Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 16:36:43 Player: FAQ Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (121) 605 Value Destroyed (4706) 4706 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1743) 1743 TOTAL SCORE: 11094 Bonus ------- High Alert Combat Kills 43 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 199/300 Energy 150/150 System Corruption 2% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (6) ------ Improved Cooling System Lightpack 2.0 Advanced Targeting Computer Hardened Light Armor Plating > --- WEAPON (2) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (40) --- Light Nuclear Core Xenon Bombardment Thruster Improved Cesium-ion Thruster Large Storage Unit Transport Network Coupler Targeting Computer Improved Targeting Computer Hacking Suite System Shield Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] (27) Relay Coupler [NC] (26) Relay Coupler [NC] (27) Relay Coupler [Swarmer] (26) Relay Coupler [Grunt] (24) Relay Coupler [Sentry] (20) Relay Coupler [Sentry] (19) Relay Coupler [Specialist] (22) Particle Gun Datajack Datajack Improved Datajack Remote Datajack Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Wheel Wheel Armored Wheel > --- UTILITY ---------- Improved Cooling System Lightpack 2.0 Advanced Targeting Computer Medium Reactive Plating > --- WEAPON ----------- Particle Cannon Advanced Assault Cannon > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Micro Nuclear Core Xenon Bombardment Thruster Improved Cooling System Large Storage Unit Transport Network Coupler Targeting Computer Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Medium Reactive Plating Hacking Suite System Shield Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Specialist] Shock Rifle Shock Rifle Shock Rifle Particle Gun Pulse Rifle Plasma Cannon Plasma Cannon Grenade Launcher Datajack Datajack Improved Datajack Remote Datajack Remote Datajack [Rating: 65] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Lightpack 2.0 Device Improved Heat Sink Storage Lightpack 2.0 Processor Advanced Targeting Computer Hackware Relay Coupler [Behemoth] Protection Hardened Light Armor Plating Weapon Particle Cannon Energy Gun Shock Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Slots Evolved 6 | . . 2 . . . 2 . 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . 1 . . . . . 1 . . Utility 4 | . . 1 . . . 2 . 1 . . Weapon . | . . . . . . . . . . . Parts Attached 71 | 6 2 9 3 . 5 9 6 14 16 1 Power 9 | 1 . 2 . . . 1 1 2 2 . Engine 6 | 1 . 2 . . . 1 . 1 1 . Core 3 | . . . . . . . 1 1 1 . Reactor . | . . . . . . . . . . . Propulsion 20 | 2 . 4 1 . 1 4 1 3 4 . Treads 13 | 2 . 4 1 . 1 4 1 . . . Leg 3 | . . . . . . . . . 3 . Wheel 3 | . . . . . . . . 3 . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . Utility 20 | 1 1 3 . . 1 2 2 6 3 1 Device 4 | . . 1 . . 1 . . 1 1 . Storage 3 | 1 1 . . . . 1 . . . . Processor 2 | . . . . . . . . 2 . . Hackware 1 | . . . . . . . 1 . . . Protection 10 | . . 2 . . . 1 1 3 2 1 Artifact . | . . . . . . . . . . . Weapon 22 | 2 1 . 2 . 3 2 2 3 7 . Energy Gun 5 | . . . . . . . . 2 3 . Energy Cannon 6 | . 1 . 1 . 2 . . . 2 . Ballistic Gun 4 | 2 . . . . . . . . 2 . Ballistic Cannon 3 | . . . . . . 2 . 1 . . Launcher 2 | . . . 1 . 1 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 2 . . . Unidentified Prototypes 1 | . . 1 . . . . . . . . Parts Lost 39 | . . 2 1 . 1 2 13 2 17 1 Power 4 | . . . . . . 1 1 . 2 . Propulsion 14 | . . 2 1 . . . 7 1 3 . Utility 9 | . . . . . 1 1 1 1 4 1 Weapon 12 | . . . . . . . 4 . 8 . Highest Loss Streak 7 | . . 1 1 . 1 1 7 1 6 1 To Critical Strikes . | . . . . . . . . . . . Average Backups 19 | 1 3 6 11 10 11 18 25 26 30 25 Power . | . 1 1 1 1 1 . . 1 1 . Propulsion 2 | . 1 1 2 2 2 6 4 . 1 1 Utility 11 | . . 2 3 3 4 6 16 17 18 17 Weapon 3 | . . 2 5 4 4 3 3 4 3 1 Tool/Special . | . . . . . . . . . . . Unused Backups 40 | . . 2 . . . 6 3 7 4 18 Power 3 | . . 2 . . . . . . . 1 Propulsion 5 | . . . . . . 3 . 1 . 1 Utility 29 | . . . . . . 3 3 6 4 13 Weapon . | . . . . . . . . . . . Tool/Special 3 | . . . . . . . . . . 3 Average Slot Usage (%) 78 | . 93 93 99 100 98 80 76 64 63 76 Engine 7 | . 13 11 11 11 11 8 7 4 4 . Treads 17 | . 27 31 32 33 33 26 25 . . . Leg 1 | . . . . . . . . . 4 23 Wheel 4 | . . . . . . . . 12 8 . Device 7 | . . 6 11 11 20 12 9 3 6 7 Storage 10 | . 22 16 11 11 11 8 9 7 7 7 Processor 2 | . . . . . . . . 5 7 7 Protection 7 | . . 5 11 11 . 5 7 10 6 7 Energy Gun 1 | . . . . . . . . 2 7 . Energy Cannon 6 | . 3 11 13 22 20 5 1 6 2 . Ballistic Gun 3 | . 24 11 2 . . . . . 2 15 Ballistic Cannon 5 | . . . . . . 12 13 3 . . Peak Build Rating 65 | 6 7 15 15 18 21 52 54 65 65 61 Average Rating 41 | 4 6 13 14 16 20 50 51 56 59 60 On Entrance 27 | . 6 7 15 15 18 21 51 46 65 60 Avg Prop Armor Cover (%) . | . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . Heaviest Build 65 | 11 33 39 39 39 38 27 26 65 47 26 Greatest Support 69 | 40 40 63 63 60 60 69 66 32 32 30 Greatest Overweight (x) 11 | . . . . . . . . 5 11 . Average Overweight (x) . | . . . . . . . . 1 1 . Largest Inventory Capacity 40 | 8 15 15 15 15 15 40 40 40 40 40 Average Capacity 32 | 7 12 15 15 15 15 39 40 40 40 40 Most Carried 37 | 2 6 11 12 13 15 24 30 36 37 26 Average Carried 20 | 1 3 6 11 11 13 18 25 26 30 25 Final Capacity 40 | 8 15 15 15 15 15 40 40 40 40 40 Final Carried 36 | 2 6 11 11 13 14 22 21 36 24 25 Class Distribution -------------------- 47% | Hauler-Mutant 21% | Bothacker-Mutant 16% | Scavenger-Mutant 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Matter Collected 2558 | 237 210 309 114 . 10 359 381 671 267 . Remotely . | . . . . . . . . . . . Salvage Created 4021 | 96 319 734 106 . 170 586 455 699 856 . Parts 214 | 3 27 44 8 . 8 41 23 32 28 . Haulers Intercepted 4 | . . 2 . . . 2 . . . . Recyclers Shooed 3 | . . 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Combat Hostiles Destroyed 91 | . 9 13 5 . 5 15 16 10 18 . Guns 27 | . 9 6 . . . . . 2 10 . Cannons 49 | . . 7 1 . 2 15 13 7 4 . AOE 10 | . . . 4 . 3 . 3 . . . Classes Destroyed 14 | 1 5 3 1 . . 1 2 1 . . Worker 6 | . 1 1 . . . 2 . 2 . . Builder 3 | . 1 . . . . 1 . 1 . . Tunneler 2 | . . . . . . . . 2 . . Hauler 4 | . . 2 . . . 2 . . . . Recycler 3 | 1 . . . . . . . 2 . . Operator 6 | . 1 1 . . . 1 . 3 . . Watcher 6 | . . 2 . . . 2 . 2 . . Swarmer 18 | . 5 . . . . 7 3 . 3 . Grunt 52 | . 4 10 4 . 5 4 10 3 12 . Brawler 2 | . . . 1 . . 1 . . . . Duelist 1 | . . . . . . 1 . . . . Sentry 8 | . . 3 . . . 2 . 2 1 . Hunter 5 | . . . . . . . 2 1 2 . Programmer 5 | . . . . . . . 1 4 . . Best Kill Streak 6 | 1 4 5 3 . 3 6 5 4 4 . Combat Bots Only 5 | . 4 4 3 . 3 4 5 2 5 . Max Kills in Single Turn 2 | 1 2 2 1 . 1 2 2 2 2 . Gunslinging 1 | . 1 . . . . . . . 1 . Exploded 2 | . . . 1 . 1 . 2 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Hostile Shots Fired 791 | . 42 90 9 . 23 75 140 126 273 13 Missed 241 | . 11 27 2 . 5 23 45 42 84 2 Hits 550 | . 31 63 7 . 18 52 95 84 189 11 Melee 7 | . . . . . . 5 . . . 2 Projectile 543 | . 31 63 7 . 18 47 95 84 189 9 AOE 1 | . . . . . . . 1 . . . Critical Strikes 15 | . 1 1 . . . 4 4 3 2 . Part Disruptions 1 | . . . . . . . 1 . . . Damage Taken 7372 | . 292 785 94 . 354 714 1762 881 2292 198 Core 1314 | . 88 92 10 . 63 104 235 177 512 33 Absorbed by Shields 79 | . . . . . . . . . 79 . Ignored by Resistances 178 | . . . . . . . . 113 65 . Regen/Repaired (Parts) 90 | . . . . . . . . 90 . . Core Remaining (%) 65 | 100 64 . . . 58 . 38 . . . Volleys Fired 357 | 4 38 63 10 . 12 42 42 72 68 6 Largest 2 | 2 2 2 2 . 2 2 2 2 2 2 Hottest 145 | 40 80 80 90 . 128 136 66 133 145 56 Shots Fired 665 | 8 76 126 16 . 24 84 74 129 116 12 Gun 257 | 8 75 63 1 . . . . 18 80 12 Cannon 380 | . 1 63 7 . 14 84 64 111 36 . Launcher 28 | . . . 8 . 10 . 10 . . . Special . | . . . . . . . . . . . Kinetic 344 | 8 75 63 1 . . 56 64 47 18 12 Thermal 244 | . 1 63 7 . 14 28 . 82 49 . Explosive 28 | . . . 8 . 10 . 10 . . . Electromagnetic 49 | . . . . . . . . . 49 . Robot Hit Streak 22 | 8 15 11 7 . 8 16 22 8 14 5 Robot Miss Streak 5 | . 1 3 2 . 2 4 1 5 3 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 6 | . 3 . . . . . . . 3 . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . Shots Hit Robots 436 | 8 48 80 10 . 15 57 52 79 82 5 Core Hits 205 | 2 17 32 9 . 16 29 33 31 34 2 Critical Kills 1 | . . . . . . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 6 | . . . . . . 1 . 3 2 . Burn 1 | . . . . . . . . . 1 . Meltdown 1 | . . . . . . . . 1 . . Blast 3 | . . . . . . 1 . 2 . . Corrupt 1 | . . . . . . . . . 1 . Melee Attacks 2 | . . . . . . . 2 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9370 | 79 549 1301 494 . 546 1325 1284 1877 1815 100 Guns 2398 | 79 532 509 . . . . . 204 974 100 Cannons 5589 | . 17 792 73 . 147 1325 848 1673 714 . Explosions 1383 | . . . 421 . 399 . 436 . 127 . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 3946 | 79 532 509 . . . 888 848 856 134 100 Thermal 3447 | . 17 792 73 . 147 437 . 1021 960 . Explosive 1256 | . . . 421 . 399 . 436 . . . Electromagnetic 721 | . . . . . . . . . 721 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 4 2 2 2 Average Corruption 1 | . . . . . . . 3 1 2 2 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 35 | . . . . . . . 6 20 6 3 Message Errors 9 | . . . . . . . . 5 3 1 Matter Fused 7 | . . . . . . . 4 2 1 . Heat Flow Errors 6 | . . . . . . . 1 4 . 1 Energy Discharges 2 | . . . . . . . 1 . 1 . Parts Rejected 1 | . . . . . . . . 1 . . Data Loss (minor) 5 | . . . . . . . . 4 1 . Data Loss (major) 4 | . . . . . . . . 3 . 1 Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 95 | . . . 1 . . 14 1 61 18 . Projectiles 93 | . . . . . . 14 . 61 18 . Explosions 2 | . . . 1 . . . 1 . . . Melee . | . . . . . . . . . . . Knockbacks 40 | . . . . . . 14 14 10 2 . Impact . | . . . . . . . . . . . Kinetic 37 | . . . . . . 14 13 8 2 . Secondary 3 | . . . . . . . 1 2 . . Self-Inflicted Damage 223 | . . . 22 . 57 . 144 . . . Shots 10 | . . . 1 . 2 . 7 . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 425 | . 18 94 3 . 246 15 217 304 425 214 Average Temperature 94 | . 8 31 3 . 140 7 67 104 142 134 Received Heat Transfer 2472 | . 90 405 42 . 162 297 339 195 906 36 Effects 1 | . . . . . . . . . 1 . Interference 1 | . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . 2 . Parts Fried 4 | . . . . . . . . . 4 . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 1 2 . Combat Hostiles 3 | . . . . . . . . 1 2 . Parts Melted 13 | . . 1 . . 1 . . 8 3 . Heat Transferred 6615 | . 37 1628 148 . 296 740 . 1850 1916 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Maximum Alert Level 2 | . . 1 . . . . 2 1 1 1 Low Security (%) 76 | 100 100 81 100 . 100 100 26 94 28 90 Level 1 17 | . . 18 . . . . 40 5 71 10 Level 2 5 | . . . . . . . 32 . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 533 | 5 157 230 144 . 97 146 533 243 384 201 Initial 243 | . 3 39 83 . . 14 94 243 72 201 Average 141 | . 78 110 77 . 50 56 322 85 257 155 Influence Increases 2829 | 5 292 449 141 . 137 449 500 373 482 1 Destroy 0b10 Robot/C 1820 | . 180 260 100 . 100 300 320 200 360 . Destroy 0b10 Robot/NC 150 | 5 15 30 . . . 40 . 60 . . Destroy Leader 330 | . 40 68 20 . 10 68 20 74 30 . Successful Hack 39 | . 12 . . . . 10 . 17 . . Disable Machine 30 | . . . . . . 15 . 15 . . Anti-Garrison Action 200 | . . . . . . . 150 . 50 . Destroy Structure 80 | . . 1 21 . 27 1 10 7 12 1 Lose Combat Pursuer 180 | . 45 90 . . . 15 . . 30 . Influence Decreases 2737 | . 203 329 339 16 100 340 182 733 202 293 Entered New Map 715 | . 2 55 131 16 . 23 52 221 32 183 Time Decay 1652 | . 201 254 198 . 100 307 . 492 . 100 Lost Part 370 | . . 20 10 . . 10 130 20 170 10 Squads Dispatched 12 | . 2 1 . . . 2 . 7 . . Investigation 2 | . 1 . . . . . . 1 . . Extermination 4 | . . . . . . . . 4 . . Reinforcement 4 | . 1 1 . . . . . 2 . . Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Distress Signals 5 | . 3 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 135 | . 14 24 5 . 6 19 21 22 20 4 Peak Tracking Total 8 | . 4 6 2 . 3 4 8 4 7 3 Tactical Retreats 9 | . 3 4 . . . 1 . . 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Traps Triggered 14 | . 2 . . . . 1 3 4 3 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts 1 | . . . . . . . . . 1 . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Machines Disabled 6 | . . . . . . 1 3 1 1 . Max in Single Turn 1 | . . . . . . 1 1 1 1 . Garrison Relay 4 | . . . . . . . 3 . 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Machines Accessed 18 | . 4 2 . 1 . 5 1 5 . . Terminals 8 | . 2 2 . . . 2 1 1 . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . Recycling Units 3 | . 2 . . . . . . 1 . . Scanalyzers 3 | . . . . . . 2 . 1 . . Garrison Access 2 | . . . . . . 1 . 1 . . Total Hacks 43 | . 11 6 . 1 . 12 3 10 . . Successful 20 | . 4 3 . 1 . 6 . 6 . . Failed 21 | . 6 3 . . . 5 3 4 . . Catastrophic 5 | . 1 . . . . . 2 2 . . Database Lockouts 2 | . 1 . . . . 1 . . . . Manual 21 | . 11 1 . 1 . 4 . 4 . . Terminals 21 | . 5 6 . . . 6 3 1 . . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 3 . . Recycling Units 9 | . 6 . . . . . . 3 . . Scanalyzers 6 | . . . . . . 4 . 2 . . Garrison Access 3 | . . . . . . 2 . 1 . . Terminal Hacks 8 | . 2 2 . 1 . 3 . . . . Record 1 | . . . . . . 1 . . . . Robot Analysis 3 | . 2 . . . . 1 . . . . Prototype ID Bank 2 | . . 2 . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . 1 . . Repair 1 | . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . . . . . 2 . 1 . . Retrieve Study 3 | . . . . . . 2 . 1 . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . . Unlock Access 2 | . . . . . . 1 . 1 . . Unauthorized Hacks 5 | . 2 1 . . . . . 2 . . Terminals 1 | . . 1 . . . . . . . . Operators 1 | . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . 2 . . Reject 2 | . 1 . . . . . . 1 . . Recyclers 1 | . 1 . . . . . . . . . Mask 1 | . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . 2 . . Used 1 | . . . . . . . . 1 . . Hacking Detections 12 | . 3 1 . . . 3 1 4 . . Full Trace Events 3 | . 2 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 3 | . . . . . . 2 . 1 . . Parts Repaired 1 | . . . . . . . . 1 . . Time 32 | . . . . . . . . 32 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Used RIF Installer 2 | . . . . . . . 1 . 1 . Alert ID Control 1 | . . . . . . . . . 1 . Robots Hacked 1 | . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . Combat 1 | . . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . . 1 . . . reboot_system 1 | . . . . . . . 1 . . . Relay Couplers Released 14 | . . . . . . . 10 . 4 . Machine Destruction 14 | . . . . . . . 10 . 4 . Attached 1 | . . . . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Total Allies 1 | . . . 1 . . . . . . . Largest Group 1 | . . . 1 1 . . . . . . Highest-Rated Group 31 | . . . 31 31 . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Active Infowar (turns) . | . . . . . . . . . . . Robot Analysis Total 3 | . 2 . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Turns Passed 6900 | 97 505 554 410 343 213 911 1181 1847 639 200 Spaces Moved 3908 | 50 225 199 234 214 105 439 619 1375 300 148 Core 24 | 4 . . . . . . . 5 15 . Treads 2156 | 46 225 199 234 214 105 439 619 75 . . Legs 229 | . . . . . . . . . 81 148 Wheels 1499 | . . . . . . . . 1295 204 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 95 80 120 Average Speed 137 | 151 160 160 160 160 160 161 162 107 122 120 Slowest Speed 600 | 160 160 160 160 160 160 165 163 300 600 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 34 | 4 31 20 51 59 32 38 66 34 37 3 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 2 | . . . 2 . . . . . . . Spaces Dug 3 | . . . . . . . . . 3 . Terrain Destroyed 95 | . . . 21 . 58 1 5 5 5 . Melee . | . . . . . . . . . . . Projectile 9 | . . . . . . 1 . 5 3 . AOE 86 | . . . 21 . 58 . 5 . 2 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Fac Gar Fac Total 4758 | 61 299 307 252 215 124 556 720 1610 456 158 Wait 248 | . 27 26 5 . . 36 27 113 13 1 Move 3896 | 49 224 198 233 213 104 438 617 1374 298 148 Hop . | . . . . . . . . . . . Pick Up 83 | 2 4 5 . 1 . 24 15 22 8 2 Fast Attach 35 | 6 5 6 . . 1 4 1 9 3 . Attach 37 | . . . 1 . 1 2 9 3 20 1 Detach 12 | . . 2 . . 1 . . 3 6 . Swap 34 | . 1 3 3 . 5 6 4 6 6 . Drop 14 | . . 4 . 1 . 4 3 . 2 . Fire 357 | 4 38 63 10 . 12 42 42 72 68 6 Melee 2 | . . . . . . . 2 . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 39 | . . . . . . . . 8 31 . Rewire . | . . . . . . . . . . . Trap 1 | . . . . . . . . . 1 . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 13) 98 | -11/Scrapyard | Entered Materials 239 | -10/Materials | Central database locked down 302 | -10/Materials | Build established: Mutant 565 | -10/Materials | Discovered new exit (range 8) 603 | -10/Materials | Entered another Materials area 603 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 987 | -9/Materials | Discovered new exit (range 11) 1157 | -9/Materials | Entered Mines 1276 | -9/Mines | Build established: Scavenger-Mutant 1399 | -9/Mines | Received a Mining Laser from a helpful Derelict 1405 | -9/Mines | Discovered new exit (range 11) 1541 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1541 | -9/Mines | Discovered new exit (range 5) 1567 | -9/Mines | Entered Exiles 1567 | -9/Exiles | Accompanied by 1 ally 1611 | -9/Exiles | Met 8R-AWN 1633 | -9/Exiles | Met EX-HEX 1681 | -9/Exiles | Met EX-BIN 1703 | -9/Exiles | Aligned with FarCom system 1705 | -9/Exiles | Given EX-Vault access code 1744 | -9/Exiles | Opened EX-Vault 1754 | -9/Exiles | Found Lightpack 2.0 1787 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1838 | -9/Exiles | Met EX-DEC 1891 | -9/Exiles | Discovered new exit (range 14) 1910 | -9/Exiles | Left Exiles lab with Lightpack 2.0 1910 | -9/Exiles | Entered Mines 2111 | -8/Mines | Discovered new exit (range 8) 2123 | -8/Mines | Entered Materials 2123 | -8/Materials | Evolved 2 slots: Utility x2 2430 | -8/Materials | Build established: Hauler-Mutant 2894 | -8/Materials | Central database locked down 2930 | -8/Materials | Garrison activated, responded to threat 3029 | -8/Materials | Identified exit to Garrison 3034 | -8/Materials | Entered Garrison 3050 | -8/Garrison | Triggered checkpoint 3077 | -8/Garrison | Garrison Relay disabled 3164 | -8/Garrison | Triggered checkpoint 3487 | -8/Garrison | Discovered new exit (range 11) 3502 | -8/Garrison | Installed Relay Interface Framework 3530 | -8/Garrison | Triggered checkpoint 3581 | -8/Garrison | Garrison Relay disabled 3708 | -8/Garrison | Triggered checkpoint 3742 | -8/Garrison | Discovered new exit (range 9) 3790 | -8/Garrison | Triggered checkpoint 3829 | -8/Garrison | Garrison Relay disabled 3928 | -8/Garrison | Triggered checkpoint 4000 | -8/Garrison | Lost 7 parts (1p3n3w) 4063 | -8/Garrison | Spotted B-75 Beast 4094 | -8/Garrison | Core integrity fell below 50% 4121 | -8/Garrison | Build established: Bothacker-Mutant 4153 | -8/Garrison | Lost 4 parts (2n1u1w) 4215 | -8/Garrison | Entered Factory 4215 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4313 | -7/Factory | Discovered new exit (range 7) 4992 | -7/Factory | Repaired Particle Cannon 5013 | -7/Factory | Build established: Hauler-Mutant 6061 | -7/Factory | Identified exit to Garrison 6062 | -7/Factory | Entered Garrison 6093 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 6170 | -7/Garrison | Lost 3 parts (1u2w) 6184 | -7/Garrison | Triggered checkpoint 6243 | -7/Garrison | Garrison Relay disabled 6330 | -7/Garrison | Triggered checkpoint 6336 | -7/Garrison | Triggered checkpoint 6369 | -7/Garrison | Core integrity fell below 50% 6392 | -7/Garrison | Lost 6 parts (2n1u3w) 6518 | -7/Garrison | Lost 4 parts (1p1u2w) 6538 | -7/Garrison | Core integrity fell below 20% 6561 | -7/Garrison | Build established: Bothacker-Mutant 6569 | -7/Garrison | Lost 3 parts (1p1u1w) 6639 | -7/Garrison | Discovered new exit (range 10) 6701 | -7/Garrison | Entered Factory 6887 | -7/Factory | Discovered new exit (range 11) 6901 | -7/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 06701_ Receiving FarCom transmissions... 06715_ Acquired Lgt. Nuclear Core. 06731_ ALERT: All DSF locations entering lockdown mode. 06743_ Slug penetrates Wall. 06751_ System corrupted: Heat flow error (+245). 06761_ Connecting with DSF Access... 06761_ Current location identified: Factory 06786_ Detecting nearby Garrison Access. 06787_ 4FM5,V1YP,Y=C>Y4WZWT=0|SVSEDVZR 06798_ Acquired Prototype Flight Unit. 06818_ System corrupted: Substantial component data lost. 06887_ EXIT=FOUND 06888_ Connecting with Terminal... 06893_ Triggered Ambush Trap. 06893_ L-41 Fighter emerges from a hatch in the floor. 06893_ G-47 Trooper emerges from a hatch in the floor. 06893_ S-27 Virus emerges from a hatch in the floor. 06894_ Slug penetrates L-41 Fighter. 06894_ Hrd. Light Armor Plating destroyed. 06898_ Slug penetrates L-41 Fighter. Map ----- +----------------------------------------------------+ | ?????????????????????####### """ """ #????????? | | ???????????????????????????# #????????? | | ???????????????????????????# """ """ #????????? | | ???????????????????????????# """ """ #????????? | | ???????????????????????????# """ """ #????????? | | ???????????????????????????# #?????#### | | ???????????????????????????# #?????# | | ???????????????????????????###/##########?????# | | ?????????????????????????????# #??????????????# | | ????????????????#?######?????# #??????????????# | | ????????????????# #?????# #???####???????# | | ????????????????# """" #?????# #####T ######### | | ????????????????# """" #?????# + | | ????????????????# """" #?????# # | | ????????????????# """" #??#### #### | | ????????????????# #??# | | ????????????????####+###??# ###################### | | ??????????????????# ##### #????????????????????? | | ??????????????????#* #????????????????????? | | ??????????????????# #######????????????????????? | | ??????????????????## ##??????????????????????????? | | ???????????????????# #???????????????????????????? | | ?????????????????### ###?????#####???????????????? | | ?????????????????# ##### #???????????????? | | ?????????????????# T" #??????????????## | | ?????????????????# "" @l < #??????????????# | | ?????????????????# gs #??????????????# | | ?????????????????# u##### #??????????????# | | ?????????????????## ##????? ##??????????????# | | ??????????????????# #??????? #???????????????# | | ????????????????? #?????????#???????????????# | | ??????????????? #?????????????????????????# | | ?????????????? #?????????????????????????# | | ????????????? ##+######?????????????o???????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Relay Coupler Types 1 Relay Coupler Value 9 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Particle Cannon | 18% | -7/Factory Studied --------- Imp. Light Cannon | -8/Materials | Hacked Imp. Treads | -8/Materials | Hacked Arm. Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- I Know It's In Here Somewhere Packrat Challenges ------------ None Game ------ Seed SuspensionArcMatter Manual? 0 Play Time 00:54:40 Cumulative 31.1 hours Start 2025.11.08 @ 15:40:59 End 2025.11.08 @ 16:36:43 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 26 Achievement% 24 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/VGA_Max Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4600a264-880e-484c-9045-32b50ef0c6a6