Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.27 @ 20:19:29 Player: Compilatron Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (138) 690 Value Destroyed (5623) 5623 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1178) 1178 TOTAL SCORE: 13751 Bonus ------- High Alert Combat Kills 101 Follower Combat Kills 933 Entered DSFs 500 Friendly Fire -356 Cogmind --------- Core Integrity 0/1450 Matter 295/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (10) ----- Advanced Visual Processing Unit Graphene Brace Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Improved Remote Datajack Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Advanced Medium Treads Biometal Medium Treads Biometal Medium Treads Advanced Myomer Leg Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Visual Processing Unit Improved Target Analyzer Improved Transmission Jammer Advanced ECM Suite Advanced System Shield > --- WEAPON ----------- Tesla Rifle Great Axe > --- INVENTORY -------- Improved Remote Datajack [Rating: 110] Favorites ----------- Power Neutrino Core Engine Improved Ion Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Impulse Thruster Array Utility Advanced Visual Processing Unit Device Transmission Jammer Storage Medium Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced System Shield Protection Hardened Light Armor Plating Weapon Flak Gun Energy Gun Backup Laser III Energy Cannon Nova Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac DSF Res Res Slots Evolved 16 | . . 2 2 2 2 2 . 2 . 2 2 Power 1 | . . . . . . . . 1 . . . Propulsion 6 | . . . 1 1 . 1 . 1 . 2 . Utility 8 | . . 2 1 1 1 1 . . . . 2 Weapon 1 | . . . . . 1 . . . . . . Parts Attached 136 | . . 25 14 18 6 17 21 . 7 13 15 Power 12 | . . 3 3 . 1 2 . . . 1 2 Engine 5 | . . 3 1 . . 1 . . . . . Core 4 | . . . 2 . 1 1 . . . . . Reactor 3 | . . . . . . . . . . 1 2 Propulsion 49 | . . 10 3 5 2 5 11 . 2 6 5 Treads 16 | . . 5 . 4 1 2 1 . . 3 . Leg 27 | . . 5 3 . . 3 10 . 2 1 3 Wheel 3 | . . . . 1 1 . . . . . 1 Hover . | . . . . . . . . . . . . Flight 3 | . . . . . . . . . . 2 1 Utility 40 | . . 5 4 7 1 6 7 . 2 4 4 Device 22 | . . 1 1 4 1 3 3 . 1 4 4 Storage 4 | . . 1 . . . 2 . . 1 . . Processor 4 | . . 2 . 1 . 1 . . . . . Hackware 2 | . . . . . . . 2 . . . . Protection 8 | . . 1 3 2 . . 2 . . . . Artifact . | . . . . . . . . . . . . Weapon 35 | . . 7 4 6 2 4 3 . 3 2 4 Energy Gun 8 | . . 2 1 . . 2 1 . . . 2 Energy Cannon 1 | . . . . . . . . . . 1 . Ballistic Gun 18 | . . 3 2 5 2 1 1 . 2 1 1 Ballistic Cannon 2 | . . . 1 . . . . . . . 1 Launcher 1 | . . 1 . . . . . . . . . Special Weapon 3 | . . 1 . . . 1 1 . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . . 1 . Parts Lost 105 | . . 12 1 12 18 8 6 . 18 8 22 Power 11 | . . 2 . 1 2 . . . 1 2 3 Propulsion 41 | . . 4 1 4 5 5 2 . 9 3 8 Utility 29 | . . 1 . 4 6 3 3 . 5 1 6 Weapon 24 | . . 5 . 3 5 . 1 . 3 2 5 Highest Loss Streak 16 | . . 4 1 4 9 6 3 . 16 3 9 To Critical Strikes 1 | . . . . . . . 1 . . . . Average Backups 6 | . 7 6 9 8 6 4 5 5 7 2 2 Power . | . 1 . 1 . . . . . . . . Propulsion 1 | . 4 3 4 1 1 . . 2 2 . . Utility 1 | . . 1 3 3 3 1 . . . . . Weapon 1 | . 2 1 1 3 . 2 2 2 4 1 . Tool/Special . | . . . . . . . . . . . . Unused Backups 11 | . . 5 1 1 1 . 1 . . . 2 Power 2 | . . 1 . . . . . . . . 1 Propulsion 3 | . . 3 . . . . . . . . . Utility 3 | . . . 1 1 1 . . . . . . Weapon 2 | . . 1 . . . . 1 . . . . Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 78 | . 85 80 94 89 89 61 86 89 79 48 40 Engine 3 | . 14 8 8 . . 2 . . . . . Core 2 | . . . . 7 5 1 5 5 4 . . Treads 7 | . . 6 . 14 18 5 . 5 4 7 . Leg 12 | . 28 14 24 5 . 8 26 21 17 3 6 Wheel 1 | . . . . 2 5 . . . . . 2 Device 6 | . . 2 2 10 12 7 6 10 7 5 7 Storage 7 | . 14 11 9 7 6 6 8 5 5 . . Processor 12 | . . 13 18 20 13 5 11 10 10 9 7 Hackware 1 | . . . . . . . 5 10 8 4 4 Protection 3 | . . 2 13 4 5 1 2 5 3 . . Energy Gun 5 | . 14 10 3 1 . 9 6 10 6 . 1 Ballistic Gun 8 | . 14 10 9 11 16 1 5 5 4 4 1 Slashing Weapon 1 | . . . . . 1 2 2 . 3 2 . Peak Build Rating 110 | . 6 12 21 39 45 56 90 90 96 110 96 Average Rating 38 | . 6 8 18 29 43 35 69 90 81 73 60 On Entrance 33 | 6 6 6 12 21 39 11 56 90 90 18 52 Avg Prop Armor Cover (%) 15 | . . . . 12 19 12 7 7 7 24 6 Naked Turns . | . . . . . . . . . . . . Heaviest Build 57 | 13 13 25 37 44 50 37 44 38 57 31 42 Greatest Support 120 | 20 20 43 30 43 68 48 120 95 120 31 111 Greatest Overweight (x) 6 | . . 2 1 4 3 2 . . 6 4 2 Average Overweight (x) . | . . . . . 2 . . . . . . Largest Inventory Capacity 15 | . 8 10 10 10 10 8 8 5 15 15 5 Average Capacity 8 | . 8 8 10 10 9 7 6 5 14 5 5 Most Carried 11 | . 8 9 10 10 8 8 8 5 11 5 5 Average Carried 6 | . 7 6 9 8 7 4 5 5 7 2 3 Final Capacity 15 | 8 8 10 10 10 5 8 5 5 15 5 5 Final Carried 10 | 6 8 8 10 9 5 7 5 5 6 5 2 Class Distribution -------------------- 39% | Mutant 27% | Scavenger-Mutant 18% | Skirmisher 6% | Scavenger-Gunner 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Skirmisher | -6/Factory Skirmisher | -5/Factory Scavenger-Mutant | -5/Extension Scavenger-Gunner | -4/Factory Hacker-Mutant | -4/DSF Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac DSF Res Res Matter Collected 4167 | 200 26 474 526 951 584 270 518 . 93 143 382 Remotely . | . . . . . . . . . . . . Salvage Created 5665 | . 217 548 750 764 1032 467 657 . 263 62 905 Parts 260 | . 5 49 37 34 43 21 29 . 8 4 30 Haulers Intercepted 2 | . . . 1 . . . . . . . 1 Recyclers Shooed 3 | . . 1 . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac DSF Res Res Combat Hostiles Destroyed 125 | . 5 18 24 23 19 9 9 . 6 1 11 Melee 18 | . . . . . 7 2 3 . 4 . 2 Guns 78 | . 5 16 9 20 12 6 6 . 2 . 2 Cannons 22 | . . . 12 3 . . . . . 1 6 AOE 5 | . . 2 3 . . . . . . . . Classes Destroyed 13 | . 1 2 2 3 2 1 . . 1 . 1 Worker 1 | . . . . . 1 . . . . . . Builder 1 | . . . . . . . . . . . 1 Hauler 2 | . . . 1 . . . . . . . 1 Recycler 3 | . . . . . 2 . . . . . 1 Operator 2 | . . . . 1 . . 1 . . . . Watcher 2 | . . . . . . 1 . . . . 1 Swarmer 36 | . . 7 6 7 4 2 2 . 4 . 4 Grunt 58 | . 5 6 13 9 11 5 3 . . . 6 Brawler 3 | . . . 1 2 . . . . . . . Duelist 1 | . . . . 1 . . . . . . . Sentry 16 | . . 5 4 3 2 . 2 . . . . Specialist 2 | . . . . . . . . . 2 . . Programmer 7 | . . . . 1 2 2 . . . 1 1 Thug 3 | . . . . . . . 3 . . . . Savage 1 | . . . . . . . 1 . . . . Best Kill Streak 10 | . 3 3 9 3 10 2 4 . 6 1 6 Combat Bots Only 9 | . 3 3 9 3 3 2 4 . 6 1 4 Max Kills in Single Turn 2 | . 1 1 2 2 1 1 1 . 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . . Exploded 2 | . . 1 2 . . . . . . . . Melee 1 | . . . . . 1 1 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac DSF Res Res Hostile Shots Fired 1846 | . 50 132 97 213 278 92 93 . 427 180 284 Missed 698 | . 22 44 35 69 76 21 32 . 198 86 115 Hits 1148 | . 28 88 62 144 202 71 61 . 229 94 169 Melee 10 | . . . 1 9 . . . . . . . Projectile 1138 | . 28 88 61 135 202 71 61 . 229 94 169 AOE 4 | . . 1 . 3 . . . . . . . Critical Strikes 41 | . 1 1 5 6 5 5 3 . 3 5 7 Actively Blocked 5 | . . . 1 . . . . . . . 4 Part Disruptions 1 | . . . . . 1 . . . . . . Damage Taken 18668 | . 335 1419 888 2154 3225 1333 1523 . 2268 1798 3725 Core 4077 | . 37 352 143 446 405 232 208 . 505 279 1470 Absorbed by Shields 122 | . . . . . . . 122 . . . . Redirected to Shielding 28 | . . . 28 . . . . . . . . Ignored by Resistances 12 | . . . 12 . . . . . . . . Regen/Repaired (Parts) 659 | . . 37 . 71 137 240 . 118 . . 56 Core Remaining (%) 61 | 100 85 12 74 36 52 . 56 . 56 78 . Volleys Fired 407 | . 26 59 53 77 40 46 45 . 12 7 42 Largest 3 | . 2 2 2 2 3 3 3 . 2 1 3 Hottest 174 | . 70 120 86 100 84 145 174 . 114 113 163 Shots Fired 773 | . 52 113 106 143 81 92 87 . 24 8 67 Gun 666 | . 52 103 66 132 81 90 87 . 24 . 31 Cannon 95 | . . . 40 11 . . . . . 8 36 Launcher 7 | . . 7 . . . . . . . . . Special 5 | . . 3 . . . 2 . . . . . Kinetic 474 | . 26 47 93 111 81 11 46 . 12 . 47 Thermal 264 | . 26 59 13 32 . 77 32 . 12 8 5 Explosive 7 | . . 7 . . . . . . . . . Electromagnetic 26 | . . . . . . 2 9 . . . 15 Robot Hit Streak 14 | . 11 10 12 14 7 14 11 . 5 3 9 Robot Miss Streak 11 | . 2 3 8 11 9 4 5 . 2 1 4 Penetration Max 1 | . . . . 1 . . 1 . . . . Secondary Targets 10 | . 1 . 1 6 . 1 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 . . . . Shots Hit Robots 599 | . 40 71 86 118 93 62 55 . 23 7 44 Core Hits 433 | . 13 32 76 117 106 26 28 . 10 3 22 Critical Kills 2 | . . . . . . . 1 . 1 . . Critical Parts Destroyed 4 | . . . . . . . 2 . 1 . 1 Critical Strikes 29 | . 3 . . 1 3 1 10 . 3 . 8 Burn 8 | . 3 . . 1 . 1 1 . . . 2 Destroy 7 | . . . . . . . 4 . 2 . 1 Blast 2 | . . . . . . . . . . . 2 Corrupt 4 | . . . . . . . 2 . . . 2 Sever 8 | . . . . . 3 . 3 . 1 . 1 Melee Attacks 94 | . . . . 1 31 6 39 . 6 3 8 Impact . | . . . . . . . . . . . . Slashing 94 | . . . . 1 31 6 39 . 6 3 8 Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 2 . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13213 | . 406 1029 2092 2028 2105 1045 1737 . 625 315 1831 Guns 8131 | . 406 785 739 1756 1230 967 1286 . 437 . 525 Cannons 2228 | . . . 659 266 . . . . . 242 1061 Explosions 908 | . . 214 694 . . . . . . . . Melee 1893 | . . . . . 869 78 451 . 188 73 234 Ramming 29 | . . 6 . 6 6 . . . . . 11 Kinetic 6902 | . 180 260 1218 1616 1230 184 803 . 220 . 1191 Thermal 3389 | . 226 549 539 406 . 757 377 . 217 242 76 Explosive 549 | . . 214 335 . . . . . . . . Electromagnetic 451 | . . . . . . 26 106 . . . 319 Impact . | . . . . . . . . . . . . Slashing 1893 | . . . . . 869 78 451 . 188 73 234 Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . . . 4 8 3 11 . 2 4 2 Average Corruption 4 | . . . . 3 3 1 6 . 1 3 2 Corruption Purged 2 | . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 72 | . . . . 34 2 1 30 . . 3 2 Message Errors 16 | . . . . 7 2 . 5 . . . 2 Matter Fused 18 | . . . . 8 . 1 8 . . 1 . Heat Flow Errors 6 | . . . . 2 . . 4 . . . . Energy Discharges 7 | . . . . 3 . . 4 . . . . Parts Rejected 4 | . . . . 1 . . 3 . . . . Parts Fused 1 | . . . . 1 . . . . . . . Data Loss (minor) 4 | . . . . 2 . . 2 . . . . Data Loss (major) 6 | . . . . 5 . . 1 . . . . Misfires 2 | . . . . 1 . . . . . 1 . Alerts 3 | . . . . 1 . . 1 . . 1 . Misdirections 2 | . . . . . . . 2 . . . . Weapon Failures 3 | . . . . 3 . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 245 | . . 29 104 . 35 . . . . 42 35 Projectiles 77 | . . . . . . . . . . 42 35 Explosions 133 | . . 29 104 . . . . . . . . Melee 35 | . . . . . 35 . . . . . . Knockbacks 48 | . . . 24 13 . . . . . . 11 Impact . | . . . . . . . . . . . . Kinetic 45 | . . . 22 13 . . . . . . 10 Secondary 3 | . . . 2 . . . . . . . 1 Self-Inflicted Damage 220 | . . 212 . 3 3 . . . . . 2 Shots 7 | . . 7 . . . . . . . . . Rammed 3 | . . . . 1 1 . . . . . 1 Targets Rammed 8 | . . 2 1 1 1 . . . . . 3 Kicked 5 | . . 2 1 . . . . . . . 2 Crushed . | . . . . . . . . . . . . Highest Temperature 437 | . 337 220 255 437 99 159 308 . 16 359 159 Average Temperature 86 | . 137 52 59 164 36 48 85 . 6 179 60 Received Heat Transfer 3575 | . 177 261 486 636 720 504 310 . 49 252 180 Effects 6 | . 1 . . 4 . . . . . 1 . Shutdowns 2 | . 1 . . 1 . . . . . . . Energy Bleed 2 | . . . . 1 . . . . . 1 . Damage (minor) 2 | . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Melted 8 | . . . . . . 6 . . . 1 1 Heat Transferred 7447 | . 888 1351 583 962 . 2146 703 . 333 185 296 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac DSF Res Res Maximum Alert Level 2 | . . 1 2 1 1 . 2 . 1 . . Low Security (%) 80 | . 100 84 42 62 86 100 67 100 90 100 100 Level 1 15 | . . 15 11 37 13 . 32 . 9 . . Level 2 4 | . . . 45 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 521 | . 70 229 521 262 332 112 404 186 230 81 132 Initial 226 | . . 27 85 226 125 112 9 186 112 81 21 Average 114 | . 21 99 289 181 92 26 155 176 129 16 20 Influence Increases 5199 | . 215 678 818 660 607 325 1035 5 253 163 440 Destroy 0b10 Robot/C 2960 | . 100 360 480 460 380 180 620 . 140 20 220 Destroy 0b10 Robot/NC 60 | . . . 5 5 15 5 10 . . . 20 Destroy Leader 578 | . 20 90 102 110 90 42 62 . 20 10 32 Allied During Kill 173 | . . . . . . . 170 . 3 . . Successful Hack 202 | . 20 18 32 24 . 34 47 5 . 22 . Select Force Hacks 210 | . 30 60 30 30 30 30 . . . . . Disable Machine 165 | . . 30 60 15 . . 60 . . . . Destroy Structure 191 | . . 60 49 1 2 4 36 . . 6 33 Partial Spotted 15 | . . . . . . . . . . 15 . Lose Combat Pursuer 645 | . 45 60 60 15 90 30 30 . 90 90 135 Influence Decreases 5075 | . 148 543 523 901 634 534 675 224 269 270 354 Entered New Map 1011 | . . 40 117 271 131 117 11 194 49 64 17 Time Decay 2890 | . 148 396 386 510 323 351 377 30 . 169 200 Lost Part 897 | . . 107 10 120 180 66 60 . 180 37 137 Lost Ally 277 | . . . 10 . . . 227 . 40 . . Squads Dispatched 59 | . 2 4 4 16 6 8 4 1 3 5 6 Investigation 28 | . 2 4 4 6 3 3 3 1 . . 2 Extermination 8 | . . . . 2 1 2 . . . 2 1 Reinforcement 12 | . . . . 2 2 . 1 . 3 1 3 Assault 2 | . . . . . . . . . . 2 . Garrison 9 | . . . . 6 . 3 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . 1 Haulers Reinforced 1 | . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac DSF Res Res Distress Signals 17 | . 2 4 5 . . . 2 . . 1 3 Communications Jammed 67 | . . . . 25 1 . . . . 41 . Distress Signals 67 | . . . . 25 1 . . . . 41 . Times Spotted 272 | . 16 31 28 31 46 13 29 . 19 22 37 Peak Tracking Total 19 | . 7 6 8 4 10 4 4 . 7 10 19 Tactical Retreats 29 | . 2 4 3 1 5 2 2 . 3 4 3 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac DSF Res Res Traps Triggered 8 | . . . 1 1 . . 3 . . 2 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Objects Rigged 3 | . . . 3 . . . . . . . . Exploded 2 | . . . 2 . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac DSF Res Res Machines Disabled 11 | . . 2 4 1 . . 4 . . . . Max in Single Turn 3 | . . 1 3 1 . . 1 . . . . Garrison Access 1 | . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac DSF Res Res Machines Accessed 68 | . 5 11 10 11 4 10 11 3 . 2 1 Terminals 42 | . 4 6 8 6 . 5 11 2 . . . Fabricators 2 | . . . . 1 . . . . . 1 . Repair Stations 10 | . . 2 . 1 2 2 . 1 . 1 1 Recycling Units 4 | . 1 1 1 . . 1 . . . . . Scanalyzers 6 | . . 2 1 1 1 1 . . . . . Garrison Access 4 | . . . . 2 1 1 . . . . . Total Hacks 186 | . 15 40 30 28 5 34 16 10 . 5 3 Successful 105 | . 8 32 20 10 3 16 8 5 . 2 1 Failed 81 | . 7 8 10 18 2 18 8 5 . 3 2 Catastrophic 11 | . 1 2 2 2 1 . 2 . . 1 . Database Lockouts . | . . . . . . . . . . . . Manual 110 | . 12 22 18 26 5 18 . 8 . . 1 Terminals 125 | . 14 32 26 16 . 13 16 8 . . . Fabricators 4 | . . . . 3 . . . . . 1 . Repair Stations 28 | . . 2 . 1 3 13 . 2 . 4 3 Recycling Units 9 | . 1 4 2 . . 2 . . . . . Scanalyzers 10 | . . 2 2 3 1 2 . . . . . Garrison Access 10 | . . . . 5 1 4 . . . . . Terminal Hacks 35 | . 1 17 5 . . 2 8 2 . . . Robot Analysis 1 | . . . . . . . 1 . . . . Open Door 8 | . . . . . . 1 7 . . . . Open DSF 1 | . . . . . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . . . . . Terminal Index 2 | . . 1 . . . . . 1 . . . Alert Level 15 | . . 15 . . . . . . . . . Locate Traps 3 | . . . 2 . . 1 . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . Zone Layout 3 | . 1 . 2 . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . 1 . Repair Station Hacks 8 | . . . . . . 7 . . . 1 . Scan Component 3 | . . . . . . 3 . . . . . Repair 3 | . . . . . . 3 . . . . . Refit 2 | . . . . . . 1 . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 61 | . 7 15 15 10 3 7 . 3 . . 1 Terminals 38 | . 6 8 12 7 . 3 . 2 . . . Track 9 | . 1 3 2 2 . 1 . . . . . Assimilate 1 | . . 1 . . . . . . . . . Botnet 15 | . 3 3 5 1 . 2 . 1 . . . Detonate 2 | . . . 1 1 . . . . . . . Operators 5 | . 1 1 1 1 . . . 1 . . . Sabotage 2 | . . . 1 1 . . . . . . . Search 4 | . 1 . 2 1 . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations 8 | . . 2 . 1 2 1 . 1 . . 1 Patch 8 | . . 2 . 1 2 1 . 1 . . 1 Recycling Units 7 | . 1 3 2 . . 1 . . . . . Monitor 3 | . . 1 1 . . 1 . . . . . Reject 1 | . . 1 . . . . . . . . . Mask 2 | . . 1 1 . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . Scanalyzers 6 | . . 2 1 1 1 1 . . . . . Extract 6 | . . 2 1 1 1 1 . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . . Broadcast 2 | . . . . 1 . 1 . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . Hacking Detections 43 | . 4 6 8 8 1 8 5 1 . 1 1 Full Trace Events 5 | . . . . 2 . 1 2 . . . . Feedback Events 1 | . . . . . . 1 . . . . . Corruption 1 | . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 46 | . . 22 3 5 3 13 . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 69 | . . . . . . . . . . 69 . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 3 . . . . . Time 120 | . . . . . . 120 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac DSF Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . 7 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac DSF Res Res Total Allies 17 | . . 1 . . . . 16 . . . . Largest Group 8 | . . 1 1 . . . 8 2 2 . . Highest-Rated Group 367 | . . 10 10 . . . 367 51 51 . . Highest-Rated Ally 159 | . . 10 10 . . . 159 26 26 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 156 | . . . . . . . 141 . 15 . . Total Damage 2986 | . . . . . . . 2656 . 330 . . Kills 25 | . . . . . . . 24 . 1 . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac DSF Res Res Active Infowar (turns) 6343 | . . . 233 1395 1092 1078 1024 63 233 604 621 Optics 6107 | . . . . 1392 1092 1078 1024 63 233 604 621 Sensors 2649 | . . . 233 419 1086 911 . . . . . Seismic 30 | . . . . . . 30 . . . . . Jamming 2147 | . . . . 926 871 . . . 113 93 144 ECM 8 | . . . . . . . . . . 1 7 Robot Analysis Total 1 | . . . . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac DSF Res Res Turns Passed 8654 | . 518 1116 910 1395 1092 1078 1024 63 233 604 621 Spaces Moved 4595 | 1 317 571 417 733 272 527 480 50 136 646 445 Core 208 | . . 31 . . 2 . . . 2 15 158 Treads 742 | . . 149 . 461 36 93 . . 3 . . Legs 2320 | 1 317 391 417 . . 375 480 50 131 . 158 Wheels 626 | . . . . 272 234 . . . . . 120 Hover 59 | . . . . . . 59 . . . . . Flight 640 | . . . . . . . . . . 631 9 Fastest Speed 40 | 120 120 100 120 110 100 120 120 120 120 45 40 Average Speed 127 | 120 120 143 166 145 139 139 120 120 125 84 96 Slowest Speed 350 | 120 120 190 190 250 330 260 120 120 350 250 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . 10 . Potential Cave-ins 9 | . . . . . . . 9 . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . Exploration Rate (%) 32 | 2 51 51 43 27 11 13 64 2 82 21 18 Regions Visited 11 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . . . . . . . . Known Exits Taken 4 | . . 1 1 1 . . . 1 . . . Unknown Exits Taken 6 | 1 1 . . . 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 28 | . . 14 . . 2 . 12 . . . . Terrain Destroyed 152 | . . 69 54 . 2 1 12 . . 3 11 Melee 13 | . . . . . 2 . 11 . . . . Projectile 17 | . . 1 . . . 1 1 . . 3 11 AOE 122 | . . 68 54 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Ext Fac DSF Res Res Total 6475 | . 408 753 530 915 861 771 772 53 168 685 559 Wait 946 | . 64 70 24 52 502 137 72 4 . . 21 Move 4564 | . 316 570 416 732 271 526 478 49 135 626 445 Hop 9 | . . . . . . . . . . 9 . Pick Up 120 | . 2 17 8 17 6 19 18 . 6 13 14 Fast Attach 19 | . . 4 2 2 . 5 4 . . . 2 Attach 109 | . . 12 2 18 8 16 12 . 5 16 20 Detach 12 | . . . . 3 . 2 . . . 4 3 Swap 58 | . . 11 12 7 1 7 15 . 4 1 . Drop 49 | . . 8 12 5 1 7 11 . . 4 1 Fire 407 | . 26 59 53 77 40 46 45 . 12 7 42 Melee 94 | . . . . 1 31 6 39 . 6 3 8 Ram 3 | . . . . 1 1 . . . . . 1 Kick 5 | . . 2 1 . . . . . . . 2 Crush . | . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . 6 . . 2 . Rewire 64 | . . . . . . . 64 . . . . Trap . | . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . 8 . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -5/Factory -5/Extension (discovered 2 exits: *Fac / [*Cet]) -4/Factory -4/DSF -3/Research -2/Research History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 504 | -10/Materials | Discovered new exit (range 13) 519 | -10/Materials | Entered another Materials area 519 | -9/Materials | Evolved 2 slots: Utility x2 1017 | -9/Materials | Lost 4 parts (1p3w) 1108 | -9/Materials | Core integrity fell below 50% 1147 | -9/Materials | Lost 4 parts (2n1u1w) 1419 | -9/Materials | Discovered new exit (range 16) 1498 | -9/Materials | Core integrity fell below 20% 1586 | -9/Materials | Build established: Scavenger-Mutant 1631 | -9/Materials | Identified exit to Materials 1635 | -9/Materials | Entered another Materials area 1635 | -8/Materials | Accompanied by 1 ally 1635 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1992 | -8/Materials | Destroyed 9 combat bots 2516 | -8/Materials | Discovered new exit (range 15) 2543 | -8/Materials | Identified exit to Factory 2545 | -8/Materials | Entered Factory 2545 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2710 | -7/Factory | Garrison activated, responded to threat 2719 | -7/Factory | Garrison activated, responded to threat 2790 | -7/Factory | Lost 3 parts (1n1u1w) 3351 | -7/Factory | Build established: Mutant 3449 | -7/Factory | Core integrity fell below 50% 3547 | -7/Factory | Lost 4 parts (1p2u1w) 3918 | -7/Factory | Discovered new exit (range 9) 3939 | -7/Factory | Identified exit to Factory 3940 | -7/Factory | Entered another Factory area 3940 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4075 | -6/Factory | Build established: Skirmisher 4909 | -6/Factory | Lost 4 parts (1n1u2w) 4926 | -6/Factory | Discovered new exit (range 18) 4995 | -6/Factory | Build established: Assassin 5009 | -6/Factory | Lost 3 parts (3n) 5019 | -6/Factory | Cargo convoy interrupted 5032 | -6/Factory | Entered another Factory area 5032 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5062 | -5/Factory | Lost 9 parts (1p1n5u2w) 5374 | -5/Factory | Garrison activated, responded to threat 5434 | -5/Factory | Lost 6 parts (4n2u) 5483 | -5/Factory | Build established: Skirmisher 5565 | -5/Factory | Repaired Carbon-fiber Leg 5605 | -5/Factory | Repaired Imp. Sensor Array 5651 | -5/Factory | Repaired Great Axe 6003 | -5/Factory | Build established: Mutant 6106 | -5/Factory | Discovered new exit (range 6) 6110 | -5/Factory | Entered Extension 6173 | -5/Extension | Rescued a captive Derelict 6174 | -5/Extension | Rescued a captive Derelict 6328 | -5/Extension | Build established: Scavenger-Mutant 6428 | -5/Extension | Rescued A7 6521 | -5/Extension | Rescued a captive Derelict 6524 | -5/Extension | Lost 3 parts (1n1u1w) 6529 | -5/Extension | Rescued a captive Derelict 6531 | -5/Extension | Rescued a captive Derelict 6560 | -5/Extension | Rescued a captive Derelict 6608 | -5/Extension | Rescued a captive Derelict 6645 | -5/Extension | Spotted B-75 Beast 6696 | -5/Extension | Crushed by falling debris 6697 | -5/Extension | System corruption reached 10% 6777 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 6795 | -5/Extension | Lost 7 allies 6843 | -5/Extension | Rescued a captive Derelict 7053 | -5/Extension | Rescued a captive Derelict 7108 | -5/Extension | Discovered new exit (range 10) 7113 | -5/Extension | Discovered new exit (range 6) 7134 | -5/Extension | Entered Factory 7134 | -4/Factory | Accompanied by 2 allies 7134 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7193 | -4/Factory | Identified exit to DSF 7197 | -4/Factory | Entered DSF 7197 | -4/DSF | Accompanied by 2 allies 7211 | -4/DSF | Discovered new exit (range 19) 7228 | -4/DSF | Additional patrols routed to DSF 7430 | -4/DSF | Entered Research 7430 | -3/Research | Evolved 2 slots: Propulsion x2 7456 | -3/Research | Lost 16 parts (1p8n4u3w) 7673 | -3/Research | Build established: Mutant 7693 | -3/Research | Spotted B-86 Titan 7798 | -3/Research | Lost 3 parts (1p1u1w) 8030 | -3/Research | Discovered new exit (range 5) 8034 | -3/Research | Entered another Research area 8034 | -2/Research | Evolved 2 slots: Utility x2 8253 | -2/Research | Lost 9 parts (2p3n2u2w) 8594 | -2/Research | Core integrity fell below 50% 8624 | -2/Research | Lost 9 parts (1p3n4u1w) 8631 | -2/Research | Core integrity fell below 20% 8655 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 08598_ Slug penetrates Wall. 08612_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 08616_ W-44 Eye sends out distress signal. 08616_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08619_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R002. 08623_ Slammed into S-43 Plague. 08623_ S-43 Plague destroyed. 08625_ Acquired Xenon Bombardment Thruster. 08628_ Xenon Bombardment Thruster destroyed. 08632_ S-43 Plague destroyed. 08634_ P-80 Master resets S-43 Plague, system corruption cleaned. 08653_ W-44 Eye sends out distress signal. 08654_ Triggered Alarm Trap. 08654_ An alarm sounds. 08654_ ALERT: Alarm triggered, dispatching investigation squad. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????##################+######+#######???????? | | ?????????# ????? | | ?????????# @ ????? | | ?????????# A ????? | | ?????????# sssss R w ????? | | ?????????# ######+####### ##+########??????? | | ?????????# #??? ????? #????????????????? | | ?????????# #?# ????p #????????????????? | | ?????????# #?# ]] #???? k#????????????????? | | ?????????# #?# ]! #????? #????????????????? | | ?????????# #?# #??????#????????????????? | | ?????????# #?# ] #???????????????????????? | | ?????????# #?# #???????????????????????? | | ?????????# #?# #???????????????????????? | | ########?# #?# #???????????????????????? | | #?# #?##########???????????????????????? | | #?# #??????????????????????????????????? | | #?# #??????????????????????????????????? | | #?# #??????????????????????????????????? | | ### #?# #??????????????????????????????????? | | # #?# #??????????????????????????????????? | | # ### #??????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | # #??????????????????????????????????? | | ####+########??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 43 Energy Capacity 430 Matter Stores 450 Matter Capacity 450 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Armor Coverage 600 Resistance: KI 20 Power Shielding 66 Evasion (%) 70 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 6 Matter Filtering 30 Offensive Hacking 10 Defensive Hacking 14 Item Schematics ----------------- Hvy. EM Pulse Gun | -9/Materials | Extracted Heat Sink | -9/Materials | Extracted Mining Laser | -9/Materials | Extracted Weight Redist. System | -9/Materials | Extracted VTOL Module | -9/Materials | Extracted Trap Extractor | -9/Materials | Extracted Flight Unit | -9/Materials | Extracted Flail | -9/Materials | Extracted Shotgun | -9/Materials | Extracted Power Shielding | -9/Materials | Extracted Core Shielding | -9/Materials | Extracted Utility Shielding | -9/Materials | Extracted Imp. Aluminum Leg | -9/Materials | Extracted Weapon Shielding | -9/Materials | Extracted Imp. Ion Engine | -9/Materials | Extracted Plasma Cutter | -9/Materials | Extracted Imp. Light Cannon | -9/Materials | Extracted Hammer | -9/Materials | Extracted Med. Matter Pod | -9/Materials | Extracted Med. Storage Unit | -9/Materials | Extracted Huge Storage Unit | -9/Materials | Extracted Com. Wheel | -9/Materials | Extracted Hrd. Medium Armor Plating | -8/Materials | Extracted Terrain Scanner | -8/Materials | Extracted Imp. Terrain Scanner | -8/Materials | Extracted Gauss Cannon | -7/Factory | Extracted Gauss Rifle | -7/Factory | Extracted Imp. Shield Generator | -7/Factory | Extracted Weapon Cycler | -7/Factory | Extracted Adv. Visual Processing Unit | -7/Factory | Extracted Imp. Proton Missile Launcher | -6/Factory | Extracted Hvy. Flail | -6/Factory | Extracted Hvy. Hammer | -6/Factory | Extracted Triangulator | -5/Factory | Extracted Wheel | -5/Factory | Extracted Mace | -5/Factory | Extracted Adv. Sensor Array | -5/Factory | Extracted Imp. Recalibrator | -5/Factory | Extracted Imp. Trap Scanner | -5/Factory | Extracted Lrg. Storage Unit | -5/Factory | Extracted Hardlight Generator | -5/Factory | Extracted Shield Generator | -5/Factory | Extracted System Shield | -5/Factory | Extracted Enh. Fission Core | -5/Factory | Extracted Recalibrator | -5/Factory | Extracted Imp. Thermal Defense Suite | -5/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Carbon-fiber Leg | 14% | -5/Factory Imp. Sensor Array | 9% | -5/Factory Great Axe | 7% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Fishing Tech Into The Breach Maximum Efficiency Myspace No Signal That Tickles Tune-up Challenges ------------ None Game ------ Seed SalvageAssembledStreamer Manual? 0 Play Time 01:34:39 Cumulative 70.6 hours Start 2025.12.27 @ 18:23:07 End 2025.12.27 @ 20:19:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 90 Adventurer 20 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 40 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f85694c-f991-4f1d-befe-47dca6d1fb1e