Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.20 @ 15:59:13 Player: Figgis Result: Destroyed by as-83574 with Assembled Blade Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (218) 1090 Value Destroyed (8063) 8063 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1029) 1029 TOTAL SCORE: 15622 Bonus ------- High Alert Combat Kills 710 Follower Combat Kills 119 Entered Garrisons 200 Cogmind --------- Core Integrity 0/1000 Matter 8/300 Energy 185/500 System Corruption 6% Temperature Cool (20) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Heavy Treads Enhanced Armored Leg > --- UTILITY (5) ------ Improved Energy Well Advanced Signal Interpreter Advanced Shield Generator > --- WEAPON (6) ------- Improved Arc Projector > --- INVENTORY (5) ---- Advanced Heat Sink Energy Well (350) Force Field Hardcell Cannon Peak State ------------ > --- POWER ------------ Momentum-Deuterium Engine > --- PROPULSION ------- Hovering Antigrav-FPD Exoskeleton Armored Huge Wheel > --- UTILITY ---------- Scrap Engine Experimental Heat Sink Huge Storage Unit Advanced Shield Generator > --- WEAPON ----------- Cycling Ballistic Penetrator Con/G EM Shock Construct/G Gatling Thermic Plasma Construct/G Thermic Plasma Construct/G Hyp. KE Coil Construct/G Axe > --- INVENTORY -------- Micro Nuclear Core Light Angular Momentum Engine Improved Heat Sink Advanced Heat Sink Advanced Cooling System Energy Well High-capacity Matter Pod Improved Sensor Array Advanced Signal Interpreter Improved Targeting Computer Armor Integrity Analyzer Improved Reaction Control System Force Field Point Defense System Improved Trap Extractor [Rating: 96] Favorites ----------- Power Constructs Engine Constructs Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Constructs Flight Unit VTOL Module Utility Huge Storage Unit Device Advanced Weight Redist. System Storage Huge Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Flak Cannon Energy Gun Field Laser Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Gar Fac Slots Evolved 10 | . . . 2 . . . 2 . . 4 2 . . Power 1 | . . . . . . . . . . 1 . . . Propulsion 2 | . . . . . . . 1 . . 1 . . . Utility 3 | . . . 1 . . . 1 . . 1 . . . Weapon 4 | . . . 1 . . . . . . 1 2 . . Parts Attached 149 | 3 14 9 10 . . 2 18 17 2 25 15 29 5 Power 16 | 1 2 1 . . . 1 2 3 . 2 . 4 . Engine 12 | 1 2 1 . . . . 2 2 . 2 . 2 . Core 4 | . . . . . . 1 . 1 . . . 2 . Reactor . | . . . . . . . . . . . . . . Propulsion 43 | 2 2 4 2 . . . 6 5 1 10 2 7 2 Treads 12 | . . . 2 . . . . 3 1 5 . . 1 Leg 22 | 2 2 4 . . . . 6 2 . 3 . 2 1 Wheel 5 | . . . . . . . . . . 2 2 1 . Hover 2 | . . . . . . . . . . . . 2 . Flight 2 | . . . . . . . . . . . . 2 . Utility 46 | . 5 2 3 . . . 5 3 1 10 6 9 2 Device 28 | . . . 2 . . . 4 . 1 8 5 7 1 Storage 4 | . 2 . 1 . . . . . . . . . 1 Processor 4 | . . . . . . . . 1 . 2 . 1 . Hackware . | . . . . . . . . . . . . . . Protection 10 | . 3 2 . . . . 1 2 . . 1 1 . Artifact . | . . . . . . . . . . . . . . Weapon 44 | . 5 2 5 . . 1 5 6 . 3 7 9 1 Energy Gun 14 | . 1 1 3 . . . 4 . . 1 1 2 1 Energy Cannon 2 | . . . . . . . . . . 2 . . . Ballistic Gun 8 | . 2 . 1 . . . 1 2 . . 1 1 . Ballistic Cannon 14 | . 2 1 1 . . 1 . 4 . . . 5 . Launcher 1 | . . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . . . . 4 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . 1 1 . 2 1 . 2 Parts Lost 87 | . 4 . . . . 1 8 11 . 18 18 27 . Power 16 | . 1 . . . . . 1 3 . 3 2 6 . Propulsion 26 | . 1 . . . . . 3 3 . 7 6 6 . Utility 20 | . 1 . . . . . 3 2 . 3 5 6 . Weapon 25 | . 1 . . . . 1 1 3 . 5 5 9 . Highest Loss Streak 11 | . 3 . . . . 1 2 7 . 4 5 11 . To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 96 97 99 100 100 99 98 97 80 70 62 68 24 Engine 7 | . 13 14 11 11 11 8 4 8 9 6 4 2 . Core 1 | . . . . . . 2 3 . . 2 . 4 . Treads 12 | . . . 22 22 22 22 . 8 26 19 . . 2 Leg 8 | . 27 27 . . . . 26 18 . . 9 1 4 Device 13 | . . . 15 22 22 22 21 15 8 11 12 17 4 Storage 8 | . 13 14 11 11 11 11 9 9 9 6 5 1 2 Processor 2 | . . . . . . . . 2 9 5 . 4 5 Protection 3 | . 11 13 6 . . . 4 8 . . . 1 . Energy Gun 11 | . 11 3 19 33 33 30 20 7 . 2 8 4 2 Energy Cannon 2 | . . . . . . . . . . 9 . . . Ballistic Gun 2 | . 10 . . . . . 4 6 . . 5 5 . Ballistic Cannon 6 | . 5 24 12 . . 2 2 12 18 2 . 8 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 133 | 3 36 40 99 99 99 99 101 108 106 125 133 116 14 Greatest Support 90 | 3 20 20 49 49 49 49 54 71 62 90 59 38 70 Greatest Overweight (x) 9 | . 2 3 2 2 2 2 3 2 2 9 6 8 1 Average Overweight (x) 1 | . . 1 . 2 2 1 1 1 1 1 2 1 . Largest Inventory Capacity 25 | 5 15 15 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 22 | 5 14 15 16 25 25 25 25 25 25 25 25 9 5 Most Carried 25 | 5 15 15 15 15 16 17 25 25 25 24 24 15 5 Average Carried 16 | 4 9 14 13 15 15 16 23 23 14 18 17 6 4 Final Capacity 25 | 5 15 15 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 5 15 15 15 15 16 17 25 22 14 18 15 4 4 Scrap Engine Consumption 124 | . . . . . . . . . 22 46 56 . . Constructs Created 15 | . . . . . . . . . 1 6 8 . . Constructs Modified 27 | . . . . . . . . . 3 11 13 . . Class Distribution -------------------- 42% | Mutant 31% | Gunner 9% | Tank 7% | Scavenger-Tank 4% | Construct 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Tank | -8/Materials Scavenger-Tank | -8/Storage Mutant | -8/Recycling Mutant | -6/Factory Mutant | -5/Factory Scavenger-Executioner | -5/Garrison Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Gar Fac Matter Collected 4319 | 230 218 80 328 . . 60 345 836 116 852 587 667 . Remotely . | . . . . . . . . . . . . . . Salvage Created 9330 | . 473 64 388 95 . 233 1155 1325 299 2211 2414 673 . Parts 467 | . 25 2 33 7 . 7 54 87 15 112 100 25 . Haulers Intercepted 4 | . . . . . . . 1 2 . . 1 . . Recyclers Shooed 6 | . . . . . . . 2 1 . 1 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Gar Fac Combat Hostiles Destroyed 167 | . 8 2 5 7 . 3 23 27 4 39 33 16 . Melee 7 | . . . . . . . . . . . 6 1 . Guns 95 | . 8 . 1 7 . 1 21 13 . 8 27 9 . Cannons 64 | . . 2 4 . . 2 2 14 4 31 . 5 . Classes Destroyed 16 | . 3 . 5 . . . 3 1 . 4 . . . Worker 11 | . . . 1 . . . 2 1 . 2 5 . . Builder 6 | . . . 1 . . . . 1 . 1 3 . . Tunneler 1 | . . . . . . . . . . 1 . . . Hauler 4 | . . . . . . . 1 2 . . 1 . . Recycler 14 | . 2 . 1 . . 1 1 4 2 . 3 . . Mechanic 1 | . . . . . . . . . . 1 . . . Operator 3 | . . . 2 . . . . 1 . . . . . Watcher 11 | . 2 . 2 . . . 1 1 . 3 1 1 . Swarmer 33 | . . . 1 7 . . 3 6 . . 10 6 . Grunt 72 | . 8 2 1 . . 3 12 9 . 19 13 5 . Brawler 2 | . . . . . . . 1 . . 1 . . . Duelist 2 | . . . . . . . 1 . . 1 . . . Sentry 35 | . . . 3 . . . 6 11 4 6 2 3 . Specialist 3 | . . . . . . . . . . 3 . . . Hunter 2 | . . . . . . . . 1 . . 1 . . Programmer 17 | . . . . . . . . . . 9 6 2 . Thug 1 | . . . . . . . . . . . 1 . . Best Kill Streak 8 | . 4 2 5 4 . 2 8 8 2 8 7 7 . Combat Bots Only 7 | . 4 2 2 4 . 2 6 4 1 7 5 7 . Max Kills in Single Turn 3 | . 2 1 3 3 . 1 2 2 1 1 3 2 . Gunslinging 1 | . 1 . . 1 . . 1 . . . 1 . . Exploded . | . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Gar Fac Damage Taken 15456 | . 587 32 222 106 . 480 1160 1622 44 4893 3233 2988 89 Core 2140 | . 51 . 30 7 . 90 184 158 13 606 479 487 35 Absorbed by Shields 376 | . . . . . . . 121 . . . 111 144 . Redirected to Shielding 19 | . . . . . . . 19 . . . . . . Regen/Repaired (Parts) 940 | . . . . . . . 78 . . 728 134 . . Core Remaining (%) 62 | 100 . 79 . . . 68 . . 35 28 . . . Volleys Fired 525 | . 46 4 19 7 . 15 67 81 8 141 77 60 . Largest 5 | . 2 2 3 3 . 3 3 3 2 4 5 5 . Hottest 293 | . 78 78 168 168 . 168 174 143 88 238 217 293 . Shots Fired 1266 | . 90 9 57 21 . 35 185 198 16 270 222 163 . Gun 802 | . 80 1 37 21 . 25 165 112 . 40 222 99 . Cannon 464 | . 10 8 20 . . 10 20 86 16 230 . 64 . Launcher . | . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 642 | . 51 8 20 . . 10 45 134 16 131 101 126 . Thermal 525 | . 39 . 18 14 . 20 140 64 . 124 70 36 . Explosive . | . . . . . . . . . . . . . . Electromagnetic 99 | . . 1 19 7 . 5 . . . 15 51 1 . Robot Hit Streak 27 | . 11 5 8 4 . 6 8 13 12 13 27 12 . Robot Miss Streak 10 | . 7 1 4 6 . 3 7 9 4 10 6 4 . Penetration Max 2 | . . . . . . . . 1 . . 2 . . Secondary Targets 18 | . 2 . . 3 . . 5 . . . 7 1 . Max Gunslinging Chain 1 | . 1 . . 1 . . 1 . . . 1 1 . Shots Hit Robots 872 | . 55 7 32 11 . 21 111 135 15 192 194 99 . Core Hits 524 | . 25 3 15 7 . 8 55 91 22 131 126 41 . Critical Kills 1 | . . . . . . . . . . 1 . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . 2 . Critical Strikes 26 | . . 1 1 . . . 4 2 . 1 11 6 . Burn 7 | . . . . . . . 3 1 . . 3 . . Meltdown 1 | . . . . . . . . . . 1 . . . Destroy 2 | . . . . . . . . . . . . 2 . Blast 7 | . . 1 1 . . . 1 1 . . . 3 . Corrupt 1 | . . . . . . . . . . . 1 . . Sever 8 | . . . . . . . . . . . 7 1 . Melee Attacks 68 | . . . . . . . . . . . 51 17 . Impact . | . . . . . . . . . . . . . . Slashing 68 | . . . . . . . . . . . 51 17 . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 10 | . . . . . . . . . . . 10 . . Damage Inflicted 21252 | . 699 158 773 223 . 412 2261 2636 369 5571 5132 3018 . Guns 11006 | . 652 . 435 223 . 241 1975 1279 . 885 3813 1503 . Cannons 8619 | . 47 158 254 . . 171 212 1356 369 4621 . 1431 . Explosions 268 | . . . 84 . . . 74 . . 56 54 . . Melee 1329 | . . . . . . . . . . . 1265 64 . Ramming 30 | . . . . . . . . 1 . 9 . 20 . Kinetic 11086 | . 351 158 254 . . 171 572 1918 369 2908 1951 2434 . Thermal 7581 | . 348 . 294 174 . 186 1615 717 . 2466 1301 480 . Explosive 130 | . . . . . . . 74 . . 56 . . . Electromagnetic 1096 | . . . 225 49 . 55 . . . 132 615 20 . Impact . | . . . . . . . . . . . . . . Slashing 1329 | . . . . . . . . . . . 1265 64 . Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . 4 4 . . . . . . . 10 3 6 6 Average Corruption 4 | . 3 4 . . . . . . . 5 2 3 6 Corruption Purged 5 | . . . . . . . . . . 5 . . . Corruption Blocked 2 | . . . . . . . . . . 2 . . . Effects 144 | . 9 21 . . . . . . . 71 21 19 3 Message Errors 36 | . 3 7 . . . . . . . 18 2 5 1 Matter Fused 39 | . 2 2 . . . . . . . 23 7 5 . Heat Flow Errors 13 | . . 3 . . . . . . . 5 2 2 1 Energy Discharges 23 | . 3 3 . . . . . . . 10 3 3 1 Parts Rejected 3 | . . . . . . . . . . 1 1 1 . Data Loss (minor) 16 | . 1 2 . . . . . . . 10 1 2 . Data Loss (major) 6 | . . 3 . . . . . . . 2 1 . . Misfires 3 | . . 1 . . . . . . . 1 1 . . Alerts 1 | . . . . . . . . . . . 1 . . Weapon Failures 4 | . . . . . . . . . . 1 2 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 334 | . . . . . . . 42 9 . 178 75 30 . Projectiles 225 | . . . . . . . 8 9 . 178 . 30 . Explosions 86 | . . . . . . . 34 . . . 52 . . Melee 23 | . . . . . . . . . . . 23 . . Knockbacks 65 | . . . . . . 4 1 28 2 16 . 14 . Impact . | . . . . . . . . . . . . . . Kinetic 58 | . . . . . . 4 1 23 2 16 . 12 . Secondary 7 | . . . . . . . . 5 . . . 2 . Self-Inflicted Damage 214 | . . . 24 . . . . . . 110 71 9 . Shots 3 | . . . 1 . . . . . . 1 1 . . Rammed 5 | . . . . . . . . 1 . . . 4 . Targets Rammed 6 | . . . . . . . . 1 . 1 . 4 . Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 . . . Highest Temperature 562 | . 210 178 235 280 . 379 348 390 51 562 409 154 211 Average Temperature 106 | . 68 72 64 113 . 137 107 99 16 134 112 51 115 Received Heat Transfer 5057 | . 285 18 57 . . 279 565 594 27 1692 695 805 40 Effects 32 | . . . . . . 2 2 9 . 16 3 . . Shutdowns 6 | . . . . . . 1 . 1 . 4 . . . Energy Bleed 3 | . . . . . . 1 . 1 . 1 . . . Interference 11 | . . . . . . . 2 5 . 1 3 . . Matter Decay 2 | . . . . . . . . 1 . 1 . . . Short Circuit 6 | . . . . . . . . 1 . 5 . . . Damage (major) 4 | . . . . . . . . . . 4 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . 1 . 1 . Combat Hostiles 1 | . . . . . . . . . . . . 1 . Parts Melted 32 | . 4 . . 1 . . 2 5 . 2 17 1 . Heat Transferred 14711 | . 1036 . 544 333 . 370 3552 1554 . 2886 3783 653 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 2 . . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Gar Fac Peak Influence 832 | . 177 50 161 160 . 65 380 537 222 637 722 832 377 Initial 505 | . . 8 . . . . . 107 192 . 287 505 377 Average 161 | . 42 23 45 46 . 4 155 351 68 125 238 656 377 Maximum Alert Level 3 | . . . . . . . 1 2 1 2 3 3 1 Low Security (%) 69 | 100 100 100 100 100 . 100 53 7 82 82 55 . . Level 1 17 | . . . . . . . 46 59 17 11 22 . 100 Level 2 9 | . . . . . . . . 32 . 5 18 54 . Level 3 2 | . . . . . . . . . . . 2 45 . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 24 | . 1 . 1 . . . 1 4 . 12 5 . . Investigation 1 | . . . . . . . . . . 1 . . . Extermination 10 | . . . . . . . . . . 8 2 . . Reinforcement 11 | . 1 . 1 . . . 1 3 . 2 3 . . Assault . | . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . 1 . 1 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Gar Fac Distress Signals 16 | . 1 . 3 . . . 3 2 . 5 . 2 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 266 | . 21 2 24 6 . 3 34 36 2 62 47 26 3 Peak Tracking Total 10 | . 5 2 6 4 . 3 10 6 . 5 5 8 3 Tactical Retreats 16 | . 1 . . . . . 2 1 . 5 5 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Gar Fac Traps Triggered 13 | . 2 1 . . . . . 1 . 4 2 2 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Gar Fac Machines Disabled 17 | . . . 2 . . . 3 3 . 4 5 . . Max in Single Turn 2 | . . . 1 . . . 1 2 . 2 1 . . Garrison Access 2 | . . . . . . . 1 1 . . . . . Garrison Relay 1 | . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Gar Fac Machines Accessed 50 | . 4 1 5 . 1 . 7 9 7 8 8 . . Terminals 39 | . 4 . 5 . . . 5 8 5 6 6 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 . . 1 . . . Recycling Units 3 | . . . . . . . . . 2 . 1 . . Scanalyzers 1 | . . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . . 1 1 . . 1 . . Total Hacks 125 | . 14 1 17 . 1 . 21 14 17 21 19 . . Successful 59 | . 3 1 8 . 1 . 12 9 11 8 6 . . Failed 65 | . 11 . 8 . . . 9 5 6 13 13 . . Catastrophic 10 | . 1 . 1 . . . 1 1 . 2 4 . . Database Lockouts 1 | . . . 1 . . . . . . . . . . Manual 68 | . 7 . 17 . . . 15 9 10 1 9 . . Terminals 109 | . 14 . 17 . . . 16 13 15 17 17 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . 4 . . 3 . . . Recycling Units 3 | . . . . . . . . . 2 . 1 . . Scanalyzers 1 | . . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . . 1 1 . . 1 . . Terminal Hacks 30 | . 1 1 4 . 1 . 2 5 7 7 2 . . Record 3 | . . . . . 1 . . . . 2 . . . Part Schematic 1 | . . . . . . . . . 1 . . . . Robot Analysis 10 | . . . 4 . . . 1 1 3 1 . . . Prototype ID Bank 1 | . . . . . . . . . 1 . . . . Open Door 5 | . . 1 . . . . . 4 . . . . . Level Access Points 1 | . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . Alert Level 2 | . . . . . . . . . 1 . 1 . . Unreport Threat 1 | . . . . . . . . . . . 1 . . Locate Traps 2 | . 1 . . . . . . . . 1 . . . Maintenance Status 1 | . . . . . . . . . 1 . . . . Transport Status 1 | . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 . . . . . . Scan Component 2 | . . . . . . . 2 . . . . . . Repair 2 | . . . . . . . 2 . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . 2 . 1 . . Report Inventory 3 | . . . . . . . . . 2 . 1 . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 1 . . 1 . . Unlock Access 1 | . . . . . . . . . . . 1 . . Seal Access 2 | . . . . . . . 1 1 . . . . . Unauthorized Hacks 19 | . 2 . 4 . . . 5 3 2 1 2 . . Terminals 19 | . 2 . 4 . . . 5 3 2 1 2 . . Botnet 19 | . 2 . 4 . . . 5 3 2 1 2 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 40 | . 4 . 5 . . . 6 4 5 8 8 . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . . . . Time 82 | . . . . . . . 82 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . . . 3 4 5 . Machine Destruction 5 | . . . . . . . . . . . . 5 . Programmers 7 | . . . . . . . . . . 3 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Gar Fac Total Allies 6 | . . 3 . . . . . . . . 3 . . Largest Group 3 | . . 3 3 . . . . . . . 3 . . Highest-Rated Group 93 | . . 40 40 . . . . . . . 93 . . Highest-Rated Ally 31 | . . 16 16 . . . . . . . 31 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 41 | . . . 32 . . . . . . . 9 . . Total Damage 421 | . . . 251 . . . . . . . 170 . . Kills 6 | . . . 4 . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Gar Fac Robot Analysis Total 9 | . . . 4 . . . 1 1 2 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Gar Fac Turns Passed 19630 | 32 1352 878 1220 650 1295 1336 1806 1697 1601 4423 2178 1031 131 Spaces Moved 7628 | 43 610 415 488 191 393 383 624 540 633 1773 916 497 122 Core 185 | 43 13 . . . . . . . . . . 44 85 Treads 3750 | . . . 488 191 393 383 . 186 633 1439 . . 37 Legs 2404 | . 597 415 . . . . 624 354 . 7 406 1 . Wheels 935 | . . . . . . . . . . 327 510 98 . Hover 354 | . . . . . . . . . . . . 354 . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 190 170 330 330 250 190 241 231 150 145 50 50 Average Speed 221 | 50 184 195 225 330 330 329 219 253 242 215 191 140 100 Slowest Speed 499 | 50 260 330 330 330 330 330 330 260 317 400 499 450 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 55 | 4 78 80 62 32 88 95 49 73 94 43 27 45 4 Regions Visited 13 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . 1 1 . 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . . . . Scrap Searched 1 | . . . . . . 1 . . . . . . . Spaces Dug 11 | . . . . . . . . . . . 1 10 . Terrain Destroyed 149 | . . . 8 . . . 15 . . 47 46 33 . Melee 10 | . . . . . . . . . . . 1 9 . Projectile 65 | . . . . . . . 3 . . 33 5 24 . AOE 73 | . . . 8 . . . 12 . . 14 39 . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Sto Rec Fac Fac Gar Fac Total 9225 | 53 748 475 567 197 393 425 920 709 692 2114 1118 685 129 Wait 636 | . 54 30 35 . . 24 186 44 34 132 61 36 . Move 7614 | 42 609 414 487 190 392 382 623 539 632 1772 915 495 122 Hop . | . . . . . . . . . . . . . . Pick Up 135 | 8 20 8 7 . 1 2 20 16 2 30 9 10 2 Fast Attach 35 | . 3 2 3 . . . 4 2 . . . 18 3 Attach 89 | 3 8 2 3 . . 1 8 13 2 23 14 10 2 Detach 5 | . . . . . . . . . 2 . 2 1 . Swap 25 | . 3 5 4 . . 1 6 2 . 2 1 1 . Drop 80 | . 5 10 9 . . . 6 11 12 13 3 11 . Fire 525 | . 46 4 19 7 . 15 67 81 8 141 77 60 . Melee 53 | . . . . . . . . . . . 36 17 . Ram 4 | . . . . . . . . . . . . 4 . Kick . | . . . . . . . . . . . . . . Crush 2 | . . . . . . . . 1 . 1 . . . Escape Stasis 22 | . . . . . . . . . . . . 22 . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 4 exits: *Fac x4) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 15) 33 | -11/Junkyard | Entered Materials 228 | -10/Materials | Discovered new exit (range 9) 315 | -10/Materials | Build established: Mutant 722 | -10/Materials | Lost 3 parts (1n1u1w) 1100 | -10/Materials | Discovered new exit (range 11) 1283 | -10/Materials | Discovered new exit (range 13) 1385 | -10/Materials | Entered Mines 1930 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2217 | -10/Mines | Discovered new exit (range 10) 2242 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2263 | -10/Mines | Entered Materials 2263 | -9/Materials | Accompanied by 3 allies 2263 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2555 | -9/Materials | Build established: Tank 2861 | -9/Materials | Discovered new exit (range 8) 3187 | -9/Materials | Discovered new exit (range 10) 3279 | -9/Materials | Build established: Gunner 3394 | -9/Materials | Central database locked down 3483 | -9/Materials | Entered Mines 3615 | -9/Mines | Found a hidden stash of uninstalled traps 4117 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4120 | -9/Mines | Discovered new exit (range 5) 4133 | -9/Mines | Entered Exiles 4133 | -9/Exiles | Found Exiles lab abandoned 5392 | -9/Exiles | Discovered new exit (range 14) 5428 | -9/Exiles | Entered Mines 5510 | -8/Mines | Discovered new exit (range 6) 6016 | -8/Mines | Discovered new exit (range 4) 6764 | -8/Mines | Entered Materials 6764 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7080 | -8/Materials | Build established: Tank 7307 | -8/Materials | Discovered new exit (range 16) 8088 | -8/Materials | Discovered new exit (range 16) 8133 | -8/Materials | Build established: Scavenger-Tank 8178 | -8/Materials | Repaired Hvy. Laser 8216 | -8/Materials | Repaired Field Laser 8404 | -8/Materials | Identified exit to Storage 8484 | -8/Materials | Build established: Scavenger-Mutant 8570 | -8/Materials | Entered Storage 8571 | -8/Storage | Identified exit to Recycling 8959 | -8/Storage | Core integrity fell below 50% 9081 | -8/Storage | Garrison activated, responded to threat 9257 | -8/Storage | Build established: Scavenger-Tank 9789 | -8/Storage | Lost 7 parts (2p2n2u1w) 9968 | -8/Storage | Discovered new exit (range 16) 10067 | -8/Storage | Build established: Mutant 10260 | -8/Storage | Used back door to open Recycling access 10267 | -8/Storage | Entered Recycling 10269 | -8/Recycling | Found Scrap Engine 10905 | -8/Recycling | Discovered new exit (range 5) 11868 | -8/Recycling | Entered Factory 11868 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 12651 | -6/Factory | Cargo convoy interrupted 13044 | -6/Factory | Identified exit to Factory 13510 | -6/Factory | Lost 3 parts (1p1n1w) 14778 | -6/Factory | Build established: Gunner 15528 | -6/Factory | System corruption reached 10% 16057 | -6/Factory | Core integrity fell below 50% 16087 | -6/Factory | Garrison activated, responded to threat 16142 | -6/Factory | Destroyed 7 combat bots 16291 | -6/Factory | Entered another Factory area 16291 | -5/Factory | Evolved 2 slots: Weapon x2 16305 | -5/Factory | Lost 4 parts (2n1u1w) 16363 | -5/Factory | Build established: Mutant 16886 | -5/Factory | Allied Derelicts emerged from ambush trap array 16950 | -5/Factory | Build established: Gunner 17219 | -5/Factory | P-70 Sage assimilated allied Q5-YSA(g) 17335 | -5/Factory | Lost 5 parts (2n1u2w) 17504 | -5/Factory | Lost 4 parts (2p2n) 17596 | -5/Factory | Build established: Mutant 18128 | -5/Factory | Build established: Construct 18459 | -5/Factory | Identified exit to Garrison 18469 | -5/Factory | Entered Garrison 18542 | -5/Garrison | Spotted B-75 Beast 18547 | -5/Garrison | Triggered checkpoint 18616 | -5/Garrison | Triggered checkpoint 18660 | -5/Garrison | Core integrity fell below 50% 18714 | -5/Garrison | Lost 3 parts (2p1u) 19069 | -5/Garrison | Destroyed 7 combat bots 19078 | -5/Garrison | Lost 3 parts (1u2w) 19101 | -5/Garrison | Discovered new exit (range 14) 19118 | -5/Garrison | Identified exit to Factory 19120 | -5/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 19216 | -5/Garrison | Triggered checkpoint 19307 | -5/Garrison | Lost 4 parts (1p2n1w) 19414 | -5/Garrison | Triggered checkpoint 19432 | -5/Garrison | Triggered checkpoint 19442 | -5/Garrison | Triggered checkpoint 19450 | -5/Garrison | Garrison Relay disabled 19457 | -5/Garrison | Core integrity fell below 20% 19495 | -5/Garrison | Discovered exit to Factory (range 10) 19496 | -5/Garrison | Lost 11 parts (1p4n2u4w) 19500 | -5/Garrison | Entered Factory 19628 | -5/Factory | Assembled infested ambush trap array 19631 | -5/Factory | Destroyed by as-83574 with Assembled Blade Last Messages --------------- 19549_ DID>Z H:C W,V0L=CE&VX2OMVT3P 19558_ K-01 Serf collects debris. 19564_ Acquired Hvy. Treads. 19565_ K-01 Serf collects debris. 19569_ Acquired Prototype Storage. 19569_ Identified Imp. Energy Well. 19572_ K-01 Serf collects debris. 19609_ ALERT: Security rotation in progress. 19620_ System corrupted: Heat flow error (+248). 19628_ Triggered Ambush Trap. 19628_ Disabled G-50 Soldier is pushed from a hatch in the floor. 19628_ Disabled B-60 Warrior is pushed from a hatch in the floor. 19628_ Disabled L-41 Fighter is pushed from a hatch in the floor. 19628_ Disabled B-60 Warrior is pushed from a hatch in the floor. 19628_ Disabled G-50 Soldier is pushed from a hatch in the floor. 19628_ as-96907 emerges from a hatch in the floor. 19628_ as-36548 emerges from a hatch in the floor. 19628_ as-83574 emerges from a hatch in the floor. 19628_ ALERT: Infestation has breached Complex 0b10, dispatching Demolisher response squad. Map ----- +----------------------------------------------------+ | #?????????? G ??????????????????????????????????? | | #?? ??? """ ?##???????????????????????????????? | | #?? " ? ???????????????????????????????? | | ### # ???????????????????????????????? | | """"""" # "" ""??????????????????????????? | | """"""" # "" "" ????????????????????????? | | " """"""" # """ """????#????????????????????? | | " """"""" # """ """ #????????????????????? | | " # """ """ #????????????????????? | | """"""" # #????????????????????? | | " """"""" # #????????????????????? | | " """"""" # #????????????????????? | | " """"""" + #????????????????????? | | ^ # #????????????????????? | | """"""" ##############????????????????????? | | +## """"""" #?????????????????????????????????? | | # """"""" #?????????????????????????????????? | | " # """"""" #?????????????????????????????????? | | " + #?????????????????????????????????? | | " # #?????????????????????????????????? | | " # ################??????????????????? | | " # +???????????? | | ########+#+##########+#######??????????????????? | | " ## # b !#???????????????????? | | " ## # #???????????????????? | | " ## #ba@ g #???????????????????? | | " ## ! #lag"" #???????????????????? | | " ## # aS"" #???????????????????? | | ## | #! "" #???????????????????? | | #### ########???????????????????? | | ???# #??????????????????????????? | | ???####################??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Energy Generation 36 Energy Capacity 608 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 30 Resistance: EM 15 Core Shielding 20 Power Shielding 33 Utility Shielding 33 Evasion (%) 60 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- Hvy. Flak Cannon | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed QuantumAntimatterBroadsword Manual? 0 Play Time 01:40:36 Cumulative 109.3 hours Start 2023.11.19 @ 17:56:17 End 2023.11.20 @ 15:59:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 178 Rogue 175 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 58 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d48e83f8-bc58-4eb4-b87c-dd301d3d79b9