Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.13 @ 19:02:30 // Winter2019/RPGLIKE Player: boggy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (176) 880 Value Destroyed (5524) 5524 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1731) 1731 TOTAL SCORE: 10395 Bonus ------- High Alert Combat Kills 1696 Follower Combat Kills 35 Cogmind --------- Core Integrity 0/600 Matter 290/300 Energy 320/330 System Corruption 1% Temperature Hot (245) Movement Rolling (105) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (5) ------ Improved Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer Light Regenerative Plating > --- WEAPON (5) ------- Advanced Beam Cannon Advanced Beam Cannon Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY (1) ---- Hacking Suite Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Targeting Computer Advanced Targeting Computer Armor Integrity Analyzer Light Regenerative Plating Shield Generator > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon Heavy Particle Cannon Heavy Particle Cannon Ion Cannon > --- INVENTORY -------- Hacking Suite [Rating: 39] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Utility Shield Generator Device Shield Generator Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Particle Cannon Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 9 | 4 . . 3 2 . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 4 | 1 . . 2 1 . Weapon 4 | 3 . . . 1 . Parts Attached 54 | 7 12 . 16 13 6 Power 8 | 1 1 . 4 2 . Engine 8 | 1 1 . 4 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 7 | 1 1 . 3 2 . Treads . | . . . . . . Leg . | . . . . . . Wheel 7 | 1 1 . 3 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 2 2 . 5 4 3 Device 8 | 2 2 . 3 . 1 Storage . | . . . . . . Processor 3 | . . . 1 2 . Hackware . | . . . . . . Protection 5 | . . . 1 2 2 Artifact . | . . . . . . Weapon 23 | 3 8 . 4 5 3 Energy Gun 2 | 2 . . . . . Energy Cannon 18 | . 6 . 4 5 3 Ballistic Gun 3 | 1 2 . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 Parts Lost . | . . . . . . Power . | . . . . . . Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak . | . . . . . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 95 100 91 98 98 Engine 9 | . 12 12 10 6 7 Wheel 13 | . 12 12 14 15 15 Device 16 | . 21 25 21 8 6 Processor 9 | . . . 1 20 23 Protection 3 | . . . 2 7 6 Energy Gun 3 | . 12 . . . . Energy Cannon 35 | . 21 50 42 36 37 Ballistic Gun 3 | . 15 . . . . Naked Turns . | . . . . . . Heaviest Build 43 | 12 24 24 30 43 43 Greatest Support 29 | 10 15 15 27 29 29 Greatest Overweight (x) 4 | 3 4 1 3 1 1 Average Overweight (x) 1 | 1 1 1 . . . Largest Inventory Capacity 1 | . . . 1 1 1 Average Capacity . | . . . . 1 1 Most Carried 1 | . . . 1 1 1 Average Carried . | . . . . 1 1 Final Capacity 1 | . . . 1 1 1 Final Carried 1 | . . . 1 1 1 Class Distribution -------------------- 71% | Hacker-Gunner 25% | Gunner 3% | Hacker-Tank Dominant Class ---------------- Gunner | -10/Materials Hacker-Gunner | -10/Mines Hacker-Gunner | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 893 | 281 246 . 137 154 75 Remotely . | . . . . . . Salvage Created 6648 | 233 700 276 1774 2307 1358 Parts 356 | 15 51 12 95 112 71 Haulers Intercepted 13 | . 1 . 5 5 2 Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 113 | . 16 4 24 43 26 Guns 10 | . 10 . . . . Cannons 95 | . 6 4 21 39 25 Classes Destroyed 14 | 3 6 . 3 1 1 Worker 15 | 2 3 . 4 6 . Builder 7 | . 1 . 1 4 1 Tunneler 5 | 5 . . . . . Hauler 13 | . 1 . 5 5 2 Recycler 10 | 1 . 1 5 . 3 Operator 7 | . 2 . 4 . 1 Watcher 13 | . 3 . 4 5 1 Swarmer 19 | . 6 . 7 6 . Grunt 62 | . 10 4 5 29 14 Brawler 3 | . . . 1 . 2 Duelist 4 | . . . 2 1 1 Protector 1 | . . . . . 1 Sentry 22 | . . . 9 6 7 Hunter 2 | . . . . 1 1 Best Kill Streak 12 | 7 7 2 9 12 9 Combat Bots Only 9 | . 4 2 4 9 8 Max Kills in Single Turn 3 | 1 2 1 1 3 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 323 | . 63 3 41 119 97 Missed 91 | . 20 1 17 31 22 Damage Taken 2719 | . 394 18 199 844 1264 Core 2036 | . 318 14 158 577 969 Absorbed by Shields 692 | . 38 7 78 302 267 Redirected to Core 1697 | . 230 14 129 504 820 Ignored by Resistances 328 | . . . . 189 139 Regen/Repaired (Parts) 31 | . . . . . 31 Core Remaining (%) 100 | 100 . 100 100 . . Volleys Fired 347 | 11 76 9 90 94 67 Largest 5 | 3 4 4 4 5 5 Hottest 346 | 120 272 272 272 331 346 Shots Fired 1489 | 33 299 36 352 446 323 Gun 190 | 33 157 . . . . Cannon 1299 | . 142 36 352 446 323 Launcher . | . . . . . . Special . | . . . . . . Kinetic 92 | 11 81 . . . . Thermal 1397 | 22 218 36 352 446 323 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 39 | 5 7 8 20 39 39 Robot Miss Streak 6 | 2 6 2 6 2 2 Penetration Max . | . . . . . . Secondary Targets 3 | . 3 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 559 | 17 86 10 113 202 131 Core Hits 238 | 10 32 7 45 88 56 Critical Kills 8 | . . . 2 4 2 Critical Parts Destroyed . | . . . . . . Critical Strikes 11 | . 3 . 2 4 2 Burn 3 | . 3 . . . . Meltdown 8 | . . . 2 4 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 12084 | 193 1264 223 2630 4522 3252 Guns 738 | 193 545 . . . . Cannons 11330 | . 719 223 2623 4522 3243 Explosions . | . . . . . . Melee . | . . . . . . Ramming 16 | . . . 7 . 9 Kinetic 250 | 43 207 . . . . Thermal 11818 | 150 1057 223 2623 4522 3243 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . . 1 1 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . . . . 8 6 Message Errors 2 | . . . . 1 1 Matter Fused 3 | . . . . 2 1 Heat Flow Errors 3 | . . . . 1 2 Energy Discharges 2 | . . . . 2 . Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 1 | . . . . 1 . Misfires 1 | . . . . 1 . Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 166 | . 37 . 73 51 5 Projectiles 166 | . 37 . 73 51 5 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 61 | . . . 3 17 41 Shots 2 | . . . . 1 1 Rammed 2 | . . . 1 . 1 Targets Rammed 2 | . . . 1 . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 561 | 120 512 100 204 390 561 Average Temperature 112 | 48 163 37 40 98 146 Received Heat Transfer 880 | . 149 10 52 401 268 Effects 25 | . 15 . . 2 8 Shutdowns 5 | . 2 . . 1 2 Energy Bleed 4 | . 1 . . . 3 Interference 8 | . 6 . . . 2 Matter Decay 1 | . 1 . . . . Short Circuit 2 | . 2 . . . . Damage (minor) 2 | . 1 . . 1 . Damage (major) 2 | . 2 . . . . Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 10 | . . . 3 5 2 Combat Hostiles 8 | . . . 3 4 1 Parts Melted 62 | 1 5 2 14 30 10 Heat Transferred 20743 | 444 2516 407 4736 7918 4722 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Peak Influence 1612 | 40 341 237 1039 1212 1612 Initial 511 | . 26 72 92 438 511 Average 593 | 17 181 180 683 785 1037 Maximum Alert Level 5 | . 1 1 3 4 5 Low Security (%) 21 | 100 62 42 5 . . Level 1 16 | . 37 57 7 7 . Level 2 22 | . . . 41 36 11 Level 3 27 | . . . 45 28 56 Level 4 11 | . . . . 26 29 Level 5 . | . . . . . 2 High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 20 | . 5 . 3 6 6 Investigation 8 | . 2 . 2 4 . Extermination . | . . . . . . Reinforcement 6 | . 3 . 1 1 1 Assault 5 | . . . . 1 4 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 6 | . 2 . 3 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 146 | . 24 2 31 50 39 Peak Tracking Total 9 | . 6 1 5 5 9 Tactical Retreats 5 | . 1 . 2 2 . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 6 | . 1 . 2 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 6 | . . . 6 . . Reused 1 | . . . 1 . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . 1 . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 88 | . 13 3 27 22 23 Max in Single Turn 2 | . 2 1 2 2 1 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 26 | . 5 . 8 7 6 Terminals 23 | . 5 . 7 6 5 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 2 | . . . . 1 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 119 | . 25 . 47 38 9 Successful 76 | . 11 . 33 25 7 Failed 42 | . 14 . 13 13 2 Catastrophic 4 | . 3 . . 1 . Database Lockouts 1 | . . . 1 . . Manual . | . . . . . . Terminals 110 | . 25 . 43 34 8 Fabricators . | . . . . . . Repair Stations 4 | . . . 4 . . Recycling Units 5 | . . . . 4 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 69 | . 11 . 30 22 6 Record 14 | . 3 . 6 5 . Prototype ID Bank 7 | . . . 5 2 . Open Door 4 | . . . . . 4 Emergency Access Points 2 | . . . 2 . . Scanalyzer Index 1 | . . . . 1 . Alert Level 6 | . 1 . 2 1 2 Unreport Threat 6 | . 3 . . 3 . Locate Traps 1 | . . . 1 . . Reprogram Traps 1 | . . . 1 . . Dispatch Records 5 | . 1 . 2 2 . Maintenance Status 1 | . . . . 1 . Surveillance Status 2 | . . . 1 1 . Transport Status 2 | . . . 2 . . Investigation Status 1 | . . . 1 . . Reinforcement Status 1 | . . . . 1 . Assault Status 1 | . 1 . . . . Recall Investigation 2 | . . . 1 1 . Recall Reinforcements 1 | . . . 1 . . Hauler Manifests 2 | . . . . 2 . Registered Components 3 | . 1 . 1 1 . Registered Prototypes 1 | . . . 1 . . Zone Layout 5 | . 1 . 3 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . 3 . . Scan Component 2 | . . . 2 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 4 | . . . . 3 1 Report Inventory 1 | . . . . 1 . Retrieve Matter 1 | . . . . 1 . Retrieve Components 2 | . . . . 1 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . 2 . . Used 2 | . . . 2 . . Hacking Detections 20 | . 5 . 7 7 1 Full Trace Events 8 | . 3 . 2 3 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 36 | . . . 36 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter 169 | . . . . 169 . Retrieved Components 17 | . . . . 10 7 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Machine Destruction 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 62 | . . . . . 62 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 9 | . . . . . 9 Total Damage 147 | . . . . . 147 Kills 1 | . . . . . 1 Allies Corrupted 1 | . . . . . 1 Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 5237 | 140 1243 316 1417 1382 739 Spaces Moved 3517 | 90 717 295 1070 916 429 Core 223 | 47 170 . 6 . . Treads . | . . . . . . Legs . | . . . . . . Wheels 3294 | 43 547 295 1064 916 429 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 95 85 85 90 Average Speed 105 | 107 131 95 94 102 104 Slowest Speed 250 | 200 250 95 200 105 105 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 59 | 3 91 55 76 66 63 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . . . . 1 Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . . . 2 Terrain Destroyed 149 | . 28 . . 37 84 Melee . | . . . . . . Projectile 80 | . . . . 17 63 AOE 69 | . 28 . . 20 21 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 4147 | 107 844 308 1247 1105 536 Wait 97 | . 19 . 45 29 4 Move 3512 | 89 716 294 1069 915 429 Hop . | . . . . . . Pick Up 4 | . . . 4 . . Fast Attach 42 | 7 9 . 11 9 6 Attach 3 | . . . 3 . . Detach . | . . . . . . Swap 10 | . 3 . 2 4 1 Drop 27 | . 11 . 6 7 3 Fire 347 | 11 76 9 90 94 67 Melee . | . . . . . . Ram 2 | . . . 1 . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 103 | . 10 5 16 47 25 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 5 exits: [*Fac x3] / *Sto x2) -8/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Upgraded with Utility slot (x1) 6 | -11/Scrapyard | Upgraded with Weapon slot (x3) 13 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 11) 299 | -10/Materials | Discovered new exit (range 8) 306 | -10/Materials | Build established: Gunner 405 | -10/Materials | Discovered new exit (range 12) 934 | -10/Materials | Reached level 2 1279 | -10/Materials | Discovered new exit (range 7) 1300 | -10/Materials | Discovered new exit (range 16) 1317 | -10/Materials | Reached level 3 1384 | -10/Materials | Entered Mines 1434 | -10/Mines | Learned 8 Materials zone layouts 1557 | -10/Mines | Found a hidden stash of uninstalled traps 1619 | -10/Mines | Build established: Hacker-Gunner 1637 | -10/Mines | Discovered new exit (range 14) 1656 | -10/Mines | Identified exit to Subcaves 1679 | -10/Mines | Discovered new exit (range 14) 1700 | -10/Mines | Entered Materials 1701 | -9/Materials | Identified exit to Materials 1701 | -9/Materials | Identified exit to Mines 1702 | -9/Materials | Reached level 4 1730 | -9/Materials | Reached level 5 1940 | -9/Materials | Reached level 6 2098 | -9/Materials | Central database locked down 2270 | -9/Materials | Reached level 7 2273 | -9/Materials | Upgraded with Propulsion slot (x1) 2273 | -9/Materials | Upgraded with Utility slot (x1) 2457 | -9/Materials | Repaired Broken Sensor Array 2731 | -9/Materials | Discovered exit to Materials (range 16) 2771 | -9/Materials | Reached level 8 2790 | -9/Materials | Upgraded with Utility slot (x1) 3117 | -9/Materials | Entered another Materials area 3119 | -8/Materials | Reached level 9 3127 | -8/Materials | Upgraded with Utility slot (x1) 3324 | -8/Materials | Reached level 10 3370 | -8/Materials | Discovered new exit (range 11) 3371 | -8/Materials | Upgraded with Weapon slot (x1) 3504 | -8/Materials | Reached level 11 3802 | -8/Materials | Discovered new exit (range 16) 3852 | -8/Materials | Reached level 12 3888 | -8/Materials | Destroyed 9 combat bots 3917 | -8/Materials | First assault squad dispatched 3949 | -8/Materials | Discovered new exit (range 13) 4082 | -8/Materials | Discovered new exit (range 16) 4401 | -8/Materials | Discovered new exit (range 6) 4459 | -8/Materials | Reached level 13 4499 | -8/Materials | Entered Storage 4899 | -8/Storage | First assault squad dispatched 4905 | -8/Storage | Learned location of Armory (-3) 4910 | -8/Storage | Found Prototype Protection 4910 | -8/Storage | Identified Lgt. Regenerative Plating 5001 | -8/Storage | Reached level 14 5019 | -8/Storage | Met a pair of Derelict thieves 5079 | -8/Storage | Garrison activated, responded to threat 5144 | -8/Storage | Destroyed 8 combat bots 5222 | -8/Storage | Core integrity fell below 50% 5232 | -8/Storage | Core integrity fell below 20% 5238 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05192_ K-01 Serf collects debris. 05193_ System corrupted: Heat flow error (+154). 05193_ K-01 Serf collects debris. 05197_ Acquired 30 matter. 05199_ K-01 Serf collects debris. 05209_ Used Protomatter to restore core integrity (+81, depleted) 05214_ C-30 ARC bursts open, deploying its payload. 05214_ L-31 Rogue unfolds itself. 05214_ G-47 Trooper unfolds itself. 05214_ L-31 Rogue unfolds itself. 05214_ I-25 Savior unfolds itself. 05217_ G-50 Soldier suffers critical hit (Meltdown). 05217_ Shield Generator severed. 05219_ Ion Cannon severed. 05220_ Hvy. Particle Cannon severed. 05222_ U-05 Engineer builds a Wall. 05228_ Acquired Hvy. Particle Cannon. 05230_ L-31 Rogue heat short circuits Imp. Ion Engine. 05234_ Arm. Wheel severed. 05237_ L-31 Rogue overheating. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# | | ???????????????????????????????????????## | | ????????????????????????????????????????# | | ?????????????????????##?????????????????## | | ???????????????????## #??????????????????## # " | | ??????????????????######??????????????????####" | | ???????????"#######*!= #?????????????????????## | | ???????????" /% =!*###????????????????????# | | ???????????" ?? =%*=[!#! #???????????????????? | | ???????????"#T#####[/=!###????????????????????? | | ????????????########%%###?????????????????????? | | ??????????##### ####=*####????????????????????? | | ??????????# [[[+=%##"######???????????????? | | ??????????# = ""[# %##"# * *#???????????????? | | ??????????#! 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" #??? | | ??????# =*!=! +??? | | ??????# [ ! ![ #??? | | ??????# #####+#################"Y ### #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 29 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 15 Resistance: TH 15 Evasion (%) 50 Targeting Accuracy 14 Armor Integrity Analysis 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Cannon Specialist Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Levels Raised 13 | . 2 . 5 5 1 XP Earned 23114 | 3000 3185 1225 6854 6746 2104 XP Spent 22395 | 2900 2970 . 7000 8025 1500 Upgrades 54 | 4 15 . 12 20 3 Propulsion Slot 1 | . . . 1 . . Utility Slot 4 | 1 . . 2 1 . Weapon Slot 4 | 3 . . . 1 . Heat Dissipation 9 | . 9 . . . . Energy Generation 3 | . 1 . . 2 . Energy Storage 1 | . . . . 1 . Mass Support 1 | . 1 . . . . Inventory Capacity 1 | . . . 1 . . Sensor Range 10 | . . . 1 9 . Ranged Accuracy 5 | . . . 5 . . Hack Attack % 4 | . 3 . 1 . . Hack Defense % 2 | . 1 . 1 . . KI Resistance % 3 | . . . . 3 . TH Resistance % 3 | . . . . 3 . TH Damage % 3 | . . . . . 3 Protomatter Created 1731 | . 133 54 283 683 578 Integrity Restored 2062 | . 228 104 285 935 510 Core 1430 | . 228 104 158 569 371 Parts 632 | . . . 127 366 139 Protomatter Decayed 695 | . 57 19 134 258 227 Game ------ Seed MeleeSpacefoldWings Manual? 0 Play Time 00:46:50 Cumulative 31.2 hours Start 2024.05.13 @ 18:16:40 End 2024.05.13 @ 19:02:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 25 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 14/SmallcapsGlow Map View 36x27 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9c43fcd-ca27-4e97-89d0-5b011f14acc0