Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.09 @ 03:58:08 Player: MoonDog Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (84) 420 Value Destroyed (2437) 2437 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (979) 979 TOTAL SCORE: 10076 Bonus ------- High Alert Combat Kills 169 Follower Combat Kills 138 Entered Garrisons 200 Used RIF Installer 500 Entered DSFs 1000 Friendly Fire -1028 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/DSF Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Core Analyzer Improved Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Advanced Sensor Array Advanced ECM Suite Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Core Analyzer Advanced ECM Suite Improved Hacking Suite System Shield > --- WEAPON ----------- Great Axe Kinetic Spear > --- INVENTORY -------- Micro Fission Core Nuclear Pulse Thruster Nuclear Pulse Thruster Advanced Sensor Array Force Booster [Rating: 74] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Treads Advanced Treads Leg Improved Carbon-fiber Leg Hover Unit Hover Unit Flight Unit VTOL Module Utility Hacking Suite Device Advanced Weight Redist. System Storage Compact Battery Processor Core Analyzer Hackware Hacking Suite Weapon Great Axe Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Slashing Weapon Great Axe Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Mat Gar Mat Fac Was Fac Low Low Fac Was Fac DSF Fac Was Fac DSF Slots Evolved 10 | . . 2 2 . . 2 . . . . 2 . . . 2 . . . Power 1 | . . . . . . . . . . . . . . . 1 . . . Propulsion 2 | . . 1 1 . . . . . . . . . . . . . . . Utility 7 | . . 1 1 . . 2 . . . . 2 . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 142 | 2 10 10 17 8 18 7 3 25 4 1 24 1 3 4 . 1 1 3 Power 15 | . 2 2 2 1 1 . . 4 . 1 1 . 1 . . . . . Engine 9 | . 2 2 2 . 1 . . . . 1 . . 1 . . . . . Core 6 | . . . . 1 . . . 4 . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 47 | . 3 1 4 1 11 3 . 5 1 . 12 . . 4 . . . 2 Treads 5 | . . . . . 5 . . . . . . . . . . . . . Leg 5 | . . . . 1 . 1 . 1 . . 2 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . 4 . . . . . . . . . . . . . Flight 33 | . 3 1 4 . 2 2 . 4 1 . 10 . . 4 . . . 2 Utility 45 | 1 2 4 2 4 3 2 2 10 2 . 9 1 2 . . . . 1 Device 14 | 1 . . . . . 1 . 4 2 . 4 . 1 . . . . 1 Storage 3 | . . 2 . 1 . . . . . . . . . . . . . . Processor 14 | . 2 1 . . . 1 1 3 . . 4 1 1 . . . . . Hackware 14 | . . 1 2 3 3 . 1 3 . . 1 . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 35 | 1 3 3 9 2 3 2 1 6 1 . 2 . . . . 1 1 . Energy Gun 8 | 1 2 3 2 . . . . . . . . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . . Launcher 5 | . . . 5 . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . 1 1 2 1 5 1 . 1 . . . . . . . Piercing Weapon 4 | . . . . . . . . 1 . . 1 . . . . 1 1 . Special Melee Weapon 4 | . . . 1 1 2 . . . . . . . . . . . . . Unidentified Prototypes 7 | . 2 1 1 . . . . . . . 1 1 . . . 1 . . Parts Lost 60 | . 1 2 2 9 9 . . 14 . 2 10 . . . . . . 11 Power 5 | . . . . 1 1 . . 2 . . . . . . . . . 1 Propulsion 28 | . . . 1 5 6 . . 5 . 1 4 . . . . . . 6 Utility 16 | . . . 1 2 . . . 5 . . 6 . . . . . . 2 Weapon 11 | . 1 2 . 1 2 . . 2 . 1 . . . . . . . 2 Highest Loss Streak 11 | . 1 2 2 6 6 . . 6 . 2 3 . . . . . . 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 72 98 93 89 81 78 100 66 80 92 86 96 100 100 88 88 88 73 Engine 4 | . 7 11 9 3 5 7 7 . . 3 3 . 3 6 5 5 5 3 Core 2 | . . . . 5 . . . 3 7 3 2 6 3 . . . . . Treads 1 | . . . . . 15 . . . . . . . . . . . . . Flight 19 | . 17 33 35 27 1 15 30 14 16 23 21 26 26 26 23 23 23 17 Device 6 | . 5 . . . . 7 7 10 15 15 10 6 9 13 11 11 11 7 Storage 1 | . . 11 9 6 . . . . . . . . . . . . . . Processor 12 | . 19 15 9 9 9 15 15 7 7 7 19 29 29 26 23 23 23 23 Hackware 16 | . . 6 16 15 25 23 23 13 23 23 17 13 13 13 11 11 11 11 Energy Gun 3 | . 20 20 1 . 1 . . . . . . . . . . . . . Slashing Weapon 5 | . . . . 9 8 7 15 9 2 7 3 6 6 6 5 5 5 2 Piercing Weapon 2 | . . . . . . . . 3 7 7 6 6 6 6 5 5 5 5 Special Melee Weapon 1 | . . . 6 8 5 . . . . . . . . . . . . . Naked Turns 36 | . . . . . . . . 36 . . . . . . . . . . Heaviest Build 23 | 3 11 15 13 12 6 9 10 12 12 17 19 14 20 20 20 20 19 23 Greatest Support 28 | 3 10 15 20 19 14 18 14 18 21 21 28 23 23 24 24 24 24 24 Greatest Overweight (x) 2 | . 1 . . 2 1 1 . 2 . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 3 4 4 4 4 4 5 4 4 5 4 4 4 4 5 5 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 5 4 4 5 5 5 5 5 5 4 5 5 5 5 5 5 3 Class Distribution -------------------- 34% | Hacker-Sprinter 24% | Mutant 15% | Hacker-Scout 11% | Hacker-Mutant 4% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Sprinter | -8/Materials Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Waste Mutant | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Scout | -6/Waste Hacker-Scout | -6/Factory Hacker-Ninja | -6/DSF Hacker-Ninja | -5/Factory Hacker-Ninja | -5/Waste Hacker-Ninja | -5/Factory Hacker-Mutant | -5/DSF Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Jun Mat Mat Mat Gar Mat Fac Was Fac Low Low Fac Was Fac DSF Fac Was Fac DSF Matter Collected 1775 | 220 125 110 145 284 138 . . 346 87 15 79 . . 203 . . . 23 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3361 | 104 324 731 381 145 259 . . 474 169 302 219 . . 215 . . . 38 Parts 211 | 8 20 50 23 12 28 . . 34 11 5 18 . . 2 . . . . Haulers Intercepted 4 | . 1 2 . . . . . 1 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . 6 . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Mat Gar Mat Fac Was Fac Low Low Fac Was Fac DSF Fac Was Fac DSF Combat Hostiles Destroyed 52 | . 6 13 9 3 5 . . 8 . . 7 . . 1 . . . . Melee 21 | . . . . 3 3 . . 7 . . 7 . . 1 . . . . Guns 18 | . 3 11 3 . 1 . . . . . . . . . . . . . Cannons 3 | . 3 . . . . . . . . . . . . . . . . . AOE 8 | . . 1 5 . 1 . . 1 . . . . . . . . . . Classes Destroyed 14 | 2 6 2 . . . . . 1 2 . . . . 1 . . . . Worker 7 | . 1 . . . 1 . . 5 . . . . . . . . . . Builder 3 | . 1 . 1 . . . . 1 . . . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . Hauler 4 | . 1 2 . . . . . 1 . . . . . . . . . . Recycler 3 | 1 1 . . . 1 . . . . . . . . . . . . . Operator 7 | . . 1 2 . 2 . . 1 . . 1 . . . . . . . Watcher 7 | . 2 2 1 . 1 . . . . . 1 . . . . . . . Swarmer 23 | . 3 4 4 . 3 . . 2 . . 7 . . . . . . . Cutter 3 | . . . . . . . . 3 . . . . . . . . . . Grunt 17 | . 3 6 3 1 2 . . 2 . . . . . . . . . . Sentry 8 | . . 3 2 2 . . . 1 . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . 1 . . . . Decomposer 2 | . . . . . . . . . . 2 . . . . . . . . Packrat 3 | . . . . . . . . . . 3 . . . . . . . . Samaritan 3 | . . . . . . . . . 3 . . . . . . . . . Tinkerer 1 | . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 7 | 2 7 7 5 1 3 . . 7 . . 4 . . 1 . . . . Combat Bots Only 5 | . 3 5 4 1 2 . . 4 . . 4 . . 1 . . . . Max Kills in Single Turn 3 | 1 3 1 1 1 2 . . 3 1 1 1 . . 1 . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 1 | . . 1 1 . 1 . . 1 . . . . . . . . . . Melee 1 | . . . . 1 1 . . 1 . . 1 . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Mat Mat Gar Mat Fac Was Fac Low Low Fac Was Fac DSF Fac Was Fac DSF Damage Taken 6276 | . 192 403 401 448 1071 . . 1330 13 63 862 . . 30 . . . 1463 Core 2821 | . 55 159 108 115 291 . . 680 . 18 366 . . 18 . . . 1011 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 49 | 100 78 60 . . 6 . . . . . . . . 54 . . . . Volleys Fired 107 | 6 33 28 39 . 1 . . . . . . . . . . . . . Largest 2 | 1 2 2 1 . 2 . . . . . . . . . . . . . Hottest 90 | 40 90 90 75 . 60 . . . . . . . . . . . . . Shots Fired 145 | 6 45 53 39 . 2 . . . . . . . . . . . . . Gun 110 | 6 35 53 14 . 2 . . . . . . . . . . . . . Cannon 11 | . 10 . 1 . . . . . . . . . . . . . . . Launcher 24 | . . . 24 . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 10 | . 10 . . . . . . . . . . . . . . . . . Thermal 3 | . . . 1 . 2 . . . . . . . . . . . . . Explosive 10 | . . . 10 . . . . . . . . . . . . . . . Electromagnetic 122 | 6 35 53 28 . . . . . . . . . . . . . . . Robot Hit Streak 17 | 1 5 17 6 . 1 . . . . . . . . . . . . . Robot Miss Streak 4 | 1 4 3 4 . 1 . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 189 | 3 26 45 15 25 9 . . 22 7 6 18 . . 2 . . . 11 Core Hits 118 | 2 15 29 22 3 9 . . 18 6 3 8 . . 1 . . . 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 6 | . . . . 1 1 . . 2 . . 2 . . . . . . . Sever 3 | . . . . 1 1 . . 1 . . . . . . . . . . Impale 3 | . . . . . . . . 1 . . 2 . . . . . . . Melee Attacks 264 | . . . . 38 30 4 . 62 9 7 84 . . 14 . . . 16 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 145 | . . . . 24 30 4 . 57 . 3 13 . . 11 . . . 3 Piercing 105 | . . . . . . . . 5 9 4 71 . . 3 . . . 13 Sneak Attacks 34 | . . . . 9 3 . . 5 7 6 2 . . 2 . . . . Combat Hostiles 3 | . . . . 2 . . . . . . . . . 1 . . . . Follow-up Attacks 7 | . . . . . . . . 4 . 1 1 . . . . . . 1 Damage Inflicted 7263 | 43 875 917 1006 498 598 . . 1298 420 370 749 . . 168 . . . 321 Guns 1334 | 43 355 802 124 . 10 . . . . . . . . . . . . . Cannons 113 | . 88 . 25 . . . . . . . . . . . . . . . Explosions 1821 | . 432 115 857 . 232 . . 185 . . . . . . . . . . Melee 3995 | . . . . 498 356 . . 1113 420 370 749 . . 168 . . . 321 Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 88 | . 88 . . . . . . . . . . . . . . . . . Thermal 640 | . 432 115 83 . 10 . . . . . . . . . . . . . Explosive 536 | . . . 304 . 232 . . . . . . . . . . . . . Electromagnetic 2004 | 43 355 802 619 . . . . 185 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 2294 | . . . . 498 356 . . 1035 . 169 45 . . 168 . . . 23 Piercing 1701 | . . . . . . . . 78 420 201 704 . . . . . . 298 Highest Corruption 14 | . . . 1 1 1 . 7 9 9 9 7 14 14 14 . . . . Average Corruption 5 | . . . 1 1 1 . 7 8 9 9 7 11 14 14 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 69 | . . . 1 6 4 . 1 22 16 7 3 4 1 4 . . . . Message Errors 19 | . . . 1 2 1 . . 5 6 2 . 1 . 1 . . . . Matter Fused 16 | . . . . 1 1 . 1 8 2 1 2 . . . . . . . Heat Flow Errors 7 | . . . . 1 1 . . 2 2 . . . 1 . . . . . Energy Discharges 6 | . . . . 1 . . . 2 2 . . . . 1 . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . . Parts Fused 2 | . . . . . . . . 1 1 . . . . . . . . . Data Loss (minor) 4 | . . . . . . . . 1 . 2 . 1 . . . . . . Data Loss (major) 7 | . . . . 1 . . . 1 2 2 1 . . . . . . . Alerts 3 | . . . . . 1 . . 1 1 . . . . . . . . . Misdirections 4 | . . . . . . . . . . . . 2 . 2 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 598 | . 38 13 13 22 39 . . 134 21 127 191 . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 79 | . 38 13 13 . 15 . . . . . . . . . . . . . Melee 519 | . . . . 22 24 . . 134 21 127 191 . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 232 | . . 57 61 . 114 . . . . . . . . . . . . . Shots 5 | . . 2 2 . 1 . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 281 | . 208 281 123 138 231 . . 111 267 . 5 . 225 . . . . . Average Temperature 80 | . 73 89 45 57 98 . . 52 118 . 4 . 125 . . . . . Received Heat Transfer 1110 | . 36 171 99 225 288 . . 117 9 18 135 . . 12 . . . . Effects 1 | . . 1 . . . . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . 1 1 1 . . . . . . . . . . . . . . . Combat Hostiles 2 | . . 1 1 . . . . . . . . . . . . . . . Parts Fried 14 | . 3 6 5 . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred 474 | . 300 50 87 . 37 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . 1 4 2 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Mat Gar Mat Fac Was Fac Low Low Fac Was Fac DSF Fac Was Fac DSF Peak Influence 651 | 10 348 610 651 616 439 76 30 433 . . 356 100 70 84 66 53 45 46 Initial 423 | . 6 146 253 423 254 73 . 21 . . 40 85 70 49 51 23 37 31 Average 246 | 7 189 388 433 535 312 65 15 255 . . 125 94 70 82 56 30 43 18 Maximum Alert Level 2 | . 1 2 2 2 2 . . 2 . . 1 . . . . . . . Low Security (%) 45 | 100 54 9 . . 11 100 100 32 . . 73 100 100 100 100 100 100 100 Level 1 30 | . 45 39 44 . 57 . . 55 . . 26 . . . . . . . Level 2 24 | . . 50 55 100 30 . . 12 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . . . 3 . 2 1 . 3 . 1 5 . . 1 . . . 1 Investigation 5 | . . . 1 . . 1 . 1 . . 2 . . . . . . . Extermination 1 | . . . . . . . . . . . 1 . . . . . . . Reinforcement 9 | . . . 1 . 2 . . 2 . . 2 . . 1 . . . 1 Assault 1 | . . . . . . . . . . 1 . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Mat Mat Gar Mat Fac Was Fac Low Low Fac Was Fac DSF Fac Was Fac DSF Distress Signals 7 | . 1 2 1 . 3 . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 192 | . 12 21 18 20 13 2 6 26 5 16 38 4 . 3 2 3 . 3 Peak Tracking Total 12 | . 3 5 5 7 7 . 6 6 3 12 6 4 . 3 3 3 . 3 Tactical Retreats 21 | . 1 . . 2 1 . . 4 1 1 9 . . 1 1 . . . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Mat Gar Mat Fac Was Fac Low Low Fac Was Fac DSF Fac Was Fac DSF Traps Triggered 10 | . . . . 4 . 1 . 1 . . 2 . . 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 3 | . . . . 3 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Jun Mat Mat Mat Gar Mat Fac Was Fac Low Low Fac Was Fac DSF Fac Was Fac DSF Machines Disabled 16 | . 3 1 1 2 2 . . 4 . . 1 . . 1 . . . 1 Max in Single Turn 2 | . 2 1 1 1 2 . . 2 . . 1 . . 1 . . . 1 Garrison Access 3 | . . . . . . . . 2 . . 1 . . . . . . . Garrison Relay 2 | . . . . 2 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Mat Mat Gar Mat Fac Was Fac Low Low Fac Was Fac DSF Fac Was Fac DSF Machines Accessed 52 | . 2 3 5 2 8 1 . 15 1 . 11 . 1 . . . 3 . Terminals 40 | . 2 3 3 2 7 . . 11 . . 9 . 1 . . . 2 . Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . . 1 . Garrison Access 4 | . . . 1 . . . . 2 . . 1 . . . . . . . Total Hacks 154 | . 5 17 12 5 28 2 . 38 1 . 38 . 1 . . . 7 . Successful 87 | . 1 8 10 . 20 2 . 19 1 . 22 . 1 . . . 3 . Failed 67 | . 4 9 2 5 8 . . 19 . . 16 . . . . . 4 . Catastrophic 13 | . 1 2 . . 2 . . 6 . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 76 | . 2 12 8 2 24 . . 13 . . 15 . . . . . . . Terminals 130 | . 5 17 9 5 27 . . 30 . . 33 . 1 . . . 3 . Fabricators 5 | . . . . . . 2 . . . . 3 . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . 4 . . . . . . . . . . Scanalyzers 6 | . . . 2 . . . . . . . . . . . . . 4 . Garrison Access 7 | . . . 1 . . . . 4 . . 2 . . . . . . . Terminal Hacks 32 | . . 2 1 . 9 . . 6 1 . 11 . 1 . . . 1 . Record 2 | . . . 1 . . . . . . . 1 . . . . . . . Part Schematic 2 | . . . . . 2 . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . . . . Open DSF 4 | . . . . . . . . . . . 2 . 1 . . . 1 . Level Access Points 2 | . . . . . 1 . . . . . 1 . . . . . . . Emergency Access Points 2 | . . . . . 1 . . 1 . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . Unreport Threat 4 | . . . . . 1 . . 1 . . 2 . . . . . . . Locate Traps 4 | . . . . . . . . 1 . . 3 . . . . . . . Surveillance Status 2 | . . 1 . . . . . . . . 1 . . . . . . . Investigation Status 1 | . . . . . . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . 2 . . 1 . . . . . . . Fabricator Hacks 5 | . . . . . . 2 . . . . 3 . . . . . . . Load Schematic 2 | . . . . . . 1 . . . . 1 . . . . . . . Build 3 | . . . . . . 1 . . . . 2 . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . . . . . . . . Refit 1 | . . . . . 1 . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . 3 . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . . . . Retrieve Components 2 | . . . . . . . . 2 . . . . . . . . . . Scanalyzer 4 | . . . 2 . . . . . . . . . . . . . 2 . Insert Component 2 | . . . 1 . . . . . . . . . . . . . 1 . Analyze 2 | . . . 1 . . . . . . . . . . . . . 1 . Garrison Access Hacks 7 | . . . 1 . . . . 4 . . 2 . . . . . . . Unlock Access 1 | . . . 1 . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . . . 2 . . 1 . . . . . . . Coupler Status 3 | . . . . . . . . 2 . . 1 . . . . . . . Unauthorized Hacks 35 | . 1 6 6 . 10 . . 6 . . 6 . . . . . . . Terminals 35 | . 1 6 6 . 10 . . 6 . . 6 . . . . . . . Track 7 | . . 2 2 . 2 . . . . . 1 . . . . . . . Assimilate 3 | . . . 1 . . . . 1 . . 1 . . . . . . . Botnet 18 | . 1 3 2 . 6 . . 3 . . 3 . . . . . . . Detonate 2 | . . . . . 1 . . 1 . . . . . . . . . . Operators 5 | . . 1 1 . 1 . . 1 . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 2 3 4 2 7 1 . 14 . . 9 . . . . . 2 . Full Trace Events 6 | . 1 1 1 . . 1 . 1 . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . 2 . . . . . . . . . . . 1 . Parts Built 5 | . . . . . . 2 . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 241 | . . . . . . 73 . . . . 168 . . . . . . . Total Part Build Rating 17 | . . . . . . 6 . . . . 11 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . . . . . . 14 . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . . . . . . . 1 . Part Schematics Acquired 2 | . . . 1 . . . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Jun Mat Mat Mat Gar Mat Fac Was Fac Low Low Fac Was Fac DSF Fac Was Fac DSF Used RIF Installer 1 | . . . . 1 . . . . . . . . . . . . . . Robots Hacked 5 | . . . . 5 . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 5 | . . . . 5 . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . 5 . . . . . . . . . . . . . . formatsys_high 5 | . . . . 5 . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . 8 . . . . . . . . . . . . . . Machine Destruction 8 | . . . . 8 . . . . . . . . . . . . . . Attached 3 | . . . . 3 . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . 3 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Mat Mat Gar Mat Fac Was Fac Low Low Fac Was Fac DSF Fac Was Fac DSF Total Allies 10 | . . . . 8 . . . 1 . . 1 . . . . . . . Largest Group 5 | . . . . 5 . . . 1 . . 1 . . . . . . . Highest-Rated Group 152 | . . . . 152 . . . 10 . . 10 . . . . . . . Highest-Rated Ally 40 | . . . . 40 . . . 10 . . 10 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 45 | . . . . 45 . . . . . . . . . . . . . . Total Damage 803 | . . . . 803 . . . . . . . . . . . . . . Kills 4 | . . . . 4 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Mat Gar Mat Fac Was Fac Low Low Fac Was Fac DSF Fac Was Fac DSF Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . 2 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Jun Mat Mat Mat Gar Mat Fac Was Fac Low Low Fac Was Fac DSF Fac Was Fac DSF Turns Passed 4925 | 58 396 287 289 502 454 457 53 746 455 201 721 42 23 93 26 27 29 66 Spaces Moved 6855 | 46 461 390 393 679 365 197 128 1185 652 594 1095 122 62 165 82 79 81 79 Core 565 | 46 209 . . 54 149 . . 98 . . . . . . . . . 9 Treads . | . . . . . . . . . . . . . . . . . . . Legs 19 | . . . . 19 . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 183 | . . . . . 183 . . . . . . . . . . . . . Flight 6088 | . 252 390 393 606 33 197 128 1087 652 594 1095 122 62 165 82 79 81 70 Fastest Speed 26 | 50 37 34 29 29 37 28 30 28 29 29 26 28 28 28 31 31 31 31 Average Speed 37 | 50 60 34 31 40 76 39 30 36 30 29 28 28 28 30 31 31 31 33 Slowest Speed 150 | 50 107 34 34 150 120 117 30 150 32 32 52 28 28 31 31 31 31 50 Overloaded Moves 5 | . . . . . . . . 5 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . 2 3 4 . . . . 2 2 . 8 2 . . . . 1 . Cave-ins Triggered 3 | . . . . . . . . 1 . . 2 . . . . . . . Exploration Rate (%) 45 | 3 54 43 27 47 47 5 89 35 67 65 35 91 3 88 3 78 2 74 Regions Visited 18 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . 1 . . . 1 . . . 1 . . . 1 . Unknown Exits Taken 5 | 1 1 1 . . . . . 1 . 1 . . . . . . . . Scrap Searched 6 | . . . . . . . . . 2 4 . . . . . . . . Spaces Dug 82 | . . . . . 14 4 . 18 2 . 44 . . . . . . . Terrain Destroyed 237 | . 51 13 63 . 42 4 . 18 2 . 44 . . . . . . . Melee 82 | . . . . . 14 4 . 18 2 . 44 . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . AOE 155 | . 51 13 63 . 28 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Mat Mat Gar Mat Fac Was Fac Low Low Fac Was Fac DSF Fac Was Fac DSF Total 8653 | 73 531 489 515 870 487 570 140 1397 890 613 1351 126 68 190 82 80 84 97 Wait 1167 | 20 13 48 59 81 57 356 10 120 226 13 158 5 . 1 . . . . Move 6795 | 45 456 383 384 678 364 197 127 1180 647 593 1080 117 62 164 82 78 79 79 Hop 22 | . 2 3 4 . . . . 2 2 . 6 2 . . . . 1 . Pick Up 45 | . 8 8 3 7 6 . . 4 1 . 2 1 1 3 . . 1 . Fast Attach 85 | 2 9 2 7 3 16 4 1 19 2 . 17 1 . 1 . 1 . . Attach 26 | . 1 3 4 2 1 3 . 3 1 . 2 . 2 . . . 1 3 Detach 22 | . 3 1 2 1 2 3 . 5 . . 1 . 2 . . . 1 1 Swap 31 | . . 5 6 3 1 . 2 3 1 1 5 . 1 3 . . . . Drop 66 | . 6 8 7 6 9 3 . 8 1 1 8 . . 7 . 1 1 . Fire 107 | 6 33 28 39 . 1 . . . . . . . . . . . . . Melee 235 | . . . . 38 30 4 . 53 9 5 71 . . 11 . . . 14 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 49 | . . . . 48 . . . . . . 1 . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap 3 | . . . . 3 . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison (discovered 2 exits: *Fac / *Mat) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 5 exits: Fac x4 / *Low) -6/Waste -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory (discovered 2 exits: [*Fac] / DSF) -5/DSF History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 13) 59 | -11/Junkyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 15) 177 | -10/Materials | Discovered new exit (range 16) 320 | -10/Materials | Build established: Mutant 455 | -10/Materials | Entered another Materials area 455 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 552 | -9/Materials | Discovered new exit (range 18) 635 | -9/Materials | Discovered new exit (range 11) 742 | -9/Materials | Entered another Materials area 742 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1006 | -8/Materials | Garrison activated, responded to threat 1031 | -8/Materials | Identified exit to Garrison 1031 | -8/Materials | Entered Garrison 1048 | -8/Garrison | Installed Relay Interface Framework 1060 | -8/Garrison | Triggered checkpoint 1060 | -8/Garrison | Garrison Relay disabled 1092 | -8/Garrison | Triggered checkpoint 1114 | -8/Garrison | Discovered new exit (range 6) 1194 | -8/Garrison | Triggered checkpoint 1248 | -8/Garrison | Triggered checkpoint 1378 | -8/Garrison | Discovered new exit (range 8) 1418 | -8/Garrison | Triggered checkpoint 1418 | -8/Garrison | Garrison Relay disabled 1486 | -8/Garrison | Triggered checkpoint 1488 | -8/Garrison | Triggered checkpoint 1490 | -8/Garrison | Triggered checkpoint 1533 | -8/Garrison | Entered Materials 1548 | -8/Materials | Lost 6 parts (1p3n1u1w) 1825 | -8/Materials | Core integrity fell below 50% 1898 | -8/Materials | Core integrity fell below 20% 1918 | -8/Materials | Build established: Hacker-Mutant 1931 | -8/Materials | Identified exit to Factory 1950 | -8/Materials | Lost 6 parts (1p3n2w) 1987 | -8/Materials | Entered Factory 1987 | -7/Factory | Evolved 2 slots: Utility x2 2085 | -7/Factory | Fabricated Cesium-ion Thruster? 2274 | -7/Factory | Build established: Hacker-Scout 2444 | -7/Factory | Manually triggered Chute Trap 2444 | -7/Factory | Sucked down chute 2444 | -7/Factory | Entered Waste 2449 | -7/Waste | Spotted C-40 Crusher 2451 | -7/Waste | Spotted C-40 Crusher 2459 | -7/Waste | EMP discharged 2460 | -7/Waste | Spotted C-40 Crusher 2474 | -7/Waste | Spotted C-40 Crusher 2478 | -7/Waste | Spotted C-40 Crusher 2488 | -7/Waste | Spotted C-40 Crusher 2494 | -7/Waste | Discovered new exit (range 11) 2497 | -7/Waste | Identified exit to Factory 2497 | -7/Waste | Entered Factory 2769 | -7/Factory | Core integrity fell below 50% 2781 | -7/Factory | Lost 6 parts (3n3u) 2866 | -7/Factory | Crushed by falling debris 3145 | -7/Factory | Core integrity fell below 20% 3204 | -7/Factory | Lost 5 parts (1p2n1u1w) 3242 | -7/Factory | Discovered new exit (range 4) 3243 | -7/Factory | Entered Lower Caves 3248 | -7/Lower Caves | Encountered a Warlord checkpoint 3249 | -7/Lower Caves | Identified exit to Lower Caves 3252 | -7/Lower Caves | Learned Factory stockpile data 3461 | -7/Lower Caves | Build established: Hacker-Sprinter 3698 | -7/Lower Caves | Entered another Lower Caves area 3707 | -7/Lower Caves | Learned Factory terminal intel 3870 | -7/Lower Caves | Discovered new exit (range 6) 3890 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3899 | -7/Lower Caves | Entered Factory 3899 | -6/Factory | Evolved 2 slots: Utility x2 3901 | -6/Factory | Loaded intel: 26 terminal locations 3997 | -6/Factory | Fabricated Stasis Canceller (x1) 4008 | -6/Factory | Discovered new exit (range 5) 4047 | -6/Factory | Identified exit to Lower Caves 4072 | -6/Factory | Fabricated Cesium-ion Thruster? 4201 | -6/Factory | Lost 3 parts (1n2u) 4318 | -6/Factory | Spotted B-75 Beast 4372 | -6/Factory | Lost 3 parts (1n2u) 4404 | -6/Factory | Identified exit to Factory 4526 | -6/Factory | Crushed by falling debris 4552 | -6/Factory | Crushed by falling debris 4620 | -6/Factory | Manually triggered Chute Trap 4620 | -6/Factory | Sucked down chute 4620 | -6/Factory | Entered Waste 4631 | -6/Waste | Spotted C-40 Crusher 4631 | -6/Waste | Spotted C-40 Crusher 4633 | -6/Waste | Spotted C-40 Crusher 4635 | -6/Waste | EMP discharged 4635 | -6/Waste | System corruption reached 10% 4638 | -6/Waste | Spotted C-40 Crusher 4640 | -6/Waste | Found Prototype Processor 4640 | -6/Waste | Identified Exp. Terrain Scan Processor 4652 | -6/Waste | Spotted C-40 Crusher 4652 | -6/Waste | Spotted C-40 Crusher 4659 | -6/Waste | Discovered new exit (range 11) 4662 | -6/Waste | Identified exit to Factory 4662 | -6/Waste | Entered Factory 4685 | -6/Factory | Identified exit to DSF 4685 | -6/Factory | Entered DSF 4734 | -6/DSF | Additional patrols routed to DSF 4757 | -6/DSF | Discovered exit to Factory (range 22) 4778 | -6/DSF | Entered Factory 4778 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4804 | -5/Factory | Manually triggered Chute Trap 4804 | -5/Factory | Sucked down chute 4804 | -5/Factory | Entered Waste 4815 | -5/Waste | Spotted C-40 Crusher 4815 | -5/Waste | Spotted C-40 Crusher 4817 | -5/Waste | Spotted C-40 Crusher 4818 | -5/Waste | Spotted C-40 Crusher 4819 | -5/Waste | Spotted C-40 Crusher 4826 | -5/Waste | Spotted C-40 Crusher 4828 | -5/Waste | Discovered new exit (range 11) 4830 | -5/Waste | Identified exit to Factory 4831 | -5/Waste | Entered Factory 4856 | -5/Factory | Discovered new exit (range 19) 4860 | -5/Factory | Identified exit to DSF 4860 | -5/Factory | Entered DSF 4891 | -5/DSF | Additional patrols routed to DSF 4912 | -5/DSF | Core integrity fell below 50% 4922 | -5/DSF | Core integrity fell below 20% 4926 | -5/DSF | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 04899_ Knocked back. 04907_ Penetrated by Slug. 04907_ Lgt. Angular Momentum Engine destroyed. 04910_ Penetrated by Slug. 04911_ Nuclear Pulse Thruster destroyed. 04913_ Penetrated by Slug. 04913_ Slug penetrates H-71 Marshal. 04914_ Slug penetrates Wall. 04914_ Slug penetrates H-71 Marshal. 04916_ Nuclear Pulse Thruster destroyed. 04916_ Knocked back. 04916_ Nuclear Pulse Thruster destroyed. 04916_ Penetrated by Slug. 04916_ Force Booster destroyed. 04917_ Slug penetrates Wall. 04917_ Penetrated by Slug. 04920_ Kinetic Spear destroyed. 04920_ Penetrated by Slug. 04921_ Knocked back. 04923_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????# """""#???? | | ????????????????????### ###[[[#[[## ""####???? | | ????????????????????### % ###[[[#[[### ###??????? | | ????????????????????#!! !!########## ##???????? | | ????????????????????#!! !!#??????#[[ [#???????? | | ????????????????????#!! % !!#??????#[[ [#???????? | | ????????????????????### ###??????### ##???????? | | ????????????????????#[[ !!#??????#[[ [#???????? | | ????????????????????#[[ !!#??????#[[ [#???????? | | ????????????????????#[[% !!#??????#[[ [#???????? | | ????????????????###?### %###?###??### ##???????? | | ??????#?????# ??#!!!?## ;#?===#??!## #??????? | | ??????# ## #!!!##A A##===#!!!## #??????? | | ??????# % % ^ !!#??????? | | ??????# ^ % % ^ !!#??????? | | ??????# !!#??????? | | ??????#!! ## #!!!##AH A##!!!# ## ==#??????? | | ??????#?????# ?#!!!?## ##?!!!#? ## ==#??????? | | ????????????#???###?### ###?#####?#######??????? | | ????????????????????#!! %!!#????????????????????? | | ????????????????????#!! !!#????????????????????? | | ????????????????????#!! !!#????????????????????? | | ????????????????????### ###????????????????????? | | ????????????????????#// ]]#????????????????????? | | ????????????????????#// ]]#????????????????????? | | ????????????????????#// @]]#????????????????????? | | ????????????????????### ###????????????????????? | | ??????????????????????#hh #??????????????????????? | | ????????????????????? ??????????????????????? | | ???????????????????? ??????????????????????? | | ???????????????????]# ||?????????????????????? | | ??????????????????#?# ||?????????????????????? | | ????????????????????########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 18 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Evasion (%) 74 Targeting Accuracy 5 Melee Accuracy 14 Target Analysis 8 Core Analysis 9 Armor Integrity Analysis 30 Force Boost 20 Offensive Hacking 30 Defensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 40 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed System Shield | -8/Materials | Hacked Cesium-ion Thruster | -8/Materials | Hacked Kinetic Spear | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cesium-ion Thruster | x2 | -7/Factory Stasis Canceller | x1 | -6/Factory | Preloaded Cesium-ion Thruster | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravitonRefineryComputer Manual? 0 Play Time 02:46:13 Cumulative 128.6 hours Start 2023.05.04 @ 22:56:32 End 2023.05.09 @ 03:58:08 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 110 Rogue 110 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 55 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e30f6ffc-b3d4-47d0-86e0-2c69c01b0608