Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.26 @ 20:52:30 Player: Plexion Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (101) 505 Value Destroyed (2696) 2696 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 5794 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 611/700 Matter 137/300 Energy 150/150 System Corruption 12% Temperature Cool (0) Movement Treading (237) Ox1 Location -7/Waste Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Armored Treads Advanced Treads > --- UTILITY (6) ------ Large Storage Unit Improved Signal Interpreter Seismic Detector Transport Network Coupler Advanced Targeting Computer Medium Reactive Plating > --- WEAPON (2) ------- Impact Mace Impact Mace > --- INVENTORY (15) --- Micro Nuclear Core Light Treads Light Treads Advanced Treads Improved Carbon-fiber Leg Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Improved Assault Rifle Improved Assault Rifle Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Seismic Detector Transport Network Coupler Advanced Targeting Computer Medium Reactive Plating > --- WEAPON ----------- Impact Mace Impact Mace > --- INVENTORY -------- Micro Nuclear Core Light Treads Light Treads Improved Carbon-fiber Leg Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite Hacking Suite Hacking Suite Improved Assault Rifle Improved Assault Rifle Heavy Missile Launcher [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Huge Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 4 | . . 1 1 2 . Weapon . | . . . . . . Parts Attached 78 | 7 8 24 22 17 . Power 7 | 1 1 1 3 1 . Engine 3 | 1 1 1 . . . Core 4 | . . . 3 1 . Reactor . | . . . . . . Propulsion 28 | 2 2 9 11 4 . Treads 25 | 2 1 8 11 3 . Leg . | . . . . . . Wheel 3 | . 1 1 . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 2 . 7 4 7 . Device 4 | 1 . 2 . 1 . Storage 2 | 1 . 1 . . . Processor 3 | . . . 1 2 . Hackware 1 | . . . . 1 . Protection 10 | . . 4 3 3 . Artifact . | . . . . . . Weapon 23 | 2 5 7 4 5 . Energy Gun 4 | . 4 . . . . Energy Cannon . | . . . . . . Ballistic Gun 11 | 2 . 5 4 . . Ballistic Cannon . | . . . . . . Launcher 3 | . 1 1 . 1 . Special Weapon . | . . . . . . Impact Weapon 4 | . . . . 4 . Slashing Weapon 1 | . . 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 1 1 . Parts Lost 12 | . 6 2 2 1 1 Power 4 | . 1 1 2 . . Propulsion 3 | . 2 . . . 1 Utility 2 | . . 1 . 1 . Weapon 3 | . 3 . . . . Highest Loss Streak 2 | . 2 1 1 1 1 To Critical Strikes 1 | . . . . . 1 Average Backups 11 | 2 5 12 14 14 15 Power . | . . . . 1 1 Propulsion 2 | 1 2 1 2 2 4 Utility 5 | . 1 5 8 8 7 Weapon 3 | . 1 5 4 3 3 Tool/Special . | . . . . . . Unused Backups 28 | . . 8 2 4 14 Power 1 | . . . . . 1 Propulsion 6 | . . 1 1 . 4 Utility 11 | . . . 1 3 7 Weapon 10 | . . 7 . 1 2 Tool/Special . | . . . . . . Average Slot Usage (%) 96 | . 97 97 98 88 92 Engine 8 | . 14 10 5 . . Core 2 | . . . 3 7 7 Treads 27 | . 25 31 35 16 15 Wheel 2 | . 2 1 . 6 7 Device 9 | . 12 9 3 13 7 Storage 10 | . 14 11 9 7 7 Processor 6 | . . . 8 21 23 Protection 7 | . . 11 15 2 7 Energy Gun 2 | . 7 1 . . . Ballistic Gun 16 | . 19 19 17 4 . Impact Weapon 1 | . . . . 6 15 Peak Build Rating 45 | 7 8 18 27 45 45 Average Rating 19 | 5 7 15 23 38 44 On Entrance 17 | . 7 8 18 27 45 Avg Prop Armor Cover (%) 18 | . 13 13 . 20 17 Naked Turns . | . . . . . . Heaviest Build 53 | 11 15 45 46 53 53 Greatest Support 83 | 40 40 60 83 83 42 Greatest Overweight (x) 1 | . 1 . . 1 1 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 12 | 6 8 13 15 15 15 Most Carried 15 | 4 8 15 15 15 15 Average Carried 11 | 2 5 12 14 14 15 Final Capacity 15 | 8 8 15 15 15 15 Final Carried 15 | 4 8 15 15 15 15 Class Distribution -------------------- 49% | Mutant 44% | Scavenger-Mutant 6% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Matter Collected 2660 | 293 332 801 902 332 . Remotely . | . . . . . . Salvage Created 3744 | 137 638 1293 1335 341 . Parts 256 | 7 42 103 85 19 . Haulers Intercepted 7 | . 1 3 3 . . Recyclers Shooed 2 | . . 1 . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Combat Hostiles Destroyed 71 | . 17 23 27 4 . Guns 61 | . 12 20 27 2 . AOE 8 | . 4 3 . 1 . Classes Destroyed 12 | 2 6 2 1 1 . Worker 4 | . 1 1 1 1 . Builder 2 | . 1 1 . . . Tunneler 5 | 2 . 2 . 1 . Hauler 7 | . 1 3 3 . . Recycler 5 | 1 . 1 1 2 . Operator 5 | . 2 3 . . . Watcher 2 | . . 2 . . . Swarmer 16 | . 5 . 10 1 . Grunt 38 | . 12 17 9 . . Sentry 14 | . . 6 7 1 . Hunter 1 | . . . 1 . . Programmer 2 | . . . . 2 . Best Kill Streak 8 | 2 4 4 8 2 . Combat Bots Only 8 | . 3 3 8 1 . Max Kills in Single Turn 2 | 1 1 2 1 1 . Gunslinging . | . . . . . . Exploded 2 | . 1 2 . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Hostile Shots Fired 336 | . 100 83 107 45 1 Missed 90 | . 31 25 21 13 . Hits 246 | . 69 58 86 32 1 Melee 1 | . . . . . 1 Projectile 245 | . 69 58 86 32 . Critical Strikes 9 | . . 3 4 1 1 Damage Taken 3242 | . 864 757 1197 398 26 Core 375 | . 133 44 109 89 . Absorbed by Shields . | . . . . . . Ignored by Resistances 12 | . . . . . 12 Core Remaining (%) 78 | 100 46 89 80 . . Volleys Fired 345 | 13 123 96 94 19 . Largest 2 | 2 2 2 2 1 . Hottest 100 | 40 100 100 48 39 . Shots Fired 658 | 26 237 188 188 19 . Gun 648 | 26 232 184 188 18 . Cannon . | . . . . . . Launcher 10 | . 5 4 . 1 . Special . | . . . . . . Kinetic 557 | 26 161 164 188 18 . Thermal 91 | . 71 20 . . . Explosive 10 | . 5 4 . 1 . Electromagnetic . | . . . . . . Robot Hit Streak 23 | 5 23 15 23 7 . Robot Miss Streak 5 | 3 5 5 4 2 . Penetration Max . | . . . . . . Secondary Targets 5 | . . . 5 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 466 | 18 144 138 146 20 . Core Hits 179 | 6 51 58 55 9 . Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 4 | . 1 . . 3 . Critical Strikes 9 | . 4 1 1 3 . Burn 4 | . 3 1 . . . Destroy 3 | . 1 . 1 1 . Smash 2 | . . . . 2 . Melee Attacks 29 | . . 13 . 14 2 Impact 16 | . . . . 14 2 Slashing 13 | . . 13 . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . 1 . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . 1 . Damage Inflicted 7024 | 146 1572 2328 2273 705 . Guns 6029 | 144 1321 2044 2267 253 . Cannons . | . . . . . . Explosions 615 | . 251 268 . 96 . Melee 356 | . . . . 356 . Ramming 24 | 2 . 16 6 . . Kinetic 5371 | 144 836 1871 2267 253 . Thermal 658 | . 485 173 . . . Explosive 615 | . 251 268 . 96 . Electromagnetic . | . . . . . . Impact 356 | . . . . 356 . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . . . 5 12 Average Corruption 6 | . . . . 4 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . 2 2 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Energy Discharges 1 | . . . . 1 . Parts Rejected 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 315 | . 46 . . 269 . Projectiles . | . . . . . . Explosions 46 | . 46 . . . . Melee 269 | . . . . 269 . Knockbacks 2 | . . . . 2 . Impact 2 | . . . . 2 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 76 | . 76 . . . . Shots 2 | . 2 . . . . Rammed 8 | 1 . 5 2 . . Targets Rammed 8 | 1 . 5 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 321 | . 321 113 208 16 . Average Temperature 56 | . 68 37 58 13 . Received Heat Transfer 1377 | . 378 411 558 30 . Effects 2 | . 2 . . . . Interference 1 | . 1 . . . . Damage (minor) 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried 1 | . . . . 1 . Impact Corruptions 6 | . . . . 6 . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 5 | . 3 2 . . . Heat Transferred 2103 | . 1511 592 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Maximum Alert Level 2 | . 1 1 2 . . Low Security (%) 78 | 100 95 95 8 100 100 Level 1 16 | . 4 4 69 . . Level 2 4 | . . . 22 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 462 | 5 241 342 462 184 1 Initial 179 | . . 98 142 179 . Average 109 | 1 70 67 303 38 . Influence Increases 2238 | 15 590 688 762 181 2 Destroy 0b10 Robot/C 1420 | . 340 460 540 80 . Destroy 0b10 Robot/NC 150 | 15 25 65 25 20 . Destroy Leader 398 | . 82 140 146 30 . Successful Hack 12 | . . . . 12 . Disable Machine 30 | . 15 . . 15 . Destroy Structure 78 | . 38 23 6 9 2 Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 135 | . 90 . 45 . . Influence Decreases 2238 | 15 357 583 706 575 2 Entered New Map 546 | . . 135 196 215 . Time Decay 1590 | 15 297 428 490 358 2 Lost Part 102 | . 60 20 20 2 . Squads Dispatched 15 | . 4 5 3 3 . Investigation 3 | . 1 . 1 1 . Extermination 2 | . . . . 2 . Reinforcement 9 | . 3 5 1 . . Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Distress Signals 8 | . 3 1 3 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 138 | . 55 37 35 7 4 Peak Tracking Total 8 | . 5 4 8 2 4 Tactical Retreats 6 | . 5 . 1 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Traps Triggered 8 | . 1 . 4 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Machines Disabled 2 | . 1 . . 1 . Max in Single Turn 1 | . 1 . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Machines Accessed 3 | . . . . 3 . Terminals 2 | . . . . 2 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . . . . 6 . Successful 3 | . . . . 3 . Failed 3 | . . . . 3 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 3 | . . . . 3 . Terminals 5 | . . . . 5 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . . 2 . Hauler Manifests 1 | . . . . 1 . Registered Components 1 | . . . . 1 . Fabricator Hacks 1 | . . . . 1 . Network Status 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 2 | . . . . 2 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Active Infowar (turns) 4694 | 18 1284 1665 486 1169 72 Sensors 898 | . . . . 898 . Seismic 4692 | 18 1284 1665 486 1167 72 T.N.C. 1241 | . . . . 1169 72 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Turns Passed 6244 | 122 1453 2145 1283 1169 72 Spaces Moved 3007 | 49 728 841 565 774 50 Core 6 | 6 . . . . . Treads 1944 | 43 539 754 565 42 1 Legs . | . . . . . . Wheels 1057 | . 189 87 . 732 49 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 90 160 115 115 Average Speed 142 | 146 143 152 161 117 117 Slowest Speed 250 | 160 160 160 163 250 237 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 4 71 68 69 18 33 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug 27 | . 11 5 . 9 2 Terrain Destroyed 74 | . 36 27 . 9 2 Melee 11 | . . 5 . 4 2 Projectile . | . . . . . . AOE 63 | . 36 22 . 5 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Total 4342 | 74 933 1492 777 1007 59 Wait 707 | 1 54 446 51 149 6 Move 3003 | 48 727 840 564 774 50 Hop . | . . . . . . Pick Up 51 | 4 7 22 5 13 . Fast Attach 44 | 7 6 9 16 5 1 Attach 15 | . 6 3 2 4 . Detach 10 | . 4 3 1 2 . Swap 58 | . 3 25 19 11 . Drop 74 | . 3 30 23 18 . Fire 345 | 13 123 96 94 19 . Melee 27 | . . 13 . 12 2 Ram . | . . . . . . Kick . | . . . . . . Crush 8 | 1 . 5 2 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 658 | -10/Materials | Discovered new exit (range 14) 743 | -10/Materials | Discovered new exit (range 8) 1328 | -10/Materials | Core integrity fell below 50% 1417 | -10/Materials | Discovered new exit (range 15) 1435 | -10/Materials | Discovered new exit (range 16) 1576 | -10/Materials | Entered another Materials area 1576 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1995 | -9/Materials | Build established: Scavenger-Mutant 3235 | -9/Materials | Discovered new exit (range 9) 3697 | -9/Materials | Discovered new exit (range 15) 3721 | -9/Materials | Entered another Materials area 3721 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3799 | -8/Materials | Destroyed 8 combat bots 4239 | -8/Materials | Discovered new exit (range 16) 4699 | -8/Materials | Build established: Mutant 4723 | -8/Materials | Garrison activated, responded to threat 4895 | -8/Materials | Discovered new exit (range 13) 5004 | -8/Materials | Entered Factory 5004 | -7/Factory | Evolved 2 slots: Utility x2 5115 | -7/Factory | Discovered new exit (range 16) 5148 | -7/Factory | Identified exit to Storage 6173 | -7/Factory | Sucked down chute 6173 | -7/Factory | Entered Waste 6185 | -7/Waste | Spotted C-40 Crusher 6188 | -7/Waste | EMP discharged 6188 | -7/Waste | System corruption reached 10% 6223 | -7/Waste | Spotted C-40 Crusher 6229 | -7/Waste | Spotted C-40 Crusher 6231 | -7/Waste | Spotted C-40 Crusher 6241 | -7/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 6245 | -7/Waste | Self-destructed Last Messages --------------- 06099_ K-01 Serf collects debris. 06113_ System corrupted: Energy discharge (-31). 06114_ Dropped Mic. Nuclear Core. 06140_ Acquired Adv. Treads. 06172_ Triggered Alarm Trap. 06172_ An alarm sounds. 06172_ ALERT: Alarm triggered, dispatching investigation squad. 06173_ K-01 Serf cleans the Power Conduit. 06173_ Triggered Chute Trap. 06173_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 06178_ ALERT: Foreign system detected. Charging EMP. 06188_ System corrupted (+7). 06205_ System corrupted: Matter fused (-8). 06220_ :S2PBZ1I6PJHZPALD5L:KU&C 06241_ Adv. Treads crushed. 06241_ Critical hit (Destroy). 06241_ Arm. Huge Wheel destroyed. 06241_ Acquired Adv. Treads. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##########????????????????????? | | ???????????????????# = #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????# #????????????????????? | | ???????????????????#= #????????????????????? | | ??????????????????#"## ###????????????????????? | | ???????###########"#?# #??????????????????????? | | ???????# #??# #??????????????????????? | | ???????# #??# #??????????????????????? | | ???????# #### #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #??????????????????????? | | ???????# #### #??????????????????????? | | ???????# #??# #??????????????????????? | | ???????# #??# #???????????#??????????? | | ???????############??# CC #????????? #??????????? | | ???????????????????### CC ######## ####???????? | | ???????????????????# @ ??????? | | ???????????????????# CCCCCC ??????? | | ???????????????????# CCCCCC ??????? | | ???????????????????# ??????? | | ???????????????????### ######## ###????????? | | ?????????????????????# #????????? #??????????? | | ?????????????????????# #???????????#??????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ????????????????????? #??????????????????????? | | ???????????????????? #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????# #??????????????????????? | | ???????????????????### #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 375 Resistance: KI 30 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed OpticalBattleInterpreter Manual? 0 Play Time 00:32:03 Cumulative 979.7 hours Start 2026.05.26 @ 20:19:59 End 2026.05.26 @ 20:52:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 875 Rogue 788 Adventurer 87 Explorer 0 Win Type - Total 66 Types 11/9/33/2/1/1/5/1/1/2 Lore% 97 Gallery% 90 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 113a73ac-0227-42d9-8829-b1d0534e3773