Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.24 @ 01:40:14

Player: Finestep

Result: Escaped!

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (32)       6400
Robots Destroyed (368)     1840
Value Destroyed (11850)    11850
Prototype IDs (102)        2040
Alien Tech Used (5)        1000
Bonus (23261)              23261
              TOTAL SCORE: 50891

 Bonus
-------
High Alert Combat Kills    1235
Follower Combat Kills      247
Met Zhirov                 300
Hacked Protovariant        1000
Acquired SGEMP             2000
Delivered SGEMP            2000
Destroyed MAIN.C Guards    500
Met MAIN.C                 5000
Destroyed MAIN.C Shell     5000
Zhirov Destroyed MAIN.C    3000
Win                        3000
Friendly Fire              -21

 Cogmind 
---------
Core Integrity             910/1600
Matter                     0/300
Energy                     723/740
System Corruption          14%
Temperature                Cool (11)
Movement                   Walking (116)
Location                   To Epsilon Eridani

 Parts 
-------
>              --- POWER (2) --------
         Light Antimatter Reactor
         Light Antimatter Reactor
>              --- PROPULSION (6) ---
               Myomer Leg
               Myomer Leg
               Myomer Leg
               Myomer Leg
               Myomer Leg
      Enhanced Biometal Leg
>              --- UTILITY (15) -----
               Coolant Network
         Large Storage Unit
               Energy Well
               Dimensional Manipulator
      Advanced Visual Processing Unit
      Advanced Targeting Computer
  Experimental Targeting Computer
  Experimental Melee Analysis Suite
  Experimental Target Analyzer
  Experimental Core Analyzer
  Experimental Weapon Shielding
         Heavy Armor Plating
      Advanced Force Field
>              --- WEAPON (2) -------
               Omega Cannon
>              --- INVENTORY (10) ---
    Reinforced Quantum Reactor
               Myomer Leg
               Myomer Leg
               Quantum Shading Machine
      Enhanced Nova Cannon
      Enhanced Nova Cannon
               Multirail
               Multirail
               Gamma Bomb Array
      Enhanced Force Lance

 Peak State 
------------
>              --- POWER ------------
          Mini Fusion Reactor
          Mini Fusion Reactor
>              --- PROPULSION -------
               Field Propulsion Array
               Field Propulsion Array
      Improved Q-thruster
      Improved Q-thruster
>              --- UTILITY ----------
         Large Storage Unit
  Experimental Sensor Array
  Experimental Signal Interpreter
      Advanced Melee Analysis Suite
  Experimental Melee Analysis Suite
      Advanced Target Analyzer
  Experimental Core Analyzer
               Nanoactuators
  Experimental Phase Shifter
      Advanced Powered Armor
      Advanced Force Field
      Advanced Hacking Suite
  Experimental Hacking Suite
  Experimental Hacking Suite
      Advanced System Shield
>              --- WEAPON -----------
      Enhanced Quantum Rifle
               Plasma Lance
>              --- INVENTORY --------
        Cooled Q-thruster
               Quantum Shading Machine
  Experimental Armor Integrity Analyzer
  Experimental Force Field
               Integrity Redistributor
               Subatomic Replicator
               Gamma Bomb Array
               Fusion Bomb Launcher
      Enhanced Force Lance
      Enhanced Force Lance
[Rating: 194]

 Favorites 
-----------
Power                      Mini Fusion Reactor
  Engine                   Improved Ion Engine
  Power Core               Micro Fission Core
  Reactor                  Mini Fusion Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Myomer Leg
  Wheel                    Wheel
  Flight Unit              Field Propulsion Array
Utility                    Advanced Hacking Suite
  Device                   Experimental Sensor Array
  Storage                  Large Storage Unit
  Processor                Experimental Melee Analysis Suite
  Hackware                 Advanced Hacking Suite
  Protection               Experimental Propulsion Shielding
Weapon                     Plasma Lance
  Energy Gun               Advanced Beam Rifle
  Energy Cannon            Advanced Beam Cannon
  Ballistic Gun            Improved Assault Rifle
  Ballistic Cannon         Assault Cannon
  Launcher                 Heavy Missile Launcher
  Special Weapon           Remote Datajack
  Slashing Weapon          Chainsword
  Piercing Weapon          Plasma Lance
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com 
Slots Evolved              18   | .   .   .   2   .   .   .   2   2   .   .   2   2   .   .   .   .   .   .   2   .   .   .   .   .   .   2   .   2   .   .   2   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Propulsion               4    | .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   
  Utility                  13   | .   .   .   1   .   .   .   2   2   .   .   1   1   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   2   .   .   1   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             518  | 7   19  3   45  3   3   1   36  33  .   5   17  41  3   12  7   4   8   2   36  4   17  4   5   1   5   39  10  31  16  11  7   83  
  Power                    47   | 1   2   .   6   2   .   .   3   1   .   .   1   3   .   2   .   .   5   .   1   1   1   .   .   .   .   2   .   7   .   .   .   9   
    Engine                 12   | 1   2   .   4   1   .   .   2   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Core                   11   | .   .   .   2   1   .   .   1   .   .   .   1   2   .   1   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                24   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   3   .   .   1   1   .   .   .   .   2   .   7   .   .   .   9   
  Propulsion               82   | 2   6   2   12  .   1   1   10  4   .   2   2   7   1   1   .   .   .   .   5   .   3   1   .   .   .   3   2   .   .   .   1   16  
    Treads                 17   | 1   3   1   9   .   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    20   | .   .   .   .   .   .   .   9   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   11  
    Wheel                  7    | 1   3   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 38   | .   .   .   1   .   .   .   .   4   .   2   2   7   1   1   .   .   .   .   5   .   3   1   .   .   .   3   2   .   .   .   1   5   
  Utility                  277  | 2   5   .   2   .   2   .   10  20  .   2   10  25  2   8   4   2   3   2   19  1   12  3   5   1   3   32  8   22  15  9   5   43  
    Device                 151  | .   .   .   .   .   .   .   3   4   .   2   2   13  2   3   2   2   2   1   12  1   7   2   4   .   2   23  5   14  14  6   2   23  
    Storage                23   | 2   5   .   1   .   2   .   1   3   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   2   2   1   .   .   .   2   
    Processor              14   | .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   .   .   .   2   6   
    Hackware               22   | .   .   .   .   .   .   .   .   7   .   .   6   1   .   .   .   .   1   .   1   .   .   .   .   .   1   3   .   1   .   .   .   1   
    Protection             67   | .   .   .   1   .   .   .   5   4   .   .   2   10  .   5   2   .   .   1   4   .   4   1   1   1   .   3   1   6   1   3   1   11  
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   112  | 2   6   1   25  1   .   .   13  8   .   1   4   6   .   1   3   2   .   .   11  2   1   .   .   .   2   2   .   2   1   2   1   15  
    Energy Gun             7    | .   .   .   1   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
    Energy Cannon          15   | .   2   1   10  1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          17   | 2   3   .   1   .   .   .   4   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   3   
    Ballistic Cannon       12   | .   1   .   6   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   2   
    Launcher               14   | .   .   .   2   .   .   .   2   2   .   .   .   1   .   .   1   .   .   .   3   .   .   .   .   .   1   1   .   .   .   .   .   1   
    Special Weapon         6    | .   .   .   2   .   .   .   .   .   .   .   1   1   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        14   | .   .   .   3   .   .   .   .   3   .   1   .   3   .   .   1   1   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        26   | .   .   .   .   .   .   .   .   1   .   .   2   1   .   1   .   1   .   .   5   2   1   .   .   .   1   1   .   1   .   1   1   7   
    Special Melee Weapon   1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  17   | .   .   .   3   .   .   .   1   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   1   .   .   .   1   .   .   .   8   
Parts Lost                 69   | .   3   2   9   1   .   .   13  .   .   .   1   1   .   .   1   1   .   .   1   1   .   .   .   .   1   2   .   4   .   2   1   25  
  Power                    13   | .   1   .   1   1   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   2   .   .   .   5   
  Propulsion               16   | .   1   1   5   .   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   3   
  Utility                  29   | .   .   .   .   .   .   .   3   .   .   .   1   .   .   .   .   1   .   .   1   .   .   .   .   .   1   1   .   2   .   2   1   16  
  Weapon                   11   | .   1   1   3   .   .   .   4   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Highest Loss Streak      11   | .   3   2   2   1   .   .   2   .   .   .   1   1   .   .   1   1   .   .   1   1   .   .   .   .   1   1   .   2   .   1   1   11  
Average Slot Usage (%)     94   | .   99  99  97  99  100 100 95  96  92  98  98  93  94  94  89  88  93  94  91  90  93  94  94  93  93  94  90  88  89  85  91  86  
  Engine                   2    | .   13  14  10  9   .   .   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Core                     3    | .   .   .   .   1   11  11  3   6   7   7   6   10  11  9   5   5   4   5   4   5   4   .   .   .   .   .   .   .   .   .   .   .   
  Reactor                  3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   5   5   5   5   3   5   10  10  10  10  8   9   6   8   8   8   7   
  Treads                   6    | .   14  14  27  33  33  33  8   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Leg                      2    | .   .   .   .   .   .   .   17  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   
  Wheel                    1    | .   13  14  3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Flight                   11   | .   .   .   .   .   .   .   .   23  23  23  26  17  17  17  17  17  17  17  15  15  15  15  15  15  15  19  14  13  13  13  16  10  
  Device                   7    | .   .   .   .   .   .   .   5   6   7   6   5   6   11  6   5   10  8   7   12  15  12  14  14  10  11  7   8   11  13  12  16  14  
  Storage                  13   | .   28  28  32  33  33  33  27  3   7   7   6   5   5   5   5   5   5   5   5   5   5   5   5   5   5   4   9   8   8   8   6   4   
  Processor                8    | .   .   .   .   .   .   .   2   14  15  15  10  5   5   5   5   5   5   5   10  10  10  10  10  10  10  14  14  13  13  13  15  23  
  Hackware                 15   | .   .   .   .   .   .   .   .   23  23  23  27  29  29  29  29  23  25  29  26  26  26  26  26  26  23  27  23  21  21  21  18  5   
  Protection               2    | .   .   .   .   .   .   .   8   3   .   .   .   3   .   4   4   5   5   2   1   .   2   .   .   4   5   .   .   4   3   3   4   5   
  Energy Cannon            2    | .   6   13  9   11  11  11  1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Ballistic Gun            1    | .   17  .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   .   .   .   
  Ballistic Cannon         2    | .   3   14  10  11  11  11  4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Piercing Weapon          4    | .   .   .   .   .   .   .   .   3   7   7   11  8   5   5   .   5   5   5   3   8   9   10  10  10  9   8   9   5   4   3   7   4   
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             103  | 14  59  59  81  80  78  78  87  34  16  19  25  35  33  37  37  37  40  39  39  37  41  42  42  41  42  45  54  62  67  67  77  103 
  Greatest Support         180  | 10  40  16  60  60  60  60  60  18  18  21  29  35  35  37  37  37  37  37  38  37  42  42  42  42  42  58  62  71  82  62  78  180 
  Greatest Overweight (x)  7    | 1   5   5   7   1   1   1   3   1   .   .   .   .   .   .   .   .   1   1   1   .   .   .   .   .   .   .   .   .   .   1   .   2   
  Average Overweight (x)   .    | .   3   3   2   1   1   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 24   | 8   18  18  24  24  24  24  24  24  8   8   8   10  10  10  10  10  10  10  10  10  10  10  10  10  10  14  16  16  16  16  16  10  
  Average Capacity         13   | 7   15  18  23  24  24  24  24  5   8   8   8   9   10  10  10  10  10  10  10  10  10  10  10  10  10  10  14  16  16  16  13  8   
  Most Carried             24   | 5   18  18  24  24  24  24  24  24  8   8   8   10  10  10  10  10  10  10  10  10  10  10  10  10  10  12  16  16  16  16  16  10  
  Average Carried          13   | 3   13  17  22  23  23  23  23  5   8   7   7   8   10  9   10  9   9   10  9   9   9   10  10  10  10  9   13  15  15  15  11  7   
  Final Capacity           24   | 8   18  18  24  24  24  24  24  8   8   8   8   10  10  10  10  10  10  10  10  10  10  10  10  10  10  14  16  16  16  16  10  10  
  Final Carried            24   | 5   18  18  24  24  24  24  24  8   8   8   8   10  10  10  10  10  10  10  10  9   10  10  10  10  10  12  16  16  15  15  10  10  

 Class Distribution 
--------------------
 32% | Wizard-Sprinter
 22% | Hauler-Mutant
  9% | Wizard-Scout
  9% | Hacker-Sprinter
  7% | Wizard-Ninja
  6% | Mutant
  5% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
    Hauler-Mutant | -9/Materials
    Hauler-Mutant | -9/Mines
    Hauler-Mutant | -9/Exiles
    Hauler-Mutant | -8/Mines
    Hauler-Mutant | -8/Materials
  Hacker-Sprinter | -7/Factory
  Hacker-Sprinter | -7/Waste
  Hacker-Sprinter | -7/Factory
  Hacker-Sprinter | -6/Factory
  Wizard-Sprinter | -5/Factory
  Wizard-Sprinter | -5/Waste
  Wizard-Sprinter | -5/Factory
  Wizard-Sprinter | -5/Upper Caves
  Hacker-Sprinter | -5/Upper Caves
  Wizard-Sprinter | -5/Warlord
  Wizard-Sprinter | -4/Proximity Caves
  Wizard-Sprinter | -4/Factory
  Wizard-Sprinter | -4/Waste
  Wizard-Sprinter | -4/Factory
     Wizard-Ninja | -4/Upper Caves
     Wizard-Ninja | -4/Upper Caves
     Wizard-Scout | -4/Zhirov
     Hacker-Scout | -3/Proximity Caves
  Wizard-Sprinter | -3/Research
  Wizard-Sprinter | -3/Quarantine
     Wizard-Scout | -2/Research
     Wizard-Scout | -2/Testing
     Wizard-Scout | -2/Section 7
  Wizard-Sprinter | -1/Access
 Scavenger-Mutant | -1/Command

 Resources                       | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   
-----------                Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Fac  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Res  Tes  Sec  Acc  Com  
Matter Collected           8951  | 265  506  203  1001 145  .    195  1712 394  .    .    252  305  177  70   170  65   .    50   620  .    185  70   30   50   95   450  100  329  194  272  65   981  
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            16605 | 101  880  362  1948 111  .    375  1840 521  .    .    550  1198 .    216  15   59   .    .    1131 .    371  .    .    365  51   929  201  1084 134  322  76   3765 
  Parts                    887   | 10   52   14   137  7    .    26   109  37   .    .    35   69   .    9    3    4    .    .    56   .    25   .    .    3    4    32   15   51   11   32   7    139  
Haulers Intercepted        25    | .    2    .    6    .    .    .    3    1    .    .    2    4    .    1    .    .    .    .    .    .    .    .    .    .    .    1    .    5    .    .    .    .    
Recyclers Shooed           9     | .    2    .    .    .    .    1    1    .    .    .    1    1    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    1    .    .    .    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      21    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    9    3    .    4    .    .    .    .    1    1    3    .    .    .    .    .    .    .    
  Prevented                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com 
Combat Hostiles Destroyed  199  | .   17  6   45  7   .   8   43  10  .   .   1   8   .   .   1   1   .   .   17  .   .   .   .   .   5   6   2   1   .   4   .   17  
  Melee                    35   | .   .   .   .   .   .   .   .   2   .   .   1   4   .   .   .   1   .   .   1   .   .   .   .   .   1   1   2   1   .   4   .   17  
  Guns                     36   | .   13  .   2   .   .   .   20  1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cannons                  78   | .   4   6   36  7   .   8   17  .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  AOE                      49   | .   .   .   7   .   .   .   5   7   .   .   .   4   .   .   1   .   .   .   16  .   .   .   .   .   4   5   .   .   .   .   .   .   
Classes Destroyed          16   | 2   6   1   2   .   .   1   1   2   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Worker                   25   | .   1   .   6   .   .   2   2   3   .   .   1   5   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   1   .   .   1   .   
  Builder                  11   | .   .   1   2   .   .   .   4   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Tunneler                 7    | 2   .   1   .   .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Hauler                   25   | .   2   .   6   .   .   .   3   1   .   .   2   4   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   5   .   .   .   .   
  Recycler                 21   | 1   1   1   2   .   .   2   .   .   .   .   1   2   .   .   .   .   .   .   6   .   .   .   .   .   .   3   .   2   .   .   .   .   
  Mechanic                 2    | .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 13   | .   2   .   3   .   .   .   1   1   .   .   1   1   .   .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   1   .   .   
  Drone                    3    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Watcher                  65   | .   2   .   5   .   .   .   5   5   .   .   4   5   .   3   .   .   .   .   6   .   6   .   .   .   .   5   3   5   3   1   1   6   
  Swarmer                  73   | .   2   .   11  5   .   4   11  8   .   .   .   5   .   .   1   .   .   .   16  .   .   .   .   .   5   5   .   .   .   .   .   .   
  Grunt                    73   | .   15  6   24  1   .   3   22  .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Brawler                  2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Duelist                  2    | .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   18   | .   .   .   9   .   .   .   6   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   
  Hunter                   4    | .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Programmer               18   | .   .   .   .   .   .   .   .   1   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   4   .   10  
  M Guard                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Combat Programmer        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Thug                     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Wizard                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Best Kill Streak           14   | 2   6   3   14  3   .   6   7   4   .   .   4   8   .   2   1   1   .   .   13  .   2   .   .   .   4   5   2   2   1   2   2   3   
  Combat Bots Only         10   | .   3   2   7   3   .   4   6   4   .   .   1   5   .   .   1   1   .   .   10  .   .   .   .   .   4   5   1   1   .   2   .   3   
Max Kills in Single Turn   6    | 1   2   1   6   1   .   2   3   4   .   .   1   5   .   1   1   1   .   .   5   .   1   .   .   .   2   2   1   1   1   1   1   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 5    | .   .   .   3   .   .   .   2   4   .   .   .   4   .   .   1   .   .   .   5   .   .   .   .   .   2   2   .   .   .   .   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   1   .   .   1   1   .   .   .   1   .   .   1   .   .   .   .   .   1   1   1   1   .   1   .   1   
Uniques/NPCs Destroyed     1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  MAIN.C Shell (-1/Command)

 Combat                          | -11   -10   -10   -9    -9    -9    -8    -8    -7    -7    -7    -6    -5    -5    -5    -5    -5    -5    -4    -4    -4    -4    -4    -4    -4    -3    -3    -3    -2    -2    -2    -1    -1    
--------                   Run   | Scr   Mat   Min   Mat   Min   Exi   Min   Mat   Fac   Was   Fac   Fac   Fac   Was   Fac   Upp   Upp   War   Pro   Fac   Was   Fac   Upp   Upp   Zhi   Pro   Res   Qua   Res   Tes   Sec   Acc   Com   
Damage Taken               14225 | .     781   309   1644  294   .     254   2769  137   .     .     21    358   .     42    46    356   .     .     352   97    136   38    47    .     284   459   46    621   230   544   121   4239  
  Core                     2163  | .     109   18    243   24    .     26    358   33    .     .     5     67    .     .     .     78    .     .     128   .     48    .     .     .     118   111   .     142   .     133   .     522   
  Absorbed by Shields      1191  | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     52    .     75    1064  
Core Remaining (%)         71    | 100   .     49    .     .     .     26    34    .     .     95    99    .     .     .     .     .     .     85    .     .     .     .     .     .     74    .     91    .     .     73    .     56    
Volleys Fired              581   | 12    93    24    145   24    .     31    184   6     .     .     1     3     .     .     4     .     .     .     12    .     .     .     .     .     3     3     .     4     .     3     .     29    
  Largest                  2     | 2     2     2     2     2     .     2     2     1     .     .     1     1     .     .     1     .     .     .     1     .     .     .     .     .     1     1     .     1     .     1     .     1     
  Hottest                  130   | 40    95    95    112   112   .     112   130   39    .     .     30    80    .     .     80    .     .     .     80    .     .     .     .     .     80    80    .     38    .     66    .     100   
Shots Fired                1066  | 24    185   47    274   48    .     62    355   6     .     .     1     3     .     .     4     .     .     .     12    .     .     .     .     .     3     3     .     6     .     3     .     30    
  Gun                      413   | 24    159   .     25    .     .     .     184   3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     6     .     .     .     12    
  Cannon                   613   | .     26    47    245   48    .     62    166   .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     3     .     16    
  Launcher                 34    | .     .     .     2     .     .     .     5     3     .     .     .     2     .     .     4     .     .     .     10    .     .     .     .     .     3     3     .     .     .     .     .     2     
  Special                  6     | .     .     .     2     .     .     .     .     .     .     .     1     1     .     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  702   | 24    165   24    137   24    .     31    269   3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     6     .     3     .     16    
  Thermal                  320   | .     20    23    135   24    .     31    75    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     12    
  Explosive                32    | .     .     .     2     .     .     .     5     3     .     .     .     2     .     .     4     .     .     .     10    .     .     .     .     .     3     3     .     .     .     .     .     .     
  Electromagnetic          8     | .     .     .     .     .     .     .     6     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     
  Robot Hit Streak         14    | 5     13    9     14    7     .     4     13    1     .     .     2     3     .     .     .     .     .     .     1     .     .     .     .     .     3     5     .     10    .     .     .     13    
  Robot Miss Streak        9     | 2     9     2     4     5     .     4     6     2     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Penetration Max          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Secondary Targets        3     | .     1     .     .     .     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Max Gunslinging Chain  1     | .     1     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Shots Hit Robots           991   | 12    114   30    168   22    .     30    206   24    .     2     20    39    .     11    .     4     .     .     23    .     22    .     .     8     3     26    7     48    3     13    2     154   
  Core Hits                533   | 6     41    12    80    9     .     20    94    24    .     .     13    32    .     5     2     2     .     .     40    .     11    .     .     5     6     21    5     20    3     6     2     74    
  Critical Hits            62    | .     .     2     8     .     .     4     3     .     .     .     2     .     .     2     .     .     .     .     4     .     1     .     .     .     .     1     .     .     .     1     .     34    
  Critical Kills           16    | .     .     1     1     .     .     2     .     .     .     .     1     .     .     1     .     .     .     .     4     .     1     .     .     .     .     .     .     .     .     .     .     5     
  Critical Parts Destroyed 27    | .     .     1     6     .     .     2     3     .     .     .     1     .     .     1     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     1     .     11    
Melee Attacks              1570  | .     .     .     8     .     .     .     .     73    .     17    75    210   2     100   9     47    8     39    112   .     151   17    24    10    4     153   45    103   51    55    36    221   
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 239   | .     .     .     8     .     .     .     .     33    .     .     .     56    2     51    9     .     4     29    47    .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 1331  | .     .     .     .     .     .     .     .     40    .     17    75    154   .     49    .     47    4     10    65    .     151   17    24    10    4     153   45    103   51    55    36    221   
  Sneak Attacks            76    | .     .     .     .     .     .     .     .     9     .     1     6     15    .     2     .     .     .     .     10    .     4     .     .     .     .     9     2     12    .     1     1     4     
    Combat Hostiles        10    | .     .     .     .     .     .     .     .     1     .     .     .     1     .     .     .     .     .     .     2     .     .     .     .     .     .     1     2     .     .     .     .     3     
  Follow-up Attacks        52    | .     .     .     .     .     .     .     .     .     .     .     2     6     .     1     .     .     .     .     2     .     5     .     .     1     .     7     1     6     .     .     .     21    
Damage Inflicted           47676 | 107   1397  599   4070  336   .     800   4522  2173  .     144   1113  2903  .     627   92    155   .     .     3428  .     1652  .     .     1144  960   2970  664   3338  173   925   219   13165 
  Guns                     3433  | 107   1065  .     230   .     .     .     1853  20    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     158   .     .     .     .     
  Cannons                  7604  | .     332   599   3191  336   .     784   2128  .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     234   
  Explosions               5703  | .     .     .     649   .     .     .     541   571   .     .     .     550   .     .     92    .     .     .     1582  .     .     .     .     .     901   817   .     .     .     .     .     .     
  Melee                    30920 | .     .     .     .     .     .     .     .     1582  .     144   1113  2353  .     627   .     155   .     .     1846  .     1652  .     .     1144  59    2153  664   3180  173   925   219   12931 
  Ramming                  16    | .     .     .     .     .     .     16    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  7929  | 107   1177  318   2006  253   .     477   3179  20    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     158   .     .     .     234   
  Thermal                  3126  | .     220   281   1450  83    .     307   710   75    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Explosive                5398  | .     .     .     459   .     .     .     541   496   .     .     .     510   .     .     92    .     .     .     1582  .     .     .     .     .     901   817   .     .     .     .     .     .     
  Electromagnetic          287   | .     .     .     155   .     .     .     92    .     .     .     .     40    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Slashing                 1922  | .     .     .     .     .     .     .     .     780   .     .     .     313   .     180   .     .     .     .     649   .     .     .     .     .     .     .     .     .     .     .     .     .     
  Piercing                 28998 | .     .     .     .     .     .     .     .     802   .     144   1113  2040  .     447   .     155   .     .     1197  .     1652  .     .     1144  59    2153  664   3180  173   925   219   12931 
Highest Corruption         14    | .     .     .     .     .     .     .     .     3     13    13    1     3     1     1     1     1     6     6     .     10    10    .     .     .     .     2     2     6     7     11    .     14    
  Average Corruption       4     | .     .     .     .     .     .     .     .     2     9     13    1     1     1     1     1     1     3     3     .     10    4     .     .     .     .     1     2     4     4     8     .     9     
  Corruption Purged        20    | .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     .     .     6     .     .     10    .     .     .     .     .     .     2     .     .     .     .     
  Effects                  262   | .     .     .     .     .     .     .     .     12    4     34    1     4     .     3     4     .     4     3     .     1     8     .     .     .     .     5     9     24    22    26    .     98    
    Message Errors         71    | .     .     .     .     .     .     .     .     2     .     6     1     2     .     1     2     .     .     1     .     1     6     .     .     .     .     1     4     6     8     5     .     25    
    Matter Fused           45    | .     .     .     .     .     .     .     .     2     1     3     .     .     .     .     .     .     3     .     .     .     1     .     .     .     .     .     .     6     4     9     .     16    
    Heat Flow Errors       25    | .     .     .     .     .     .     .     .     1     .     4     .     1     .     .     .     .     .     .     .     .     1     .     .     .     .     1     2     4     2     2     .     7     
    Energy Discharges      25    | .     .     .     .     .     .     .     .     3     .     2     .     1     .     2     1     .     .     1     .     .     .     .     .     .     .     1     .     .     4     2     .     8     
    Parts Rejected         1     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
    Data Loss (minor)      24    | .     .     .     .     .     .     .     .     4     .     1     .     .     .     .     .     .     1     1     .     .     .     .     .     .     .     .     2     2     2     2     .     9     
    Data Loss (major)      10    | .     .     .     .     .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     5     
    Misfires               3     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     .     .     1     
    Alerts                 3     | .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     
    Misdirections          32    | .     .     .     .     .     .     .     .     .     3     13    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     2     .     14    
    Targeting Errors       23    | .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     2     1     4     2     2     .     10    
Overload Shots             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Overflow Damage            3934  | .     16    12    61    2     .     9     68    481   .     .     198   240   .     124   .     .     .     .     448   .     353   .     .     224   130   218   31    460   .     131   .     728   
  Projectiles              171   | .     16    12    38    2     .     9     48    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     46    
  Explosions               392   | .     .     .     23    .     .     .     20    36    .     .     .     6     .     .     .     .     .     .     139   .     .     .     .     .     99    69    .     .     .     .     .     .     
  Melee                    3371  | .     .     .     .     .     .     .     .     445   .     .     198   234   .     124   .     .     .     .     309   .     353   .     .     224   31    149   31    460   .     131   .     682   
Knockbacks                 57    | .     2     9     17    3     .     3     22    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
  Impact                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kinetic                  55    | .     2     8     16    3     .     3     22    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     1     
  Secondary                2     | .     .     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Self-Inflicted Damage      134   | .     .     .     81    .     .     .     .     3     .     .     .     35    .     .     .     .     .     .     .     .     .     .     .     .     15    .     .     .     .     .     .     .     
  Shots                    6     | .     .     .     3     .     .     .     .     1     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     
  Rammed                   3     | .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Targets Rammed             3     | .     .     .     .     .     .     3     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Kicked                   .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Crushed                  .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Highest Temperature        385   | .     196   372   385   233   .     285   303   254   .     198   15    216   .     1     229   1     1     1     220   1     119   212   182   82    74    204   229   219   218   243   .     174   
  Average Temperature      72    | .     51    116   92    97    .     93    74    135   .     86    15    54    .     1     84    1     1     1     90    1     36    81    33    41    34    83    112   97    95    78    .     34    
  Received Heat Transfer   3019  | .     390   168   627   24    .     45    1170  15    .     .     .     45    .     .     .     .     .     .     .     .     36    21    .     .     .     60    .     9     13    90    .     306   
  Effects                  6     | .     .     .     2     .     .     3     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Energy Bleed           2     | .     .     .     .     .     .     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Interference           3     | .     .     .     1     .     .     2     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
    Matter Decay           1     | .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Siege Activations          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Corrupted           1     | .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Combat Hostiles          1     | .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Parts Fried              1     | .     .     .     .     .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Impact Corruptions       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Robots Melted              .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Combat Hostiles          .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Parts Melted             2     | .     .     .     1     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
  Heat Transferred         5872  | .     444   592   2788  148   .     555   1295  50    .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Sabotaged            .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stolen               .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Parts Stripped             .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Power Chain Reactions      1     | .     .     .     1     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     
Missiles Intercepted       .     | .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     .     

 Alert                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com 
Peak Influence             915  | 15  310 152 724 332 .   107 697 811 60  161 495 915 532 704 .   .   .   .   493 173 559 .   .   .   .   445 214 182 180 473 821 902 
  Average Influence        264  | 5   187 48  385 131 .   39  371 329 41  78  76  372 402 397 .   .   .   .   237 137 152 .   .   .   .   273 82  52  84  158 593 707 
Maximum Alert Level        3    | .   1   .   3   1   .   .   3   3   .   .   2   3   2   3   .   .   .   .   2   .   2   .   .   .   .   2   1   .   .   2   3   3   
  Low Security (%)         53   | 100 51  100 24  75  .   100 30  33  100 100 93  33  .   .   .   .   .   .   31  100 88  .   .   .   .   20  98  100 100 62  .   37  
  Level 1                  21   | .   48  .   24  24  .   .   22  43  .   .   .   17  52  56  .   .   .   .   59  .   8   .   .   .   .   67  1   .   .   36  33  1   
  Level 2                  18   | .   .   .   46  .   .   .   47  9   .   .   6   42  47  42  .   .   .   .   8   .   2   .   .   .   .   11  .   .   .   .   7   22  
  Level 3                  6    | .   .   .   4   .   .   .   .   14  .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   59  38  
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          106  | .   7   .   9   .   .   .   8   7   .   3   5   8   .   6   .   .   .   .   4   .   6   .   .   .   .   6   3   5   5   6   .   18  
  Investigation            44   | .   5   .   4   .   .   .   4   3   .   2   2   3   .   3   .   .   .   .   1   .   1   .   .   .   .   4   1   .   1   2   .   8   
  Extermination            29   | .   .   .   .   .   .   .   .   2   .   1   2   2   .   2   .   .   .   .   1   .   4   .   .   .   .   2   1   3   2   1   .   6   
  Reinforcement            21   | .   2   .   5   .   .   .   1   2   .   .   1   2   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   1   1   3   .   1   
  Assault                  9    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   1   .   1   .   .   .   .   .   .   1   1   .   .   3   
  Garrison                 3    | .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   

 Stealth                        | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
---------                  Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com 
Distress Signals           35   | .   3   .   1   .   .   .   3   4   .   .   2   2   .   .   .   .   .   .   3   .   .   .   .   .   .   3   1   .   2   4   1   6   
Communications Jammed      53   | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   19  .   9   .   .   .   .   12  .   8   .   .   .   4   
  Distress Signals         49   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   16  .   9   .   .   .   .   12  .   8   .   .   .   4   
Times Spotted              601  | .   31  6   63  9   .   8   77  34  6   4   11  44  4   11  7   1   .   .   31  5   31  5   5   .   5   47  11  26  17  39  6   57  
  Peak Tracking Total      17   | .   4   2   7   3   .   4   7   9   6   1   2   8   2   3   3   1   .   .   6   5   5   4   4   .   5   7   4   4   5   13  6   17  
  Tactical Retreats        101  | .   .   .   1   .   .   .   11  6   .   .   1   9   .   3   3   .   .   .   6   .   5   2   2   .   1   13  2   3   5   11  1   16  

 Traps                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com 
Traps Triggered            22   | .   2   .   .   .   .   .   .   2   .   2   .   5   .   1   .   .   .   .   2   .   .   .   .   .   .   4   .   1   1   1   .   1   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             17   | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   6   .   4   .   .   .   .   .   .   .   .   6   .   .   
  Reused                   6    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   3   .   .   .   .   .   .   .   .   1   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                10   | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   3   .   4   .   .   .   .   .   .   1   .   .   
  Exploded                 1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
----------                 Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com 
Machines Disabled          48   | .   .   1   5   1   .   1   3   6   .   .   2   3   .   .   .   .   .   .   5   .   1   .   1   1   .   1   4   .   6   4   .   3   
  Max in Single Turn       4    | .   .   1   1   .   .   1   1   4   .   .   1   1   .   .   .   .   .   .   1   .   1   .   1   1   .   1   1   .   1   1   .   2   
  Garrison Access          17   | .   .   .   .   .   .   .   .   2   .   1   1   3   .   1   .   .   .   .   3   .   1   .   .   .   .   2   .   2   1   .   .   .   
  Phase Generator          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      5    | .   .   .   .   .   .   .   .   .   .   .   1   1   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   

 Hacking                        | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   
---------                  Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Fac  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Res  Tes  Sec  Acc  Com  
Machines Accessed          252  | .    7    .    10   .    1    .    13   21   .    13   19   24   .    17   .    .    1    .    23   .    16   .    .    4    .    13   12   15   9    14   6    14   
  Terminals                159  | .    5    .    8    .    .    .    10   9    .    9    11   13   .    10   .    .    .    .    13   .    10   .    .    .    .    6    11   9    7    10   4    14   
  Fabricators              27   | .    .    .    .    .    .    .    .    6    .    2    4    1    .    2    .    .    .    .    2    .    3    .    .    .    .    2    .    3    .    .    2    .    
  Repair Stations          18   | .    .    .    .    .    .    .    1    2    .    1    .    2    .    1    .    .    .    .    3    .    2    .    .    .    .    2    .    2    1    1    .    .    
  Recycling Units          15   | .    2    .    1    .    .    .    1    1    .    .    1    5    .    2    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Scanalyzers              9    | .    .    .    1    .    .    .    1    1    .    .    1    .    .    1    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    2    .    .    
  Garrison Access          18   | .    .    .    .    .    .    .    .    2    .    1    2    3    .    1    .    .    .    .    3    .    1    .    .    .    .    2    .    1    1    1    .    .    
Total Hacks                884  | .    22   .    31   .    1    .    40   76   .    47   67   66   .    64   .    .    1    .    96   .    60   .    .    17   .    49   39   63   37   43   16   49   
  Successful               655  | .    12   .    15   .    1    .    18   66   .    28   57   60   .    46   .    .    1    .    65   .    52   .    .    17   .    37   37   47   21   33   13   29   
  Failed                   222  | .    9    .    15   .    .    .    21   9    .    19   10   6    .    17   .    .    .    .    31   .    8    .    .    .    .    11   1    16   16   10   3    20   
    Catastrophic           31   | .    2    .    .    .    .    .    1    .    .    2    2    1    .    2    .    .    .    .    7    .    2    .    .    .    .    3    1    .    3    .    .    5    
  Database Lockouts        9    | .    1    .    2    .    .    .    1    2    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    
  Manual                   464  | .    18   .    14   .    .    .    13   39   .    26   41   29   .    38   .    .    .    .    54   .    22   .    .    .    .    27   23   30   23   22   3    42   
  Terminals                595  | .    19   .    26   .    .    .    32   38   .    28   42   34   .    42   .    .    .    .    69   .    35   .    .    .    .    29   35   40   32   36   9    49   
  Fabricators              138  | .    .    .    .    .    .    .    .    26   .    14   17   11   .    13   .    .    .    .    5    .    20   .    .    .    .    9    .    16   .    .    7    .    
  Repair Stations          50   | .    .    .    .    .    .    .    2    4    .    3    .    6    .    2    .    .    .    .    11   .    4    .    .    .    .    7    .    6    3    2    .    .    
  Recycling Units          32   | .    3    .    3    .    .    .    3    1    .    .    3    10   .    4    .    .    .    .    4    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Scanalyzers              23   | .    .    .    2    .    .    .    3    3    .    .    2    .    .    2    .    .    .    .    4    .    .    .    .    .    .    .    4    .    .    3    .    .    
  Garrison Access          27   | .    .    .    .    .    .    .    .    4    .    2    3    5    .    1    .    .    .    .    3    .    1    .    .    .    .    3    .    1    2    2    .    .    
Terminal Hacks             293  | .    8    .    10   .    1    .    12   20   .    7    23   23   .    19   .    .    1    .    31   .    18   .    .    17   .    14   19   18   12   15   8    17   
  Record                   10   | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    .    .    1    1    2    .    .    .    
  Part Schematic           45   | .    .    .    .    .    .    .    1    5    .    3    10   3    .    1    .    .    .    .    8    .    .    .    .    4    .    2    1    3    2    2    .    .    
  Robot Schematic          1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Analysis           22   | .    3    .    1    .    .    .    .    .    .    .    1    .    .    3    .    .    .    .    .    .    .    .    .    4    .    2    1    2    .    2    .    3    
  Prototype ID Bank        25   | .    1    .    2    .    .    .    .    1    .    .    2    3    .    .    .    .    .    .    5    .    2    .    .    4    .    .    3    1    .    .    1    .    
  Open Door                7    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    .    .    .    .    1    .    .    .    1    3    .    
  Level Access Points      2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    
  Branch Access Points     8    | .    .    .    1    .    .    .    1    .    .    .    .    1    .    1    .    .    .    .    1    .    1    .    .    .    .    1    .    1    .    .    .    .    
  Machine Index            9    | .    .    .    .    .    .    .    .    .    .    .    1    1    .    1    .    .    .    .    1    .    1    .    .    .    .    1    .    1    1    1    .    .    
  Terminal Index           9    | .    .    .    .    .    .    .    2    1    .    1    .    1    .    1    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    .    1    
  Fabricator Index         4    | .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    
  Repair Station Index     1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Scanalyzer Index         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Garrison Index           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Alert Level              5    | .    .    .    .    .    .    .    .    2    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Unreport Threat          17   | .    .    .    1    .    .    .    1    5    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    2    1    1    .    1    2    .    
  Locate Traps             21   | .    1    .    1    .    .    .    3    1    .    .    .    3    .    1    .    .    .    .    3    .    2    .    .    .    .    .    2    1    .    2    .    1    
  Disarm Traps             2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Reprogram Traps          5    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    2    .    .    .    .    .    .    .    .    1    .    .    
  Dispatch Records         1    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Maintenance Status       1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Transport Status         1    | .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Investigation Status     1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Recall Investigation     7    | .    2    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    1    1    .    1    .    .    .    
  Recall Extermination     19   | .    .    .    .    .    .    .    .    .    .    1    2    1    .    2    .    .    .    .    1    .    3    .    .    .    .    2    1    3    2    .    .    1    
  Recall Reinforcements    5    | .    .    .    1    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Recall Assault           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hauler Manifests         11   | .    .    .    1    .    .    .    2    1    .    .    1    1    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    1    1    .    
  Registered Components    5    | .    1    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    1    .    .    
  Registered Prototypes    8    | .    .    .    .    .    .    .    .    1    .    .    1    1    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    1    1    .    1    .    
  Zone Layout              34   | .    .    .    1    .    .    .    2    1    .    .    2    4    .    4    .    .    .    .    3    .    4    .    .    .    .    2    1    2    .    2    .    6    
  Protovariant Controls    2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
  Disengage Seal           2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
Fabricator Hacks           89   | .    .    .    .    .    .    .    .    16   .    9    11   8    .    8    .    .    .    .    2    .    14   .    .    .    .    6    .    10   .    .    5    .    
  Network Status           2    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Load Schematic           38   | .    .    .    .    .    .    .    .    6    .    5    5    3    .    3    .    .    .    .    1    .    6    .    .    .    .    3    .    4    .    .    2    .    
  Build                    49   | .    .    .    .    .    .    .    .    9    .    4    6    5    .    5    .    .    .    .    1    .    8    .    .    .    .    3    .    5    .    .    3    .    
Repair Station Hacks       46   | .    .    .    .    .    .    .    2    4    .    3    .    5    .    2    .    .    .    .    10   .    4    .    .    .    .    6    .    6    2    2    .    .    
  Scan Component           21   | .    .    .    .    .    .    .    1    1    .    1    .    2    .    1    .    .    .    .    5    .    2    .    .    .    .    3    .    3    1    1    .    .    
  Repair                   21   | .    .    .    .    .    .    .    1    1    .    1    .    2    .    1    .    .    .    .    5    .    2    .    .    .    .    3    .    3    1    1    .    .    
  Refit                    4    | .    .    .    .    .    .    .    .    2    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Recycling Unit Hacks       15   | .    1    .    1    .    .    .    .    1    .    .    1    7    .    2    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    
  Retrieve Components      15   | .    1    .    1    .    .    .    .    1    .    .    1    7    .    2    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    .    .    .    
Scanalyzer                 20   | .    .    .    2    .    .    .    2    3    .    .    2    .    .    2    .    .    .    .    4    .    .    .    .    .    .    .    3    .    .    2    .    .    
  Insert Component         13   | .    .    .    1    .    .    .    1    2    .    .    1    .    .    1    .    .    .    .    2    .    .    .    .    .    .    .    3    .    .    2    .    .    
  Analyze                  7    | .    .    .    1    .    .    .    1    1    .    .    1    .    .    1    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
Garrison Access Hacks      14   | .    .    .    .    .    .    .    .    1    .    1    1    3    .    1    .    .    .    .    2    .    1    .    .    .    .    2    .    1    1    .    .    .    
  Seal Access              14   | .    .    .    .    .    .    .    .    1    .    1    1    3    .    1    .    .    .    .    2    .    1    .    .    .    .    2    .    1    1    .    .    .    
Unauthorized Hacks         384  | .    11   .    7    .    .    .    4    44   .    19   39   28   .    24   .    .    .    .    30   .    30   .    .    .    .    18   30   27   13   32   .    28   
  Terminals                118  | .    1    .    1    .    .    .    1    10   .    4    9    7    .    5    .    .    .    .    11   .    10   .    .    .    .    6    14   9    6    12   .    12   
    Track                  42   | .    .    .    .    .    .    .    .    1    .    .    2    2    .    .    .    .    .    .    3    .    4    .    .    .    .    2    7    5    3    6    .    7    
    Assimilate             29   | .    .    .    .    .    .    .    .    4    .    4    3    1    .    2    .    .    .    .    2    .    3    .    .    .    .    1    1    1    3    1    .    3    
    Botnet                 38   | .    1    .    1    .    .    .    1    4    .    .    3    3    .    3    .    .    .    .    5    .    3    .    .    .    .    3    5    3    .    2    .    1    
    Disrupt                4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    2    .    1    
    Operators              5    | .    .    .    .    .    .    .    .    1    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    
  Fabricators              41   | .    .    .    .    .    .    .    .    10   .    4    6    3    .    5    .    .    .    .    3    .    5    .    .    .    .    2    .    3    .    .    .    .    
    Report                 8    | .    .    .    .    .    .    .    .    1    .    1    1    1    .    1    .    .    .    .    1    .    1    .    .    .    .    1    .    .    .    .    .    .    
    Prioritize             18   | .    .    .    .    .    .    .    .    4    .    2    3    1    .    2    .    .    .    .    1    .    2    .    .    .    .    1    .    2    .    .    .    .    
    Siphon                 15   | .    .    .    .    .    .    .    .    5    .    1    2    1    .    2    .    .    .    .    1    .    2    .    .    .    .    .    .    1    .    .    .    .    
  Repair Stations          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Recycling Units          10   | .    2    .    1    .    .    .    1    .    .    .    2    2    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Reject                 3    | .    .    .    .    .    .    .    .    .    .    .    1    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Mask                   3    | .    .    .    .    .    .    .    .    .    .    .    1    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Tunnel                 4    | .    2    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Scanalyzers              1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
    Researchers            1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Garrison Access          8    | .    .    .    .    .    .    .    .    1    .    .    2    2    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    2    .    .    
    Broadcast              2    | .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Reprogram              5    | .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    2    .    .    
    Jam                    1    | .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Data Cores Recovered       2    | .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  Used                     1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
Hacking Detections         177  | .    5    .    9    .    .    .    13   18   .    9    14   15   .    14   .    .    .    .    11   .    8    .    .    .    .    9    8    11   8    7    4    14   
  Full Trace Events        26   | .    .    .    2    .    .    .    2    1    .    2    2    2    .    2    .    .    .    .    1    .    1    .    .    .    .    3    .    .    1    .    .    7    
  Feedback Events          5    | .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    1    
    Corruption             4    | .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    
    Hackware Fried         1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Feedback Blocked         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robot Schematics Acquired  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Built             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Matter                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Time                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Total Robot Build Rating .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Part Schematics Acquired   49   | .    .    .    1    .    .    .    2    6    .    3    11   3    .    2    .    .    .    .    9    .    .    .    .    4    .    2    1    2    2    1    .    .    
  Parts Built              41   | .    .    .    .    .    .    .    .    6    .    8    5    4    .    4    .    .    .    .    .    .    4    .    .    .    .    3    .    4    .    .    3    .    
    Matter                 8886 | .    .    .    .    .    .    .    .    995  .    536  974  769  .    1101 .    .    .    .    263  .    1162 .    .    .    .    797  .    1360 .    .    929  .    
    Time                   2098 | .    .    .    .    .    .    .    .    378  .    178  314  132  .    287  .    .    .    .    93   .    298  .    .    .    .    87   .    173  .    .    158  .    
  Total Part Build Rating  251  | .    .    .    .    .    .    .    .    29   .    36   29   23   .    30   .    .    .    .    .    .    26   .    .    .    .    21   .    32   .    .    25   .    
Parts Repaired             21   | .    .    .    .    .    .    .    1    1    .    1    .    2    .    1    .    .    .    .    5    .    2    .    .    .    .    3    .    3    1    1    .    .    
  Time                     989  | .    .    .    .    .    .    .    51   51   .    44   .    56   .    68   .    .    .    .    266  .    48   .    .    .    .    106  .    224  26   49   .    .    
Parts Recycled             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Recycled Matter          .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Components     58   | .    10   .    4    .    .    .    .    2    .    .    3    29   .    5    .    .    .    .    2    .    .    .    .    .    .    3    .    .    .    .    .    .    
Parts Scanalyzed           7    | .    .    .    1    .    .    .    1    1    .    .    1    .    .    1    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Part Schematics Acquired 7    | .    .    .    1    .    .    .    1    1    .    .    1    .    .    1    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Damaged            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Bothacking                     | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
------------               Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  find_chute               2    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   3   .   .   .   .   
  Machine Destruction      4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   3   .   .   .   .   
Robots Rewired             4    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Hacked              2    | .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   
--------                   Run  | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Fac  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Res  Tes  Sec  Acc  Com  
Total Allies               70   | .    .    .    .    1    .    .    .    4    .    3    6    2    19   2    .    .    3    .    7    .    3    .    .    .    .    1    1    1    3    6    3    5    
  Largest Group            19   | .    .    .    .    1    .    .    .    4    1    3    5    3    19   2    .    .    3    1    3    .    3    .    .    .    .    1    1    1    3    3    3    2    
  Highest-Rated Group      714  | .    .    .    .    31   .    .    .    78   26   62   129  62   714  52   .    .    123  41   141  .    46   .    .    .    .    26   44   26   78   207  359  88   
  Highest-Rated Ally       124  | .    .    .    .    31   .    .    .    26   26   26   38   27   50   26   .    .    41   41   47   .    26   .    .    .    .    26   44   26   26   69   124  44   
Total Orders               29   | .    .    .    .    .    .    .    .    .    .    2    9    4    .    .    .    .    .    1    .    .    3    .    .    .    .    .    .    2    2    .    .    6    
  STAY                     1    | .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  GOTO                     18   | .    .    .    .    .    .    .    .    .    .    1    6    4    .    .    .    .    .    1    .    .    2    .    .    .    .    .    .    1    2    .    .    1    
  ROAM                     2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  FOLLOW                   6    | .    .    .    .    .    .    .    .    .    .    1    2    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    1    .    .    .    1    
  EXPLORE                  2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
Ally Attacks               208  | .    .    .    .    10   .    .    .    10   .    .    9    .    113  .    .    .    .    2    43   .    .    .    .    .    .    .    .    .    .    18   3    .    
  Total Damage             8073 | .    .    .    .    144  .    .    .    93   .    .    310  .    5089 .    .    .    .    62   956  .    .    .    .    .    .    .    .    .    .    1381 38   .    
  Kills                    33   | .    .    .    .    1    .    .    .    .    .    .    1    .    14   .    .    .    .    1    5    .    .    .    .    .    .    .    .    .    .    11   .    .    
Allies Corrupted           2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Intel                          | -11 -10 -10 -9  -9  -9  -8  -8  -7  -7  -7  -6  -5  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  -4  -4  -3  -3  -3  -2  -2  -2  -1  -1  
-------                    Run  | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac Was Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com 
Robot Analysis Total       21   | .   3   .   1   .   .   .   .   .   .   .   1   .   .   3   .   .   .   .   .   .   .   .   .   4   .   2   1   2   .   2   .   2   
Derelict Logs Recovered    8    | .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   2   1   .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   
Drone Launches             3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   
-------------              Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Fac  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Res  Tes  Sec  Acc  Com  
Turns Passed               34202 | 92   1225 1053 2372 1621 440  1244 2563 1269 38   601  1095 2753 194  1324 325  282  396  438  1634 35   2031 348  1812 76   210  1153 915  1495 903  705  315  3245 
Spaces Moved               43735 | 52   730  752  1093 846  241  631  1164 3009 132  1220 2356 4388 388  2620 506  492  768  409  2699 91   2875 483  785  147  480  1966 1889 2755 1340 1204 701  4523 
  Core                     160   | 4    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    156  
  Treads                   2779  | .    15   .    692  846  241  631  354  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     1553  | .    .    .    .    .    .    .    810  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    743  
  Wheels                   1916  | 48   715  752  401  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   37327 | .    .    .    .    .    .    .    .    3009 132  1220 2356 4388 388  2620 506  492  768  409  2699 91   2875 483  785  147  480  1966 1889 2755 1340 1204 701  3624 
  Fastest Speed            24    | 50   90   130  130  180  180  180  150  29   29   29   27   27   32   32   32   32   32   32   32   32   32   32   34   34   34   28   28   32   32   32   28   24   
  Average Speed            48    | 83   120  130  165  180  180  180  164  29   29   29   29   30   32   32   32   32   32   44   32   32   32   33   34   34   34   28   31   32   32   32   28   45   
  Slowest Speed            220   | 100  160  130  220  180  180  180  220  99   29   30   30   32   32   32   32   32   107  107  107  32   34   34   34   34   34   29   32   32   32   105  28   150  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            78    | .    .    .    .    .    .    .    .    5    8    1    3    9    .    2    .    .    3    .    4    6    3    .    .    .    .    8    1    4    6    3    .    12   
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Teleports                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    
Exploration Rate (%)       65    | 3    95   99   91   99   60   99   79   60   96   22   46   79   93   37   49   64   81   47   57   80   42   68   71   60   71   44   91   52   91   48   15   82   
  Regions Visited          32
    Branch Regions         16
  Pre-discovered Areas     10    | .    2    .    1    1    .    .    1    .    .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    3    .    .    .    .    .    .    .    .    
  Known Exits Taken        20    | .    .    .    1    .    .    1    .    .    .    1    1    .    .    1    1    1    1    1    .    .    1    1    1    1    1    1    1    1    1    1    1    .    
  Unknown Exits Taken      6     | 1    1    1    .    1    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             16    | .    .    1    .    1    .    1    .    .    .    .    .    .    .    .    3    3    .    2    .    .    .    1    .    .    4    .    .    .    .    .    .    .    
Spaces Dug                 904   | .    .    .    10   1    .    1    2    47   .    15   46   104  2    60   9    39   4    30   75   .    96   13   19   .    2    94   27   49   40   37   23   59   
Terrain Destroyed          1321  | .    .    .    28   6    .    8    59   55   .    15   46   128  2    60   56   39   4    30   171  .    96   13   19   .    55   120  27   51   40   38   23   132  
  Melee                    889   | .    .    .    8    .    .    .    .    47   .    15   46   104  2    60   9    39   4    30   75   .    96   13   19   .    2    94   27   48   40   36   23   52   
  Projectile               66    | .    .    .    9    6    .    8    26   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    2    .    12   
  AOE                      366   | .    .    .    11   .    .    .    33   8    .    .    .    24   .    .    47   .    .    .    96   .    .    .    .    .    53   26   .    .    .    .    .    68   

 Actions                         | -11  -10  -10  -9   -9   -9   -8   -8   -7   -7   -7   -6   -5   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   -4   -4   -3   -3   -3   -2   -2   -2   -1   -1   
---------                  Run   | Scr  Mat  Min  Mat  Min  Exi  Min  Mat  Fac  Was  Fac  Fac  Fac  Was  Fac  Upp  Upp  War  Pro  Fac  Was  Fac  Upp  Upp  Zhi  Pro  Res  Qua  Res  Tes  Sec  Acc  Com  
Total                      53425 | 75   902  780  1362 897  250  676  1463 3293 123  1439 2646 5496 455  2971 646  543  898  617  3285 89   3780 643  2295 159  515  2339 2153 3215 1729 1426 794  5471 
  Wait                     6716  | .    35   .    9    21   3    9    32   126  .    152  193  852  57   246  121  .    89   177  421  .    750  144  1486 .    21   185  203  299  312  146  44   583  
  Move                     43567 | 51   729  751  1092 845  240  630  1163 2999 119  1217 2350 4371 387  2615 505  491  761  408  2691 81   2869 482  784  146  479  1949 1886 2746 1327 1197 700  4506 
  Hop                      60    | .    .    .    .    .    .    .    .    5    4    1    2    8    .    2    .    .    3    .    4    3    2    .    .    .    .    8    1    4    6    3    .    4    
  Pick Up                  204   | 5    14   2    30   2    1    1    23   11   .    5    5    16   2    4    .    1    2    .    5    1    8    .    .    1    1    12   6    14   7    4    7    14   
  Fast Attach              181   | 7    4    .    14   2    .    .    12   12   .    2    7    11   1    3    1    1    5    .    8    1    1    .    .    2    2    4    2    10   2    5    1    61   
  Attach                   110   | .    4    2    9    1    1    1    12   10   .    1    4    7    .    1    .    1    2    .    10   2    3    .    .    .    .    5    1    11   2    3    6    11   
  Detach                   35    | .    1    .    1    .    .    .    .    4    .    .    2    3    .    1    .    .    1    .    7    .    1    .    .    .    .    .    .    4    .    .    .    10   
  Swap                     235   | .    11   1    22   .    2    .    12   11   .    2    6    23   2    8    6    2    1    2    18   1    13   4    5    .    3    30   7    10   13   6    .    14   
  Drop                     277   | .    11   .    30   2    3    1    25   34   .    6    10   22   4    7    .    .    7    .    7    .    6    .    .    2    2    9    8    17   9    4    6    45   
  Fire                     581   | 12   93   24   145  24   .    31   184  6    .    .    1    3    .    .    4    .    .    .    12   .    .    .    .    .    3    3    .    4    .    3    .    29   
  Melee                    1383  | .    .    .    8    .    .    .    .    73   .    17   66   180  2    84   9    47   7    30   102  .    127  13   20   8    4    122  39   96   51   55   30   193  
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    3     | .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            48    | .    .    .    .    .    .    .    .    .    .    36   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    12   .    .    .    .    .    .    
  Rewire                   24    | .    .    .    2    .    .    .    .    2    .    .    .    .    .    .    .    .    20   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Trap                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: *Mat x3 / [*Min])
-10/Mines (discovered 2 exits: *Mat x2)
-9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto)
-9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio])
-9/Exiles
-8/Mines (discovered 2 exits: *Mat x2)
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory (discovered 4 exits: *Fac x2 / *Low x2)
-7/Waste
-7/Factory (discovered 2 exits: *Fac / *Low)
-6/Factory (discovered 3 exits: *Fac / [*Low] / [*Ext])
-5/Factory (discovered 4 exits: *Fac x2 / *Upp x2)
-5/Waste
-5/Factory (discovered 2 exits: *Upp x2)
-5/Upper Caves
-5/Upper Caves
-5/Warlord
-4/Proximity Caves
-4/Factory (discovered 3 exits: *Res / *Upp x2)
-4/Waste
-4/Factory (discovered 3 exits: *Res / *Upp x2)
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: *Res / *Zhi)
-4/Zhirov
-3/Proximity Caves
-3/Research (discovered 3 exits: Arm / *Qua x2)
-3/Quarantine
-2/Research (discovered 3 exits: *Acc / *Tes x2)
-2/Testing (discovered 2 exits: *Acc / *Sec)
-2/Section 7
-1/Access (discovered 2 exits: Sur / *Com)
-1/Command (discovered 2 exits: *Sur x2)
To Epsilon Eridani

 History 
---------
  Turn | Location           | Event
    27 | -11/Scrapyard      | Discovered new exit (range 16)
    93 | -11/Scrapyard      | Entered Materials
   313 | -10/Materials      | Build established: Mutant
   346 | -10/Materials      | Lost 3 parts (1p1n1w)
   445 | -10/Materials      | Discovered new exit (range 5)
   654 | -10/Materials      | Discovered new exit (range 16)
   679 | -10/Materials      | Discovered new exit (range 15)
   949 | -10/Materials      | Central database locked down
  1112 | -10/Materials      | Discovered new exit (range 16)
  1318 | -10/Materials      | Entered Mines
  1361 | -10/Mines          | Discovered new exit (range 16)
  1403 | -10/Mines          | Met a Derelict bent on vengeance
  1560 | -10/Mines          | Core integrity fell below 50%
  1637 | -10/Mines          | Learned 2 Materials zone layouts
  1902 | -10/Mines          | Found a hidden stash of uninstalled traps
  1940 | -10/Mines          | Discovered new exit (range 9)
  2371 | -10/Mines          | Entered Materials
  2371 | -9/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
  2372 | -9/Materials       | Identified exit to Materials
  2734 | -9/Materials       | Build established: Hauler-Mutant
  3020 | -9/Materials       | Discovered new exit (range 8)
  3065 | -9/Materials       | Destroyed 7 combat bots
  3515 | -9/Materials       | Central database locked down
  3935 | -9/Materials       | Discovered exit to Materials (range 16)
  4120 | -9/Materials       | Discovered new exit (range 15)
  4191 | -9/Materials       | Identified exit to Mines
  4191 | -9/Materials       | Identified exit to Storage
  4327 | -9/Materials       | Discovered exit to Materials (range 13)
  4482 | -9/Materials       | Core integrity fell below 50%
  4743 | -9/Materials       | Entered Mines
  5060 | -9/Mines           | Joined a pair of Derelicts in attacking an 0b10 outpost
  5529 | -9/Mines           | A Derelict revealed a hidden shortcut to a safe place
  5589 | -9/Mines           | Discovered exit to Materials (range 3)
  5592 | -9/Mines           | Received a Mining Laser from a helpful Derelict
  5835 | -9/Mines           | Learned location of Recycling (-9)
  5947 | -9/Mines           | Discovered exit to Materials (range 11)
  6357 | -9/Mines           | Deemed a non-threat by the Exiles lab entrance
  6357 | -9/Mines           | Discovered new exit (range 5)
  6364 | -9/Mines           | Entered Exiles
  6364 | -9/Exiles          | Found Exiles lab abandoned
  6788 | -9/Exiles          | Discovered new exit (range 11)
  6804 | -9/Exiles          | Entered Mines
  6806 | -8/Mines           | Discovered exit to Materials (range 10)
  8030 | -8/Mines           | Discovered exit to Materials (range 9)
  8048 | -8/Mines           | Entered Materials
  8048 | -8/Materials       | Evolved 2 slots: Utility x2
  9150 | -8/Materials       | Discovered new exit (range 16)
  9375 | -8/Materials       | Build established: Scavenger-Mutant
  9562 | -8/Materials       | Discovered new exit (range 15)
  9656 | -8/Materials       | Core integrity fell below 50%
  9694 | -8/Materials       | Build established: Hauler-Mutant
  9958 | -8/Materials       | Central database locked down
 10033 | -8/Materials       | Discovered new exit (range 19)
 10071 | -8/Materials       | Garrison activated, responded to threat
 10331 | -8/Materials       | Repaired Cld. Ion Engine?
 10611 | -8/Materials       | Entered Factory
 10611 | -7/Factory         | Evolved 2 slots: Utility x2
 10845 | -7/Factory         | Discovered new exit (range 16)
 10898 | -7/Factory         | Build established: Hacker-Sprinter
 10982 | -7/Factory         | Discovered new exit (range 14)
 11098 | -7/Factory         | Discovered new exit (range 16)
 11172 | -7/Factory         | Identified exit to Factory
 11274 | -7/Factory         | Fabricated Imp. Hacking Suite?
 11289 | -7/Factory         | Fabricated Lrn. Sensor Array?
 11340 | -7/Factory         | Fabricated Imp. Hacking Suite?
 11469 | -7/Factory         | Discovered new exit (range 5)
 11470 | -7/Factory         | Identified exit to Lower Caves
 11489 | -7/Factory         | Central database locked down
 11500 | -7/Factory         | Fabricated Imp. Hacking Suite (x1)
 11674 | -7/Factory         | Fabricated Imp. System Shield (x1)
 11689 | -7/Factory         | Fabricated Imp. Hacking Suite?
 11767 | -7/Factory         | Repaired Imp. Flight Unit
 11880 | -7/Factory         | Manually triggered Chute Trap
 11880 | -7/Factory         | Sucked down chute
 11880 | -7/Factory         | Entered Waste
 11889 | -7/Waste           | Spotted C-40 Crusher
 11895 | -7/Waste           | EMP discharged
 11895 | -7/Waste           | System corruption reached 10%
 11897 | -7/Waste           | Spotted C-40 Crusher
 11899 | -7/Waste           | Spotted C-40 Crusher
 11900 | -7/Waste           | 1 allies followed down the chute
 11902 | -7/Waste           | Spotted C-40 Crusher
 11905 | -7/Waste           | Spotted C-40 Crusher
 11905 | -7/Waste           | Spotted C-40 Crusher
 11916 | -7/Waste           | Discovered new exit (range 11)
 11918 | -7/Waste           | Identified exit to Factory
 11918 | -7/Waste           | Entered Factory
 11961 | -7/Factory         | Discovered exit to Lower Caves (range 6)
 12023 | -7/Factory         | Repaired Lrn. Sensor Array
 12151 | -7/Factory         | Discovered exit to Factory (range 14)
 12191 | -7/Factory         | Fabricated System Backup Module?
 12257 | -7/Factory         | Fabricated Imp. Propulsion Shielding?
 12321 | -7/Factory         | Fabricated Field Propulsion Drive?
 12387 | -7/Factory         | Fabricated Lgt. Fission Core?
 12519 | -7/Factory         | Entered another Factory area
 12519 | -6/Factory         | Accompanied by 3 allies
 12519 | -6/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
 12613 | -6/Factory         | Discovered new exit (range 15)
 12678 | -6/Factory         | Discovered new exit (range 10)
 13163 | -6/Factory         | Fabricated Adv. Hacking Suite?
 13210 | -6/Factory         | Fabricated Adv. System Shield?
 13219 | -6/Factory         | Fabricated Exp. Sensor Array?
 13242 | -6/Factory         | Fabricated Adv. Hacking Suite?
 13403 | -6/Factory         | Spotted B-75 Beast
 13538 | -6/Factory         | Local fabrication network quarantined
 13547 | -6/Factory         | Fabricated Adv. Hacking Suite (x1)
 13578 | -6/Factory         | Discovered new exit (range 15)
 13583 | -6/Factory         | Identified exit to Factory
 13606 | -6/Factory         | Build established: Wizard-Sprinter
 13614 | -6/Factory         | Entered another Factory area
 13614 | -5/Factory         | Accompanied by 3 allies
 13614 | -5/Factory         | Evolved 2 slots: Power x1, Utility x1
 13907 | -5/Factory         | Discovered new exit (range 16)
 14126 | -5/Factory         | Identified exit to Upper Caves
 14890 | -5/Factory         | Fabricated Mni. Smartbomb Launcher (x1)
 14929 | -5/Factory         | Fabricated Exp. Propulsion Shielding (x1)
 14955 | -5/Factory         | Fabricated Adv. Hacking Suite (x1)
 14982 | -5/Factory         | Fabricated Adv. Hacking Suite (x1)
 15008 | -5/Factory         | Local fabrication network quarantined
 15216 | -5/Factory         | Discovered new exit (range 16)
 15221 | -5/Factory         | Identified exit to Factory
 15854 | -5/Factory         | Discovered exit to Factory (range 7)
 15971 | -5/Factory         | Repaired Field Propulsion Drive
 16000 | -5/Factory         | Repaired Nuclear Pulse Array?
 16314 | -5/Factory         | First assault squad dispatched
 16367 | -5/Factory         | Manually triggered Chute Trap
 16367 | -5/Factory         | Sucked down chute
 16367 | -5/Factory         | Entered Waste
 16372 | -5/Waste           | Spotted C-40 Crusher
 16405 | -5/Waste           | Warlord forces began an assault
 16460 | -5/Waste           | Spotted C-40 Crusher
 16479 | -5/Waste           | Allies destroyed C-40 Crusher
 16489 | -5/Waste           | Spotted C-40 Crusher
 16501 | -5/Waste           | Spotted C-40 Crusher
 16528 | -5/Waste           | Allies destroyed C-40 Crusher
 16537 | -5/Waste           | Spotted C-40 Crusher
 16545 | -5/Waste           | Discovered new exit (range 13)
 16561 | -5/Waste           | Identified exit to Factory
 16561 | -5/Waste           | Entered Factory
 16785 | -5/Factory         | Discovered exit to Upper Caves (range 15)
 17169 | -5/Factory         | Fabricated Exp. Melee Analysis Suite (x1)
 17226 | -5/Factory         | Fabricated Imp. Q-thruster?
 17309 | -5/Factory         | Fabricated Mni. Fusion Reactor?
 17386 | -5/Factory         | Spotted B-75 Beast
 17386 | -5/Factory         | Central database locked down
 17646 | -5/Factory         | Fabricated Mni. Fusion Reactor (x1)
 17750 | -5/Factory         | Local fabrication network quarantined
 17761 | -5/Factory         | First assault squad dispatched
 17794 | -5/Factory         | Repaired Adv. Component Analysis Suite
 17885 | -5/Factory         | Entered Upper Caves
 17886 | -5/Upper Caves     | Encountered a Warlord checkpoint
 17989 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 18005 | -5/Upper Caves     | Identified exit to Upper Caves
 18210 | -5/Upper Caves     | Entered another Upper Caves area
 18302 | -5/Upper Caves     | Encountered a Warlord checkpoint
 18320 | -5/Upper Caves     | Learned Factory terminal intel
 18487 | -5/Upper Caves     | Discovered new exit (range 6)
 18488 | -5/Upper Caves     | Identified exit to Warlord
 18492 | -5/Upper Caves     | Entered Warlord
 18507 | -5/Warlord         | Discovered new exit (range 14)
 18520 | -5/Warlord         | Build established: Hacker-Sprinter
 18526 | -5/Warlord         | System corruption cleaned by Quarantine Array
 18698 | -5/Warlord         | Found Prototype Device
 18698 | -5/Warlord         | Identified Exp. Cloaking Device
 18701 | -5/Warlord         | Found Prototype Device
 18701 | -5/Warlord         | Identified System Purifier
 18708 | -5/Warlord         | Found Prototype Reactor
 18708 | -5/Warlord         | Identified Vortex Chain Reactor
 18788 | -5/Warlord         | Opened side exit
 18887 | -5/Warlord         | Identified exit to Proximity Caves
 18888 | -5/Warlord         | Entered Proximity Caves
 18888 | -4/Proximity Caves | Accompanied by 1 ally
 18888 | -4/Proximity Caves | Spotted B-86 Titan
 19218 | -4/Proximity Caves | Learned location of Quarantine (-3)
 19320 | -4/Proximity Caves | Discovered exit to Factory (range 9)
 19326 | -4/Proximity Caves | Entered Factory
 19326 | -4/Factory         | Evolved 2 slots: Utility x2
 19327 | -4/Factory         | Loaded intel: 20 terminal locations
 19339 | -4/Factory         | Discovered new exit (range 7)
 19396 | -4/Factory         | Build established: Wizard-Sprinter
 19488 | -4/Factory         | Repaired Exp. Propulsion Shielding?
 19662 | -4/Factory         | Destroyed 10 combat bots
 19662 | -4/Factory         | Allied Derelicts emerged from ambush trap array
 19713 | -4/Factory         | Repaired Exp. Sensor Array
 19881 | -4/Factory         | Identified exit to Upper Caves
 19984 | -4/Factory         | Repaired Field Propulsion Drive?
 20055 | -4/Factory         | Repaired Impulse Thruster
 20341 | -4/Factory         | Repaired Mic. Fission Core
 20441 | -4/Factory         | Spotted B-86 Titan
 20489 | -4/Factory         | Discovered new exit (range 13)
 20560 | -4/Factory         | Spotted B-86 Titan
 20960 | -4/Factory         | Sucked down chute
 20960 | -4/Factory         | Entered Waste
 20974 | -4/Waste           | Spotted C-40 Crusher
 20975 | -4/Waste           | EMP discharged
 20975 | -4/Waste           | System corruption reached 10%
 20975 | -4/Waste           | Spotted C-40 Crusher
 20977 | -4/Waste           | Spotted C-40 Crusher
 20979 | -4/Waste           | Spotted C-40 Crusher
 20979 | -4/Waste           | Spotted C-40 Crusher
 20981 | -4/Waste           | Spotted C-40 Crusher
 20984 | -4/Waste           | Discovered new exit (range 12)
 20989 | -4/Waste           | Crushed by Compactor (1 part destroyed, 1 dropped)
 20995 | -4/Waste           | Identified exit to Factory
 20995 | -4/Waste           | Entered Factory
 21149 | -4/Factory         | Fabricated Mni. Fusion Reactor (x1)
 21226 | -4/Factory         | Fabricated Exp. Signal Interpreter?
 21428 | -4/Factory         | Repaired Imp. Cesium-ion Thruster?
 22345 | -4/Factory         | Repaired Adv. ECM Suite
 22584 | -4/Factory         | Discovered new exit (range 9)
 22596 | -4/Factory         | Fabricated Exp. Hacking Suite?
 22692 | -4/Factory         | Fabricated Exp. Hacking Suite?
 22972 | -4/Factory         | Local fabrication network quarantined
 22995 | -4/Factory         | First assault squad dispatched
 23026 | -4/Factory         | Entered Upper Caves
 23028 | -4/Upper Caves     | Attracted the attention of an 0b10 checkpoint
 23138 | -4/Upper Caves     | Learned 4 Research zone layouts
 23195 | -4/Upper Caves     | Encountered a Warlord checkpoint
 23322 | -4/Upper Caves     | Build established: Wizard-Ninja
 23367 | -4/Upper Caves     | Discovered new exit (range 14)
 23372 | -4/Upper Caves     | Identified exit to Upper Caves
 23374 | -4/Upper Caves     | Entered another Upper Caves area
 23389 | -4/Upper Caves     | Discovered new exit (range 14)
 25105 | -4/Upper Caves     | Spotted B-86 Titan
 25184 | -4/Upper Caves     | Discovered new exit (range 5)
 25185 | -4/Upper Caves     | Identified exit to Zhirov
 25186 | -4/Upper Caves     | Entered Zhirov
 25186 | -4/Zhirov          | Discovered new exit (range 3)
 25193 | -4/Zhirov          | Met Zhirov
 25201 | -4/Zhirov          | Learned location of Testing (-2)
 25201 | -4/Zhirov          | Learned location of Command (-1)
 25203 | -4/Zhirov          | Zhirov requested help retrieving the SGEMP Prototype
 25209 | -4/Zhirov          | Found Alien Artifact
 25209 | -4/Zhirov          | Identified Integrated Dissipator
 25209 | -4/Zhirov          | Installed Integrated Dissipator, increased core heat dissipation (+2%)
 25248 | -4/Zhirov          | Found Alien Artifact
 25261 | -4/Zhirov          | Identified exit to Proximity Caves
 25262 | -4/Zhirov          | Entered Proximity Caves
 25398 | -3/Proximity Caves | Discovered new exit (range 5)
 25401 | -3/Proximity Caves | Identified exit to Research
 25472 | -3/Proximity Caves | Entered Research
 25472 | -3/Research        | Evolved 2 slots: Propulsion x1, Utility x1
 25473 | -3/Research        | Identified exit to Quarantine
 25495 | -3/Research        | Identified exit to Armory
 25773 | -3/Research        | Found Fusion Bomb Launcher
 25779 | -3/Research        | Found Prototype Protection
 25881 | -3/Research        | Repaired Mni. Fusion Reactor
 25916 | -3/Research        | Repaired Mni. Fusion Reactor
 26098 | -3/Research        | Fabricated Exp. Sensor Array (x1)
 26123 | -3/Research        | Fabricated Adv. Reaction Control System (x1)
 26209 | -3/Research        | Repaired Exp. Propulsion Shielding
 26531 | -3/Research        | Fabricated Adv. Armor Integrity Analyzer?
 26562 | -3/Research        | Central database locked down
 26625 | -3/Research        | Entered Quarantine
 26661 | -3/Quarantine      | Found Alien Artifact
 26668 | -3/Quarantine      | Cryocooling Duct disabled
 26683 | -3/Quarantine      | Ambient heat levels rising (+20)
 26683 | -3/Quarantine      | Non-combat units ordered to evacuate
 26686 | -3/Quarantine      | Found Alien Artifact
 26898 | -3/Quarantine      | Identified Transdimensional Reconstructor
 26898 | -3/Quarantine      | Identified Subatomic Replicator
 26898 | -3/Quarantine      | Identified Matter Drive
 26928 | -3/Quarantine      | Discovered new exit (range 9)
 26943 | -3/Quarantine      | Identified exit to Research
 27077 | -3/Quarantine      | Central database locked down
 27141 | -3/Quarantine      | Build established: Wizard-Sprinter
 27540 | -3/Quarantine      | Entered Research
 27540 | -2/Research        | Evolved 2 slots: Utility x2
 27623 | -2/Research        | Found Prototype Processor
 27627 | -2/Research        | Identified Exp. Core Analyzer
 27643 | -2/Research        | Identified exit to Testing
 27823 | -2/Research        | Repaired Mni. Fusion Reactor?
 27919 | -2/Research        | Spotted B-90 Cyclops
 27960 | -2/Research        | Repaired Plasma Lance?
 28215 | -2/Research        | Repaired Exp. Sensor Array
 28323 | -2/Research        | Fabricated Exp. Armor Integrity Analyzer (x1)
 28458 | -2/Research        | Build established: Wizard-Scout
 28498 | -2/Research        | Fabricated Mni. Fusion Reactor (x1)
 28531 | -2/Research        | Fabricated Mni. Fusion Reactor (x1)
 28786 | -2/Research        | Discovered new exit (range 11)
 28916 | -2/Research        | Fabricated Exp. Phase Shifter (x1)
 29035 | -2/Research        | Entered Testing
 29035 | -2/Testing         | Accompanied by 1 ally
 29164 | -2/Testing         | Repaired Exp. Propulsion Shielding
 29222 | -2/Testing         | Identified exit to Access
 29308 | -2/Testing         | Found Prototype Processor
 29313 | -2/Testing         | Identified Spectral Analyzer
 29683 | -2/Testing         | Protovariant out of control (PG-2D76PQ3WZ5)
 29683 | -2/Testing         | Unleashed a protovariant (PG-2D76PQ3WZ5)
 29697 | -2/Testing         | Spotted Striker
 29698 | -2/Testing         | Spotted Striker
 29703 | -2/Testing         | Spotted Alpha 7
 29705 | -2/Testing         | Stole the SGEMP Prototype
 29706 | -2/Testing         | Warped through subspace
 29726 | -2/Testing         | Protovariant out of control (PY-LG5GY9UBPI)
 29726 | -2/Testing         | Unleashed a protovariant (PY-LG5GY9UBPI)
 29909 | -2/Testing         | Spotted Fortress
 29933 | -2/Testing         | Discovered new exit (range 6)
 29938 | -2/Testing         | Identified exit to Section 7
 29938 | -2/Testing         | Entered Section 7
 29943 | -2/Section 7       | Spotted S7 Guard
 30003 | -2/Section 7       | Found Alien Artifact
 30075 | -2/Section 7       | Discovered exit to Access (range 11)
 30198 | -2/Section 7       | Identified Integrated Reactor
 30198 | -2/Section 7       | Installed Integrated Reactor, increased core energy generation (+2%)
 30315 | -2/Section 7       | Repaired Plasma Lance
 30330 | -2/Section 7       | Found Alien Artifact
 30399 | -2/Section 7       | Identified Integrity Redistributor
 30424 | -2/Section 7       | Found Integrated Reactor
 30424 | -2/Section 7       | Installed Integrated Reactor, increased core energy generation (+2%)
 30437 | -2/Section 7       | Found Integrated Dissipator
 30437 | -2/Section 7       | Installed Integrated Dissipator, increased core heat dissipation (+2%)
 30507 | -2/Section 7       | System corruption reached 10%
 30585 | -2/Section 7       | Spotted S7 Guard
 30617 | -2/Section 7       | Spotted B-90 Cyclops
 30643 | -2/Section 7       | Entered Access
 30643 | -1/Access          | Evolved 2 slots: Propulsion x1, Utility x1
 30644 | -1/Access          | Loaded intel: 118 machine locations
 30644 | -1/Access          | Loaded intel: 84 trap records
 30644 | -1/Access          | Identified exit to Surface
 30644 | -1/Access          | Discovered exit to Surface (range 89)
 30644 | -1/Access          | Identified exit to Command
 30644 | -1/Access          | Discovered exit to Command (range 131)
 30644 | -1/Access          | Delivered the SGEMP Prototype to Zhirov
 30644 | -1/Access          | Zhirov transferred Access data
 30682 | -1/Access          | Found Gamma Bomb Array
 30697 | -1/Access          | Fabricated Enh. Force Lance (x1)
 30741 | -1/Access          | Fabricated Enh. Force Lance?
 30743 | -1/Access          | Fabricated Exp. Force Field?
 30747 | -1/Access          | Local fabrication network quarantined
 30791 | -1/Access          | Found Adv. Powered Armor
 30957 | -1/Access          | Build established: Wizard-Sprinter
 30958 | -1/Access          | Entered Command
 30973 | -1/Command         | Spotted B-99 Colossus
 30986 | -1/Command         | Disengaged cave seal
 30989 | -1/Command         | Disengaged cave seal
 30989 | -1/Command         | Wild derelicts emerged from the dark tunnel
 31164 | -1/Command         | Used Subatomic Replicator to replicate Integrity Redistributor
 31166 | -1/Command         | Used Integrity Redistributor, redistributed integrity from core (-63)
 31199 | -1/Command         | Phase Generator disabled
 31241 | -1/Command         | First assault squad dispatched
 31482 | -1/Command         | Exp. Hacking Suite fried by hacking feedback
 32194 | -1/Command         | Spotted M Guard
 32194 | -1/Command         | Spotted Combat Programmer
 32194 | -1/Command         | Spotted Combat Programmer
 32197 | -1/Command         | Spotted M Guard
 32351 | -1/Command         | Destroyed Combat Programmer
 32361 | -1/Command         | Destroyed Combat Programmer
 32424 | -1/Command         | Destroyed M Guard
 32452 | -1/Command         | Lost 3 parts (1p2u)
 32511 | -1/Command         | Destroyed all MAIN.C guards
 32542 | -1/Command         | Lost 11 parts (2p1n7u1w)
 32602 | -1/Command         | Found Hvy. Reflective Plating
 32854 | -1/Command         | Met MAIN.C
 32928 | -1/Command         | System corruption reached 10%
 32929 | -1/Command         | Used Integrity Redistributor, redistributed integrity from core (-105)
 32973 | -1/Command         | Destroyed MAIN.C Shell
 32975 | -1/Command         | MAIN.C activated Command garrisons
 32986 | -1/Command         | 0b10 Conduit disabled
 32986 | -1/Command         | Zhirov used SGEMP to disable MAIN.C
 33017 | -1/Command         | Lost 9 parts (2p2n5u)
 33210 | -1/Command         | Found Prototype Ballistic Gun
 33210 | -1/Command         | Identified Multirail
 33213 | -1/Command         | Found Multirail
 33338 | -1/Command         | Build established: Scavenger-Mutant
 33364 | -1/Command         | Found Exp. Targeting Computer
 33368 | -1/Command         | Found Prototype Processor
 33368 | -1/Command         | Identified Exp. Target Analyzer
 33379 | -1/Command         | Found Prototype Reactor
 33379 | -1/Command         | Identified Zero-point Reactor
 33388 | -1/Command         | Found Prototype Ballistic Cannon
 33388 | -1/Command         | Identified Omega Cannon
 34203 | ***                | Escaped!

 Last Messages 
---------------
33887_ UIS97FZXJPPIKWLTMJQX3WK1
33921_ GCHF %ITSFEM42T2ETKU&:5DWMTOWZMT2ODW0
33960_ System corrupted: Energy discharge (-273).
33984_ System corrupted: Component data lost.
33999_ K 5DC<OBIE D>EHJLN O8EXD>K1WQDIHQ5P
34014_ 8IG0J7R/YMOSLBOZKNN0:CP
34048_ System corrupted: Component data lost.
34049_ Wave Inhibitor disabled.
34063_ System corrupted: Component data lost.
34090_ ,SWWCU/FXYQQ4/YQB3MWH M=#4DQ>2Y QKB
34107_ Y-72 Warden destroyed.
34109_ Acquired 85 matter.
34113_ System corrupted: Omega Cannon targeting data glitched.
34115_  KLH%NP5KOYWFQC/Q1|D9H7 FWI0HI:,MP=E
34128_ System corrupted: Omega Cannon targeting data glitched.
34130_ System corrupted: Energy discharge (-296).
34165_ HB6I/4A0AAEE/DUZ< OZN7K7
34182_ System corrupted: Energy discharge (-229).
34197_ System corrupted: Matter fused (-5).
[Achievement: 50k Club]

 Map 
-----
+----------------------------------------------------+
| #  #??#     """"   #??#           #?#       #????? |
| #  #??#     """"   #??#           #?#       #????? |
| #  #??#      ""    #?##+#######   #?#########????? |
| #  #??#            #?#        #   ######?????????? |
| #  #??#            #?#      ! #        #?????????? |
| #  #??#            #?# ""     +        #?????????? |
| #  #??#######+######?#"""     #        #?????????? |
| #  ########    #?????#"R    ! #        ######????? |
|             "" #?????#"""     #        #    #????? |
|             T" #?????#"""     #        #    #????? |
| ###########    #?????#     !! #        #    #????? |
| ??##########  ##?????#     !  #        #    #????? |
| ??# *      #  #??????## ############   #    #????? |
| ??#        +  #???????##?????#######   #    #????? |
| ??#        #  ################     #   #    #????? |
| ??#        #                       #   #    #????? |
| ??#        #                       #   +    #????? |
| ??#        #                       #   ######????? |
| ??#     *  #  ################     #   #    #????? |
| ??#        #  #??????????????##        # |  #????? |
| ??#        #  #???????????????#        #    #????? |
| ??##########  #???????????????#        #    #????" |
| ???????????#  #???????????????#        # *  #???#" |
| ############  #????????#####??#        #    #???#" |
| #  ^          #????????#   #??#        +    #???#" |
| #             ########## @ #??#        #    #???#" |
| #                          #??#        #=   #???#" |
| #                          #??#   ####+######???#  |
| #                  #########??#   ##      ]#????#  |
| #                  ############   ##       #????#  |
| ################   ## ||     ##   ##  !!   #????#" |
| ????#""""""#  ##   ## ||     ##   ##  !!   #????#" |
| ????#"""   +  ##   ## ||  !  ##   ##       #????#  |
| ????#""    +  ##   ##        ##   ##       #????#  |
| ????#"""   +  ##   ########+##     ##+###########  |
| ????#""""""#  ##                *                  |
| ????########  ##                                   |
| ???????????#                                       |
| ???????????#       ###########     #####   ######  |
| ???????????#       #      ######+#######   #????#  |
| ???????????#       +      #            #   #????#  |
| ???????????#       #      #            #   #????## |
| ???????????#       +  ]   #      !     #   #?????? |
| ???????????#       #      #            #   #?????? |
| ???????????#       ####+###            #   #?????? |
| ???????????#!      #??# ########+#######   #?????? |
| ???????????#       #??# #         +        #?????? |
| ???????????#       #??# #         ######   #?????? |
| ???????????#       #### #  """"   #    #   #?????? |
| ???????????#            #  """"   #    #   #?????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           182
Energy Generation          69
Energy Capacity            810
Matter Stores              300
Matter Capacity            300
Sight Range                20
Robot Scan Range           30
Terrain Scan Range         24
Terrain Scan Density       135
ECM Strength               3
Jamming Range              16
Cloak Strength             4
Additional Mass Support    25
EM Shielding               3
Armor Coverage             1200
Resistance: TH             25
Core Shielding             40
Propulsion Shielding       90
Utility Shielding          66
Weapon Shielding           90
Melee Speed Boost          50
Phase Shifting             20
Evasion (%)                97
Targeting Accuracy         20
Melee Accuracy             20
Target Analysis            12
Core Analysis              15
Armor Integrity Analysis   90
Recoil Reduction           3
Offensive Hacking          72
Defensive Hacking          28

 Item Schematics 
-----------------
                 Hacking Suite | -9/Materials  | Scanalyzed
             Lgt. Fission Core | -8/Materials  | Scanalyzed
             Med. Storage Unit | -8/Materials  | Hacked
              Imp. VTOL Module | -7/Factory    | Hacked
            Imp. Hacking Suite | -7/Factory    | Hacked
             Lrn. Sensor Array | -7/Factory    | Hacked
            Imp. System Shield | -7/Factory    | Hacked
     Imp. Propulsion Shielding | -7/Factory    | Hacked
              Imp. Flight Unit | -7/Factory    | Scanalyzed
        Field Propulsion Drive | -7/Factory    | Hacked
          System Backup Module | -7/Factory    | Hacked
          Lrn. Terrain Scanner | -7/Factory    | Hacked
            Adv. Hacking Suite | -6/Factory    | Hacked
            Adv. System Shield | -6/Factory    | Hacked
             Exp. Sensor Array | -6/Factory    | Hacked
       Exp. Signal Interpreter | -6/Factory    | Hacked
       Mni. Smartbomb Launcher | -6/Factory    | Hacked
 Adv. Armor Integrity Analyzer | -6/Factory    | Hacked
     Exp. Propulsion Shielding | -6/Factory    | Hacked
           Nuclear Pulse Array | -6/Factory    | Hacked
             Mic. Fission Core | -6/Factory    | Hacked
      Imp. Cesium-ion Thruster | -6/Factory    | Scanalyzed
           Micro-nuke Launcher | -6/Factory    | Hacked
   Exp. Terrain Scan Processor | -5/Factory    | Hacked
           Mni. Fusion Reactor | -5/Factory    | Hacked
     Exp. Melee Analysis Suite | -5/Factory    | Hacked
               Imp. Q-thruster | -5/Factory    | Scanalyzed
                 Nanoactuators | -5/Factory    | Hacked
      Adv. Transmission Jammer | -4/Factory    | Hacked
              Enh. Force Lance | -4/Factory    | Hacked
            Exp. Hacking Suite | -4/Factory    | Hacked
            Exp. System Shield | -4/Factory    | Hacked
                Exp. ECM Suite | -4/Factory    | Hacked
      Neutron Missile Launcher | -4/Factory    | Scanalyzed
               System Purifier | -4/Factory    | Scanalyzed
  Adv. Reaction Control System | -4/Factory    | Hacked
            Adv. Phase Shifter | -4/Factory    | Hacked
              Imp. Arc Thrower | -4/Zhirov     | Free
            Exp. Optical Array | -4/Zhirov     | Free
                Exp. Heat Sink | -4/Zhirov     | Free
             Assault Drone Bay | -4/Zhirov     | Free
              Exp. Force Field | -3/Research   | Hacked
            Adv. Core Analyzer | -3/Research   | Hacked
 Exp. Armor Integrity Analyzer | -3/Quarantine | Hacked
            Exp. Core Analyzer | -2/Research   | Hacked
            Exp. Phase Shifter | -2/Research   | Hacked
          Exp. Power Shielding | -2/Testing    | Hacked
                Femtoactuators | -2/Testing    | Hacked
               Exp. Q-thruster | -2/Section 7  | Hacked

 Robot Schematics 
------------------
 P-70 Sage | -5/Factory | Hacked

 Fabricated
------------
            Imp. Hacking Suite | x1 | -7/Factory  
             Lrn. Sensor Array | x1 | -7/Factory  
            Imp. Hacking Suite | x1 | -7/Factory  
            Imp. Hacking Suite | x1 | -7/Factory  
            Imp. System Shield | x1 | -7/Factory  
            Imp. Hacking Suite | x1 | -7/Factory  
          System Backup Module | x2 | -7/Factory  
     Imp. Propulsion Shielding | x2 | -7/Factory  
        Field Propulsion Drive | x2 | -7/Factory  
             Lgt. Fission Core | x2 | -7/Factory  
            Adv. Hacking Suite | x1 | -6/Factory  
            Adv. System Shield | x1 | -6/Factory  
             Exp. Sensor Array | x1 | -6/Factory  
            Adv. Hacking Suite | x1 | -6/Factory  
            Adv. Hacking Suite | x1 | -6/Factory  
       Mni. Smartbomb Launcher | x1 | -5/Factory  
     Exp. Propulsion Shielding | x1 | -5/Factory  
            Adv. Hacking Suite | x1 | -5/Factory  
            Adv. Hacking Suite | x1 | -5/Factory  
     Exp. Melee Analysis Suite | x1 | -5/Factory  
               Imp. Q-thruster | x1 | -5/Factory  
           Mni. Fusion Reactor | x1 | -5/Factory  
           Mni. Fusion Reactor | x1 | -5/Factory  
           Mni. Fusion Reactor | x1 | -4/Factory  
       Exp. Signal Interpreter | x1 | -4/Factory  
            Exp. Hacking Suite | x1 | -4/Factory  
            Exp. Hacking Suite | x1 | -4/Factory  
             Exp. Sensor Array | x1 | -3/Research 
  Adv. Reaction Control System | x1 | -3/Research 
 Adv. Armor Integrity Analyzer | x1 | -3/Research 
 Exp. Armor Integrity Analyzer | x1 | -2/Research 
           Mni. Fusion Reactor | x1 | -2/Research 
           Mni. Fusion Reactor | x1 | -2/Research 
            Exp. Phase Shifter | x1 | -2/Research 
              Enh. Force Lance | x1 | -1/Access   
              Enh. Force Lance | x1 | -1/Access   
              Exp. Force Field | x1 | -1/Access   

 Alien Tech Used 
-----------------
Integrated Dissipator
Transdimensional Reconstructor
Integrated Reactor
Subatomic Replicator
Integrity Redistributor

 Achievements 
--------------
50k Club
Corridor Of Doom
Meet Your Maker
Sorry Old Pal

 Challenges 
------------
None

 Game 
------
Seed              HellfireSniperCoupler
  Manual?         0
Play Time         08:54:39
  Cumulative      369.5 hours
  Start           2020.03.19 @ 00:16:03
  End             2020.03.24 @ 01:40:14
Sessions          7
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          252
  Rogue           252
  Adventurer      0
  Explorer        0
Win Type          0
  Total           4
  Types           4/0/0/0/0/0/0
Lore%             81
Gallery%          84
Achievement%      63
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          1
Fullscreen        2
Font              24/Smallcaps
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: ec595869-b3e3-4a7b-8b2e-18c825ce90c6