Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.24 @ 10:24:02 Player: ae Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (61) 305 Value Destroyed (1015) 1015 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (6502) 6502 TOTAL SCORE: 16782 Bonus ------- Follower Combat Kills 157 Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Win 3000 Win Speed 2356 Friendly Fire -11 Cogmind --------- Core Integrity 1600/1600 Matter 130/300 Energy 246/250 System Corruption 0% Temperature Cool (10) Movement Flying (27) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Cold Fusion Reactor Micro Antimatter Reactor > --- PROPULSION (6) --- Improved Flight Unit Cooled VTOL Module Electron Diverter Impulse Thruster Array Improved Q-thruster > --- UTILITY (15) ----- Improved Cooling System Lightpack 2.0 Machine Analyzer Advanced Visual Processing Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor ECM Suite Hacking Suite Improved Hacking Suite System Shield Improved System Shield > --- WEAPON (2) ------- Molecular Scythe Molecular Scythe > --- INVENTORY (40) --- Micro Antimatter Reactor Micro Antimatter Reactor Nuclear Pulse Thruster Nuclear Pulse Thruster Biomechanical Wings Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Electron Diverter Electron Diverter Improved Cooling System Seismic Detector ECM Suite Advanced Reaction Control System Advanced Reaction Control System Graphene Brace Advanced Component Analysis Suite System Restoration Module Plasma Cannon Heavy Plasma Cannon Matter Neutralizer Enhanced Nova Cannon Compact Tesla Bomb Launcher Rocket Launcher Improved Datajack Molecular Scythe Molecular Scythe Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Micro Antimatter Reactor > --- PROPULSION ------- Improved Flight Unit Cooled VTOL Module Electron Diverter Impulse Thruster Array Improved Q-thruster > --- UTILITY ---------- Improved Cooling System Lightpack 2.0 Machine Analyzer Advanced Visual Processing Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor ECM Suite Hacking Suite Improved Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Molecular Scythe Molecular Scythe > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Nuclear Pulse Thruster Nuclear Pulse Thruster Biomechanical Wings Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Field Propulsion Drive Nuclear Pulse Array Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Electron Diverter Electron Diverter Improved Cooling System Seismic Detector ECM Suite Advanced Reaction Control System Advanced Reaction Control System Graphene Brace Advanced Component Analysis Suite System Restoration Module Plasma Cannon Heavy Plasma Cannon Matter Neutralizer Enhanced Nova Cannon Compact Tesla Bomb Launcher Rocket Launcher Improved Datajack Molecular Scythe Molecular Scythe [Rating: 167] Favorites ----------- Power Cold Fusion Reactor Engine Light Ion Engine Reactor Cold Fusion Reactor Propulsion Improved Flight Unit Treads Light Treads Flight Unit Improved Flight Unit Utility Hacking Suite Device Advanced Terrain Scanner Storage Lightpack 2.0 Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Enhanced Nova Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Molecular Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac DSF Gar Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . 2 2 . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . 1 . . . 1 . . . . 1 . . . 1 . . Utility 13 | . . . 1 . . . 1 2 . . 2 1 . . 2 . 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 67 | 5 2 3 5 . 1 3 4 4 . 2 5 1 1 3 7 10 3 8 Power 7 | . 1 1 . . . . . . . 1 2 . . . . 2 . . Engine 5 | . 1 1 . . . . . . . 1 1 . . . . 1 . . Core . | . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . 1 . . . . 1 . . Propulsion 22 | 2 . 2 2 . . 1 2 2 . . . 1 . 3 1 3 . 3 Treads 2 | 2 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 20 | . . 2 2 . . 1 2 2 . . . 1 . 3 1 3 . 3 Utility 27 | 1 1 . 2 . 1 . 1 2 . 1 2 . . . 5 5 2 4 Device 7 | 1 . . 1 . . . 1 . . . . . . . 1 . . 3 Storage 1 | . . . . . 1 . . . . . . . . . . . . . Processor 9 | . 1 . 1 . . . . . . 1 1 . . . 3 1 1 . Hackware 9 | . . . . . . . . 2 . . . . . . 1 4 1 1 Protection 1 | . . . . . . . . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 11 | 2 . . 1 . . 2 1 . . . 1 . 1 . 1 . 1 1 Energy Gun 2 | 2 . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . 1 . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . 2 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . 1 . 1 . 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . 1 . . 1 . . 1 1 . 1 2 . . . 2 Parts Lost 21 | . . . 1 1 . 3 2 . . . . . . 5 3 4 . 2 Power 2 | . . . . . . 1 . . . . . . . . 1 . . . Propulsion 13 | . . . 1 . . 2 2 . . . . . . 3 1 3 . 1 Utility 6 | . . . . 1 . . . . . . . . . 2 1 1 . 1 Weapon . | . . . . . . . . . . . . . . . . . . . Highest Loss Streak 5 | . . . 1 1 . 3 2 . . . . . . 5 2 3 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 21 | . 3 5 4 4 6 6 14 16 17 18 25 30 31 33 32 35 37 36 Power . | . . . . . . . . . . . . 1 1 1 . 1 2 2 Propulsion 4 | . 1 3 1 1 1 . . . 1 2 5 7 7 6 6 7 9 12 Utility 7 | . . 1 1 2 3 4 9 10 10 10 12 14 14 13 9 10 9 9 Weapon 6 | . . 1 1 1 2 2 3 4 4 4 5 6 7 10 13 14 15 10 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 47 | 2 . 1 . 1 . . 1 . . . 3 . 1 . 1 2 1 34 Power 5 | 1 . . . . . . . . . . . . . . . 1 . 3 Propulsion 16 | . . 1 . . . . . . . . 1 . 1 . . . . 13 Utility 11 | . . . . 1 . . 1 . . . 2 . . . . 1 . 6 Weapon 13 | 1 . . . . . . . . . . . . . . 1 . 1 10 Tool/Special 2 | . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 75 | . 85 86 88 99 82 56 41 51 61 61 73 62 72 68 71 82 81 82 Engine 3 | . 1 1 11 11 11 . . . . . 5 5 5 3 . 1 . . Reactor 2 | . . . . . . . . . . . . . . . 3 6 8 7 Treads 2 | . 28 23 . . . . . . . . . . . . . . . . Flight 23 | . . 4 32 33 33 22 20 29 30 30 26 21 29 28 24 26 21 20 Device 5 | . 14 14 11 21 5 . . . . . . . . 1 3 4 4 10 Storage 4 | . . . . . 8 11 9 7 7 7 6 5 5 5 5 4 4 4 Processor 10 | . 13 14 11 11 2 . . . . . 7 5 5 5 15 18 20 20 Hackware 8 | . . . . . . . . 6 15 15 13 11 11 11 12 14 16 16 Energy Gun 5 | . 28 28 18 11 11 10 3 . . . . . . . . . . . Impact Weapon 3 | . . . 3 11 11 10 9 7 7 7 2 . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 3 5 7 5 4 4 4 4 Peak Build Rating 167 | 5 7 7 13 14 37 38 43 53 54 59 74 75 85 87 112 139 153 167 Average Rating 70 | 3 6 6 8 13 31 35 38 50 53 54 67 70 79 78 100 130 145 154 On Entrance 53 | . 5 6 7 13 14 37 35 41 53 54 57 71 75 85 74 109 139 146 Avg Prop Armor Cover (%) 17 | 28 28 28 . . . . . 11 11 11 10 . 6 10 9 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 38 | 3 6 6 8 8 11 8 8 8 8 8 18 18 22 24 22 31 30 38 Greatest Support 45 | 3 40 8 12 12 12 8 13 19 19 19 19 25 25 28 27 37 40 45 Greatest Overweight (x) 1 | . . . . . . . . . . . . . 1 . . 1 . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 5 5 5 5 5 40 40 40 40 40 40 40 40 40 40 40 40 40 40 Average Capacity 31 | 5 5 5 5 5 31 40 40 40 40 40 40 40 40 40 40 40 40 40 Most Carried 40 | 3 5 5 5 5 7 7 19 17 18 20 32 31 33 35 35 40 40 40 Average Carried 21 | . 3 4 4 4 6 6 14 16 17 18 25 30 31 33 32 36 38 36 Final Capacity 40 | 5 5 5 5 5 40 40 40 40 40 40 40 40 40 40 40 40 40 40 Final Carried 40 | 1 5 5 5 5 7 7 18 17 18 19 31 30 33 33 34 40 39 34 Class Distribution -------------------- 24% | Hauler-Mutant 17% | Hauler-Sprinter 15% | Scavenger-Mutant 13% | Hauler-Scout 11% | Hacker-Scout 9% | Mutant 7% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Mutant | -7/Factory Hauler-Sprinter | -6/Factory Hauler-Mutant | -5/Factory Hauler-Sprinter | -5/DSF Hauler-Sprinter | -5/Garrison Hauler-Scout | -4/Factory Hauler-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac DSF Gar Fac Res Res Acc Matter Collected 1028 | 250 20 30 25 40 . 89 11 59 . . 153 . . 56 110 85 40 60 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 2427 | 95 114 35 123 80 . 166 69 197 . . 599 . . . 255 248 238 208 Parts 102 | 5 7 5 6 . . 13 . 4 . . 22 . . . 6 12 11 11 Haulers Intercepted 7 | . . . 1 . . . 1 1 . . 2 . . . 1 . 1 . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac DSF Gar Fac Res Res Acc Combat Hostiles Destroyed 11 | . 4 2 1 . . 3 . . . . 1 . . . . . . . Guns 6 | . 4 2 . . . . . . . . . . . . . . . . AOE 3 | . . . . . . 2 . . . . 1 . . . . . . . Classes Destroyed 12 | 2 3 . 2 . . 1 . . . . 3 . . . . . . 1 Worker 15 | . 1 . 1 3 . 1 . . . . 1 . . . 1 1 2 4 Builder 2 | . . . . . . . . . . . 2 . . . . . . . Tunneler 5 | 1 . . . 1 . 3 . . . . . . . . . . . . Hauler 7 | . . . 1 . . . 1 1 . . 2 . . . 1 . 1 . Recycler 7 | 1 . . . . . . . 2 . . 2 . . . 1 1 . . Mechanic 1 | . . . . . . . . . . . . . . . . . . 1 Operator 7 | . . . 2 . . . 2 . . . 1 . . . . 1 . 1 Watcher 5 | . . . . . . . . . . . 2 . . . . 1 2 . Swarmer 8 | . 3 2 1 . . 2 . . . . . . . . . . . . Grunt 2 | . 1 . . . . 1 . . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 4 | 2 3 2 2 4 . 4 1 2 . . 4 . . . 3 2 4 3 Combat Bots Only 3 | . 3 2 1 . . 2 . . . . 1 . . . . . . . Max Kills in Single Turn 3 | 1 1 1 1 1 . 1 1 1 . . 3 . . . 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . . 1 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac DSF Gar Fac Res Res Acc Hostile Shots Fired 271 | . 15 6 33 . . 17 22 . . 15 2 . 32 89 6 27 4 3 Missed 145 | . 5 1 20 . . 9 13 . . 14 . . 19 47 3 11 2 1 Hits 126 | . 10 5 13 . . 8 9 . . 1 2 . 13 42 3 16 2 2 Projectile 126 | . 10 5 13 . . 8 9 . . 1 2 . 13 42 3 16 2 2 Critical Strikes 2 | . . . . . . . . . . . . . . 1 . . . 1 Damage Taken 2250 | . 79 39 177 . . 149 139 . . 5 87 . 279 580 70 480 57 109 Core 490 | . 6 6 29 . . 38 42 . . . . . 58 180 . 102 29 . Absorbed by Shields 145 | . . . . . . . . . . . . . . 145 . . . . Regen/Repaired (Parts) 153 | . . . 11 . . . . . . . 28 19 . . 35 . . 60 Core Remaining (%) 94 | 100 . 95 . . . 83 92 . . 100 100 . . 76 100 92 98 100 Volleys Fired 75 | 5 14 3 21 . . 4 . . . . 2 . . 1 . . 5 20 Largest 2 | 2 2 2 2 . . 1 . . . . 1 . . 1 . . 1 1 Hottest 120 | 80 80 80 80 . . 33 . . . . 33 . . 33 . . 120 120 Shots Fired 118 | 10 28 6 42 . . 4 . . . . 2 . . 1 . . 5 20 Gun 86 | 10 28 6 42 . . . . . . . . . . . . . . . Cannon 25 | . . . . . . . . . . . . . . . . . 5 20 Launcher 7 | . . . . . . 4 . . . . 2 . . 1 . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal 111 | 10 28 6 42 . . . . . . . . . . . . . 5 20 Explosive 7 | . . . . . . 4 . . . . 2 . . 1 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 10 | 8 10 1 4 . . . . . . . . . . . . . . . Robot Miss Streak 5 | . 5 2 5 . . . . . . . . . . 1 . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 107 | 8 12 2 23 4 . 7 7 5 . . 11 . . . 4 6 9 9 Core Hits 55 | 3 8 2 6 . . 10 . . . . 11 . . 1 2 2 4 6 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . 1 . 1 1 . . . . . . . . . . . Critical Strikes 4 | . . . . 1 . 1 1 . . . . . . . . . 1 . Smash 3 | . . . . 1 . 1 1 . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . 1 . Melee Attacks 161 | . . . 7 4 . 8 16 6 . 7 27 . 2 6 13 20 27 18 Impact 57 | . . . 7 4 . 8 16 6 . 7 9 . . . . . . . Slashing 104 | . . . . . . . . . . . 18 . 2 6 13 20 27 18 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 38 | . . . 1 4 . 4 5 3 . . 7 . . . 4 2 3 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 6083 | 88 151 21 382 224 . 649 484 393 . . 1090 . . 7 487 502 787 818 Guns 467 | 88 151 21 207 . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 761 | . . . . . . 358 . . . . 396 . . 7 . . . . Melee 4855 | . . . 175 224 . 291 484 393 . . 694 . . . 487 502 787 818 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal 467 | 88 151 21 207 . . . . . . . . . . . . . . . Explosive 752 | . . . . . . 358 . . . . 387 . . 7 . . . . Electromagnetic 9 | . . . . . . . . . . . 9 . . . . . . . Impact 2015 | . . . 175 224 . 291 484 393 . . 448 . . . . . . . Slashing 2840 | . . . . . . . . . . . 246 . . . 487 502 787 818 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . . . 10 10 . . . . . 2 . . Average Corruption 6 | . . . . . . . . . 10 10 . . . . . 2 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 10 | . . . . . . . . . 1 7 . . . . . 2 . . Message Errors 1 | . . . . . . . . . . 1 . . . . . . . . Matter Fused 3 | . . . . . . . . . 1 2 . . . . . . . . Heat Flow Errors 2 | . . . . . . . . . . 1 . . . . . 1 . . Energy Discharges 1 | . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . . 2 . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1416 | . . . 60 104 . 101 240 151 . . 174 . . . 176 157 123 130 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 59 | . . . . . . 15 . . . . 44 . . . . . . . Melee 1357 | . . . 60 104 . 86 240 151 . . 130 . . . 176 157 123 130 Knockbacks 9 | . . . 1 1 . 2 2 1 . . 2 . . . . . . . Impact 9 | . . . 1 1 . 2 2 1 . . 2 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 75 | . . . . . . 20 . . . . 49 . . 6 . . . . Shots 3 | . . . . . . 1 . . . . 1 . . 1 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 193 | 34 51 34 60 . . 8 . . . 193 . . . 19 . 189 104 . Average Temperature 30 | 14 15 22 26 . . 8 . . . 97 . . . 12 . 102 50 . Received Heat Transfer 405 | . 12 . 30 . . 45 63 . . . . . 54 174 . 27 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . 2 3 . 2 3 1 . . 2 . . . . . . . Combat Hostiles 2 | . . . 1 . . 1 . . . . . . . . . . . . Parts Fried 15 | . . . 3 5 . . 4 2 . . 1 . . . . . . . Impact Corruptions 35 | . . . 4 6 . 5 11 4 . . 5 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 1 | 1 . . . . . . . . . . . . . . . . . . Heat Transferred 1050 | 200 325 50 475 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac DSF Gar Fac Res Res Acc Maximum Alert Level 2 | . . . . . . . . . . . 2 . . . . . . . Low Security (%) 95 | 100 100 100 100 100 . 100 100 100 100 100 65 100 100 100 100 100 100 100 Level 1 2 | . . . . . . . . . . . 19 . . . . . . . Level 2 1 | . . . . . . . . . . . 14 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 430 | 10 130 65 198 98 . 114 57 41 10 16 430 191 130 188 133 184 117 92 Initial 183 | . . 39 21 73 . . 25 19 10 . . 183 126 97 98 38 79 69 Average 71 | 1 53 29 63 50 . 67 35 12 6 2 153 186 129 116 84 89 70 52 Influence Increases 2730 | 10 185 65 357 65 . 212 199 58 . 21 560 8 4 141 166 324 178 177 Destroy 0b10 Robot/C 320 | . 80 40 60 . . 120 . . . . 20 . . . . . . . Destroy 0b10 Robot/NC 245 | 10 5 . 20 20 . 20 15 15 . . 50 . . . 15 20 25 30 Destroy Leader 84 | . 10 10 12 . . 20 2 2 . . 18 . . . 2 2 6 . Allied During Kill 19 | . . . 3 . . 16 . . . . . . . . . . . . Successful Hack 335 | . . . 6 . . 12 . 40 . . 61 8 . . 43 36 42 87 Disable Machine 360 | . . . 15 . . . 30 . . . 300 . . . . . . 15 Destroy Structure 242 | . . . 1 . . 24 2 1 . 6 36 . 4 21 16 26 60 45 Partial Spotted 285 | . 15 . 45 . . . 15 . . 15 15 . . 30 . 105 45 . Lose Combat Pursuer 840 | . 75 15 195 45 . . 135 . . . 60 . . 90 90 135 . . Influence Decreases 2718 | 10 85 110 224 253 . 146 221 71 31 20 186 202 55 83 280 256 203 282 Entered New Map 815 | . . 61 34 115 . . 41 25 21 . 1 192 55 33 90 36 63 48 Time Decay 1627 | 10 85 49 150 128 . 90 160 46 10 20 175 10 . . 160 180 140 214 Lost Part 196 | . . . 10 10 . 16 20 . . . . . . 50 30 40 . 20 Lost Ally 80 | . . . 30 . . 40 . . . . 10 . . . . . . . Squads Dispatched 25 | . 2 . 5 . . . 2 . . . 2 . 1 . 4 5 1 3 Investigation 8 | . 1 . 2 . . . . . . . 1 . . . 2 1 . 1 Extermination 6 | . . . . . . . . . . . 1 . . . 1 2 1 1 Reinforcement 11 | . 1 . 3 . . . 2 . . . . . 1 . 1 2 . 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac DSF Gar Fac Res Res Acc Distress Signals 10 | . . . 3 . . 1 2 . . . . . . . . 3 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 150 | . 9 3 30 3 . 10 20 1 4 2 8 . 3 21 4 13 8 11 Peak Tracking Total 15 | . 6 3 7 3 . 3 9 1 4 3 4 . 3 15 6 6 5 6 Tactical Retreats 27 | . 3 1 5 1 . . 5 . . . 1 . . 3 1 4 . 3 ECM-based Alert Blocks 16 | . . . . . . . . . . . . . . 5 . . . 11 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac DSF Gar Fac Res Res Acc Traps Triggered 10 | . 1 . . . . . . 1 . . . . . 4 3 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac DSF Gar Fac Res Res Acc Machines Disabled 24 | . . . 1 . . . 2 . . . 20 . . . . . . 1 Max in Single Turn 13 | . . . 1 . . . 1 . . . 13 . . . . . . 1 Garrison Access 4 | . . . . . . . . 1 . 1 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac DSF Gar Fac Res Res Acc Machines Accessed 56 | . 2 . 4 . 2 1 2 3 . 2 9 2 . . 6 8 6 9 Terminals 31 | . . . 3 . . 1 2 2 . . 4 1 . . 4 5 4 5 Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . Repair Stations 7 | . . . 1 . . . . . . . 3 1 . . 1 . . 1 Recycling Units 4 | . 2 . . . . . . . . . . . . . . . . 2 Scanalyzers 4 | . . . . . . . . . . . 1 . . . 1 1 1 . Garrison Access 7 | . . . . . . . . 1 . 2 1 . . . . 1 1 1 Total Hacks 137 | . 4 . 5 . 2 3 5 6 . 4 26 4 . . 15 17 22 24 Successful 67 | . 1 . 3 . 2 2 1 4 . 1 11 3 . . 9 6 13 11 Failed 69 | . 3 . 2 . . 1 4 2 . 3 15 1 . . 6 10 9 13 Catastrophic 4 | . 1 . . . . . . . . 1 . . . . . 1 1 . Database Lockouts 1 | . . . . . . . . . . . . . . . . 1 . . Manual 41 | . . . 3 . 1 3 2 2 . . 10 . . . 3 4 7 6 Terminals 77 | . . . 4 . . 3 5 3 . . 13 2 . . 8 9 14 16 Fabricators 3 | . . . . . . . . . . . . . . . . 3 . . Repair Stations 14 | . . . 1 . . . . . . . 6 2 . . 2 . . 3 Recycling Units 8 | . 4 . . . . . . . . . . . . . . . . 4 Scanalyzers 18 | . . . . . . . . . . . 5 . . . 5 3 5 . Garrison Access 15 | . . . . . . . . 3 . 4 2 . . . . 2 3 1 Terminal Hacks 28 | . . . 1 . 2 2 1 1 . . 3 1 . . 3 3 6 5 Record 1 | . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . . . . 1 . . . . . . . 1 . . Open Door 2 | . . . . . . . . . . . . . . . 1 . . 1 Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . Level Access Points 5 | . . . . . . . . . . . 1 . . . 1 1 1 1 Branch Access Points 3 | . . . . . . . . . . . 1 . . . 1 1 . . Machine Index 1 | . . . . . . . . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 . Locate Traps 1 | . . . . . . . . . . . . . . . . . 1 . Maintenance Status 2 | . . . . . . . . . . . . . . . . . 1 1 Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . 1 Hauler Manifests 6 | . . . 1 . . 2 1 . . . 1 . . . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks 9 | . . . . . . . . . . . 3 2 . . 2 . . 2 Scan Component 5 | . . . . . . . . . . . 2 1 . . 1 . . 1 Repair 4 | . . . . . . . . . . . 1 1 . . 1 . . 1 Recycling Unit Hacks 3 | . 1 . . . . . . . . . . . . . . . . 2 Retrieve Components 3 | . 1 . . . . . . . . . . . . . . . . 2 Scanalyzer 10 | . . . . . . . . . . . 2 . . . 2 2 4 . Insert Component 3 | . . . . . . . . . . . 2 . . . 1 . . . Retrieve Study 7 | . . . . . . . . . . . . . . . 1 2 4 . Garrison Access Hacks 4 | . . . . . . . . 1 . 1 1 . . . . . 1 . Seal Access 4 | . . . . . . . . 1 . 1 1 . . . . . 1 . Unauthorized Hacks 12 | . . . 2 . . . . 2 . . 2 . . . 2 . 2 2 Terminals 11 | . . . 1 . . . . 2 . . 2 . . . 2 . 2 2 Assimilate 2 | . . . 1 . . . . . . . 1 . . . . . . . Botnet 9 | . . . . . . . . 2 . . 1 . . . 2 . 2 2 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . . . . . . . . . Patch 1 | . . . 1 . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 2 . . . . 1 2 2 . 2 8 1 . . 5 7 3 9 Full Trace Events 6 | . 1 . . . . . . . . . 1 . . . 2 1 . 1 Feedback Events 2 | . . . . . . . . . . . . . . . 1 . . 1 Hackware Fried 2 | . . . . . . . . . . . . . . . 1 . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . . . . . . . . . . . 1 2 4 . Parts Repaired 4 | . . . . . . . . . . . 1 1 . . 1 . . 1 Time 111 | . . . . . . . . . . . 25 13 . . 51 . . 22 Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . 3 . . . . . . . . . . . . . . . . 4 Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac DSF Gar Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac DSF Gar Fac Res Res Acc Total Allies 6 | . . 1 1 3 . . . . . . 1 . . . . . . . Largest Group 3 | . . . 1 3 3 3 . . . . 1 . . . . . . . Highest-Rated Group 40 | . . . 31 40 40 40 . . . . 26 . . . . . . . Highest-Rated Ally 31 | . . . 31 16 16 16 . . . . 26 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 25 | . . . 12 . . 13 . . . . . . . . . . . . Total Damage 320 | . . . 166 . . 154 . . . . . . . . . . . . Kills 5 | . . . 2 . . 3 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac DSF Gar Fac Res Res Acc Active Infowar (turns) 2754 | 12 228 116 309 282 40 . 4 . . . 143 28 56 108 330 360 298 440 Optics 837 | . . . . . . . . . . . . . . . . 99 298 440 Terrain 1313 | . . . . . . . . . . . . . . . 215 360 298 440 Seismic 987 | 12 228 116 309 282 40 . . . . . . . . . . . . . Machine Analysis 1763 | . . . . . . . . . . . 143 28 56 108 330 360 298 440 ECM 312 | . . . . . . . 4 . . . . . . 40 . . . 268 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac DSF Gar Fac Res Res Acc Turns Passed 4077 | 51 228 116 309 284 165 183 320 107 28 174 492 28 56 108 330 360 298 440 Spaces Moved 7806 | 48 271 199 624 446 222 285 577 233 75 335 1135 40 114 202 718 964 684 634 Core 473 | 48 267 158 . . . . . . . . . . . . . . . . Treads 4 | . 4 . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 7329 | . . 41 624 446 222 285 577 233 75 335 1135 40 114 202 718 964 684 634 Fastest Speed 24 | 50 50 37 34 34 34 37 32 31 31 31 31 28 28 27 27 24 27 27 Average Speed 32 | 50 51 47 34 34 34 37 35 36 35 36 31 30 39 28 27 25 27 27 Slowest Speed 160 | 50 160 50 37 34 34 37 37 37 37 37 37 31 104 34 34 99 27 28 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 57 | . . 1 11 1 . 4 15 . 2 . . . 3 7 6 5 2 . Potential Cave-ins 11 | . . . . . . . . . . . . . . . . . . 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 4 52 57 61 79 62 50 60 7 76 13 34 2 81 29 22 31 24 13 Regions Visited 18 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . . . Known Exits Taken 10 | . 1 1 1 1 . . . . . 1 1 1 . . 1 1 1 . Unknown Exits Taken 4 | 1 . . . . 1 1 1 . . . . . . . . . . . Scrap Searched 6 | . . 1 . 2 . 3 . . . . . . . . . . . . Spaces Dug 114 | . . . 1 . . 30 2 1 . 6 15 . 2 6 8 13 17 13 Terrain Destroyed 168 | . . . 1 . . 43 2 1 . 6 35 . 2 8 8 13 22 27 Melee 78 | . . . 1 . . . 2 1 . 6 15 . 2 6 8 13 17 7 Projectile 25 | . . . . . . . . . . . . . . . . . 5 20 AOE 65 | . . . . . . 43 . . . . 20 . . 2 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Fac DSF Gar Fac Res Res Acc Total 8907 | 62 331 213 653 570 311 337 646 245 73 373 1228 54 117 237 820 1042 749 846 Wait 663 | . 38 4 5 115 84 39 51 . . 24 33 13 . 3 51 39 26 138 Move 7683 | 47 270 196 602 443 221 277 547 233 71 334 1134 39 108 189 706 953 680 633 Hop 48 | . . 1 10 1 . 3 14 . 1 . . . 2 5 5 5 1 . Pick Up 94 | 3 5 2 2 3 2 1 11 2 1 3 17 . 4 1 11 13 2 11 Fast Attach 24 | 5 1 3 2 . 1 . 1 1 . 1 3 1 1 . 1 2 . 1 Attach 44 | . 1 . 2 1 . 1 2 3 . 1 3 1 . 6 9 5 4 5 Detach 18 | . 1 . 1 . 1 . 2 . . 1 4 . . 5 . 1 2 . Swap 30 | . . . 1 1 . 4 2 . . . 2 . . . . 3 2 15 Drop 22 | 2 1 4 . 2 2 . . . . 2 3 . . . . 1 . 5 Fire 75 | 5 14 3 21 . . 4 . . . . 2 . . 1 . . 5 20 Melee 161 | . . . 7 4 . 8 16 6 . 7 27 . 2 6 13 20 27 18 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 45 | . . . . . . . . . . . . . . 21 24 . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory (discovered 6 exits: *Fac x4 / Low x2) -5/Factory -5/DSF -5/Garrison -4/Factory (discovered 9 exits: *Res x4 / *Upp x2 / *Ext x2 / Arm) -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -2/Research (discovered 3 exits: *Acc x3) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 52 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 13) 259 | -10/Materials | Discovered new exit (range 6) 280 | -10/Materials | Identified exit to Mines 280 | -10/Materials | Entered Mines 291 | -10/Mines | Found DCF Scrap (14 items) 319 | -10/Mines | Build established: Mutant 356 | -10/Mines | Assembled infested the area 392 | -10/Mines | Discovered new exit (range 11) 395 | -10/Mines | Identified exit to Materials 396 | -10/Mines | Escorted by a lone wolf Derelict 396 | -10/Mines | Entered Materials 396 | -9/Materials | Accompanied by 1 ally 396 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 609 | -9/Materials | Discovered new exit (range 15) 659 | -9/Materials | Discovered new exit (range 11) 681 | -9/Materials | Build established: Scavenger-Mutant 700 | -9/Materials | Discovered new exit (range 5) 704 | -9/Materials | Identified exit to Mines 705 | -9/Materials | Entered Mines 712 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 713 | -9/Mines | Found Prototype Device 718 | -9/Mines | Learned Materials security intel 719 | -9/Mines | Identified Exp. Sensor Array 761 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 794 | -9/Mines | Discovered new exit (range 12) 832 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 869 | -9/Mines | Discovered new exit (range 14) 873 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 873 | -9/Mines | Discovered new exit (range 5) 874 | -9/Mines | Identified exit to Exiles 989 | -9/Mines | Entered Exiles 989 | -9/Exiles | Accompanied by 3 allies 998 | -9/Exiles | Met 8R-AWN 1003 | -9/Exiles | Met EX-HEX 1013 | -9/Exiles | Met EX-BIN 1017 | -9/Exiles | Aligned with FarCom system 1018 | -9/Exiles | Given EX-Vault access code 1026 | -9/Exiles | Opened EX-Vault 1029 | -9/Exiles | Found Lightpack 2.0 1040 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1046 | -9/Exiles | Exiles lab attacked by MAIN.C 1055 | -9/Exiles | Learned location of Zion (-6) 1099 | -9/Exiles | Discovered new exit (range 10) 1154 | -9/Exiles | Left Exiles lab with Lightpack 2.0 1154 | -9/Exiles | Entered Mines 1154 | -8/Mines | Accompanied by 3 allies 1191 | -8/Mines | Lost 3 parts (1p2n) 1308 | -8/Mines | Discovered new exit (range 5) 1337 | -8/Mines | Entered Materials 1337 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1341 | -8/Materials | Build established: Hauler-Mutant 1655 | -8/Materials | Discovered new exit (range 6) 1657 | -8/Materials | Entered Factory 1657 | -7/Factory | Evolved 2 slots: Utility x2 1764 | -7/Factory | Sucked down chute 1764 | -7/Factory | Entered Waste 1767 | -7/Waste | Spotted C-40 Crusher 1775 | -7/Waste | Spotted C-40 Crusher 1777 | -7/Waste | Spotted C-40 Crusher 1779 | -7/Waste | EMP discharged 1779 | -7/Waste | System corruption reached 10% 1781 | -7/Waste | Spotted C-40 Crusher 1784 | -7/Waste | Discovered new exit (range 12) 1784 | -7/Waste | Spotted C-40 Crusher 1792 | -7/Waste | Entered Factory 1927 | -7/Factory | Discovered new exit (range 15) 1966 | -7/Factory | Identified exit to Factory 1966 | -7/Factory | Entered another Factory area 1966 | -6/Factory | Evolved 2 slots: Utility x2 2072 | -6/Factory | Repaired Nuclear Pulse Thruster 2148 | -6/Factory | Identified exit to Lower Caves 2148 | -6/Factory | Identified exit to Factory 2305 | -6/Factory | Build established: Hauler-Sprinter 2458 | -6/Factory | Entered another Factory area 2458 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2476 | -5/Factory | Repaired Flight Unit 2486 | -5/Factory | Identified exit to DSF 2486 | -5/Factory | Entered DSF 2507 | -5/DSF | Additional patrols routed to DSF 2537 | -5/DSF | Discovered new exit (range 14) 2542 | -5/DSF | Entered Garrison 2586 | -5/Garrison | Triggered checkpoint 2620 | -5/Garrison | Triggered checkpoint 2620 | -5/Garrison | Triggered checkpoint 2647 | -5/Garrison | Discovered new exit (range 10) 2650 | -5/Garrison | Entered Factory 2650 | -4/Factory | Evolved 2 slots: Utility x2 2655 | -4/Factory | Lost 5 parts (3n2u) 2704 | -4/Factory | Discovered new exit (range 9) 2765 | -4/Factory | Identified exit to Research 2792 | -4/Factory | Identified exit to Upper Caves 2792 | -4/Factory | Identified exit to Extension 2792 | -4/Factory | Identified exit to Armory 2807 | -4/Factory | Found Prototype Launcher 2809 | -4/Factory | Found Prototype Launcher 2898 | -4/Factory | Repaired Imp. Flight Unit 2940 | -4/Factory | Identified Com. Tesla Bomb Launcher (x2) 2940 | -4/Factory | Hacking Suite fried by hacking feedback 2980 | -4/Factory | Entered Research 2980 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 3022 | -3/Research | Discovered new exit (range 16) 3058 | -3/Research | Identified exit to Testing 3061 | -3/Research | Build established: Hauler-Scout 3142 | -3/Research | Central database locked down 3244 | -3/Research | Lost 3 parts (2n1u) 3259 | -3/Research | Spotted B-86 Titan 3303 | -3/Research | Identified exit to Research 3305 | -3/Research | Spotted B-86 Titan 3340 | -3/Research | Entered another Research area 3340 | -2/Research | Evolved 2 slots: Utility x2 3472 | -2/Research | Spotted B-90 Cyclops 3575 | -2/Research | Identified exit to Access 3638 | -2/Research | Entered Access 3638 | -1/Access | Evolved 2 slots: Utility x2 3667 | -1/Access | Build established: Hacker-Scout 3743 | -1/Access | Repaired Mic. Antimatter Reactor+ 3769 | -1/Access | Identified exit to Surface 3991 | -1/Access | Imp. System Shield fried by hacking feedback 4078 | *** | Escaped! Last Messages --------------- >>Enumerate(Maintenance) Found 97 registered maintenance bots. 50 Workers 24 Builders 11 Tunnelers 11 Recyclers 1 Mechanic Downloaded coordinate data. 03983_ Acquired Matter Neutralizer. 03990_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. Feedback: Imp. System Shield fried. 03991_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 03992_ The Access Shell folds into the floor. 03995_ Identified Imp. Q-thruster. 03997_ Identified Electron Diverter. Micro-nuke Launcher swallowed by quantum anomaly within Lightpack 2.0. 04055_ K-01 Serf cleans the Terminal. Map ----- +----------------------------------------------------+ | ????????????? ???? ?? ? ????? ? ??# ???#?#?#?#? | | ?????????????????? ??#?? ?"""""?? ?????####??#??? | | ?????????????????? ??#?? 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Flight Unit | 12% | -4/Factory Mic. Antimatter Reactor | 14% | -1/Access Studied --------- Field Propulsion Drive | -4/Factory | Hacked Mic. Antimatter Reactor | -3/Research | Hacked Impulse Thruster | -3/Research | Hacked Impulse Thruster Array | -2/Research | Hacked Nuclear Pulse Thruster | -2/Research | Hacked Field Propulsion Array | -2/Research | Hacked Enh. Nova Cannon | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BoreThrusterShotgun Manual? 0 Play Time 01:02:05 Cumulative 324.6 hours Start 2026.06.24 @ 09:22:05 End 2026.06.24 @ 10:24:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 208 Rogue 204 Adventurer 4 Explorer 0 Win Type 0 Total 93 Types 78/0/9/2/1/1/1/0/0/1 Lore% 90 Gallery% 71 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5493bdd-0672-4103-8fc1-54e2aad4eb7f