Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.16 @ 13:46:11 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (188) 940 Value Destroyed (5718) 5718 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (182) 182 TOTAL SCORE: 10440 Bonus ------- High Alert Combat Kills 182 Cogmind --------- Core Integrity 355/700 Matter 300/300 Energy 200/200 System Corruption 1% Temperature Cool (0) Movement Rolling (145) Ox3 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Cold Fusion Reactor > --- PROPULSION (2) --- Armored Huge Wheel > --- UTILITY (7) ------ Coolant Injector Huge Storage Unit Experimental Sensor Array Improved Signal Interpreter Weapon Cycler Makeshift Armor Plating > --- WEAPON (3) ------- Plasma Rifle Impact Mace > --- INVENTORY (25) --- Armored Wheel Armored Wheel High-capacity Storage Unit Compact Battery (200) Experimental Targeting Computer Experimental Targeting Computer Particle Charger Improved Utility Shielding Improved Weapon Shielding Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Medium Reactive Plating Insulated Plating Powered Armor Plasma Rifle Beamcaster Plasma Cannon Plasma Cannon Cooled Particle Cannon Cooled Particle Cannon Gauss Cannon Shock Bomb Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Experimental Sensor Array Improved Signal Interpreter Weapon Cycler Makeshift Armor Plating Hardlight Generator > --- WEAPON ----------- Plasma Rifle Plasma Rifle Plasma Rifle > --- INVENTORY -------- Armored Wheel Armored Wheel Coolant Injector High-capacity Storage Unit Compact Battery Experimental Targeting Computer Experimental Targeting Computer Particle Charger Improved Utility Shielding Improved Weapon Shielding Improved Medium Armor Plating Improved Medium Armor Plating Medium Reactive Plating Insulated Plating Powered Armor Beamcaster Plasma Cannon Plasma Cannon Cooled Particle Cannon Cooled Particle Cannon Gauss Cannon Shock Bomb Launcher Heavy Missile Launcher Impact Mace [Rating: 66] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Reactor Cold Fusion Reactor Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility System Shield Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher EMP Blaster Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Slots Evolved 6 | . . . 2 2 . 2 . . Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 5 | . . . 2 1 . 2 . . Weapon 1 | . . . . 1 . . . . Parts Attached 219 | 6 10 4 22 34 35 89 8 11 Power 13 | 1 1 1 4 2 1 2 . 1 Engine 12 | 1 1 1 4 2 1 2 . . Core . | . . . . . . . . . Reactor 1 | . . . . . . . . 1 Propulsion 20 | 2 2 1 4 4 1 5 1 . Treads . | . . . . . . . . . Leg 2 | 2 . . . . . . . . Wheel 18 | . 2 1 4 4 1 5 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 98 | 1 4 . 6 8 6 63 4 6 Device 59 | . 1 . 1 5 2 43 3 4 Storage 6 | 1 2 . 1 1 . 1 . . Processor 5 | . 1 . 1 . 2 1 . . Hackware 1 | . . . 1 . . . . . Protection 27 | . . . 2 2 2 18 1 2 Artifact . | . . . . . . . . . Weapon 88 | 2 3 2 8 20 27 19 3 4 Energy Gun 50 | 2 . . 1 11 18 13 2 3 Energy Cannon 13 | . 2 1 4 4 . 1 1 . Ballistic Gun 3 | . 1 . . 2 . . . . Ballistic Cannon 1 | . . . . . . 1 . . Launcher 5 | . . . 1 2 2 . . . Special Weapon 1 | . . 1 . . . . . . Impact Weapon 7 | . . . 2 . . 4 . 1 Slashing Weapon 8 | . . . . 1 7 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . 1 . . 1 3 4 . . Parts Lost 16 | . 1 . 4 3 . 4 . 4 Power 2 | . . . 1 . . . . 1 Propulsion 4 | . . . 2 1 . 1 . . Utility 6 | . . . 1 1 . 2 . 2 Weapon 4 | . 1 . . 1 . 1 . 1 Highest Loss Streak 2 | . 1 . 2 1 . 2 . 2 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 98 | . 95 100 99 99 99 99 94 89 Engine 8 | . 13 14 10 9 8 7 7 4 Wheel 17 | . 23 28 21 17 17 14 9 7 Device 17 | . . 14 11 18 17 21 27 28 Storage 9 | . 14 14 11 9 9 7 7 7 Processor 5 | . 10 . 11 2 . 7 7 7 Hackware 6 | . . . 6 9 9 7 2 . Protection 6 | . . . 4 6 9 8 7 7 Energy Gun 16 | . 13 . . 17 23 22 22 20 Energy Cannon 6 | . 10 27 19 5 . . . . Ballistic Gun 1 | . 4 . . 4 . . . . Naked Turns . | . . . . . . . . . Heaviest Build 137 | 14 34 36 63 110 110 124 137 137 Greatest Support 32 | 20 20 20 26 32 32 32 28 28 Greatest Overweight (x) 7 | 1 1 1 4 4 3 7 4 4 Average Overweight (x) 2 | . . 1 1 2 3 3 4 3 Largest Inventory Capacity 25 | 8 15 15 20 25 25 25 25 25 Average Capacity 22 | 7 12 15 18 22 25 25 25 25 Most Carried 25 | 8 15 15 20 25 25 25 25 25 Average Carried 21 | 4 10 14 15 21 24 24 24 24 Final Capacity 25 | 8 15 15 20 25 25 25 25 25 Final Carried 25 | 8 14 15 20 25 25 25 25 25 Class Distribution -------------------- 44% | Mutant 32% | Tank 7% | Scavenger-Tank 6% | Skirmisher 5% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Tank | -8/Storage Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Matter Collected 2651 | 260 94 60 205 425 390 1008 31 178 Remotely . | . . . . . . . . . Salvage Created 7848 | 128 370 228 1165 1543 1990 2155 . 269 Parts 367 | 7 26 15 65 82 91 80 . 1 Haulers Intercepted 16 | . 2 . 2 4 4 4 . . Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . 5 Prevented 2 | . . . . . . . . 2 Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Combat Hostiles Destroyed 131 | . 8 7 27 24 25 36 . 4 Guns 70 | . 5 . . 15 17 29 . 4 Cannons 36 | . . 7 21 6 . 2 . . AOE 14 | . 3 . 3 1 7 . . . Classes Destroyed 13 | 2 5 . 2 3 . 1 . . Worker 6 | . . . 2 1 1 2 . . Builder 7 | . 1 1 . 1 2 2 . . Tunneler 2 | 1 . . 1 . . . . . Hauler 16 | . 2 . 2 4 4 4 . . Recycler 6 | 1 . . . . 3 2 . . Watcher 20 | . 2 . 5 5 2 6 . . Swarmer 32 | . 6 3 10 4 . 9 . . Grunt 50 | . 2 4 7 8 13 15 . 1 Brawler 5 | . . . . 1 1 1 . 2 Duelist 3 | . . . . 1 1 1 . . Sentry 32 | . . . 10 9 10 2 . 1 Hunter 3 | . . . . 1 . 2 . . Programmer 6 | . . . . . . 6 . . Best Kill Streak 9 | 2 4 4 9 4 7 5 . 3 Combat Bots Only 6 | . 3 4 6 4 5 3 . 3 Max Kills in Single Turn 4 | 1 2 1 4 1 3 1 . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 2 . 3 1 1 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Damage Taken 4340 | . 169 133 822 610 596 1224 42 744 Core 640 | . 12 27 176 34 46 170 5 170 Absorbed by Shields 669 | . . . . 202 140 243 20 64 Regen/Repaired (Parts) 779 | . 56 . 235 82 394 12 . . Core Remaining (%) 81 | 100 . 84 56 . 85 . . . Volleys Fired 357 | 3 19 18 58 75 54 111 8 11 Largest 3 | 2 2 2 2 3 3 3 1 3 Hottest 225 | 80 80 136 136 204 150 225 80 225 Shots Fired 895 | 6 38 36 115 207 148 307 8 30 Gun 677 | 6 38 . 2 156 144 301 . 30 Cannon 210 | . . 36 111 49 . 6 8 . Launcher 8 | . . . 2 2 4 . . . Special . | . . . . . . . . . Kinetic 32 | . 3 . . 23 . 6 . . Thermal 603 | . . 36 111 117 . 301 8 30 Explosive 2 | . . . 2 . . . . . Electromagnetic 258 | 6 35 . 2 67 148 . . . Robot Hit Streak 18 | 5 16 8 8 16 18 12 . 6 Robot Miss Streak 8 | . 2 2 2 6 3 8 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . 1 . . 1 2 2 . 1 Max Gunslinging Chain 1 | . 1 . . 1 1 1 . 1 Shots Hit Robots 575 | 5 23 21 86 132 106 183 . 19 Core Hits 258 | 3 15 8 32 56 60 77 . 7 Critical Kills 2 | . . . 2 . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 37 | . . . 3 . 4 28 . 2 Burn 28 | . . . . . . 26 . 2 Meltdown 2 | . . . 2 . . . . . Blast 2 | . . . . . . 2 . . Corrupt 4 | . . . . . 4 . . . Smash 1 | . . . 1 . . . . . Melee Attacks 45 | . . . 11 3 17 12 . 2 Impact 25 | . . . 11 . . 12 . 2 Slashing 20 | . . . . 3 17 . . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . 1 1 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13936 | 66 551 514 2329 2905 2738 4391 . 442 Guns 8734 | 66 356 . 50 1778 1829 4213 . 442 Cannons 3065 | . . 514 1658 715 . 178 . . Explosions 1664 | . 195 . 295 353 821 . . . Melee 473 | . . . 326 59 88 . . . Ramming . | . . . . . . . . . Kinetic 403 | . . . . 225 . 178 . . Thermal 9143 | . 195 514 1658 1522 599 4213 . 442 Explosive 535 | . . . 295 240 . . . . Electromagnetic 3382 | 66 356 . 50 859 2051 . . . Impact 326 | . . . 326 . . . . . Slashing 147 | . . . . 59 88 . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . 1 1 . . . 3 1 1 Average Corruption 1 | . 1 1 . . . 2 1 1 Corruption Purged 4 | . . . . . . 4 . . Corruption Blocked . | . . . . . . . . . Effects 59 | . 4 3 . . . 42 6 4 Message Errors 15 | . . 1 . . . 12 1 1 Matter Fused 17 | . 1 1 . . . 11 2 2 Heat Flow Errors 8 | . 1 1 . . . 5 1 . Energy Discharges 6 | . 1 . . . . 5 . . Data Loss (minor) 5 | . 1 . . . . 3 1 . Data Loss (major) 4 | . . . . . . 4 . . Alerts 1 | . . . . . . . 1 . Weapon Failures 3 | . . . . . . 2 . 1 Overload Shots . | . . . . . . . . . Overflow Damage 164 | . . 3 119 19 23 . . . Projectiles 27 | . . 3 24 . . . . . Explosions 44 | . . . 21 . 23 . . . Melee 93 | . . . 74 19 . . . . Knockbacks 4 | . . . 2 . . 2 . . Impact 2 | . . . 2 . . . . . Kinetic 2 | . . . . . . 2 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 218 | . . . 38 44 136 . . . Shots 5 | . . . 1 1 3 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 466 | 54 242 261 332 316 105 466 64 353 Average Temperature 91 | 29 53 90 112 73 34 112 34 172 Received Heat Transfer 1189 | . 18 42 243 177 216 401 . 92 Effects 12 | . . . 6 . . 6 . . Energy Bleed 4 | . . . 2 . . 2 . . Interference 7 | . . . 4 . . 3 . . Damage (minor) 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted 4 | . . . 1 1 2 . . . Combat Hostiles 3 | . . . 1 1 1 . . . Parts Fried 24 | . 3 . 4 6 11 . . . Impact Corruptions 5 | . . . 5 . . . . . Robots Melted 8 | . . . 2 1 . 5 . . Combat Hostiles 8 | . . . 2 1 . 5 . . Parts Melted 76 | . . 2 16 10 . 47 . 1 Heat Transferred 19537 | . 200 851 2849 2925 650 10862 . 1200 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 13 | . 3 . . 2 8 . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Peak Influence 661 | 10 199 170 484 297 469 661 . . Initial 76 | . 6 . . 39 29 76 . . Average 186 | 6 56 56 213 111 274 219 . . Maximum Alert Level 2 | . . . 2 1 2 2 . . Low Security (%) 64 | 100 100 100 60 85 27 64 . . Level 1 22 | . . . 29 14 57 8 . . Level 2 12 | . . . 9 . 15 27 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . . . 2 . 3 12 . . Investigation 6 | . . . 1 . 2 3 . . Extermination 6 | . . . . . . 6 . . Reinforcement 4 | . . . 1 . 1 2 . . Assault 1 | . . . . . . 1 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Distress Signals 8 | . . . 1 1 2 4 . . Communications Jammed 1 | . . . . . . 1 . . Distress Signals 1 | . . . . . . 1 . . Times Spotted 199 | . 13 7 39 35 32 57 3 13 Peak Tracking Total 8 | . 4 3 5 4 4 5 3 8 Tactical Retreats 9 | . 1 1 . 1 1 3 1 1 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Traps Triggered 7 | . 2 . . . . 5 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . . . 6 . . . . . Reprogrammed 8 | . . . . . 8 . . . Reused 3 | . . . . . 3 . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 5 | . . . . . 4 . . 1 Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Machines Disabled 11 | . . . 1 2 7 1 . . Max in Single Turn 1 | . . . 1 1 1 1 . . Garrison Access 3 | . . . . 1 1 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Machines Accessed 68 | . 9 . 16 15 13 14 . 1 Terminals 41 | . 6 . 10 9 9 7 . . Fabricators 2 | . . . . . . 2 . . Repair Stations 9 | . 1 . 2 2 2 2 . . Recycling Units 7 | . 2 . 2 1 1 1 . . Scanalyzers 5 | . . . 2 2 . 1 . . Garrison Access 3 | . . . . 1 1 1 . . Total Hacks 305 | . 49 . 72 77 60 39 . 8 Successful 207 | . 31 . 52 58 42 16 . 8 Failed 96 | . 17 . 19 19 18 23 . . Catastrophic 7 | . . . 2 2 . 3 . . Database Lockouts 2 | . 1 . 1 . . . . . Manual 131 | . 37 . 32 33 22 7 . . Terminals 182 | . 40 . 39 44 35 24 . . Fabricators 5 | . . . . . . 5 . . Repair Stations 53 | . 6 . 14 8 21 4 . . Recycling Units 18 | . 3 . 6 5 3 1 . . Scanalyzers 35 | . . . 13 19 . 3 . . Garrison Access 4 | . . . . 1 1 2 . . Terminal Hacks 72 | . 13 . 14 14 15 8 . 8 Record 8 | . . . . . . . . 8 Part Schematic 3 | . 1 . . . 2 . . . Robot Schematic 1 | . 1 . . . . . . . Robot Analysis 16 | . 5 . 5 3 1 2 . . Prototype ID Bank 9 | . 2 . 2 3 2 . . . Open Door 2 | . . . . . 2 . . . Branch Access Points 1 | . . . . . . 1 . . Terminal Index 5 | . 1 . 1 1 1 1 . . Alert Level 1 | . . . . 1 . . . . Unreport Threat 11 | . 3 . 2 4 2 . . . Locate Traps 5 | . . . 1 1 . 3 . . Disarm Traps 1 | . . . 1 . . . . . Reprogram Traps 2 | . . . . . 2 . . . Extermination Status 1 | . . . . . . 1 . . Hauler Manifests 3 | . . . 1 . 2 . . . Registered Components 2 | . . . . 1 1 . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . 2 . . Network Status 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 44 | . 6 . 12 8 16 2 . . Scan Component 22 | . 3 . 6 4 8 1 . . Repair 22 | . 3 . 6 4 8 1 . . Recycling Unit Hacks 2 | . . . 1 1 . . . . Retrieve Components 2 | . . . 1 1 . . . . Scanalyzer 29 | . . . 9 19 . 1 . . Insert Component 12 | . . . 3 8 . 1 . . Analyze 17 | . . . 6 11 . . . . Garrison Access Hacks 3 | . . . . 1 1 1 . . Seal Access 3 | . . . . 1 1 1 . . Unauthorized Hacks 55 | . 12 . 16 15 10 2 . . Terminals 48 | . 10 . 14 13 9 2 . . Track 14 | . 3 . 3 4 4 . . . Assimilate 7 | . . . 4 3 . . . . Botnet 20 | . 4 . 6 5 3 2 . . Disrupt 1 | . 1 . . . . . . . Operators 6 | . 2 . 1 1 2 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . 2 . 2 2 1 . . . Reject 6 | . 2 . 2 1 1 . . . Mask 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 56 | . 7 . 15 12 9 13 . . Full Trace Events 3 | . . . 1 . 1 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 14 | . 1 . 3 8 2 . . . Parts Built 1 | . . . . . . 1 . . Authchips . | . . . . . . . . . Time 95 | . . . . . . 95 . . Total Part Build Rating 5 | . . . . . . 5 . . Parts Repaired 22 | . 3 . 6 4 8 1 . . Time 730 | . 78 . 211 155 260 26 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 20 | . . . 10 10 . . . . Parts Scanalyzed 12 | . . . 3 8 . 1 . . Part Schematics Acquired 11 | . . . 3 8 . . . . Parts Damaged 2 | . . . 1 1 . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Sto Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Total Allies 18 | . . . 3 1 . 12 . 2 Largest Group 4 | . . . 2 2 2 4 . 2 Highest-Rated Group 107 | . . . 20 20 19 107 . 50 Highest-Rated Ally 31 | . . . 10 10 10 31 . 25 Total Orders 32 | . . . 4 13 15 . . . STAY 17 | . . . 2 7 8 . . . FOLLOW 15 | . . . 2 6 7 . . . Ally Attacks 3 | . . . . . . . . 3 Total Damage 52 | . . . . . . . . 52 Kills . | . . . . . . . . . Allies Corrupted 1 | . . . . . . . . 1 Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Robot Analysis Total 16 | . 5 . 5 3 1 2 . . Derelict Logs Recovered 5 | . . 3 . . . . 1 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Turns Passed 17891 | 110 908 696 3223 3528 3140 4062 1167 1057 Spaces Moved 10841 | 62 774 630 2161 2114 1662 2121 717 600 Core 6 | 6 . . . . . . . . Treads . | . . . . . . . . . Legs 161 | 56 105 . . . . . . . Wheels 10674 | . 669 630 2161 2114 1662 2121 717 600 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 80 95 105 120 145 140 155 145 Average Speed 132 | 120 94 95 116 134 145 147 158 159 Slowest Speed 205 | 190 120 95 140 150 145 205 160 160 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 73 | 5 93 98 97 91 97 50 73 55 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . . . 1 Known Exits Taken 4 | . . . 1 . 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . Scrap Searched 9 | . . 1 . . . . 5 3 Spaces Dug 31 | . . . 3 2 7 11 6 2 Terrain Destroyed 107 | . 8 . 27 21 32 11 6 2 Melee 25 | . . . 3 2 7 11 . 2 Projectile 6 | . . . . . . . 6 . AOE 76 | . 8 . 24 19 25 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Low Low Total 13541 | 89 915 691 2731 2643 2248 2804 744 676 Wait 1821 | 9 83 37 450 363 443 388 3 45 Move 10833 | 61 773 629 2160 2113 1661 2120 716 600 Hop . | . . . . . . . . . Pick Up 124 | 9 19 1 19 30 17 24 3 2 Fast Attach 55 | 6 2 . 5 5 11 21 1 4 Attach 30 | . 2 . 6 8 4 8 1 1 Detach 3 | . . . . 1 . 1 1 . Swap 135 | . 6 4 11 21 20 61 6 6 Drop 122 | 1 11 2 11 24 21 42 5 5 Fire 357 | 3 19 18 58 75 54 111 8 11 Melee 45 | . . . 11 3 17 12 . 2 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 16 | . . . . . . 16 . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 7) 360 | -10/Materials | Central database locked down 396 | -10/Materials | Discovered new exit (range 11) 418 | -10/Materials | Discovered new exit (range 15) 572 | -10/Materials | Discovered new exit (range 15) 892 | -10/Materials | Repaired Ion Engine 920 | -10/Materials | Repaired Com. Wheel 947 | -10/Materials | Repaired Com. Wheel 1019 | -10/Materials | Entered Mines 1053 | -10/Mines | Learned 4 Materials zone layouts 1078 | -10/Mines | Discovered new exit (range 13) 1097 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1097 | -10/Mines | Discovered new exit (range 5) 1152 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1154 | -10/Mines | Found Prototype Device 1229 | -10/Mines | Excavation squad dispatched 1229 | -10/Mines | A large section of the Mines collapsed 1355 | -10/Mines | Discovered new exit (range 7) 1484 | -10/Mines | Learned Materials emergency access door positions 1491 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1623 | -10/Mines | Learned location of Storage (-8) 1715 | -10/Mines | Entered Materials 1715 | -9/Materials | Evolved 2 slots: Utility x2 1716 | -9/Materials | Identified exit to Materials 1716 | -9/Materials | Identified exit to Mines 2113 | -9/Materials | Discovered exit to Materials (range 16) 2302 | -9/Materials | Discovered exit to Mines (range 8) 3197 | -9/Materials | Discovered exit to Materials (range 16) 3498 | -9/Materials | Central database locked down 3843 | -9/Materials | Repaired Adv. Beam Cannon 3870 | -9/Materials | Repaired Com. Wheel 3923 | -9/Materials | Repaired Adv. Beam Cannon 4013 | -9/Materials | Identified Exp. Sensor Array 4768 | -9/Materials | Build established: Scavenger-Mutant 4853 | -9/Materials | Repaired Exp. Sensor Array 4870 | -9/Materials | Repaired Imp. Ion Engine 4885 | -9/Materials | Repaired Wheel 4938 | -9/Materials | Entered another Materials area 4938 | -8/Materials | Accompanied by 2 allies 4938 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5235 | -8/Materials | Build established: Scavenger-Gunner 5884 | -8/Materials | Discovered new exit (range 13) 6293 | -8/Materials | Discovered new exit (range 3) 6722 | -8/Materials | Build established: Mutant 6761 | -8/Materials | Discovered new exit (range 4) 6955 | -8/Materials | Discovered new exit (range 3) 7994 | -8/Materials | Repaired Broken Shock Bomb Launcher 8033 | -8/Materials | Repaired Shock Rifle 8060 | -8/Materials | Repaired Com. Wheel 8242 | -8/Materials | Repaired Shock Rifle 8466 | -8/Materials | Entered Storage 8466 | -8/Storage | Accompanied by 2 allies 8541 | -8/Storage | Build established: Tank 9603 | -8/Storage | Repaired Hrd. Medium Armor Plating 9955 | -8/Storage | Discovered new exit (range 11) 10174 | -8/Storage | Repaired Shock Rifle 10196 | -8/Storage | Build established: Mutant 10830 | -8/Storage | Repaired Shock Rifle 10863 | -8/Storage | Repaired Imp. Ion Engine 10891 | -8/Storage | Repaired Com. Wheel 10942 | -8/Storage | Repaired Adv. Heat Sink 10982 | -8/Storage | Repaired Shock Rifle 11021 | -8/Storage | Repaired Shock Rifle 11341 | -8/Storage | Found Prototype Processor 11341 | -8/Storage | Identified Exp. Targeting Computer 11345 | -8/Storage | Found Exp. Targeting Computer 11385 | -8/Storage | Found Exp. Targeting Computer 11605 | -8/Storage | Identified exit to Factory 11606 | -8/Storage | Entered Factory 11606 | -7/Factory | Accompanied by 1 ally 11606 | -7/Factory | Evolved 2 slots: Utility x2 11821 | -7/Factory | Fabricated Hpw. Shock Rifle? 11861 | -7/Factory | Build established: Scavenger-Tank 12000 | -7/Factory | Repaired Com. Wheel 13191 | -7/Factory | Build established: Tank 14351 | -7/Factory | Identified exit to Lower Caves 14664 | -7/Factory | Found Powered Armor 14687 | -7/Factory | Build established: Skirmisher 15444 | -7/Factory | Build established: Mutant 15451 | -7/Factory | Discovered new exit (range 15) 15472 | -7/Factory | Identified exit to Factory 15606 | -7/Factory | First assault squad dispatched 15668 | -7/Factory | Entered Lower Caves 15671 | -7/Lower Caves | Encountered a Warlord checkpoint 15831 | -7/Lower Caves | Build established: Skirmisher 16247 | -7/Lower Caves | Learned 4 Factory zone layouts 16342 | -7/Lower Caves | Build established: Tank 16791 | -7/Lower Caves | Discovered new exit (range 7) 16805 | -7/Lower Caves | Identified exit to Lower Caves 16835 | -7/Lower Caves | Entered another Lower Caves area 16927 | -7/Lower Caves | Learned Extension trap positions 16927 | -7/Lower Caves | Learned location of Extension (-6) 16927 | -7/Lower Caves | Learned Armory emergency access door positions 16927 | -7/Lower Caves | Learned Research security intel 16927 | -7/Lower Caves | Learned Extension security intel 16928 | -7/Lower Caves | A Commander dispatched an escort 17012 | -7/Lower Caves | Encountered a Warlord checkpoint 17172 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 17558 | -7/Lower Caves | Spotted B-75 Beast 17883 | -7/Lower Caves | Attracted the attention of an 0b10 base 17892 | -7/Lower Caves | Self-destructed Last Messages --------------- 17340_ Found 22 Matter. 17415_ WI HFLZ3FXGTNJ2GX3P=XLR9DC 17524_ Searching scrap... 17524_ Found Com. Matter Pod. 17524_ Found Imp. Hover Unit. 17524_ Found 28 Matter. 17558_ Imp. Deuterium Engine destroyed. 17585_ Imp. Cooling System destroyed. 17586_ Acquired 4 matter. 17622_ Knocked back. 17635_ Acquired 1 matter. 17792_ Acquired 10 matter. 17821_ Acquired Imp. Light Armor Plating. 17823_ Acquired 10 matter. 17853_ Acquired Lyr. Light Armor Plating. 17879_ S-27 Virus springs to life. 17882_ Penetrated by Slug. 17882_ G-47 Trooper springs to life. 17886_ Plasma Rifle destroyed. 17891_ Hardlight Generator destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ????????????????? ???????????????????????????????? | | ?????????????????# ??????????????????????????????? | | ?????????????????# ####?????????????????????????? | | ?????????????????? ??????????????#??????????? | | ???????????????????? ???????????? #??????????? | | ????????????????????? ??????????# #??????????? | | ?????????????????????? #???????? #??????????? | | ??????????????????????? #??#### ????????????? | | ????????????????# ####?? ## ?????##???????? | | ????????????????# ?## % ?????? ???????# | | ????????????????# # ???????? #??????# | | ??????????????# #??#+?#???# #??????# | | ??????????????# ## " #?? """""# #?????## | | ???????????????????? "" # #?" # ##????? | | ???????????????????? "# " #"T # #?????? | | ?????????????## ?????#""" # #"" # ###???? | | ?????????????# ####"" # # # #???? | | ????????????# ggg Y # #???? | | ?????????????# ##### #" "??# #???? | | ?????????????????????## g #" "??# #????? | | ??????????????????#### " "" $"??# #?????? | | ??????????????????# "" ""+;;#;#### #?????? | | ?????????????????##! ## ##???## | | ?????????????????# %= ## BB ##### | | ?????????????????###### @s####"""######BB | | ??????????????????????## s#??#"""##?### | | ???????????????????????# ##?### ### | | ???????????????????????# ##??# # | | ???????????????????????###???## = "## | | ??????????????????????????????####### #"% ##? | | ????????????????????????????????????#### ### ##? | | ???????????????????????????????????????###### "# | | ??????????????????????????????????????????## # | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# % | | ??????????????????????????????????????????## | | ???????????????????????????????????????????# ## | | ???????????????????????????????????????????# ### | | ???????????????????????????????????????????# ##?? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# #??? | | ???????????????????????????????????????????# ##?? | | ??????????????????????????????????????????## ##? | | ??????????????????????????????????????????# ## | | ????????????????????????????????????????#### | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# "" " | | ????????????????????????????????????????# """" "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Coolant Potential 65 Energy Generation 17 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 450 Resistance: KI 30 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 12 Particle Charging 15 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Prc. Assault Rifle | -8/Materials | Scanalyzed Prc. Beam Rifle | -8/Materials | Scanalyzed Particle Charger | -8/Materials | Scanalyzed Arm. Wheel | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Scanalyzed Shock Bomb Launcher | -8/Materials | Scanalyzed Energy Well | -8/Storage | Hacked Imp. Melee Analysis Suite | -8/Storage | Hacked Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked Fabricated ------------ Hpw. Shock Rifle | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepMiniCannon Manual? 0 Play Time 03:08:38 Cumulative 308.1 hours Start 2022.04.15 @ 17:26:23 End 2022.04.16 @ 13:46:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 251 Rogue 251 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 60 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42247665-eb8d-40f8-a7a8-53ee0ba07d00