494 | -9/Mines | Discovered new exit (range 10) 2565 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2711 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3210 | -9/Mines | Received a Mining Laser from a helpful Derelict 3360 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3360 | -9/Mines | Discovered new exit (range 5) 3368 | -9/Mines | Entered Exiles 3368 | -9/Exiles | Found Exiles lab destroyed 3368 | -9/Exiles | Accompanied by 1 ally 4105 | -9/Exiles | Discovered new exit (range 14) 4141 | -9/Exiles | Entered Mines 4141 | -8/Mines | Accompanied by 1 ally 4251 | -8/Mines | Build established: Mutant 4710 | -8/Mines | Discovered new exit (range 17) 4822 | -8/Mines | Core integrity fell below 50% 4850 | -8/Mines | Lost 3 parts (1p1n1w) 5022 | -8/Mines | Discovered new exit (range 18) 5764 | -8/Mines | Entered Materials 5764 | -8/Materials | Evolved 2 slots: Utility x2 6070 | -8/Materials | Build established: Scavenger-Mutant 6964 | -8/Materials | First assault squad dispatched 7009 | -8/Materials | Lost 3 parts (1p1u1w) 7030 | -8/Materials | Core integrity fell below 50% 7074 | -8/Materials | Lost 4 parts (3n1u) 7193 | -8/Materials | Discovered new exit (range 13) 7206 | -8/Materials | Identified exit to Factory 7207 | -8/Materials | Entered Factory 7207 | -7/Factory | Evolved 2 slots: Power x2 7345 | -7/Factory | Repaired Imp. Grenade Launcher 7411 | -7/Factory | Build established: Scavenger-Gladiator 7579 | -7/Factory | Repaired Greatsword 8286 | -7/Factory | Build established: Mutant 8338 | -7/Factory | Lost 3 parts (2p1u) 8803 | -7/Factory | Build established: Scavenger-Mutant 8963 | -7/Factory | Discovered new exit (range 11) 9236 | -7/Factory | Garrison activated, responded to threat 9253 | -7/Factory | Identified exit to Storage 9253 | -7/Factory | Identified exit to Lower Caves 9735 | -7/Factory | Build established: Mutant 9738 | -7/Factory | Lost 3 parts (1u2w) 9802 | -7/Factory | Discovered new exit (range 6) 9911 | -7/Factory | Entered Lower Caves 10151 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10160 | -7/Lower Caves | System corruption reached 10% 10166 | -7/Lower Caves | Core integrity fell below 50% 10233 | -7/Lower Caves | Lost 10 parts (2p3n4u1w) 10538 | -7/Lower Caves | Discovered new exit (range 7) 10569 | -7/Lower Caves | Entered another Lower Caves area 10569 | -7/Lower Caves | Accompanied by 2 allies 11027 | -7/Lower Caves | Spotted B-75 Beast 11193 | -7/Lower Caves | Discovered new exit (range 12) 11255 | -7/Lower Caves | Entered Zion 11308 | -7/Zion | System corruption cleaned by Quarantine Array 11428 | -7/Zion | Discovered new exit (range 10) 11704 | -7/Zion | Gained Derelict followers 11978 | -7/Zion | Learned location of Recycling (-7) 12019 | -7/Zion | Given the Hacking Drone Bay 12151 | -7/Zion | Build established: Derelict-Mutant 12650 | -7/Zion | Learned 8 Factory zone layouts 13051 | -7/Zion | Discovered new exit (range 5) 13054 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13063 | -7/Zion | Entered Deep Caves 13063 | -7/Deep Caves | Accompanied by 3 allies 13248 | -7/Deep Caves | Attacked by Z-Imprinter 13270 | -7/Deep Caves | Destroyed Z-Imprinter 13316 | -7/Deep Caves | Lost 4 parts (1p1n1u1w) 13466 | -7/Deep Caves | Z-Facility disabled 13482 | -7/Deep Caves | Core integrity fell below 20% 13514 | -7/Deep Caves | Lost 4 parts (2n2u) 13558 | -7/Deep Caves | Found Prototype Protection 13558 | -7/Deep Caves | Identified Zio. Weapon Casing 14054 | -7/Deep Caves | Found Surveybot 24 Scanner 14057 | -7/Deep Caves | Found Surveybot 24 Chip 14077 | -7/Deep Caves | Discovered new exit (range 24) 14097 | -7/Deep Caves | Build established: Scavenger-Mutant 14273 | -7/Deep Caves | Spotted as-46893 14288 | -7/Deep Caves | Destroyed by as-46893 with Assembled Focal Cannon Last Messages --------------- 13558_ Identified Zio. Weapon Casing. 13561_ The unstable cave ceiling collapses. 13568_ Acquired Prototype Device. 13568_ Identified Exp. Heat Sink. 13570_ Acquired 17 matter. 13574_ The unstable cave ceiling collapses. 13578_ Dropped Zio. Weapon Casing. 13578_ Acquired Phase Shifter. 13580_ Acquired 40 matter. 13791_ Acquired Arm. Wheel. 13876_ Destroyed Hover Unit. 13934_ Acquired 23 matter. 14050_ Surveybot 24 destroyed. 14054_ Acquired Surveybot 24 Scanner. 14057_ Acquired Surveybot 24 Chip. 14059_ Acquired 16 matter. 14077_ EXIT=FOUND 14275_ as-46893: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 14282_ Arm. Wheel destroyed. 14288_ Prc. Shock Rifle destroyed. Map ----- +----------------------------------------------------+ | ???????"?" ### ####### # #"# | | ????????? ### ######## ## ### | | ????????# # ######## ## | | ????????# ############ ##### | | ?????????? ########### #### | | ????????? ######## ### | | ????????? ########## ## | | ?????????? ########### | | ????????? ########### | | ????????? ########### | | ????????# ! ########### # | | ????????# ########## ## | | ????????"" ######### ## | | ????????"" ###### # | | ????????"" ! M ##### | | ????????"" !!! #### | | ???????""" ! ! ## | | ????????# ### ### | | ????????" g ! ! ###### ##### | | ????????? ####### ###### | | ????????" !!g ! ####### | | ????????""" ! ######## | | ????????" ####### | | ?????????" ######### ### | | ????????" ######### | | ?????????" @ ########## | | ????????" ; # ########### | | ????????" #### ;# ## ############## # | | ????????""" ###### ## ######################### | | ??????????? ##### ######################### | | ????????????##################################### | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 39 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 24 Terrain Scan Density 2010 Additional Mass Support 6 Armor Coverage 375 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 8 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 3 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- Imp. Terrain Scanner | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Adv. Weight Redist. System | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Com. Wheel | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Energy Well | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Wave Gun | -7/Zion | Archive Imp. Transmission Jammer | -7/Zion | Archive Arc Projector | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Force Field | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipDimensionalCasing Manual? 0 Play Time 01:31:43 Cumulative 60.7 hours Start 2022.09.04 @ 07:52:44 End 2022.09.04 @ 09:24:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 50 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 323036a1-450f-4840-be11-8d1232ba294c