Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.01 @ 20:21:33 Player: Darsidian Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (192) 960 Value Destroyed (6076) 6076 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (2505) 2505 TOTAL SCORE: 12101 Bonus ------- High Alert Combat Kills 1772 Follower Combat Kills 33 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 142/300 Energy 154/160 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ Improved Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Hardened Medium Armor Plating Relay Coupler [NC] (24) > --- WEAPON (2) ------- Assault Cannon Assault Cannon > --- INVENTORY (20) --- Light Nuclear Core Armored Wheel Armored Wheel Huge Storage Unit Compact Battery (200) Seismic Detector Advanced Targeting Computer Hardened Medium Armor Plating Authchip [R/NC] Authchip [R/Combat] Authchip [Propulsion] Authchip [Propulsion] Drone Bay (2/2) Drone Bay (2/2) Precision Beam Rifle Precision Beam Rifle Mini Grenade Launcher Datajack Plasma Cutter Ripper Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Machine Analyzer Hacking Suite System Shield > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Advanced Treads Armored Wheel Armored Wheel Huge Storage Unit Seismic Detector Advanced Targeting Computer Authchip [R/NC] Authchip [R/Combat] Authchip [Propulsion] Authchip [Propulsion] Authchip [Weapon] Precision Beam Rifle Precision Beam Rifle Precision Beam Rifle Mini Grenade Launcher Missile Launcher Datajack Mining Laser Plasma Cutter [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Machine Analyzer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Slots Evolved 4 | . . 2 . 2 . . . Power . | . . . . . . . . Propulsion 1 | . . 1 . . . . . Utility 3 | . . 1 . 2 . . . Weapon . | . . . . . . . . Parts Attached 187 | 8 11 47 6 61 47 1 6 Power 12 | 1 2 2 . 5 2 . . Engine 10 | 1 2 2 . 5 . . . Core 2 | . . . . . 2 . . Reactor . | . . . . . . . . Propulsion 40 | 2 5 8 1 16 8 . . Treads 38 | 2 5 8 1 16 6 . . Leg . | . . . . . . . . Wheel 2 | . . . . . 2 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 47 | 3 1 10 1 15 13 1 3 Device 20 | 2 . 4 . 6 5 1 2 Storage 3 | 1 1 . 1 . . . . Processor 6 | . . 1 . 2 3 . . Hackware 3 | . . . . 1 1 . 1 Protection 15 | . . 5 . 6 4 . . Artifact . | . . . . . . . . Weapon 88 | 2 3 27 4 25 24 . 3 Energy Gun 39 | . . 10 2 17 10 . . Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 12 | 2 3 6 . . 1 . . Ballistic Cannon 3 | . . . . . 1 . 2 Launcher 24 | . . 11 2 4 7 . . Special Weapon 5 | . . . . 3 1 . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . 2 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . 2 . . Unidentified Prototypes 6 | . . 1 . 5 . . . Parts Lost 24 | . . 6 1 5 12 . . Power 3 | . . 1 . . 2 . . Propulsion 6 | . . 1 1 . 4 . . Utility 8 | . . 2 . 4 2 . . Weapon 7 | . . 2 . 1 4 . . Highest Loss Streak 9 | . . 4 1 2 9 . . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 96 | . 99 96 100 94 95 100 99 Engine 7 | . 13 10 11 9 . . . Core 1 | . . . . . 6 9 9 Treads 26 | . 27 32 33 26 17 27 27 Wheel 2 | . . . . . 8 . . Device 13 | . 14 10 11 18 12 16 17 Storage 10 | . 14 11 11 9 9 9 9 Processor 4 | . . . . 3 10 10 9 Protection 8 | . . 8 11 8 11 9 9 Energy Gun 13 | . . 14 16 16 12 18 3 Ballistic Gun 4 | . 27 6 . . 1 . . Launcher 1 | . . 1 5 . 2 . . Peak Build Rating 40 | 9 10 24 24 38 40 34 34 Average Rating 25 | 6 8 19 22 31 32 30 30 On Entrance 20 | . 7 10 23 24 38 34 30 Naked Turns . | . . . . . . . . Heaviest Build 71 | 15 50 68 61 71 70 60 71 Greatest Support 67 | 40 40 60 60 67 66 60 60 Greatest Overweight (x) 3 | . 1 1 1 1 3 . 1 Average Overweight (x) . | . . . . . 1 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 20 20 20 20 20 20 Most Carried 20 | 6 17 20 20 20 20 19 20 Average Carried 17 | 2 9 18 19 19 18 18 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 6 17 20 20 19 19 18 20 Class Distribution -------------------- 53% | Scavenger-Mutant 45% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Matter Collected 3477 | 287 464 956 109 787 872 . 2 Remotely . | . . . . . . . . Salvage Created 6276 | 115 561 1717 68 2554 1146 . 115 Parts 360 | 12 43 116 15 105 62 . 7 Haulers Intercepted 9 | . 2 2 . 5 . . . Recyclers Shooed 1 | . 1 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Combat Hostiles Destroyed 144 | . 11 42 6 45 37 . 3 Melee 2 | . . . . . 2 . . Guns 90 | . 11 22 . 39 18 . . Cannons 3 | . . . . . . . 3 AOE 48 | . . 20 6 6 16 . . Classes Destroyed 16 | 2 4 7 . 1 2 . . Worker 12 | . . 5 1 5 . . 1 Builder 2 | . . 2 . . . . . Tunneler 9 | 3 . 3 2 1 . . . Hauler 9 | . 2 2 . 5 . . . Recycler 5 | 1 2 1 . 1 . . . Mechanic 2 | . . 1 . 1 . . . Operator 3 | . . 2 . 1 . . . Watcher 11 | . 2 4 . 5 . . . Swarmer 40 | . 6 10 6 8 9 . 1 Grunt 69 | . 5 20 . 26 18 . . Brawler 3 | . . 2 . 1 . . . Duelist 3 | . . . . 3 . . . Protector 2 | . . 2 . . . . . Sentry 23 | . . 8 . 7 6 . 2 Specialist 3 | . . . . . 3 . . Hunter 1 | . . . . . 1 . . Best Kill Streak 14 | 3 3 14 3 8 6 . 2 Combat Bots Only 9 | . 3 9 3 7 6 . 1 Max Kills in Single Turn 3 | 2 1 3 2 3 2 . 2 Gunslinging 1 | . . . . . 1 . . Exploded 3 | . . 3 2 3 2 . . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Hostile Shots Fired 622 | . 40 166 16 198 197 . 5 Missed 166 | . 5 55 4 48 53 . 1 Damage Taken 6657 | . 323 1509 196 2516 2068 . 45 Core 809 | . 59 161 31 177 360 . 21 Absorbed by Shields 9 | . . . . 9 . . . Regen/Repaired (Parts) 96 | . . . . 96 . . . Core Remaining (%) 76 | 100 76 . 52 . . . . Volleys Fired 475 | 3 55 115 9 179 106 . 8 Largest 2 | 2 2 2 2 2 2 . 2 Hottest 122 | 40 40 122 122 122 122 . 88 Shots Fired 838 | 6 111 205 11 322 167 . 16 Gun 715 | 6 111 182 4 288 124 . . Cannon 18 | . . . . . 2 . 16 Launcher 86 | . . 23 7 17 39 . . Special 19 | . . . . 17 2 . . Kinetic 205 | 6 111 60 . . 12 . 16 Thermal 529 | . . 104 4 305 116 . . Explosive 86 | . . 23 7 17 39 . . Electromagnetic 18 | . . 18 . . . . . Robot Hit Streak 17 | 2 7 11 5 17 14 . 3 Robot Miss Streak 10 | 1 10 4 1 3 3 . 3 Penetration Max . | . . . . . . . . Secondary Targets 10 | . 1 3 . 3 3 . . Max Gunslinging Chain 1 | . 1 1 . 1 1 . . Shots Hit Robots 491 | 3 56 123 4 198 100 . 7 Core Hits 302 | 4 24 89 9 103 69 . 4 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 45 | . 1 14 . 22 8 . . Burn 43 | . . 13 . 22 8 . . Destroy 1 | . 1 . . . . . . Corrupt 1 | . . 1 . . . . . Melee Attacks 9 | . . . . . 9 . . Impact . | . . . . . . . . Slashing 9 | . . . . . 9 . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 13315 | 52 734 3805 607 4319 3527 . 271 Guns 8157 | 52 734 1983 40 3742 1606 . . Cannons 271 | . . . . . . . 271 Explosions 4821 | . . 1822 567 577 1855 . . Melee 66 | . . . . . 66 . . Ramming . | . . . . . . . . Kinetic 1725 | 52 734 526 . . 142 . 271 Thermal 6531 | . . 1285 40 3742 1464 . . Explosive 4821 | . . 1822 567 577 1855 . . Electromagnetic 172 | . . 172 . . . . . Impact . | . . . . . . . . Slashing 66 | . . . . . 66 . . Piercing . | . . . . . . . . Highest Corruption 5 | . 5 . . . . . . Average Corruption 4 | . 4 . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 4 | . 4 . . . . . . Matter Fused 1 | . 1 . . . . . . Energy Discharges 2 | . 2 . . . . . . Misfires 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 60 | . . 24 20 . 16 . . Projectiles . | . . . . . . . . Explosions 60 | . . 24 20 . 16 . . Melee . | . . . . . . . . Knockbacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 290 | . . 77 91 19 103 . . Shots 15 | . . 6 3 1 5 . . Rammed 1 | . . 1 . . . . . Targets Rammed 1 | . . 1 . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 429 | . . 78 3 81 429 . . Average Temperature 38 | . . 12 2 23 112 . . Received Heat Transfer 2730 | . 66 507 . 1212 936 . 9 Effects 2 | . . . . . 2 . . Shutdowns 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 52 | . . 12 . 31 9 . . Heat Transferred 15077 | . . 3293 74 8732 2978 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Peak Influence 2652 | 20 301 810 401 1142 2652 1307 620 Initial 1292 | . 13 46 315 22 725 1292 551 Average 662 | 8 152 415 216 293 1747 1296 579 Maximum Alert Level 5 | . 1 3 2 4 5 4 2 Low Security (%) 34 | 100 71 27 39 56 . . . Level 1 10 | . 28 2 42 8 . . . Level 2 23 | . . 61 18 21 . . 100 Level 3 7 | . . 8 . 9 10 . . Level 4 9 | . . . . 3 34 100 . Level 5 13 | . . . . . 55 . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 20 | . 3 5 . 11 . 1 . Investigation 7 | . 2 1 . 4 . . . Extermination . | . . . . . . . . Reinforcement 8 | . 1 2 . 4 . 1 . Assault 2 | . . 2 . . . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Distress Signals 11 | . 3 2 . 4 . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 191 | . 18 57 6 64 39 2 5 Peak Tracking Total 7 | . 5 6 3 7 7 3 4 Tactical Retreats 11 | . 1 . . 6 4 . . Traps | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Traps Triggered 16 | . 7 . . 1 8 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed 12 | . . . . 12 . . . Reused 2 | . . . . 2 . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . . . 2 . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Machines Disabled 19 | . . 2 . 5 11 . 1 Max in Single Turn 2 | . . 1 . 1 2 . 1 Garrison Relay 3 | . . . . . 3 . . Phase Generator 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Machines Accessed 28 | . 4 8 . 12 3 . 1 Terminals 18 | . 2 5 . 7 3 . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . 1 . . . Recycling Units 5 | . 2 1 . 2 . . . Scanalyzers 3 | . . 2 . 1 . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 82 | . 10 24 . 37 7 . 4 Successful 48 | . 5 16 . 23 2 . 2 Failed 33 | . 5 8 . 13 5 . 2 Catastrophic 8 | . 1 2 . 1 3 . 1 Database Lockouts 1 | . . . . 1 . . . Manual 40 | . 7 8 . 20 3 . 2 Terminals 48 | . 6 13 . 18 7 . 4 Fabricators . | . . . . . . . . Repair Stations 3 | . . . . 3 . . . Recycling Units 13 | . 4 3 . 6 . . . Scanalyzers 14 | . . 8 . 6 . . . Garrison Access 4 | . . . . 4 . . . Terminal Hacks 13 | . . 3 . 7 2 . 1 Robot Analysis 2 | . . 1 . 1 . . . Prototype ID Bank 1 | . . . . 1 . . . Open Door 1 | . . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . Unreport Threat 1 | . . . . 1 . . . Locate Traps 1 | . . . . . . . 1 Reprogram Traps 2 | . . . . 2 . . . Transport Status 1 | . . . . 1 . . . Hauler Manifests 2 | . . 1 . 1 . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . Scan Component 1 | . . . . 1 . . . Repair 1 | . . . . 1 . . . Recycling Unit Hacks 6 | . 2 1 . 3 . . . Report Inventory 4 | . 1 1 . 2 . . . Retrieve Matter 1 | . 1 . . . . . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer 10 | . . 8 . 2 . . . Insert Component 6 | . . 5 . 1 . . . Analyze 4 | . . 3 . 1 . . . Garrison Access Hacks 2 | . . . . 2 . . . Unlock Access 1 | . . . . 1 . . . Coupler Status 1 | . . . . 1 . . . Unauthorized Hacks 15 | . 3 4 . 7 . . 1 Terminals 9 | . 2 2 . 4 . . 1 Track 1 | . . 1 . . . . . Assimilate 1 | . . . . 1 . . . Botnet 6 | . 2 1 . 2 . . 1 Operators 1 | . . . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . 1 2 . 2 . . . Reject 2 | . . 1 . 1 . . . Recyclers 1 | . . 1 . . . . . Tunnel 2 | . 1 . . 1 . . . Scanalyzers 1 | . . . . 1 . . . Extract 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . Used 1 | . . 1 . . . . . Hacking Detections 21 | . 3 6 . 9 2 . 1 Full Trace Events 5 | . 1 2 . 2 . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 12 | . . 3 . 9 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . 1 . . . Time 19 | . . . . 19 . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter 39 | . 39 . . . . . . Retrieved Components 9 | . . . . 9 . . . Parts Scanalyzed 4 | . . 3 . 1 . . . Part Schematics Acquired 4 | . . 3 . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Sto Used RIF Installer 1 | . . . . . 1 . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 12 | . . . . . 12 . . Machine Destruction 12 | . . . . . 12 . . Attached 1 | . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Total Allies 3 | . . . . 1 2 . . Largest Group 2 | . . . . 1 2 . . Highest-Rated Group 50 | . . . . 10 50 . . Highest-Rated Ally 25 | . . . . 10 25 . . Total Orders 8 | . . . . . . . 8 STAY 1 | . . . . . . . 1 ROAM 1 | . . . . . . . 1 FOLLOW 1 | . . . . . . . 1 EXPLORE 3 | . . . . . . . 3 RETURN 2 | . . . . . . . 2 Ally Attacks 6 | . . . . . 6 . . Total Damage 155 | . . . . . 155 . . Kills 1 | . . . . . 1 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Robot Analysis Total 2 | . . 1 . 1 . . . Derelict Logs Recovered 2 | . . . 2 . . . . Drone Launches 2 | . . . . . . . 2 Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Turns Passed 10978 | 126 1065 2161 1313 3224 2696 58 335 Spaces Moved 4763 | 64 410 763 602 1268 1549 29 78 Core 2 | 2 . . . . . . . Treads 3961 | 62 410 763 602 1268 749 29 78 Legs . | . . . . . . . . Wheels 800 | . . . . . 800 . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 145 105 160 160 Average Speed 179 | 156 204 207 198 191 141 160 232 Slowest Speed 240 | 160 240 240 240 240 240 160 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . Exploration Rate (%) 52 | 4 46 67 98 82 95 5 21 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 2 | . 1 . . 1 . . . Known Exits Taken 2 | . . . 1 1 . . . Unknown Exits Taken 4 | 1 1 1 . . . 1 . Scrap Searched 2 | . . . 2 . . . . Spaces Dug 116 | . . 35 . 57 24 . . Terrain Destroyed 688 | . . 149 70 173 291 . 5 Melee . | . . . . . . . . Projectile 20 | . . 2 . 13 . . 5 AOE 668 | . . 147 70 160 291 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Sto Total 6253 | 80 524 1123 712 1712 1862 40 200 Wait 603 | . 31 173 84 128 80 11 96 Move 4756 | 63 409 762 601 1267 1548 28 78 Hop . | . . . . . . . . Pick Up 84 | 6 13 12 6 28 17 . 2 Fast Attach 46 | 7 7 5 . 15 11 . 1 Attach 23 | . . 4 1 9 8 . 1 Detach 5 | . . . . . 4 . 1 Swap 118 | 1 4 38 5 37 28 1 4 Drop 92 | . 5 13 6 48 19 . 1 Fire 475 | 3 55 115 9 179 106 . 8 Melee 9 | . . . . . 9 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 1 | . . 1 . . . . . Escape Stasis 33 | . . . . 1 32 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 8 | . . . . . . . 8 Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) -8/Garrison (discovered 4 exits: [*Mat x4]) -8/Materials -8/Storage History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 16) 127 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 11) 1192 | -10/Materials | Entered another Materials area 1192 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1753 | -9/Materials | Lost 4 parts (1p1n1u1w) 1849 | -9/Materials | Destroyed 9 combat bots 1991 | -9/Materials | Discovered new exit (range 12) 2065 | -9/Materials | Build established: Scavenger-Mutant 2088 | -9/Materials | Identified exit to Materials 2465 | -9/Materials | Discovered new exit (range 12) 2785 | -9/Materials | Discovered exit to Materials (range 16) 2792 | -9/Materials | First assault squad dispatched 3353 | -9/Materials | Entered Mines 3474 | -9/Mines | Discovered exit to Materials (range 9) 3529 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4107 | -9/Mines | Learned location of 1 exit from Materials 4186 | -9/Mines | Discovered exit to Materials (range 5) 4201 | -9/Mines | Learned 8 Materials zone layouts 4666 | -9/Mines | Entered Materials 4666 | -8/Materials | Evolved 2 slots: Utility x2 4667 | -8/Materials | Identified exit to Factory 5304 | -8/Materials | Build established: Mutant 6632 | -8/Materials | Destroyed 7 combat bots 6802 | -8/Materials | Repaired Adv. Treads 7271 | -8/Materials | Crushed by falling debris 7277 | -8/Materials | Central database locked down 7428 | -8/Materials | Discovered new exit (range 16) 7450 | -8/Materials | Garrison activated, responded to threat 7890 | -8/Materials | Identified exit to Garrison 7890 | -8/Materials | Entered Garrison 8039 | -8/Garrison | Core integrity fell below 50% 8097 | -8/Garrison | Lost 9 parts (1p3n2u3w) 8164 | -8/Garrison | Triggered checkpoint 8414 | -8/Garrison | Triggered checkpoint 8475 | -8/Garrison | Discovered new exit (range 12) 8624 | -8/Garrison | Triggered checkpoint 8674 | -8/Garrison | Core integrity fell below 20% 8872 | -8/Garrison | Garrison Relay disabled 8994 | -8/Garrison | Build established: Scavenger-Mutant 9014 | -8/Garrison | Triggered checkpoint 9111 | -8/Garrison | Phase Generator disabled 9202 | -8/Garrison | Discovered new exit (range 12) 9268 | -8/Garrison | Triggered checkpoint 9294 | -8/Garrison | Discovered new exit (range 5) 9296 | -8/Garrison | Build established: Mutant 9625 | -8/Garrison | Build established: Scavenger-Mutant 9650 | -8/Garrison | Triggered checkpoint 9685 | -8/Garrison | Garrison Relay disabled 9781 | -8/Garrison | Triggered checkpoint 9893 | -8/Garrison | Discovered new exit (range 13) 9906 | -8/Garrison | Rescued a captive Derelict 9906 | -8/Garrison | Rescued a captive Derelict 9995 | -8/Garrison | Installed Relay Interface Framework 10010 | -8/Garrison | Triggered checkpoint 10586 | -8/Garrison | Entered Materials 10586 | -8/Materials | Discovered new exit (range 14) 10644 | -8/Materials | Entered Storage 10979 | -8/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Terminal linked with 0 systems. Awaiting botnet instructions. >>Traps(Locate) Found 1 trap in 1 array: 1x Alarm Trap Map updated. 10885_ Connecting with Terminal... 10919_ U-05 Engineer sends out distress signal. 10921_ U-05 Engineer knocked back. 10934_ U-05 Engineer builds a Wall. 10940_ Y-45 Defender destroyed. 10951_ K-01 Serf collects debris. 10961_ U-05 Engineer builds a Wall. 10963_ K-01 Serf collects debris. 10963_ R-06 Scavenger collects Beam Rifle. 10966_ K-01 Serf collects debris. 10967_ Acquired 2 matter. 10970_ K-01 Serf collects debris. 10979_ K-01 Serf destroyed. 10979_ S-10 Pest destroyed. 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"""%+^% #?????????????????????? | | # #%% #?????????????????????? | | # """ #=[ #?????????????????????? | | # """ # #?????????????????????? | | # """ # #?????????????????????? | | # # #?????????????????????? | | # """ # #?????????????????????? | | # """ # @ #?????????????????????? | | ? ?"" # #?????????????????????? | | ????? # #?????????????????????? | | ??#### # ##????????????????????? | | ?#"""?## T#????????????????????? | | ?#"R"??# ##????????????????????? | | ?#" "### #?????????????????????? | | # # #?????????????????????? | | # """ # ######????????????????? | | # """ # ##! !#????????????????? | | # """ # ##! #????????????????? | | # """ # ## !#????????????????? | | # """ # ## !#????????????????? | | # + ### ##????????????????? | | # """ # # T#????????????????? | | # """ # + ##????????????????? | | # """ # #####?????????????????? | | # """ # #?????????????????????? | | # """ # #?????????????????????? | | # #####?????????????????????? | | ?#######?????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 40 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 5 Item Schematics ----------------- Mni. Grenade Launcher | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -9/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Extracted System Shield | -8/Materials | Extracted Med. Storage Unit | -8/Materials | Extracted Assault Cannon | -8/Materials | Extracted Adv. EMP Blaster | -8/Materials | Extracted Salvage Targeting Computer | -8/Materials | Extracted Flight Unit | -8/Materials | Extracted Lgt. Armor Plating | -8/Materials | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Sniper Challenges ------------ None Game ------ Seed FlightPotentialBattery Manual? 0 Play Time 02:05:18 Cumulative 216.6 hours Start 2025.03.01 @ 18:01:41 End 2025.03.01 @ 20:21:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 59 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b4a11e3-c324-45ed-aa34-09dd8592ae61