Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.08 @ 00:33:51 Player: GordnCZ Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (87) 435 Value Destroyed (2229) 2229 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1419) 1419 TOTAL SCORE: 7883 Bonus ------- High Alert Combat Kills 319 Entered DSFs 500 Met Data Miner 300 Acquired ECA 300 Cogmind --------- Core Integrity 682/850 Matter 4/300 Energy 338/500 System Corruption 0% Temperature Cool (0) Movement Treading (155) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Angular Momentum Engine Angular Momentum Engine > --- PROPULSION (4) --- Armored Treads Advanced Treads Advanced Treads Improved Medium Treads > --- UTILITY (6) ------ Large Storage Unit Targeting Computer Improved Targeting Computer Hardened Light Armor Plating Shield Generator System Shield > --- WEAPON (3) ------- Thermic Laser Heavy Machine Gun Improved Proton Missile Launcher > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Light Angular Momentum Engine Light Treads Light Treads Large Storage Unit Improved Terrain Scanner Encrypted Comm Array Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Small Laser Beam Rifle Heavy Machine Gun Light Cannon Peak State ------------ > --- POWER ------------ Angular Momentum Engine Angular Momentum Engine > --- PROPULSION ------- Armored Treads Advanced Treads Advanced Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Targeting Computer Hardened Light Armor Plating Hardened Light Armor Plating System Shield > --- WEAPON ----------- Thermic Laser Heavy Machine Gun Improved Proton Missile Launcher > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Light Deuterium Engine Light Angular Momentum Engine Light Treads Light Treads Light Treads Large Storage Unit Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Small Laser Beam Rifle Heavy Machine Gun Light Cannon [Rating: 54] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Light Armor Plating Device Improved Terrain Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Light Cannon Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Slots Evolved 8 | . . 2 2 2 . 2 . . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . 1 . . . 1 . . . Utility 4 | . . 1 1 2 . . . . . Weapon 1 | . . . 1 . . . . . . Parts Attached 82 | 8 4 32 13 2 2 21 . . . Power 15 | 1 1 6 1 . 1 5 . . . Engine 15 | 1 1 6 1 . 1 5 . . . Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 16 | 2 . 5 3 . 1 5 . . . Treads 15 | 2 . 4 3 . 1 5 . . . Leg 1 | . . 1 . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 25 | 3 1 9 4 2 . 6 . . . Device 6 | 2 . 2 . 1 . 1 . . . Storage 5 | 1 . 2 1 . . 1 . . . Processor 4 | . 1 1 . . . 2 . . . Hackware 1 | . . . . 1 . . . . . Protection 9 | . . 4 3 . . 2 . . . Artifact . | . . . . . . . . . . Weapon 26 | 2 2 12 5 . . 5 . . . Energy Gun 6 | 1 1 1 1 . . 2 . . . Energy Cannon 2 | . . 1 1 . . . . . . Ballistic Gun 3 | 1 . . . . . 2 . . . Ballistic Cannon 8 | . . 5 3 . . . . . . Launcher 7 | . 1 5 . . . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 17 | . 2 10 5 . . . . . . Power 1 | . . 1 . . . . . . . Propulsion 6 | . . 6 . . . . . . . Utility 3 | . . 2 1 . . . . . . Weapon 7 | . 2 1 4 . . . . . . Highest Loss Streak 5 | . 1 5 2 . . . . . . To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 89 | . 93 84 96 100 100 100 100 100 100 Engine 10 | . 14 10 9 7 7 13 13 13 13 Treads 19 | . 28 15 23 23 23 26 26 26 26 Leg 1 | . . 3 . . . . . . . Device 2 | . 5 1 . 7 7 5 6 6 6 Storage 10 | . 14 11 9 7 7 6 6 6 6 Processor 10 | . 8 10 9 7 7 8 13 13 13 Protection 9 | . . 8 17 15 15 11 6 6 6 Energy Gun 3 | . 8 1 4 7 7 8 6 6 6 Energy Cannon 1 | . . 1 2 . . . . . . Ballistic Gun 1 | . 10 . . . . 5 6 6 6 Ballistic Cannon 7 | . . 6 14 15 15 1 . . . Launcher 9 | . 3 12 5 . . 3 6 6 6 Peak Build Rating 54 | 9 9 13 22 26 28 54 53 53 53 Average Rating 16 | 7 7 10 19 25 26 44 53 53 53 On Entrance 26 | . 9 7 11 20 26 28 53 53 53 Naked Turns . | . . . . . . . . . . Heaviest Build 104 | 14 16 97 104 39 44 74 70 70 70 Greatest Support 94 | 40 40 60 62 62 62 94 94 94 94 Greatest Overweight (x) 32 | 2 . 32 10 . 1 . . . . Average Overweight (x) . | . . 1 . . . . . . . Largest Inventory Capacity 25 | 8 8 25 25 15 15 15 15 15 15 Average Capacity 17 | 7 8 21 16 15 15 15 15 15 15 Most Carried 16 | 2 4 16 15 9 14 15 15 15 15 Average Carried 10 | . 2 12 12 8 10 14 14 15 15 Final Capacity 25 | 8 8 25 15 15 15 15 15 15 15 Final Carried 16 | 2 2 16 10 8 14 15 15 15 15 Class Distribution -------------------- 50% | Mutant 19% | Scavenger-Mutant 13% | Scavenger-Tank 6% | Gunner 5% | Bomber 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/DSF Tank | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Matter Collected 2036 | 385 177 894 269 . 224 87 . . . Remotely . | . . . . . . . . . . Salvage Created 2210 | 304 293 1193 310 . . 110 . . . Parts 155 | 29 14 79 25 . . 8 . . . Haulers Intercepted 4 | . . 4 . . . . . . . Recyclers Shooed 3 | 1 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 . . Prevented 2 | . . . . . . . 2 . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Combat Hostiles Destroyed 52 | . 7 31 11 . . 3 . . . Guns 8 | . 4 . 1 . . 3 . . . Cannons 20 | . . 12 8 . . . . . . AOE 24 | . 3 19 2 . . . . . . Classes Destroyed 11 | 3 3 5 . . . . . . . Worker 8 | 3 . 5 . . . . . . . Builder 4 | . 1 1 2 . . . . . . Tunneler 9 | 8 . 1 . . . . . . . Hauler 4 | . . 4 . . . . . . . Recycler 3 | 1 1 1 . . . . . . . Watcher 7 | . 1 4 2 . . . . . . Swarmer 9 | . . 4 3 . . 2 . . . Grunt 31 | . 7 18 5 . . 1 . . . Brawler 2 | . . 2 . . . . . . . Protector 1 | . . 1 . . . . . . . Sentry 9 | . . 6 3 . . . . . . Best Kill Streak 7 | 7 7 6 4 . . 3 . . . Combat Bots Only 5 | . 4 5 3 . . 3 . . . Max Kills in Single Turn 4 | 1 3 4 2 . . 1 . . . Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 3 1 . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Hostile Shots Fired 234 | . 50 101 43 . . 20 . . 20 Missed 70 | . 16 30 12 . . 6 . . 6 Damage Taken 3033 | . 556 1376 465 . . 368 . . 268 Core 536 | . 70 280 18 . . 153 . . 15 Absorbed by Shields 150 | . . 55 . . . . . . 95 Core Remaining (%) 79 | 100 72 30 96 . 100 . . . . Volleys Fired 164 | 35 26 66 31 . . 6 . . . Largest 3 | 2 2 2 3 . . 3 . . . Hottest 145 | 60 60 124 131 . . 145 . . . Shots Fired 319 | 46 46 125 84 . . 18 . . . Gun 115 | 46 38 6 7 . . 18 . . . Cannon 153 | . . 83 70 . . . . . . Launcher 51 | . 8 36 7 . . . . . . Special . | . . . . . . . . . . Kinetic 199 | 35 23 61 68 . . 12 . . . Thermal 69 | 11 15 28 9 . . 6 . . . Explosive 51 | . 8 36 7 . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 13 | 11 9 13 5 . . 4 . . . Robot Miss Streak 8 | 4 8 4 4 . . 3 . . . Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 1 . . . . 2 . . . Max Gunslinging Chain 1 | . 1 . . . . 1 . . . Shots Hit Robots 182 | 31 26 67 48 . . 10 . . . Core Hits 132 | 13 25 64 26 . . 4 . . . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . . . . Critical Strikes 4 | 1 . 3 . . . . . . . Destroy 1 | 1 . . . . . . . . . Blast 3 | . . 3 . . . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5721 | 421 830 3047 1209 . . 214 . . . Guns 1003 | 421 263 60 45 . . 214 . . . Cannons 1814 | . . 994 820 . . . . . . Explosions 2881 | . 559 1978 344 . . . . . . Melee . | . . . . . . . . . . Ramming 23 | . 8 15 . . . . . . . Kinetic 2107 | 335 145 647 820 . . 160 . . . Thermal 818 | 86 118 515 45 . . 54 . . . Explosive 2773 | . 559 1870 344 . . . . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 199 | . 34 145 20 . . . . . . Projectiles 9 | . . . 9 . . . . . . Explosions 190 | . 34 145 11 . . . . . . Melee . | . . . . . . . . . . Knockbacks 13 | . . 5 8 . . . . . . Impact . | . . . . . . . . . . Kinetic 11 | . . 5 6 . . . . . . Secondary 2 | . . . 2 . . . . . . Self-Inflicted Damage 601 | . 87 466 48 . . . . . . Shots 19 | . 4 13 2 . . . . . . Rammed 4 | . 1 3 . . . . . . . Targets Rammed 4 | . 1 3 . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 988 | 2 122 189 256 . 988 562 . . 8 Average Temperature 113 | 2 56 44 102 . 342 275 . . 6 Received Heat Transfer 907 | . 267 376 126 . . 45 . . 93 Effects 31 | . . . 2 . 12 17 . . . Shutdowns 7 | . . . . . 1 6 . . . Interference 8 | . . . 2 . 3 3 . . . Matter Decay 3 | . . . . . 3 . . . . Short Circuit 3 | . . . . . 3 . . . . Damage (minor) 1 | . . . . . 1 . . . . Damage (major) 8 | . . . . . 1 7 . . . Damage (core) 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | 1 1 . . . . . . . . Heat Transferred 1603 | 200 275 878 100 . . 150 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Peak Influence 916 | 60 249 916 492 39 27 84 . . . Initial 288 | . . 104 288 39 27 14 . . . Average 409 | 31 141 585 313 39 27 53 . . . Maximum Alert Level 3 | . 1 3 2 . . . . . . Low Security (%) 36 | 100 69 16 23 100 100 100 . . . Level 1 11 | . 30 2 45 . . . . . . Level 2 26 | . . 37 31 . . . . . . Level 3 25 | . . 43 . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . Squads Dispatched 9 | . 2 5 2 . . . . . . Investigation 5 | . 1 2 2 . . . . . . Extermination . | . . . . . . . . . . Reinforcement 3 | . 1 2 . . . . . . . Assault 1 | . . 1 . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Distress Signals 6 | . 1 1 4 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 88 | . 15 42 20 . 3 4 . . 4 Peak Tracking Total 7 | . 7 6 5 . 2 3 . . 4 Tactical Retreats 3 | . . 2 1 . . . . . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Traps Triggered 2 | . 1 . . . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Machines Disabled 14 | . . 14 . . . . . . . Max in Single Turn 4 | . . 4 . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Machines Accessed 14 | . 2 6 3 1 . 2 . . . Terminals 8 | . . 3 2 1 . 2 . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . 1 . . . . . . . Recycling Units 5 | . 2 2 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 39 | . 5 17 9 4 . 4 . . . Successful 17 | . 4 7 3 1 . 2 . . . Failed 22 | . 1 10 6 3 . 2 . . . Catastrophic 2 | . . 1 1 . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 25 | . . 10 7 4 . 4 . . . Fabricators . | . . . . . . . . . . Repair Stations 4 | . . 4 . . . . . . . Recycling Units 10 | . 5 3 2 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 10 | . . 4 3 1 . 2 . . . Record 1 | . . 1 . . . . . . . Open DSF 2 | . . . . 1 . 1 . . . Emergency Access Points 1 | . . . 1 . . . . . . Unreport Threat 3 | . . 1 2 . . . . . . Dispatch Records 1 | . . 1 . . . . . . . Recall Reinforcements 1 | . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 1 | . . 1 . . . . . . . Scan Component 1 | . . 1 . . . . . . . Recycling Unit Hacks 6 | . 4 2 . . . . . . . Recycle Component 1 | . 1 . . . . . . . . Process 1 | . 1 . . . . . . . . Retrieve Components 4 | . 2 2 . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 2 4 2 1 . . . . . Full Trace Events 6 | . 1 3 2 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled 1 | . 1 . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 5 | . 1 4 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Turns Passed 5754 | 414 393 3193 951 9 149 419 66 129 31 Spaces Moved 2219 | 204 190 942 428 5 89 224 42 84 11 Core 26 | 8 . 18 . . . . . . . Treads 2102 | 196 190 838 423 5 89 224 42 84 11 Legs 91 | . . 86 5 . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 158 158 158 155 155 155 155 Average Speed 214 | 156 160 278 188 158 159 156 155 155 155 Slowest Speed 1650 | 160 160 1650 820 158 245 162 155 155 155 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 10 42 65 24 . 79 6 6 69 2 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . . . . . 1 . . Known Exits Taken 2 | . . 1 . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 . . 1 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 389 | . 27 288 74 . . . . . . Melee . | . . . . . . . . . . Projectile 1 | . . . 1 . . . . . . AOE 388 | . 27 288 73 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Dat Pro Total 2898 | 250 233 1381 504 6 96 278 43 83 24 Wait 368 | . 10 320 23 . . 2 . . 13 Move 2210 | 203 189 941 427 4 88 223 41 83 11 Hop . | . . . . . . . . . . Pick Up 38 | 4 . 7 5 . 6 15 1 . . Fast Attach 31 | 5 3 20 3 . . . . . . Attach 16 | 2 1 2 7 2 . 2 . . . Detach 12 | . 2 10 . . . . . . . Swap 35 | 1 . 10 3 . 2 19 . . . Drop 20 | . 1 2 5 . . 11 1 . . Fire 164 | 35 26 66 31 . . 6 . . . Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 4 | . 1 3 . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -7/Factory -7/DSF -6/Factory (discovered 2 exits: [*Low x2]) -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 415 | -11/Scrapyard | Entered Materials 416 | -10/Materials | Build established: Mutant 548 | -10/Materials | Discovered new exit (range 16) 656 | -10/Materials | Discovered new exit (range 18) 808 | -10/Materials | Entered another Materials area 808 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1457 | -9/Materials | Lost 5 parts (1p2n1u1w) 1485 | -9/Materials | Discovered new exit (range 17) 1726 | -9/Materials | Build established: Scavenger-Mutant 1799 | -9/Materials | Discovered new exit (range 15) 2008 | -9/Materials | First assault squad dispatched 2346 | -9/Materials | Identified exit to Mines 2485 | -9/Materials | Core integrity fell below 50% 2811 | -9/Materials | Build established: Mutant 3042 | -9/Materials | Discovered new exit (range 15) 3993 | -9/Materials | Identified exit to Materials 4001 | -9/Materials | Entered another Materials area 4001 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4349 | -8/Materials | Build established: Bomber 4768 | -8/Materials | Build established: Scavenger-Tank 4949 | -8/Materials | Discovered new exit (range 3) 4952 | -8/Materials | Entered Factory 4952 | -7/Factory | Evolved 2 slots: Utility x2 4961 | -7/Factory | Identified exit to DSF 4961 | -7/Factory | Entered DSF 4961 | -7/DSF | Encountered a pitched battle between 0b10 and Warlord forces 4995 | -7/DSF | Sterilization system engaged 5015 | -7/DSF | Ambient heat levels rising (+10) 5022 | -7/DSF | Lost 4 allies 5030 | -7/DSF | Ambient heat levels rising (+10) 5031 | -7/DSF | Discovered new exit (range 14) 5045 | -7/DSF | Ambient heat levels rising (+10) 5060 | -7/DSF | Ambient heat levels rising (+10) 5075 | -7/DSF | Ambient heat levels rising (+10) 5090 | -7/DSF | Ambient heat levels rising (+10) 5105 | -7/DSF | Ambient heat levels rising (+10) 5110 | -7/DSF | Entered Factory 5110 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5489 | -6/Factory | Discovered new exit (range 15) 5515 | -6/Factory | Discovered new exit (range 10) 5529 | -6/Factory | Entered Lower Caves 5530 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5535 | -6/Lower Caves | Met a Warlord Commander 5536 | -6/Lower Caves | Learned location of Warlord (-5) 5537 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5544 | -6/Lower Caves | Found Encrypted Comm Array 5595 | -6/Lower Caves | Entered Data Miner 5595 | -6/Data Miner | Discovered new exit (range 6) 5625 | -6/Data Miner | Met Data Miner 5676 | -6/Data Miner | Received God Mode back door access code from Data Miner 5697 | -6/Data Miner | Build established: Gunner 5724 | -6/Data Miner | Entered Proximity Caves 5755 | -5/Proximity Caves | Self-destructed Last Messages --------------- GOAL=ESCAPE 05595_ EXIT=FOUND Data Miner: I'm the Data Miner, and I've been given permission to aid you with a little knowledge. Find what you need on the terminals, then be on your way because masking your presence is increasingly difficult. [Achievement: The Oracle] 05662_ Connecting with ORACLE Interface... 05662_ Current location identified: Data Miner Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\9F97 to gain control via the back door I've installed. Now off with you. [Achievement: Tourist] LOCATION=UNKNOWN GOAL=ESCAPE 05729_ Critical hit (Burn: +26). 05750_ Critical hit (Burn: +27). [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ????????????????###???????????????????????? | | ????????????????# ???????????????????????? | | ????????????????# ???????????????????????? | | ???????????????## #??####?????????????????? | | ???????????????# #### ?????????? ###????? | | ???????????????# ## #?????? ???? | | ???????????????# ## ### ???? | | ???????????????# g g #??????? | | ???????????????# @b ######### #???????? | | ???????????????## ###????????????????????? | | ????????????????####??????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 11 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club GoHome() Made in Tau Ceti IV Oops Remodeling Serviceable Loadout Significant Disruption Storm Trooper The Oracle Tourist Challenges ------------ None Game ------ Seed DiametricSuperchargedScanner Manual? 0 Play Time 01:03:26 Cumulative 2.9 hours Start 2024.12.07 @ 19:01:56 End 2024.12.08 @ 00:33:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 4 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 95% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 377d174c-774b-409e-8651-55924f9be863