Cogmind - Beta 11 @@@ ROGUE MODE // 2022.06.26 @ 13:05:08 Player: CreepyD Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (134) 670 Value Destroyed (4516) 4516 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1423) 1423 TOTAL SCORE: 11129 Bonus ------- High Alert Combat Kills 342 Follower Combat Kills 381 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 18/100 System Corruption 0% Temperature Cool (9) Movement Walking (120) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg > --- UTILITY (6) ------ Medium Storage Unit Transport Network Coupler > --- WEAPON (4) ------- Phasing Sabre > --- INVENTORY (10) --- Weapon Cycler Improved Weapon Cycler Relay Coupler [Sentry] (18) Phasing Sabre Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Fission Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Advanced Targeting Computer Advanced Melee Analysis Suite Microactuators Transmission Jammer > --- WEAPON ----------- Hypervelocity Gauss Rifle Hypervelocity Gauss Rifle Great Maul Great Maul > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Transport Network Coupler Weapon Cycler Improved Weapon Cycler Force Booster Relay Coupler [Sentry] Hypervelocity Gauss Rifle Phasing Sabre Phasing Sabre [Rating: 72] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion VSS Leg Leg VSS Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Machine Analyzer Protection Hardened Light Armor Plating Weapon Great Maul Energy Gun Arc Projector Energy Cannon Heavy Particle Cannon Ballistic Gun Hypervelocity Gauss Rifle Impact Weapon Great Maul Slashing Weapon Phasing Sabre Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Ext Slots Evolved 10 | . . 2 2 2 . . 2 2 . Power 1 | . . . 1 . . . . . . Propulsion 3 | . . 1 . . . . 1 1 . Utility 4 | . . 1 . 2 . . . 1 . Weapon 2 | . . . 1 . . . 1 . . Parts Attached 106 | 3 6 11 22 12 3 23 7 4 15 Power 19 | . 1 1 7 1 1 7 . . 1 Engine 11 | . 1 . 4 . . 6 . . . Core 8 | . . 1 3 1 1 1 . . 1 Reactor . | . . . . . . . . . . Propulsion 36 | 2 . 5 7 3 1 6 3 2 7 Treads . | . . . . . . . . . . Leg 30 | . . 1 7 3 1 6 3 2 7 Wheel 4 | 2 . 2 . . . . . . . Hover . | . . . . . . . . . . Flight 2 | . . 2 . . . . . . . Utility 20 | 1 1 3 2 5 . 3 1 1 3 Device 8 | . 1 . 2 1 . 2 . 1 1 Storage 3 | 1 . 1 . . . . . . 1 Processor 5 | . . . . 2 . 1 1 . 1 Hackware . | . . . . . . . . . . Protection 4 | . . 2 . 2 . . . . . Artifact . | . . . . . . . . . . Weapon 31 | . 4 2 6 3 1 7 3 1 4 Energy Gun 11 | . . . 3 2 1 5 . . . Energy Cannon 8 | . 2 2 2 1 . 1 . . . Ballistic Gun 7 | . 2 . . . . . 1 1 3 Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . 1 . . 1 1 . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . Unidentified Prototypes 7 | . . 2 1 1 . 3 . . . Corrupted Parts 1 | . . . . . . 1 . . . System Corruption 2 | . . . . . . 2 . . . Parts Lost 45 | . 1 1 4 1 3 9 . 2 24 Power 9 | . . 1 1 . 1 3 . . 3 Propulsion 17 | . 1 . 1 1 1 3 . 1 9 Utility 7 | . . . . . . 1 . . 6 Weapon 12 | . . . 2 . 1 2 . 1 6 Highest Loss Streak 21 | . 1 1 3 1 2 3 . 2 21 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 95 | . 75 89 97 99 99 96 96 98 87 Engine 8 | . 12 1 9 4 . 11 13 11 5 Core 4 | . . 6 7 9 14 2 . . 2 Leg 22 | . . 3 24 22 22 22 26 28 24 Wheel 2 | . 21 16 2 . . . . . . Device 9 | . 1 11 14 9 7 6 6 11 9 Storage 7 | . 14 11 9 7 7 7 6 5 4 Processor 12 | . . . . 12 15 22 20 17 16 Protection 2 | . . 9 3 7 7 . . . . Energy Gun 3 | . . . 4 5 2 9 . . . Energy Cannon 7 | . 3 22 17 8 11 2 . . . Ballistic Gun 2 | . 21 . . . . . 4 7 8 Impact Weapon 7 | . . . 3 7 7 6 13 11 10 Naked Turns . | . . . . . . . . . . Heaviest Build 59 | 5 17 28 41 44 44 50 53 59 59 Greatest Support 83 | 20 20 22 39 45 51 51 56 75 83 Greatest Overweight (x) 4 | . 1 3 3 1 1 1 1 . 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 10 10 10 10 10 10 9 Most Carried 10 | 5 6 9 10 10 10 10 10 9 10 Average Carried 8 | 3 3 5 9 9 9 9 9 8 8 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 Final Carried 10 | 5 5 9 10 10 10 10 10 8 4 Class Distribution -------------------- 88% | Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Ext Matter Collected 1358 | 93 178 115 272 140 35 255 95 75 100 Remotely . | . . . . . . . . . . Salvage Created 5418 | . 88 653 991 666 303 899 562 469 787 Parts 196 | . 4 41 42 33 8 29 7 10 22 Haulers Intercepted 10 | . . 4 3 1 . 2 . . . Recyclers Shooed 2 | . . . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Ext Combat Hostiles Destroyed 87 | . 2 6 19 14 8 12 8 9 9 Melee 16 | . . . . . 1 4 2 4 5 Guns 15 | . 2 . 3 3 3 1 . 2 1 Cannons 33 | . . 5 14 10 3 1 . . . AOE 4 | . . . . . . 4 . . . Classes Destroyed 12 | . 1 6 1 2 . 2 . . . Worker 15 | . . 1 3 1 . 6 3 1 . Builder 6 | . . 1 . . . 1 3 . 1 Hauler 10 | . . 4 3 1 . 2 . . . Recycler 5 | . . 1 . . . 1 1 . 2 Operator 2 | . . . . 1 . . 1 . . Watcher 9 | . . 3 2 1 . . 1 2 . Swarmer 24 | . . . 7 7 3 . 4 3 . Grunt 44 | . 2 3 9 5 5 8 3 5 4 Brawler 5 | . . . . . . 2 . 1 2 Sentry 10 | . . 3 3 . . 1 1 . 2 Hunter 2 | . . . . . . 1 . . 1 Programmer 2 | . . . . 2 . . . . . Best Kill Streak 6 | . 2 4 6 5 3 5 5 6 5 Combat Bots Only 5 | . 2 2 5 5 3 3 4 5 5 Max Kills in Single Turn 5 | . 1 1 2 1 1 5 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . . . . 3 . . . Melee 1 | . . . . . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Ext Damage Taken 8135 | . 85 211 991 748 281 1079 427 476 3837 Core 1609 | . 10 62 111 123 . 249 33 15 1006 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 210 | . . . . . . . . . 210 Core Remaining (%) 83 | 100 96 84 79 . . 46 96 . . Volleys Fired 212 | . 8 43 65 33 21 23 6 5 8 Largest 3 | . 2 2 3 2 2 2 1 1 1 Hottest 203 | . 40 128 203 150 150 136 33 33 33 Shots Fired 412 | . 16 85 153 63 42 34 6 5 8 Gun 127 | . 16 . 29 28 7 28 6 5 8 Cannon 285 | . . 85 124 35 35 6 . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 35 | . 16 . . . . . 6 5 8 Thermal 332 | . . 85 153 40 42 12 . . . Explosive . | . . . . . . . . . . Electromagnetic 45 | . . . . 23 . 22 . . . Robot Hit Streak 18 | . 5 11 18 10 16 7 5 9 3 Robot Miss Streak 5 | . 2 3 4 5 2 2 . 1 1 Penetration Max 1 | . . . . . . . . 1 . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 405 | . 9 54 99 49 35 49 34 35 41 Core Hits 142 | . 7 16 37 24 10 26 5 7 10 Critical Kills 14 | . . 1 2 1 . 4 . 2 4 Critical Parts Destroyed 29 | . . . 1 . 2 6 8 6 6 Critical Strikes 46 | . . 1 4 1 2 11 8 8 11 Burn 1 | . . . 1 . . . . . . Meltdown 3 | . . 1 1 1 . . . . . Destroy 8 | . . . . . . . 1 3 4 Smash 34 | . . . 2 . 2 11 7 5 7 Melee Attacks 192 | . . . 9 12 3 36 51 35 46 Impact 179 | . . . 9 12 3 36 51 31 37 Slashing 9 | . . . . . . . . . 9 Piercing . | . . . . . . . . . . Sneak Attacks 29 | . . . 1 2 . 9 7 7 3 Combat Hostiles 5 | . . . . . . . . 5 . Follow-up Attacks 20 | . . . . . . . 6 7 7 Damage Inflicted 13317 | . 90 1063 2353 1272 904 2707 1847 1398 1683 Guns 1318 | . 90 . 431 341 140 236 13 33 34 Cannons 4111 | . . 1063 1699 624 625 100 . . . Explosions 659 | . . . . . . 659 . . . Melee 7222 | . . . 216 307 139 1712 1834 1365 1649 Ramming 7 | . . . 7 . . . . . . Kinetic 170 | . 90 . . . . . 13 33 34 Thermal 5302 | . . 1063 2130 644 765 700 . . . Explosive 62 | . . . . . . 62 . . . Electromagnetic 554 | . . . . 321 . 233 . . . Impact 6908 | . . . 216 307 139 1712 1834 1365 1335 Slashing 314 | . . . . . . . . . 314 Piercing . | . . . . . . . . . . Highest Corruption 3 | . . . . 1 1 3 . . . Average Corruption 1 | . . . . 1 1 1 . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 21 | . . . . 3 2 16 . . . Message Errors 9 | . . . . . 1 8 . . . Matter Fused 5 | . . . . . 1 4 . . . Heat Flow Errors 3 | . . . . . . 3 . . . Energy Discharges 2 | . . . . 2 . . . . . Data Loss (major) 1 | . . . . . . 1 . . . Weapon Failures 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 2534 | . . 10 80 78 129 668 886 368 315 Projectiles 48 | . . 10 38 . . . . . . Explosions 27 | . . . . . . 27 . . . Melee 2459 | . . . 42 78 129 641 886 368 315 Knockbacks 24 | . . . . 3 . 2 14 2 3 Impact 23 | . . . . 3 . 2 13 2 3 Kinetic . | . . . . . . . . . . Secondary 1 | . . . . . . . 1 . . Self-Inflicted Damage 225 | . . . . . . 225 . . . Shots 5 | . . . . . . 5 . . . Rammed . | . . . . . . . . . . Targets Rammed 2 | . . . 2 . . . . . . Kicked 2 | . . . 2 . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 333 | . 9 232 333 90 142 225 1 . 12 Average Temperature 84 | . 8 66 123 16 57 64 1 . 5 Received Heat Transfer 2484 | . 51 93 378 198 216 273 99 90 1086 Effects 6 | . . 3 3 . . . . . . Energy Bleed 1 | . . . 1 . . . . . . Interference 3 | . . 3 . . . . . . . Matter Decay 1 | . . . 1 . . . . . . Damage (minor) 1 | . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Fried 40 | . . . 1 3 1 5 24 3 3 Impact Corruptions 79 | . . . 2 3 4 20 29 13 8 Robots Melted 4 | . . 2 1 1 . . . . . Combat Hostiles 3 | . . 1 1 1 . . . . . Parts Melted 24 | . . 6 9 9 . . . . . Heat Transferred 8725 | . . 2109 3774 925 1184 733 . . . Parts Sabotaged 2 | . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Ext Peak Influence 689 | . 55 310 457 467 546 689 651 630 556 Initial 326 | . . 22 46 177 326 286 310 315 210 Average 345 | . 29 173 263 292 444 426 481 487 268 Maximum Alert Level 2 | . . 1 2 2 2 2 2 2 2 Low Security (%) 19 | 100 100 50 38 30 . . . . 20 Level 1 43 | . . 49 44 50 27 63 14 30 50 Level 2 37 | . . . 17 18 72 36 85 69 29 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 19 | . . 1 4 4 . 4 . 2 4 Investigation 4 | . . . 2 . . 2 . . . Extermination 2 | . . . . 1 . 1 . . . Reinforcement 10 | . . 1 2 2 . 1 . 1 3 Assault 1 | . . . . . . . . . 1 Garrison 2 | . . . . 1 . . . 1 . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . 1 1 . . . . . Haulers Reinforced 2 | . . . . . . 1 . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Ext Distress Signals 7 | . . 1 4 1 . . 1 . . Communications Jammed 4 | . . . . . . . . 3 1 Distress Signals 4 | . . . . . . . . 3 1 Times Spotted 150 | . 4 15 36 20 10 14 15 14 22 Peak Tracking Total 10 | . 4 3 9 5 3 4 5 8 10 Tactical Retreats 20 | . . 2 5 1 2 4 2 2 2 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Ext Traps Triggered 10 | . . . 1 1 1 4 . 1 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Ext Machines Disabled 33 | . . . 3 4 1 20 5 . . Max in Single Turn 14 | . . . 2 1 1 14 4 . . Garrison Access 4 | . . . . . . 2 . 2 . Garrison Relay 1 | . . . . . 1 . . . . Energy Cycler 1 | . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Ext Machines Accessed 37 | . . . 4 6 . 9 6 5 7 Terminals 22 | . . . 3 4 . 2 5 3 5 Fabricators 5 | . . . . 1 . 4 . . . Repair Stations 1 | . . . . . . . . . 1 Recycling Units 3 | . . . . . . 1 1 . 1 Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 5 | . . . . 1 . 2 . 2 . Total Hacks 65 | . . . 14 10 . 14 9 5 13 Successful 29 | . . . 8 2 . 7 1 2 9 Failed 36 | . . . 6 8 . 7 8 3 4 Catastrophic 11 | . . . 1 3 . 1 3 2 1 Database Lockouts . | . . . . . . . . . . Manual 15 | . . . 4 2 . 2 1 1 5 Terminals 40 | . . . 9 7 . 3 8 3 10 Fabricators 9 | . . . . 1 . 8 . . . Repair Stations 2 | . . . . . . . . . 2 Recycling Units 3 | . . . . . . 1 1 . 1 Scanalyzers 5 | . . . 5 . . . . . . Garrison Access 6 | . . . . 2 . 2 . 2 . Terminal Hacks 11 | . . . 4 1 . . . . 6 Prototype ID Bank 2 | . . . 1 1 . . . . . Open Door 3 | . . . . . . . . . 3 Branch Access Points 1 | . . . 1 . . . . . . Unreport Threat 2 | . . . . . . . . . 2 Garrison Status 1 | . . . 1 . . . . . . Zone Layout 2 | . . . 1 . . . . . 1 Fabricator Hacks 4 | . . . . . . 4 . . . Load Schematic 2 | . . . . . . 2 . . . Build 2 | . . . . . . 2 . . . Repair Station Hacks 2 | . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . 1 Repair 1 | . . . . . . . . . 1 Recycling Unit Hacks 3 | . . . . . . 1 1 . 1 Retrieve Components 3 | . . . . . . 1 1 . 1 Scanalyzer 4 | . . . 4 . . . . . . Insert Component 2 | . . . 2 . . . . . . Analyze 2 | . . . 2 . . . . . . Garrison Access Hacks 5 | . . . . 1 . 2 . 2 . Unlock Access 1 | . . . . 1 . . . . . Seal Access 4 | . . . . . . 2 . 2 . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 27 | . . . 4 5 . 6 6 3 3 Full Trace Events 2 | . . . 1 . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Built 4 | . . . . . . 4 . . . Authchips . | . . . . . . . . . . Time 131 | . . . . . . 131 . . . Total Part Build Rating 20 | . . . . . . 20 . . . Parts Repaired 1 | . . . . . . . . . 1 Time 13 | . . . . . . . . . 13 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 7 | . . . . . . 2 2 . 3 Parts Scanalyzed 2 | . . . 2 . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Ext Used RIF Installer 1 | . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 8 | . . . . 4 4 . . . . Machine Destruction 4 | . . . . . 4 . . . . Programmers 4 | . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 5 | . . . . . . . . 1 4 Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Ext Total Allies 10 | . . . . . . . . 1 9 Largest Group 8 | . . . . . . . . 1 8 Highest-Rated Group 252 | . . . . . . . . 41 252 Highest-Rated Ally 41 | . . . . . . . . 41 39 Total Orders . | . . . . . . . . . . Ally Attacks 68 | . . . . . . . . 7 61 Total Damage 1332 | . . . . . . . . 402 930 Kills 10 | . . . . . . . . 2 8 Allies Corrupted 1 | . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Ext Turns Passed 5122 | 34 85 403 1008 620 271 1081 667 421 532 Spaces Moved 3001 | 31 62 221 582 306 140 610 510 271 268 Core 4 | 2 . . . . . . . . 2 Treads . | . . . . . . . . . . Legs 2608 | . . 9 496 306 140 610 510 271 266 Wheels 387 | 29 62 210 86 . . . . . . Hover . | . . . . . . . . . . Flight 2 | . . 2 . . . . . . . Fastest Speed 50 | 50 80 85 90 100 110 90 90 108 114 Average Speed 114 | 78 86 101 113 147 119 119 99 111 119 Slowest Speed 360 | 80 95 260 360 183 190 185 182 114 250 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 23 | 3 20 30 55 11 29 22 23 10 34 Regions Visited 9 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug 83 | . . . 1 2 . . 75 3 2 Terrain Destroyed 129 | . . . 14 2 . 33 75 3 2 Melee 15 | . . . 1 2 . . 7 3 2 Projectile 13 | . . . 13 . . . . . . AOE 101 | . . . . . . 33 68 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Ext Total 4032 | 40 79 315 788 393 197 859 601 348 412 Wait 342 | . . 21 75 11 24 132 26 38 15 Move 2991 | 30 61 220 581 305 138 609 509 270 268 Hop . | . . . . . . . . . . Pick Up 93 | 7 4 14 17 11 3 16 6 2 13 Fast Attach 23 | 1 . . 4 1 . 14 1 . 2 Attach 59 | 2 4 6 11 7 3 8 2 4 12 Detach . | . . . . . . . . . . Swap 25 | . 2 5 7 4 . 2 4 . 1 Drop 57 | . . 6 17 9 . 19 6 . . Fire 212 | . 8 43 65 33 21 23 6 5 8 Melee 164 | . . . 9 12 3 36 41 28 35 Ram . | . . . . . . . . . . Kick 2 | . . . 2 . . . . . . Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . 5 . . . . Rewire 59 | . . . . . . . . 1 58 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 4 exits: *Fac x2 / Sto x2) -7/Factory -7/Garrison -7/Factory -6/Factory -5/Factory -5/Extension History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 35 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 15) 120 | -10/Materials | Entered another Materials area 120 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 336 | -9/Materials | Build established: Mutant 510 | -9/Materials | Discovered new exit (range 13) 523 | -9/Materials | Entered another Materials area 523 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 542 | -8/Materials | Identified exit to Storage 1039 | -8/Materials | Lost 3 parts (1n2w) 1215 | -8/Materials | Discovered new exit (range 15) 1494 | -8/Materials | Discovered new exit (range 3) 1531 | -8/Materials | Entered Factory 1531 | -7/Factory | Evolved 2 slots: Utility x2 2084 | -7/Factory | Garrison activated, responded to threat 2145 | -7/Factory | Identified exit to Garrison 2151 | -7/Factory | Entered Garrison 2172 | -7/Garrison | Triggered checkpoint 2225 | -7/Garrison | Garrison Relay disabled 2306 | -7/Garrison | Triggered checkpoint 2398 | -7/Garrison | Discovered new exit (range 10) 2416 | -7/Garrison | Installed Relay Interface Framework 2422 | -7/Garrison | Entered Factory 2855 | -7/Factory | Lost 3 parts (1p1n1w) 3095 | -7/Factory | Fabricated VSS Leg (x2) 3309 | -7/Factory | Core integrity fell below 50% 3432 | -7/Factory | Fabricated Adv. Coolant Injector (x2) 3497 | -7/Factory | Discovered new exit (range 4) 3503 | -7/Factory | Entered another Factory area 3503 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3797 | -6/Factory | Spotted B-75 Beast 4159 | -6/Factory | Discovered new exit (range 5) 4170 | -6/Factory | Entered another Factory area 4170 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4347 | -5/Factory | Garrison activated, responded to threat 4576 | -5/Factory | Discovered new exit (range 12) 4591 | -5/Factory | Entered Extension 4640 | -5/Extension | Rescued a captive Derelict 4640 | -5/Extension | Rescued a captive Derelict 4735 | -5/Extension | Lost 3 parts (1p1n1w) 4833 | -5/Extension | Rescued a captive Derelict 4845 | -5/Extension | Energy Cycler disabled 4845 | -5/Extension | Rescued a captive Derelict 4847 | -5/Extension | Rescued a captive Derelict 4849 | -5/Extension | Rescued a captive Derelict 4849 | -5/Extension | Rescued a captive Derelict 4891 | -5/Extension | First assault squad dispatched 4952 | -5/Extension | Repaired Med. Storage Unit 4967 | -5/Extension | Spotted B-75 Beast 5094 | -5/Extension | Core integrity fell below 50% 5105 | -5/Extension | Core integrity fell below 20% 5123 | -5/Extension | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 05096_ Penetrated by Slug. 05096_ Adv. Targeting Computer destroyed. 05098_ Critical hit (Burn: +37). 05101_ Penetrated by Slug. 05102_ Slug penetrates Terminal. 05103_ Adv. Melee Analysis Suite destroyed. 05103_ Penetrated by Slug. 05104_ H-66 Slayer destroyed. 05106_ Slug penetrates Wall. 05109_ Acquired Flexi-carbon Leg. 05109_ Penetrated by Slug. 05113_ Acquired Carbon-fiber Leg. 05113_ Machine Analyzer destroyed. 05115_ Penetrated by Slug. 05115_ Acquired 25 matter. 05116_ Destroyed Hvy. Laser. 05117_ Slug penetrates Wall. 05120_ Penetrated by Slug. 05120_ Critical hit (Destroy). 05120_ Flexi-carbon Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ######???????????????????????????#######????###### | | #??????????????????########## # ###??#T#### | | ####################"""T"""############# ## | | ??+ ## | | ????##### ########## # #### | | #??#######/##?#####?#"""!g ###### | | ####"# % # ! #?#"Y ] = #????? | | / #%% ###"""Y@![= #?###? | | #####"%%% %+ %% %*g ###### | | #???##=% #%% ##; /% [%= | | #????# #??????###### !#;#; % %% ### | | #???#% % % #???????????# ; # % % % % %# ? | | #???########???????????# ### # R /%%% %#?? | | ??????? ???????????## #?# ##########+##+##%#?? | | ###??????##"??????????#T #?## # #! % # #?? | | #??????????##?????????## #??####### !!! # #?? | | ##??????????????????????# #????????# !!! # #?? | | ????????????????????????###????????# !!! ] # #?? | | ???????????????????????????????????##""T""#### #?? | | ????????????????????????????????????#"""""#??# ### | | ????????????????????????????????????#######?##/### | | ?????????????????????????????????????????#### !% | | ?????????????????????????????????????????#""" """ | | ?????????????????????????????????????????#"T "R [ | | ?????????????????????????????????????????#""" """% | | ?????????????????????????????????????????#### """ | | ????????????????????????????????????????????# | | ????????????????????????????????????????????###### | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 57 Targeting Accuracy 8 Melee Accuracy 8 Force Boost 20 Item Schematics ----------------- Machine Analyzer | -8/Materials | Scanalyzed VSS Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ VSS Leg | x2 | -7/Factory Adv. Coolant Injector | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepDecoyWell Manual? 0 Play Time 01:19:47 Cumulative 136.1 hours Start 2022.06.25 @ 11:40:31 End 2022.06.26 @ 13:05:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 128 Rogue 127 Adventurer 1 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 63 Achievement% 47 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 825a07ec-eeb3-4936-824d-93a51f0d8b2d