Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.09 @ 22:43:57 Player: SunShine214 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (134) 670 Value Destroyed (4485) 4485 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (975) 975 TOTAL SCORE: 9810 Bonus ------- High Alert Combat Kills 135 Follower Combat Kills 40 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 220/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Flying (32) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- VTOL Module VTOL Module > --- UTILITY (7) ------ Improved Signal Interpreter Core Shielding Improved Utility Shielding Hacking Suite Improved System Shield > --- WEAPON (2) ------- Heavy Pick > --- INVENTORY (5) ---- Improved Sensor Array Improved Heavy Armor Plating Precision Shock Rifle Plasma Cutter Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Utility Shielding Improved Weapon Shielding Hacking Suite Improved System Shield > --- WEAPON ----------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Light Treads Light Treads Armored Treads Improved Heavy Armor Plating Improved EM Pulse Cannon Mini Grenade Launcher Improved Grenade Launcher Plasma Cutter CPS Tube CPS Tube [Rating: 63] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Armored Treads Treads Armored Treads Hover Unit Antigrav System Flight Unit VTOL Module Utility Large Storage Unit Device Hardlight Generator Storage Large Storage Unit Processor Targeting Computer Hackware Improved System Shield Protection Improved Utility Shielding Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Piercing Weapon Spear Build | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Slots Evolved 8 | . . 2 2 . . . 4 Power . | . . . . . . . . Propulsion 3 | . . . 1 . . . 2 Utility 5 | . . 2 1 . . . 2 Weapon . | . . . . . . . . Parts Attached 79 | 6 9 14 20 2 . 4 24 Power 8 | 1 . 1 2 . . 1 3 Engine 6 | 1 . 1 1 . . . 3 Core 2 | . . . 1 . . 1 . Reactor . | . . . . . . . . Propulsion 22 | 2 1 3 7 . . 2 7 Treads 19 | 2 1 3 7 . . 2 4 Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 1 | . . . . . . . 1 Flight 2 | . . . . . . . 2 Utility 23 | 1 3 4 7 1 . 1 6 Device 5 | . . 1 2 1 . . 1 Storage 4 | 1 2 . 1 . . . . Processor 3 | . 1 . 2 . . . . Hackware 2 | . . . . . . 1 1 Protection 9 | . . 3 2 . . . 4 Artifact . | . . . . . . . . Weapon 26 | 2 5 6 4 1 . . 8 Energy Gun 8 | . 1 4 2 . . . 1 Energy Cannon 5 | . 3 1 . . . . 1 Ballistic Gun 4 | 2 . 1 . . . . 1 Ballistic Cannon 4 | . . . 1 . . . 3 Launcher 3 | . 1 . 1 . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 2 | . . . . 1 . . 1 Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 5 | . . 2 2 . . . 1 Parts Lost 26 | . 2 1 5 . 1 . 17 Power 4 | . . . . . . . 4 Propulsion 8 | . . . 2 . . . 6 Utility 5 | . . 1 2 . . . 2 Weapon 9 | . 2 . 1 . 1 . 5 Highest Loss Streak 5 | . 2 1 3 . 1 . 5 To Critical Strikes . | . . . . . . . . Average Backups 11 | . 2 13 14 14 14 14 11 Power . | . . . . . . . . Propulsion 4 | . 1 6 4 4 5 4 4 Utility 2 | . . 1 1 3 4 4 2 Weapon 3 | . 1 5 6 5 4 2 2 Tool/Special . | . . . . . . . . Unused Backups 20 | . 1 3 1 1 . 4 10 Power . | . . . . . . . . Propulsion 4 | . . 1 . . . . 3 Utility 7 | . 1 . . . . 3 3 Weapon 6 | . . 2 1 1 . 1 1 Tool/Special 3 | . . . . . . . 3 Average Slot Usage (%) 91 | . 97 92 94 91 94 99 77 Engine 5 | . 14 11 4 . . . 2 Core 3 | . . . 4 9 9 9 1 Treads 24 | . 28 22 26 27 27 27 19 Device 8 | . . 8 10 18 18 13 5 Storage 9 | . 14 11 9 9 9 9 5 Processor 12 | . 12 11 14 18 18 18 6 Hackware 3 | . . . . . . 4 12 Protection 4 | . . 6 8 . . . 7 Energy Gun 7 | . 4 15 10 1 4 8 . Energy Cannon 1 | . 1 5 2 . . . 1 Ballistic Gun 3 | . 21 1 . . . . . Ballistic Cannon 2 | . . . 2 7 4 . 6 Piercing Weapon 2 | . . . . 1 4 9 1 Peak Build Rating 63 | 6 10 23 32 33 33 41 63 Average Rating 28 | 4 6 19 26 31 31 36 46 On Entrance 21 | . 6 7 23 32 31 29 41 Avg Prop Armor Cover (%) 5 | . . . . . . . 5 Naked Turns . | . . . . . . . . Heaviest Build 68 | 14 34 48 68 44 44 37 53 Greatest Support 148 | 40 40 40 63 63 63 78 148 Greatest Overweight (x) 3 | . . 1 1 . . . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 13 Most Carried 15 | . 8 15 15 15 15 15 15 Average Carried 12 | . 2 13 14 14 14 14 12 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | . 7 15 15 15 15 15 5 Class Distribution -------------------- 78% | Mutant 17% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Resources | -11 -10 -9 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Matter Collected 3070 | 176 416 259 583 345 141 22 1128 Remotely . | . . . . . . . . Salvage Created 4235 | . 542 810 767 480 192 . 1444 Parts 233 | . 34 55 41 20 16 . 67 Haulers Intercepted 9 | . 2 2 4 . . . 1 Recyclers Shooed 5 | . . . 1 . 1 . 3 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Combat Hostiles Destroyed 103 | . 12 23 19 11 4 . 34 Melee 6 | . . . . . 2 . 4 Guns 33 | . 8 18 4 1 . . 2 Cannons 31 | . 1 . 3 7 2 . 18 AOE 32 | . 2 5 12 3 . . 10 Classes Destroyed 14 | . 5 3 3 1 . . 2 Worker 6 | . 2 1 1 1 . . 1 Builder 4 | . . 1 . . 1 . 2 Hauler 9 | . 2 2 4 . . . 1 Recycler 5 | . . . . 2 . . 3 Mechanic 1 | . . . 1 . . . . Operator 5 | . 1 1 . 1 . . 2 Watcher 1 | . . . . . . . 1 Swarmer 20 | . 3 6 3 . . . 8 Grunt 54 | . 9 12 8 6 . . 19 Brawler 4 | . . 2 2 . . . . Duelist 2 | . . . 1 1 . . . Sentry 16 | . . 3 3 4 4 . 2 Hunter 4 | . . . 2 . . . 2 Programmer 3 | . . . . . . . 3 Best Kill Streak 9 | . 3 8 5 5 2 . 9 Combat Bots Only 6 | . 3 5 5 4 2 . 6 Max Kills in Single Turn 3 | . 2 2 3 1 1 . 2 Gunslinging . | . . . . . . . . Exploded 3 | . 1 2 3 1 . . 1 Melee 1 | . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Hostile Shots Fired 718 | . 62 78 133 61 20 . 364 Missed 221 | . 13 17 30 20 7 . 134 Hits 497 | . 49 61 103 41 13 . 230 Melee 9 | . . 2 7 . . . . Projectile 488 | . 49 59 96 41 13 . 230 Critical Strikes 16 | . . 1 6 2 1 . 6 Actively Blocked 1 | . . . . . . . 1 Damage Taken 6963 | . 561 507 1710 526 132 . 3527 Core 1207 | . 44 72 166 45 24 . 856 Absorbed by Shields 795 | . . 192 372 164 52 . 15 Redirected to Shielding 187 | . . . 19 . . . 168 Regen/Repaired (Parts) 16 | . . 16 . . . . . Core Remaining (%) 80 | 100 82 82 . . . 57 . Volleys Fired 343 | . 57 54 67 43 8 . 114 Largest 2 | . 2 2 2 2 1 . 2 Hottest 133 | . 112 133 133 85 50 . 121 Shots Fired 550 | . 112 106 107 48 8 . 169 Gun 257 | . 99 84 61 8 . . 5 Cannon 245 | . 12 20 27 35 8 . 143 Launcher 48 | . 1 2 19 5 . . 21 Special . | . . . . . . . . Kinetic 272 | . 80 15 7 35 8 . 127 Thermal 178 | . 19 49 81 8 . . 21 Explosive 48 | . 1 2 19 5 . . 21 Electromagnetic 52 | . 12 40 . . . . . Robot Hit Streak 14 | . 13 12 12 6 8 . 14 Robot Miss Streak 11 | . 3 11 4 4 1 . 5 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 408 | . 74 84 86 30 12 . 122 Core Hits 277 | . 28 79 65 18 5 . 82 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 13 | . . 1 2 4 2 . 4 Burn 2 | . . . 2 . . . . Destroy 1 | . . 1 . . . . . Blast 8 | . . . . 4 1 . 3 Impale 2 | . . . . . 1 . 1 Melee Attacks 20 | . . . . 2 5 . 13 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 20 | . . . . 2 5 . 13 Sneak Attacks 7 | . . . . 1 3 . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13191 | . 1155 1667 2702 1714 611 . 5342 Guns 2948 | . 851 1048 893 88 . . 68 Cannons 5469 | . 167 338 491 955 383 . 3135 Explosions 3948 | . 100 238 1315 599 . . 1696 Melee 602 | . . . . 55 214 . 333 Ramming 224 | . 37 43 3 17 14 . 110 Kinetic 5199 | . 664 175 206 955 383 . 2816 Thermal 2741 | . 259 718 1289 88 . . 387 Explosive 3700 | . 28 173 1204 599 . . 1696 Electromagnetic 725 | . 167 558 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 602 | . . . . 55 214 . 333 Highest Corruption 5 | . . . 3 4 5 . 5 Average Corruption 3 | . . . 3 3 4 . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 43 | . . . 20 7 6 . 10 Message Errors 11 | . . . 6 . 2 . 3 Matter Fused 9 | . . . 5 1 1 . 2 Heat Flow Errors 4 | . . . . 2 . . 2 Energy Discharges 5 | . . . 3 . 1 . 1 Parts Rejected 2 | . . . 1 1 . . . Parts Fused 1 | . . . . . 1 . . Data Loss (minor) 6 | . . . 3 2 1 . . Data Loss (major) 3 | . . . 1 1 . . 1 Misfires 1 | . . . 1 . . . . Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 354 | . . 26 20 68 55 . 185 Projectiles 87 | . . 26 . 13 34 . 14 Explosions 119 | . . . 20 25 . . 74 Melee 148 | . . . . 30 21 . 97 Knockbacks 27 | . 1 . . 4 . . 22 Impact 5 | . 1 . . . . . 4 Kinetic 20 | . . . . 3 . . 17 Secondary 2 | . . . . 1 . . 1 Self-Inflicted Damage 552 | . . . 432 72 . . 48 Shots 22 | . . . 14 4 . . 4 Rammed 27 | . 5 6 1 1 1 . 13 Targets Rammed 32 | . 7 6 2 1 1 . 15 Kicked . | . . . . . . . . Crushed 5 | . 2 . 1 . . . 2 Highest Temperature 500 | . 243 448 500 209 6 . 190 Average Temperature 114 | . 79 115 178 85 6 . 32 Received Heat Transfer 2091 | . 300 181 458 212 49 . 891 Effects 13 | . . 1 12 . . . . Shutdowns 4 | . . 1 3 . . . . Energy Bleed 4 | . . . 4 . . . . Interference 3 | . . . 3 . . . . Matter Decay 1 | . . . 1 . . . . Damage (minor) 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . Combat Hostiles 1 | . 1 . . . . . . Parts Fried 1 | . . 1 . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . 3 . . . . Heat Transferred 4232 | . 605 817 2144 185 . . 481 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Maximum Alert Level 3 | . . . 1 1 . . 3 Low Security (%) 77 | 100 100 100 45 56 100 . 66 Level 1 16 | . . . 54 43 . . 7 Level 2 5 | . . . . . . . 23 Level 3 . | . . . . . . . 1 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 804 | . 160 184 303 334 131 . 804 Initial 121 | . . 59 . 82 121 . . Average 134 | . 54 63 190 203 98 . 204 Influence Increases 3732 | . 386 651 710 427 109 . 1449 Destroy 0b10 Robot/C 2100 | . 240 460 380 220 80 . 720 Destroy 0b10 Robot/NC 155 | . 25 25 30 20 5 . 50 Destroy Leader 470 | . 44 104 108 60 . . 154 Allied During Kill 13 | . . . . . . . 13 Successful Hack 48 | . 5 8 . 12 23 . . Disable Machine 240 | . 45 . 60 75 . . 60 Destroy Structure 361 | . 27 24 132 40 1 . 137 Lose Combat Pursuer 345 | . . 30 . . . . 315 Influence Decreases 2928 | . 244 793 514 312 360 60 645 Entered New Map 447 | . . 83 . 114 190 60 . Time Decay 2006 | . 224 505 464 198 160 . 455 Lost Part 240 | . 20 10 50 . 10 . 150 Lost Ally 40 | . . . . . . . 40 Purge Threat 195 | . . 195 . . . . . Squads Dispatched 27 | . 2 3 7 1 . . 14 Investigation 10 | . 1 2 2 . . . 5 Extermination 2 | . . . . . . . 2 Reinforcement 12 | . 1 1 2 1 . . 7 Assault . | . . . . . . . . Garrison 3 | . . . 3 . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Distress Signals 6 | . 1 1 2 . 1 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 156 | . 24 32 20 12 4 . 64 Peak Tracking Total 9 | . 5 5 6 4 2 . 9 Tactical Retreats 13 | . . 2 . . . . 11 Traps | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Traps Triggered 4 | . . 1 . 1 . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Machines Disabled 16 | . 3 . 4 5 . . 4 Max in Single Turn 3 | . 3 . 2 1 . . 1 Garrison Access 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Machines Accessed 30 | . 6 9 1 1 4 3 6 Terminals 19 | . 5 7 1 1 4 . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . 1 . . . . . Recycling Units 5 | . 1 . . . . . 4 Scanalyzers 1 | . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 Total Hacks 67 | . 8 24 3 4 8 8 12 Successful 32 | . 6 8 . 2 4 8 4 Failed 34 | . 2 15 3 2 4 . 8 Catastrophic 7 | . . 4 1 . 1 . 1 Database Lockouts 1 | . . 1 . . . . . Manual 18 | . . 3 3 2 2 . 8 Terminals 42 | . 7 18 3 4 8 . 2 Fabricators . | . . . . . . . . Repair Stations 3 | . . 3 . . . . . Recycling Units 8 | . 1 . . . . . 7 Scanalyzers 3 | . . 3 . . . . . Garrison Access 3 | . . . . . . . 3 Terminal Hacks 24 | . 5 5 . 2 4 8 . Record 8 | . . . . . . 8 . Part Schematic 1 | . . . . . 1 . . Prototype ID Bank 5 | . 1 . . 1 3 . . Branch Access Points 2 | . . 1 . 1 . . . Unreport Threat 2 | . . 2 . . . . . Transport Status 1 | . . 1 . . . . . Hauler Manifests 2 | . 1 1 . . . . . Registered Components 1 | . 1 . . . . . . Zone Layout 2 | . 2 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . 2 . . . . . Scan Component 1 | . . 1 . . . . . Repair 1 | . . 1 . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 1 | . . 1 . . . . . Retrieve Study 1 | . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . 1 Seal Access 1 | . . . . . . . 1 Unauthorized Hacks 3 | . . . . . . . 3 Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . . . . 3 Fedlink 2 | . . . . . . . 2 Scrapoids 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used 1 | . 1 . . . . . . Hacking Detections 17 | . 2 7 1 1 3 . 3 Full Trace Events 7 | . 1 2 1 . 1 . 2 Feedback Events 1 | . . . . . 1 . . Corruption 1 | . . . . . 1 . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . 1 . . . . . Parts Repaired 1 | . . 1 . . . . . Time 38 | . . 38 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 6 | . 6 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Programmers 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Total Allies 5 | . . . . . . . 5 Largest Group 5 | . . . . . . . 5 Highest-Rated Group 143 | . . . . . . . 143 Highest-Rated Ally 31 | . . . . . . . 31 Initial UFD Resources 22 | . . . . . . . 22 Total Orders . | . . . . . . . . Ally Attacks 17 | . . . . . . . 17 Total Damage 193 | . . . . . . . 193 Kills 2 | . . . . . . . 2 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Active Infowar (turns) 1644 | . . . 625 . . . 1019 Sensors 1019 | . . . . . . . 1019 T.N.C. 625 | . . . 625 . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Turns Passed 7440 | 60 1041 1507 1309 418 322 1245 1538 Spaces Moved 3627 | 34 506 569 634 165 171 726 822 Core 56 | 2 . . . . . . 54 Treads 3375 | 32 506 569 634 165 171 726 572 Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 3 | . . . . . . . 3 Flight 193 | . . . . . . . 193 Fastest Speed 32 | 50 160 160 166 166 166 163 32 Average Speed 163 | 153 160 210 166 166 166 165 127 Slowest Speed 280 | 160 160 250 250 166 166 166 280 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . . . 1 Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 3 85 65 50 34 42 55 22 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 Known Exits Taken 4 | . . . 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . Scrap Searched 5 | . . . . . . 5 . Spaces Dug 5 | . . . . . . . 5 Terrain Destroyed 432 | . 25 31 154 45 1 . 176 Melee 4 | . . . . . . . 4 Projectile 37 | . . . . 18 1 . 18 AOE 391 | . 25 31 154 27 . . 154 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Total 4520 | 39 619 767 776 244 189 775 1111 Wait 262 | . 26 93 19 13 1 30 80 Move 3618 | 33 505 568 633 164 170 725 820 Hop 1 | . . . . . . . 1 Pick Up 52 | . 9 14 9 5 1 6 8 Fast Attach 37 | 6 2 5 6 2 . . 16 Attach 22 | . 1 1 6 2 2 1 9 Detach 9 | . 1 . 2 2 1 . 3 Swap 53 | . 7 14 20 3 . 4 5 Drop 58 | . 4 12 12 7 . 9 14 Fire 343 | . 57 54 67 43 8 . 114 Melee 20 | . . . . 2 5 . 13 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 32 | . 7 6 2 1 1 . 15 Escape Stasis 13 | . . . . . . . 13 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -8/Recycling -8/Scraptown -6/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 275 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 14) 805 | -10/Materials | Discovered new exit (range 7) 1009 | -10/Materials | Discovered new exit (range 15) 1102 | -10/Materials | Entered another Materials area 1102 | -9/Materials | Evolved 2 slots: Utility x2 1148 | -9/Materials | Identified exit to Mines 1582 | -9/Materials | Discovered new exit (range 7) 1816 | -9/Materials | Repaired Hardlight Generator 2351 | -9/Materials | Discovered new exit (range 11) 2499 | -9/Materials | Central database locked down 2609 | -9/Materials | Entered another Materials area 2609 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2670 | -8/Materials | Garrison activated, responded to threat 2962 | -8/Materials | Lost 3 parts (2n1w) 3177 | -8/Materials | Discovered new exit (range 7) 3545 | -8/Materials | Discovered new exit (range 6) 3593 | -8/Materials | Discovered new exit (range 5) 3766 | -8/Materials | Met 7R-MNS 3860 | -8/Materials | Identified exit to Factory 3916 | -8/Materials | Identified exit to Storage 3918 | -8/Materials | Entered Storage 3935 | -8/Storage | Identified exit to Recycling 4330 | -8/Storage | Used back door to open Recycling access 4336 | -8/Storage | Entered Recycling 4620 | -8/Recycling | Scanned before Scraplab entrance 4643 | -8/Recycling | Entered Scraplab 4657 | -8/Recycling | Discovered new exit (range 2) 4657 | -8/Recycling | Identified exit to Scraptown 4658 | -8/Recycling | Entered Scraptown 4658 | -8/Scraptown | System corruption cleaned by C-Scrubber 4883 | -8/Scraptown | Visited UFD Registry 4883 | -8/Scraptown | Registered with UFD as "Pipecore" 4936 | -8/Scraptown | Visited Bundlers 5038 | -8/Scraptown | Visited Symbiants 5123 | -8/Scraptown | Visited Cyclists 5134 | -8/Scraptown | Entered Cyclist Reading Room 5176 | -8/Scraptown | Visited Awakened 5191 | -8/Scraptown | Visited Shadow of the Wyrm 5327 | -8/Scraptown | Visited Junk Repository 5386 | -8/Scraptown | Visited Junk Cannon Lab 5415 | -8/Scraptown | Visited Chapter 10 5453 | -8/Scraptown | Visited Observation Area 5474 | -8/Scraptown | Visited Scrap Suit Storage 5498 | -8/Scraptown | Visited Science Testing Area 5514 | -8/Scraptown | Visited Abandonware Association 5537 | -8/Scraptown | Learned abandonware demo "MELTYB.EXE" 5589 | -8/Scraptown | Visited Junk Repository 5674 | -8/Scraptown | Visited Supply Room 5778 | -8/Scraptown | Met Optimus 5778 | -8/Scraptown | Accepted into 0bPrime 5899 | -8/Scraptown | Discovered new exit (range 3) 5901 | -8/Scraptown | Identified exit to Factory 5903 | -8/Scraptown | Entered Factory 5903 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 6262 | -6/Factory | Loaded intel: 8 recycling unit locations 6306 | -6/Factory | Build established: Hacker-Mutant 6349 | -6/Factory | Lost 3 parts (1p1n1u) 6458 | -6/Factory | Learned location of Protoforge (-3) 6522 | -6/Factory | Discovered new exit (range 9) 6535 | -6/Factory | Identified exit to Lower Caves 6741 | -6/Factory | Lost 3 parts (2n1u) 6997 | -6/Factory | Lost 5 parts (1p2n2w) 7282 | -6/Factory | Core integrity fell below 50% 7342 | -6/Factory | Core integrity fell below 20% 7395 | -6/Factory | Scrapoid reinforcements arrived 7441 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07408_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07408_ Acquired 149 matter. 07412_ H-66 Slayer suffers critical hit (Burn). 07413_ Slug penetrates Fusion Modulator. 07414_ CPS modules attach to H-66 Slayer. 07416_ Slug penetrates Wall. 07416_ Slug penetrates 06F04-D. 07416_ 06F04-D destroyed. 07417_ CPS modules swiftly deploy to protect H-66 Slayer components. 07417_ H-66 Slayer destroyed. 07420_ Fusion Modulator explodes. 07420_ 06F01-D destroyed. 07420_ 06F05-D destroyed. 07420_ 06F02-D destroyed. 07420_ CPS Tube tumbles out of recycling unit. 07421_ H-66 Slayer destroyed. 07423_ S-27 Virus destroyed. 07425_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????########?????????????????????????????????? | | ????????#[ #?????????????????????????????????? | | ????????# """ #?????????????????????????????????? | | ????????# """ #?????????????????????????????????? | | ????????# """ #?????????????????????????????????? | | ????????# #?????????????????????????????????? | | ??????????% !??????????????????????????????????? | | ???????#####+##################??????????????????? | | ???????# # #??????????????????? | | ???????# + #??????????????????? | | ???????# # """ """ #??????????????????? | | #??????# ### !# """ """ #??????????????????? | | #??????# #?# """ # """ """ #??????????????????? | | #??????# #?# """ # sss #??????????????????? | | #??????# #?# """ # #??????????????????? | | #??????# #?# ! # [@ #??????????????????? | | ########+###=== #####;#####??????????????????? | | # ##=== #???###??????????????????????? | | # """ """ ##=== #????????????????????????????? | | # """ """ ## !!]#????????????????????????????? | | # """ """ ## !]]#????????????????????????????? | | # ## !] #????????????????????????????? | | " [ ## ????????????????????????????? | | # + ????????????????????????????? | | # #? "?" ?????????????????????????????? | | ###########??????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????????????????????????????? | | " """" #?????????????????????????????????????? | | " """" #?????????????????????????????????????? | | " """" #?????????????????????????????????????? | | " ""??? #?????????????????????????????????????? | | ? "??????? ??????????????????????????????????????? | | ? "??????????????????????????????????????????????? | | ??"??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Hacking Suite | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hardlight Generator | 46% | -9/Materials Studied --------- Imp. Treads | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CatalystBarrageSplitter Manual? 0 Play Time 01:22:17 Cumulative 231.9 hours Start 2026.09.09 @ 21:28:54 End 2026.09.09 @ 22:43:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 340 Rogue 340 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 62 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd0fef06-9d19-4137-a954-c8026f717cc6