Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 18:56:17 Player: Duduxx Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (32) 160 Value Destroyed (840) 840 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (733) 733 TOTAL SCORE: 3753 Bonus ------- Follower Combat Kills 33 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 81/300 Energy 99/100 System Corruption 1% Temperature Cool (23) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Light Treads Advanced Beam Cannon Improved Light Cannon Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Experimental Sensor Array Improved Targeting Computer > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle Improved Light Cannon > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Wheel Wheel Wheel Heat Sink Heat Sink Seismic Detector Beam Cannon Advanced Beam Cannon Grenade Launcher Rocket Launcher Maul [Rating: 21] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Weapon Light Assault Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Slots Evolved 4 | . . 2 . 2 . Power 1 | . . . . 1 . Propulsion 1 | . . . . 1 . Utility 1 | . . 1 . . . Weapon 1 | . . 1 . . . Parts Attached 27 | 7 2 6 1 3 8 Power 4 | 1 1 . . 1 1 Engine 4 | 1 1 . . 1 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 2 . 1 3 Treads 5 | 2 . 2 . 1 . Leg . | . . . . . . Wheel 3 | . . . . . 3 Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 2 1 2 1 . 1 Device 3 | 1 . . 1 . 1 Storage 2 | 1 1 . . . . Processor 2 | . . 2 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 8 | 2 . 2 . 1 3 Energy Gun . | . . . . . . Energy Cannon 2 | . . . . . 2 Ballistic Gun 3 | 2 . 1 . . . Ballistic Cannon 1 | . . 1 . . . Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 14 | . . 2 . . 12 Power 3 | . . . . . 3 Propulsion 2 | . . . . . 2 Utility 3 | . . 1 . . 2 Weapon 6 | . . 1 . . 5 Highest Loss Streak 6 | . . 1 . . 6 To Critical Strikes . | . . . . . . Average Backups 9 | 2 6 9 13 13 12 Power 1 | . 1 2 2 1 1 Propulsion 2 | 1 2 2 3 3 2 Utility 1 | . . 1 2 3 2 Weapon 3 | . 2 3 5 6 5 Tool/Special . | . . . . . . Unused Backups 10 | . 2 1 1 . 6 Power 4 | . 2 . . . 2 Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 5 | . . 1 1 . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 98 | . 99 98 100 90 90 Engine 13 | . 13 11 11 18 16 Treads 23 | . 28 22 22 18 15 Wheel 1 | . . . . . 9 Device 11 | . 14 11 11 9 8 Storage 11 | . 14 11 11 9 8 Processor 5 | . . 10 11 9 8 Ballistic Gun 24 | . 28 29 22 18 9 Ballistic Cannon 4 | . . 3 11 8 5 Peak Build Rating 21 | 7 9 13 21 18 19 Average Rating 10 | 5 7 12 13 16 16 On Entrance 10 | . 7 9 13 14 18 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns 13 | . . . . . 13 Heaviest Build 48 | 14 31 34 34 41 48 Greatest Support 60 | 40 40 40 40 60 60 Greatest Overweight (x) 1 | 1 . . . 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 12 | 7 8 15 15 15 14 Most Carried 15 | 4 10 12 14 15 15 Average Carried 9 | 2 6 9 13 13 12 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 4 10 12 14 15 5 Class Distribution -------------------- 48% | Mutant 45% | Gunner 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Matter Collected 699 | 178 137 271 46 . 67 Remotely . | . . . . . . Salvage Created 858 | 30 256 364 35 73 100 Parts 59 | 3 13 19 3 8 13 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Combat Hostiles Destroyed 29 | . 7 7 3 5 7 Guns 17 | . 7 6 2 1 1 Cannons 5 | . . 1 1 1 2 AOE 7 | . . . . 3 4 Classes Destroyed 8 | 1 3 2 . . 2 Worker 1 | . . 1 . . . Tunneler 1 | 1 . . . . . Watcher 1 | . 1 . . . . Swarmer 13 | . 3 . 3 3 4 Grunt 10 | . 4 3 . 2 1 Protector 1 | . . . . . 1 Sentry 4 | . . 4 . . . Demolisher 1 | . . . . . 1 Best Kill Streak 5 | 1 3 3 3 5 4 Combat Bots Only 5 | . 3 3 3 5 4 Max Kills in Single Turn 3 | 1 1 1 1 3 2 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Hostile Shots Fired 182 | . 41 34 12 24 71 Missed 37 | . 12 6 2 5 12 Hits 145 | . 29 28 10 19 59 Melee 11 | . . . . . 11 Projectile 134 | . 29 28 10 19 48 AOE 9 | . . . . . 9 Critical Strikes 10 | . 1 . . . 9 Damage Taken 2191 | . 338 400 83 208 1162 Core 758 | . 122 68 14 58 496 Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 100 51 . 79 . . Volleys Fired 91 | 5 37 23 4 9 13 Largest 3 | 2 2 3 3 3 3 Hottest 168 | 40 40 73 73 73 168 Shots Fired 221 | 10 74 67 12 27 31 Gun 181 | 10 74 63 8 18 8 Cannon 32 | . . 4 4 6 18 Launcher 8 | . . . . 3 5 Special . | . . . . . . Kinetic 196 | 10 74 67 12 24 9 Thermal 17 | . . . . . 17 Explosive 8 | . . . . 3 5 Electromagnetic . | . . . . . . Robot Hit Streak 12 | 2 6 12 6 5 6 Robot Miss Streak 4 | 1 3 4 1 3 4 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 134 | 6 45 42 7 14 20 Core Hits 65 | 2 17 18 4 11 13 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2201 | 75 494 468 66 367 731 Guns 1132 | 73 494 390 47 99 29 Cannons 462 | . . 78 19 64 301 Explosions 603 | . . . . 204 399 Melee . | . . . . . . Ramming 4 | 2 . . . . 2 Kinetic 1304 | 73 494 468 66 163 40 Thermal 290 | . . . . . 290 Explosive 603 | . . . . 204 399 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 38 | . . . . 6 32 Projectiles . | . . . . . . Explosions 38 | . . . . 6 32 Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact . | . . . . . . Kinetic 1 | . . . . 1 . Secondary . | . . . . . . Self-Inflicted Damage 62 | . . . . . 62 Shots 2 | . . . . . 2 Rammed 2 | 1 . . . . 1 Targets Rammed 2 | 1 . . . . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 411 | . 46 104 46 198 411 Average Temperature 82 | . 13 36 23 107 161 Received Heat Transfer 699 | . 180 168 . 63 288 Effects 5 | . . . . . 5 Shutdowns 2 | . . . . . 2 Energy Bleed 1 | . . . . . 1 Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 518 | . . . . . 518 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Maximum Alert Level 1 | . . . . . 1 Low Security (%) 95 | 100 100 100 100 100 57 Level 1 4 | . . . . . 42 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 268 | 5 75 105 85 169 268 Initial 96 | . . . 25 . 96 Average 35 | . 13 38 14 64 169 Influence Increases 894 | 5 203 195 60 199 232 Destroy 0b10 Robot/C 580 | . 140 140 60 120 120 Destroy 0b10 Robot/NC 20 | 5 5 5 . . 5 Destroy Leader 122 | . 22 50 . 30 20 Allied During Kill 2 | . . . . 2 . Successful Hack 19 | . 5 . . . 14 Disable Machine 30 | . 15 . . 15 . Anti-Garrison Action 50 | . . . . . 50 Destroy Structure 56 | . 1 . . 32 23 Lose Combat Pursuer 15 | . 15 . . . . Influence Decreases 686 | 5 203 130 125 50 173 Entered New Map 93 | . . . 40 . 53 Time Decay 453 | 5 203 110 85 50 . Lost Part 140 | . . 20 . . 120 Squads Dispatched 3 | . . 1 . 2 . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Distress Signals 1 | . . . . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | . 11 10 4 5 14 Peak Tracking Total 6 | . 3 4 4 4 6 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Machines Disabled 2 | . 1 . . 1 . Max in Single Turn 1 | . 1 . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Machines Accessed 7 | . 3 . 1 1 2 Terminals 4 | . 2 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 11 | . 6 . 1 1 3 Successful 5 | . 2 . 1 1 1 Failed 6 | . 4 . . . 2 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . 4 . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 4 | . 2 . 1 . 1 Open Door 1 | . . . 1 . . Branch Access Points 1 | . 1 . . . . Emergency Access Points 1 | . . . . . 1 Reinforcement Status 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 3 . . . 1 Full Trace Events 2 | . 1 . . . 1 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 1 . Highest-Rated Group 31 | . . . 31 31 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 5 | . . . . 5 . Total Damage 62 | . . . . 62 . Kills 1 | . . . . 1 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Active Infowar (turns) 2159 | 22 943 348 538 101 207 Sensors 1 | . . . 1 . . Seismic 2158 | 22 943 348 537 101 207 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Turns Passed 2272 | 102 943 348 541 101 237 Spaces Moved 1162 | 48 454 161 325 28 146 Core 29 | 4 . . . . 25 Treads 1076 | 44 454 161 325 28 64 Legs . | . . . . . . Wheels 57 | . . . . . 57 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 50 Average Speed 155 | 151 160 160 160 217 117 Slowest Speed 240 | 160 160 160 160 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 71 30 58 8 30 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 51 | . . . . 31 20 Melee . | . . . . . . Projectile 1 | . . . . 1 . AOE 50 | . . . . 30 20 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Total 1452 | 64 606 209 339 50 184 Wait 132 | . 99 11 5 7 10 Move 1159 | 48 453 160 324 28 146 Hop . | . . . . . . Pick Up 22 | 4 8 6 2 2 . Fast Attach 13 | 7 2 1 1 1 1 Attach 11 | . . 3 . 1 7 Detach 3 | . 1 . 1 . 1 Swap 11 | . 1 2 1 2 5 Drop 9 | . 5 3 1 . . Fire 91 | 5 37 23 4 9 13 Melee . | . . . . . . Ram 1 | . . . . . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 103 | -11/Scrapyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 8) 215 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 8) 637 | -10/Materials | Discovered new exit (range 15) 817 | -10/Materials | Discovered new exit (range 15) 1046 | -10/Materials | Entered another Materials area 1046 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1175 | -9/Materials | Discovered new exit (range 12) 1239 | -9/Materials | Discovered new exit (range 9) 1373 | -9/Materials | Discovered new exit (range 13) 1394 | -9/Materials | Entered Mines 1547 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1554 | -9/Mines | Found Prototype Device 1554 | -9/Mines | Identified Exp. Sensor Array 1595 | -9/Mines | Build established: Gunner 1696 | -9/Mines | Received a Mining Laser from a helpful Derelict 1875 | -9/Mines | Found the Drone Emporium 1921 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1926 | -9/Mines | Discovered new exit (range 7) 1935 | -9/Mines | Entered Materials 1935 | -8/Materials | Accompanied by 1 ally 1935 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1992 | -8/Materials | Garrison activated, responded to threat 2036 | -8/Materials | Identified exit to Garrison 2036 | -8/Materials | Entered Garrison 2060 | -8/Garrison | Installed Relay Interface Framework 2116 | -8/Garrison | Triggered checkpoint 2152 | -8/Garrison | Triggered checkpoint 2155 | -8/Garrison | Triggered checkpoint 2196 | -8/Garrison | Lost 6 parts (1p2n3w) 2260 | -8/Garrison | Released all parts (4) 2261 | -8/Garrison | Core integrity fell below 50% 2267 | -8/Garrison | Spotted B-75 Beast 2268 | -8/Garrison | Core integrity fell below 20% 2273 | -8/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02250_ Knocked back. 02254_ Imp. Ion Engine destroyed. 02255_ Overheating: Energy bleed (-58). 02257_ Beam Cannon destroyed. 02258_ Imp. Ion Engine destroyed. 02258_ Critical hit (Burn: +37). 02259_ Wheel severed. 02259_ Heat Sink destroyed. 02260_ Hvy. Particle Cannon severed. 02260_ Released Wheel. 02260_ Released Imp. Targeting Computer. 02260_ Released Lrg. Storage Unit. 02260_ Released Wheel. 02261_ Critical hit (Burn: +37). 02263_ Acquired 54 matter. 02267_ Knocked back. 02267_ C-17 Slicer knocked back. 02267_ Knocked back. 02269_ Slammed into C-17 Slicer. 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