Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.24 @ 17:01:22 Player: albenzo Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (29) 5800 Robots Destroyed (189) 945 Value Destroyed (6848) 6848 Prototype IDs (85) 1700 Alien Tech Used (2) 400 Bonus (4076) 4076 TOTAL SCORE: 23269 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 320 Follower Combat Kills 236 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 394 Scanned by Researcher 500 Friendly Fire -274 Cogmind --------- Core Integrity 0/1300 Matter 232/300 Energy 83/100 System Corruption 7% Temperature Cool (8) Movement Core (100) Ox1 Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- Phasing Sabre > --- INVENTORY (5) ---- Advanced Myomer Leg Phase Gun Phase Gun Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Enhanced Armored Leg Advanced Myomer Leg Advanced Myomer Leg Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Large Storage Unit Spectral Analyzer Advanced Terrain Scanner Experimental Targeting Computer Improved Transmission Jammer Advanced Reaction Control System Experimental Phase Shifter Hardened Medium Armor Plating Layered Medium Armor Plating Advanced Shield Generator > --- WEAPON ----------- Quantum Rifle Quantum Rifle Quantum Rifle Quantum Rifle > --- INVENTORY -------- Flexi-carbon Leg Myomer Leg Advanced Myomer Leg Advanced Heat Sink Improved Cooling System Advanced Cooling System Advanced Energy Well Improved Target Analyzer Transdimensional Reconstructor Phase Gun Phase Gun Phase Gun Phase Gun Heavy Rocket Launcher Phasing Sabre [Rating: 161] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Vortex Chain Reactor Propulsion Flexi-carbon Leg Treads Improved Treads Leg Flexi-carbon Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Experimental Targeting Computer Protection Hardened Medium Armor Plating Weapon XL Autogun Array Energy Gun Quantum Rifle Ballistic Gun XL Autogun Array Launcher Grenade Launcher Slashing Weapon Phasing Sabre Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Slots Evolved 14 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . Utility 8 | . . . . . . . 1 2 . . . . 1 . . . . 2 . . . . . . . . . 2 . Weapon 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 123 | 2 7 4 11 2 1 2 13 4 1 . . 1 7 2 2 1 6 15 4 . 13 1 6 1 4 4 . 5 4 Power 14 | . 1 2 2 1 . 1 2 . . . . . 2 . . . . 1 1 . . . 1 . . . . . . Engine 7 | . . 1 1 . . 1 2 . . . . . 2 . . . . . . . . . . . . . . . . Core 6 | . 1 1 1 1 . . . . . . . . . . . . . 1 1 . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 24 | . 2 . 2 . . . 5 1 . . . 1 2 . . 1 . 4 . . 4 . . . . 2 . . . Treads 6 | . 2 . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . Leg 18 | . . . . . . . 3 1 . . . 1 2 . . 1 . 4 . . 4 . . . . 2 . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 48 | 1 3 . 1 1 . 1 4 3 1 . . . 3 2 2 . 2 3 2 . 5 . 3 1 . 2 . 4 4 Device 22 | 1 . . 1 1 . . . 2 1 . . . 1 1 1 . 2 . 2 . 4 . 2 . . . . 2 1 Storage 5 | . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . 1 Processor 9 | . . . . . . . 2 . . . . . 2 . . . . . . . 1 . . . . . . 2 2 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 12 | . 2 . . . . 1 1 1 . . . . . 1 1 . . 3 . . . . . 1 . 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 37 | 1 1 2 6 . 1 . 2 . . . . . . . . . 4 7 1 . 4 1 2 . 4 . . 1 . Energy Gun 18 | . . . . . . . 2 . . . . . . . . . . 4 1 . 4 1 2 . 4 . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 15 | 1 . 2 6 . 1 . . . . . . . . . . . 4 1 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . . . . . 2 . 1 . . . 1 . 1 . 1 1 . . 7 . 2 . . 4 . . 2 Parts Lost 11 | . . . . . . . . . . . . . . 2 1 . . . . . 1 . . . . . 1 . 6 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . . . . . . . . . . . . 2 1 . . . . . 1 . . . . . 1 . 5 Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 5 | . . . . . . . . . . . . . . 2 1 . . . . . 1 . . . . . 1 . 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 7 12 15 14 14 15 15 14 14 15 15 15 15 14 14 13 15 15 14 15 15 14 13 13 15 14 15 14 13 13 Power . | 1 1 . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . . . . . . Propulsion 2 | 4 3 5 5 3 4 4 1 1 1 1 1 1 . 1 1 2 2 2 3 3 3 3 2 2 2 2 2 3 2 Utility 5 | . 3 4 5 5 6 6 5 5 6 6 6 6 6 5 3 4 4 3 6 6 6 6 7 6 6 5 5 3 4 Weapon 5 | 1 4 5 3 3 4 4 6 7 7 7 7 7 6 6 6 7 8 7 4 4 4 3 3 7 6 6 6 6 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 52 | . 8 2 4 . . 2 14 3 1 . . . 3 . . 5 1 2 . . 1 . 1 . . 2 . . 3 Power 5 | . 1 . 1 . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 6 | . . . . . . . 2 . . . . . . . . 1 . . . . . . . . . . . . 3 Utility 19 | . 5 . 1 . . 1 4 1 . . . . 1 . . 2 1 1 . . . . 1 . . 1 . . . Weapon 22 | . 2 2 2 . . . 7 2 1 . . . 2 . . 2 . . . . 1 . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 100 99 99 86 66 70 75 76 76 76 76 79 79 79 80 91 98 100 100 99 100 93 94 94 93 93 94 88 Engine 4 | . 9 6 . 8 . . 4 7 7 7 7 7 6 6 6 6 6 . . . . . . . . . . . . Core 2 | . 4 7 10 2 11 10 4 . . . . . . . . . . 4 5 5 5 5 . . . . . . . Treads 7 | . 26 28 22 22 22 22 15 . . . . . . . . . . . . . . . . . . . . . . Leg 17 | . 1 . . . . . 10 23 23 23 23 23 25 26 26 26 26 23 23 23 23 23 26 26 26 26 26 23 21 Device 10 | . 11 14 4 6 11 4 . 14 15 15 15 15 13 12 9 6 6 10 11 11 10 11 16 21 21 20 20 22 19 Storage 7 | . 14 14 11 10 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 Processor 8 | . . . . . . . 9 7 7 7 7 7 12 13 13 13 13 11 11 11 12 17 13 10 10 10 10 10 13 Protection 8 | . 2 . 6 4 . 6 9 7 7 7 7 7 5 6 9 13 13 16 17 17 15 11 5 5 5 5 5 8 5 Energy Gun 5 | . . . . . . . . . . . . . . . . . . 6 22 23 23 23 21 21 21 21 21 16 17 Ballistic Gun 12 | . 27 27 43 44 31 11 9 7 7 7 7 7 6 6 6 6 17 15 . . . . . . . . . . . Peak Build Rating 161 | 8 12 15 26 30 48 52 62 68 74 74 74 75 88 92 99 85 85 90 90 89 123 121 138 137 142 150 153 161 157 Average Rating 73 | 6 10 13 20 26 34 49 56 67 73 73 74 74 83 90 87 83 78 85 88 88 101 120 135 135 138 143 149 156 145 On Entrance 79 | 6 8 12 15 26 25 48 50 62 68 68 74 74 69 88 90 83 85 73 87 89 88 121 117 135 137 142 150 149 157 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Heaviest Build 108 | 12 31 29 41 43 41 47 48 54 54 54 54 54 57 58 65 65 65 78 79 78 97 97 108 103 103 103 103 107 106 Greatest Support 130 | 20 46 46 46 46 46 46 69 54 54 54 54 54 74 74 74 77 77 80 80 80 90 90 110 110 110 130 130 130 130 Greatest Overweight (x) 1 | . . . . . . 1 1 . . . . . . . . . . . . . 1 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 13 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 7 12 14 14 14 15 14 14 14 15 15 15 15 14 14 14 14 15 14 14 14 14 14 13 15 14 14 14 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 3 Scrap Suit Usage (%) 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 33% | Gunner 23% | Skirmisher 13% | Tank 11% | Mutant 8% | Infiltrator-Tank 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Zion Gunner | -5/Proximity Caves Tank | -5/Factory Infiltrator-Tank | -5/Upper Caves Infiltrator-Tank | -5/Upper Caves Infiltrator-Tank | -5/Warlord Scavenger-Tank | -4/Proximity Caves Gunner | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Tank | -4/Zhirov Tank | -3/Proximity Caves Tank | -3/Research Gunner | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Matter Collected 6052 | 280 206 315 261 654 . 233 910 126 189 55 . 205 919 273 110 25 209 163 255 16 200 10 63 47 40 . 135 98 55 Remotely 329 | . . . 222 107 . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8014 | 197 323 34 120 454 . 389 1498 207 88 50 . 383 1561 251 62 . 250 214 493 . 68 267 186 67 27 . 516 98 211 Parts 398 | 14 20 6 11 41 . 20 91 16 9 3 . 19 62 3 3 . 8 11 12 . 1 6 7 2 2 . 14 3 14 Haulers Intercepted 12 | . 1 . . . . . 3 . . . . . 6 . . . . . . . . . 2 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 96 | . . . . . . . . . 9 3 . 18 . 3 6 . 12 . 17 . . 12 . 2 2 . 12 . . Prevented 5 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Combat Hostiles Destroyed 145 | . 8 4 6 19 . 10 22 3 4 1 . 6 17 4 1 . 5 3 8 . 2 8 1 1 1 . 7 1 3 Guns 135 | . 5 2 6 19 . 10 21 3 4 1 . 6 17 4 1 . 5 3 7 . 2 8 1 1 1 . 4 1 3 AOE 5 | . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 15 | 2 4 . 1 3 . 1 1 1 . . . . . . . . . . . . 2 . . . . . . . . Worker 7 | . . . . 1 . . 4 . . . . . 2 . . . . . . . . . . . . . . . . Builder 4 | . . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . . . . Tunneler 6 | 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 1 . . . . . 3 . . . . . 6 . . . . . . . . . 2 . . . . . . Recycler 4 | 1 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Watcher 11 | . 1 . . . . . 3 2 . . . . 2 . . . . 1 . . . . 2 . . . . . . Swarmer 46 | . 3 4 4 11 . 4 7 . 4 . . . 3 . . . 1 . 1 . . 3 . . 1 . . . . Grunt 54 | . 5 . 1 7 . 5 9 . . . . 3 5 3 1 . 4 . 4 . . 3 . . . . 4 . . Brawler 4 | . . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . . 1 . . Duelist 4 | . . . . 1 . . . . . . . . 2 1 . . . . . . . . . . . . . . . Sentry 16 | . . . 1 . . . 5 . . . . 1 3 . . . . 1 2 . . . 1 1 . . . 1 . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hunter 7 | . . . . . . . 1 . . 1 . 1 . . . . . . . . . 2 . . . . 2 . . Programmer 10 | . . . . . . . . 3 . . . . 4 . . . . 2 . . . . . . . . . . 1 Executioner 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Best Kill Streak 12 | 3 4 2 4 5 . 4 12 2 4 1 . 4 5 4 1 . 4 2 7 . 2 3 2 1 1 . 4 1 2 Combat Bots Only 7 | . 3 2 4 4 . 4 7 2 4 1 . 4 4 4 1 . 4 2 7 . 2 3 1 1 1 . 4 1 2 Max Kills in Single Turn 3 | 1 3 2 3 2 . 1 2 1 1 1 . 1 2 1 1 . 1 1 2 . 1 2 1 1 1 . 1 1 1 Gunslinging 2 | . . . 2 . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Exploded 3 | . 3 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Hostile Shots Fired 793 | . 40 14 19 65 . 6 28 8 10 2 . 23 43 12 2 . 16 12 49 1 35 30 2 20 2 . 81 3 270 Missed 311 | . 12 8 9 14 . . 15 2 4 1 . 12 22 1 1 . 5 2 13 1 12 12 . 11 1 . 48 1 104 Hits 482 | . 28 6 10 51 . 6 13 6 6 1 . 11 21 11 1 . 11 10 36 . 23 18 2 9 1 . 33 2 166 Melee 19 | . . . . 4 . . . . . . . . 1 . . . . . 1 . . . . . . . . . 13 Projectile 463 | . 28 6 10 47 . 6 13 6 6 1 . 11 20 11 1 . 11 10 35 . 23 18 2 9 1 . 33 2 153 AOE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 24 | . 1 . 1 1 . . . . . . . . . 1 . . . 1 1 . 1 . . 1 . . 3 . 13 Damage Taken 7297 | . 379 78 110 533 . 50 175 92 92 21 . 118 289 210 18 . 201 219 832 . 564 280 76 88 14 . 543 35 2280 Core 1628 | . 21 10 10 63 . 9 33 15 . . . . 49 . . . . . 28 . 15 52 19 18 . . 72 . 1214 Absorbed by Shields 1628 | . . . . . . . . . . . . . . . . . . . . . . 61 24 26 4 . 73 13 1427 Regen/Repaired (Parts) 96 | . 95 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Core Remaining (%) 91 | 100 . 87 . . . 79 94 . . . . 97 . . . . 94 . . . . 90 . . . . 90 . . Volleys Fired 354 | 15 36 5 8 31 . 12 52 8 7 1 . 10 54 10 2 1 13 12 13 . 5 7 11 3 1 . 20 5 12 Largest 4 | 2 2 2 4 4 . 1 1 1 1 1 . 1 1 1 1 1 4 4 4 . 4 4 4 4 4 . 4 4 4 Hottest 376 | 40 50 44 99 99 . 60 60 60 60 60 . 60 60 60 60 60 80 221 291 . 200 200 210 286 286 . 376 376 376 Shots Fired 794 | 30 72 8 32 124 . 12 52 8 7 1 . 10 54 10 3 1 49 44 51 . 18 28 32 9 4 . 79 14 42 Gun 786 | 30 71 6 32 124 . 12 52 8 7 1 . 10 54 10 3 1 49 43 51 . 18 28 32 9 4 . 79 12 40 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 8 | . 1 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 510 | 30 71 6 32 124 . 12 52 8 7 1 . 10 54 10 3 1 49 40 . . . . . . . . . . . Thermal 201 | . . . . . . . . . . . . . . . . . . 3 51 . . . 7 6 3 . 79 12 40 Explosive 8 | . 1 2 . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 2 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 75 | . . . . . . . . . . . . . . . . . . . . . 18 28 25 3 1 . . . . Robot Hit Streak 34 | 5 13 5 7 5 . 7 12 5 5 7 . 13 26 27 31 . 34 18 32 . 21 12 27 18 19 . 23 4 25 Robot Miss Streak 9 | 3 3 2 4 9 . 3 7 3 6 . . 5 3 1 . . 1 2 1 . 2 3 2 . . . 2 4 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 19 | . 1 1 3 6 . . . . . . . . . . . . 1 . 3 . . 2 . . . . 1 . 1 Max Gunslinging Chain 2 | . 1 1 2 1 . . . . . . . . . . . . 1 . 1 . . 1 . . . . 1 . 1 Shots Hit Robots 570 | 18 47 6 25 51 . 12 50 7 6 1 . 10 50 10 1 . 40 33 41 . 10 18 21 8 1 . 60 6 38 Core Hits 358 | 8 20 6 11 29 . 15 48 6 4 2 . 13 48 9 1 . 14 10 14 . 5 13 10 3 1 . 18 3 47 Critical Kills 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . Critical Strikes 8 | . . . . 1 . . . . . . . . . . . . . . 3 . 1 . 2 1 . . . . . Burn 4 | . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . . . . Destroy 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Detonate 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . Melee Attacks 17 | . . . . . . . . . . . . . . . . . . 5 2 . . . . . . . . 9 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 1 Piercing 7 | . . . . . . . . . . . . . . . . . . 5 2 . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21324 | 201 619 155 320 921 . 558 2958 354 261 53 . 494 3523 767 75 . 848 731 908 . 878 884 955 287 23 . 1710 141 2700 Guns 19322 | 201 485 72 320 921 . 558 2936 354 261 53 . 494 3523 767 75 . 848 731 908 . 816 884 913 249 23 . 1710 141 1079 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 1975 | . 134 83 . . . . 22 . . . . . . . . . . . . . 62 . 42 38 . . . . 1594 Melee 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 12552 | 201 485 72 320 921 . 558 2936 354 261 53 . 494 3523 767 75 . 848 684 . . . . . . . . . . . Thermal 4322 | . . . . . . . . . . . . . . . . . . 47 908 . 62 . 201 151 23 . 1710 141 1079 Explosive 1811 | . 134 83 . . . . . . . . . . . . . . . . . . . . . . . . . . 1594 Electromagnetic 60 | . . . . . . . 22 . . . . . . . . . . . . . . . . 38 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2552 | . . . . . . . . . . . . . . . . . . . . . 816 884 754 98 . . . . . Highest Corruption 7 | . . . . . . . . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . . . . . . . 7 Average Corruption 1 | . . . . . . . . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . . . . . . . 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 42 | . . . . . . . . 1 3 2 2 6 9 3 10 1 . 3 1 1 . . . . . . . . . Message Errors 12 | . . . . . . . . . 1 . . 1 3 2 5 . . . . . . . . . . . . . . Matter Fused 8 | . . . . . . . . . 1 . 2 1 3 1 . . . . . . . . . . . . . . . Heat Flow Errors 5 | . . . . . . . . . . . . 2 1 . 1 . . 1 . . . . . . . . . . . Energy Discharges 10 | . . . . . . . . . . 2 . 2 2 . 1 1 . 1 . 1 . . . . . . . . . Data Loss (minor) 5 | . . . . . . . . 1 1 . . . . . 2 . . . 1 . . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 258 | . . 31 . . . . . . . . . . . . . . . . . . 66 . 47 . . . . . 114 Shots 5 | . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 405 | . 85 8 204 189 . 164 168 70 245 35 . 240 372 289 229 41 148 136 383 . 146 60 111 213 126 . 405 190 150 Average Temperature 80 | . 38 5 88 63 . 49 58 32 128 25 . 79 85 148 94 27 64 65 171 . 65 31 44 111 69 . 132 96 57 Received Heat Transfer 1340 | . 228 . 36 57 . . 45 . . . . 6 63 117 9 . 72 27 219 . 96 38 7 14 . . 69 . 237 Effects 12 | . . . . . . . . . . . . 3 . . . . . . 3 . . . . . . . 6 . . Interference 12 | . . . . . . . . . . . . 3 . . . . . . 3 . . . . . . . 6 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . Combat Hostiles 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . Parts Melted 13 | . . 1 . . . . . . . . . . . . . . . . 6 . . . . . . . 6 . . Heat Transferred 5901 | . . . . . . . . . . . . . . . . . . 87 1808 . 50 . 383 222 37 . 2220 185 909 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Maximum Alert Level 5 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 5 Low Security (%) 93 | 100 100 100 100 100 . 100 75 100 . . . . 96 . . . . 100 . . . . 100 . . . . 100 . Level 1 4 | . . . . . . . 24 . . . . . 3 . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 Peak Influence 1857 | 10 80 78 120 148 . 131 280 121 . . . . 254 . . . . 60 . . . . 128 . . . . 52 1857 Initial 128 | . . . 20 28 . . 27 121 . . . . . . . . . 40 . . . . 128 . . . . . 23 Average 92 | 1 19 17 42 74 . 39 116 23 . . . . 55 . . . . 13 . . . . 44 . . . . 5 1672 Influence Increases 5395 | 30 298 302 296 525 . 243 840 139 105 30 . 155 581 135 20 . 202 177 178 15 40 295 124 20 20 . 205 95 325 Destroy 0b10 Robot/C 3120 | . 160 200 180 380 . 200 440 60 80 20 . 120 340 80 20 . 140 60 160 . 40 160 20 20 20 . 140 20 60 Destroy 0b10 Robot/NC 235 | 30 10 . 10 20 . . 80 10 . . . . 50 . . . . 5 . . . . 20 . . . . . . Destroy Leader 630 | . 34 40 54 50 . 30 112 34 10 10 . 20 96 10 . . 10 22 . . . 30 18 . . . 20 10 20 Allied During Kill 85 | . . 47 28 . . . . . . . . . . . . . 7 . 3 . . . . . . . . . . Successful Hack 155 | . 24 . 24 . . . 23 16 . . . . 46 . . . . 18 . . . . 4 . . . . . . Disable Machine 195 | . . . . 15 . . 105 . . . . . 30 . . . . . . . . . 30 . . . . 15 . Destroy Structure 225 | . 10 15 . . . 13 35 4 . . . . 4 . . . . 42 . . . . 32 . . . . 50 20 Partial Spotted 30 | . 15 . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . Lose Combat Pursuer 720 | . 45 . . 60 . . 45 15 15 . . 15 . 45 . . 45 30 15 15 . 105 . . . . 45 . 225 Influence Decreases 5127 | 30 298 248 276 552 47 170 645 388 124 30 . 155 336 326 74 . 137 242 178 15 40 90 293 56 20 . 204 54 99 Entered New Map 567 | . . . 34 46 47 . 46 147 8 . . . . 92 11 . . 25 . . . . 77 14 . . . 1 19 Time Decay 4178 | 30 298 209 211 506 . 170 422 241 116 30 . 155 336 214 63 . 122 217 178 15 30 90 216 42 20 . 194 53 . Lost Part 100 | . . . . . . . . . . . . . . 20 . . . . . . 10 . . . . . 10 . 60 Lost Ally 105 | . . 39 31 . . . . . . . . . . . . . 15 . . . . . . . . . . . 20 Purge Threat 177 | . . . . . . . 177 . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 33 | . . . . . . . 3 2 . . . . 10 . . . . 5 . . . . . . . . . 1 12 Investigation 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Extermination 8 | . . . . . . . . 2 . . . . 4 . . . . 2 . . . . . . . . . . . Reinforcement 7 | . . . . . . . 1 . . . . . 5 . . . . . . . . . . . . . . 1 . Assault 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Garrison 4 | . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Distress Signals 19 | . 4 . 2 . . . 7 1 . . . . 1 . . . . . . . 2 . 1 . . . . . 1 Communications Jammed 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Distress Signals 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Times Spotted 294 | . 15 11 12 20 . 9 42 7 5 1 . 7 19 6 1 . 11 5 10 1 13 12 4 3 1 . 10 7 62 Peak Tracking Total 30 | . 4 3 5 5 . 4 6 2 4 1 . 4 3 4 1 . 4 2 7 1 8 3 1 2 1 . 4 3 30 Tactical Retreats 24 | . 2 . . 3 . . 3 1 1 . . 1 . 1 . . 3 1 1 1 . 2 . . . . 1 . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Traps Triggered 8 | . . . . . . . 3 . . . . . 3 . . . . 1 . . . . . . . . . . 1 Indirectly 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Machines Disabled 14 | . . . . 1 . . 7 . . . . . 2 . . . . . . . 1 . 2 . . . . 1 . Max in Single Turn 2 | . . . . 1 . . 2 . . . . . 1 . . . . . . . 1 . 1 . . . . 1 . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Machines Accessed 67 | . 9 1 6 . 2 . 9 7 . . 4 . 7 1 . . . 4 . 1 3 1 3 . 1 5 1 2 . Terminals 38 | . 7 1 6 . . . 7 4 . . . . 3 . . . . 4 . . . 1 3 . . . 1 1 . Fabricators 3 | . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 2 . . . . 1 . . . . . . . . . . . . . . 1 . Total Hacks 180 | . 30 2 12 . 6 . 28 11 . . 29 . 11 1 . . . 8 . 1 10 1 5 . 1 18 2 4 . Successful 123 | . 18 1 6 . 6 . 17 4 . . 29 . 4 1 . . . 3 . 1 10 1 1 . 1 18 2 . . Failed 57 | . 12 1 6 . . . 11 7 . . . . 7 . . . . 5 . . . . 4 . . . . 4 . Catastrophic 18 | . 1 1 3 . . . 1 4 . . . . 3 . . . . 1 . . . . 2 . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 60 | . 19 1 7 . 1 . 10 6 . . . . 3 . . 1 . 7 . . 1 . 2 . . . . 2 . Terminals 89 | . 25 2 12 . . . 23 5 . . . . 4 . . . . 8 . . . 1 5 . . . 2 2 . Fabricators 5 | . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . Repair Stations 10 | . 3 . . . . . 3 . . . . . 4 . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 2 3 . . . . 1 . . . . . . . . . . . . . . 2 . Terminal Hacks 97 | . 6 1 4 . 6 . 12 1 . . 29 . 2 1 . . . 1 . 1 10 1 1 . 1 18 2 . . Record 26 | . . 1 . . 5 . . . . . 11 . . . . . . . . . . 1 . . . 6 2 . . Part Schematic 13 | . . . . . . . . . . . 9 . . . . . . . . . . . . . . 4 . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 21 | . 3 . . . . . 1 . . . 3 . 1 . . . . . . . 9 . . . . 4 . . . Open Door 4 | . . . . . . . . . . . . . . 1 . . . . . 1 1 . . . 1 . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 5 | . . . 1 . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . . . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Dispatch Records 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Scan Component 3 | . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 21 | . 10 . 2 . . . 4 2 . . . . 1 . . . . 2 . . . . . . . . . . . Terminals 18 | . 9 . 2 . . . 4 . . . . . 1 . . . . 2 . . . . . . . . . . . Track 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 9 | . 2 . 2 . . . 2 . . . . . 1 . . . . 2 . . . . . . . . . . . Operators 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Skim 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Report 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 8 1 6 . . . 9 6 . . . . 7 . . . . 4 . . . . 3 . . . . 2 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 6 . . . . 3 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . . . . . . . 9 . . . . 14 . . . . . . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 32 | . 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Total Allies 12 | . . 6 . . . . . . . . . . . . . 3 . . 2 . . . . . . . . . 1 Largest Group 5 | . . 5 3 . . . . . . . . . . . . 3 3 . 2 . . . . . . . . . 1 Highest-Rated Group 165 | . . 81 57 . . . . . . . . . . . . 68 68 . 59 . . . . . . . . . 165 Highest-Rated Ally 165 | . . 31 31 . . . . . . . . . . . . 28 28 . 30 . . . . . . . . . 165 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 80 | . . 31 28 . . . . . . . . . . . . . 5 . 14 . . . . . . . . . 2 Total Damage 1211 | . . 247 381 . . . . . . . . . . . . . 103 . 345 . . . . . . . . . 135 Kills 13 | . . 6 5 . . . . . . . . . . . . . 2 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Active Infowar (turns) 16052 | 27 1068 884 128 719 391 343 . 995 510 238 114 480 1139 430 830 1002 792 825 527 374 1069 697 517 282 456 184 451 344 236 Optics 3035 | . . . . . . . . . . . . . . . . . . . . . 203 697 517 282 456 184 451 245 . Sensors 2144 | . . . . . . . . . 482 222 114 437 . 430 459 . . . . . . . . . . . . . . Terrain 250 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 250 . Structural 8852 | . . . . . . . . 995 510 238 114 480 1139 162 830 1002 792 825 527 374 864 . . . . . . . . Seismic 3560 | 27 1068 884 128 719 391 343 . . . . . . . . . . . . . . . . . . . . . . . Jamming 3988 | . . . . . . . . . . . . . . . . . . . 477 374 866 . 509 282 456 158 286 344 236 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 15 | . . 2 . 2 . . . . 2 . . . . 1 1 1 1 . 1 1 . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Turns Passed 20576 | 170 1290 884 527 1363 391 928 1670 996 510 238 114 480 1662 455 855 1002 866 825 625 374 1115 697 517 282 456 184 451 344 305 Spaces Moved 13133 | 77 642 516 282 735 243 489 958 742 377 173 88 350 1104 342 400 778 606 573 402 310 658 359 400 209 407 151 328 232 202 Core 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Treads 3386 | . 598 516 282 735 243 489 523 . . . . . . . . . . . . . . . . . . . . . . Legs 9746 | 77 44 . . . . . 435 742 377 173 88 350 1104 342 400 778 606 573 402 310 658 359 400 209 407 151 328 232 201 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 160 160 160 160 160 130 130 130 130 130 126 125 125 125 122 122 120 120 120 105 180 108 108 108 108 108 108 50 Average Speed 135 | 120 157 160 160 160 160 165 146 130 130 130 130 127 126 125 125 124 122 120 120 120 157 180 108 108 108 108 108 108 107 Slowest Speed 240 | 120 160 160 160 160 160 240 200 130 130 130 130 130 127 125 125 125 122 122 120 120 190 180 108 108 108 108 108 108 108 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 55 | 5 86 93 34 98 60 89 77 24 57 31 72 59 33 56 54 81 78 15 62 56 90 48 14 44 63 62 69 9 33 Regions Visited 29 Branch Regions 21 Pre-discovered Areas 12 | . 2 . . . 1 . . . 1 . 1 . . . . 3 . . . . . . . 1 . 3 . . . Known Exits Taken 11 | . 1 1 1 . . 1 1 1 . . . . 1 . . . . 1 . 1 . 1 1 . . . . . . Unknown Exits Taken 18 | 1 . . . 1 1 . . . 1 1 1 1 . 1 1 1 1 . 1 . 1 . . 1 1 1 1 1 . Scrap Searched 37 | . . 1 . 2 . 1 . . 1 2 . 5 . 4 4 3 1 . 2 2 . 2 . 2 3 . 2 . . Spaces Dug 52 | . . . . . . . . 1 . . . . . . 1 . . 20 2 . . . 2 . . . . 26 . Terrain Destroyed 215 | . 9 15 . . . 18 28 3 3 . . 1 2 . 1 . . 20 2 . 10 15 21 1 1 . 16 37 12 Melee 16 | . . . . . . . . . . . . . . . . . . 5 2 . . . . . . . . 9 . Projectile 108 | . . . . . . 18 28 3 3 . . 1 2 . 1 . . . . . 5 15 14 1 1 . 16 . . AOE 91 | . 9 15 . . . . . . . . . . . . . . . 15 . . 5 . 7 . . . . 28 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Total 15605 | 126 861 569 348 842 247 613 1239 777 396 184 87 382 1372 369 754 819 726 695 506 312 728 393 467 259 425 175 375 299 260 Wait 1545 | 31 144 36 24 44 . 100 167 13 9 8 . 18 190 9 338 30 97 58 40 . 19 26 28 46 4 . 21 40 5 Move 13103 | 76 641 515 281 734 242 488 957 741 376 172 87 349 1102 341 399 777 605 572 401 309 657 358 399 208 406 150 327 231 202 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 122 | 2 16 3 7 13 . 4 20 6 1 . . . 4 1 4 5 2 9 1 1 5 . 7 . 3 4 2 2 . Fast Attach 60 | 1 3 1 . 4 1 2 8 . . . . . 4 . 3 . 4 1 . . 13 . 4 . 1 7 . 2 1 Attach 35 | . . 1 2 1 . . 2 2 . . . . 1 3 2 . . 3 1 1 . 1 5 . . 1 1 2 6 Detach 10 | . . . . 1 . . . . . . . . . 1 1 . . . . . 2 . 4 . . . . 1 . Swap 116 | 1 8 3 13 9 . 1 5 2 2 3 . 4 9 3 2 1 3 14 8 . 7 . 1 1 3 2 3 6 2 Drop 167 | . 13 5 13 5 4 6 28 5 1 . . 1 7 1 3 5 2 16 2 1 20 . 8 1 7 11 1 1 . Fire 354 | 15 36 5 8 31 . 12 52 8 7 1 . 10 54 10 2 1 13 12 13 . 5 7 11 3 1 . 20 5 12 Melee 17 | . . . . . . . . . . . . . . . . . . 5 2 . . . . . . . . 9 1 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . 1 . . . . 5 . . . . . . . . . . 12 Rewire 58 | . . . . . . . . . . . . . . . . . . . 38 . . 1 . . . . . . 19 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 5 exits: *Fac x3 / *Sto x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: [*Res] / [*Tes]) -3/Testing History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 171 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 16) 722 | -10/Materials | Discovered new exit (range 8) 783 | -10/Materials | Learned location of 1 exit from Recycling 845 | -10/Materials | Identified exit to Subcaves 845 | -10/Materials | Identified exit to Mines 845 | -10/Materials | Identified exit to Materials 940 | -10/Materials | Learned location of 2 exits from Materials 995 | -10/Materials | Learned 4 Recycling zone layouts 1065 | -10/Materials | Learned 2 Materials zone layouts 1108 | -10/Materials | Learned location of Subcaves (-10) 1162 | -10/Materials | Learned location of Storage (-8) 1368 | -10/Materials | Repaired Imp. Treads 1461 | -10/Materials | Entered Mines 1603 | -10/Mines | Discovered exit to Materials (range 9) 1612 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1658 | -10/Mines | Discovered exit to Materials (range 3) 1661 | -10/Mines | Received a Mining Laser from a helpful Derelict 1755 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1799 | -10/Mines | Learned Materials emergency access door positions 2345 | -10/Mines | Entered Materials 2345 | -9/Materials | Accompanied by 3 allies 2345 | -9/Materials | Evolved 2 slots: Weapon x2 2346 | -9/Materials | Identified exit to Mines 2347 | -9/Materials | Identified exit to Materials 2350 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2780 | -9/Materials | Build established: Tank 2872 | -9/Materials | Entered Mines 2951 | -9/Mines | Met a Derelict bent on vengeance 2954 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2967 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2971 | -9/Mines | Found Prototype Device 3169 | -9/Mines | Learned Materials garrison access intel 3296 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3366 | -9/Mines | Excavation squad dispatched 3366 | -9/Mines | A large section of the Mines collapsed 3395 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 3403 | -9/Mines | Found Scrap Suit 3473 | -9/Mines | Discovered exit to Materials (range 10) 3474 | -9/Mines | Learned 4 Materials zone layouts 3612 | -9/Mines | Discovered exit to Materials (range 8) 3963 | -9/Mines | Build established: Gunner 4228 | -9/Mines | Discovered new exit (range 5) 4235 | -9/Mines | Entered Exiles 4274 | -9/Exiles | Met 8R-AWN 4301 | -9/Exiles | Met EX-HEX 4349 | -9/Exiles | Met EX-BIN 4416 | -9/Exiles | Aligned with FarCom system 4418 | -9/Exiles | Given EX-Vault access code 4455 | -9/Exiles | Opened EX-Vault 4471 | -9/Exiles | Found XL Autogun Array 4508 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4554 | -9/Exiles | Met EX-DEC 4562 | -9/Exiles | Learned location of Zion (-6) 4609 | -9/Exiles | Discovered new exit (range 14) 4626 | -9/Exiles | Left Exiles lab with XL Autogun Array 4626 | -9/Exiles | Entered Mines 4943 | -8/Mines | Build established: Skirmisher 5533 | -8/Mines | Discovered exit to Materials (range 6) 5554 | -8/Mines | Entered Materials 5554 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5555 | -8/Materials | Identified exit to Storage 5557 | -8/Materials | Loaded intel: 1 garrison access location 6795 | -8/Materials | Destroyed 7 combat bots 6868 | -8/Materials | Identified exit to Factory 7224 | -8/Materials | Entered Factory 7224 | -7/Factory | Evolved 2 slots: Utility x2 7380 | -7/Factory | Identified exit to Lower Caves 8220 | -7/Factory | Entered Lower Caves 8246 | -7/Lower Caves | Identified Exp. Sensor Array 8310 | -7/Lower Caves | Learned Factory terminal intel 8671 | -7/Lower Caves | Discovered new exit (range 11) 8730 | -7/Lower Caves | Entered another Lower Caves area 8931 | -7/Lower Caves | Discovered new exit (range 8) 8968 | -7/Lower Caves | Entered Data Miner 8968 | -7/Data Miner | Discovered new exit (range 6) 8993 | -7/Data Miner | Met Data Miner 9032 | -7/Data Miner | Learned location of Section 7 (-2) 9032 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9049 | -7/Data Miner | Received God Mode back door access code from Data Miner 9082 | -7/Data Miner | Entered Proximity Caves 9084 | -6/Proximity Caves | Spotted B-75 Beast 9163 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9478 | -6/Proximity Caves | Discovered new exit (range 9) 9562 | -6/Proximity Caves | Entered Factory 9562 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9563 | -6/Factory | Loaded intel: 26 terminal locations 9571 | -6/Factory | Found Prototype Processor 9571 | -6/Factory | Identified Exp. Targeting Computer 9879 | -6/Factory | Build established: Gunner 10129 | -6/Factory | Found Exp. Targeting Computer 10927 | -6/Factory | Identified exit to Lower Caves 11095 | -6/Factory | Garrison activated, responded to threat 11224 | -6/Factory | Entered Lower Caves 11247 | -6/Lower Caves | Learned Factory interactive machine intel 11405 | -6/Lower Caves | Spotted B-75 Beast 11596 | -6/Lower Caves | Found Prototype Device 11660 | -6/Lower Caves | Discovered new exit (range 14) 11679 | -6/Lower Caves | Entered another Lower Caves area 12324 | -6/Lower Caves | Learned 8 Factory zone layouts 12332 | -6/Lower Caves | Entered a destroyed Warlord outpost 12422 | -6/Lower Caves | Discovered new exit (range 5) 12476 | -6/Lower Caves | Identified Heart of Steel 12534 | -6/Lower Caves | Entered Zion 12581 | -6/Zion | Discovered new exit (range 16) 12628 | -6/Zion | Learned location of Warlord (-5) 12761 | -6/Zion | System corruption cleaned by Quarantine Array 12799 | -6/Zion | Learned 4 Factory zone layouts 12846 | -6/Zion | Gained Derelict followers 12900 | -6/Zion | Learned location of Extension (-4) 12985 | -6/Zion | Received a visual enhancement algorithm 12986 | -6/Zion | Ran a visual enhancement algorithm 13371 | -6/Zion | Found CR-A16's Pointy Stick 13536 | -6/Zion | Entered Proximity Caves 13536 | -5/Proximity Caves | Accompanied by 3 allies 14394 | -5/Proximity Caves | Discovered new exit (range 8) 14402 | -5/Proximity Caves | Entered Factory 14402 | -5/Factory | Evolved 2 slots: Utility x2 14403 | -5/Factory | Identified exit to Factory 14404 | -5/Factory | Loaded intel: 53 interactive machine locations 14636 | -5/Factory | Garrison activated, responded to threat 14780 | -5/Factory | Build established: Tank 15164 | -5/Factory | Identified exit to Upper Caves 15227 | -5/Factory | Entered Upper Caves 15266 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 15327 | -5/Upper Caves | Destroyed 7 combat bots 15400 | -5/Upper Caves | Learned 8 Factory zone layouts 15591 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15636 | -5/Upper Caves | Build established: Infiltrator-Tank 15651 | -5/Upper Caves | Spotted B-75 Beast 15819 | -5/Upper Caves | Encountered a Warlord checkpoint 15840 | -5/Upper Caves | Discovered new exit (range 12) 15852 | -5/Upper Caves | Entered another Upper Caves area 15853 | -5/Upper Caves | Identified exit to Warlord 15857 | -5/Upper Caves | Discovered exit to Factory (range 7) 15975 | -5/Upper Caves | Learned Factory garrison access intel 16226 | -5/Upper Caves | Entered Warlord 16268 | -5/Warlord | System corruption cleaned by Quarantine Array 16440 | -5/Warlord | Visited the Vortex Lab 16445 | -5/Warlord | Found Prototype Energy Gun 16445 | -5/Warlord | Identified Vortex Rifle 16449 | -5/Warlord | Found Vortex Rifle 16455 | -5/Warlord | Warlord's base attacked by MAIN.C 16464 | -5/Warlord | Found Prototype Energy Gun 16464 | -5/Warlord | Identified Vortex Shotgun 16468 | -5/Warlord | Found Vortex Shotgun 16805 | -5/Warlord | Warlord forces counterattacked 16980 | -5/Warlord | Met Warlord 17085 | -5/Warlord | Opened Warlord's prototype stash 17094 | -5/Warlord | Found Prototype Reactor 17099 | -5/Warlord | Spotted Executioner 17107 | -5/Warlord | Lost 4 allies 17108 | -5/Warlord | Destroyed Executioner 17130 | -5/Warlord | Warlord base infiltrated, sounded retreat 17138 | -5/Warlord | Found Prototype Processor 17138 | -5/Warlord | Identified Spectral Analyzer 17141 | -5/Warlord | Found Prototype Device 17141 | -5/Warlord | Identified System Purifier 17162 | -5/Warlord | Found Prototype Device 17162 | -5/Warlord | Identified Exp. Phase Shifter 17176 | -5/Warlord | Spotted Executioner 17259 | -5/Warlord | Spotted Striker 17290 | -5/Warlord | Spotted Executioner 17290 | -5/Warlord | Spotted Executioner 17311 | -5/Warlord | Discovered new exit (range 18) 17333 | -5/Warlord | Lost 9 allies 17341 | -5/Warlord | Entered Proximity Caves 17395 | -4/Proximity Caves | Learned Research terminal intel 17488 | -4/Proximity Caves | Learned Research security intel 17583 | -4/Proximity Caves | Build established: Scavenger-Tank 18024 | -4/Proximity Caves | Discovered exit to Factory (range 8) 18038 | -4/Proximity Caves | Entered Factory 18038 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 18039 | -4/Factory | Identified exit to Upper Caves 18039 | -4/Factory | Identified exit to Armory 18040 | -4/Factory | Loaded intel: 4 garrison access locations 18040 | -4/Factory | Identified Vortex Chain Reactor 18348 | -4/Factory | Build established: Gunner 18555 | -4/Factory | Entered Upper Caves 18557 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18639 | -4/Upper Caves | Encountered a Warlord checkpoint 18707 | -4/Upper Caves | Learned location of Armory (-4) 18749 | -4/Upper Caves | Discovered new exit (range 22) 18761 | -4/Upper Caves | Build established: Scavenger-Tank 18837 | -4/Upper Caves | Entered another Upper Caves area 18842 | -4/Upper Caves | Discovered new exit (range 9) 19231 | -4/Upper Caves | Discovered new exit (range 4) 19293 | -4/Upper Caves | Entered Zhirov 19293 | -4/Zhirov | Discovered new exit (range 3) 19313 | -4/Zhirov | Met Zhirov 19337 | -4/Zhirov | Learned location of Quarantine (-2) 19337 | -4/Zhirov | Learned location of Testing (-3) 19337 | -4/Zhirov | Learned location of Command (-1) 19343 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 19361 | -4/Zhirov | Found Alien Artifact 19361 | -4/Zhirov | Identified Integrated Dissipator 19361 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 19381 | -4/Zhirov | Found Alien Artifact 19477 | -4/Zhirov | Entered Proximity Caves 19660 | -3/Proximity Caves | Build established: Tank 19899 | -3/Proximity Caves | Discovered new exit (range 17) 19928 | -3/Proximity Caves | Entered Research 19928 | -3/Research | Evolved 2 slots: Utility x2 19930 | -3/Research | Loaded intel: 23 terminal locations 20254 | -3/Research | Discovered new exit (range 6) 20271 | -3/Research | Discovered new exit (range 15) 20272 | -3/Research | Entered Testing 20273 | -3/Testing | Maximum security lockdown engaged 20389 | -3/Testing | Rewired PY-VPOE3DFLJ5 20419 | -3/Testing | Spotted Executioner 20422 | -3/Testing | Spotted Executioner 20513 | -3/Testing | Destroyed Executioner 20539 | -3/Testing | Destroyed Executioner 20550 | -3/Testing | Found Prototype Processor 20550 | -3/Testing | Identified Exp. Core Analyzer 20556 | -3/Testing | Identified Transdimensional Reconstructor 20556 | -3/Testing | Warped through subspace 20557 | -3/Testing | Released all parts (15) 20557 | -3/Testing | Spotted Striker 20557 | -3/Testing | Spotted Executioner 20557 | -3/Testing | Scanned by Researcher 20558 | -3/Testing | Spotted Investigator 20563 | -3/Testing | Spotted Executioner 20566 | -3/Testing | Core integrity fell below 50% 20574 | -3/Testing | Core integrity fell below 20% 20577 | -3/Testing | Destroyed by Executioner with Helical Railgun Last Messages --------------- 20574_ P-80 Master stasis bubble strength at 109. 20575_ L-61 Swordsman stasis bubble strength at 74. 20575_ P-80 Master stasis bubble strength at 137. 20575_ P-80 Master stasis bubble strength at 123. 20575_ G-67 Veteran stasis bubble strength at 143. 20575_ Striker stasis bubble strength at 122. 20575_ I-47 Archangel stasis bubble strength at 100. 20575_ P-80 Master stasis bubble strength at 102. 20576_ L-61 Swordsman stasis bubble strength at 53. 20576_ Knocked back. 20576_ P-80 Master stasis bubble strength at 130. 20576_ P-80 Master stasis bubble strength at 116. 20576_ Striker stasis bubble strength at 116. 20576_ I-47 Archangel stasis bubble strength at 90. 20576_ P-80 Master stasis bubble strength at 95. 20577_ G-73 Enforcer stasis bubble strength at 39. 20577_ P-80 Master stasis bubble strength at 123. 20577_ P-80 Master stasis bubble strength at 109. 20577_ Stasis bubble strength at 128. 20577_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????####??????????????????????????????????? | | ??????????# ""#??????????????????????????????????? | | ??????????# "??????????????????????????????????? | | ########### ""##???????????????????????????????? | | + "#???????????????????????????????? | | ########## ""#???????????????????????????????? | | #????????#""""""#???????????????????????????????? | | #????????########???????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | #???????????????????#???????????????????????????? | | ##?????????????????? ???????????????????????????? | | #??????????????????;######???????????????####### | | #??????????????????; ???????????????# | | #??????????????????# ???????????????# | | #??????????????????# ???????????????# | | #??????????????????# ????! ????????## | | #??????????????????# ???!! #??????? 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[ "#??????# #??????????????????? | | #?# ##??????# #??????????????????? | | """ #?# #???????# #??????????????????? | | """ #?# #???????# #??????????????????? | | "" #?# #???????# #??????????????????? | | """ #?# #???????# #??????????????????? | | #?# #???????# #??????????????????? | | #?####/#####???????# #??????????????????? | | #????# #???????????+ #??????????????????? | | #????# #???????????# #??????????????????? | | ####/##??### #???????????# #??????????????????? | | ???# #####"#"#???????????# #??????????????????? | | ???# # #???????????# ???????????????????? | | ???# # #???????????? ???????????????????? | | ???# # ! #???????????????????????????????????? | | ???# " #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 124 Energy Generation 55 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Phase Shifting 20 Evasion (%) 87 Targeting Accuracy 24 Target Analysis 9 Recoil Reduction 3 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Recalibrator | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Imp. Gyrokinetic Inverter | -7/Data Miner | Free Imp. Thermal Shield | -6/Zion | Archive Imp. Cryofiber Web | -6/Zion | Archive Fission Core | -6/Zion | Archive Imp. Antigrav System | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Point Defense System | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Force Field | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Antimatter Reactor | -6/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ E-15 Imp | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free R-06 Scavenger | -6/Zion | Archive C-17 Slicer | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 38% | -10/Materials Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Hornet's Nest Live, Flee, And Rebuild Protector Spot Them First Challenges ------------ None Game ------ Seed SapperTractorLattice Manual? 0 Play Time 02:38:18 Cumulative 220.2 hours Start 2025.12.23 @ 01:27:16 End 2025.12.24 @ 17:01:22 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 164 Rogue 164 Adventurer 0 Explorer 0 Win Type - Total 13 Types 9/0/3/1/0/0/0/0/0/0 Lore% 80 Gallery% 67 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48f7cdaa-4be0-420a-a456-cbc7cf4749f0