Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 00:17:16 Player: Xidas Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (56) 280 Value Destroyed (1649) 1649 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3749 Bonus ------- None Cogmind --------- Core Integrity 225/550 Matter 237/300 Energy 280/280 System Corruption 0% Temperature Warm (187) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (4) ------ Medium Storage Unit Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON (3) ------- Ion Cannon Heavy Assault Rifle > --- INVENTORY (10) --- Heavy Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg High-capacity Matter Pod (200) Compact Matter Pod (150) Sensor Array Ion Cannon Ion Cannon Improved Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Targeting Computer Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Heavy Ion Engine Heavy Ion Engine Aluminum Leg Improved Aluminum Leg High-capacity Matter Pod Sensor Array Field Laser Heavy Assault Rifle Heavy Assault Rifle [Rating: 27] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Hacking Suite Device Sensor Array Storage Medium Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Field Laser Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 48 | 6 9 17 16 Power 10 | 1 2 5 2 Engine 10 | 1 2 5 2 Core . | . . . . Reactor . | . . . . Propulsion 16 | 2 5 2 7 Treads . | . . . . Leg 16 | 2 5 2 7 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 2 2 3 Device 1 | . . . 1 Storage 2 | 1 . 1 . Processor 2 | . . 1 1 Hackware 2 | . 1 . 1 Protection 1 | . 1 . . Artifact . | . . . . Weapon 14 | 2 . 8 4 Energy Gun 1 | . . . 1 Energy Cannon 1 | . . . 1 Ballistic Gun 12 | 2 . 8 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 6 | . . . 6 Power . | . . . . Propulsion 4 | . . . 4 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 3 | . . . 3 To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 98 99 99 Engine 11 | . 14 11 9 Leg 25 | . 28 21 26 Storage 11 | . 14 11 9 Processor 10 | . . 10 17 Hackware 9 | . 7 11 9 Protection 1 | . 5 . . Energy Gun 2 | . . . 6 Ballistic Gun 26 | . 28 32 19 Naked Turns . | . . . . Heaviest Build 30 | 13 16 27 30 Greatest Support 36 | 20 26 26 36 Greatest Overweight (x) 3 | 3 . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 9 | 7 8 9 10 Most Carried 10 | 3 8 10 10 Average Carried 8 | 1 7 8 9 Final Capacity 10 | 8 8 10 10 Final Carried 10 | 3 8 10 10 Class Distribution -------------------- 43% | Gunner 27% | Mutant 27% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1805 | 165 297 614 729 Remotely . | . . . . Salvage Created 2385 | . 421 717 1247 Parts 134 | . 21 56 57 Haulers Intercepted 8 | . 1 3 4 Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 37 | . 7 13 17 Guns 35 | . 7 13 15 Cannons 2 | . . . 2 Classes Destroyed 11 | . 5 3 3 Worker 2 | . 1 . 1 Hauler 8 | . 1 3 4 Recycler 2 | . . . 2 Operator 4 | . 1 1 2 Watcher 3 | . 1 2 . Swarmer 3 | . . 3 . Grunt 24 | . 7 4 13 Brawler 1 | . . . 1 Duelist 1 | . . 1 . Sentry 7 | . . 5 2 Hunter 1 | . . . 1 Best Kill Streak 4 | . 3 4 4 Combat Bots Only 4 | . 3 4 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 230 | . 46 57 127 Missed 63 | . 13 16 34 Damage Taken 2486 | . 436 469 1581 Core 497 | . 109 63 325 Absorbed by Shields . | . . . . Core Remaining (%) 80 | 100 56 84 . Volleys Fired 155 | . 42 39 74 Largest 3 | . 2 3 3 Hottest 109 | . 40 69 109 Shots Fired 406 | . 84 114 208 Gun 392 | . 84 114 194 Cannon 14 | . . . 14 Launcher . | . . . . Special . | . . . . Kinetic 357 | . 84 114 159 Thermal 49 | . . . 49 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 24 | . 12 17 24 Robot Miss Streak 7 | . 3 7 3 Penetration Max . | . . . . Secondary Targets 7 | . 2 2 3 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 277 | . 58 69 150 Core Hits 122 | . 26 35 61 Critical Kills 2 | . 2 . . Critical Parts Destroyed 2 | . . 1 1 Critical Strikes 4 | . 2 1 1 Destroy 4 | . 2 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4030 | . 652 885 2493 Guns 3746 | . 652 885 2209 Cannons 255 | . . . 255 Explosions . | . . . . Melee . | . . . . Ramming 29 | . . . 29 Kinetic 3331 | . 652 885 1794 Thermal 670 | . . . 670 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 5 | . . 1 4 Kicked 5 | . . 1 4 Crushed . | . . . . Highest Temperature 278 | . 24 199 278 Average Temperature 58 | . 8 20 86 Received Heat Transfer 1143 | . 243 162 738 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 1295 | . . . 1295 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 349 | . 191 300 349 Initial 22 | . . 22 11 Average 115 | . 68 116 157 Maximum Alert Level 1 | . . 1 1 Low Security (%) 82 | 100 100 74 75 Level 1 17 | . . 25 24 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 2 . 2 Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 60 | . 12 17 31 Peak Tracking Total 7 | . 4 4 7 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . . 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 15 | . 6 7 2 Terminals 13 | . 5 6 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 51 | . 21 22 8 Successful 28 | . 12 13 3 Failed 23 | . 9 9 5 Catastrophic 4 | . 1 2 1 Database Lockouts . | . . . . Manual 25 | . 8 12 5 Terminals 40 | . 17 15 8 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers 7 | . . 7 . Garrison Access . | . . . . Terminal Hacks 18 | . 8 7 3 Part Schematic 1 | . 1 . . Robot Analysis 1 | . 1 . . Prototype ID Bank 7 | . 3 4 . Unreport Threat 5 | . 1 3 1 Locate Traps 2 | . 1 . 1 Dispatch Records 1 | . . . 1 Hauler Manifests 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 4 | . 4 . . Process 1 | . 1 . . Report Inventory 2 | . 2 . . Retrieve Matter 1 | . 1 . . Scanalyzer 6 | . . 6 . Insert Component 3 | . . 3 . Analyze 3 | . . 3 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used 1 | . . 1 . Hacking Detections 14 | . 5 7 2 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . 1 3 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter 26 | . 26 . . Retrieved Matter 26 | . 26 . . Retrieved Components . | . . . . Parts Scanalyzed 3 | . . 3 . Part Schematics Acquired 3 | . . 3 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2207 | 58 570 775 804 Spaces Moved 1284 | 37 333 496 418 Core 7 | 7 . . . Treads . | . . . . Legs 1277 | 30 333 496 418 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 120 | 127 120 120 120 Slowest Speed 200 | 200 120 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 3 51 43 33 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . . . 1 Melee . | . . . . Projectile 1 | . . . 1 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1628 | 45 432 596 555 Wait 51 | . 20 15 16 Move 1281 | 36 332 495 418 Hop . | . . . . Pick Up 44 | 3 15 12 14 Fast Attach 18 | 6 1 8 3 Attach 6 | . . 2 4 Detach 1 | . . . 1 Swap 24 | . 8 7 9 Drop 43 | . 14 17 12 Fire 155 | . 42 39 74 Melee . | . . . . Ram . | . . . . Kick 5 | . . 1 4 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 418 | -10/Materials | Discovered new exit (range 11) 530 | -10/Materials | Discovered new exit (range 15) 629 | -10/Materials | Entered another Materials area 629 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 929 | -9/Materials | Discovered new exit (range 6) 937 | -9/Materials | Build established: Gunner 1404 | -9/Materials | Entered another Materials area 1404 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1928 | -8/Materials | Build established: Scavenger-Gunner 2190 | -8/Materials | Core integrity fell below 50% 2194 | -8/Materials | Discovered new exit (range 15) 2208 | -8/Materials | Self-destructed Last Messages --------------- 02168_ Targeting Computer melted. 02168_ H-55 Commando destroyed. 02169_ W-25 Informer sends out distress signal. 02169_ K-01 Serf collects debris. 02171_ U-05 Engineer builds a Wall. 02172_ Destroyed Imp. Sensor Array. 02172_ K-01 Serf collects debris. 02175_ Destroyed Imp. Hover Unit. 02175_ K-01 Serf collects debris. 02189_ Critical hit (Burn: +37). 02194_ EXIT=FOUND 02194_ Hvy. Assault Rifle destroyed. 02194_ Knocked back. 02202_ G-47 Trooper destroyed. 02202_ K-01 Serf collects debris. 02204_ U-05 Engineer builds a Wall. 02204_ Aluminum Leg destroyed. 02205_ K-01 Serf collects debris. 02206_ Aluminum Leg destroyed. 02207_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | # """ #???????????? """ """ # ########??? | | # ! """ #?????????????""" 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