Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.11 @ 11:07:45 Player: Sam Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (52) 260 Value Destroyed (2132) 2132 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (813) 813 TOTAL SCORE: 7545 Bonus ------- High Alert Combat Kills 38 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Friendly Fire -25 Cogmind --------- Core Integrity 0/1000 Matter 261/300 Energy 75/100 System Corruption 1% Temperature Cool (0) Movement Core (300) Ox5 Location -5/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Micro Fission Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Xenon Bombardment Thruster Improved Maneuvering Thrusters Improved Arc Projector Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Gravmag Array Gravmag Array > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Recoil Stabilizer Improved Light Armor Plating > --- WEAPON ----------- Improved Arc Projector Heavy Laser Coil Gun Coil Gun > --- INVENTORY -------- Gravmag Array Gravmag Array Xenon Bombardment Thruster Improved Arc Projector Heavy Laser Coil Gun Improved Datajack [Rating: 69] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag Array Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Coil Gun Launcher Improved Grenade Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Gar Slots Evolved 10 | . . . 2 . . . 6 2 . Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . 1 . . . 1 . . Utility 5 | . . . . . . . 4 1 . Weapon 2 | . . . 1 . . . 1 . . Parts Attached 90 | 7 2 . 23 2 6 3 27 10 10 Power 10 | 1 . . 2 . . . 2 4 1 Engine 6 | 1 . . 2 . . . 2 . 1 Core 4 | . . . . . . . . 4 . Reactor . | . . . . . . . . . . Propulsion 24 | 3 . . 9 . . . 10 1 1 Treads 4 | 1 . . 3 . . . . . . Leg 11 | 2 . . 6 . . . 3 . . Wheel 1 | . . . . . . . 1 . . Hover 4 | . . . . . . . 2 1 1 Flight 4 | . . . . . . . 4 . . Utility 19 | 1 2 . 3 . 3 . 8 1 1 Device 10 | . . . 2 . 1 . 5 1 1 Storage 6 | 1 1 . 1 . 2 . 1 . . Processor 2 | . 1 . . . . . 1 . . Hackware . | . . . . . . . . . . Protection 1 | . . . . . . . 1 . . Artifact . | . . . . . . . . . . Weapon 37 | 2 . . 9 2 3 3 7 4 7 Energy Gun 20 | 1 . . 7 1 2 1 3 2 3 Energy Cannon 3 | . . . 2 . . . . 1 . Ballistic Gun 7 | 1 . . . . . . 3 1 2 Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . . . 1 1 2 . . . Special Weapon 2 | . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . Unidentified Prototypes 2 | . . . . . 2 . . . . Parts Lost 23 | . . . 2 . . 1 1 8 11 Power 3 | . . . . . . . . 1 2 Propulsion 5 | . . . . . . 1 . 1 3 Utility 4 | . . . . . . . . 2 2 Weapon 11 | . . . 2 . . . 1 4 4 Highest Loss Streak 8 | . . . 2 . . 1 1 8 6 Average Slot Usage (%) 89 | . 91 100 97 100 99 96 77 68 38 Engine 9 | . 14 14 11 11 11 11 6 4 1 Leg 23 | . 28 28 26 33 33 29 10 . . Hover 1 | . . . . . . . 1 11 5 Device 5 | . . . 6 11 2 . 14 6 9 Storage 16 | . 18 28 15 11 19 22 9 5 5 Processor 1 | . 1 . . . . . 6 5 5 Energy Gun 23 | . 14 14 27 30 32 25 13 8 . Ballistic Gun 2 | . 14 14 3 . . . 1 11 1 Launcher 1 | . . . . 2 . 7 2 . . Naked Turns . | . . . . . . . . . . Heaviest Build 59 | 13 21 21 33 33 48 51 58 59 43 Greatest Support 60 | 20 20 20 60 30 30 30 56 56 56 Greatest Overweight (x) 17 | 2 1 1 2 1 1 2 17 1 7 Average Overweight (x) . | . . 1 . 1 . 1 . . . Largest Inventory Capacity 16 | 6 10 10 10 10 16 16 16 10 10 Average Capacity 12 | 5 7 10 9 10 14 16 12 10 10 Most Carried 15 | 4 8 8 9 9 13 14 15 10 10 Average Carried 9 | 2 5 8 6 9 9 13 8 8 8 Final Capacity 16 | 6 10 10 10 10 16 16 10 10 10 Final Carried 14 | 4 8 8 9 9 12 14 7 7 7 Class Distribution -------------------- 55% | Scavenger-Gunner 21% | Mutant 15% | Gunner 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -7/Zion Scavenger-Mutant | -6/Proximity Caves Gunner | -6/Factory Gunner | -5/Factory Mutant | -5/Garrison Resources | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Gar Matter Collected 1625 | 236 50 49 271 1 55 177 140 442 204 Remotely . | . . . . . . . . . . Salvage Created 2116 | . 50 . 685 14 . 237 208 735 187 Parts 108 | . 5 . 39 4 . 7 11 37 5 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 2 | . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Gar Combat Hostiles Destroyed 49 | . . . 15 4 . 11 3 13 3 Guns 35 | . . . 13 1 . 2 3 13 3 AOE 14 | . . . 2 3 . 9 . . . Classes Destroyed 9 | . 1 . 5 . . . . 3 . Builder 1 | . . . . . . . . 1 . Hauler 1 | . 1 . . . . . . . . Recycler 1 | . . . 1 . . . . . . Swarmer 18 | . . . 3 4 . 7 . 4 . Grunt 21 | . . . 9 . . 4 2 3 3 Brawler 2 | . . . 1 . . . . 1 . Duelist 2 | . . . . . . . . 2 . Sentry 4 | . . . 2 . . . 1 1 . Hunter 2 | . . . . . . . . 2 . Best Kill Streak 8 | . 1 . 8 4 . 4 2 4 2 Combat Bots Only 7 | . . . 7 4 . 4 2 4 2 Max Kills in Single Turn 3 | . 1 . 2 3 . 3 1 2 1 Gunslinging 1 | . . . . . . . . 1 . Exploded 3 | . . . 2 3 . 3 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Gar Damage Taken 4166 | . 154 . 426 75 . 228 112 1564 1607 Core 1158 | . 42 . 38 . . 55 14 243 766 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 89 | 100 . 83 . . . 76 98 . . Volleys Fired 104 | . 2 . 29 2 . 11 6 35 19 Largest 4 | . 2 . 3 2 . 2 3 4 3 Hottest 223 | . 70 . 141 112 . 90 145 223 129 Shots Fired 271 | . 4 . 81 3 . 16 15 125 27 Gun 251 | . 4 . 81 2 . 10 15 117 22 Cannon 8 | . . . . . . . . 8 . Launcher 7 | . . . . 1 . 6 . . . Special 5 | . . . . . . . . . 5 Kinetic 102 | . 2 . 10 . . . 3 73 14 Thermal 55 | . 2 . 16 2 . . . 32 3 Explosive 7 | . . . . 1 . 6 . . . Electromagnetic 102 | . . . 55 . . 10 12 20 5 Robot Hit Streak 12 | . 2 . 10 1 . 7 12 11 11 Robot Miss Streak 4 | . 2 . 4 1 . 1 1 4 1 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 7 | . . . 1 . . . 1 4 1 Max Gunslinging Chain 1 | . . . 1 . . . 1 1 1 Shots Hit Robots 180 | . 2 . 54 1 . 9 12 79 23 Core Hits 100 | . 2 . 25 4 . 20 8 33 8 Critical Hits . | . . . . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4640 | . 37 . 895 294 . 1096 262 1647 409 Guns 3144 | . 37 . 749 29 . 107 262 1551 409 Cannons 96 | . . . . . . . . 96 . Explosions 1395 | . . . 141 265 . 989 . . . Melee . | . . . . . . . . . . Ramming 5 | . . . 5 . . . . . . Kinetic 1562 | . 24 . 107 . . . 64 1078 289 Thermal 916 | . 13 . 241 131 . 55 . 417 59 Explosive 1097 | . . . . 163 . 934 . . . Electromagnetic 1060 | . . . 542 . . 107 198 152 61 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 1 Average Corruption 1 | . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . Effects 1 | . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 155 | . . . 17 67 . 71 . . . Projectiles . | . . . . . . . . . . Explosions 155 | . . . 17 67 . 71 . . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 121 | . . . 45 42 . 34 . . . Shots 5 | . . . 2 2 . 1 . . . Rammed 2 | . 1 . 1 . . . . . . Targets Rammed 2 | . 1 . 1 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 353 | . 9 . 353 15 303 117 15 323 46 Average Temperature 91 | . 6 . 93 10 152 44 6 107 24 Received Heat Transfer 822 | . . . 144 . . 45 57 180 396 Effects 1 | . . . 1 . . . . . . Energy Bleed 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . 1 . . 1 . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1647 | . 37 . 496 174 . 50 . 779 111 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . 2 . . 1 . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Gar Peak Influence 487 | . 22 8 487 222 . . 126 376 461 Initial 266 | . . 8 2 117 . . 62 23 266 Average 153 | . 11 8 231 215 . . 64 193 381 Maximum Alert Level 2 | . . . 2 1 . . . 1 2 Low Security (%) 66 | 100 100 100 43 9 . . 100 52 . Level 1 24 | . . . 40 90 . . . 48 38 Level 2 9 | . . . 16 . . . . . 61 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 5 | . . . 3 . . . . 2 . Investigation . | . . . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 3 | . . . 3 . . . . . . Assault . | . . . . . . . . . . Garrison 2 | . . . . . . . . 2 . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Gar Distress Signals 5 | . 1 . 4 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 83 | . 5 . 25 4 . 14 6 15 14 Peak Tracking Total 11 | . 4 . 7 4 . 4 3 4 11 Tactical Retreats 1 | . . . 1 . . . . . . Traps | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Gar Traps Triggered 2 | . . . . . . . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Gar Machines Disabled 9 | . . . 2 1 . . . 5 1 Max in Single Turn 1 | . . . 1 1 . . . 1 1 Garrison Relay 1 | . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Gar Machines Accessed 5 | . . . 3 . 1 . . 1 . Terminals 3 | . . . 3 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 16 | . . . 7 . 8 . . 1 . Successful 10 | . . . 1 . 8 . . 1 . Failed 6 | . . . 6 . . . . . . Catastrophic 2 | . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 13 | . . . 7 . . . 6 . . Terminals 7 | . . . 7 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 9 | . . . 1 . 8 . . . . Part Schematic 8 | . . . . . 8 . . . . Alert Level 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . . . 3 . . . . 1 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 8 . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Zio Pro Fac Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . 1 parse_system 1 | . . . . . . . . . 1 Relay Couplers Released 3 | . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . 3 Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Gar Total Allies 4 | . . . . . 4 . . . . Largest Group 4 | . . . . . 4 1 1 1 . Highest-Rated Group 153 | . . . . . 153 38 38 38 . Highest-Rated Ally 40 | . . . . . 40 38 38 38 . Total Orders . | . . . . . . . . . . Ally Attacks 7 | . . . . . . 2 5 . . Total Damage 156 | . . . . . . 40 116 . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . 2 1 . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Gar Turns Passed 4106 | 69 125 91 534 41 1327 773 623 350 173 Spaces Moved 2735 | 46 81 60 269 23 872 471 490 314 109 Core 19 | 13 . . . . . . 1 . 5 Treads 36 | 1 . . 35 . . . . . . Legs 1844 | 32 81 60 234 23 872 471 71 . . Wheels 188 | . . . . . . . 188 . . Hover 578 | . . . . . . . 160 314 104 Flight 70 | . . . . . . . 70 . . Fastest Speed 37 | 50 120 150 120 150 120 150 37 56 56 Average Speed 125 | 121 128 150 136 150 149 157 95 57 72 Slowest Speed 900 | 160 150 150 180 150 150 180 900 106 400 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 3 22 21 21 10 85 65 12 10 40 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 4 | . . . . . 4 . . . . Known Exits Taken 1 | . . . . . . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . Scrap Searched 5 | . . 1 . . 2 2 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 51 | . . . 4 9 . 30 . 7 1 Melee . | . . . . . . . . . . Projectile 8 | . . . . . . . . 7 1 AOE 43 | . . . 4 9 . 30 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Zio Pro Fac Fac Gar Total 3219 | 56 98 61 376 26 894 486 638 401 183 Wait 152 | . 6 2 28 . . . 75 27 14 Move 2727 | 45 80 59 268 22 871 470 489 314 109 Hop . | . . . . . . . . . . Pick Up 56 | 3 5 . 7 . 10 2 17 7 5 Fast Attach 46 | 7 2 . 11 . 5 . 12 6 3 Attach 30 | . . . 5 . . . 11 4 10 Detach 10 | 1 . . . . 1 . 1 1 6 Swap 18 | . . . 7 2 1 3 4 . 1 Drop 58 | . 2 . 20 . 6 . 23 7 . Fire 104 | . 2 . 29 2 . 11 6 35 19 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick 2 | . 1 . 1 . . . . . . Crush . | . . . . . . . . . . Escape Stasis 16 | . . . . . . . . . 16 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/Garrison History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 70 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 16) 195 | -10/Materials | Entered Mines 224 | -10/Mines | Met a Derelict bent on vengeance 265 | -10/Mines | Learned Materials terminal intel 277 | -10/Mines | Discovered new exit (range 6) 286 | -10/Mines | Entered Materials 286 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 287 | -9/Materials | Loaded intel: 12 terminal locations 564 | -9/Materials | Discovered new exit (range 13) 642 | -9/Materials | Destroyed 7 combat bots 820 | -9/Materials | Entered Mines 855 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 861 | -9/Mines | Entered Zion 890 | -7/Zion | Build established: Scavenger-Gunner 987 | -7/Zion | Found Prototype Launcher 987 | -7/Zion | Identified Rocket Array 1133 | -7/Zion | Learned Factory emergency access door positions 1163 | -7/Zion | Given the Hacking Drone Bay 1166 | -7/Zion | Found Prototype Device 1169 | -7/Zion | Identified Hacking Drone Bay 1292 | -7/Zion | Learned location of Armory (-3) 1315 | -7/Zion | Found Prototype Energy Gun 1697 | -7/Zion | Learned location of Quarantine (-3) 1728 | -7/Zion | Received a hallucinogenic algorithm 1860 | -7/Zion | Imprinted 1862 | -7/Zion | Declared Zion's savior 2133 | -7/Zion | Learned Factory emergency access door positions 2149 | -7/Zion | Discovered new exit (range 9) 2188 | -7/Zion | Entered Proximity Caves 2188 | -6/Proximity Caves | Accompanied by 1 ally 2932 | -6/Proximity Caves | Discovered new exit (range 7) 2941 | -6/Proximity Caves | Learned location of 1 exit from Proximity Caves 2961 | -6/Proximity Caves | Entered Factory 2961 | -6/Factory | Accompanied by 1 ally 2961 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 3541 | -6/Factory | Discovered new exit (range 8) 3584 | -6/Factory | Entered another Factory area 3584 | -5/Factory | Accompanied by 1 ally 3584 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3788 | -5/Factory | Garrison activated, responded to threat 3934 | -5/Factory | Identified exit to Garrison 3934 | -5/Factory | Entered Garrison 3945 | -5/Garrison | Lost 8 parts (1p1n2u4w) 3954 | -5/Garrison | Triggered checkpoint 3958 | -5/Garrison | Garrison Relay disabled 4025 | -5/Garrison | Lost 6 parts (1p2n3w) 4070 | -5/Garrison | Spotted B-75 Beast 4076 | -5/Garrison | Triggered checkpoint 4076 | -5/Garrison | Triggered checkpoint 4084 | -5/Garrison | Core integrity fell below 50% 4094 | -5/Garrison | Core integrity fell below 20% 4107 | -5/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04081_ Imp. Maneuvering Thrusters destroyed. 04083_ Gravmag Array destroyed. 04085_ Penetrated by Slug. 04088_ Critical hit. 04088_ Adv. Heat Sink destroyed. 04096_ Acquired Relay Coupler [Behemoth]. 04096_ Relay Coupler [Behemoth] fries itself. 04097_ S-27 Virus destroyed. 04098_ Acquired 20 matter. 04098_ Jacked B-75 Beast... 04099_ Acquired 4 matter. 04100_ Jacked S-27 Virus... 04102_ Relay Coupler [Swarmer] fries itself. 04103_ Jacked B-75 Beast... >>parse_system Reading system data... 04104_ Relay Coupler [Demolisher] fries itself. 04105_ Jacked B-75 Beast... 04105_ Imp. Remote Datajack destroyed. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????######""""#?####????????????????????? | | ?????????????# #????????????????????? | | ????????????? ????????????????????? | | ????????????? ????????????????????? | | ?????????????# ## ## #????????????????????? | | ???????????### ## ## ###??????????????????? | | ???????????# " #??????????????????? | | ???????????# " #??????????????????? | | ???????????# #??????????????????? | | ???????????? ???????????????????? | | ?????????????# #" ## #????????????????????? | | ???########### ## ## #????????????????????? | | ???# #????????????????????? | | ???# +????????????????????? | | ???# #????????????????????? | | ???# ############ ## #????????????????????? | | ???# #??????????# ## #????????????????????? | | #??# #??????????####### #????????????????????? | | #??# #????????????????# #????????????????????? | | #??# #????????????????# #????????????????????? | | #??# #????????????????# #???#????????????????? | | #??# #????????????????# g ###+########?????????? | | #??# #????????????????#gs g ???????? | | #??# #????????????????#BBx ???????? | | #??# #????????????????#BBgs ???????? | | #??# #????????????????#@s!#############????????? | | #??# #????????????????#####????????????????????? | | #??# #?????????????????????????????????????????? | | #??# #?????????????????????????????????????????? | | #??# #?????????????????????????????????????????? | | #??# #?????????????????????????????????????????? | | #### #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #### #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ???# #?????????????????????????????????????????? | | ?### #?????????????????????????????????????????? | | ?# #?????????????????????????????????????????? | | ?# #?????????????????????????????????????????? | | ?# #?????????????????????????????????????????? | | ?#######?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 31 Energy Capacity 360 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 150 Resistance: TH 20 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Riot Gun | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Battle Rifle | -7/Zion | Free Slug Cannon | -7/Zion | Free Battle Cannon | -7/Zion | Free Bore Cannon | -7/Zion | Free Flamer | -7/Zion | Free Enh. Flamer | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever I'm Back, Baby! Challenges ------------ None Game ------ Seed ScanRagnarokSplitter Manual? 0 Play Time 00:45:01 Cumulative 17.7 hours Start 2021.08.11 @ 09:26:42 End 2021.08.11 @ 11:07:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 36 Achievement% 25 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b85873b-1900-40a3-b9c7-97f77cd3b8f3