Cogmind - Beta 15 *** ADVENTURER MODE // 2025.10.10 @ 19:33:10 Player: Imrayya Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (11) 55 Value Destroyed (149) 149 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2024 Bonus ------- None Cogmind --------- Core Integrity 484/550 Matter 80/300 Energy 3/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flight Unit Cesium-ion Thruster > --- UTILITY (3) ------ Heat Sink Weight Redist. System Experimental Sensor Array > --- WEAPON (2) ------- Great Maul Great Maul > --- INVENTORY (5) ---- Flight Unit Improved Targeting Computer Light Assault Rifle Flak Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Heat Sink Weight Redist. System Experimental Sensor Array > --- WEAPON ----------- Flak Cannon Mini Grenade Launcher > --- INVENTORY -------- Flight Unit Improved Targeting Computer Light Assault Rifle Great Maul Great Maul [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility Experimental Sensor Array Device Experimental Sensor Array Storage Small Storage Unit Processor Terrain Scan Processor Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 1 1 Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 25 | 6 3 5 4 7 Power 3 | 1 1 1 . . Engine 3 | 1 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 . 3 1 3 Treads . | . . . . . Leg . | . . . . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight 7 | . . 3 1 3 Utility 6 | 1 1 1 3 . Device 4 | . . 1 3 . Storage 1 | 1 . . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 1 . . 4 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 1 1 . . . Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 4 | . . . . 4 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility . | . . . . . Weapon . | . . . . . Highest Loss Streak 4 | . . . . 4 To Critical Strikes . | . . . . . Average Backups 5 | 2 5 6 4 4 Power . | . 1 1 . . Propulsion . | . . . . . Utility . | . . 1 . 1 Weapon 2 | 1 3 3 2 3 Tool/Special . | . . . . . Unused Backups 8 | . 1 4 . 3 Power 1 | . . 1 . . Propulsion 1 | . . 1 . . Utility 3 | . 1 1 . 1 Weapon 3 | . . 1 . 2 Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 95 95 92 88 Engine 11 | . 14 14 11 8 Wheel 9 | . 28 11 . . Flight 20 | . . 16 33 35 Device 15 | . . 10 26 27 Storage 6 | . 14 9 . . Processor 3 | . 9 3 . . Ballistic Gun 21 | . 28 28 22 5 Ballistic Cannon 1 | . . . . 5 Launcher 1 | . . . . 5 Peak Build Rating 25 | 6 10 17 18 25 Average Rating 14 | 3 8 13 16 23 On Entrance 9 | . 6 9 14 18 Naked Turns . | . . . . . Heaviest Build 17 | 14 16 17 10 13 Greatest Support 26 | 26 26 26 18 22 Greatest Overweight (x) 4 | 1 . 4 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 Average Capacity 6 | 6 8 7 5 5 Most Carried 8 | 5 8 8 5 5 Average Carried 5 | 1 5 6 4 4 Final Capacity 8 | 8 8 5 5 5 Final Carried 7 | 2 7 5 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 350 | 193 . 107 15 35 Remotely . | . . . . . Salvage Created 146 | . . 54 57 35 Parts 20 | . . 7 11 2 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 9 | . . 3 4 2 Melee 2 | . . . . 2 Guns 7 | . . 3 4 . Classes Destroyed 3 | . . 1 . 2 Operator 1 | . . . . 1 Watcher 1 | . . . . 1 Swarmer 9 | . . 3 4 2 Best Kill Streak 4 | . . 3 4 2 Combat Bots Only 4 | . . 3 4 2 Max Kills in Single Turn 2 | . . 2 1 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 112 | . . 4 56 52 Missed 43 | . . 1 20 22 Hits 69 | . . 3 36 30 Projectile 69 | . . 3 36 30 Critical Strikes 2 | . . . . 2 Damage Taken 513 | . . 20 228 265 Core 108 | . . 7 35 66 Absorbed by Shields . | . . . . . Ignored by Resistances 161 | . . 6 76 79 Core Remaining (%) 96 | 100 . 97 91 . Volleys Fired 15 | . 1 2 8 4 Largest 2 | . 2 2 2 2 Hottest 67 | . 40 40 40 67 Shots Fired 30 | . 2 4 16 8 Gun 22 | . 2 4 16 . Cannon 4 | . . . . 4 Launcher 4 | . . . . 4 Special . | . . . . . Kinetic 26 | . 2 4 16 4 Thermal . | . . . . . Explosive 4 | . . . . 4 Electromagnetic . | . . . . . Robot Hit Streak 7 | . 1 5 6 7 Robot Miss Streak 3 | . 1 . 2 3 Penetration Max . | . . . . . Secondary Targets 3 | . . 2 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 21 | . 1 4 8 8 Core Hits 16 | . . 3 4 9 Critical Kills 1 | . . . 1 . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks 5 | . . . . 5 Impact 5 | . . . . 5 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . . 1 Damage Inflicted 437 | . 12 38 110 277 Guns 160 | . 12 38 110 . Cannons 71 | . . . . 71 Explosions 102 | . . . . 102 Melee 104 | . . . . 104 Ramming . | . . . . . Kinetic 231 | . 12 38 110 71 Thermal . | . . . . . Explosive 102 | . . . . 102 Electromagnetic . | . . . . . Impact 104 | . . . . 104 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 48 | . . . . 48 Projectiles . | . . . . . Explosions 5 | . . . . 5 Melee 43 | . . . . 43 Knockbacks 2 | . . . . 2 Impact . | . . . . . Kinetic 2 | . . . . 2 Secondary . | . . . . . Self-Inflicted Damage 3 | . . . . 3 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 7 | . . 7 . . Average Temperature 4 | . . 4 . . Received Heat Transfer 177 | . . . 24 153 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 150 | . . 60 150 141 Initial 52 | . . . . 52 Average 32 | . . 17 68 60 Influence Increases 424 | . . 70 195 159 Destroy 0b10 Robot/C 180 | . . 60 80 40 Destroy 0b10 Robot/NC 10 | . . . . 10 Destroy Leader 22 | . . 10 10 2 Disable Machine 9 | . . . . 9 Destroy Structure 23 | . . . . 23 Partial Spotted 45 | . . . 30 15 Lose Combat Pursuer 135 | . . . 75 60 Influence Decreases 333 | . . 70 50 213 Entered New Map 93 | . . . . 93 Time Decay 200 | . . 70 50 80 Lost Part 40 | . . . . 40 Squads Dispatched 6 | . 1 . 2 3 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 5 | . . . 2 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . . . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 49 | . . 3 19 27 Peak Tracking Total 16 | . 1 3 9 16 Tactical Retreats 5 | . . . 3 2 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 3 | . . . 2 1 Terminals 3 | . . . 2 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . . . 5 2 Successful 7 | . . . 5 2 Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . . . 5 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . . . 5 2 Record 3 | . . . 1 2 Emergency Access Points 1 | . . . 1 . Terminal Index 1 | . . . 1 . Alert Level 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . . . 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 338 | . . 181 141 16 Sensors 338 | . . 181 141 16 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 755 | 64 139 238 141 173 Spaces Moved 1109 | 51 137 339 310 272 Core 12 | 12 . . . . Treads . | . . . . . Legs . | . . . . . Wheels 261 | 39 137 85 . . Hover . | . . . . . Flight 836 | . . 254 310 272 Fastest Speed 31 | 50 90 37 34 31 Average Speed 52 | 83 90 63 34 33 Slowest Speed 365 | 100 90 365 34 34 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 6 | . . 1 2 3 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 3 29 70 33 29 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 30 | . . . . 30 Melee . | . . . . . Projectile . | . . . . . AOE 30 | . . . . 30 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1241 | 71 150 358 327 335 Wait 54 | 8 . . 1 45 Move 1093 | 50 136 336 305 266 Hop 6 | . . 1 2 3 Pick Up 27 | 7 8 5 3 4 Fast Attach 4 | 1 . . 2 1 Attach 10 | 5 1 1 2 1 Detach . | . . . . . Swap 12 | . 2 4 1 5 Drop 17 | . 2 9 3 3 Fire 15 | . 1 2 8 4 Melee 3 | . . . . 3 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 8) 204 | -10/Materials | Entered Mines 225 | -10/Mines | Learned location of 1 exit from Materials 242 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 247 | -10/Mines | Found Prototype Device 261 | -10/Mines | Identified Exp. Sensor Array 325 | -10/Mines | Build established: Mutant 417 | -10/Mines | Learned 2 Materials zone layouts 422 | -10/Mines | Found a hidden stash of uninstalled traps 437 | -10/Mines | Discovered new exit (range 11) 442 | -10/Mines | Entered Materials 442 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 443 | -9/Materials | Identified exit to Materials 581 | -9/Materials | Discovered exit to Materials (range 3) 583 | -9/Materials | Entered another Materials area 583 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 756 | -8/Materials | Self-destructed Last Messages --------------- reinforcements to Terminal M011. 00728_ Great Maul follow-up attack on S-10 Pest. 00728_ Destroyed Flight Unit. 00728_ S-10 Pest system corrupted by crushing effect. 00728_ Lgt. Ion Engine fried. 00728_ S-10 Pest destroyed. 00731_ Acquired 10 matter. 00732_ C-30 ARC bursts open, deploying its payload. 00732_ S-10 Pest unfolds itself. 00733_ S-10 Pest destroyed. 00734_ Lgt. Ion Engine destroyed. 00737_ Acquired 17 matter. 00738_ Flight Unit destroyed. 00738_ Critical hit (Burn: +37). 00738_ S-10 Pest destroyed. 00741_ Acquired Flight Unit. 00742_ Critical hit (Burn: +37). 00747_ Flight Unit destroyed. 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