Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.24 @ 21:46:19 Player: Michael Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (9) 1800 Robots Destroyed (28) 140 Value Destroyed (596) 596 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (8261) 8261 TOTAL SCORE: 14857 Bonus ------- Simple Hacker 8229 High Alert Combat Kills 32 Cogmind --------- Core Integrity 28/1450 Matter 269/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array Advanced Signal Interpreter Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Light Antimatter Reactor Medium Storage Unit Improved Propulsion Shielding Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Particle Reactor > --- PROPULSION ------- Nuclear Pulse Array Impulse Thruster Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Advanced Coolant Injector Medium Storage Unit Enhanced Optical Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Melee Analysis Suite Improved Maneuvering Thrusters Hacking Suite > --- WEAPON ----------- Advanced Assault Cannon > --- INVENTORY -------- Neutrino Core Particle Reactor Armored Wheel Enhanced Optical Array Improved Utility Shielding Improved Utility Shielding System Restoration Module Heavy Rocket Launcher [Rating: 93] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion VTOL Module Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Medium Storage Unit Device Advanced Coolant Injector Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Power Shielding Weapon Light Assault Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 2 2 2 2 Power 1 | . . . . 1 . . . . . Propulsion 4 | . . 2 1 1 . . . . . Utility 10 | . . . 1 . 2 2 1 2 2 Weapon 1 | . . . . . . . 1 . . Parts Attached 74 | 6 9 8 11 2 10 4 7 8 9 Power 13 | 1 . 1 1 . 2 1 2 2 3 Engine 3 | 1 . 1 1 . . . . . . Core 6 | . . . . . 2 1 1 1 1 Reactor 4 | . . . . . . . 1 1 2 Propulsion 28 | 2 6 4 3 . 4 2 2 3 2 Treads . | . . . . . . . . . . Leg 3 | 2 1 . . . . . . . . Wheel 6 | . 5 . . . 1 . . . . Hover . | . . . . . . . . . . Flight 19 | . . 4 3 . 3 2 2 3 2 Utility 19 | 1 2 2 1 2 2 1 2 3 3 Device 3 | . . . . . . . 2 1 . Storage 6 | 1 2 . . . . 1 . 1 1 Processor 4 | . . 1 . 1 2 . . . . Hackware 1 | . . . . 1 . . . . . Protection 5 | . . 1 1 . . . . 1 2 Artifact . | . . . . . . . . . . Weapon 14 | 2 1 1 6 . 2 . 1 . 1 Energy Gun . | . . . . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . Ballistic Gun 7 | 2 1 1 3 . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . Launcher 4 | . . . 3 . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . 1 . . . . 1 . . 1 Parts Lost 29 | . 1 . 2 . 7 2 . 7 10 Power 5 | . . . . . 2 1 . . 2 Propulsion 16 | . . . 2 . 5 . . 6 3 Utility 5 | . . . . . . . . 1 4 Weapon 3 | . 1 . . . . 1 . . 1 Highest Loss Streak 6 | . 1 . 2 . 4 2 . 4 6 Average Slot Usage (%) 70 | . 94 97 96 76 66 52 56 62 25 Engine 5 | . 14 11 9 7 3 . . . . Core 1 | . . . . . 1 4 5 3 . Leg 1 | . 10 . . . . . . . . Wheel 4 | . 17 . . . 2 4 . . . Flight 17 | . . 42 41 30 20 13 16 16 2 Device 1 | . . . . . . . 3 9 2 Storage 7 | . 23 11 9 7 3 . 5 3 1 Processor 9 | . . . 9 2 15 17 15 14 10 Hackware 3 | . . . . 4 6 5 5 4 4 Protection 2 | . . 9 9 7 . . . 2 2 Ballistic Gun 10 | . 28 22 16 15 6 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 52 | 11 21 18 22 18 17 22 44 52 25 Greatest Support 61 | 20 20 20 20 18 18 38 53 61 34 Greatest Overweight (x) 1 | . 1 1 1 1 1 . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 12 | 6 10 10 8 8 8 8 8 12 8 Average Capacity 6 | 5 8 8 8 8 6 4 8 7 5 Most Carried 10 | 3 10 10 8 8 8 4 8 8 4 Average Carried 6 | 1 7 7 7 7 6 3 4 6 3 Final Capacity 10 | 6 10 8 8 8 4 8 8 4 4 Final Carried 10 | 3 10 8 7 8 4 3 7 4 4 Class Distribution -------------------- 67% | Mutant 32% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Sprinter | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Sprinter | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Matter Collected 960 | 197 295 . 69 . 98 . 100 172 29 Remotely . | . . . . . . . . . . Salvage Created 660 | . 350 . 144 . 166 . . . . Parts 51 | . 22 . 18 . 11 . . . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 21 | . 6 . 11 . 4 . . . . Melee 3 | . . . . . 3 . . . . Guns 6 | . 6 . . . . . . . . AOE 11 | . . . 11 . . . . . . Classes Destroyed 6 | . 3 . 2 . 1 . . . . Worker 3 | . 3 . . . . . . . . Builder 2 | . 2 . . . . . . . . Recycler 2 | . . . 2 . . . . . . Swarmer 13 | . . . 11 . 2 . . . . Grunt 7 | . 6 . . . 1 . . . . Programmer 1 | . . . . . 1 . . . . Best Kill Streak 5 | . 3 . 5 . 3 . . . . Combat Bots Only 4 | . 3 . 4 . 3 . . . . Max Kills in Single Turn 4 | . 1 . 4 . 1 . . . . Gunslinging . | . . . . . . . . . . Exploded 4 | . . . 4 . . . . . . Melee 1 | . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Damage Taken 6045 | . 283 72 292 . 535 355 227 2019 2262 Core 3298 | . 118 48 72 . 208 155 67 1208 1422 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 76 | 100 52 88 86 100 75 84 94 7 . Volleys Fired 55 | . 33 . 9 . 8 . 2 3 . Largest 2 | . 2 . 2 . 1 . 1 1 . Hottest 63 | . 43 . 43 . 63 . 48 48 . Shots Fired 90 | . 66 . 11 . 8 . 2 3 . Gun 70 | . 66 . 4 . . . . . . Cannon 13 | . . . . . 8 . 2 3 . Launcher 7 | . . . 7 . . . . . . Special . | . . . . . . . . . . Kinetic 75 | . 66 . 4 . . . 2 3 . Thermal . | . . . . . . . . . . Explosive 7 | . . . 7 . . . . . . Electromagnetic 8 | . . . . . 8 . . . . Robot Hit Streak 13 | . 13 . 4 . 4 . . . . Robot Miss Streak 3 | . 3 . 2 . 2 . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 70 | . 50 . 6 . 14 . . . . Core Hits 41 | . 19 . 16 . 4 . . 2 . Critical Hits 1 | . 1 . . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Melee Attacks 14 | . . . . . 11 3 . . . Impact . | . . . . . . . . . . Slashing 14 | . . . . . 11 3 . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2067 | . 565 . 883 . 611 . . 8 . Guns 618 | . 565 . 53 . . . . . . Cannons 134 | . . . . . 134 . . . . Explosions 898 | . . . 830 . 68 . . . . Melee 409 | . . . . . 409 . . . . Ramming 8 | . . . . . . . . 8 . Kinetic 618 | . 565 . 53 . . . . . . Thermal 152 | . . . 84 . 68 . . . . Explosive 746 | . . . 746 . . . . . . Electromagnetic 134 | . . . . . 134 . . . . Impact . | . . . . . . . . . . Slashing 409 | . . . . . 409 . . . . Piercing . | . . . . . . . . . . Highest Corruption 2 | . 2 1 . . . . . . . Average Corruption 1 | . 2 1 . . . . . . . Corruption Purged . | . . . . . . . . . . Effects 1 | . . 1 . . . . . . . Data Loss (minor) 1 | . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 93 | . . . 64 . 29 . . . . Projectiles . | . . . . . . . . . . Explosions 64 | . . . 64 . . . . . . Melee 29 | . . . . . 29 . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 36 | . . . 32 . . . . 4 . Shots 1 | . . . 1 . . . . . . Rammed 2 | . . . . . . . . 2 . Targets Rammed 2 | . . . . . . . . 2 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 64 | . 22 8 18 . 64 . 8 27 . Average Temperature 10 | . 5 5 10 . 31 . 5 9 . Received Heat Transfer 732 | . 156 33 72 . 117 45 27 192 90 Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 100 | . . . 50 . 50 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Peak Influence 718 | . 211 221 718 424 477 321 327 430 522 Initial 322 | . . 4 92 322 207 233 156 171 241 Average 231 | . 72 61 397 350 295 248 239 269 338 Maximum Alert Level 3 | . 1 1 3 2 2 1 1 2 2 Low Security (%) 32 | 100 91 90 29 . . . 35 20 . Level 1 54 | . 9 9 18 89 75 100 64 76 66 Level 2 11 | . . . 46 10 24 . . 3 33 Level 3 . | . . . 6 . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 8 | . 1 1 4 . . . . 1 1 Investigation 1 | . 1 . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 7 | . . 1 4 . . . . 1 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Distress Signals 5 | . . 1 3 . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 154 | . 11 17 26 3 15 10 8 28 36 Peak Tracking Total 18 | . 4 13 14 3 7 8 4 18 12 Tactical Retreats 21 | . 1 3 1 1 3 2 2 3 5 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Traps Triggered 5 | . 2 1 1 . . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Machines Disabled 8 | . . . 7 . 1 . . . . Max in Single Turn 6 | . . . 6 . 1 . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Machines Accessed 36 | . 2 3 3 6 4 5 7 4 2 Terminals 18 | . 2 2 2 4 2 1 2 2 1 Fabricators 1 | . . . . . . . 1 . . Repair Stations 1 | . . . . . . . 1 . . Recycling Units 13 | . . 1 1 2 2 3 1 2 1 Scanalyzers 2 | . . . . . . 1 1 . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 72 | . 5 3 12 11 7 14 12 5 3 Successful 41 | . 3 1 6 6 5 10 4 5 1 Failed 31 | . 2 2 6 5 2 4 8 . 2 Catastrophic 4 | . . . . . . 2 1 . 1 Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 37 | . 5 2 8 7 4 2 4 3 2 Fabricators 2 | . . . . . . . 2 . . Repair Stations 2 | . . . . . . . 2 . . Recycling Units 21 | . . 1 4 4 3 4 2 2 1 Scanalyzers 9 | . . . . . . 8 1 . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 20 | . 3 1 4 3 2 1 2 3 1 Level Access Points 1 | . . . . . . . . 1 . Branch Access Points 1 | . . 1 . . . . . . . Emergency Access Points 2 | . . . . . . 1 1 . . Terminal Index 2 | . . . 1 1 . . . . . Recycling Unit Index 1 | . . . 1 . . . . . . Locate Traps 4 | . 1 . 1 1 . . . 1 . Patrol Status 2 | . . . . 1 . . . 1 . Hauler Manifests 1 | . 1 . . . . . . . . Registered Components 1 | . 1 . . . . . . . . Zone Layout 5 | . . . 1 . 2 . 1 . 1 Fabricator Hacks 1 | . . . . . . . 1 . . Load Schematic 1 | . . . . . . . 1 . . Repair Station Hacks 1 | . . . . . . . 1 . . Scan Component 1 | . . . . . . . 1 . . Recycling Unit Hacks 11 | . . . 2 3 3 1 . 2 . Process 4 | . . . 1 2 1 . . . . Retrieve Matter 3 | . . . 1 1 1 . . . . Retrieve Components 4 | . . . . . 1 1 . 2 . Scanalyzer 8 | . . . . . . 8 . . . Insert Component 4 | . . . . . . 4 . . . Analyze 4 | . . . . . . 4 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 28 | . 1 2 3 5 3 4 7 1 2 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 4 . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 105 | . . . 18 20 67 . . . . Retrieved Matter 99 | . . . 18 14 67 . . . . Retrieved Components 9 | . . . . . 6 2 . 1 . Parts Scanalyzed 4 | . . . . . . 4 . . . Part Schematics Acquired 4 | . . . . . . 4 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Turns Passed 2239 | 57 400 190 150 189 382 281 156 217 217 Spaces Moved 4158 | 42 248 378 282 469 729 608 408 554 440 Core 298 | 6 . . . . . . . 66 226 Treads . | . . . . . . . . . . Legs 117 | 36 81 . . . . . . . . Wheels 167 | . 167 . . . . . . . . Hover . | . . . . . . . . . . Flight 3576 | . . 378 282 469 729 608 408 488 214 Fastest Speed 28 | 50 80 31 31 31 31 31 28 28 37 Average Speed 42 | 110 99 43 38 37 37 40 33 32 45 Slowest Speed 150 | 120 150 114 114 114 114 42 34 50 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 63 | . . 12 1 4 13 2 4 15 12 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 27 | 3 37 53 38 19 31 26 20 28 18 Regions Visited 9 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 7 | . . 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 7 | . . . . . 2 3 2 . . Terrain Destroyed 110 | . . . 99 . 6 3 2 . . Melee 5 | . . . . . 2 3 . . . Projectile 2 | . . . . . . . 2 . . AOE 103 | . . . 99 . 4 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Res Res Total 4446 | 50 342 393 307 479 797 633 421 578 446 Wait 122 | . 33 9 3 7 42 17 . 11 . Move 4031 | 41 247 355 279 460 704 603 399 526 417 Hop 56 | . . 10 1 4 11 2 4 13 11 Pick Up 33 | 3 9 4 2 3 1 1 6 1 3 Fast Attach 45 | 6 6 2 2 1 8 3 5 6 6 Attach 15 | . . 3 2 . 2 1 2 1 4 Detach 14 | . 1 1 . 1 3 1 1 3 3 Swap 16 | . 4 3 7 1 . . . 1 . Drop 44 | . 9 6 2 2 7 2 2 12 2 Fire 55 | . 33 . 9 . 8 . 2 3 . Melee 14 | . . . . . 11 3 . . . Ram 1 | . . . . . . . . 1 . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat / *Min x2 / *Sto x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -4/Factory -3/Research (discovered 3 exits: *Res x3) -2/Research History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 14) 58 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 351 | -10/Materials | Discovered new exit (range 9) 364 | -10/Materials | Discovered new exit (range 12) 458 | -10/Materials | Entered another Materials area 458 | -9/Materials | Evolved 2 slots: Propulsion x2 525 | -9/Materials | Discovered new exit (range 10) 599 | -9/Materials | Discovered new exit (range 7) 617 | -9/Materials | Identified exit to Mines 617 | -9/Materials | Identified exit to Storage 638 | -9/Materials | Discovered new exit (range 13) 648 | -9/Materials | Identified exit to Materials 648 | -9/Materials | Entered another Materials area 648 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 743 | -8/Materials | Discovered new exit (range 12) 797 | -8/Materials | Discovered new exit (range 4) 797 | -8/Materials | Identified exit to Factory 798 | -8/Materials | Entered Factory 798 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 938 | -7/Factory | Discovered new exit (range 10) 977 | -7/Factory | Discovered new exit (range 16) 983 | -7/Factory | Identified exit to Factory 987 | -7/Factory | Entered another Factory area 987 | -6/Factory | Evolved 2 slots: Utility x2 1265 | -6/Factory | Lost 4 parts (1p3n) 1348 | -6/Factory | Lost 3 parts (1p2n) 1355 | -6/Factory | Discovered new exit (range 14) 1366 | -6/Factory | Identified exit to Factory 1369 | -6/Factory | Entered another Factory area 1369 | -5/Factory | Evolved 2 slots: Utility x2 1643 | -5/Factory | Discovered new exit (range 18) 1644 | -5/Factory | Spotted B-75 Beast 1650 | -5/Factory | Identified exit to Factory 1650 | -5/Factory | Entered another Factory area 1650 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 1698 | -4/Factory | Spotted B-86 Titan 1794 | -4/Factory | Discovered new exit (range 21) 1806 | -4/Factory | Identified exit to Research 1806 | -4/Factory | Entered Research 1806 | -3/Research | Evolved 2 slots: Utility x2 1904 | -3/Research | Identified exit to Research 1912 | -3/Research | Spotted B-86 Titan 2001 | -3/Research | Core integrity fell below 50% 2018 | -3/Research | Lost 4 parts (4n) 2020 | -3/Research | Core integrity fell below 20% 2023 | -3/Research | Entered another Research area 2023 | -2/Research | Evolved 2 slots: Utility x2 2176 | -2/Research | Lost 3 parts (1p2u) 2186 | -2/Research | Spotted B-90 Cyclops 2202 | -2/Research | Core integrity fell below 50% 2213 | -2/Research | Core integrity fell below 20% 2239 | -2/Research | Lost 6 parts (1p3n1u1w) 2240 | -2/Research | Self-destructed Last Messages --------------- 02197_ Acquired Lgt. Antimatter Reactor. 02202_ Fabricator disabled. 02203_ Imp. Propulsion Shielding destroyed. 02206_ Impulse Thruster Array destroyed. 02207_ Xenon Bombardment Thruster destroyed. 02208_ Penetrated by Slug. 02208_ Hvy. Rocket Launcher destroyed. 02210_ B-90 Cyclops activates siege mode. 02228_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02228_ O-24 Administrator uses terminal to summon reinforcements. 02228_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R010. 02228_ O-24 Administrator locks terminal. 02231_ Dropped Med. Storage Unit. 02234_ Acquired Med. Storage Unit. 02240_ C-30 ARC bursts open, deploying its payload. 02240_ H-88 Terminator unfolds itself. 02240_ Penetrated by Slug. 02240_ Slug penetrates Wall. 02240_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##########????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????# #????????????????? | | ???????????????######### "" #????????????????? | | ???????????????# / "" #????????????????? | | ???????????????# # T" !#????????????????? | | ???????????????# # ! "" #????????????????? | | ???????????????# # "" #????????????????? | | ???????????????#### # #????????????????? | | ??????????????????# # #????????????????? | | ??????????????????# ###+######????????????????? | | ??????????????????# ss #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# @h #??????????????????? | | ??????????????????# h% #??????????????????? | | ??????????????????########g #???????? ?????????? | | ?????????????????????????# gg #?????? """ ???????? | | ?????????????????????????# #????" """ #?????? | | ?????????????????????????# g #??""" """ #?????? | | ?????????????????????????# # #?????? | | ?# ?????????????########## + #?????? | | ?# ????????????# [ * # # """ """ / ? | | ?# ???????????# # #??""" """????????? | | ?# ???????????# """ # #????" ""?????????? | | ?# ??????????# """" # #?????? ????????? | | ?# ######????# """" / #???????? ???????? | | ?? ????# """ # #??????????+???????? | | ????# ????# # ???????????????? | | ????# ##### ! # ##+##??????????????? | | ????# ![ + ! # #??????????????????? | | ????# ![ ########### #??????????????????? | | ????# ![ #?? #??# #??????????????????? | | ????# # = #??# +??????????????????? | | ????+ + #??# #??????????????????? | | ????# # #??# #??????????????????? | | ????### #?? ! #??# #??????????????????? | | ??????# #???? #??# #??????????????????? | | ??????# #??????#??# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Coolant Potential 100 Energy Generation 37 Energy Capacity 555 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 10 Power Shielding 33 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 74 Melee Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- Arm. Wheel | -5/Factory | Scanalyzed Hvy. Rocket Launcher | -5/Factory | Scanalyzed Adv. Assault Cannon | -5/Factory | Scanalyzed Med. Storage Unit | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ Simple Hacker Game ------ Seed ImpulseMobileShifter Manual? 0 Play Time 01:23:05 Cumulative 290.4 hours Start 2020.11.24 @ 17:09:32 End 2020.11.24 @ 21:46:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 120 Rogue 84 Adventurer 36 Explorer 0 Win Type - Total 10 Types 10/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 56 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: ce7d791c-4d9e-4a85-b97c-3f094ebae97c