Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.06 @ 13:45:38 Player: TheGreatBorealis Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (30) 150 Value Destroyed (744) 744 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3634 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 412/550 Matter 241/300 Energy 290/290 System Corruption 7% Temperature Cool (0) Movement Walking (150) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (5) ------ Large Storage Unit Visual Processing Unit Advanced Signal Interpreter Improved Terrain Scan Processor System Shield > --- WEAPON (2) ------- Gauss Rifle Heavy Flail > --- INVENTORY (10) --- Reinforced Deuterium Engine Aluminum Leg Aluminum Leg Improved Terrain Scan Processor Hardened Medium Armor Plating PSU Rigger Gauss Rifle Gauss Rifle Shock Bomb Launcher Mining Claw Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Advanced Signal Interpreter Improved Terrain Scan Processor System Shield > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Reinforced Deuterium Engine Aluminum Leg Aluminum Leg Improved Terrain Scan Processor Hardened Medium Armor Plating PSU Rigger Gauss Rifle Shock Bomb Launcher Heavy Flail Mining Claw [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Heavy Flail Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 . . . 2 Weapon . | . . . . . . . . Parts Attached 54 | . 4 16 13 1 4 . 16 Power 3 | . . 1 1 . . . 1 Engine 3 | . . 1 1 . . . 1 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 10 | . 1 3 4 . . . 2 Treads . | . . . . . . . . Leg 10 | . 1 3 4 . . . 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | . 2 4 3 1 4 . 5 Device 12 | . 1 4 3 1 3 . . Storage 2 | . 1 . . . 1 . . Processor 4 | . . . . . . . 4 Hackware 1 | . . . . . . . 1 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 22 | . 1 8 5 . . . 8 Energy Gun 5 | . . 2 2 . . . 1 Energy Cannon . | . . . . . . . . Ballistic Gun 9 | . . 5 1 . . . 3 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . 1 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . . . . . 3 Slashing Weapon 3 | . 1 . 1 . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . . Parts Lost 13 | . . 3 7 . . . 3 Power 3 | . . 1 1 . . . 1 Propulsion 3 | . . . 2 . . . 1 Utility 2 | . . . 1 . . . 1 Weapon 5 | . . 2 3 . . . . Highest Loss Streak 5 | . . 1 5 . . . 3 Average Slot Usage (%) 96 | . 98 99 85 98 99 100 94 Engine 10 | . 14 14 10 11 11 11 7 Leg 29 | . 28 28 32 33 33 33 26 Device 14 | . 12 14 17 20 21 22 11 Storage 11 | . 14 14 11 11 11 11 9 Processor 6 | . . . . . . . 18 Energy Gun 9 | . . 11 2 22 22 22 7 Ballistic Gun 8 | . 27 13 5 . . . 4 Impact Weapon 1 | . . . . . . . 3 Slashing Weapon 2 | . . 1 7 . . . 2 Naked Turns . | . . . . . . . . Heaviest Build 40 | 12 20 22 21 19 27 27 40 Greatest Support 35 | 20 20 25 35 30 30 30 30 Greatest Overweight (x) 1 | . . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | . 10 8 8 8 10 10 10 Average Capacity 8 | . 7 8 8 8 8 10 10 Most Carried 10 | . 8 8 8 8 8 9 10 Average Carried 8 | . 7 7 5 7 7 8 9 Final Capacity 10 | 6 8 8 8 8 10 10 10 Final Carried 10 | 6 8 7 8 7 8 9 10 Class Distribution -------------------- 45% | Mutant 25% | Scavenger-Mutant 12% | Skirmisher 7% | Assassin 6% | Scavenger-Assassin 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 932 | 187 69 285 151 34 . 35 171 Remotely . | . . . . . . . . Salvage Created 881 | . 87 488 163 . . . 143 Parts 54 | . 5 29 9 . . . 11 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 26 | . 2 16 4 . . . 4 Melee 2 | . . 1 1 . . . . Guns 21 | . 2 13 3 . . . 3 AOE 3 | . . 2 . . . . 1 Classes Destroyed 6 | . 1 3 2 . . . . Worker 1 | . . 1 . . . . . Recycler 1 | . . 1 . . . . . Watcher 2 | . . . 1 . . . 1 Swarmer 12 | . . 9 . . . . 3 Grunt 12 | . 2 7 3 . . . . Sentry 2 | . . . 1 . . . 1 Best Kill Streak 5 | . 2 5 3 . . . 3 Combat Bots Only 4 | . 2 4 3 . . . 3 Max Kills in Single Turn 2 | . 1 2 1 . . . 1 Gunslinging . | . . . . . . . . Exploded 2 | . . 2 . . . . 1 Melee 1 | . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 1887 | . 126 542 652 . . . 567 Core 344 | . 14 80 112 . . . 138 Absorbed by Shields 80 | . . . 80 . . . . Core Remaining (%) 78 | 100 . 62 . . . 72 . Volleys Fired 70 | . 9 30 21 . . . 10 Largest 2 | . 2 2 1 . . . 2 Hottest 140 | . 40 140 30 . . . 80 Shots Fired 112 | . 18 55 21 . . . 18 Gun 108 | . 18 53 19 . . . 18 Cannon . | . . . . . . . . Launcher 4 | . . 2 2 . . . . Special . | . . . . . . . . Kinetic 76 | . 18 31 19 . . . 8 Thermal 22 | . . 22 . . . . . Explosive 4 | . . 2 2 . . . . Electromagnetic 10 | . . . . . . . 10 Robot Hit Streak 13 | . 8 12 13 . . . 5 Robot Miss Streak 6 | . 2 6 1 . . . 2 Penetration Max . | . . . . . . . . Secondary Targets 5 | . . 5 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 98 | . 13 37 35 . . . 13 Core Hits 52 | . 6 30 10 . . . 6 Critical Hits 2 | . . 1 1 . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . 1 1 . . . . Melee Attacks 63 | . 4 2 19 . . . 38 Impact 16 | . . . . . . . 16 Slashing 47 | . 4 2 19 . . . 22 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 1750 | . 111 771 578 . . . 290 Guns 1015 | . 111 462 215 . . . 227 Cannons . | . . . . . . . . Explosions 380 | . . 285 33 . . . 62 Melee 354 | . . 24 330 . . . . Ramming 1 | . . . . . . . 1 Kinetic 692 | . 111 214 215 . . . 152 Thermal 310 | . . 248 . . . . 62 Explosive 318 | . . 285 33 . . . . Electromagnetic 75 | . . . . . . . 75 Impact . | . . . . . . . . Slashing 354 | . . 24 330 . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . . . 7 Average Corruption 7 | . . . . . . . 7 Corruption Purged . | . . . . . . . . Effects 30 | . . . . . . . 30 Message Errors 7 | . . . . . . . 7 Matter Fused 7 | . . . . . . . 7 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 4 | . . . . . . . 4 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . 3 Targeting Errors 5 | . . . . . . . 5 Overload Shots . | . . . . . . . . Overflow Damage 85 | . . 33 37 . . . 15 Projectiles . | . . . . . . . . Explosions 69 | . . 33 21 . . . 15 Melee 16 | . . . 16 . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 78 | . . . 78 . . . . Shots 2 | . . . 2 . . . . Rammed . | . . . . . . . . Targets Rammed 1 | . . . . . . . 1 Kicked 1 | . . . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 322 | . 18 322 . . . . 240 Average Temperature 100 | . 8 113 . . . . 98 Received Heat Transfer 595 | . 72 186 292 . . . 45 Effects 2 | . . 2 . . . . . Matter Decay 1 | . . 1 . . . . . Short Circuit 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . 1 . . . . . Heat Transferred 568 | . . 518 . . . . 50 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 240 | . 91 240 147 5 . . 85 Initial 27 | . . . 27 . . . . Average 45 | . 40 99 44 3 . . 19 Maximum Alert Level 1 | . . 1 . . . . . Low Security (%) 98 | . 100 93 100 100 . 100 100 Level 1 1 | . . 6 . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 2 | . . . . . . . 2 Investigation 1 | . . . . . . . 1 Extermination . | . . . . . . . . Reinforcement 1 | . . . . . . . 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 4 | . . . 2 . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 42 | . 8 16 9 . . . 9 Peak Tracking Total 5 | . 4 3 5 . . . 5 Tactical Retreats 3 | . 1 . 1 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . . . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 6 | . 2 1 . 1 . . 2 Terminals 5 | . 2 . . 1 . . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 16 | . 8 1 . 4 . . 3 Successful 8 | . 6 1 . 1 . . . Failed 8 | . 2 . . 3 . . 3 Catastrophic 3 | . . . . . . . 3 Database Lockouts . | . . . . . . . . Manual 11 | . 4 . . 3 1 . 3 Terminals 15 | . 8 . . 4 . . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . 3 1 . 1 . . . Open Door 1 | . . 1 . . . . . Locate Traps 2 | . 2 . . . . . . Registered Components 1 | . 1 . . . . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . 3 . . . . . . Terminals 3 | . 3 . . . . . . Track 1 | . 1 . . . . . . Botnet 1 | . 1 . . . . . . Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 1 . . 1 . . 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 1 | . . 1 . . . . . RETURN 1 | . . 1 . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches 3 | . . 3 . . . . . Drone Recoveries 3 | . . 3 . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 4143 | . 431 1041 550 120 395 278 1328 Spaces Moved 2332 | 1 244 681 315 96 324 215 456 Core . | . . . . . . . . Treads . | . . . . . . . . Legs 2332 | 1 244 681 315 96 324 215 456 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 120 120 Average Speed 122 | 120 120 120 120 120 120 120 132 Slowest Speed 150 | 120 120 120 150 120 120 120 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 44 | 2 42 96 34 33 63 50 33 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . . . 1 . Spaces Dug 26 | . 1 . . . . . 25 Terrain Destroyed 64 | . 1 18 13 . . . 32 Melee 26 | . 1 . . . . . 25 Projectile . | . . . . . . . . AOE 38 | . . 18 13 . . . 7 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 3386 | . 360 851 428 101 330 235 1081 Wait 818 | . 87 110 47 5 . 20 549 Move 2325 | . 243 680 314 95 323 214 456 Hop . | . . . . . . . . Pick Up 20 | . 6 3 6 . . 1 4 Fast Attach 20 | . 2 3 6 . 1 . 8 Attach 14 | . . 4 6 1 1 . 2 Detach 9 | . 1 2 3 . 2 . 1 Swap 20 | . 2 9 1 . 2 . 6 Drop 26 | . 6 8 5 . 1 . 6 Fire 70 | . 9 30 21 . . . 10 Melee 63 | . 4 2 19 . . . 38 Ram . | . . . . . . . . Kick 1 | . . . . . . . 1 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 3) 432 | -10/Materials | Entered Mines 498 | -10/Mines | Met a Derelict bent on vengeance 1047 | -10/Mines | Build established: Scavenger-Mutant 1158 | -10/Mines | Found a hidden stash of uninstalled traps 1353 | -10/Mines | Found the Drone Emporium 1358 | -10/Mines | Found Prototype Device 1358 | -10/Mines | Identified Thief Drone Bay 1431 | -10/Mines | Discovered new exit (range 12) 1473 | -10/Mines | Entered Materials 1473 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1609 | -9/Materials | Lost 5 parts (2n3w) 1866 | -9/Materials | Build established: Mutant 1986 | -9/Materials | Discovered new exit (range 7) 2023 | -9/Materials | Entered Mines 2024 | -9/Mines | Assembled infested the area 2139 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2139 | -9/Mines | Discovered new exit (range 5) 2143 | -9/Mines | Entered Exiles 2177 | -9/Exiles | Met 8R-AWN 2194 | -9/Exiles | Met EX-HEX 2227 | -9/Exiles | Met EX-BIN 2249 | -9/Exiles | Aligned with FarCom system 2250 | -9/Exiles | Given EX-Vault access code 2309 | -9/Exiles | Opened EX-Vault 2341 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2390 | -9/Exiles | Found Prototype Device 2390 | -9/Exiles | Identified PSU Rigger 2449 | -9/Exiles | Met EX-DEC 2523 | -9/Exiles | Discovered new exit (range 14) 2538 | -9/Exiles | Left Exiles lab with PSU Rigger 2538 | -9/Exiles | Entered Mines 2805 | -8/Mines | Discovered new exit (range 9) 2816 | -8/Mines | Entered Materials 2816 | -8/Materials | Evolved 2 slots: Utility x2 2846 | -8/Materials | Build established: Skirmisher 3260 | -8/Materials | Crushed by falling debris 3291 | -8/Materials | Lost 3 parts (1p1n1u) 4034 | -8/Materials | Build established: Mutant 4144 | -8/Materials | Self-destructed Last Messages --------------- 03800_ System corrupted: Matter fused (-7). 03804_ U-05 Engineer builds a Wall. 03818_ System corrupted: Heat flow error (+239). 03886_ System corrupted: Heat flow error (+261). 03903_ System corrupted: Matter fused (-10). 03909_ U-05 Engineer builds a Wall. 03918_ 8X<#6E0V01 XYGOR JO8/ 03925_ U-05 Engineer builds a Wall. 03943_ System corrupted: Energy discharge (-78). 03973_ System corrupted: Matter fused (-8). 03994_ System corrupted: Hvy. Flail targeting data glitched. 03996_ U-05 Engineer builds a Wall. 04019_ System corrupted: Energy discharge (-95). 04038_ 8SO%DDVY%G%VPBRKQ2LQIAF86BE 04073_ J3H 4DTLKPV/XOR=J PMSIGWXBTF|U=SHP5KYO 04130_ W-25 Informer sends out distress signal. 04134_ System corrupted: Matter fused (-6). 04136_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. 04140_ U-05 Engineer builds a Wall. 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