Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.12 @ 09:28:29 Player: Finestep Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (96) 480 Value Destroyed (2135) 2135 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (43) 43 TOTAL SCORE: 4058 Bonus ------- High Alert Combat Kills 43 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 268/280 System Corruption 0% Temperature Cool (19) Movement Treading (180) Ox1 Location -9/Storage Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY (22) --- Cooled Ion Engine Light Nuclear Core Light Treads Improved Treads Improved Treads Armored Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Large Storage Unit High-capacity Matter Pod (200) Structural Scanner Hacking Suite Improved EM Shotgun Improved EM Shotgun Heavy Assault Rifle Improved Light Cannon Improved Light Cannon Improved Light Cannon Mining Laser Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Cooled Ion Engine Light Nuclear Core Light Treads Improved Treads Improved Treads Armored Wheel Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Large Storage Unit High-capacity Matter Pod Structural Scanner Hacking Suite Improved EM Shotgun Improved EM Shotgun Heavy Assault Rifle Improved Light Cannon Improved Light Cannon Improved Light Cannon Mining Laser [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 83 | 7 20 4 47 5 Power 10 | 1 2 1 5 1 Engine 10 | 1 2 1 5 1 Core . | . . . . . Reactor . | . . . . . Propulsion 24 | 2 4 1 16 1 Treads 17 | 1 2 . 13 1 Leg . | . . . . . Wheel 6 | 1 2 1 2 . Hover . | . . . . . Flight 1 | . . . 1 . Utility 15 | 2 3 . 10 . Device 2 | . . . 2 . Storage 10 | 2 3 . 5 . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 34 | 2 11 2 16 3 Energy Gun 12 | 1 3 2 4 2 Energy Cannon . | . . . . . Ballistic Gun 13 | 1 6 . 6 . Ballistic Cannon 7 | . . . 6 1 Launcher . | . . . . . Special Weapon 1 | . 1 . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 20 | . 2 3 14 1 Power 3 | . . 1 2 . Propulsion 7 | . 1 1 5 . Utility 1 | . . . 1 . Weapon 9 | . 1 1 6 1 Highest Loss Streak 5 | . 2 3 5 1 Average Slot Usage (%) 96 | . 99 97 92 100 Engine 11 | . 14 12 9 11 Treads 15 | . 14 14 15 22 Wheel 8 | . 13 14 3 . Device 1 | . . . 4 . Storage 27 | . 28 28 26 33 Processor 4 | . . . 8 11 Protection 1 | . . . 2 . Energy Gun 6 | . 5 13 5 8 Ballistic Gun 13 | . 21 14 5 11 Ballistic Cannon 4 | . . . 10 2 Naked Turns . | . . . . . Heaviest Build 63 | 15 41 41 62 63 Greatest Support 46 | 20 40 10 46 40 Greatest Overweight (x) 8 | . 4 4 8 1 Average Overweight (x) 1 | . 1 3 2 1 Largest Inventory Capacity 22 | 8 16 16 22 22 Average Capacity 15 | 5 12 16 18 22 Most Carried 22 | 6 16 16 22 22 Average Carried 14 | 3 11 15 15 21 Final Capacity 22 | 8 16 16 22 22 Final Carried 22 | 6 16 13 22 21 Class Distribution -------------------- 72% | Mutant 27% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 2486 | 289 527 95 1295 280 Remotely . | . . . . . Salvage Created 3166 | 194 762 93 1616 501 Parts 190 | 17 46 . 103 24 Haulers Intercepted 10 | . 1 . 5 4 Recyclers Shooed 3 | . 2 . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 61 | . 14 6 35 6 Guns 40 | . 14 6 17 3 Cannons 21 | . . . 18 3 Classes Destroyed 12 | 2 5 1 4 . Worker 5 | . 2 . 3 . Builder 2 | . . . 2 . Tunneler 5 | 5 . . . . Hauler 10 | . 1 . 5 4 Recycler 4 | 1 1 . 2 . Operator 3 | . . . 3 . Watcher 6 | . 3 . 3 . Swarmer 9 | . 3 . 6 . Grunt 36 | . 11 . 23 2 Duelist 1 | . . . 1 . Sentry 9 | . . . 5 4 Assembled 6 | . . 6 . . Best Kill Streak 8 | 6 4 3 8 3 Combat Bots Only 4 | . 4 3 4 2 Max Kills in Single Turn 2 | 1 2 2 2 2 Gunslinging 1 | . 1 1 . 1 Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 3575 | . 506 318 2034 717 Core 641 | . 95 137 239 170 Absorbed by Shields . | . . . . . Core Remaining (%) 53 | 100 . 7 . . Volleys Fired 321 | 19 95 20 146 41 Largest 2 | 2 2 2 2 2 Hottest 100 | 60 100 70 95 90 Shots Fired 607 | 37 179 40 276 75 Gun 481 | 37 170 40 166 68 Cannon 117 | . . . 110 7 Launcher . | . . . . . Special 9 | . 9 . . . Kinetic 460 | 19 155 20 204 62 Thermal 63 | 18 24 8 13 . Explosive . | . . . . . Electromagnetic 84 | . . 12 59 13 Robot Hit Streak 25 | 11 12 6 25 11 Robot Miss Streak 8 | 2 5 8 5 2 Penetration Max . | . . . . . Secondary Targets 7 | . 1 1 3 2 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 413 | 25 110 25 196 57 Core Hits 162 | 10 41 13 79 19 Critical Hits 4 | . . 1 3 . Critical Kills 1 | . . 1 . . Critical Parts Destroyed 3 | . . . 3 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5810 | 224 1213 231 3237 905 Guns 4091 | 224 1213 231 1629 794 Cannons 1576 | . . . 1471 105 Explosions 137 | . . . 137 . Melee . | . . . . . Ramming 6 | . . . . 6 Kinetic 4434 | 134 1113 131 2296 760 Thermal 506 | 90 100 74 242 . Explosive . | . . . . . Electromagnetic 864 | . . 26 699 139 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Effects 2 | . 2 . . . Message Errors 1 | . 1 . . . Energy Discharges 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage 17 | . . . 17 . Projectiles . | . . . . . Explosions 17 | . . . 17 . Melee . | . . . . . Knockbacks 13 | . . . 13 . Impact . | . . . . . Kinetic 12 | . . . 12 . Secondary 1 | . . . 1 . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 163 | 60 80 100 163 30 Average Temperature 27 | 28 18 50 28 9 Received Heat Transfer 1406 | . 258 20 816 312 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . . 3 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1340 | 200 272 222 646 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 2 . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 467 | 30 332 28 467 398 Average Influence 190 | 11 146 21 245 307 Maximum Alert Level 2 | . 1 . 2 1 Low Security (%) 53 | 100 72 100 31 20 Level 1 40 | . 27 . 54 79 Level 2 5 | . . . 14 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 5 . 6 4 Investigation 7 | . 3 . 3 1 Extermination . | . . . . . Reinforcement 5 | . 2 . 3 . Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 6 | . 2 . 3 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 92 | . 26 8 49 9 Peak Tracking Total 6 | . 4 3 6 2 Tactical Retreats 5 | . 3 . 2 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 9 | . 3 . 4 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 4 | . . . 4 . Max in Single Turn 1 | . . . 1 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 14 | . 7 . 6 1 Terminals 9 | . 5 . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 . 2 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 45 | . 22 . 19 4 Successful 27 | . 13 . 14 . Failed 17 | . 8 . 5 4 Catastrophic 3 | . 1 . 1 1 Database Lockouts 1 | . 1 . . . Manual 28 | . 15 . 13 . Terminals 35 | . 18 . 13 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 8 | . 4 . 4 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 12 | . 7 . 5 . Part Schematic 2 | . 2 . . . Prototype ID Bank 2 | . 1 . 1 . Branch Access Points 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Recall Investigation 1 | . 1 . . . Hauler Manifests 3 | . 2 . 1 . Zone Layout 2 | . 1 . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 2 . 2 . Retrieve Components 4 | . 2 . 2 . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . 4 . 5 . Terminals 5 | . 2 . 3 . Track 3 | . 2 . 1 . Botnet 1 | . . . 1 . Disrupt 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 4 | . 2 . 2 . Tunnel 4 | . 2 . 2 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 10 | . 5 . 4 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . 2 . 1 . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 21 | . 9 . 12 . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 4213 | 118 1850 189 1707 349 Spaces Moved 2093 | 53 1068 116 732 124 Core 18 | 13 . . 5 . Treads 1007 | 5 403 . 475 124 Legs . | . . . . . Wheels 1068 | 35 665 116 252 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 110 100 180 Average Speed 146 | 93 137 110 162 180 Slowest Speed 450 | 160 200 120 450 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 4 98 27 68 29 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 6 | . 2 1 2 1 Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 3 | . . 3 . . Spaces Dug 7 | . 7 . . . Terrain Destroyed 18 | . 9 . 7 2 Melee . | . . . . . Projectile 14 | . 9 . 3 2 AOE 4 | . . . 4 . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 2657 | 84 1265 140 989 179 Wait 52 | . 40 1 9 2 Move 2089 | 52 1067 115 731 124 Hop . | . . . . . Pick Up 56 | 6 23 . 27 . Fast Attach 38 | 7 8 . 22 1 Attach 19 | . 3 3 12 1 Detach 3 | . . . 3 . Swap 26 | . 9 1 13 3 Drop 48 | . 20 . 26 2 Fire 321 | 19 95 20 146 41 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis 4 | . . . . 4 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 6 exits: [*Mat x2] / *Min x2 / *Sto x2) -9/Storage History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 248 | -10/Materials | Discovered new exit (range 8) 311 | -10/Materials | Build established: Mutant 797 | -10/Materials | Discovered new exit (range 16) 979 | -10/Materials | Discovered new exit (range 15) 1370 | -10/Materials | Discovered new exit (range 15) 1462 | -10/Materials | Central database locked down 1969 | -10/Materials | Entered Mines 1977 | -10/Mines | Learned location of Storage (-9) 2023 | -10/Mines | Discovered new exit (range 5) 2027 | -10/Mines | Assembled infested the area 2086 | -10/Mines | Core integrity fell below 50% 2143 | -10/Mines | Core integrity fell below 20% 2145 | -10/Mines | Lost 3 parts (1p1n1w) 2158 | -10/Mines | Entered Materials 2158 | -9/Materials | Evolved 2 slots: Utility x2 2247 | -9/Materials | Discovered new exit (range 12) 2424 | -9/Materials | Lost 5 parts (1p2n2w) 2695 | -9/Materials | Discovered new exit (range 6) 3386 | -9/Materials | Identified exit to Mines 3386 | -9/Materials | Identified exit to Storage 3541 | -9/Materials | Discovered new exit (range 12) 3622 | -9/Materials | Build established: Hauler-Mutant 3670 | -9/Materials | Core integrity fell below 50% 3865 | -9/Materials | Entered Storage 3997 | -9/Storage | Core integrity fell below 20% 4010 | -9/Storage | Garrison activated, responded to threat 4139 | -9/Storage | Learned location of Armory (-4) 4214 | -9/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 04111_ A bubble of rippling energy engulfs the area. 04111_ Field strength at 70. 04113_ Field strength at 40. 04114_ Field strength at 10. 04115_ Stasis field depleted. 04137_ A derelict emerges from hiding: "Psst-beep. Hey you, we've already cleared out from here, don't stick around. I stayed behind to warn any stragglers, and you certainly look like you're straggling." 04139_ SI-LOM(g): "We'll attack Armory later, meet at one of the rendevous points." World map updated: -4/Armory. 04139_ SI-LOM(g) slips back into hiding. 04161_ K-01 Serf cleans the Component Storage. 04174_ Slammed into K-01 Serf. 04183_ Weight Redist. System fried. 04183_ A-02 Transporter destroyed. 04184_ K-01 Serf collects debris. 04203_ A-02 Transporter sends out distress signal. 04206_ A-02 Transporter destroyed. 04207_ K-01 Serf collects debris. 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Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterSlugChainsword Manual? 0 Play Time 00:26:30 Cumulative 399.6 hours Start 2020.07.12 @ 09:03:00 End 2020.07.12 @ 09:28:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 276 Rogue 276 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0 Lore% 85 Gallery% 85 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b48bbea-ac36-4edf-ab61-bfb3a4a168a6