Cogmind - Beta 13 --- EXPLORER MODE // 2024.07.20 @ 19:16:09 Player: Kino Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (74) 370 Value Destroyed (2640) 2640 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (105) 105 TOTAL SCORE: 5635 Bonus ------- Follower Combat Kills 105 Cogmind --------- Core Integrity 0/700 Matter 230/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ Advanced Heat Sink Large Storage Unit Targeting Computer Core Analyzer Weapon Cycler System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Backup Power III Micro Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Reactive Plating Reactive Plating Pulse Rifle Minigun Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Trap Scanner Targeting Computer Core Analyzer Weapon Cycler Backup Plating III System Shield > --- WEAPON ----------- Improved Spread Laser Heavy Machine Gun > --- INVENTORY -------- Backup Power III Micro Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Backup Plating III Reactive Plating Pulse Rifle [Rating: 53] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Improved Titanium Leg Leg Improved Titanium Leg Utility Targeting Computer Device ECM Suite Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Backup Plating III Weapon Rocket Launcher Energy Gun Improved Spread Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 7 | . 1 2 . 2 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 6 | . 1 2 . 2 1 Weapon . | . . . . . . Parts Attached 61 | 8 3 6 . 17 27 Power 9 | 1 . . . 3 5 Engine 3 | 1 . . . . 2 Core 6 | . . . . 3 3 Reactor . | . . . . . . Propulsion 11 | 2 . 2 . 5 2 Treads . | . . . . . . Leg 11 | 2 . 2 . 5 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 24 | 3 2 2 . 6 11 Device 9 | . 1 . . 3 5 Storage 3 | 1 . . . 1 1 Processor 3 | 1 . . . 1 1 Hackware 1 | . . . . 1 . Protection 8 | 1 1 2 . . 4 Artifact . | . . . . . . Weapon 17 | 2 1 2 . 3 9 Energy Gun 2 | . . . . . 2 Energy Cannon 3 | . . . . 1 2 Ballistic Gun 7 | 2 . 1 . 1 3 Ballistic Cannon 3 | . 1 . . . 2 Launcher 2 | . . 1 . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 28 | . . . . 5 23 Power 6 | . . . . 2 4 Propulsion 4 | . . . . . 4 Utility 9 | . . . . 2 7 Weapon 9 | . . . . 1 8 Highest Loss Streak 11 | . . . . 3 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 100 100 100 93 91 Engine 4 | . 12 10 10 3 2 Core 6 | . . . . 3 10 Leg 15 | . 25 20 20 15 13 Device 18 | . 10 10 10 21 21 Storage 8 | . 12 10 10 8 6 Processor 9 | . 12 10 10 15 8 Hackware 4 | . . . . . 7 Protection 9 | . 1 20 20 6 7 Energy Gun 2 | . . . . . 3 Ballistic Gun 6 | . 14 10 10 7 4 Ballistic Cannon 2 | . 10 6 . . 1 Launcher 3 | . . 3 10 7 2 Naked Turns . | . . . . . . Heaviest Build 55 | 17 21 28 28 43 55 Greatest Support 40 | 20 20 20 20 40 40 Greatest Overweight (x) 8 | 1 1 1 1 1 8 Average Overweight (x) . | . . 1 1 . 1 Largest Inventory Capacity 15 | 10 10 10 10 15 15 Average Capacity 13 | 9 10 10 10 13 14 Most Carried 15 | 6 10 10 9 11 15 Average Carried 9 | 2 7 8 9 7 11 Final Capacity 15 | 10 10 10 10 15 15 Final Carried 15 | 5 10 9 9 9 15 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1758 | 95 295 94 67 347 860 Remotely . | . . . . . . Salvage Created 2387 | . 162 214 . 610 1401 Parts 155 | . 8 22 . 37 88 Haulers Intercepted 2 | . . . . 2 . Recyclers Shooed 2 | . . . . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 57 | . 5 8 . 13 31 Guns 35 | . 2 3 . 11 19 Cannons 16 | . 3 4 . . 9 AOE 6 | . . 1 . 2 3 Classes Destroyed 14 | . 2 3 . 3 6 Worker 5 | . . 1 . 2 2 Builder 6 | . . . . 2 4 Tunneler 1 | . . . . . 1 Hauler 2 | . . . . 2 . Recycler 2 | . . . . . 2 Watcher 1 | . . 1 . . . Swarmer 9 | . 1 5 . 1 2 Grunt 22 | . 4 1 . 5 12 Duelist 2 | . . . . 1 1 Sentry 10 | . . 2 . 6 2 Specialist 3 | . . . . . 3 Hunter 2 | . . . . . 2 Programmer 8 | . . . . . 8 Heavy 1 | . . . . . 1 Best Kill Streak 6 | . 3 6 . 5 6 Combat Bots Only 5 | . 3 5 . 4 4 Max Kills in Single Turn 2 | . 1 2 . 2 2 Gunslinging . | . . . . . . Exploded 1 | . . 1 . 1 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 615 | . 35 39 . 120 421 Missed 173 | . 10 9 . 32 122 Damage Taken 4557 | . 204 176 . 935 3242 Core 962 | . 35 42 . 182 703 Absorbed by Shields . | . . . . . . Redirected to Shielding 55 | . . 7 . 48 . Ignored by Resistances 2767 | . 127 119 . 575 1946 Regen/Repaired (Parts) 24 | . . . . . 24 Core Remaining (%) 85 | 100 86 . 89 66 . Volleys Fired 196 | . 16 12 . 66 102 Largest 2 | . 2 2 . 2 2 Hottest 140 | . 55 58 . 56 140 Shots Fired 305 | . 32 24 . 84 165 Gun 207 | . 16 12 . 66 113 Cannon 71 | . 16 10 . . 45 Launcher 27 | . . 2 . 18 7 Special . | . . . . . . Kinetic 216 | . 32 22 . 66 96 Thermal 62 | . . . . . 62 Explosive 27 | . . 2 . 18 7 Electromagnetic . | . . . . . . Robot Hit Streak 24 | . 15 13 . 21 24 Robot Miss Streak 4 | . 1 1 . 3 4 Penetration Max 1 | . . . . . 1 Secondary Targets 5 | . . . . . 5 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 253 | . 27 18 . 66 142 Core Hits 180 | . 12 12 . 40 116 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . 2 . . . 5 Burn 1 | . . . . . 1 Blast 6 | . 2 . . . 4 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6001 | . 341 340 14 1617 3689 Guns 3020 | . 114 185 . 840 1881 Cannons 1481 | . 225 121 . . 1135 Explosions 1451 | . . 34 . 777 640 Melee . | . . . . . . Ramming 49 | . 2 . 14 . 33 Kinetic 3145 | . 339 306 . 840 1660 Thermal 1356 | . . . . . 1356 Explosive 1451 | . . 34 . 777 640 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 8 | . . 1 1 . 8 Average Corruption 6 | . . 1 1 . 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 58 | . . . 1 . 57 Message Errors 13 | . . . . . 13 Matter Fused 12 | . . . 1 . 11 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 9 | . . . . . 9 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 6 | . . . . . 6 Data Loss (major) 3 | . . . . . 3 Misfires 6 | . . . . . 6 Alerts 1 | . . . . . 1 Weapon Failures 3 | . . . . . 3 Overload Shots . | . . . . . . Overflow Damage 46 | . . 13 . . 33 Projectiles 46 | . . 13 . . 33 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 16 | . 5 2 1 . 8 Impact 1 | . . . 1 . . Kinetic 14 | . 5 2 . . 7 Secondary 1 | . . . . . 1 Self-Inflicted Damage 56 | . . . . . 56 Shots 3 | . . . . . 3 Rammed . | . . . . . . Targets Rammed 12 | . 1 . 3 1 7 Kicked 12 | . 1 . 3 1 7 Crushed . | . . . . . . Highest Temperature 522 | . 118 41 . 12 522 Average Temperature 95 | . 36 15 . 5 129 Received Heat Transfer 1710 | . 180 42 . 549 939 Effects 13 | . . . . . 13 Shutdowns 2 | . . . . . 2 Energy Bleed 7 | . . . . . 7 Interference 1 | . . . . . 1 Matter Decay 1 | . . . . . 1 Damage (major) 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . . . 5 Heat Transferred 1790 | . . . . . 1790 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 315 | . 135 310 85 315 191 Initial 87 | . . 40 85 . 87 Average 89 | . 64 195 55 164 71 Maximum Alert Level 1 | . . 1 . 1 . Low Security (%) 88 | 100 100 45 100 48 100 Level 1 11 | . . 54 . 51 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . . . . 1 14 Investigation . | . . . . . . Extermination 6 | . . . . . 6 Reinforcement 9 | . . . . 1 8 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 3 | . . . . 1 2 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 6 | . . 1 . 2 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 96 | . 8 12 . 24 52 Peak Tracking Total 7 | . 4 5 . 5 7 Tactical Retreats 6 | . 1 1 . 3 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 5 | . . 1 . 1 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 3 | . . . . 1 2 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 5 | . . 1 . 1 3 Terminals 3 | . . 1 . 1 1 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 8 | . . 1 . 1 6 Successful 8 | . . 1 . 1 6 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . . 2 . . . Terminals 3 | . . 1 . 1 1 Fabricators 1 | . . . . . 1 Repair Stations 4 | . . . . . 4 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . 1 . 1 1 Record 2 | . . 1 . 1 . Open DSF 1 | . . . . . 1 Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 4 | . . . . . 4 Scan Component 2 | . . . . . 2 Repair 2 | . . . . . 2 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 2 | . . . . . 2 Authchips . | . . . . . . Time 28 | . . . . . 28 Total Part Build Rating 8 | . . . . . 8 Parts Repaired 2 | . . . . . 2 Time 52 | . . . . . 52 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 2 | . . . 2 . . Largest Group 2 | . . . 2 2 . Highest-Rated Group 50 | . . . 50 50 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 22 | . . . . 22 . Total Damage 233 | . . . . 233 . Kills 3 | . . . . 3 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 4929 | 94 372 347 607 717 2792 Spaces Moved 2174 | 61 179 157 317 301 1159 Core 28 | 6 . . . . 22 Treads . | . . . . . . Legs 2146 | 55 179 157 317 301 1137 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 130 130 Average Speed 189 | 122 171 190 190 172 199 Slowest Speed 450 | 190 190 190 190 200 450 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 5 42 14 67 38 29 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 5 | 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 203 | . . 12 . 130 61 Melee . | . . . . . . Projectile 4 | . . . . . 4 AOE 199 | . . 12 . 130 57 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2716 | 81 214 185 319 419 1498 Wait 158 | . 10 . . 6 142 Move 2169 | 60 178 156 316 300 1159 Hop . | . . . . . . Pick Up 87 | 12 6 6 . 18 45 Fast Attach 1 | . . . . . 1 Attach 41 | 8 1 2 . 10 20 Detach 1 | 1 . . . . . Swap 19 | . 2 4 . 7 6 Drop 27 | . . 5 . 11 11 Fire 196 | . 16 12 . 66 102 Melee . | . . . . . . Ram . | . . . . . . Kick 12 | . 1 . 3 1 7 Crush . | . . . . . . Escape Stasis 5 | . . . . . 5 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 18 | -11/Scrapyard | Identified exit to Materials 18 | -11/Scrapyard | Discovered exit to Materials (range 15) 95 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Evolved 1 slot: Utility x1 312 | -10/Materials | Build established: Hacker-Mutant 429 | -10/Materials | Identified exit to Materials 429 | -10/Materials | Discovered exit to Materials (range 9) 467 | -10/Materials | Entered another Materials area 467 | -9/Materials | Evolved 2 slots: Utility x2 804 | -9/Materials | Identified exit to Mines 804 | -9/Materials | Discovered exit to Mines (range 6) 814 | -9/Materials | Entered Mines 882 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1403 | -9/Mines | Identified exit to Materials 1403 | -9/Mines | Discovered exit to Materials (range 7) 1405 | -9/Mines | Learned location of 1 exit from Materials 1421 | -9/Mines | Entered Materials 1421 | -8/Materials | Accompanied by 2 allies 1421 | -8/Materials | Evolved 2 slots: Utility x2 1422 | -8/Materials | Identified exit to Factory 1426 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1791 | -8/Materials | Lost 3 parts (1p1u1w) 2074 | -8/Materials | Discovered exit to Factory (range 11) 2138 | -8/Materials | Entered Factory 2138 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3147 | -7/Factory | Cargo convoy interrupted 3209 | -7/Factory | Core integrity fell below 50% 3267 | -7/Factory | Lost 11 parts (2p2n3u4w) 3892 | -7/Factory | Repaired Lrg. Storage Unit 3918 | -7/Factory | Repaired Aluminum Leg 4366 | -7/Factory | Fabricated Core Analyzer (x2) 4765 | -7/Factory | Identified exit to Factory 4765 | -7/Factory | Discovered exit to Factory (range 15) 4768 | -7/Factory | Core integrity fell below 20% 4832 | -7/Factory | Lost 7 parts (2p1n2u2w) 4930 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04908_ R-06 Scavenger collects Angular Momentum Engine. 04909_ U-05 Engineer lays Concrete. 04910_ U-05 Engineer builds a Wall. 04910_ K-01 Serf collects debris. 04911_ U-05 Engineer lays Concrete. 04912_ U-05 Engineer builds a Wall. 04914_ K-01 Serf collects debris. 04915_ R-06 Scavenger collects Carbon-fiber Leg. 04917_ R-06 Scavenger collects Gauss Rifle. 04917_ K-01 Serf collects debris. 04918_ R-06 Scavenger destroyed. 04918_ R-06 Scavenger collects Com. Wheel. 04921_ K-01 Serf collects debris. 04924_ Slug penetrates R-06 Scavenger. 04924_ R-06 Scavenger destroyed. 04925_ K-01 Serf collects debris. 04926_ K-01 Serf destroyed. 04926_ Gauss Rifle destroyed. 04928_ K-01 Serf collects debris. 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