Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.02.15 @ 05:10:17 Player: Conner Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (431) 431 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1416 Bonus ------- None Cogmind --------- Core Integrity 282/400 Matter 233/300 Energy 232/250 System Corruption 0% Temperature Cool (207) Movement Core (1150) Ox22 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit Improved ECM Suite Improved ECM Suite > --- WEAPON (2) ------- Ion Cannon Ion Cannon > --- INVENTORY (18) --- Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Small Storage Unit Large Storage Unit Large Storage Unit Seismic Analyzer Improved ECM Suite Improved ECM Suite Ion Cannon Ion Cannon Assault Rifle Assault Rifle Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Improved ECM Suite Improved ECM Suite > --- WEAPON ----------- Rocket Launcher Plasma Cutter > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Small Storage Unit Large Storage Unit Large Storage Unit Seismic Analyzer Improved ECM Suite Improved ECM Suite Ion Cannon Ion Cannon Ion Cannon Ion Cannon Assault Rifle Assault Rifle Assault Rifle Light Assault Rifle Mining Laser [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Improved ECM Suite Device Improved ECM Suite Storage High-capacity Storage Unit Weapon Small Laser Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 24 | 6 2 16 Power 4 | 1 . 3 Engine 4 | 1 . 3 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg . | . . . Wheel 4 | 2 . 2 Hover . | . . . Flight . | . . . Utility 5 | 1 2 2 Device 2 | . . 2 Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 2 . 9 Energy Gun 2 | 2 . . Energy Cannon 2 | . . 2 Ballistic Gun 1 | . . 1 Ballistic Cannon . | . . . Launcher 2 | . . 2 Special Weapon 4 | . . 4 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . 2 6 Power . | . . . Propulsion 3 | . . 3 Utility . | . . . Weapon 5 | . 2 3 Highest Loss Streak 4 | . 2 4 Average Slot Usage (%) 97 | . 97 97 Engine 12 | . 14 11 Wheel 24 | . 28 20 Device 11 | . . 20 Storage 24 | . 26 22 Energy Gun 12 | . 26 . Energy Cannon 1 | . . 1 Ballistic Gun 2 | . . 4 Launcher 2 | . . 5 Special Weapon 5 | . . 10 Naked Turns . | . . . Heaviest Build 69 | 12 56 69 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 6 | . 2 6 Average Overweight (x) 1 | . 1 2 Largest Inventory Capacity 18 | 6 18 18 Average Capacity 15 | 5 14 18 Most Carried 18 | 2 14 18 Average Carried 12 | . 9 17 Final Capacity 18 | 6 18 18 Final Carried 16 | 2 14 16 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 457 | 196 84 177 Remotely . | . . . Salvage Created 537 | . 111 426 Parts 35 | . 7 28 Haulers Intercepted 1 | . . 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 11 | . 2 9 Guns 3 | . 2 1 Cannons 4 | . . 4 AOE 4 | . . 4 Classes Destroyed 8 | . 3 5 Worker 1 | . . 1 Builder 1 | . 1 . Tunneler 1 | . . 1 Hauler 1 | . . 1 Watcher 2 | . 1 1 Swarmer 1 | . . 1 Grunt 9 | . 2 7 Sentry 1 | . . 1 Best Kill Streak 5 | . 2 5 Combat Bots Only 3 | . 2 3 Max Kills in Single Turn 3 | . 2 3 Gunslinging 1 | . 1 . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 888 | . 282 606 Core 174 | . 56 118 Absorbed by Shields . | . . . Core Remaining (%) 88 | 100 77 . Volleys Fired 41 | . 15 26 Largest 2 | . 2 2 Hottest 120 | . 90 120 Shots Fired 79 | . 30 49 Gun 41 | . 30 11 Cannon 6 | . . 6 Launcher 8 | . . 8 Special 24 | . . 24 Kinetic 11 | . . 11 Thermal 60 | . 30 30 Explosive 8 | . . 8 Electromagnetic . | . . . Robot Hit Streak 11 | . 7 11 Robot Miss Streak 5 | . 2 5 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 52 | . 20 32 Core Hits 29 | . 7 22 Critical Hits 5 | . . 5 Critical Kills 5 | . . 5 Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 836 | . 186 650 Guns 261 | . 186 75 Cannons 138 | . . 138 Explosions 296 | . . 296 Melee . | . . . Ramming . | . . . Kinetic 75 | . . 75 Thermal 465 | . 186 279 Explosive 296 | . . 296 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 3 | . . 3 Projectiles 3 | . . 3 Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 41 | . . 41 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 216 | . 216 207 Average Temperature 69 | . 68 77 Received Heat Transfer 435 | . 162 273 Effects 2 | . 2 . Interference 2 | . 2 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 1211 | . 508 703 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 342 | . 159 342 Initial 58 | . . 58 Average 139 | . 70 218 Maximum Alert Level 1 | . . 1 Low Security (%) 65 | 100 100 29 Level 1 34 | . . 70 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 1 3 Investigation . | . . . Extermination . | . . . Reinforcement 4 | . 1 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 34 | . 13 21 Peak Tracking Total 6 | . 4 6 Tactical Retreats 4 | . 4 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 4 | . 2 2 Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 14 | . 7 7 Successful 5 | . 4 1 Failed 9 | . 3 6 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 13 | . 6 7 Terminals 12 | . 5 7 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 4 | . 3 1 Terminals 2 | . 1 1 Botnet 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Monitor 1 | . 1 . Reject 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 695 | 40 308 347 Spaces Moved 489 | 38 251 200 Core 2 | 2 . . Treads . | . . . Legs . | . . . Wheels 487 | 36 251 200 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 100 Average Speed 99 | 78 96 107 Slowest Speed 140 | 80 100 140 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 25 | 3 50 22 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 45 | . . 45 Melee . | . . . Projectile . | . . . AOE 45 | . . 45 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 590 | 45 285 260 Wait 8 | . 7 1 Move 487 | 37 250 200 Hop . | . . . Pick Up 21 | 2 11 8 Fast Attach 12 | 6 1 5 Attach 5 | . . 5 Detach . | . . . Swap 7 | . 1 6 Drop 9 | . . 9 Fire 41 | . 15 26 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 41 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 15) 349 | -10/Materials | Entered another Materials area 349 | -9/Materials | Evolved 2 slots: Utility x2 696 | -9/Materials | Self-destructed Last Messages --------------- 00544_ R-06 Scavenger collects Flight Unit. 00550_ R-06 Scavenger collects Aluminum Leg. 00553_ U-05 Engineer lays Concrete. 00556_ Dropped Lgt. Ion Engine. 00557_ R-06 Scavenger collects Rocket Launcher. 00570_ U-05 Engineer lays Concrete. 00646_ G-47 Trooper suffers critical hit. 00646_ G-47 Trooper destroyed. 00651_ G-34 Mercenary suffers critical hit. 00651_ G-34 Mercenary destroyed. 00655_ U-05 Engineer lays Concrete. 00659_ A-02 Transporter suffers critical hit. 00659_ A-02 Transporter destroyed. 00661_ Plasma Cutter destroyed. 00663_ Wheel destroyed. 00665_ Acquired 7 matter. 00667_ Acquired 58 matter. 00671_ K-01 Serf collects debris. 00691_ Wheel destroyed. 00693_ Destroyed Aluminum Leg. Map ----- +----------------------------------------------------+ | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????????????# #?????????? | | ???????????????????????????######### +?????????? | | ???????????????????????????# #?????????? | | ???????????????????????????# #?????????? | | ???????????????????????????# #?????????? | | ???????????????????????????# #######?????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# #???????????????? | | ???????????????????????????# ########????????? | | ???????????????????????????# #]]//]]#????????? | | ?????????????????????#?????# #]]//]]#????????? | | ????????????????????? ?????# # #????????? | | ????????????????????? ?????# # ########## | | ????????????????????# #????# * | | ????????????????????# ###### [%= | | ????????????????????# # # [[ | | ????????????????????# # # [% ! #####+###### | | ????????????????????# # # [ #???# # | | ????????????????????# # # ##??#""" # | | ????????????????????# #g # % T#??#""" # | | ????????????????????# /g @ # """ |##??#""" # | | ????????????????????# #g # """ #???# # | | ????????????????????# # # """ [[#???# # | | ????????????????????# # #[%= #???######## | | ???????????????????##+######%*%! #??????????? | | ???????????????????# = == /===" " #??????????? | | ???????????????????# *= #!= "" #??????????? | | ???????????????????# ==#*= "" #??????????? | | ???????????????????# !# = ##?????????? | | ???????????????????# # T#?????????? | | ???????????????????# + ##?????????? | | ???????????????????# =!# #??????????? | | ???????????????????# #! #??????????? | | ???????????????????# = # ##### #??????????? | | ???????????????????# #[##??# #??????????? | | ???????????????????# # ##??# #??????????? | | ???????????????????######### ##??# #??????????? | | ???????????????????????????# #???# #??????????? | | ???????????????????????????# #??? #??????????? | | ???????????????????????????# #??? * #??????????? | | ?????????????????????#######+#### % ??????????? | | ????????????????????## # ??????????? | | ????????????????????# T # ####???????? | | ????????????????????# !! # ???????? | | ????????????????????# !! + #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 4 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpreadLegAutogun Manual? 0 Play Time 00:08:34 Cumulative 43.2 hours Start 2022.02.15 @ 05:04:51 End 2022.02.15 @ 05:10:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 51 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ad433ab-2396-42b7-b7a5-67a88faa1f2e