Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.02 @ 16:14:57 Player: Cog on my mind Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (302) 1510 Value Destroyed (10638) 10638 Prototype IDs (116) 2320 Alien Tech Used (18) 3600 Bonus (11582) 11582 TOTAL SCORE: 39750 Bonus ------- High Alert Combat Kills 481 Follower Combat Kills 1513 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Found Hidden Lab 3000 Pursued by Intercept 2000 Win 3000 Friendly Fire -12 Cogmind --------- Core Integrity 1600/1600 Matter 281/425 Energy 326/330 System Corruption 0% Temperature Cool (2) Movement Hovering (20) Location To Epsilon Eridani Parts ------- > --- POWER (4) -------- Light Neutrino Core Mini Fusion Reactor Light Quantum Reactor > --- PROPULSION (8) --- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Combat Antigrav System Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet > --- UTILITY (11) ----- High-capacity Storage Unit Zionite Metafield Generator Structural Scanner Makeshift Trap Scanner Experimental Optical Array Long-range Sensor Array Advanced Signal Interpreter Terrain Scanner Surveybot 24 Chip Experimental Hacking Suite Deep Network Scanner > --- WEAPON (3) ------- Cooled Plasma Cannon Sigix Broadsword > --- INVENTORY (22) --- Particle Reactor Cooled Aerolev Unit Cooled Gravmag System Cooled Gravmag System Improved Energy Well (400) Long-range Sensor Array Advanced ECM Suite AEGIS Remote Shield Phase Redirector Advanced System Shield High-powered Transdimensional Reconstructor Hypervelocity EM Gauss Rifle Hypervelocity EM Gauss Rifle Tiamat Missile Launcher Guided Remote Datajack Peak State ------------ > --- POWER ------------ Light Neutrino Core Mini Fusion Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System Combat Antigrav System Cooled Linear Gravjet Cooled Linear Gravjet Cooled Linear Gravjet > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Makeshift Trap Scanner Experimental Optical Array Long-range Sensor Array Advanced Signal Interpreter Terrain Scanner Surveybot 24 Chip Experimental Hacking Suite Deep Network Scanner Core Physics Calibrator > --- WEAPON ----------- Cooled Plasma Cannon Sigix Broadsword > --- INVENTORY -------- Particle Reactor Cooled Aerolev Unit Cooled Gravmag System Cooled Gravmag System Improved Energy Well Zionite Metafield Generator Long-range Sensor Array Advanced ECM Suite AEGIS Remote Shield Phase Redirector High-powered Transdimensional Reconstructor Core Regenerator Integrity Redistributor Terrabomb Terrabomb Hypervelocity EM Gauss Rifle Hypervelocity EM Gauss Rifle Tiamat Missile Launcher Guided Remote Datajack [Rating: 211] Favorites ----------- Power Cold Fusion Reactor Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Cooled Gravmag System Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Zionite Heavy Carapace Artifact Phase Redirector Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Precision Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Ripper Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Slots Evolved 16 | . . . 4 2 . . . . 2 . . . . . 2 . . . . 2 . . 2 . 2 . . . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . 2 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . Utility 8 | . . . 2 1 . . . . 1 . . . . . 1 . . . . . . . 2 . 1 . . . Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 616 | 7 5 6 31 92 10 33 . 24 122 19 2 9 30 4 13 4 13 14 5 27 77 8 14 10 8 12 10 7 Power 31 | 1 2 . 4 6 . 2 . 1 3 . . . 4 . . . . 3 . 1 1 . . . 1 1 1 . Engine 12 | 1 1 . 2 4 . 2 . . 1 . . . . . . . . . . . . . . . 1 . . . Core 7 | . 1 . 2 2 . . . 1 . . . . . . . . . . . . . . . . . 1 . . Reactor 12 | . . . . . . . . . 2 . . . 4 . . . . 3 . 1 1 . . . . . 1 . Propulsion 129 | 2 . . 10 11 3 5 . 10 31 3 1 3 12 . 4 . 2 1 . 9 12 . 2 2 2 1 3 . Treads 27 | 2 . . 5 2 3 3 . . 12 . . . . . . . . . . . . . . . . . . . Leg 31 | . . . . . . 2 . 10 8 3 . 3 4 . . . 1 . . . . . . . . . . . Wheel 26 | . . . 5 9 . . . . 11 . 1 . . . . . . . . . . . . . . . . . Hover 45 | . . . . . . . . . . . . . 8 . 4 . 1 1 . 9 12 . 2 2 2 1 3 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 279 | 2 1 2 8 29 3 16 . 2 61 5 . 3 10 4 9 2 9 7 4 16 34 8 12 6 5 8 6 7 Device 212 | 1 1 1 5 25 2 12 . 2 45 5 . 3 6 3 7 2 9 2 2 11 24 6 10 6 3 8 6 5 Storage 10 | 1 . . 2 . . . . . . . . . 1 . . . . 2 1 2 . . . . 1 . . . Processor 9 | . . . 1 1 . . . . 2 . . . . . 1 . . . 1 . 2 . 1 . . . . . Hackware 22 | . . . . 1 . . . . 6 . . . . . 1 . . . . 3 8 1 1 . 1 . . . Protection 23 | . . 1 . 2 1 4 . . 8 . . . 3 1 . . . 3 . . . . . . . . . . Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 Weapon 177 | 2 2 4 9 46 4 10 . 11 27 11 1 3 4 . . 2 2 3 1 1 30 . . 2 . 2 . . Energy Gun 54 | . . . 3 19 . 1 . 4 9 6 1 . 3 . . 2 2 3 . . . . . 1 . . . . Energy Cannon 21 | . . 1 2 4 . . . . 6 2 . 2 1 . . . . . . . 2 . . . . 1 . . Ballistic Gun 29 | 2 1 2 1 7 . . . . 1 . . . . . . . . . . . 15 . . . . . . . Ballistic Cannon 6 | . . . . . . . . . 4 . . . . . . . . . . . 2 . . . . . . . Launcher 17 | . 1 1 2 1 1 2 . 3 1 2 . . . . . . . . 1 . 2 . . . . . . . Special Weapon 4 | . . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . 1 . . Impact Weapon 8 | . . . . 7 . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 38 | . . . 1 8 3 5 . 4 6 1 . . . . . . . . . 1 8 . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 47 | . . . 2 6 . . . 1 5 . . 1 12 . . . . 5 . 1 3 3 . 3 . 1 4 . Corrupted Parts 4 | . . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . System Corruption 9 | . . . . . . . . 7 . . . 2 . . . . . . . . . . . . . . . . Parts Lost 72 | . . . 4 13 2 1 . 5 19 4 . . . . 1 . . 9 4 3 1 . . 2 . 2 2 . Power 5 | . . . . 1 . . . . 2 . . . . . . . . 1 . . . . . . . . 1 . Propulsion 32 | . . . 2 5 1 1 . 4 9 2 . . . . . . . 5 . 2 1 . . . . . . . Utility 20 | . . . 1 2 1 . . 1 5 . . . . . 1 . . 2 2 . . . . 2 . 2 1 . Weapon 15 | . . . 1 5 . . . . 3 2 . . . . . . . 1 2 1 . . . . . . . . Highest Loss Streak 9 | . . . 2 5 2 1 . 5 3 2 . . . . 1 . . 9 3 1 1 . . 1 . 1 1 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 100 92 89 90 93 100 91 96 89 86 85 86 93 93 93 94 78 62 83 95 99 97 91 93 93 90 91 Engine 2 | . 9 . 3 4 7 7 7 5 1 . . . . . . . . . . 1 . . . . 3 3 . . Core 1 | . 4 14 5 2 . . . 1 . . . . . . . . . . . . . . . . . . 3 3 Reactor 3 | . . . . . . . . . 3 6 6 6 5 6 5 5 5 4 5 7 10 10 9 9 8 8 7 7 Treads 10 | . 28 28 20 10 7 23 38 8 18 2 . . . . . . . . . . . . . . . . . . Leg 6 | . . . . . . 2 . 25 7 20 20 20 11 . . . . . . . . . . . . . . . Wheel 5 | . . . 10 17 21 5 . . 5 6 6 6 3 . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . . . . 13 33 35 35 35 27 11 27 35 36 32 30 32 33 32 30 Device 15 | . 14 13 18 11 16 21 23 18 15 20 20 19 17 13 10 10 11 9 12 9 10 16 14 12 11 11 13 18 Storage 6 | . 14 14 9 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 3 3 Processor 7 | . . . 6 8 7 7 7 7 6 6 6 6 6 6 11 11 11 11 11 10 11 10 12 13 12 12 11 11 Hackware 2 | . . . . 5 1 . . . 6 . . . . . . . . . . 9 7 2 9 9 11 11 7 7 Protection 1 | . . . . 2 3 . . . 2 . . . . 5 5 5 5 3 1 . . . . . . . . . Energy Gun 7 | . . . 13 5 . . . 9 8 13 14 17 14 20 17 17 17 13 6 . . . . . . . . . Energy Cannon 2 | . . 11 1 1 . . . . 1 5 . 1 4 . . . . . . . . 5 4 4 4 4 3 3 Ballistic Gun 2 | . 27 8 2 1 . . . . . . . . . . . . . . . . 7 5 4 1 . . . . Slashing Weapon 4 | . . . . 2 14 14 15 5 8 . 4 . . . . . . . . 4 4 5 4 4 4 4 3 3 Peak Build Rating 211 | 7 10 14 29 54 49 53 47 59 72 78 81 85 105 104 112 110 114 110 83 114 141 163 163 177 189 200 202 211 Average Rating 68 | 4 8 11 24 46 44 47 47 46 58 75 79 81 90 98 109 107 109 93 70 98 125 142 158 162 184 188 196 201 On Entrance 89 | . 7 10 11 29 43 49 47 47 59 72 72 81 83 104 98 107 109 109 78 65 112 141 151 157 171 188 185 200 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 101 | 13 16 22 62 66 61 85 65 73 88 84 80 82 83 77 76 72 75 72 76 77 91 85 84 81 85 90 100 101 Greatest Support 129 | 40 40 40 40 58 58 129 129 129 116 66 51 28 72 72 83 81 81 81 23 80 121 106 96 107 115 125 122 102 Greatest Overweight (x) 8 | . . . 8 2 1 2 . 4 8 8 2 2 2 1 . . 1 3 3 2 1 . 1 . . . 2 . Average Overweight (x) . | . . . 1 1 1 . . . 1 1 1 2 1 . . . . . 2 . . . . . . . . . Largest Inventory Capacity 22 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 22 Average Capacity 18 | 6 8 8 13 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 Most Carried 20 | . 8 8 18 20 20 20 20 20 20 20 20 20 20 20 18 20 20 20 15 13 20 20 20 20 19 20 20 19 Average Carried 17 | . 6 7 12 19 19 19 20 19 19 19 20 19 19 19 17 18 19 19 13 11 18 19 19 19 17 19 18 18 Final Capacity 22 | 8 8 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 22 Final Carried 20 | . 8 8 18 19 20 20 20 20 19 20 20 20 20 19 18 20 20 15 12 11 20 20 20 19 18 18 19 15 Class Distribution -------------------- 22% | Mutant 14% | Scavenger-Skirmisher 11% | Scavenger-Mutant 10% | Scavenger-Gladiator 8% | Skirmisher 5% | Scavenger-Assassin 5% | Hacker-Mutant 5% | Hacker-Scout 4% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Lower Caves Scavenger-Gladiator | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Mutant | -6/Lower Caves Skirmisher | -6/Zion Scavenger-Gunner | -6/Deep Caves Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Scout | -5/Factory Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Upper Caves Scavenger-Scout | -5/Zhirov Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Commander-Scout | -4/Armory Hacker-Ninja | -4/Lab Hacker-Scout | -3/Research Hacker-Scout | -3/Quarantine Hacker-Scout | -2/Research Hacker-Scout | -2/Testing Hacker-Ninja | -2/Section 7 Hacker-Ninja | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Matter Collected 9997 | 256 275 422 470 1200 149 317 . 502 1308 403 180 66 323 50 129 74 122 311 118 336 2047 231 386 60 20 70 48 124 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12707 | 130 250 172 1727 1890 18 660 . 362 3088 1087 . . 22 35 153 . . . 125 413 1019 . 538 267 241 136 250 124 Parts 637 | 9 28 6 84 96 4 27 . 15 167 30 . . 2 2 10 . . . 11 9 51 . 22 15 11 11 18 9 Haulers Intercepted 17 | . . . 5 4 . . . . 4 . . . . . . . . . . 2 . . 1 1 . . . . Recyclers Shooed 6 | 1 1 . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 76 | . . 3 . . 2 10 . 19 . 21 . . . 13 . . . . 8 . . . . . . . . . Prevented 20 | . . . . . . . . 11 . 7 . . . . . 2 . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Combat Hostiles Destroyed 196 | . 9 5 30 30 3 12 . 12 46 18 . . . . 2 . . . 6 4 17 . . . 2 . . . Melee 45 | . . . . 8 . 6 . . 28 . . . . . . . . . . . 1 . . . 2 . . . Guns 85 | . 7 . 24 16 . . . 3 13 6 . . . . 2 . . . 3 . 11 . . . . . . . Cannons 14 | . . 2 1 3 . . . . 3 4 . . . . . . . . . . 1 . . . . . . . AOE 46 | . 2 2 4 3 3 6 . 8 . 7 . . . . . . . . 3 4 4 . . . . . . . Classes Destroyed 22 | 2 4 1 5 3 . 2 . 1 1 1 . . . . . . . . . . 1 . . . . 1 . . Worker 22 | . . . 6 5 . . . . 8 . . . . . 1 . . . . . . . . 1 . . 1 . Builder 16 | . . . 1 2 . . . . 3 . . . . . . . . . . . . . . 2 2 1 4 1 Tunneler 5 | 3 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 17 | . . . 5 4 . . . . 4 . . . . . . . . . . 2 . . 1 1 . . . . Recycler 9 | 1 . . 1 2 . . . . 1 . . . . . . . . . . 1 . . 2 . . . . 1 Minesweeper 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Operator 8 | . 1 . 3 2 . . . . 1 . . . . . . . . . . . . . . 1 . . . . Drone 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Watcher 23 | . 2 . 3 4 . . . . 5 . . . . . 1 . . . . . 1 . 5 1 . 1 . . Swarmer 59 | . 6 . 3 7 3 6 . 4 16 2 . . . . . . . . 4 4 4 . . . . . . . Grunt 72 | . 3 1 21 9 . 3 . 4 12 12 . . . . 2 . . . . . 3 . . . 2 . . . Brawler 4 | . . . . 1 . . . . 1 1 . . . . . . . . . . 1 . . . . . . . Duelist 6 | . . . 2 1 . . . 2 . 1 . . . . . . . . . . . . . . . . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Sentry 20 | . . . 4 3 . 1 . . 6 1 . . . . . . . . . . 5 . . . . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hunter 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Programmer 23 | . . . . 8 . . . . 10 . . . . . . . . . 2 . 3 . . . . . . . Behemoth 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Subdweller 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 4 3 2 10 6 3 3 . 6 8 6 . . . 1 3 . . . 4 4 5 . 4 4 1 2 5 1 Combat Bots Only 6 | . 3 2 3 3 3 3 . 6 5 6 . . . . 2 . . . 4 4 4 . . . 1 . . . Max Kills in Single Turn 4 | 1 2 1 2 4 2 3 . 4 1 2 . . . 1 1 . . . 3 3 2 . 1 1 1 1 1 1 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 1 2 2 2 3 . 4 . 2 . . . . . . . . 2 3 2 . . . . . . . Melee 1 | . . . . 1 . 1 . . 1 . . . . . . . . . . . 1 . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Hostile Shots Fired 1365 | . 28 13 107 232 9 77 . 96 418 51 . . . 1 6 6 5 . 31 37 95 6 17 55 16 27 31 1 Missed 491 | . 11 4 33 83 4 16 . 36 125 10 . . . . 1 2 2 . 8 19 56 3 12 31 7 11 17 . Damage Taken 14704 | . 213 184 879 2268 128 843 . 807 4481 960 . . 34 15 96 86 64 510 463 385 742 78 111 319 144 377 426 91 Core 1661 | . 58 18 167 249 17 94 . 157 379 18 . . . 15 . . . 81 21 111 87 . 28 67 . 35 59 . Absorbed by Shields 440 | . . . 264 20 . . . . . . . . . . . . . . . . 88 . . . . 68 . . Ignored by Resistances 197 | . . . . . . 118 . . 79 . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 1322 | . . . . . . . . . . . . . . . . . . . . . 132 . . 115 104 271 172 528 Core Remaining (%) 72 | 100 . 69 69 . . . . 26 . . . . . 51 . . . . 89 . . 82 . 70 . . 64 100 Volleys Fired 585 | 7 29 30 94 84 3 5 . 14 93 67 . . 1 4 11 8 . 1 9 3 55 1 4 36 5 6 15 . Largest 3 | 2 2 2 2 2 1 1 . 2 3 3 . . 2 3 3 3 . 3 3 1 3 1 1 1 1 1 1 . Hottest 165 | 40 40 110 160 110 39 39 . 110 165 165 . . 40 140 140 140 . 140 120 36 146 105 35 105 35 105 105 . Shots Fired 1074 | 14 55 41 181 144 3 5 . 25 193 129 . . 2 12 29 24 . 3 21 3 123 1 4 36 5 6 15 . Gun 766 | 14 52 13 159 120 . . . 19 124 74 . . 2 12 29 24 . 3 16 . 105 . . . . . . . Cannon 257 | . . 25 16 23 . . . . 69 49 . . . . . . . . . . 9 1 4 36 5 5 15 . Launcher 43 | . 3 3 6 1 3 5 . 6 . 6 . . . . . . . . 5 3 2 . . . . . . . Special 8 | . . . . . . . . . . . . . . . . . . . . . 7 . . . . 1 . . Kinetic 273 | 14 52 13 30 42 . . . . 11 . . . . . . . . . . . 111 . . . . . . . Thermal 593 | . . 25 145 51 . . . . 131 86 . . 2 12 29 24 . 3 16 . 3 1 4 36 5 5 15 . Explosive 43 | . 3 3 6 1 3 5 . 6 . 6 . . . . . . . . 5 3 2 . . . . . . . Electromagnetic 157 | . . . . 50 . . . 19 51 37 . . . . . . . . . . . . . . . . . . Robot Hit Streak 23 | 11 6 4 17 20 . 1 . 11 23 11 . . 1 4 7 . . . 10 . 17 . . . . 4 . . Robot Miss Streak 7 | 1 4 2 5 4 . 1 . 2 3 7 . . 1 2 5 . . . 2 . 4 . . . . . . . Penetration Max 2 | . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . Secondary Targets 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 861 | 12 29 7 137 146 . 41 . 24 242 61 . . 1 9 13 . . . 11 9 79 . 10 10 4 7 7 2 Core Hits 487 | 5 18 6 105 84 3 22 . 22 99 38 . . 1 2 8 . . . 10 8 41 . 7 2 2 2 1 1 Critical Kills 16 | . . 1 . 1 . . . . 1 . . . . . . . . . . . 13 . . . . . . . Critical Parts Destroyed 20 | . . . . . . . . . . . . . . . . . . . . . 20 . . . . . . . Critical Strikes 74 | . . 1 . 6 . 5 . 2 18 3 . . . 1 . . . . . 3 35 . . . . . . . Burn 8 | . . . . . . . . . 5 2 . . . 1 . . . . . . . . . . . . . . Meltdown 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Destroy 35 | . . . . . . . . . . . . . . . . . . . . . 35 . . . . . . . Corrupt 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Smash 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Sever 26 | . . . . 5 . 5 . 2 11 . . . . . . . . . . 3 . . . . . . . . Melee Attacks 478 | . . . 2 69 . 51 . 12 174 . . . . . . . . . . 19 25 5 21 37 13 20 24 6 Impact 21 | . . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 457 | . . . 2 48 . 51 . 12 174 . . . . . . . . . . 19 25 5 21 37 13 20 24 6 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 52 | . . . 1 7 . . . . 17 . . . . . . . . . . 3 . . 4 5 4 2 7 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Follow-up Attacks 39 | . . . . 5 . 6 . 5 23 . . . . . . . . . . . . . . . . . . . Damage Inflicted 31301 | 161 502 419 3529 4672 310 2126 . 1179 8155 1882 . . 20 228 364 . . . 614 826 1226 . 891 1210 668 693 1238 388 Guns 10715 | 161 399 . 2780 2291 . . . 339 2106 1037 . . 20 228 364 . . . 321 . 669 . . . . . . . Cannons 2411 | . . 224 330 316 . . . . 1190 262 . . . . . . . . . . 89 . . . . . . . Explosions 4344 | . 103 195 318 445 310 630 . 655 134 583 . . . . . . . . 293 286 392 . . . . . . . Melee 13831 | . . . 101 1620 . 1496 . 185 4725 . . . . . . . . . . 540 76 . 891 1210 668 693 1238 388 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2497 | 161 399 . 284 618 . . . . 277 . . . . . . . . . . . 758 . . . . . . . Thermal 8408 | . . 224 2826 1175 . . . . 2297 953 . . 20 228 364 . . . 321 . . . . . . . . . Explosive 3812 | . 103 195 318 351 310 630 . 655 . 279 . . . . . . . . 293 286 392 . . . . . . . Electromagnetic 2753 | . . . . 908 . . . 339 856 650 . . . . . . . . . . . . . . . . . . Impact 176 | . . . . 176 . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13655 | . . . 101 1444 . 1496 . 185 4725 . . . . . . . . . . 540 76 . 891 1210 668 693 1238 388 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . 2 2 . 6 4 4 4 11 9 1 1 3 . . 3 3 3 3 5 1 2 2 . 1 1 2 2 . Average Corruption 3 | . 2 2 . 5 4 4 4 6 4 1 1 1 . . 3 3 3 3 4 1 1 2 . 1 1 1 2 . Corruption Purged 22 | . . . . 5 . . . . 17 . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 341 | . 15 19 . 75 14 30 5 39 59 16 16 2 . . 3 6 3 1 10 . 15 2 . 3 . 2 6 . Message Errors 77 | . 4 6 . 15 4 7 1 4 15 4 3 . . . 1 . . 1 1 . 5 . . 1 . 1 4 . Matter Fused 86 | . 5 4 . 21 3 4 2 11 14 3 4 . . . 1 3 1 . 5 . 3 1 . . . . 1 . Heat Flow Errors 43 | . 3 2 . 10 2 6 . 3 6 2 2 2 . . 1 . . . 1 . 2 . . 1 . . . . Energy Discharges 41 | . 3 1 . 9 1 2 1 6 5 4 2 . . . . 1 1 . . . 2 1 . 1 . . 1 . Parts Rejected 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 7 | . . . . . . 1 . 2 3 . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 54 | . . 2 . 10 3 6 1 9 11 3 3 . . . . 1 1 . 2 . 1 . . . . 1 . . Data Loss (major) 15 | . . 1 . 2 1 3 . 1 3 . 1 . . . . 1 . . . . 2 . . . . . . . Misfires 7 | . . 1 . 2 . . . 1 2 . . . . . . . . . 1 . . . . . . . . . Alerts 5 | . . 2 . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . Weapon Failures 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots 15 | . . . . . . . . . . . . . . . . . . . 3 . 1 1 . 2 . 3 5 . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 3104 | . . . 10 159 21 79 . 49 463 19 . . . . . . . . . 3 14 . 158 643 349 201 801 135 Projectiles 83 | . . . . . . . . . 71 12 . . . . . . . . . . . . . . . . . . Explosions 240 | . . . 10 63 21 41 . 49 38 7 . . . . . . . . . 3 8 . . . . . . . Melee 2781 | . . . . 96 . 38 . . 354 . . . . . . . . . . . 6 . 158 643 349 201 801 135 Knockbacks 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 607 | . 17 . 55 217 52 19 . 40 54 81 . . . . . . . . 34 38 . . . . . . . . Shots 18 | . 1 . 3 3 1 1 . 2 1 3 . . . . . . . . 2 1 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 368 | . 251 152 344 268 208 242 . 347 241 311 141 220 . 9 300 228 10 26 83 368 312 44 . 45 1 46 34 . Average Temperature 88 | . 91 15 78 57 97 100 . 103 52 59 77 110 . 6 100 109 6 18 43 145 96 26 . 45 1 26 21 . Received Heat Transfer 2933 | . 60 27 385 344 . 201 . 150 693 741 . . 9 . 45 12 18 . . 39 119 . 27 . 18 9 36 . Effects 12 | . . . 1 2 . . . . . . . . . . 1 . . . . 7 1 . . . . . . . Shutdowns 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Bleed 7 | . . . . 2 . . . . . . . . . . 1 . . . . 3 1 . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . 2 . . . 1 1 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Parts Fried 21 | . . . . 13 . . . . 5 3 . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . 1 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . 1 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Melted 35 | . . 1 8 3 . . . . 15 5 . . . 1 1 . . . 1 . . . . . . . . . Heat Transferred 15405 | . . 296 6094 2157 . . . . 3936 1588 . . 37 407 518 . . . 372 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . 2 . . . . 2 3 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Peak Influence 921 | 20 137 . 506 553 . . . . 921 . . . . . 439 . . . . 287 815 . 323 358 213 367 297 283 Initial 198 | . 13 . 15 126 . . . . 184 . . . . . 154 . . . . 37 140 . . 130 175 11 198 177 Average 253 | 7 48 . 251 209 . . . . 370 . . . . . 251 . . . . 124 315 . 125 220 126 140 122 228 Maximum Alert Level 3 | . . . 2 2 . . . . 3 . . . . . 2 . . . . 1 3 . 1 1 1 1 1 1 Low Security (%) 53 | 100 100 . 32 60 . . . . 44 . . . . . 54 . . . . 79 28 . 81 39 92 70 83 21 Level 1 25 | . . . 46 31 . . . . 9 . . . . . 24 . . . . 20 48 . 18 60 7 29 16 78 Level 2 16 | . . . 20 7 . . . . 34 . . . . . 20 . . . . . 15 . . . . . . . Level 3 4 | . . . . . . . . . 11 . . . . . . . . . . . 7 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 78 | . 2 . 4 10 . . . . 22 . . . . . 3 . . . . 5 8 . 3 11 1 3 5 1 Investigation 25 | . 2 . 2 2 . . . . 5 . . . . . 2 . . . . 3 1 . 2 4 . 1 . 1 Extermination 14 | . . . . 5 . . . . 6 . . . . . . . . . . . 3 . . . . . . . Reinforcement 18 | . . . 2 2 . . . . 6 . . . . . . . . . . 1 1 . . 2 . 2 2 . Assault 12 | . . . . 1 . . . . 5 . . . . . 1 . . . . 1 3 . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 4 1 . 3 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 10 | . . . . . . . . . 7 . . . . . . . . . . 2 . . . 1 . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Distress Signals 26 | . . . 1 2 . . . . 9 . . . . . . . . . . 2 2 . 2 3 . 1 3 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 533 | . 16 5 42 50 4 14 . 20 102 21 . . 8 3 10 1 4 . 9 27 65 1 20 36 6 23 43 3 Peak Tracking Total 17 | . 3 2 4 5 3 4 . 7 9 7 . . 4 4 5 1 5 . 4 12 17 1 7 10 7 10 10 4 Tactical Retreats 66 | . 1 . 2 5 1 2 . 1 9 3 . . . . . 1 4 . 1 4 4 . 8 5 1 5 9 . Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Traps Triggered 21 | . 2 . . 6 . . . . 6 . . . . . 2 . . . . 2 2 . . . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 33 | . 2 . . . . . . . . . . . . . . . . . . 4 . . . 19 . 4 4 . Reused 10 | . . . . . . . . . . . . . . . . . . . 1 3 . . . 4 . . 2 . Traps Extracted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Installed 5 | . . . . . . . . . . . . . . . . . . . 1 3 1 . . . . . . . Triggered 16 | . . . . . . . . . 2 . . . . . . 2 . . 1 5 . . . 4 . . 2 . Most Traps Carried 6 | . . 1 . . . . . . . 4 4 4 4 6 6 6 6 6 6 5 3 2 . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Machines Disabled 48 | . . . 1 10 . 1 . . 6 . . 3 1 . 1 . . 1 . . 8 3 . 6 . 2 5 . Max in Single Turn 7 | . . . 1 7 . 1 . . 1 . . 1 . . . . . 1 . . 1 1 . 1 . 1 1 . Garrison Access 7 | . . . . 1 . . . . 1 . . . . . . . . . . 1 . . 2 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Machines Accessed 152 | . 10 1 8 12 1 1 3 . 17 . . 1 . . 4 . 1 6 . 8 15 3 8 13 8 11 16 5 Terminals 99 | . 8 . 8 10 . . . . 10 . . . . . 1 . . . . 5 11 . 4 9 7 9 14 3 Fabricators 15 | . . . . 2 . . . . 5 . . . . . 2 . . . . 2 3 . . . . 1 . . Repair Stations 5 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 2 1 . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . . 1 . . . . . 1 . . . . . . . 2 1 . 1 2 1 Garrison Access 5 | . . . . . . . . . 1 . . . . . . . . . . . . . 2 1 . . . 1 Total Hacks 519 | . 31 1 29 43 1 1 24 . 65 . . 4 . . 10 . 1 19 . 23 50 23 24 54 29 41 34 12 Successful 349 | . 13 1 16 16 1 1 24 . 33 . . 4 . . 7 . 1 19 . 19 39 23 14 31 19 31 30 7 Failed 169 | . 18 . 13 27 . . . . 31 . . . . . 3 . . . . 4 11 . 10 23 10 10 4 5 Catastrophic 27 | . 1 . 4 6 . . . . 4 . . . . . . . . . . 1 3 . 3 4 . . . 1 Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Manual 221 | . 20 . 17 28 . . . . 28 . . 1 . . 4 . . . . 10 23 2 9 31 11 21 12 4 Terminals 330 | . 27 . 29 34 . . . . 39 . . . . . 4 . . . . 16 25 . 13 43 27 37 30 6 Fabricators 65 | . . . . 9 . . . . 21 . . . . . 5 . . . . 5 23 . . . . 2 . . Repair Stations 11 | . . . . . . . . . . . . . . . . . . . . 2 2 . . 5 2 . . . Recycling Units 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 22 | . . . . . . . . . 3 . . . . . 1 . . . . . . . 6 3 . 2 4 3 Garrison Access 13 | . . . . . . . . . 2 . . . . . . . . . . . . . 5 3 . . . 3 Terminal Hacks 203 | . 10 1 11 6 1 1 24 . 13 . . 4 . . 1 . 1 19 . 9 8 23 6 17 12 15 19 2 Record 38 | . . . . . . . 6 . . . . . . . . . . 7 . . 1 22 . 1 1 . . . Part Schematic 20 | . . . . . . . 10 . . . . 4 . . . . . 4 . 1 1 . . . . . . . Robot Schematic 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 16 | . 3 . 1 1 . . . . 1 . . . . . . . . 4 . 2 . . . 1 2 1 . . Prototype ID Bank 28 | . 4 . 4 . . . 3 . 4 . . . . . . . . 4 . 1 . . 1 3 2 2 . . Open Door 11 | . . . . . 1 1 . . . . . . . . . . 1 . . . 2 . . . . . 5 1 Level Access Points 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 1 1 . Branch Access Points 7 | . . . 1 1 . . . . 1 . . . . . . . . . . 1 . . 1 . 1 . . 1 Machine Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Terminal Index 5 | . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . 1 1 . Fabricator Index 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer Index 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Garrison Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Alert Level 6 | . . . . 1 . . . . 2 . . . . . . . . . . . 1 . . 1 1 . . . Unreport Threat 19 | . . . 2 2 . . . . 2 . . . . . . . . . . 1 2 . 2 2 2 1 3 . Locate Traps 5 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 2 . Reprogram Traps 8 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . 4 . 1 1 . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Recall Reinforcements 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 8 | . 1 . 1 . . . . . 1 . . . . . 1 . . . . 1 . . . . 1 1 1 . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Release Object 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 36 | . . . . 1 . . . . 10 . . . . . 2 . . . . 3 18 . . . . 2 . . Network Status 3 | . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . . Load Schematic 19 | . . . . . . . . . 7 . . . . . 1 . . . . 2 8 . . . . 1 . . Build 14 | . . . . . . . . . 3 . . . . . 1 . . . . 1 8 . . . . 1 . . Repair Station Hacks 8 | . . . . . . . . . . . . . . . . . . . . 1 2 . . 3 2 . . . Scan Component 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 1 . . . Repair 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 18 | . . . . . . . . . 2 . . . . . 1 . . . . . . . 4 3 . 2 4 2 Insert Component 16 | . . . . . . . . . 1 . . . . . 1 . . . . . . . 4 3 . 2 3 2 Analyze 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Garrison Access Hacks 4 | . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . 1 Seal Access 4 | . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . . 1 Unauthorized Hacks 80 | . 3 . 5 9 . . . . 7 . . . . . 3 . . . . 6 11 . 2 8 5 12 7 2 Terminals 65 | . 2 . 5 5 . . . . 3 . . . . . 1 . . . . 4 9 . 2 8 5 12 7 2 Track 19 | . . . 1 1 . . . . . . . . . . . . . . . 1 2 . . 2 2 6 4 . Assimilate 9 | . . . . . . . . . . . . . . . . . . . . 1 1 . 1 2 . 4 . . Botnet 33 | . 2 . 3 4 . . . . 3 . . . . . 1 . . . . 2 4 . 1 4 2 2 3 2 Disrupt 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricators 14 | . . . . 4 . . . . 4 . . . . . 2 . . . . 2 2 . . . . . . . Report 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Prioritize 4 | . . . . . . . . . 1 . . . . . 1 . . . . 1 1 . . . . . . . Liberate 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recompile 5 | . . . . . . . . . 3 . . . . . 1 . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 118 | . 9 . 8 11 . . . . 15 . . . . . 2 . . . . 6 14 . 5 11 8 11 13 5 Full Trace Events 16 | . 3 . 2 1 . . . . 2 . . . . . . . . . . 1 1 . 2 2 . 1 . 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . 1 1 . Robots Built 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Time 167 | . . . . . . . . . . . . . . . . . . . . . 167 . . . . . . . Total Robot Build Rating 16 | . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . . Part Schematics Acquired 26 | . . . . . . . 10 . 1 . . 4 . . . . . 4 . 1 1 . . . . 1 4 . Parts Built 12 | . . . . . . . . . 3 . . . . . 1 . . . . . 6 . . . . 2 . . Authchips 11 | . . . . . . . . . 3 . . . . . 1 . . . . 1 6 . . . . . . . Time 778 | . . . . . . . . . 126 . . . . . 76 . . . . 38 499 . . . . 39 . . Total Part Build Rating 71 | . . . . . . . . . 18 . . . . . 5 . . . . . 34 . . . . 14 . . Parts Repaired 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . Time 159 | . . . . . . . . . . . . . . . . . . . . . 26 . . 89 44 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Part Schematics Acquired 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 13 | . . . . 1 . . . . 8 . . . . . . . . . . 2 . . . 2 . . . . Machine Destruction 5 | . . . . 1 . . . . . . . . . . . . . . . 2 . . . 2 . . . . Programmers 8 | . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . 3 3 3 3 3 3 1 1 1 1 1 . . . . . . . . . . Autooverrided 3 | . . . . . . . . 1 1 . . . . . 1 . . . . . . . . . . . . . Robots Rewired 9 | . . . . . . . . . . 2 . . . . . . . . . . 6 . . . . 1 . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Total Allies 32 | . . . . . . . . 2 4 2 . 8 . . 1 . . . . . 10 . 1 2 . 2 . . Largest Group 8 | . . . . . . . . 1 2 2 . 8 8 7 4 1 . . . . 8 . 1 1 . 2 . . Highest-Rated Group 363 | . . . . . . . . 96 62 58 . 363 363 330 246 25 . . . . 359 . 10 26 . 195 . . Highest-Rated Ally 150 | . . . . . . . . 96 41 29 . 96 96 96 96 25 . . . . 65 . 10 26 . 150 . . Total Orders 15 | . . . . . . . . . 3 3 . . 7 . . . . . . . 2 . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . EXPLORE 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . RETURN 11 | . . . . . . . . . 1 3 . . 7 . . . . . . . . . . . . . . . Ally Attacks 352 | . . . . . . . . 31 11 27 . . 119 44 37 . . . . . 72 . . . . 11 . . Total Damage 8987 | . . . . . . . . 979 113 526 . . 2025 877 911 . . . . . 2840 . . . . 716 . . Kills 52 | . . . . . . . . 6 . 1 . . 15 8 7 . . . . . 13 . . . . 2 . . Allies Corrupted 4 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . 1 . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Robot Analysis Total 16 | . 3 . 1 1 . . . . 1 . . . . . . . . 4 . 2 . . . 1 2 1 . . Derelict Logs Recovered 14 | . . 1 . . 2 2 . 1 . 1 2 . . 2 . 2 . . 1 . . . . . . . . . Drone Launches 27 | . . . . . . . . . 4 8 . . 15 . . . . . . . . . . . . . . . Drone Recoveries 22 | . . . . . . . . . 2 8 . . 12 . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Turns Passed 27902 | 83 1143 1507 1449 3129 712 1526 143 1515 4741 2087 1307 1271 1014 369 333 412 289 182 656 635 1405 152 318 609 183 232 348 152 Spaces Moved 23376 | 33 637 860 665 2081 673 926 89 924 2544 938 975 888 764 555 579 824 587 248 377 707 2383 325 627 927 302 573 828 537 Core 4 | 3 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3174 | 30 637 860 118 . . 414 89 128 898 . . . . . . . . . . . . . . . . . . . Legs 2157 | . . . . . . . . 796 498 827 35 . 1 . . . . . . . . . . . . . . . Wheels 7308 | . . . 546 2081 673 512 . . 1148 111 940 888 409 . . . . . . . . . . . . . . . Hover 10733 | . . . . . . . . . . . . . 354 555 579 824 587 248 377 707 2383 325 627 927 302 573 828 537 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 13 | 50 160 160 80 100 100 105 162 120 111 190 130 130 22 44 36 36 20 36 145 20 13 16 18 15 15 13 16 20 Average Speed 92 | 150 160 160 132 110 102 143 162 152 141 191 132 130 112 44 37 36 34 50 161 58 31 25 25 24 19 20 21 21 Slowest Speed 450 | 160 160 160 450 130 105 240 162 410 330 200 190 130 260 114 41 36 112 205 231 145 93 26 80 30 20 25 138 22 Overloaded Moves 651 | . . . . . . . . . . . . . . . . . . . . 4 305 10 43 61 38 50 140 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 7 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 3 . Exploration Rate (%) 65 | 3 97 55 66 57 75 97 74 92 61 98 94 85 63 73 11 81 80 75 62 19 68 100 29 90 17 75 74 21 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 10 | . 1 1 . . . 2 1 . . . . . . 2 . . . 3 . . . . . . . . . . Known Exits Taken 23 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . Scrap Searched 28 | . . 3 . . 1 3 . 5 . 2 3 2 . 1 . 4 3 . 1 . . . . . . . . . Spaces Dug 251 | . . . 1 25 . 21 . 1 26 24 . . . . 5 9 . . 1 12 27 . 12 38 10 14 21 4 Terrain Destroyed 698 | . 25 20 30 83 26 49 . 74 48 126 . . . 2 7 9 . . 37 17 44 . 12 38 10 15 22 4 Melee 128 | . . . 1 18 . 2 . 1 16 . . . . . . . . . . 8 14 . 10 22 9 10 13 4 Projectile 131 | . . 4 4 5 . . . . 22 40 . . . 2 7 9 . . 3 . 2 . 2 16 1 5 9 . AOE 436 | . 25 16 25 60 26 47 . 73 10 86 . . . . . . . . 34 9 25 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Arm Lab Res Qua Res Tes Sec Acc Total 27855 | 49 705 953 1022 2673 692 1083 88 991 3335 1122 993 949 923 667 672 921 668 303 405 893 2889 388 746 1212 392 640 926 555 Wait 2108 | 3 22 44 191 269 . 55 . 12 323 39 15 18 61 100 59 78 58 24 12 121 253 26 62 164 61 16 22 . Move 23347 | 32 636 859 664 2080 672 925 88 923 2543 937 974 887 763 554 578 823 586 247 376 706 2382 324 626 926 301 572 827 536 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 250 | . 10 6 19 33 2 5 . 3 38 13 . 4 17 2 3 3 2 3 . 3 33 9 8 17 1 5 10 1 Fast Attach 256 | 7 . 2 11 28 6 11 . 10 51 1 2 1 28 . 8 4 7 11 2 14 23 5 5 2 4 3 8 2 Attach 112 | . 1 . 2 13 . . . 1 18 5 . 2 1 2 3 . . 4 3 6 14 1 5 9 2 5 10 5 Detach 32 | . . . . 4 . . . . 5 . . . 3 1 . . . . . 3 6 1 . 3 . 3 3 . Swap 274 | . 4 4 18 51 4 22 . 13 53 13 . 6 1 2 2 . 6 . . 7 40 2 6 3 2 6 5 4 Drop 362 | . 3 8 21 42 5 16 . 8 69 10 2 4 44 2 8 5 9 13 2 8 35 14 9 15 3 4 2 1 Fire 585 | 7 29 30 94 84 3 5 . 14 93 67 . . 1 4 11 8 . 1 9 3 55 1 4 36 5 6 15 . Melee 426 | . . . 2 61 . 44 . 7 142 . . . . . . . . . . 19 25 5 21 37 13 20 24 6 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . 8 . . . . . . . . . . . . . . . . 2 . . . . . . . Rewire 55 | . . . . . . . . . . 35 . . . . . . . . . . 20 . . . . . . . Trap 5 | . . . . . . . . . . . . . . . . . . . 1 3 1 . . . . . . . Miscellaneous 33 | . . . . . . . . . . 2 . 27 4 . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 7 exits: *Fac x3 / *Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: Res x4 / Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine -2/Research (discovered 5 exits: Acc x3 / *Tes x2) -2/Testing (discovered 2 exits: Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 10) 315 | -10/Materials | Build established: Mutant 654 | -10/Materials | Discovered new exit (range 16) 756 | -10/Materials | Discovered new exit (range 15) 876 | -10/Materials | Discovered new exit (range 16) 997 | -10/Materials | Discovered new exit (range 11) 1214 | -10/Materials | Discovered new exit (range 9) 1227 | -10/Materials | Entered Subcaves 1238 | -10/Subcaves | Learned location of Zion (-6) 1238 | -10/Subcaves | Met a Zionite searching for "candidates" 1363 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1365 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1548 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1549 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2021 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2023 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2358 | -10/Subcaves | Visited 4L-MR0's lab 2543 | -10/Subcaves | Discovered new exit (range 10) 2734 | -10/Subcaves | Entered Materials 2734 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3336 | -8/Materials | Build established: Scavenger-Mutant 3682 | -8/Materials | Discovered new exit (range 5) 3825 | -8/Materials | Discovered new exit (range 18) 4183 | -8/Materials | Entered Factory 4183 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4184 | -7/Factory | Identified exit to Storage 4234 | -7/Factory | Discovered new exit (range 17) 4272 | -7/Factory | Identified exit to Factory 4479 | -7/Factory | Build established: Scavenger-Assassin 4768 | -7/Factory | Discovered exit to Storage (range 12) 4843 | -7/Factory | Discovered exit to Factory (range 7) 5435 | -7/Factory | Identified exit to Lower Caves 5485 | -7/Factory | Lost 4 parts (1p1n1u1w) 5741 | -7/Factory | Build established: Mutant 6214 | -7/Factory | Discovered exit to Factory (range 5) 7143 | -7/Factory | Lost 5 parts (2n1u2w) 7312 | -7/Factory | Entered Lower Caves 7363 | -7/Lower Caves | Learned Factory security intel 7367 | -7/Lower Caves | Identified exit to Lower Caves 7608 | -7/Lower Caves | Build established: Scavenger-Gladiator 8024 | -7/Lower Caves | Entered another Lower Caves area 8051 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 8172 | -7/Lower Caves | Encountered a Warlord checkpoint 8173 | -7/Lower Caves | Discovered exit to Factory (range 6) 8871 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 9039 | -7/Lower Caves | Spotted B-75 Beast 9088 | -7/Lower Caves | Destroyed B-75 Beast 9210 | -7/Lower Caves | Core integrity fell below 50% 9369 | -7/Lower Caves | Discovered new exit (range 14) 9390 | -7/Lower Caves | Identified exit to Data Miner 9550 | -7/Lower Caves | Entered Data Miner 9550 | -7/Data Miner | Discovered new exit (range 6) 9560 | -7/Data Miner | Identified exit to Proximity Caves 9586 | -7/Data Miner | Met Data Miner 9633 | -7/Data Miner | Learned location of Section 7 (-2) 9633 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9659 | -7/Data Miner | Received God Mode back door access code from Data Miner 9693 | -7/Data Miner | Entered Proximity Caves 9696 | -6/Proximity Caves | Spotter reported a threat 9895 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9933 | -6/Proximity Caves | Escorted by Enhanced Grunt 9961 | -6/Proximity Caves | Lost 5 parts (4n1u) 10193 | -6/Proximity Caves | Build established: Scavenger-Mutant 10602 | -6/Proximity Caves | System corruption reached 10% 10836 | -6/Proximity Caves | Discovered exit to Factory (range 8) 10884 | -6/Proximity Caves | Found DCF Scrap (15 items) 11007 | -6/Proximity Caves | Spotted B-75 Beast 11106 | -6/Proximity Caves | Learned 8 Factory zone layouts 11208 | -6/Proximity Caves | Entered Factory 11208 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11209 | -6/Factory | Identified exit to Extension 11497 | -6/Factory | Found Prototype Processor 11542 | -6/Factory | Identified Exp. Targeting Computer 11642 | -6/Factory | Identified exit to Lower Caves 11920 | -6/Factory | Build established: Hacker-Mutant 12184 | -6/Factory | Fabricated Combat Drone Bay (x1) 12270 | -6/Factory | Incoming investigation squad redirected 12463 | -6/Factory | Allied Derelicts emerged from ambush trap array 12465 | -6/Factory | Incoming investigation squad redirected 12466 | -6/Factory | Cargo convoy interrupted 12484 | -6/Factory | Incoming assault squad redirected 12502 | -6/Factory | Lost 3 allies 12536 | -6/Factory | Lost 3 parts (1p1n1w) 12648 | -6/Factory | Lost 3 parts (2n1w) 12804 | -6/Factory | Central database locked down 13162 | -6/Factory | Build established: Scavenger-Assassin 13182 | -6/Factory | Discovered new exit (range 29) 13607 | -6/Factory | Build established: Scavenger-Gladiator 13748 | -6/Factory | Lost 3 parts (2u1w) 14195 | -6/Factory | Build established: Scavenger-Skirmisher 14639 | -6/Factory | Fabricated Combat Drone Bay? 14708 | -6/Factory | First assault squad dispatched 14725 | -6/Factory | Incoming assault squad redirected 14816 | -6/Factory | Incoming investigation squad redirected 14886 | -6/Factory | Fabricated Combat Drone Bay (x1) 14895 | -6/Factory | Build established: Scavenger-Assassin 15275 | -6/Factory | Build established: Scavenger-Skirmisher 15607 | -6/Factory | Found Unknown Protection 15607 | -6/Factory | Identified Hvy. Reflective Plating 15619 | -6/Factory | Found Hvy. Reflective Plating 15823 | -6/Factory | Incoming assault squad redirected 15826 | -6/Factory | Incoming assault squad redirected 15949 | -6/Factory | Entered Lower Caves 16132 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 17171 | -6/Lower Caves | Learned Factory non-interactive machine intel 17551 | -6/Lower Caves | Encountered a Warlord checkpoint 17925 | -6/Lower Caves | Spotted B-75 Beast 17937 | -6/Lower Caves | Destroyed B-75 Beast 18016 | -6/Lower Caves | Discovered new exit (range 10) 18031 | -6/Lower Caves | Identified exit to Lower Caves 18036 | -6/Lower Caves | Entered another Lower Caves area 18410 | -6/Lower Caves | Build established: Mutant 18472 | -6/Lower Caves | Learned Factory security intel 18532 | -6/Lower Caves | Learned Factory emergency access door positions 18702 | -6/Lower Caves | Discovered new exit (range 14) 18820 | -6/Lower Caves | Identified exit to Zion 19342 | -6/Lower Caves | Build established: Skirmisher 19343 | -6/Lower Caves | Entered Zion 19408 | -6/Zion | Discovered new exit (range 16) 19433 | -6/Zion | Identified exit to Proximity Caves 19614 | -6/Zion | System corruption cleaned by Quarantine Array 19697 | -6/Zion | Given A8's code to call for help 19906 | -6/Zion | Given the Hacking Drone Bay 19908 | -6/Zion | Found Prototype Device 19998 | -6/Zion | Gained Derelict followers 20129 | -6/Zion | Identified Hacking Drone Bay 20268 | -6/Zion | Gained Derelict followers 20355 | -6/Zion | Met Imprinter 20506 | -6/Zion | Enhanced Grunt warped into view, answering call for help 20508 | -6/Zion | Enhanced Grunt warped into view, answering call for help 20597 | -6/Zion | Discovered new exit (range 5) 20600 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 20604 | -6/Zion | Identified exit to Deep Caves 20614 | -6/Zion | Entered Deep Caves 20614 | -6/Deep Caves | Accompanied by 8 allies 20774 | -6/Deep Caves | Found Surveybot 24 Scanner 20818 | -6/Deep Caves | Z-Facility disabled 20854 | -6/Deep Caves | Attacked by Z-Imprinter 20863 | -6/Deep Caves | Allies destroyed Z-Imprinter 20880 | -6/Deep Caves | Found Prototype Device 20880 | -6/Deep Caves | Identified Zio. Metafield Generator 20943 | -6/Deep Caves | Found Surveybot 24 Chip 21063 | -6/Deep Caves | Found Prototype Protection 21063 | -6/Deep Caves | Identified Zio. Heavy Carapace 21064 | -6/Deep Caves | Lost 4 allies 21091 | -6/Deep Caves | Found Prototype Protection 21091 | -6/Deep Caves | Identified Zio. Weapon Casing 21408 | -6/Deep Caves | Found Zio. Weapon Casing 21443 | -6/Deep Caves | Found Zio. Heavy Carapace 21476 | -6/Deep Caves | Build established: Scavenger-Gunner 21608 | -6/Deep Caves | Discovered new exit (range 7) 21615 | -6/Deep Caves | Identified exit to Proximity Caves 21628 | -6/Deep Caves | Entered Proximity Caves 21628 | -5/Proximity Caves | Accompanied by 7 allies 21630 | -5/Proximity Caves | Learned location of Armory (-4) 21799 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21935 | -5/Proximity Caves | Learned location of Warlord (-4) 21941 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 21961 | -5/Proximity Caves | Discovered new exit (range 14) 21966 | -5/Proximity Caves | Identified exit to Factory 21997 | -5/Proximity Caves | Entered Factory 21997 | -5/Factory | Accompanied by 4 allies 21997 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22000 | -5/Factory | Loaded intel: 173 non-interactive machine locations 22052 | -5/Factory | Discovered new exit (range 18) 22058 | -5/Factory | Identified exit to Upper Caves 22063 | -5/Factory | Discovered new exit (range 23) 22108 | -5/Factory | Identified exit to Factory 22229 | -5/Factory | Discovered exit to Factory (range 12) 22278 | -5/Factory | Fabricated Cld. Aerolev Unit? 22297 | -5/Factory | First assault squad dispatched 22330 | -5/Factory | Entered Upper Caves 22330 | -5/Upper Caves | Accompanied by 1 ally 22559 | -5/Upper Caves | Spotted B-75 Beast 22565 | -5/Upper Caves | Discovered new exit (range 15) 22584 | -5/Upper Caves | Build established: Scavenger-Scout 22682 | -5/Upper Caves | Learned location of 1 exit from Factory 22725 | -5/Upper Caves | Identified exit to Upper Caves 22742 | -5/Upper Caves | Entered another Upper Caves area 22762 | -5/Upper Caves | Discovered exit to Factory (range 13) 22972 | -5/Upper Caves | Discovered new exit (range 15) 22987 | -5/Upper Caves | Identified exit to Zhirov 22990 | -5/Upper Caves | Encountered a Warlord checkpoint 23031 | -5/Upper Caves | Entered Zhirov 23031 | -5/Zhirov | Discovered new exit (range 3) 23032 | -5/Zhirov | Identified exit to Proximity Caves 23067 | -5/Zhirov | Learned location of Quarantine (-3) 23067 | -5/Zhirov | Learned location of Testing (-2) 23067 | -5/Zhirov | Learned location of Command (-1) 23077 | -5/Zhirov | Found Alien Artifact 23077 | -5/Zhirov | Identified Integrated Dissipator 23077 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 23086 | -5/Zhirov | Found Alien Artifact 23129 | -5/Zhirov | Cloak Generator disabled 23140 | -5/Zhirov | Enhanced Grunts warped into view 23190 | -5/Zhirov | Lost 9 parts (1p5n2u1w) 23190 | -5/Zhirov | Lost 7 allies 23213 | -5/Zhirov | Entered Proximity Caves 23495 | -4/Proximity Caves | Lost 3 parts (2u1w) 23715 | -4/Proximity Caves | Discovered exit to Factory (range 16) 23748 | -4/Proximity Caves | Build established: Mutant 23765 | -4/Proximity Caves | Learned Research garrison access intel 23869 | -4/Proximity Caves | Entered Factory 23869 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 23870 | -4/Factory | Identified exit to Upper Caves 23909 | -4/Factory | Incoming investigation squad redirected 24045 | -4/Factory | Identified exit to Armory 24077 | -4/Factory | Incoming investigation squad redirected 24193 | -4/Factory | Build established: Hacker-Mutant 24287 | -4/Factory | Spotted B-86 Titan 24317 | -4/Factory | Identified exit to Research 24504 | -4/Factory | Entered Armory 24735 | -4/Armory | Fabricated Y-54 Guardian (x2) 24814 | -4/Armory | Fabricated Y-54 Guardian (x2) 24848 | -4/Armory | Fabricated Cld. Aerolev Unit (x1) 25006 | -4/Armory | Repaired Cld. Plasma Cannon 25040 | -4/Armory | Fabricated Assault Drone Bay (x1) 25083 | -4/Armory | Fabricated Exp. Optical Array (x1) 25135 | -4/Armory | Fabricated Gravity Neutralizer (x1) 25237 | -4/Armory | Fabricated Exp. Targeting Computer (x1) 25256 | -4/Armory | Fabricated Cld. Aerolev Unit (x1) 25754 | -4/Armory | First assault squad dispatched 25771 | -4/Armory | Build established: Commander-Scout 25833 | -4/Armory | Lost 4 allies 25864 | -4/Armory | Spotted Armor Guard 25864 | -4/Armory | Spotted Armor Guard 25867 | -4/Armory | Spotted Armor Guard 25867 | -4/Armory | Spotted Armor Guard 25870 | -4/Armory | Breached Obliterator storage 25891 | -4/Armory | Spotted B-86 Titan 25896 | -4/Armory | Discovered new exit (range 13) 25909 | -4/Armory | Entered Lab 25909 | -4/Lab | Discovered exit to Research (range 9) 25914 | -4/Lab | Unable to decrypt terminal 25914 | -4/Lab | Opened the door to a hidden lab 25915 | -4/Lab | Gained access to the hidden lab's interior 25915 | -4/Lab | Unable to decrypt terminal 25922 | -4/Lab | Detected by scanners 25925 | -4/Lab | Unable to decrypt terminal 25934 | -4/Lab | Unable to decrypt terminal 25936 | -4/Lab | Found Alien Artifact 25943 | -4/Lab | Identified LC Capacitor 25973 | -4/Lab | Found Alien Artifact 25978 | -4/Lab | Found Alien Artifact 25983 | -4/Lab | Found Alien Artifact 25989 | -4/Lab | Confronted by A5 25989 | -4/Lab | Found Alien Artifact 25994 | -4/Lab | Found Prototype Special Weapon 26012 | -4/Lab | Found Prototype Device 26012 | -4/Lab | Identified AEGIS Remote Shield 26015 | -4/Lab | Found Prototype Hackware 26015 | -4/Lab | Identified Deep Network Scanner 26045 | -4/Lab | Found Prototype Energy Gun 26047 | -4/Lab | Found Prototype Energy Gun 26060 | -4/Lab | Unable to decrypt terminal 26061 | -4/Lab | Entered Research 26061 | -3/Research | Evolved 2 slots: Utility x2 26062 | -3/Research | Loaded intel: 4 garrison access locations 26113 | -3/Research | Found Prototype Device 26158 | -3/Research | Spotted B-86 Titan 26160 | -3/Research | Identified exit to Quarantine 26236 | -3/Research | Identified Core Reset Matrix 26236 | -3/Research | Identified Transdimensional Reconstructor (x2) 26236 | -3/Research | Identified Core Expander 26237 | -3/Research | Installed Core Expander, added new Power slot 26267 | -3/Research | Identified Hyp. EM Gauss Rifle (x2) 26279 | -3/Research | Identified Exp. EM Disruption Field 26282 | -3/Research | Identified Gui. Remote Datajack 26294 | -3/Research | Identified Integrated Mediator 26295 | -3/Research | Installed Integrated Mediator, increased core attachment efficiency 26363 | -3/Research | Spotted B-86 Titan 26370 | -3/Research | Intercept squad dispatched 26379 | -3/Research | Entered Quarantine 26493 | -3/Quarantine | Repaired Cld. Gravmag System 26590 | -3/Quarantine | Found Alien Artifact 26626 | -3/Quarantine | Found Alien Artifact 26631 | -3/Quarantine | Found Alien Artifact 26633 | -3/Quarantine | Found Alien Artifact 26633 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 26633 | -3/Quarantine | Warped through subspace 26660 | -3/Quarantine | Identified exit to Research 26670 | -3/Quarantine | Incoming investigation squad redirected 26679 | -3/Quarantine | Identified Dimensional Node Initializer 26679 | -3/Quarantine | Initialized slip node 26705 | -3/Quarantine | Found Alien Slashing Weapon 26716 | -3/Quarantine | Identified Sigix Broadsword 26747 | -3/Quarantine | Intercept squad dispatched 26766 | -3/Quarantine | Spotted Tracker 26767 | -3/Quarantine | Found Dimensional Node Initializer 26768 | -3/Quarantine | Found Dimensional Node Initializer 26770 | -3/Quarantine | Warped through subspace to slip node 26793 | -3/Quarantine | Build established: Hacker-Scout 26821 | -3/Quarantine | Found Alien Artifact 26843 | -3/Quarantine | Found Prototype Hackware 26874 | -3/Quarantine | Identified Exp. Hacking Suite 26874 | -3/Quarantine | Identified Subatomic Replicator 26874 | -3/Quarantine | Identified Terrabomb 26894 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 26895 | -3/Quarantine | Found Transdimensional Reconstructor 26942 | -3/Quarantine | Intercept squad dispatched 26949 | -3/Quarantine | Found Alien Artifact 26951 | -3/Quarantine | Spotted Tracker 26952 | -3/Quarantine | Warped through subspace to slip node 26988 | -3/Quarantine | Entered Research 26988 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 27019 | -2/Research | Identified exit to Testing 27019 | -2/Research | Identified exit to Access 27089 | -2/Research | Repaired Cld. Gravmag System 27123 | -2/Research | Spotted B-90 Cyclops 27171 | -2/Research | Intercept squad dispatched 27171 | -2/Research | Entered Testing 27203 | -2/Testing | Found Prototype Energy Gun 27214 | -2/Testing | Fabricated Lrn. Sensor Array? 27245 | -2/Testing | Identified Phase Redirector 27245 | -2/Testing | Identified Warp Gun 27285 | -2/Testing | Initialized slip node 27323 | -2/Testing | Spotted Striker 27323 | -2/Testing | Spotted Striker 27323 | -2/Testing | Spotted PH-OBR34EI6TE 27325 | -2/Testing | Rewired PH-OBR34EI6TE 27378 | -2/Testing | Warped through subspace to slip node 27385 | -2/Testing | Spotted Fortress 27400 | -2/Testing | Discovered new exit (range 6) 27401 | -2/Testing | Identified exit to Section 7 27403 | -2/Testing | Entered Section 7 27427 | -2/Section 7 | Spotted S7 Guard 27444 | -2/Section 7 | Spotted B-90 Cyclops 27448 | -2/Section 7 | Found Alien Artifact 27470 | -2/Section 7 | Identified Core Regenerator 27525 | -2/Section 7 | Initialized slip node 27532 | -2/Section 7 | Intercept squad dispatched 27542 | -2/Section 7 | Spotted Tracker 27543 | -2/Section 7 | Spotted Tracker 27543 | -2/Section 7 | Warped through subspace to slip node 27555 | -2/Section 7 | Spotted Executioner 27555 | -2/Section 7 | Spotted Executioner 27566 | -2/Section 7 | Spotted B-99 Colossus 27574 | -2/Section 7 | Spotted Executioner 27574 | -2/Section 7 | Spotted Executioner 27578 | -2/Section 7 | Spotted Striker 27578 | -2/Section 7 | Spotted Striker 27595 | -2/Section 7 | Found Terrabomb 27598 | -2/Section 7 | Found Transdimensional Reconstructor 27599 | -2/Section 7 | Found Transdimensional Reconstructor 27626 | -2/Section 7 | Found Alien Artifact 27626 | -2/Section 7 | Identified Integrated Reactor 27626 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 27634 | -2/Section 7 | Found Alien Artifact 27634 | -2/Section 7 | Identified LRC Insulator 27634 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 27637 | -2/Section 7 | Found Alien Artifact 27637 | -2/Section 7 | Identified LRC Storage 27637 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 27639 | -2/Section 7 | Found Alien Artifact 27639 | -2/Section 7 | Identified LRC Matter Compressor 27639 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 27651 | -2/Section 7 | Used Subatomic Replicator to replicate Core Expander 27652 | -2/Section 7 | Found Core Expander 27652 | -2/Section 7 | Installed Core Expander, added new Power slot 27653 | -2/Section 7 | Found Core Expander 27653 | -2/Section 7 | Installed Core Expander, added new Utility slot 27657 | -2/Section 7 | Found Core Expander 27658 | -2/Section 7 | Warped through subspace to slip node 27668 | -2/Section 7 | Found Alien Artifact 27682 | -2/Section 7 | Spotted S7 Guard 27687 | -2/Section 7 | Found Alien Artifact 27740 | -2/Section 7 | Spotted Alpha 7 27740 | -2/Section 7 | Spotted Alpha 7 27746 | -2/Section 7 | Warped through subspace to slip node 27751 | -2/Section 7 | Entered Access 27783 | -1/Access | Build established: Hacker-Ninja 27852 | -1/Access | Identified Core Physics Calibrator 27852 | -1/Access | Identified Integrity Redistributor 27854 | -1/Access | Used Integrity Redistributor, redistributed integrity from core (-78) 27870 | -1/Access | Identified exit to Command 27894 | -1/Access | Discovered new exit (range 6) 27895 | -1/Access | Identified exit to Surface 27898 | -1/Access | Used Core Regenerator, restored core integrity (+78) 27900 | -1/Access | Used Terrabomb 27901 | -1/Access | Used Terrabomb 27903 | *** | Escaped! Last Messages --------------- >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 27871_ W-44 Eye sends out distress signal. 27885_ Acquired Adv. System Shield. 27888_ K-01 Serf cleans the Terminal. 27894_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 27894_ The Access Shell folds into the floor. 27894_ EXIT=FOUND 27895_ EXIT=IDENTIFIED: SURFACE 27895_ K-01 Serf cleans the Terminal. 27898_ Core integrity regenerated (+78). 27900_ Terrabomb activated. 27901_ U-05 Engineer builds a Wall. 27901_ Terrabomb activated. 27901_ K-01 Serf cleans the Recycling Unit. Map ----- +----------------------------------------------------+ | ! # ## ######## +! ### | | # ## ######## # ### | | ######### ## #####?##################### ### | | ## ## ############## # ### | | ## ## ####### ###### + ### | | ## ######### # ; ? ? # / | | ## ######### ; " ?? ? # ### | | ## ###?##### ; ; ? ??? # ### | | ## ######### ; "#?????####?## ### | | ## ########; ; ############# ### | | # ######;;;;+;;;;;;;;;;;;;;;##"###;;;##### ### | | # u ##? | | # k k R k k ##? | | # ####;;;;;;;;;;;; "";;;;;;;+;;;#######? | | ##+#####;; ; ""; ; ###? | | ; ; ""; ; ????? | | ; ; T; ; ????? | | = ; ; ""; ; "????? | | ; ; ""; ; "????? | | """""; ;; "";;; =! "????? | | """""; ; ;; !! Y"???? | | """""; ;; ;;; k""???? | | """""; ; ; ; ""???? | | """""; ; ; ; ""##?? | | """""; ; ; ; ##?? | | ; ; @" ; ; ##?? | | ; ; % "" ; ;;;;;;;;;;+"###?? | | ######;;;; ; ; ;;; ;###?? | | ###### ; ; ; A ##?? | | #?#?## ; ; ; H ##?? | | ?##### ;""""""""""; ;! ?? | | ??#?### ;"?""""""""" ; ???? | | ??#?### #""""""""""? ; ???? | | ?#???### """""""""""# ";;;;;;;;;###???? | | ??#?#### ? " ? ? # " ;###???? | | ??##??### ? BB ? ? ? #? !! ###????? | | ??????### ???" BB # ??? ! ###????? | | ???????### ????" ? ? ?????? ##?????? | | ???????#### ??????????????????????? + ?????? | | ????????#### ???????????????????????? ##?????? | | ?????????#### ?????????????????????????? ##?????? | | ??????????####???????????????????????????????????? | | ???????????###???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Energy Generation 65 Energy Capacity 800 Matter Stores 311 Matter Capacity 425 Sight Range 23 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 2010 ECM Strength 2 Jamming Range 14 Cloak Strength 4 Power Amplification 20 Additional Mass Support 12 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 25 Resistance: EM 25 Core Shielding 20 Propulsion Shielding 66 Melee Speed Boost 40 Evasion (%) 69 Recoil Reduction 5 Offensive Hacking 41 Defensive Hacking 14 Authchip Count 3 Trap Extractor Capacity 8 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Quantum Capacitor | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Exp. Targeting Computer | -6/Factory | Scanalyzed Riot Gun | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Enh. Flamer | -6/Zion | Free Ripper | -6/Zion | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Biometal Heavy Treads | -4/Factory | Hacked Lrn. Sensor Array | -4/Armory | Hacked System Purifier | -2/Testing | Archive Cld. Antigrav System | -2/Section 7 | Scanalyzed Prc. Phase Gun | -2/Section 7 | Archive Imp. Diametric Drive | -2/Section 7 | Archive Exp. Core Analyzer | -2/Section 7 | Archive Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free A-15 Conveyor | -2/Testing | Archive A-27 Freighter | -2/Section 7 | Archive Fabricated ------------ Combat Drone Bay | x1 | -6/Factory | Authchip Combat Drone Bay | x1 | -6/Factory | Authchip Combat Drone Bay | x1 | -6/Factory | Authchip Cld. Aerolev Unit | x1 | -5/Factory | Authchip Y-54 Guardian | x2 | -4/Armory | Authchip Y-54 Guardian | x2 | -4/Armory | Authchip Cld. Aerolev Unit | x1 | -4/Armory | Authchip Assault Drone Bay | x1 | -4/Armory | Authchip Exp. Optical Array | x1 | -4/Armory | Authchip Gravity Neutralizer | x1 | -4/Armory | Authchip Exp. Targeting Computer | x1 | -4/Armory | Authchip Cld. Aerolev Unit | x1 | -4/Armory | Authchip Lrn. Sensor Array | x2 | -2/Testing Alien Tech Used ----------------- Integrated Dissipator LC Capacitor Core Expander Integrated Mediator High-powered Transdimensional Reconstructor Dimensional Node Initializer Sigix Broadsword Transdimensional Reconstructor Integrated Reactor LRC Insulator LRC Storage LRC Matter Compressor Subatomic Replicator Core Physics Calibrator Integrity Redistributor Phase Redirector Core Regenerator Terrabomb Achievements -------------- Anyone Home? Artifact Hunter Overkill Challenges ------------ None Game ------ Seed MolecularVariableAutogun Manual? 0 Play Time 08:53:19 Cumulative 213.7 hours Start 2025.02.01 @ 09:58:00 End 2025.02.02 @ 16:14:57 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type 0 Total 12 Types 8/0/2/1/0/0/0/1/0 Lore% 63 Gallery% 73 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f87617b3-80ab-4a8f-8f44-e9e1db6723da