Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.21 @ 14:56:13 Player: Hilbert Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (34) 170 Value Destroyed (944) 944 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 4954 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 67/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (6) ---- Heart of Steel Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Heat Sink Improved Heat Sink Medium Storage Unit Large Storage Unit Visual Processing Unit Improved Weapon Shielding > --- WEAPON ----------- Assault Cannon Mini Grenade Launcher > --- INVENTORY -------- Light Treads Armored Treads Aluminum Leg Aluminum Leg Improved Flight Unit Small Storage Unit Improved Particle Charger Heart of Steel Bore Cannon Improved Datajack Makeshift Spear [Rating: 40] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Improved Weapon Shielding Weapon Assault Cannon Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Slots Evolved 6 | . . 2 . 2 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . . Utility 4 | . . 1 . 1 2 . . . . Weapon . | . . . . . . . . . . Parts Attached 46 | . 4 4 4 13 7 10 1 2 1 Power 7 | . . . 1 1 3 2 . . . Engine 5 | . . . 1 1 1 2 . . . Core 2 | . . . . . 2 . . . . Reactor . | . . . . . . . . . . Propulsion 23 | . 2 1 2 8 4 4 . 2 . Treads 15 | . 1 . 2 6 . 4 . 2 . Leg . | . . . . . . . . . . Wheel 4 | . 1 1 . 2 . . . . . Hover 4 | . . . . . 4 . . . . Flight . | . . . . . . . . . . Utility 9 | . 2 1 . 2 . 2 1 . 1 Device 3 | . . . . 1 . 2 . . . Storage 3 | . 2 . . . . . . . 1 Processor 2 | . . 1 . 1 . . . . . Hackware . | . . . . . . . . . . Protection 1 | . . . . . . . 1 . . Artifact . | . . . . . . . . . . Weapon 7 | . . 2 1 2 . 2 . . . Energy Gun 1 | . . 1 . . . . . . . Energy Cannon 1 | . . . . 1 . . . . . Ballistic Gun 3 | . . 1 1 1 . . . . . Ballistic Cannon 1 | . . . . . . 1 . . . Launcher 1 | . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 26 | . . 6 . 5 3 3 1 8 . Power 6 | . . 1 . 1 2 1 . 1 . Propulsion 9 | . . 2 . 1 . 1 . 5 . Utility 3 | . . . . 1 . . 1 1 . Weapon 8 | . . 3 . 2 1 1 . 1 . Highest Loss Streak 8 | . . 3 . 2 3 3 1 8 . Average Slot Usage (%) 90 | . 88 87 99 97 81 87 99 78 7 Engine 7 | . 14 5 11 8 1 6 7 5 . Treads 22 | . 13 10 22 24 1 25 30 25 . Wheel 5 | . 13 21 11 11 . . . . . Hover 2 | . . . . . 28 3 . . . Device 8 | . . . . 1 7 15 17 5 . Storage 16 | . 17 22 22 18 15 15 15 13 7 Processor 8 | . . 10 11 15 7 7 7 6 . Protection 1 | . . . . . . . 4 6 . Energy Gun 2 | . 28 11 . . . . . . . Energy Cannon 1 | . . . . 5 7 . . . . Ballistic Gun 4 | . . 5 21 12 5 . . . . Ballistic Cannon 3 | . . . . . . 6 7 6 . Launcher 2 | . . . . . . 3 7 6 . Naked Turns 7 | . . . . . . . . 7 . Heaviest Build 41 | 12 32 32 31 34 35 41 41 38 4 Greatest Support 112 | 20 20 26 40 112 44 112 112 112 3 Greatest Overweight (x) 9 | . 1 2 3 3 1 9 . . 1 Average Overweight (x) . | . . . 1 1 . . . . 1 Largest Inventory Capacity 14 | 6 14 14 14 14 14 14 14 14 6 Average Capacity 13 | 6 7 14 14 14 14 14 14 13 6 Most Carried 14 | 6 7 10 9 14 14 13 13 13 3 Average Carried 8 | 6 6 7 6 8 13 8 10 12 3 Final Capacity 14 | 6 14 14 14 14 14 14 14 4 6 Final Carried 14 | 6 7 10 7 14 14 7 13 4 3 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Matter Collected 719 | 200 20 53 55 131 93 24 107 . 36 Remotely . | . . . . . . . . . . Salvage Created 1001 | . 65 234 55 377 104 24 82 60 . Parts 63 | . 5 19 5 23 4 1 5 1 . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . 3 6 . . Prevented 3 | . . . . . . . 3 . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Combat Hostiles Destroyed 30 | . 1 6 3 11 2 2 4 1 . Guns 16 | . 1 6 3 6 . . . . . Cannons 7 | . . . . 4 . 1 1 1 . AOE 7 | . . . . 1 2 1 3 . . Classes Destroyed 8 | . 2 3 . . 1 2 . . . Builder 2 | . . 1 . 1 . . . . . Recycler 1 | . . . . . 1 . . . . Watcher 1 | . 1 . . . . . . . . Swarmer 17 | . . 3 3 6 2 . 3 . . Grunt 5 | . 1 . . 4 . . . . . Sentry 4 | . . 3 . 1 . . . . . Hunter 2 | . . . . . . 1 1 . . Enhanced Grunt 1 | . . . . . . . . 1 . Thief 1 | . . . . . . 1 . . . Best Kill Streak 5 | . 2 5 3 4 2 1 3 1 . Combat Bots Only 4 | . 1 3 3 4 2 1 3 1 . Max Kills in Single Turn 3 | . 1 1 1 1 2 1 3 1 . Gunslinging . | . . . . . . . . . . Exploded 2 | . . . . 1 2 1 2 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Damage Taken 4014 | . . 674 51 697 466 122 198 1575 231 Core 1036 | . . 142 18 174 48 . 12 467 175 Absorbed by Shields 41 | . . . . . 41 . . . . Core Remaining (%) 82 | 100 100 . 60 68 . . . . . Volleys Fired 115 | . 4 33 8 48 2 8 5 7 . Largest 2 | . 2 2 2 2 2 2 2 2 . Hottest 90 | . 90 80 40 76 76 74 74 74 . Shots Fired 185 | . 8 41 16 84 4 11 9 12 . Gun 125 | . 8 41 16 58 2 . . . . Cannon 48 | . . . . 26 2 8 5 7 . Launcher 12 | . . . . . . 3 4 5 . Special . | . . . . . . . . . . Kinetic 116 | . . 20 16 58 2 8 5 7 . Thermal 29 | . 8 21 . . . . . . . Explosive 12 | . . . . . . 3 4 5 . Electromagnetic 28 | . . . . 26 2 . . . . Robot Hit Streak 17 | . 4 7 3 16 17 3 5 10 . Robot Miss Streak 2 | . 2 2 2 2 1 2 1 1 . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 133 | . 6 28 8 66 2 7 6 10 . Core Hits 65 | . 3 12 5 23 4 4 5 9 . Critical Hits . | . . . . . . . . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 2903 | . 70 319 56 925 544 206 270 513 . Guns 766 | . 70 300 56 333 7 . . . . Cannons 770 | . . . . 439 39 103 67 122 . Explosions 1245 | . . . . 153 395 103 203 391 . Melee . | . . . . . . . . . . Ramming 122 | . . 19 . . 103 . . . . Kinetic 808 | . . 120 56 333 7 103 67 122 . Thermal 798 | . 70 180 . 153 395 . . . . Explosive 697 | . . . . . . 103 203 391 . Electromagnetic 478 | . . . . 439 39 . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . 3 . . . . 4 4 4 4 Average Corruption 3 | . 2 . . . . 4 4 4 4 Corruption Purged . | . . . . . . . . . . Effects 37 | . 1 . . . . 9 19 6 2 Message Errors 9 | . . . . . . . 8 1 . Matter Fused 13 | . . . . . . 5 5 2 1 Heat Flow Errors 7 | . . . . . . 4 2 . 1 Energy Discharges 2 | . . . . . . . 1 1 . Data Loss (minor) 4 | . 1 . . . . . 2 1 . Weapon Failures 2 | . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 129 | . . . . 5 124 . . . . Projectiles . | . . . . . . . . . . Explosions 129 | . . . . 5 124 . . . . Melee . | . . . . . . . . . . Knockbacks 3 | . . . . . . 2 1 . . Impact . | . . . . . . . . . . Kinetic 3 | . . . . . . 2 1 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 253 | . . 9 . 47 162 16 15 4 . Shots 7 | . . . . 1 2 2 1 1 . Rammed 7 | . . 2 . . 5 . . . . Targets Rammed 7 | . . 2 . . 5 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 260 | . 100 51 . 89 25 260 236 2 81 Average Temperature 48 | . 50 19 . 30 13 129 126 2 47 Received Heat Transfer 573 | . . 117 . 216 36 . . 204 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . 4 . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . 1 . 1 . . . . . Heat Transferred 1136 | . 186 400 . 250 300 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen 3 | . . . . . . 3 . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . . . . 2 1 . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Peak Influence 260 | . 61 214 106 260 231 . . . . Initial 47 | . . 25 36 40 47 . . . . Average 95 | . 37 107 53 115 92 . . . . Maximum Alert Level 1 | . . 1 . 1 1 . . . . Low Security (%) 87 | 100 100 83 100 84 79 . . . . Level 1 12 | . . 16 . 15 20 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 1 | . 1 . . . . . . . . Investigation 1 | . 1 . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement . | . . . . . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Distress Signals 2 | . . 1 . 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 61 | . 3 12 3 17 7 4 4 7 4 Peak Tracking Total 6 | . 3 6 3 5 5 3 3 3 4 Tactical Retreats 5 | . . 1 . 1 2 . . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Traps Triggered 4 | . 3 . . . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Machines Disabled 4 | . . . . 1 2 . . 1 . Max in Single Turn 2 | . . . . 1 2 . . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Machines Accessed 17 | . 2 3 . 3 . 1 4 4 . Terminals 8 | . 2 3 . 3 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 58 | . 3 6 . 7 . 1 10 31 . Successful 54 | . 2 5 . 5 . 1 10 31 . Failed 4 | . 1 1 . 2 . . . . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 11 | . 3 3 . 5 . . . . . Terminals 16 | . 3 6 . 7 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 48 | . . 3 . 3 . 1 10 31 . Record 18 | . . . . . . . 7 11 . Part Schematic 9 | . . . . . . . . 9 . Robot Schematic 8 | . . . . . . . . 8 . Robot Analysis 1 | . . 1 . . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . Open Door 4 | . . . . . . 1 3 . . Unreport Threat 2 | . . 1 . 1 . . . . . Locate Traps 1 | . . . . 1 . . . . . Hauler Manifests 1 | . . . . 1 . . . . . Zone Layout 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 6 | . 2 2 . 2 . . . . . Terminals 6 | . 2 2 . 2 . . . . . Botnet 6 | . 2 2 . 2 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 4 | . 2 1 . 1 . . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . 8 . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . 9 . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Robot Analysis Total 1 | . . 1 . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Turns Passed 2574 | 3 141 262 113 539 113 549 622 167 65 Spaces Moved 1630 | 3 92 174 39 298 117 368 371 104 64 Core 86 | . . . . . . 2 . 20 64 Treads 797 | . 7 1 18 50 . 266 371 84 . Legs 10 | 3 7 . . . . . . . . Wheels 520 | . 78 173 21 248 . . . . . Hover 217 | . . . . . 117 100 . . . Flight . | . . . . . . . . . . Fastest Speed 48 | 120 100 90 110 90 48 52 160 50 100 Average Speed 123 | 120 109 95 133 110 58 133 160 138 100 Slowest Speed 500 | 120 160 180 160 180 112 500 160 160 100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 30 | 2 23 22 12 38 6 48 58 81 15 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . . . . . . 1 1 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . 1 . 1 Spaces Dug . | . . . . . . . . . . Terrain Destroyed 116 | . . . . 12 48 19 23 14 . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 116 | . . . . 12 48 19 23 14 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Total 2008 | 2 122 231 87 435 154 412 388 112 65 Wait 183 | . 23 14 36 61 16 24 9 . . Move 1620 | 2 91 173 38 297 117 367 368 103 64 Hop 1 | . . . . . . . 1 . . Pick Up 23 | . . 5 1 11 1 1 4 . . Fast Attach 9 | . 1 2 . 3 . 2 . 1 . Attach 23 | . . 2 4 6 1 8 . 1 1 Detach 2 | . . . . 2 . . . . . Swap 14 | . 3 . . 4 6 . 1 . . Drop 3 | . . . . 3 . . . . . Fire 115 | . 4 33 8 48 2 8 5 7 . Melee . | . . . . . . . . . . Ram 6 | . . 2 . . 4 . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 7 | . . . . . 7 . . . . Rewire 2 | . . . . . . 2 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 16) 145 | -10/Materials | Entered another Materials area 145 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 301 | -9/Materials | Lost 3 parts (1p2w) 314 | -9/Materials | Build established: Mutant 373 | -9/Materials | Discovered new exit (range 7) 407 | -9/Materials | Entered Mines 509 | -9/Mines | Discovered new exit (range 8) 510 | -9/Mines | Assembled infested the area 520 | -9/Mines | Entered Materials 520 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1006 | -8/Materials | Discovered new exit (range 14) 1059 | -8/Materials | Entered Factory 1059 | -7/Factory | Evolved 2 slots: Utility x2 1163 | -7/Factory | Discovered new exit (range 8) 1172 | -7/Factory | Entered Lower Caves 1194 | -7/Lower Caves | Encountered a Warlord checkpoint 1203 | -7/Lower Caves | Lost 3 parts (2p1w) 1223 | -7/Lower Caves | Gravmag System stolen by Master Thief 1231 | -7/Lower Caves | Gravmag System stolen by Master Thief 1249 | -7/Lower Caves | Broken Gravmag System stolen by Master Thief 1267 | -7/Lower Caves | Lost 3 parts (1p1n1w) 1681 | -7/Lower Caves | Discovered new exit (range 3) 1721 | -7/Lower Caves | Entered another Lower Caves area 2072 | -7/Lower Caves | Learned 8 Factory zone layouts 2134 | -7/Lower Caves | Found Prototype Device 2215 | -7/Lower Caves | Learned location of Armory (-4) 2215 | -7/Lower Caves | Learned location of 1 exit from Factory 2215 | -7/Lower Caves | Learned 8 Research zone layouts 2215 | -7/Lower Caves | Learned Factory trap positions 2215 | -7/Lower Caves | Learned Extension stockpile data 2215 | -7/Lower Caves | Learned Extension security intel 2215 | -7/Lower Caves | Learned Armory security intel 2307 | -7/Lower Caves | Discovered new exit (range 18) 2343 | -7/Lower Caves | Entered Data Miner 2343 | -7/Data Miner | Discovered new exit (range 6) 2371 | -7/Data Miner | Met Data Miner 2415 | -7/Data Miner | Learned location of Section 7 (-3) 2415 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2444 | -7/Data Miner | Received God Mode back door access code from Data Miner 2455 | -7/Data Miner | Data Conduit disabled 2499 | -7/Data Miner | Released all parts (6) 2507 | -7/Data Miner | Core integrity fell below 50% 2510 | -7/Data Miner | Entered Proximity Caves 2535 | -6/Proximity Caves | Lost 8 parts (1p5n1u1w) 2558 | -6/Proximity Caves | Core integrity fell below 20% 2575 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02491_ Med. Treads destroyed. 02495_ Mni. Grenade Launcher destroyed. 02497_ Med. Treads destroyed. 02499_ The unstable cave ceiling collapses. 02499_ Released Assault Cannon. 02499_ Released Lrg. Storage Unit. 02499_ Released Med. Storage Unit. 02499_ Released Visual Processing Unit. 02499_ Released Imp. Weapon Shielding. 02499_ Released Arm. Treads. 02500_ Acquired Arm. Treads. 02504_ Arm. Treads destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 02514_ System corrupted: Matter fused (-10). 02538_ Searching scrap... 02538_ Found Imp. Particle Charger. 02538_ Found 36 Matter. 02539_ Acquired 36 matter. 02566_ System corrupted: Heat flow error (+115). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ??? ???????????????????? ?????????????????????? | | ??? #??????????????????? ?????????????????????? | | ??# #??????????????????? ??????????????????????? | | ??# ?????????????????## ??????????????????????? | | ??# ????????????????## ??????????????????????? | | ??# ????????????????? ???????????????????????? | | ??# #????????????????? ???????????????????????? | | ??# #?????????????????# #???????????????????????? | | ??# ?????????????????# ##??????????????????????? | | #?# #????????????????## #######????????????????? | | ### ###??????????????# @ #????????????????? | | ## # #?????????????## ##????????????????? | | ## #?????????????# #######?????????????????? | | ##??????????### ##???????????????????????? | | ##????????## #????????????????????????? | | ########## #????????????????????????? | | # ## ## ###????????????????????????? | | # ## s #??????????????????????????? | | # ### s #??????????????????????????? | | # #?## ## s #?????????????????????????? | | # #??## ##### ??????????????????????? | | ####???#####???####### #?????????????????????? | | ??????????????????????######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 85 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 4 Particle Charging 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumEnergyWand Manual? 0 Play Time 00:30:54 Cumulative 40.4 hours Start 2021.11.21 @ 14:22:27 End 2021.11.21 @ 14:56:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 82 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 39 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5767011-9a6f-4943-b769-e6590f4544e0