Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.21 @ 12:06:17 Player: maxwell Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (313) 1565 Value Destroyed (11636) 11636 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (2582) 2582 TOTAL SCORE: 23403 Bonus ------- High Alert Combat Kills 812 Follower Combat Kills 324 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 440 Friendly Fire -294 Cogmind --------- Core Integrity 0/1150 Matter 283/300 Energy 93/100 System Corruption 12% Temperature Cool (0) Movement Core (150) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter > --- UTILITY (8) ------ Advanced Signal Interpreter Experimental Core Analyzer Graphene Brace > --- WEAPON (3) ------- Force Lance > --- INVENTORY (5) ---- Huge Storage Unit Peak State ------------ > --- POWER ------------ Reinforced Fission Core Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Improved Coolant Injector Huge Storage Unit Advanced Salvage Targeting Computer Improved Target Analyzer Experimental Core Analyzer Advanced Transmission Jammer Advanced Hacking Suite Ghost Barrier > --- WEAPON ----------- Improved Arc Projector Heavy Assault Cannon > --- INVENTORY -------- Neutrino Core Advanced Cooling System Advanced Cooling System Experimental Matter Compressor Advanced Sensor Array Advanced Transmission Jammer Damper Plating Graphene Brace Graphene Brace Improved Energy Mantle Dynamic Insulation System Advanced Trap Extractor Minesniffer Drone Bay Matter Neutralizer Railgun Railgun Hardcell Cannon Improved Remote Datajack [Rating: 126] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Gyrokinetic Inverter Utility Huge Storage Unit Device Disposable Heat Sink Storage Huge Storage Unit Processor Improved Target Analyzer Hackware Hacking Suite Protection Improved Core Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Advanced Plasma Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Array Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . 2 . . . 2 2 2 . . . . . 2 . . . . 2 Power 1 | . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 1 . . . . . . . . . . . 1 Utility 6 | . . . 1 . . . . 1 1 . . . . . 2 . . . . 1 Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 365 | 6 20 3 16 5 . 7 28 64 23 5 27 12 2 15 31 11 8 17 40 25 Power 28 | 1 4 1 . 1 . . 1 5 2 . 3 1 . 1 2 . . 2 3 1 Engine 14 | 1 3 1 . 1 . . . 3 1 . 3 1 . . . . . . . . Core 12 | . 1 . . . . . 1 2 1 . . . . 1 2 . . 1 2 1 Reactor 2 | . . . . . . . . . . . . . . . . . . 1 1 . Propulsion 95 | 2 8 1 6 2 . 1 10 24 7 1 4 5 . 4 4 1 2 1 9 3 Treads 67 | 2 2 1 3 2 . 1 10 23 7 1 2 1 . 2 2 . 2 1 4 1 Leg 11 | . . . 3 . . . . . . . . 3 . . 2 1 . . 2 . Wheel 15 | . 6 . . . . . . 1 . . 2 1 . 2 . . . . 3 . Hover 2 | . . . . . . . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 108 | 1 3 1 7 1 . 1 8 7 9 . 8 5 . 2 13 5 2 9 14 12 Device 78 | . 2 1 4 . . 1 6 4 6 . 7 5 . 2 9 5 2 4 11 9 Storage 8 | 1 1 . . . . . 1 . 1 . . . . . 2 . . 1 . 1 Processor 14 | . . . 2 1 . . 1 2 1 . 1 . . . 1 . . 4 . 1 Hackware 3 | . . . . . . . . 1 . . . . . . . . . . 1 1 Protection 5 | . . . 1 . . . . . 1 . . . . . 1 . . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 134 | 2 5 . 3 1 . 5 9 28 5 4 12 1 2 8 12 5 4 5 14 9 Energy Gun 55 | 2 5 . 3 1 . 3 5 15 3 1 4 . . 1 7 1 . . 2 2 Energy Cannon 39 | . . . . . . . 3 6 1 1 4 1 2 6 3 2 2 2 5 1 Ballistic Gun 11 | . . . . . . . . . . . 2 . . . . . 1 2 3 3 Ballistic Cannon 6 | . . . . . . . . . . . . . . 1 1 . . . 3 1 Launcher 12 | . . . . . . 2 . 1 1 2 2 . . . 1 1 1 . 1 . Special Weapon 3 | . . . . . . . . . . . . . . . . 1 . 1 . 1 Impact Weapon 7 | . . . . . . . 1 6 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 1 . . . 2 3 . . . . . . 5 . . 5 1 . Corrupted Parts 25 | . . . . . . . 3 . . . . 4 . 1 . . 2 . 15 . System Corruption 143 | . . . . . . . 5 . . . . 19 . 11 . . 17 . 91 . Parts Lost 122 | . 4 3 4 3 . 2 9 21 15 . 14 1 . 3 3 4 . . 16 20 Power 18 | . 1 1 . 1 . . 1 4 1 . 3 1 . 1 1 . . . . 3 Propulsion 49 | . 2 1 2 2 . 1 6 9 7 . 5 . . 1 1 1 . . 7 4 Utility 18 | . . 1 . . . . 1 1 2 . 2 . . . 1 1 . . 1 8 Weapon 37 | . 1 . 2 . . 1 1 7 5 . 4 . . 1 . 2 . . 8 5 Highest Loss Streak 12 | . 2 2 2 2 . 1 2 5 7 . 8 1 . 3 1 4 . . 6 12 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 97 99 95 99 100 99 95 93 87 93 83 78 74 90 87 80 89 89 83 55 Engine 6 | . 13 13 11 11 11 11 6 2 6 6 5 12 13 6 . . . . . . Core 3 | . . . . . . . 2 4 1 6 5 . . 5 10 11 11 5 1 3 Treads 21 | . 15 28 19 33 33 33 32 30 26 26 20 . 6 17 11 6 7 17 12 6 Leg 3 | . . . 9 . . . . . . . . 4 13 3 6 12 14 4 2 . Wheel 1 | . 11 . . . . . . 2 . . . 7 6 4 3 . . . 4 1 Device 12 | . 13 14 14 11 11 11 8 3 12 13 13 20 20 20 16 14 18 17 11 9 Storage 8 | . 14 14 11 11 11 11 9 7 6 6 6 6 6 6 5 5 5 5 5 3 Processor 9 | . . . 6 11 11 11 9 14 11 13 12 6 6 6 11 11 11 16 21 13 Energy Gun 15 | . 27 28 21 21 22 21 17 16 13 1 7 . . 5 10 8 7 . 2 1 Energy Cannon 2 | . . . . . . . 8 4 3 . 6 12 1 10 2 3 4 4 5 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 151 | 11 94 94 97 94 94 95 102 111 122 121 122 126 123 124 123 115 121 151 150 140 Greatest Support 215 | 40 40 40 60 60 60 60 80 140 132 146 148 38 28 30 90 90 113 141 141 215 Greatest Overweight (x) 28 | . 28 2 9 1 1 1 2 3 1 1 4 6 4 4 4 1 1 1 8 2 Average Overweight (x) 1 | . 3 2 1 1 1 1 1 1 . . . 3 3 3 3 1 1 . 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 16 Most Carried 25 | 4 18 22 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 Average Carried 21 | 1 13 19 22 21 21 24 23 21 23 23 23 24 25 23 23 22 22 24 23 12 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 18 20 24 21 25 23 22 25 25 25 23 25 25 23 25 21 24 25 23 1 Class Distribution -------------------- 35% | Mutant 34% | Scavenger-Mutant 15% | Scavenger-Gunner 4% | Gunner 3% | Scavenger-Skirmisher 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Waste Scavenger-Mutant | -6/Factory Gunner | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Matter Collected 6853 | 242 351 41 191 42 8 92 186 501 409 461 819 233 . 260 426 329 204 754 524 780 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 13951 | . 575 145 1265 137 127 316 1651 2253 1405 1394 1382 192 . 145 627 312 222 157 874 772 Parts 620 | . 28 9 93 10 6 15 89 107 37 6 65 7 . 16 28 7 5 4 46 42 Haulers Intercepted 17 | . 2 . 4 . . . 5 4 . . 1 . . . 1 . . . . . Recyclers Shooed 5 | . . . 2 1 . . 1 . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 111 | . . . . . . . . . . . . 3 . 14 . 3 4 71 16 . Prevented 58 | . . . . . . . . . . . . 5 . 7 . 1 . 27 18 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 241 | . 12 6 26 6 . 8 27 36 29 6 20 2 . 3 11 9 4 2 23 11 Guns 131 | . 12 6 24 6 . 2 17 25 17 . 7 . . . 3 2 . 2 1 7 Cannons 41 | . . . . . . . 9 7 3 . 3 1 . 3 4 . 1 . 6 4 AOE 54 | . . . . . . 4 1 3 6 6 9 . . . 2 7 3 . 13 . Classes Destroyed 25 | . 4 2 4 . . 1 3 4 . 1 1 1 . . . 1 1 1 1 . Worker 12 | . . . 3 . . . 2 1 1 . 3 . . . 1 . . . . 1 Builder 9 | . . . 1 . . 1 . 1 . . 6 . . . . . . . . . Tunneler 3 | . 1 . . . . . . 1 . . 1 . . . . . . . . . Hauler 17 | . 2 . 4 . . . 5 4 . . 1 . . . 1 . . . . . Recycler 11 | . . . . . . 1 3 5 . . 2 . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . Mechanic 3 | . . . . . . . . 1 1 . 1 . . . . . . . . . Operator 5 | . . . 3 . . . . . . . 1 . . . 1 . . . . . Watcher 11 | . 2 . 4 . . . 2 1 . . 1 . . . . . . . . 1 Swarmer 50 | . . 3 7 4 . 5 7 5 . . . . . . . 5 . . 14 . Cutter 9 | . . . . . . . 2 7 . . . . . . . . . . . . Grunt 107 | . 12 2 12 2 . 3 13 11 21 . 5 1 . . 7 4 3 . 3 8 Brawler 5 | . . . . . . . 1 . 2 . 1 . . . . . . . . 1 Duelist 6 | . . . . . . . . 2 3 . . . . . . . . . 1 . Sentry 18 | . . . 7 . . . 3 4 1 . 2 . . . . . . . 1 . Specialist 3 | . . . . . . . . . . . 3 . . . . . . . . . Hunter 11 | . . . . . . . . 3 . . 5 1 . . . . . . 2 . Programmer 18 | . . . . . . . . 3 2 . 3 . . 3 4 . 1 . 1 1 Heavy 3 | . . . . . . . 1 1 . . 1 . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . . . . . 1 1 Compactor 6 | . . . . . . . . . . 6 . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . 2 . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . Samaritan 5 | . . . . . . . . . . . . . . . . 3 . . 2 . Assembled 1 | . . 1 . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 22 | . 3 3 6 4 . 4 7 7 8 3 22 1 . 2 4 5 3 1 16 7 Combat Bots Only 16 | . 3 3 6 4 . 4 7 7 8 3 8 1 . 2 3 5 3 1 16 7 Max Kills in Single Turn 7 | . 1 1 2 1 . 4 2 3 4 2 7 1 . 1 1 4 2 1 4 1 Gunslinging 1 | . . . 1 . . . 1 1 1 . . . . . . . . . . . Exploded 4 | . . . . . . 4 1 2 2 2 3 . . . 1 4 2 . 4 . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Damage Taken 23807 | . 560 309 996 258 . 494 1390 4185 2395 19 2791 149 . 606 1068 552 217 155 3307 4356 Core 3718 | . 97 45 200 28 . 121 280 480 96 7 416 . . 97 60 44 23 31 536 1157 Absorbed by Shields 380 | . . . . . . . . . . . . . . . . . . 127 253 . Reduced by Siege Mode 366 | . . . . . . . . . . . 26 . . . . . . . . 340 Redirected to Shielding 100 | . . . . . . . . . . . . . . . 100 . . . . . Core Remaining (%) 41 | 100 . 43 . . . 12 49 31 . . . . . 27 . . . . 30 . Volleys Fired 763 | . 63 13 92 16 8 24 78 115 66 11 68 10 . 19 52 26 12 11 42 37 Largest 3 | . 2 2 2 2 2 2 3 3 3 3 3 3 . 3 3 3 2 2 3 3 Hottest 245 | . 130 130 130 121 112 125 197 204 245 114 240 180 . 222 243 223 133 133 241 203 Shots Fired 1690 | . 126 27 184 32 16 46 224 288 177 27 132 28 . 29 95 38 18 17 90 96 Gun 1177 | . 126 27 184 32 16 44 153 217 142 . 67 8 . 5 38 22 6 5 27 58 Cannon 446 | . . . . . . . 71 71 32 . 57 20 . 24 52 12 9 6 55 37 Launcher 59 | . . . . . . 2 . . 3 27 8 . . . 5 3 3 . 8 . Special 8 | . . . . . . . . . . . . . . . . 1 . 6 . 1 Kinetic 181 | . . . . . . . . . . . 25 8 . 3 23 . 5 5 24 88 Thermal 1182 | . 126 27 184 32 16 44 212 220 157 . 50 . . 12 54 15 5 6 19 3 Explosive 59 | . . . . . . 2 . . 3 27 8 . . . 5 3 3 . 8 . Electromagnetic 260 | . . . . . . . 12 68 17 . 49 20 . 14 13 19 5 . 39 4 Robot Hit Streak 28 | . 23 6 14 9 6 11 18 20 18 10 15 8 . 8 20 9 10 7 8 28 Robot Miss Streak 7 | . 3 3 4 2 1 5 4 5 4 6 7 4 . 3 3 5 2 4 3 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 16 | . . 1 4 1 . . 3 5 1 . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . 1 1 1 . . 1 1 1 . . . . . . . . . . 1 Shots Hit Robots 1175 | . 83 15 124 25 13 31 148 198 155 17 90 16 . 19 57 32 13 9 58 72 Core Hits 664 | . 26 8 51 7 3 14 61 98 124 18 90 5 . 9 27 30 13 2 40 38 Critical Kills 9 | . . . . . . . . . 1 . 2 1 . . 1 . . 2 1 1 Critical Parts Destroyed 4 | . . . . . . . . 1 . . . . . . . . 2 . 1 . Critical Strikes 66 | . 5 . 5 . 1 2 9 11 3 . 6 1 . 2 4 1 2 2 5 7 Burn 37 | . 5 . 5 . 1 2 8 9 2 . 3 . . . 2 . . . . . Meltdown 3 | . . . . . . . . . 1 . . . . . 1 . . . 1 . Destroy 9 | . . . . . . . . . . . 2 1 . . . . 2 2 1 1 Blast 6 | . . . . . . . . . . . . . . . . . . . . 6 Corrupt 10 | . . . . . . . 1 1 . . 1 . . 2 1 1 . . 3 . Smash 1 | . . . . . . . . 1 . . . . . . . . . . . . Melee Attacks 21 | . . . . . . . 1 20 . . . . . . . . . . . . Impact 21 | . . . . . . . 1 20 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 37091 | 1 1273 242 2118 381 233 668 2985 4991 4811 3796 4572 452 . 482 2429 1600 737 71 2861 2388 Guns 16635 | . 1255 242 2094 361 233 471 2016 3184 2774 . 1098 102 . 70 855 450 34 25 157 1214 Cannons 8377 | . . . . . . . 924 1031 796 . 1095 350 . 412 783 332 246 46 1214 1148 Explosions 11795 | . . . . . . 197 40 580 1231 3796 2379 . . . 791 818 457 . 1490 16 Melee 176 | . . . . . . . . 176 . . . . . . . . . . . . Ramming 108 | 1 18 . 24 20 . . 5 20 10 . . . . . . . . . . 10 Kinetic 3475 | . . . . . . . . . . . 450 102 . 63 332 . 34 25 172 2297 Thermal 18697 | . 1255 242 2094 361 233 471 2760 3994 3295 . 1359 . . 261 1101 411 137 46 661 16 Explosive 10519 | . . . . . . 197 . . 1112 3796 2096 . . . 757 745 457 . 1359 . Electromagnetic 4116 | . . . . . . . 220 801 394 . 667 350 . 158 239 444 109 . 669 65 Impact 176 | . . . . . . . . 176 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 94 | . 2 2 . . . . 5 5 4 26 32 51 51 71 4 4 23 23 94 10 Average Corruption 12 | . 1 2 . . . . 3 4 4 18 27 37 51 68 3 4 8 12 22 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 347 | . 11 27 . . . . . 19 10 13 63 43 7 28 31 35 14 4 36 6 Message Errors 74 | . 2 4 . . . . . 3 3 4 11 12 1 3 6 15 3 1 5 1 Matter Fused 86 | . 7 8 . . . . . 6 3 2 17 7 4 4 8 8 3 1 8 . Heat Flow Errors 39 | . . 2 . . . . . 3 1 3 6 3 2 7 3 2 . . 4 3 Energy Discharges 42 | . . 6 . . . . . 1 2 2 6 5 . 1 8 1 3 . 7 . Parts Rejected 6 | . . . . . . . . . 1 . 2 . . 2 . . 1 . . . Data Loss (minor) 33 | . . 2 . . . . . 2 . 1 8 4 . 4 1 3 2 . 5 1 Data Loss (major) 19 | . 1 3 . . . . . . . . 1 4 . 2 1 2 1 1 2 1 Misfires 17 | . 1 1 . . . . . 1 . 1 2 2 . 2 3 . 1 1 2 . Alerts 10 | . . 1 . . . . . 2 . . 2 2 . . . 3 . . . . Misdirections 2 | . . . . . . . . . . . 1 . . 1 . . . . . . Weapon Failures 19 | . . . . . . . . 1 . . 7 4 . 2 1 1 . . 3 . Overload Shots 4 | . . . . . . . . 3 1 . . . . . . . . . . . Overflow Damage 792 | . . . . . . 20 59 342 . . 17 26 . . 49 44 79 6 126 24 Projectiles 271 | . . . . . . . 5 3 . . 9 26 . . 23 44 79 6 52 24 Explosions 405 | . . . . . . 20 54 223 . . 8 . . . 26 . . . 74 . Melee 116 | . . . . . . . . 116 . . . . . . . . . . . . Knockbacks 8 | . . . . . . . . 1 . . . . . . . . . . 1 6 Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . . . . . . 1 5 Secondary 1 | . . . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 1048 | . 4 . . . . . 52 349 . 21 271 . . . 114 43 . . 190 4 Shots 27 | . . . . . . . 1 7 . 2 8 . . . 2 2 . . 5 . Rammed 13 | 1 2 . 2 3 . . 1 1 1 . . . . . . . . . . 2 Targets Rammed 15 | 1 3 . 2 3 . . 1 2 1 . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . 1 . . . . . . 1 . . . . . . . . . . . . Highest Temperature 541 | . 344 209 199 198 90 199 326 458 268 196 541 409 266 332 342 207 195 68 541 199 Average Temperature 111 | . 108 107 95 94 40 90 121 124 124 69 126 122 116 121 101 101 78 32 106 134 Received Heat Transfer 4812 | . 261 96 360 78 . 210 522 723 822 . 279 27 . . 210 117 36 34 191 846 Effects 14 | . . . . . . . . 1 . . 5 4 . . 1 . . . 3 . Shutdowns 5 | . . . . . . . . 1 . . 2 . . . 1 . . . 1 . Energy Bleed 2 | . . . . . . . . . . . 1 1 . . . . . . . . Interference 3 | . . . . . . . . . . . . 3 . . . . . . . . Short Circuit 2 | . . . . . . . . . . . 1 . . . . . . . 1 . Damage (major) 1 | . . . . . . . . . . . 1 . . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 4 | . . . . . . . . . . . 1 . . . . . . . 1 2 Total Turns 114 | . . . . . . . . . . . 9 . . . . . . . 26 79 Longest Duration 51 | . . . . . . . . . . . 9 . . . . . . . 26 51 Robots Corrupted 9 | . . . . . . . . . 1 . 1 1 . . . 1 1 . 3 1 Combat Hostiles 6 | . . . . . . . . . 1 . 1 1 . . . . . . 3 . Parts Fried 24 | . . . . . . . 1 4 2 . 4 2 . . 1 3 2 . 5 . Impact Corruptions 3 | . . . . . . . . 3 . . . . . . . . . . . . Robots Melted 12 | . 1 . 3 . . 2 . 1 2 . . . . . 2 . . . 1 . Combat Hostiles 9 | . . . 2 . . 2 . 1 2 . . . . . 2 . . . . . Parts Melted 86 | . 9 1 10 3 1 6 12 15 15 . 6 . . . 6 . . . 2 . Heat Transferred 37847 | . 3441 555 5180 851 592 1295 5896 7599 6731 . 2144 . . 259 1634 611 150 50 822 37 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . 1 4 1 . 2 . . . . 1 . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Peak Influence 782 | . 291 102 488 215 . 232 296 747 782 359 567 . . . 598 . . . . 496 Initial 365 | . . 12 . 160 . . . 134 365 265 251 . . . . . . . . 25 Average 196 | . 75 17 262 62 . 96 113 368 573 310 324 . . . 159 . . . . 117 Maximum Alert Level 3 | . 1 . 2 1 . 1 1 3 3 1 2 . . . 2 . . . . 2 Low Security (%) 62 | 100 95 100 40 82 . 93 83 27 . . 30 . . . 66 . . . . 83 Level 1 19 | . 4 . 32 17 . 6 16 30 12 100 42 . . . 17 . . . . 9 Level 2 16 | . . . 27 . . . . 37 75 . 27 . . . 16 . . . . 6 Level 3 1 | . . . . . . . . 3 12 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 43 | . 3 . 5 . . 1 2 11 8 . 3 . . . 6 . . . . 4 Investigation 13 | . 2 . 2 . . 1 . 2 1 . . . . . 3 . . . . 2 Extermination 9 | . . . . . . . . 3 2 . 1 . . . 2 . . . . 1 Reinforcement 14 | . 1 . 3 . . . 2 5 . . 1 . . . 1 . . . . 1 Assault 4 | . . . . . . . . 1 2 . 1 . . . . . . . . . Garrison 3 | . . . . . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . 1 . . . . 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . 2 . . . . . . 1 . . . . . Active Scanning Responses 2 | . . . . . . . . . . . . . . . 2 . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . 1 . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Distress Signals 17 | . 1 . 7 . . . 4 2 . . . . . . . . . 1 . 2 Communications Jammed 13 | . . . . . . . . . . . 5 8 . . . . . . . . Distress Signals 1 | . . . . . . . . . . . . 1 . . . . . . . . Times Spotted 385 | . 22 8 43 8 . 18 37 46 37 3 34 7 . 4 13 10 5 24 27 39 Peak Tracking Total 17 | . 3 4 7 4 . 4 4 6 7 1 13 3 . 2 3 5 4 11 11 17 Tactical Retreats 28 | . 3 1 4 . . . 1 1 4 . 1 1 . . 1 . . 1 1 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Traps Triggered 10 | . 4 . 1 . . . 1 1 1 . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . 1 . . . . . . . . . . . . . . 1 . . Traps Extracted 5 | . . . . . . . . . . . . . . . . . 3 2 . . Installed 8 | . . . 4 . . . . . . . . . . . . . . 4 . . Triggered 19 | . . . 1 . . . . 2 . . . . . . . . . 16 . . Most Traps Carried 8 | . . 4 4 . . . . . . . . 5 5 5 5 5 8 8 6 6 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Machines Disabled 40 | . . 2 2 1 . 2 2 10 2 . 3 . . . 7 . . 1 2 6 Max in Single Turn 4 | . . 1 1 1 . 2 1 4 1 . 2 . . . 4 . . . 2 4 Garrison Access 2 | . . . . . . . 1 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . 1 . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Machines Accessed 59 | . 8 . 6 1 1 1 8 14 4 . 4 1 4 . 5 . . . . 2 Terminals 34 | . 6 . 5 1 . 1 6 5 2 . 3 . . . 3 . . . . 2 Fabricators 4 | . . . . . . . . 1 2 . . . . . 1 . . . . . Repair Stations 3 | . . . . . . . . 2 . . . . . . 1 . . . . . Recycling Units 4 | . 2 . 1 . . . . 1 . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 1 2 . . 1 . . . . . . . . . Garrison Access 4 | . . . . . . . 1 3 . . . . . . . . . . . . Total Hacks 178 | . 28 . 15 1 1 3 32 30 10 . 7 1 29 . 16 . . . . 5 Successful 115 | . 17 . 6 . 1 . 24 19 5 . 4 1 29 . 7 . . . . 2 Failed 61 | . 10 . 8 1 . 3 8 11 5 . 3 . . . 9 . . . . 3 Catastrophic 10 | . 1 . 1 1 . 1 1 2 . . 1 . . . 1 . . . . 1 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Manual 91 | . 25 . 13 1 . 4 15 11 5 . 4 . . . 10 . . 1 . 2 Terminals 98 | . 23 . 12 1 . 3 19 14 5 . 5 . . . 11 . . . . 5 Fabricators 9 | . . . . . . . . 2 5 . . . . . 2 . . . . . Repair Stations 7 | . . . . . . . . 4 . . . . . . 3 . . . . . Recycling Units 10 | . 5 . 3 . . . . 2 . . . . . . . . . . . . Scanalyzers 18 | . . . . . . . 12 4 . . 2 . . . . . . . . . Garrison Access 5 | . . . . . . . 1 4 . . . . . . . . . . . . Terminal Hacks 52 | . 7 . 1 . 1 . 4 4 1 . . 1 29 . 3 . . . . 1 Record 12 | . . . . . 1 . . . . . . . 11 . . . . . . . Part Schematic 11 | . 1 . . . . . . . . . . . 10 . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . . 5 . . . . . . . Robot Analysis 5 | . 2 . 1 . . . 1 . . . . . . . 1 . . . . . Prototype ID Bank 6 | . 1 . . . . . 2 . . . . . 3 . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . Terminal Index 5 | . 1 . . . . . 1 1 1 . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 2 2 . . . . . 2 . . . . . Load Schematic 3 | . . . . . . . . 1 1 . . . . . 1 . . . . . Build 3 | . . . . . . . . 1 1 . . . . . 1 . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . Scan Component 2 | . . . . . . . . 2 . . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . 1 . . . . 1 . . . . . . . . . . . . Retrieve Components 4 | . 2 . 1 . . . . 1 . . . . . . . . . . . . Scanalyzer 16 | . . . . . . . 12 2 . . 2 . . . . . . . . . Insert Component 8 | . . . . . . . 6 1 . . 1 . . . . . . . . . Analyze 8 | . . . . . . . 6 1 . . 1 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . . . . . . . . . . Seal Access 2 | . . . . . . . 1 1 . . . . . . . . . . . . Unauthorized Hacks 33 | . 8 . 4 . . . 7 7 2 . 2 . . . 2 . . . . 1 Terminals 29 | . 6 . 3 . . . 7 6 2 . 2 . . . 2 . . . . 1 Track 4 | . 2 . . . . . 1 1 . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . Botnet 18 | . 2 . 2 . . . 5 4 1 . 2 . . . 1 . . . . 1 Operators 6 | . 1 . 1 . . . 1 1 1 . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . . 1 . . . . . . . . . . . . Tunnel 4 | . 2 . 1 . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 46 | . 4 . 5 1 . 1 7 13 4 . 4 . . . 5 . . . . 2 Full Trace Events 7 | . 1 . . . . 1 1 1 1 . . . . . 1 . . . . 1 Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . 1 . . . . . 6 1 . . 1 . 10 . . . . . . . Parts Built 4 | . . . . . . . . 2 1 . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 118 | . . . . . . . . 31 36 . . . . . 51 . . . . . Total Part Build Rating 8 | . . . . . . . . 4 3 . . . . . 1 . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 28 | . 18 . 9 . . . . 1 . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . . . 6 1 . . 1 . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 6 1 . . 1 . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . 3 . . . . . . . . . . 1 . 3 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Total Allies 12 | . 1 3 . . 3 . . . . . . . . 1 . 1 . 3 . . Largest Group 3 | . 1 3 3 . 3 3 . . . . . . . 1 1 1 1 3 1 . Highest-Rated Group 160 | . 10 40 40 . 24 24 . . . . . . . 96 96 49 49 160 65 . Highest-Rated Ally 96 | . 10 16 16 . 8 8 . . . . . . . 96 96 49 49 65 65 . Total Orders 5 | . 2 . . . . . . . . . . . . . . . . 2 1 . STAY 3 | . 1 . . . . . . . . . . . . . . . . 1 1 . FOLLOW 2 | . 1 . . . . . . . . . . . . . . . . 1 . . Ally Attacks 111 | . . . 14 . . 68 . . . . . . . 12 . . 3 14 . . Total Damage 2259 | . . . 89 . . 559 . . . . . . . 492 . . 150 969 . . Kills 14 | . . . 1 . . 10 . . . . . . . 1 . . 1 1 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Robot Analysis Total 5 | . 2 . 1 . . . 1 . . . . . . . 1 . . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . . . . 1 . 1 . 1 . . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Turns Passed 25669 | 103 1713 2100 2696 1384 1180 1233 1962 2594 1104 279 1110 804 136 419 1988 1341 488 1220 1073 742 Spaces Moved 10615 | 59 698 642 814 548 458 480 683 1239 361 105 499 373 91 188 911 547 213 497 487 722 Core 509 | 4 1 . . . . . . . . . . . . . . . . . . 504 Treads 7209 | 55 317 642 593 548 458 480 683 826 361 105 451 . . 14 192 377 71 497 365 174 Legs 544 | . . . 221 . . . . . . . . 11 . . . 170 142 . . . Wheels 2309 | . 380 . . . . . . 413 . . 48 362 91 174 719 . . . 122 . Hover 44 | . . . . . . . . . . . . . . . . . . . . 44 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 140 320 240 240 240 240 240 145 162 162 160 135 145 145 145 190 190 163 145 50 Average Speed 205 | 152 205 320 286 240 240 240 240 158 216 207 168 166 146 183 177 225 206 223 172 77 Slowest Speed 1450 | 160 1450 320 750 240 240 240 320 243 246 245 240 540 160 480 245 245 243 247 247 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 5 90 98 59 96 85 98 56 33 12 68 15 32 68 35 23 63 42 59 56 22 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 8 | . 2 . 1 1 1 . . 1 . . . . 1 . . 1 . . . . Known Exits Taken 2 | . . . . . . . . . . . . . . 1 1 . . . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 . . 1 1 1 . . 1 1 1 1 . Scrap Searched 7 | . . 1 . 1 . 1 . . . . . 2 . . . 1 . . 1 . Spaces Dug 48 | . . . . . . . 1 13 1 . 3 . . . 30 . . . . . Terrain Destroyed 826 | . . . . . . 18 4 61 92 219 116 . . 5 124 56 45 3 65 18 Melee 12 | . . . . . . . 1 11 . . . . . . . . . . . . Projectile 75 | . . . . . . . 2 2 3 . 6 . . 5 20 2 2 3 12 18 AOE 738 | . . . . . . 18 1 48 89 219 110 . . . 104 54 42 . 53 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Dat Pro Fac Upp Upp War Pro Fac Total 12905 | 69 848 663 997 583 524 514 827 1596 521 132 639 532 94 232 1218 614 241 600 639 822 Wait 652 | . 26 1 23 3 14 1 6 84 44 . 21 127 . 5 184 24 4 48 27 10 Move 10597 | 59 697 641 813 547 457 479 682 1238 361 104 498 372 90 187 910 546 212 496 486 722 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 226 | 4 24 5 24 4 3 2 20 48 19 3 13 5 . 2 10 1 3 2 25 9 Fast Attach 132 | 6 13 . 9 1 . . 7 12 6 1 8 9 2 4 21 2 3 14 7 7 Attach 149 | . 6 3 6 3 . 3 13 33 16 1 13 2 . 4 5 6 1 2 19 13 Detach 29 | . 3 . 1 . . . . 1 1 . 3 . . 1 5 2 1 7 3 1 Swap 84 | . 1 . 1 1 . 4 8 19 1 3 6 1 . 7 5 3 4 1 14 5 Drop 184 | . 12 . 22 5 . 1 11 24 6 9 9 6 2 2 26 2 1 14 16 16 Fire 763 | . 63 13 92 16 8 24 78 115 66 11 68 10 . 19 52 26 12 11 42 37 Melee 21 | . . . . . . . 1 20 . . . . . . . . . . . . Ram 3 | . 1 . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 11 | . 2 . 2 3 . . 1 2 1 . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 46 | . . . . . 42 . . . . . . . . 1 . 2 . 1 . . Trap 8 | . . . 4 . . . . . . . . . . . . . . 4 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / [*Sto]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 104 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 359 | -10/Materials | Discovered new exit (range 13) 530 | -10/Materials | Discovered new exit (range 12) 1085 | -10/Materials | Discovered new exit (range 3) 1200 | -10/Materials | Central database locked down 1393 | -10/Materials | Discovered new exit (range 4) 1817 | -10/Materials | Entered Mines 1875 | -10/Mines | Learned Materials terminal intel 2004 | -10/Mines | Assembled infested the area 2456 | -10/Mines | Found a hidden stash of uninstalled traps 2872 | -10/Mines | Core integrity fell below 50% 2893 | -10/Mines | Discovered new exit (range 15) 2941 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3459 | -10/Mines | Discovered new exit (range 5) 3917 | -10/Mines | Entered Materials 3917 | -9/Materials | Accompanied by 3 allies 3917 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3918 | -9/Materials | Loaded intel: 12 terminal locations 4834 | -9/Materials | Discovered new exit (range 7) 5524 | -9/Materials | Central database locked down 5555 | -9/Materials | Discovered new exit (range 12) 6247 | -9/Materials | Discovered new exit (range 16) 6613 | -9/Materials | Entered Mines 6790 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 6791 | -9/Mines | Core integrity fell below 50% 6891 | -9/Mines | Discovered new exit (range 11) 7125 | -9/Mines | Build established: Scavenger-Mutant 7227 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7303 | -9/Mines | Discovered new exit (range 7) 7707 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7707 | -9/Mines | Discovered new exit (range 5) 7780 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7997 | -9/Mines | Entered Exiles 7997 | -9/Exiles | Found Exiles lab destroyed 8361 | -9/Exiles | Learned location of Zion (-7) 8472 | -9/Exiles | Discovered new exit (range 14) 9177 | -9/Exiles | Entered Mines 9177 | -8/Mines | Accompanied by 3 allies 9848 | -8/Mines | Discovered new exit (range 12) 9906 | -8/Mines | Discovered new exit (range 13) 10264 | -8/Mines | Core integrity fell below 20% 10410 | -8/Mines | Entered Materials 10410 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 10707 | -8/Materials | Build established: Scavenger-Gunner 11593 | -8/Materials | Discovered new exit (range 16) 11899 | -8/Materials | Build established: Gunner 12294 | -8/Materials | Core integrity fell below 50% 12322 | -8/Materials | Destroyed 7 combat bots 12372 | -8/Materials | Entered Factory 12372 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12695 | -7/Factory | Lost 3 parts (2n1w) 12821 | -7/Factory | Build established: Scavenger-Gunner 13012 | -7/Factory | Fabricated Disposable Heat Sink (x2) 13586 | -7/Factory | Lost 5 parts (1p1n3w) 13595 | -7/Factory | Destroyed 7 combat bots 13802 | -7/Factory | Lost 4 parts (3n1u) 13877 | -7/Factory | Found Prototype Launcher 13909 | -7/Factory | Cargo convoy interrupted 13929 | -7/Factory | Identified Rocket Array 14231 | -7/Factory | Build established: Skirmisher 14372 | -7/Factory | First assault squad dispatched 14845 | -7/Factory | Core integrity fell below 50% 14894 | -7/Factory | Lost 4 parts (2p1n1w) 14923 | -7/Factory | Found Prototype Device 14954 | -7/Factory | Discovered new exit (range 6) 14966 | -7/Factory | Entered another Factory area 14966 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 15060 | -6/Factory | Garrison activated, responded to threat 15076 | -6/Factory | Fabricated Machine Analyzer (x1) 15166 | -6/Factory | Destroyed 8 combat bots 15167 | -6/Factory | Lost 3 parts (1n1u1w) 15316 | -6/Factory | First assault squad dispatched 15507 | -6/Factory | Spotted B-75 Beast 15573 | -6/Factory | Destroyed 7 combat bots 15577 | -6/Factory | Lost 7 parts (1p3n1u2w) 16053 | -6/Factory | Build established: Scavenger-Mutant 16070 | -6/Factory | Sucked down chute 16070 | -6/Factory | Entered Waste 16082 | -6/Waste | Found Quantum Capacitor 16085 | -6/Waste | EMP discharged 16085 | -6/Waste | System corruption reached 10% 16162 | -6/Waste | Spotted C-40 Crusher 16162 | -6/Waste | Spotted C-40 Crusher 16164 | -6/Waste | Destroyed C-40 Crusher 16164 | -6/Waste | Destroyed C-40 Crusher 16171 | -6/Waste | Spotted C-40 Crusher 16177 | -6/Waste | Destroyed C-40 Crusher 16185 | -6/Waste | EMP discharged 16189 | -6/Waste | Spotted C-40 Crusher 16202 | -6/Waste | Destroyed C-40 Crusher 16209 | -6/Waste | Spotted C-40 Crusher 16211 | -6/Waste | Destroyed C-40 Crusher 16240 | -6/Waste | Spotted C-40 Crusher 16255 | -6/Waste | Destroyed C-40 Crusher 16262 | -6/Waste | Found Damper Plating 16285 | -6/Waste | EMP discharged 16292 | -6/Waste | Discovered new exit (range 15) 16349 | -6/Waste | Entered Factory 16891 | -6/Factory | Build established: Scavenger-Gunner 17113 | -6/Factory | Cargo convoy interrupted 17175 | -6/Factory | System corruption reached 30% 17190 | -6/Factory | Destroyed 8 combat bots 17211 | -6/Factory | Lost 8 parts (4n2u2w) 17215 | -6/Factory | Core integrity fell below 50% 17256 | -6/Factory | Lost 3 parts (1p2w) 17389 | -6/Factory | Discovered new exit (range 9) 17399 | -6/Factory | First assault squad dispatched 17459 | -6/Factory | Entered Lower Caves 17645 | -6/Lower Caves | Build established: Gunner 17934 | -6/Lower Caves | Learned 4 Factory zone layouts 18158 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 18263 | -6/Lower Caves | Entered Data Miner 18264 | -6/Data Miner | Discovered new exit (range 6) 18292 | -6/Data Miner | Met Data Miner 18318 | -6/Data Miner | Learned location of Section 7 (-2) 18318 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 18341 | -6/Data Miner | Received God Mode back door access code from Data Miner 18399 | -6/Data Miner | Entered Proximity Caves 18458 | -5/Proximity Caves | Spotted B-75 Beast 18459 | -5/Proximity Caves | Lost 3 parts (1p1n1w) 18461 | -5/Proximity Caves | Escorted by Enhanced Grunt 18484 | -5/Proximity Caves | Allies destroyed B-75 Beast 18506 | -5/Proximity Caves | Build established: Scavenger-Mutant 18509 | -5/Proximity Caves | Identified exit to Factory 18818 | -5/Proximity Caves | Entered Factory 18818 | -5/Factory | Accompanied by 1 ally 18818 | -5/Factory | Evolved 2 slots: Utility x2 19287 | -5/Factory | Discovered new exit (range 6) 19828 | -5/Factory | Identified Active Sensor Suite 20263 | -5/Factory | Incoming investigation squad redirected 20292 | -5/Factory | Fabricated Huge Storage Unit (x1) 20369 | -5/Factory | Identified exit to Upper Caves 20779 | -5/Factory | Build established: Scavenger-Skirmisher 20806 | -5/Factory | Entered Upper Caves 21117 | -5/Upper Caves | Build established: Scavenger-Mutant 21268 | -5/Upper Caves | Lost 4 parts (1n1u2w) 21525 | -5/Upper Caves | Build established: Mutant 21807 | -5/Upper Caves | Learned location of Armory (-3) 21891 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 22134 | -5/Upper Caves | Discovered new exit (range 6) 22147 | -5/Upper Caves | Entered another Upper Caves area 22147 | -5/Upper Caves | Accompanied by 1 ally 22445 | -5/Upper Caves | System corruption reached 10% 22572 | -5/Upper Caves | Encountered a Warlord checkpoint 22610 | -5/Upper Caves | Discovered new exit (range 11) 22635 | -5/Upper Caves | Entered Warlord 22700 | -5/Warlord | System corruption cleaned by Quarantine Array 22863 | -5/Warlord | Found Prototype Device 22863 | -5/Warlord | Identified Minesniffer Drone Bay 22904 | -5/Warlord | Build established: Scavenger-Mutant 23240 | -5/Warlord | Met Warlord 23262 | -5/Warlord | Opened Warlord's prototype stash 23265 | -5/Warlord | Warlord's base attacked by MAIN.C 23273 | -5/Warlord | Found Prototype Reactor 23273 | -5/Warlord | Identified Vortex Chain Reactor 23292 | -5/Warlord | Found Prototype Processor 23292 | -5/Warlord | Identified Exp. Core Analyzer 23307 | -5/Warlord | Found Prototype Hackware 23615 | -5/Warlord | Warlord forces counterattacked 23718 | -5/Warlord | Spotted Striker 23721 | -5/Warlord | Destroyed Striker 23723 | -5/Warlord | Spotted Executioner 23784 | -5/Warlord | P-80 Master assimilated allied NV-DDC(b) 23796 | -5/Warlord | Spotted Striker 23830 | -5/Warlord | Destroyed Striker 23835 | -5/Warlord | Discovered new exit (range 9) 23855 | -5/Warlord | Entered Proximity Caves 23855 | -4/Proximity Caves | Accompanied by 1 ally 24176 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24190 | -4/Proximity Caves | Attracted the attention of an 0b10 base 24242 | -4/Proximity Caves | Destroyed 16 combat bots 24247 | -4/Proximity Caves | Lost 6 parts (4n2w) 24304 | -4/Proximity Caves | Lost 6 parts (2n1u3w) 24453 | -4/Proximity Caves | Spotted B-86 Titan 24474 | -4/Proximity Caves | Destroyed B-86 Titan 24499 | -4/Proximity Caves | System corruption reached 30% 24526 | -4/Proximity Caves | Found Unknown Protection 24526 | -4/Proximity Caves | Identified Hvy. Reflective Plating 24612 | -4/Proximity Caves | Core integrity fell below 50% 24789 | -4/Proximity Caves | Discovered new exit (range 9) 24808 | -4/Proximity Caves | Learned location of 1 exit from Research 24821 | -4/Proximity Caves | Identified Ghost Barrier 24928 | -4/Proximity Caves | Entered Factory 24928 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25256 | -4/Factory | Build established: Scavenger-Gunner 25289 | -4/Factory | Lost 4 parts (1p1u2w) 25292 | -4/Factory | Destroyed 7 combat bots 25299 | -4/Factory | Spotted B-86 Titan 25343 | -4/Factory | Destroyed B-86 Titan 25393 | -4/Factory | Lost 12 parts (2p3n4u3w) 25537 | -4/Factory | Core integrity fell below 50% 25568 | -4/Factory | Incoming investigation squad redirected 25598 | -4/Factory | Core integrity fell below 20% 25648 | -4/Factory | Build established: Mutant 25657 | -4/Factory | System corruption reached 10% 25670 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 25568_ ALERT: Higher priority target reported, redirecting investigation. 25569_ Imp. Target Analyzer destroyed. 25570_ P-70 Sage resets R-10 Processor, system corruption cleaned. 25572_ System corrupted: Substantial component data lost. 25583_ Acquired Unknown Piercing Weapon. 25586_ Slammed into K-01 Serf. 25586_ Destabilizing: Core damaged (-11). 25588_ System corrupted: Heat flow error (+235). 25594_ Penetrated by Slug. 25596_ Imp. Reaction Control System destroyed. 25597_ Penetrated by Slug. 25622_ Acquired Adv. Actuator Array. 25627_ Dropped Adv. Actuator Array. 25637_ 6FVX>ZEVSSM%5=1C3NMM7PHHBJ%IUH|UUS 25655_ System corrupted: Component data lost. 25655_ Connecting with DSF Access... 25655_ ALERT: Suspicious activity at Terminal F028. Dispatching Investigation squad. 25666_ Acquired 127 matter. 25667_ Identified Force Lance. Map ----- +----------------------------------------------------+ | #????????????????????????????# #? | | " """" #????????????????????????????# #? | | " """" #????????????????????????????? ?? | | " """" !#??????????????????????????????? ???? | | " """" #????????????????????????????????#+#????? | | #????????????????????????????????# #????? | | " """" #????????????????????????????????# #????? | | " """" #???????????????????????######?### ###??? | | " """" #???????????????????????# !# #??? | | " """" #???????????????????????#! # #### | | #???????????????????????# + | | ##+#############?????????????????# " "" # #### | | !+ """""????????????????# "R"" # #??? | | # """"""???????????????# """ ?## ##??? | | # """""" #???????????########### #???? | | + """""" #???????????# ## ##??? | | # #??########## = ?# T#??? | | # #??# # ???# #??? | | ###############??# """# ?????# ##??? | | #???############## """##+######## #???? | | #???# # | """# #???? | | #???# # p p #???? | | #???# # p"""# #???? | | #???# # ! """### ### #???? | | #???# # """#?# #?# #???? | | #???# # @ #?# #?# #???? | | #???# ##########?# #?# #???? | | #???# #??????????# #?# #???? | | #???# #??????????# #?# #???? | | #???? #??????????# #?# #???? | | #?????? ????????????? #?# #???? | | #???????? ??????????????? #?# +???? | | ###########+##########??????? ??# #???? | | !]! #??????? ??###### ##???? | | ]! #######? ???????? #????? | | ! """"""""" #?/????#???+?????? | | ^ % """"""""" #????? ????????? | | ^ """"""""" #? ??? ???? #??? | | ^ """"""""" ## ???" "??? #??? | | ! """"""""" ## """" ""?? #??? | | "" """""" / """" """" #??? | | # """" """" #??? | | / #??? | | # """" """" #??? | | # """" """" #??? | | #+############ # """" """" #??? | | ## # """" """" #??? | | ## """"" """ # #??? | | """"""" ## """F"" """ ##+########/##??? | | """"""" ## """ "" """ ![[ ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Coolant Potential 130 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Power Amplification 20 Base Temperature (-) 100 EM Shielding 2 Armor Coverage 600 Core Shielding 30 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 60 Targeting Accuracy 8 Target Analysis 6 Core Analysis 9 Recoil Reduction 6 Energy Filtering 30 Salvage Targeting 3 Offensive Hacking 14 Defensive Hacking 20 Trap Extractor Capacity 8 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Humpback | -8/Materials | Scanalyzed Machine Analyzer | -8/Materials | Scanalyzed Mak. System Restoration Module | -8/Materials | Scanalyzed Structural Scanner | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Disposable Heat Sink | -8/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Scanalyzed Graphene Brace | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Micro-nuke Launcher | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Disposable Heat Sink | x2 | -7/Factory Machine Analyzer | x1 | -6/Factory Huge Storage Unit | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GaussLayeredMatrix Manual? 0 Play Time 02:05:42 Cumulative 213.4 hours Start 2022.03.21 @ 00:31:36 End 2022.03.21 @ 12:06:17 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 318 Rogue 296 Adventurer 4 Explorer 18 Win Type - Total 10 Types 8/0/0/2/0/0/0/0/0 Lore% 69 Gallery% 87 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: acf667a3-f8f3-40fb-86a7-65dcb315dcd3