Cogmind - Beta 14 --- EXPLORER MODE // 2024.12.14 @ 10:01:12 Player: Jimbo Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (259) 1295 Value Destroyed (10419) 10419 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 18034 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 122/300 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Core (700) Ox13 Location -3/Research Parts ------- > --- POWER (5) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Huge Storage Unit Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core Light Antimatter Reactor Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Medium Treads Advanced Medium Treads Advanced Medium Treads Biometal Medium Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Thermal Generator Advanced Heat Sink High-capacity Storage Unit Compact Battery Energy Well Makeshift Light Armor Plating Improved Component Analysis Suite > --- WEAPON ----------- Autogun Heavy Machine Gun KE Penetrator Mass Driver > --- INVENTORY -------- Neutrino Core Neutrino Core Light Antimatter Reactor Light Antimatter Reactor Light Antimatter Reactor Heavy Treads Flexi-carbon Leg Myomer Leg Advanced Thermal Generator Advanced Thermal Generator Huge Storage Unit Compact Battery Layered Light Armor Plating Layered Light Armor Plating Plasma Rifle Quantum Rifle Heavy Phase Cannon Heavy Machine Gun Advanced Remote Datajack [Rating: 138] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Targeting Computer Protection Improved Medium Armor Plating Weapon Coil Gun Energy Gun Heavy Laser Energy Cannon Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Slots Evolved 15 | . 1 2 2 2 2 . . 2 2 . . . . 2 Power 4 | . . . 1 . 1 . . 1 . . . . . 1 Propulsion 4 | . 1 1 . . 1 . . . 1 . . . . . Utility 5 | . . 1 1 1 . . . . 1 . . . . 1 Weapon 2 | . . . . 1 . . . 1 . . . . . . Parts Attached 280 | 7 3 18 22 38 38 7 . 24 11 13 26 . 13 60 Power 100 | 1 . 3 7 23 16 3 . 10 2 2 7 . 4 22 Engine 36 | 1 . 3 4 12 8 . . 4 1 . 1 . 1 1 Core 49 | . . . 3 11 8 3 . 6 1 2 4 . 3 8 Reactor 15 | . . . . . . . . . . . 2 . . 13 Propulsion 72 | 2 1 7 4 9 11 1 . 3 6 2 6 . 4 16 Treads 62 | 2 1 6 4 9 11 1 . 1 3 2 2 . 4 16 Leg 5 | . . 1 . . . . . . . . 4 . . . Wheel 1 | . . . . . . . . 1 . . . . . . Hover 4 | . . . . . . . . 1 3 . . . . . Flight . | . . . . . . . . . . . . . . . Utility 50 | 2 2 6 6 2 6 1 . 4 . 5 4 . 1 11 Device 12 | . . 1 1 . 3 . . 2 . 1 1 . . 3 Storage 21 | 1 2 2 3 1 1 . . 1 . 4 2 . . 4 Processor 5 | 1 . . . . 2 . . . . . . . . 2 Hackware . | . . . . . . . . . . . . . . . Protection 12 | . . 3 2 1 . 1 . 1 . . 1 . 1 2 Artifact . | . . . . . . . . . . . . . . . Weapon 58 | 2 . 2 5 4 5 2 . 7 3 4 9 . 4 11 Energy Gun 11 | 1 . . . 1 1 . . 2 1 . 2 . . 3 Energy Cannon 5 | . . 1 . . . . . 1 1 1 . . . 1 Ballistic Gun 32 | 1 . 1 4 3 3 2 . 2 1 2 6 . 2 5 Ballistic Cannon 4 | . . . . . 1 . . 1 . . . . 1 1 Launcher 5 | . . . 1 . . . . 1 . 1 1 . 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . Parts Lost 86 | . . 3 . . 5 . . 22 2 1 8 . 4 41 Power 25 | . . 1 . . 1 . . 6 1 . 3 . 1 12 Propulsion 22 | . . . . . 3 . . 7 . . 2 . 2 8 Utility 16 | . . 1 . . 1 . . 3 . . . . 1 10 Weapon 23 | . . 1 . . . . . 6 1 1 3 . . 11 Highest Loss Streak 21 | . . 1 . . 3 . . 6 1 1 5 . 3 21 To Critical Strikes 1 | . . . . . . . . 1 . . . . . . Average Slot Usage (%) 86 | . 99 99 99 99 98 100 100 73 59 66 81 85 82 75 Engine 6 | . 12 9 5 3 8 4 . 3 9 10 4 5 5 2 Core 9 | . . . 10 10 9 13 18 16 9 10 7 5 5 6 Reactor 1 | . . . . . . . . . . . 7 10 8 10 Treads 20 | . 36 39 33 28 30 31 31 9 3 10 12 . 3 14 Leg 1 | . . . . . . . . . . . 5 20 15 . Device 6 | . . . 1 7 10 12 12 7 3 3 5 5 5 6 Storage 14 | . 12 10 13 13 12 12 12 15 15 19 17 15 15 13 Processor 3 | . 12 10 8 7 6 4 . . . . . . . 2 Protection 3 | . . 9 8 7 1 1 6 1 . . 4 5 4 3 Energy Gun 3 | . 12 4 . . 4 6 6 2 5 5 3 . . 2 Ballistic Gun 10 | . 12 15 14 20 8 6 12 5 6 3 14 20 15 7 Ballistic Cannon 1 | . . . . . 4 5 . 3 . . . . . 3 Peak Build Rating 138 | 7 9 15 29 40 66 69 69 69 67 61 87 86 94 138 Average Rating 56 | 5 8 13 23 36 58 66 69 58 50 53 76 86 88 105 On Entrance 47 | . 7 9 14 28 33 65 69 69 47 49 57 86 86 93 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 181 | 19 89 57 64 74 88 91 88 94 89 98 119 111 125 181 Greatest Support 200 | 40 60 83 85 95 113 120 120 120 44 67 123 80 133 200 Greatest Overweight (x) 26 | . 1 . . . 1 . . 26 7 3 1 1 1 1 Average Overweight (x) . | . . . . . . . . 1 3 1 . 1 . . Largest Inventory Capacity 25 | 10 25 25 25 20 20 20 20 20 20 25 20 20 20 25 Average Capacity 20 | 8 19 20 20 20 20 20 20 20 20 20 20 20 20 22 Most Carried 20 | 5 17 20 20 20 20 17 17 17 14 17 20 16 20 20 Average Carried 15 | 4 12 16 18 18 17 15 16 13 9 14 14 16 18 11 Final Capacity 20 | 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 19 | 5 15 19 17 19 16 16 17 9 13 16 16 16 14 2 Class Distribution -------------------- 38% | Scavenger-Gunner 20% | Scavenger-Tank 18% | Hacker-Mutant 11% | Hacker-Gunner 5% | Scavenger-Mutant 3% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Hacker-Tank | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Matter Collected 9635 | 185 202 467 467 854 1620 467 57 1801 115 417 613 . 281 2089 Remotely . | . . . . . . . . . . . . . . . Salvage Created 10213 | . 389 890 677 1120 1612 742 . 2003 179 319 741 . 195 1346 Parts 544 | . 25 53 52 62 101 25 . 109 9 14 23 . 9 62 Haulers Intercepted 5 | . . 1 . 2 . . . . . . . . . 2 Recyclers Shooed 8 | . . . 1 . 4 . . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 184 | . 10 19 13 18 30 13 . 30 5 7 13 . 6 20 Melee 1 | . . . . . . . . . . . . . . 1 Guns 134 | . 10 18 11 16 24 10 . 17 2 5 10 . 1 10 Cannons 31 | . . . . . 5 3 . 10 . 2 . . 2 9 AOE 17 | . . . 2 2 1 . . 3 3 . 3 . 3 . Classes Destroyed 16 | . 3 3 3 2 4 . . 1 . . . . . . Worker 17 | . . . 2 2 5 . . 6 . . . . . 2 Builder 17 | . . . 5 1 6 . . 4 . . . . . 1 Tunneler 4 | . . 1 . 1 . . . 1 . . . . . 1 Hauler 5 | . . 1 . 2 . . . . . . . . . 2 Recycler 3 | . . . . . 1 . . 2 . . . . . . Mechanic 1 | . . . . . . . . 1 . . . . . . Operator 2 | . . . 1 1 . . . . . . . . . . Watcher 26 | . 3 4 2 2 4 . . 5 . . . . . 6 Swarmer 43 | . 4 4 . . 8 3 . . 3 4 5 . 5 7 Grunt 68 | . 6 10 9 10 5 5 . 14 . 2 4 . . 3 Brawler 1 | . . . . . 1 . . . . . . . . . Duelist 3 | . . . . . 2 1 . . . . . . . . Sentry 21 | . . 5 4 3 2 1 . 1 . 1 2 . . 2 Hunter 12 | . . . . 1 3 2 . 3 . . . . . 3 Programmer 33 | . . . . 4 8 1 . 12 2 . 2 . . 4 Behemoth 3 | . . . . . 1 . . . . . . . 1 1 Best Kill Streak 11 | . 5 4 11 3 5 3 . 5 3 4 4 . 3 7 Combat Bots Only 5 | . 4 4 4 3 3 3 . 3 3 4 4 . 3 5 Max Kills in Single Turn 3 | . 2 2 3 2 2 1 . 2 3 1 3 . 2 2 Gunslinging 1 | . . 1 . . . . . . . . . . . . Exploded 3 | . . . 1 2 1 . . 1 3 . 3 . 2 . Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Hostile Shots Fired 1773 | . 51 130 92 128 302 74 . 329 14 57 117 . 44 435 Missed 474 | . 15 30 29 44 84 20 . 92 3 18 27 . 9 103 Damage Taken 17936 | . 260 775 674 725 2707 594 . 3014 220 617 1791 . 662 5897 Core 2998 | . 32 71 8 38 207 43 . 314 21 252 634 . 77 1301 Absorbed by Shields . | . . . . . . . . . . . . . . . Reduced by Siege Mode 86 | . . . . . . . . . . . . . . 86 Ignored by Resistances 9840 | . 166 491 408 452 1602 358 . 1789 131 270 731 . 384 3058 Core Remaining (%) 76 | 100 87 82 98 94 . . 70 68 . . . . 14 . Volleys Fired 607 | . 29 68 51 40 93 30 . 110 6 16 33 . 12 119 Largest 4 | . 2 2 2 3 3 3 . 4 4 3 4 . 4 4 Hottest 271 | . 70 80 53 71 147 147 . 189 157 169 246 . 150 271 Shots Fired 1616 | . 57 136 96 121 279 90 1 291 20 42 101 . 48 334 Gun 1252 | . 57 134 89 121 207 60 1 168 18 26 94 . 38 239 Cannon 332 | . . 2 . . 72 30 . 113 . 12 5 . 3 95 Launcher 32 | . . . 7 . . . . 10 2 4 2 . 7 . Special . | . . . . . . . . . . . . . . . Kinetic 1217 | . 29 96 89 121 229 60 1 202 12 10 56 . 41 271 Thermal 305 | . 28 40 . . 50 30 . 25 6 28 35 . . 63 Explosive 32 | . . . 7 . . . . 10 2 4 2 . 7 . Electromagnetic 62 | . . . . . . . . 54 . . 8 . . . Robot Hit Streak 44 | . 18 36 18 44 35 19 . 42 4 18 42 . 19 44 Robot Miss Streak 5 | . 1 5 3 1 2 3 . 2 2 1 2 . 2 5 Penetration Max 2 | . . . . . 2 . . 1 . . . . 1 1 Secondary Targets 16 | . 3 6 2 3 1 . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . . 1 . . . . . . Shots Hit Robots 1240 | . 46 107 80 100 218 63 . 231 12 30 70 . 31 252 Core Hits 552 | . 20 42 58 62 88 31 . 107 14 14 31 . 13 72 Critical Kills 9 | . . . . 1 4 . . 1 . . 1 . . 2 Critical Parts Destroyed 10 | . . 1 . . 2 2 . 3 . 1 . . . 1 Critical Strikes 61 | . 3 2 1 1 17 6 . 12 1 2 4 . 1 11 Burn 16 | . 3 1 . . 5 1 . 1 1 1 2 . . 1 Destroy 22 | . . 1 1 1 6 2 . 4 . 1 1 . . 5 Blast 20 | . . . . . 6 3 . 5 . . . . 1 5 Corrupt 3 | . . . . . . . . 2 . . 1 . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 29061 | . 591 1480 1728 1994 5019 1309 . 6047 452 719 1903 . 989 6830 Guns 19880 | . 591 1463 1127 1759 3662 943 . 3270 253 473 1432 . 401 4506 Cannons 6216 | . . 17 . . 1166 366 . 2094 . 122 98 . 93 2260 Explosions 2896 | . . . 601 235 186 . . 683 199 124 373 . 495 . Melee . | . . . . . . . . . . . . . . . Ramming 69 | . . . . . 5 . . . . . . . . 64 Kinetic 20058 | . 279 1060 1127 1759 4000 828 . 4201 193 109 778 . 494 5230 Thermal 5589 | . 312 420 . 235 828 481 . 553 60 486 678 . . 1536 Explosive 2331 | . . . 601 . 186 . . 523 29 124 373 . 495 . Electromagnetic 1014 | . . . . . . . . 770 170 . 74 . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . 1 1 1 1 12 2 2 5 5 5 9 Average Corruption 3 | . . . . 1 1 1 1 7 1 2 4 5 5 8 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 203 | . . . . 4 3 5 4 48 5 27 46 1 35 25 Message Errors 41 | . . . . . . . 1 7 . 6 12 . 10 5 Matter Fused 57 | . . . . 2 . 2 . 20 . 4 13 . 9 7 Heat Flow Errors 32 | . . . . . . 2 1 7 3 6 7 . 4 2 Energy Discharges 22 | . . . . 1 1 . . 5 2 5 2 . 4 2 Parts Fused 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 24 | . . . . . 2 . 1 4 . 4 5 1 4 3 Data Loss (major) 7 | . . . . . . 1 . 1 . 1 4 . . . Misfires 10 | . . . . 1 . . 1 1 . 1 2 . 2 2 Alerts 2 | . . . . . . . . 1 . . . . 1 . Misdirections 1 | . . . . . . . . 1 . . . . . . Weapon Failures 6 | . . . . . . . . 1 . . 1 . . 4 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 446 | . . . . . 45 . . 145 . . 104 . 17 135 Projectiles 324 | . . . . . 33 . . 145 . . . . 17 129 Explosions 116 | . . . . . 12 . . . . . 104 . . . Melee 6 | . . . . . . . . . . . . . . 6 Knockbacks 47 | . . . . . 14 3 . 16 . . . . 1 13 Impact . | . . . . . . . . . . . . . . . Kinetic 47 | . . . . . 14 3 . 16 . . . . 1 13 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 511 | . . . 31 151 153 . . 55 94 . . . 27 . Shots 19 | . . . 3 3 3 . . 4 5 . . . 1 . Rammed 4 | . . . . . 1 . . 1 . . . . . 2 Targets Rammed 5 | . . . . . 1 . . 1 . . . . . 3 Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . 1 Highest Temperature 864 | . 315 169 187 18 502 199 189 400 225 547 669 . 220 864 Average Temperature 144 | . 115 43 59 8 122 101 95 77 81 203 189 . 82 241 Received Heat Transfer 4966 | . 198 498 549 330 665 141 . 1261 . 141 405 . 54 724 Effects 214 | . 1 . . . 18 . . 4 . 13 21 . . 157 Shutdowns 98 | . . . . . 10 . . 2 . 7 10 . . 69 Energy Bleed 21 | . 1 . . . 2 . . 2 . . 2 . . 14 Interference 22 | . . . . . 2 . . . . 3 2 . . 15 Matter Decay 15 | . . . . . 3 . . . . 1 1 . . 10 Short Circuit 14 | . . . . . . . . . . 1 2 . . 11 Damage (minor) 10 | . . . . . 1 . . . . . . . . 9 Damage (major) 26 | . . . . . . . . . . . 1 . . 25 Damage (core) 8 | . . . . . . . . . . 1 3 . . 4 Siege Activations 1 | . . . . . . . . . . . . . . 1 Total Turns 105 | . . . . . . . . . . . . . . 105 Longest Duration 105 | . . . . . . . . . . . . . . 105 Robots Corrupted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . . . 3 . . . . . 3 Impact Corruptions 1 | . . . . . . . . . . . . . . 1 Robots Melted 1 | . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . Parts Melted 18 | . 2 4 . 1 4 . . 1 1 2 2 . . 1 Heat Transferred 10790 | . 1147 1295 . 150 1961 999 . 877 185 888 1275 . . 2013 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Peak Influence 376 | . 236 320 376 312 344 . . 265 140 . . . . 236 Initial 39 | . . . 7 30 . . . 39 19 . . . . 31 Average 66 | . 45 92 117 71 57 . . 77 24 . . . . 73 Maximum Alert Level 1 | . 1 1 1 1 1 . . 1 . . . . . 1 Low Security (%) 90 | 100 87 81 73 90 93 . . 93 100 . . . . 90 Level 1 9 | . 12 18 26 9 6 . . 6 . . . . . 9 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 37 | . . 2 1 6 12 . . 9 2 . . . . 5 Investigation 4 | . . . . 2 . . . 1 1 . . . . . Extermination 19 | . . . . 2 9 . . 5 1 . . . . 2 Reinforcement 14 | . . 2 1 2 3 . . 3 . . . . . 3 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 . 2 . . 2 . . . . . . Haulers Reinforced 3 | . . . . 1 . . . 1 . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Distress Signals 11 | . 2 2 1 . 3 . . 2 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 266 | . 15 29 22 24 39 13 . 44 5 7 15 . 8 45 Peak Tracking Total 8 | . 3 4 5 4 8 3 . 4 3 4 5 . 4 6 Tactical Retreats 10 | . 1 1 1 1 1 . . 2 . . 1 . 1 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Traps Triggered 6 | . 1 . 2 . 2 . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Machines Disabled 26 | . . 1 2 5 5 . . 6 5 . . . . 2 Max in Single Turn 5 | . . 1 1 5 2 . . 1 4 . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Machines Accessed 27 | . 3 2 1 9 4 . . 3 1 . 2 . . 2 Terminals 17 | . 3 2 1 4 3 . . 3 . . . . . 1 Fabricators 3 | . . . . 2 . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . . . . . . . Scanalyzers 3 | . . . . 1 1 . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 72 | . 9 3 3 21 15 . . 8 3 . 8 . . 2 Successful 61 | . 9 3 3 18 11 . . 5 3 . 8 . . 1 Failed 11 | . . . . 3 4 . . 3 . . . . . 1 Catastrophic 1 | . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 44 | . 9 3 3 9 11 . . 8 . . . . . 1 Fabricators 6 | . . . . 3 . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 5 | . . . . 5 . . . . . . . . . . Scanalyzers 9 | . . . . 4 4 . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 43 | . 9 3 3 7 7 . . 5 . . 8 . . 1 Record 25 | . 3 1 2 5 3 . . 3 . . 7 . . 1 Robot Schematic 1 | . . . . . . . . 1 . . . . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 . . . Open DSF 2 | . . . . 1 1 . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . Locate Traps 3 | . 1 1 . 1 . . . . . . . . . . Dispatch Records 2 | . 2 . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . Transport Status 2 | . 1 . . . 1 . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . Fabricator Hacks 6 | . . . . 3 . . . . 3 . . . . . Network Status 2 | . . . . 2 . . . . . . . . . . Load Schematic 2 | . . . . . . . . . 2 . . . . . Build 2 | . . . . 1 . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . 4 . . . . . . . . . . Report Inventory 3 | . . . . 3 . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . Scanalyzer 8 | . . . . 4 4 . . . . . . . . . Insert Component 4 | . . . . 2 2 . . . . . . . . . Analyze 4 | . . . . 2 2 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 21 | . 2 2 1 7 3 . . 3 1 . . . . 2 Full Trace Events 4 | . . . . 2 . . . 1 1 . . . . . Feedback Events 1 | . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 2 2 . . . . . . . . . Parts Built 4 | . . . . 2 . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . Time 142 | . . . . 106 . . . . 36 . . . . . Total Part Build Rating 18 | . . . . 12 . . . . 6 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . 8 . . . . . . . . . . Parts Scanalyzed 4 | . . . . 2 2 . . . . . . . . . Part Schematics Acquired 4 | . . . . 2 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . 4 4 . . 4 . . . . . . Programmers 12 | . . . . 4 4 . . 4 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . 3 . . . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Turns Passed 20784 | 117 1309 1050 851 1715 3639 1007 363 2604 1064 2194 1906 40 1565 1360 Spaces Moved 9105 | 71 618 479 419 941 1889 529 219 808 287 776 813 22 789 445 Core 17 | 13 . . . . . . . 4 . . . . . . Treads 7938 | 58 618 479 419 941 1889 529 219 699 171 776 559 . 136 445 Legs 929 | . . . . . . . . . . . 254 22 653 . Wheels . | . . . . . . . . . . . . . . . Hover 221 | . . . . . . . . 105 116 . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 156 152 157 166 166 160 225 225 152 190 158 153 Average Speed 197 | 139 181 160 156 155 169 166 166 269 357 273 215 190 190 180 Slowest Speed 1350 | 160 240 160 160 160 250 168 166 1350 480 385 236 190 238 240 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 5 65 56 40 22 25 58 16 20 4 75 87 7 85 9 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . 1 . . . 1 1 . . . Known Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . Scrap Searched 17 | . . . . . . 8 1 . . 4 2 . 2 . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 309 | . . . 41 46 33 14 . 27 4 59 11 . 52 22 Melee . | . . . . . . . . . . . . . . . Projectile 65 | . . . . . 19 14 . 7 . . 3 . . 22 AOE 244 | . . . 41 46 14 . . 20 4 59 8 . 52 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Fac Fac Upp Upp Zhi Pro Res Total 10711 | 89 753 631 532 1106 2130 585 219 1001 319 822 906 21 820 777 Wait 353 | . 84 43 5 54 37 10 . 38 . . . . . 82 Move 9091 | 70 617 478 418 940 1888 528 218 807 286 775 812 21 788 445 Hop . | . . . . . . . . . . . . . . . Pick Up 215 | 12 15 15 16 15 39 5 1 16 7 12 21 . 3 38 Fast Attach 5 | . . 1 . . 2 . . . . . . . . 2 Attach 136 | 7 1 5 3 3 16 1 . 20 11 8 18 . 4 39 Detach 19 | . . . . . 1 1 . . 8 2 2 . . 5 Swap 139 | . 2 12 19 35 20 6 . 4 . 5 8 . 9 19 Drop 140 | . 5 9 20 19 33 4 . 5 1 4 11 . 4 25 Fire 607 | . 29 68 51 40 93 30 . 110 6 16 33 . 12 119 Melee . | . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . 1 . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 4 | . . . . . 1 . . . . . . . . 3 Escape Stasis . | . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . 1 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Identified exit to Materials 11 | -11/Scrapyard | Discovered exit to Materials (range 14) 118 | -11/Scrapyard | Entered Materials 118 | -10/Materials | Evolved 1 slot: Propulsion x1 305 | -10/Materials | Build established: Hacker-Mutant 354 | -10/Materials | Identified exit to Materials 354 | -10/Materials | Discovered exit to Materials (range 13) 1086 | -10/Materials | Identified exit to Mines 1086 | -10/Materials | Discovered exit to Mines (range 15) 1427 | -10/Materials | Entered another Materials area 1427 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1797 | -9/Materials | Identified exit to Mines 1797 | -9/Materials | Discovered exit to Mines (range 13) 2395 | -9/Materials | Discovered exit to Mines (range 13) 2445 | -9/Materials | Identified exit to Materials 2445 | -9/Materials | Discovered exit to Materials (range 12) 2477 | -9/Materials | Entered another Materials area 2477 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3305 | -8/Materials | Identified exit to Factory 3305 | -8/Materials | Discovered exit to Factory (range 13) 3328 | -8/Materials | Entered Factory 3328 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3723 | -7/Factory | Build established: Hacker-Gunner 4122 | -7/Factory | Identified exit to Factory 4122 | -7/Factory | Discovered exit to Factory (range 16) 4369 | -7/Factory | Discovered exit to Factory (range 6) 4405 | -7/Factory | Build established: Scavenger-Gunner 4612 | -7/Factory | Fabricated Tesla Rifle (x2) 5043 | -7/Factory | Entered another Factory area 5043 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5105 | -6/Factory | Identified exit to Lower Caves 5105 | -6/Factory | Discovered exit to Lower Caves (range 13) 5422 | -6/Factory | Build established: Hacker-Gunner 5620 | -6/Factory | Identified exit to Extension 5764 | -6/Factory | Spotted B-75 Beast 5817 | -6/Factory | Destroyed B-75 Beast 5849 | -6/Factory | Lost 3 parts (2n1u) 6436 | -6/Factory | Build established: Scavenger-Gunner 8682 | -6/Factory | Entered Lower Caves 8727 | -6/Lower Caves | Learned location of Extension (-6) 8903 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 9203 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9574 | -6/Lower Caves | Identified exit to Lower Caves 9574 | -6/Lower Caves | Discovered exit to Lower Caves (range 10) 9689 | -6/Lower Caves | Entered another Lower Caves area 9763 | -6/Lower Caves | Build established: Hacker-Tank 10031 | -6/Lower Caves | Identified exit to Factory 10031 | -6/Lower Caves | Discovered exit to Factory (range 15) 10052 | -6/Lower Caves | Entered Factory 10052 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 10220 | -5/Factory | Lost 5 parts (1p3n1u) 10705 | -5/Factory | Lost 3 parts (1p1n1w) 11268 | -5/Factory | Build established: Hacker-Mutant 11359 | -5/Factory | Identified exit to Factory 11359 | -5/Factory | Discovered exit to Factory (range 9) 12110 | -5/Factory | System corruption reached 10% 12154 | -5/Factory | Lost 6 parts (2p2n2w) 12562 | -5/Factory | Build established: Scavenger-Gunner 12601 | -5/Factory | Discovered exit to Factory (range 14) 12656 | -5/Factory | Entered another Factory area 12656 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 13168 | -4/Factory | Fabricated Adv. Treads (x2) 13697 | -4/Factory | Identified exit to Upper Caves 13697 | -4/Factory | Discovered exit to Upper Caves (range 6) 13720 | -4/Factory | Entered Upper Caves 13793 | -4/Upper Caves | Build established: Hacker-Gunner 14395 | -4/Upper Caves | Build established: Scavenger-Mutant 14640 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 14874 | -4/Upper Caves | Build established: Scavenger-Gunner 15105 | -4/Upper Caves | Learned location of Armory (-3) 15537 | -4/Upper Caves | Identified exit to Upper Caves 15537 | -4/Upper Caves | Discovered exit to Upper Caves (range 10) 15914 | -4/Upper Caves | Entered another Upper Caves area 16144 | -4/Upper Caves | Lost 5 parts (3p2w) 16213 | -4/Upper Caves | Learned Armory garrison access intel 16385 | -4/Upper Caves | Found DCF Scrap (10 items) 16467 | -4/Upper Caves | Build established: Scavenger-Tank 16606 | -4/Upper Caves | Core integrity fell below 50% 16693 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16848 | -4/Upper Caves | Encountered a Warlord checkpoint 17571 | -4/Upper Caves | Learned Research trap positions 17799 | -4/Upper Caves | Identified exit to Zhirov 17799 | -4/Upper Caves | Discovered exit to Zhirov (range 12) 17820 | -4/Upper Caves | Entered Zhirov 17820 | -4/Zhirov | Identified exit to Proximity Caves 17820 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 17860 | -4/Zhirov | Entered Proximity Caves 17861 | -3/Proximity Caves | Identified exit to Research 17897 | -3/Proximity Caves | Core integrity fell below 20% 18940 | -3/Proximity Caves | Spotted B-86 Titan 18961 | -3/Proximity Caves | Destroyed B-86 Titan 18988 | -3/Proximity Caves | Lost 3 parts (1p1n1u) 19425 | -3/Proximity Caves | Entered Research 19425 | -3/Research | Evolved 2 slots: Power x1, Utility x1 19426 | -3/Research | Loaded intel: 84 trap records 19632 | -3/Research | Spotted B-86 Titan 19697 | -3/Research | Destroyed B-86 Titan 19733 | -3/Research | Lost 3 parts (1p1n1u) 20007 | -3/Research | Lost 6 parts (1p1n1u3w) 20225 | -3/Research | Lost 4 parts (2p1u1w) 20444 | -3/Research | Core integrity fell below 50% 20526 | -3/Research | Lost 6 parts (1p2n1u2w) 20728 | -3/Research | Core integrity fell below 20% 20785 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 20768_ Med. Treads destroyed. 20768_ Lyr. Light Armor Plating destroyed. 20768_ Critical hit (Blast). 20769_ Slug penetrates G-67 Veteran. 20769_ Slug penetrates Quantum Separator. 20771_ U-05 Engineer builds a Wall. 20773_ Med. Treads destroyed. 20773_ Slug penetrates G-67 Veteran. 20773_ Slug penetrates Wall. 20775_ Slug penetrates G-67 Veteran. 20775_ U-05 Engineer builds a Wall. 20777_ G-67 Veteran destroyed. 20777_ Katana destroyed. 20778_ Acquired 80 matter. 20779_ Railgun destroyed. 20779_ Critical hit (Burn: +50). 20779_ Sml. Battery destroyed. 20779_ Critical hit (Burn: +37). 20779_ U-05 Engineer builds a Wall. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????###??????????????????????????????? | | ???????????????? ?????????????????????????????? | | ???????????????? ???????????????????????????? | | ???????????????"" """ ??????????????????????????? | | ??????????????""" """=*########?????????????????? | | ??????????????""" "" =%/@= #?????????????????? | | ??????????????""" """g[#== #?????????????????? | | ???????????????"" """??#% #?????????????????? | | ???????????????"" """??# g ! +?????????????????? | | ???????????????? ""???# #?????????????????? | | ???????????????? ???# % H #?????????????????? | | ????????????????? ????####;###?????????????????? | | ????????????????? ?????# ####??????????????? | | ???????????????###+######" #""####???????????? | | ??##########"#"" *%%= =* ????? | | ??# # ######% * ######### ????????? | | ??# ! # #????# % #?????????????????? | | ??# + #????###/###?????????????????? | | ??# = = ]* # #?????? #???????????????????? | | %#= = # #?????? #???????????????????? | | ####+###########^^^^#?????? #???????????????????? | | #?????? #???????????????????? | | #?????? #???????????????????? | | ! #?????? ! ???????????????????? | | == = + ??? #???????????????????? | | "###########/### # ??? #???????????????????? | | ## # #????? ????????????????????? | | ## ! # #?????###????????????????????? | | ##! ! # #????????????????????????????? | | """## # #????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 65 Energy Generation 74 Energy Capacity 1400 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 20 Item Schematics ----------------- Adv. Treads | -7/Factory | Scanalyzed Lgt. Treads | -7/Factory | Scanalyzed Enh. Nuclear Core | -6/Factory | Scanalyzed Adv. Heat Sink | -6/Factory | Scanalyzed Robot Schematics ------------------ A-02 Transporter | -5/Factory | Hacked Fabricated ------------ Tesla Rifle | x2 | -7/Factory | Preloaded Adv. Treads | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings Hey, That's Mine! I'm Back, Baby! It's Just You Just What I Needed Knowing Is Half The Battle Librarian Maybe Next Time I'll Detach My Launcher Power Corrupts Remodeling Respectable Loadout Safety First Serviceable Loadout System Compromised Tank Tourist Challenges ------------ None Game ------ Seed ParticleExperimentalPurifier Manual? 0 Play Time 04:55:44 Cumulative 14.7 hours Start 2024.12.10 @ 15:06:37 End 2024.12.14 @ 10:01:12 Sessions 11 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 15 Rogue 13 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3e32966-0c98-480a-9a8a-2aa9ebde0c40