Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.27 @ 22:02:50 Player: erfael Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (45) 225 Value Destroyed (864) 864 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2409 Bonus ------- None Cogmind --------- Core Integrity 276/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Faulty Cooled Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Signal Interpreter Improved Terrain Scanner Medium Armor Plating Beam Rifle Particle Gun Improved Medium Laser Assault Rifle Katana Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector Targeting Computer Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Light Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Large Storage Unit Signal Interpreter Improved Terrain Scanner Targeting Computer Small Laser Beam Rifle Particle Gun Assault Rifle Katana [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Light Cannon Energy Gun Particle Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 39 | 8 14 10 6 1 Power 5 | 1 2 1 . 1 Engine 5 | 1 2 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 5 4 2 . Treads 2 | . 2 . . . Leg 11 | 2 3 4 2 . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 3 1 4 . Device 2 | 1 . . 1 . Storage 4 | 1 2 . 1 . Processor 1 | . . 1 . . Hackware . | . . . . . Protection 3 | . 1 . 2 . Artifact . | . . . . . Weapon 11 | 3 4 4 . . Energy Gun 2 | 1 1 . . . Energy Cannon . | . . . . . Ballistic Gun 7 | 2 3 2 . . Ballistic Cannon 2 | . . 2 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 20 | . 5 6 3 6 Power 4 | . 1 1 1 1 Propulsion 6 | . 2 2 . 2 Utility 4 | . . 1 1 2 Weapon 6 | . 2 2 1 1 Highest Loss Streak 7 | . 4 4 1 7 To Critical Strikes . | . . . . . Average Backups 11 | 4 9 14 14 14 Power 1 | 1 1 1 1 1 Propulsion 2 | 1 2 2 3 4 Utility 5 | . 4 7 4 4 Weapon 2 | . 1 3 4 5 Tool/Special . | . . . . . Unused Backups 21 | . 5 2 2 12 Power 2 | . 1 . . 1 Propulsion 3 | . 1 . . 2 Utility 9 | . 3 1 1 4 Weapon 7 | . . 1 1 5 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 97 99 96 80 Engine 13 | . 13 13 11 11 Leg 26 | . 26 27 22 22 Device 2 | . 2 . 9 11 Storage 13 | . 14 14 11 11 Processor 6 | . . 12 11 7 Protection 6 | . 10 1 10 11 Energy Gun 5 | . 11 . . . Ballistic Gun 13 | . 14 14 9 . Ballistic Cannon 7 | . . 13 11 7 Peak Build Rating 14 | 8 9 9 14 13 Average Rating 9 | 6 8 8 12 11 On Entrance 7 | . 8 9 9 12 Naked Turns . | . . . . . Heaviest Build 36 | 14 32 32 36 34 Greatest Support 40 | 20 40 20 26 26 Greatest Overweight (x) 6 | 1 6 1 1 1 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 12 | 7 10 15 15 15 Most Carried 15 | 8 14 15 15 14 Average Carried 11 | 4 9 14 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 8 14 15 15 14 Class Distribution -------------------- 72% | Scavenger-Mutant 27% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1101 | 368 361 288 84 . Remotely . | . . . . . Salvage Created 1316 | 162 644 336 174 . Parts 84 | 20 28 29 7 . Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 31 | . 14 15 2 . Guns 23 | . 14 9 . . Cannons 8 | . . 6 2 . Classes Destroyed 7 | 2 3 1 1 . Worker 4 | 1 2 1 . . Tunneler 8 | 8 . . . . Recycler 2 | . 1 . 1 . Swarmer 14 | . 3 11 . . Grunt 14 | . 11 2 1 . Duelist 1 | . . . 1 . Sentry 2 | . . 2 . . Best Kill Streak 4 | 3 4 3 3 . Combat Bots Only 3 | . 3 3 2 . Max Kills in Single Turn 1 | 1 1 1 1 . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 267 | . 112 96 20 39 Missed 77 | . 29 31 5 12 Hits 190 | . 83 65 15 27 Melee 5 | . . . 1 4 Projectile 185 | . 83 65 14 23 AOE 3 | . . . . 3 Damage Taken 2383 | . 1062 664 178 479 Core 330 | . 127 79 18 106 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 54 | . 54 . . . Core Remaining (%) 58 | 100 . 17 . . Volleys Fired 119 | 22 52 40 5 . Largest 2 | 2 2 2 2 . Hottest 85 | 40 85 85 53 . Shots Fired 228 | 44 99 75 10 . Gun 194 | 44 99 46 5 . Cannon 34 | . . 29 5 . Launcher . | . . . . . Special . | . . . . . Kinetic 194 | 44 72 68 10 . Thermal 34 | . 27 7 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 10 | 10 8 7 6 . Robot Miss Streak 4 | 2 3 4 2 . Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 145 | 29 62 46 8 . Core Hits 67 | 12 29 21 4 1 Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 2 2 . . Burn 1 | . 1 . . . Destroy 1 | . 1 . . . Blast 2 | . . 2 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1857 | 316 767 646 125 3 Guns 1453 | 316 767 308 62 . Cannons 401 | . . 338 63 . Explosions . | . . . . . Melee . | . . . . . Ramming 3 | . . . . 3 Kinetic 1530 | 316 499 590 125 . Thermal 324 | . 268 56 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 13 | . 9 4 . . Message Errors 1 | . . 1 . . Heat Flow Errors 5 | . 5 . . . Energy Discharges 2 | . 1 1 . . Data Loss (minor) 3 | . 3 . . . Data Loss (major) 1 | . . 1 . . Alerts 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 3 | . . 3 . . Impact . | . . . . . Kinetic 3 | . . 3 . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 2 | . . . . 2 Kicked 2 | . . . . 2 Crushed . | . . . . . Highest Temperature 247 | . 247 182 . . Average Temperature 72 | . 79 49 . . Received Heat Transfer 680 | . 477 150 33 20 Effects 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . . 2 . . Heat Transferred 888 | . 740 148 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 110 | 10 86 110 50 . Initial . | . . . . . Average 16 | 1 18 20 6 . Influence Increases 849 | 45 385 357 62 . Destroy 0b10 Robot/C 620 | . 280 300 40 . Destroy 0b10 Robot/NC 70 | 45 15 5 5 . Destroy Leader 120 | . 60 50 10 . Successful Hack 21 | . 14 . 7 . Destroy Structure 3 | . 1 2 . . Lose Combat Pursuer 15 | . 15 . . . Influence Decreases 849 | 45 385 357 62 . Time Decay 749 | 45 345 297 62 . Lost Part 100 | . 40 60 . . Squads Dispatched 4 | . 3 . 1 . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 4 | . 3 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 6 | . 3 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 74 | . 24 16 12 22 Peak Tracking Total 20 | . 4 3 6 20 Tactical Retreats 2 | . 1 . . 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 5 | . 5 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 6 | . 4 . 2 . Terminals 5 | . 3 . 2 . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 17 | . 12 . 5 . Successful 9 | . 6 . 3 . Failed 8 | . 6 . 2 . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual 15 | . 10 . 5 . Terminals 15 | . 10 . 5 . Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 . 1 . Branch Access Points 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . 2 . . . Scan Component 1 | . 1 . . . Repair 1 | . 1 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . 3 . 2 . Terminals 5 | . 3 . 2 . Botnet 5 | . 3 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 3 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 26 | . 26 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 961 | 223 263 . 445 30 Sensors 187 | . . . 187 . Seismic 774 | 223 263 . 258 30 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 3438 | 290 1341 1290 487 30 Spaces Moved 1663 | 169 647 597 236 14 Core 2 | 1 1 . . . Treads 3 | . 3 . . . Legs 1658 | 168 643 597 236 14 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 190 120 Average Speed 174 | 123 166 190 190 180 Slowest Speed 350 | 190 350 190 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 6 87 72 30 6 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1991 | 207 818 684 265 17 Wait 95 | . 61 25 9 . Move 1659 | 168 646 596 235 14 Hop . | . . . . . Pick Up 40 | 9 19 8 4 . Fast Attach 14 | 6 8 . . . Attach 16 | 1 5 6 3 1 Detach . | . . . . . Swap 21 | 1 11 4 5 . Drop 25 | . 16 5 4 . Fire 119 | 22 52 40 5 . Melee . | . . . . . Ram . | . . . . . Kick 2 | . . . . 2 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 291 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 467 | -10/Materials | Lost 4 parts (1p2n1w) 608 | -10/Materials | Discovered new exit (range 3) 666 | -10/Materials | Identified exit to Mines 946 | -10/Materials | Discovered new exit (range 11) 1074 | -10/Materials | Repaired Lgt. Armor Plating 1161 | -10/Materials | Discovered new exit (range 7) 1319 | -10/Materials | Core integrity fell below 50% 1488 | -10/Materials | Build established: Scavenger-Mutant 1632 | -10/Materials | Entered Mines 1660 | -10/Mines | Learned Materials security intel 1809 | -10/Mines | Lost 4 parts (1p2n1u) 1933 | -10/Mines | Learned location of Storage (-7) 2269 | -10/Mines | Core integrity fell below 20% 2302 | -10/Mines | Discovered new exit (range 11) 2922 | -10/Mines | Entered Materials 2922 | -9/Materials | Evolved 2 slots: Utility x2 3180 | -9/Materials | Identified exit to Mines 3409 | -9/Materials | Entered Mines 3410 | -9/Mines | Assembled infested the area 3415 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3439 | -9/Mines | Self-destructed Last Messages --------------- 03423_ C-30 ARC bursts open, deploying its payload. 03423_ D-53 Grenadier unfolds itself. 03426_ Targeting Computer destroyed. 03427_ Lgt. Cannon destroyed. 03427_ as-96063 destroyed. 03428_ as-49709 destroyed. 03428_ as-08410 destroyed. 03428_ as-39403 destroyed. 03428_ as-06352 destroyed. 03429_ The unstable cave ceiling collapses. 03430_ D-53 Grenadier destroyed. 03431_ as-25299 destroyed. 03432_ The unstable cave ceiling collapses. 03432_ D-53 Grenadier destroyed. 03433_ Kicked as-31522. 03434_ The unstable cave ceiling collapses. 03434_ Med. Armor Plating destroyed. 03435_ Kicked as-31522. 03436_ Lgt. Ion Engine destroyed. 03438_ Imp. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ??????????????????? ?????????????? | | ?????????????????? ?????????????? | | ?????????????????? ?????????????? | | ??????????????????? ?????????????? | | ??????????????????? ????????????? | | ??????????????????? ????????????? | | ???????????????????? ????????????? | | ???????????????????? ????????????? | | ????????????????????#a ????????????? | | ??????????????????### ????????????? | | ??????????????????# a ###?????????? | | ??????????????????# a #?????????? | | ??????????????????## aa #?????????? | | ?????????????????## %a ##????????? | | ?????????????????# % % #????????? | | ????????????????## a= #????????? | | ????????????????# ]% ##???????? | | ????????????????# aa@ #???????? | | ????????????????# % ###??????? | | ????????????????#### #??????? | | ???????????????????# % ##??????? | | ???????????????????# = % #??????? | | ??????????????????# ##??????? | | ??????????????????## % ?????? | | ???????????????????## #????? | | ???????????????????## ## ### #????? | | ????????????????????##### ##? #????? | | ????????????????????????# #???#????? | | ????????????????????????# #????????? | | ???????????????????????? #????????? | | ????????????????????????###????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 40% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoolingMicroRail Manual? 0 Play Time 00:31:37 Cumulative 36.8 hours Start 2025.07.26 @ 22:03:58 End 2025.07.27 @ 22:02:50 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 22 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5a6ac30-98d6-4686-87eb-313bc331bcbb