Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.24 @ 17:58:27 Player: Geo Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (99) 495 Value Destroyed (3172) 3172 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (-183) -183 TOTAL SCORE: 7724 Bonus ------- Follower Combat Kills 129 Met Data Miner 300 Friendly Fire -612 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 87/100 System Corruption 3% Temperature Cool (0) Movement Walking (201) Location -6/Data Miner Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- FC-Armored Exoskeleton > --- UTILITY (6) ------ Armored Scrap Engine Structural Scanner Long-range Terrain Scanner Hacking Suite Improved System Shield > --- WEAPON (3) ------- Heavy Pick > --- INVENTORY (5) ---- Makeshift Salvage Targeting Computer Precision Energy Filter Force Field Long-range Missile Launcher Multitool Peak State ------------ > --- POWER ------------ Multi-Fission Core > --- PROPULSION ------- FC-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink High-capacity Storage Unit Improved Targeting Computer Makeshift Transmission Jammer > --- WEAPON ----------- Long-range Missile Launcher Long-range Missile Launcher EM Shock Construct/G > --- INVENTORY -------- Light Nuclear Core Structural Scanner Makeshift Salvage Targeting Computer Makeshift Salvage Targeting Computer Stasis Canceller Hardened Medium Armor Plating Force Field Hacking Suite Improved System Shield Long-range Missile Launcher Datajack Multitool Heavy Mace Heavy Mace Makeshift Hammer Mining Claw Heavy Pick Heavy Pick [Rating: 71] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Wheel Subdweller Monowheel Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Subdweller Beam Cannon Ballistic Gun Constructs Launcher Advanced EMP Blaster Impact Weapon Heavy Mace Slashing Weapon Mining Claw Piercing Weapon Heavy Pick Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Slots Evolved 8 | . . . 4 . . 4 . . . Power 1 | . . . . . . 1 . . . Propulsion 2 | . . . 1 . . 1 . . . Utility 4 | . . . 3 . . 1 . . . Weapon 1 | . . . . . . 1 . . . Parts Attached 70 | 2 4 12 5 19 5 3 14 6 . Power 5 | . . 2 . 2 . . . 1 . Engine 4 | . . 2 . 1 . . . 1 . Core 1 | . . . . 1 . . . . . Reactor . | . . . . . . . . . . Propulsion 16 | 2 . 4 1 6 1 . 1 1 . Treads 12 | 2 . 2 1 5 1 . . 1 . Leg 1 | . . . . . . . 1 . . Wheel 3 | . . 2 . 1 . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 26 | . 2 1 3 3 3 2 9 3 . Device 12 | . . . 1 . 3 2 4 2 . Storage 2 | . 1 . . 1 . . . . . Processor 4 | . . . . . . . 3 1 . Hackware 2 | . . . . . . . 2 . . Protection 6 | . 1 1 2 2 . . . . . Artifact . | . . . . . . . . . . Weapon 23 | . 2 5 1 8 1 1 4 1 . Energy Gun 2 | . . . . 1 . . . 1 . Energy Cannon 3 | . . 2 1 . . . . . . Ballistic Gun 9 | . 2 3 . 4 . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 4 | . . . . 1 . 1 2 . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . 2 . . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon 2 | . . . . . . . 2 . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . 4 1 . . 1 . Corrupted Parts 1 | . . . . . . . 1 . . System Corruption 3 | . . . . . . . 3 . . Parts Lost 32 | . . 4 . 9 . 1 13 1 4 Power 6 | . . 1 . 1 . . 3 . 1 Propulsion 11 | . . 2 . 3 . . 4 . 2 Utility 9 | . . . . 3 . 1 5 . . Weapon 6 | . . 1 . 2 . . 1 1 1 Highest Loss Streak 6 | . . 2 . 3 . 1 6 1 4 To Critical Strikes 1 | . . . . 1 . . . . . Average Backups 13 | 6 12 14 11 14 13 15 18 4 5 Power . | 1 1 . 1 1 1 1 . . . Propulsion 1 | 4 4 5 4 2 . . . . . Utility 3 | . 4 3 . 1 2 6 7 2 3 Weapon 6 | 1 2 4 5 8 8 7 7 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 30 | . 5 7 . 2 3 . 9 1 3 Power 4 | . 1 1 . 1 . . 1 . . Propulsion 3 | . . 2 . . 1 . . . . Utility 11 | . 1 3 . . . . 4 1 2 Weapon 10 | . 3 1 . 1 2 . 3 . . Tool/Special 2 | . . . . . . . 1 . 1 Average Slot Usage (%) 71 | . 98 94 98 79 72 48 52 57 59 Engine 4 | . 14 9 9 5 2 6 . 1 . Core 3 | . . . . 2 6 . 4 4 5 Treads 10 | . 28 20 18 24 10 . . 2 . Leg 1 | . . . . . 1 2 1 3 6 Wheel 2 | . . 7 9 1 2 3 . . . Device 13 | . . . 8 3 21 21 19 15 20 Storage 8 | . 14 14 9 9 9 6 5 . . Hackware 1 | . . . . . . . . 13 13 Protection 6 | . 12 14 26 16 5 . . . . Energy Gun 1 | . 9 . . . 1 . 3 . . Energy Cannon 3 | . . 11 18 . . 4 4 . . Ballistic Gun 6 | . 18 16 . 6 5 . . 4 5 Impact Weapon 2 | . . . . 7 3 . . . . Peak Build Rating 71 | 6 9 15 20 25 41 59 71 64 64 Average Rating 35 | 5 8 11 19 19 33 49 62 56 63 On Entrance 28 | 6 6 9 14 20 25 40 58 40 64 Naked Turns . | . . . . . . . . . . Heaviest Build 70 | 12 34 44 56 70 69 67 63 22 17 Greatest Support 70 | 40 40 40 20 60 60 58 39 70 70 Greatest Overweight (x) 4 | . . 2 2 2 2 2 4 3 . Average Overweight (x) . | . . . 2 . 1 . 1 . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 5 5 Average Capacity 16 | 8 14 15 15 16 20 20 18 5 5 Most Carried 20 | 6 15 15 14 20 20 19 20 5 5 Average Carried 13 | 5 12 14 11 14 14 15 18 4 5 Final Capacity 20 | 8 15 15 15 20 20 20 5 5 5 Final Carried 20 | 4 15 15 11 20 13 19 5 5 5 Scrap Engine Consumption 106 | . . . . . 43 19 14 30 . Constructs Created 8 | . . . . . 3 . 2 3 . Constructs Modified 39 | . . . . . 16 7 6 9 1 Class Distribution -------------------- 39% | Mutant 38% | Construct 7% | Scavenger-Mutant 7% | Hacker-Mutant 6% | Hacker-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Construct | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Construct | -6/Data Miner Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Matter Collected 1713 | 200 162 256 . 292 93 48 415 247 . Remotely 61 | . . . . . 49 12 . . . Salvage Created 3873 | . 363 229 . 1260 125 67 931 812 86 Parts 158 | . 29 17 . 46 2 7 31 23 3 Haulers Intercepted 4 | . 1 . . 2 . . . 1 . Recyclers Shooed 4 | . . . . 4 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 34 | . . 7 . . . . 17 10 . Prevented 3 | . . . . . . . 3 . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Combat Hostiles Destroyed 78 | . 9 5 . 24 . 5 24 10 1 Melee 10 | . . . . 6 . . 2 1 1 Guns 16 | . 9 4 . 2 . . 1 . . Cannons 7 | . . 1 . 2 . 1 3 . . AOE 31 | . . . . 3 . 4 15 9 . Classes Destroyed 16 | . 5 1 . 6 . 1 2 1 . Worker 3 | . . . . 3 . . . . . Hauler 4 | . 1 . . 2 . . . 1 . Recycler 4 | . 1 . . 3 . . . . . Mechanic 1 | . . . . 1 . . . . . Operator 1 | . 1 . . . . . . . . Watcher 1 | . . . . 1 . . . . . Swarmer 28 | . 6 . . 8 . 4 6 4 . Grunt 27 | . 3 . . 7 . . 12 5 . Brawler 6 | . . . . 2 . . 1 3 . Duelist 2 | . . . . 1 . . . 1 . Sentry 8 | . . . . 6 . . 2 . . Hunter 2 | . . . . . . . 2 . . Programmer 2 | . . . . . . 1 1 . . Enhanced Grunt 1 | . . . . . . . . . 1 Subdweller 5 | . . 5 . . . . . . . Packrat 2 | . . . . . . . . 2 . Tinkerer 1 | . . . . . . . 1 . . Thug 3 | . . . . . 2 . . 1 . Mutant 1 | . . . . . . . . 1 . Best Kill Streak 10 | . 4 1 . 9 . 4 10 6 1 Combat Bots Only 10 | . 4 1 . 8 . 4 10 5 1 Max Kills in Single Turn 6 | . 1 1 . 4 1 2 6 4 1 Gunslinging . | . . . . . . . . . . Exploded 6 | . . . . 3 . 2 6 4 . Melee 1 | . . . . 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Hostile Shots Fired 598 | . 68 31 20 153 2 58 193 36 37 Missed 160 | . 23 3 4 40 . 14 59 8 9 Hits 438 | . 45 28 16 113 2 44 134 28 28 Melee 10 | . . . . 10 . . . . . Projectile 428 | . 45 28 16 103 2 44 134 28 28 Critical Strikes 16 | . . 1 . 8 . 2 2 3 . Part Disruptions 2 | . . . . . . 1 1 . . Damage Taken 8047 | . 420 757 250 1698 29 822 2238 542 1291 Core 1309 | . 76 131 15 207 . 83 403 82 312 Absorbed by Shields . | . . . . . . . . . . Regen/Repaired (Parts) 1292 | . . . . . 10 334 421 527 . Core Remaining (%) 58 | 100 . 17 . . 59 . . . . Volleys Fired 170 | . 32 33 16 28 4 14 23 20 . Largest 2 | . 2 2 1 2 1 1 2 2 . Hottest 191 | . 80 160 80 80 42 86 191 100 . Shots Fired 259 | . 64 63 14 47 4 14 32 21 . Gun 196 | . 64 58 . 44 4 . 13 13 . Cannon 42 | . . 5 14 2 . 10 11 . . Launcher 21 | . . . . 1 . 4 8 8 . Special . | . . . . . . . . . . Kinetic 159 | . 36 58 . 44 1 14 . 6 . Thermal 59 | . 28 5 14 2 3 . . 7 . Explosive 16 | . . . . . . . 8 8 . Electromagnetic 25 | . . . . 1 . . 24 . . Robot Hit Streak 16 | . 7 15 . 16 1 3 11 10 . Robot Miss Streak 5 | . 2 3 . 2 3 5 4 4 . Penetration Max . | . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 267 | . 40 46 . 95 8 5 31 32 10 Core Hits 143 | . 16 13 . 29 2 11 44 23 5 Critical Kills 2 | . 1 . . 1 . . . . . Critical Parts Destroyed 13 | . . . . 11 . . 2 . . Critical Strikes 19 | . 1 1 . 12 . . 2 1 2 Burn 1 | . . . . . . . . 1 . Destroy 2 | . 1 1 . . . . . . . Smash 14 | . . . . 12 . . 2 . . Impale 2 | . . . . . . . . . 2 Melee Attacks 153 | . . . . 86 10 . 14 22 21 Impact 98 | . . . . 86 3 . 9 . . Slashing 7 | . . . . . 7 . . . . Piercing 48 | . . . . . . . 5 22 21 Sneak Attacks 28 | . . . . 8 7 . . 12 1 Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 10370 | . 478 488 . 3111 306 675 2658 2309 345 Guns 1740 | . 478 463 . 401 22 . 200 176 . Cannons 663 | . . 25 . 55 . 255 328 . . Explosions 3470 | . . . . 139 . 420 1737 1174 . Melee 4461 | . . . . 2484 280 . 393 959 345 Ramming 36 | . . . . 32 4 . . . . Kinetic 1676 | . 255 463 . 401 . 464 . 93 . Thermal 529 | . 223 25 . 55 22 121 . 83 . Explosive 3001 | . . . . . . 90 1737 1174 . Electromagnetic 667 | . . . . 139 . . 528 . . Impact 2779 | . . . . 2484 . . 295 . . Slashing 280 | . . . . . 280 . . . . Piercing 1402 | . . . . . . . 98 959 345 Highest Corruption 5 | . . . . . . 5 3 3 3 Average Corruption 2 | . . . . . . 2 3 3 3 Corruption Purged 5 | . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . Effects 55 | . . . . . . 12 20 17 6 Message Errors 16 | . . . . . . 3 6 3 4 Matter Fused 15 | . . . . . . 5 6 3 1 Heat Flow Errors 6 | . . . . . . 1 1 3 1 Energy Discharges 10 | . . . . . . 1 4 5 . Data Loss (minor) 4 | . . . . . . 1 2 1 . Data Loss (major) 3 | . . . . . . 1 1 1 . Alerts 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 1051 | . . . . 725 8 101 125 92 . Projectiles 17 | . . . . . . 17 . . . Explosions 232 | . . . . . . 84 68 80 . Melee 802 | . . . . 725 8 . 57 12 . Knockbacks 19 | . . . . 13 . 4 2 . . Impact 12 | . . . . 10 . . 2 . . Kinetic 4 | . . . . . . 4 . . . Secondary 3 | . . . . 3 . . . . . Self-Inflicted Damage 276 | . . . . 11 . 158 107 . . Shots 6 | . . . . 1 . 2 3 . . Rammed 11 | . . . . 8 1 . . 2 . Targets Rammed 11 | . . . . 8 1 . . 2 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 317 | . 203 54 317 235 11 205 257 279 250 Average Temperature 95 | . 72 31 132 95 11 60 85 61 130 Received Heat Transfer 1933 | . 126 177 144 540 9 . 606 331 . Effects 6 | . . . 3 2 . . . 1 . Energy Bleed 1 | . . . . . . . . 1 . Interference 5 | . . . 3 2 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 18 | . . . . 15 . . 3 . . Combat Hostiles 14 | . . . . 11 . . 3 . . Parts Fried 17 | . . . . 15 . . 2 . . Impact Corruptions 31 | . . . . 28 . . 3 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . 1 2 . . . 2 . . . Heat Transferred 970 | . 500 37 . 74 37 100 . 222 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Maximum Alert Level 1 | . . . . 1 . 1 . . . Low Security (%) 85 | 100 100 . 100 66 100 51 . . . Level 1 14 | . . . . 33 . 48 . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 350 | . 155 . 19 350 102 336 . . . Initial 250 | . . . . . 102 250 . . . Average 82 | . 64 . 2 203 12 200 . . . Influence Increases 2606 | . 257 . 26 796 231 541 560 195 . Destroy 0b10 Robot/C 1480 | . 180 . . 480 60 100 480 180 . Destroy 0b10 Robot/NC 70 | . 15 . . 50 . . . 5 . Destroy Leader 188 | . 32 . . 106 . 20 20 10 . Allied During Kill 9 | . . . . . 9 . . . . Successful Hack 34 | . . . 17 4 9 4 . . . Select Force Hacks 150 | . . . . . 150 . . . . Disable Machine 105 | . . . . 15 . 90 . . . Destroy Structure 95 | . . . 9 6 3 77 . . . Advance Influence 250 | . . . . . . 250 . . . Partial Spotted 30 | . . . . 30 . . . . . Lose Combat Pursuer 195 | . 30 . . 105 . . 60 . . Influence Decreases 2606 | . 198 59 26 532 495 438 581 203 74 Entered New Map 321 | . . 29 . . 162 . 39 17 74 Time Decay 2045 | . 198 30 26 442 333 428 412 176 . Lost Part 240 | . . . . 90 . 10 130 10 . Squads Dispatched 8 | . 1 . 1 4 . 2 . . . Investigation . | . . . . . . . . . . Extermination 2 | . . . . . . 2 . . . Reinforcement 2 | . 1 . 1 . . . . . . Assault 2 | . . . . 2 . . . . . Garrison 2 | . . . . 2 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Distress Signals 2 | . 1 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 117 | . 13 6 7 39 4 7 26 13 2 Peak Tracking Total 13 | . 4 2 7 9 2 4 13 5 2 Tactical Retreats 11 | . 1 . . 6 . . 4 . . Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Traps Triggered 7 | . . 2 . 2 . 2 . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Machines Disabled 14 | . . . . 1 . 6 5 1 1 Max in Single Turn 3 | . . . . 1 . 3 2 1 1 Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Machines Accessed 27 | . 1 1 1 5 12 2 1 . 4 Terminals 12 | . 1 . 1 4 5 1 . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . . . . . 5 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 107 | . 3 1 4 13 53 2 1 . 30 Successful 83 | . 2 1 3 3 42 1 1 . 30 Failed 24 | . 1 . 1 10 11 1 . . . Catastrophic 1 | . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 26 | . . . 4 5 16 1 . . . Terminals 29 | . 3 . 4 10 11 1 . . . Fabricators 1 | . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . Recycling Units 15 | . . . . . 15 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . 3 . . . . . Terminal Hacks 64 | . 2 1 1 1 28 . 1 . 30 Record 36 | . . . . . 25 . . . 11 Part Schematic 11 | . . . . . . . . . 11 Robot Schematic 5 | . . . . . . . . . 5 Prototype ID Bank 3 | . . . . . . . . . 3 Open Door 2 | . . 1 . . . . 1 . . Terminal Index 2 | . . . 1 . 1 . . . . Reprogram Traps 1 | . 1 . . . . . . . . Hauler Manifests 2 | . 1 . . 1 . . . . . Release Object 2 | . . . . . 2 . . . . Fabricator Hacks 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 4 . . . . Report Inventory 1 | . . . . . 1 . . . . Retrieve Components 3 | . . . . . 3 . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Seal Access 1 | . . . . 1 . . . . . Unauthorized Hacks 12 | . . . 2 1 9 . . . . Terminals 7 | . . . 2 1 4 . . . . Botnet 6 | . . . 1 1 4 . . . . Operators 1 | . . . 1 . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 5 | . . . . . 5 . . . . Tunnel 5 | . . . . . 5 . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . . . 1 4 7 1 . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . . 11 Parts Built 2 | . . . . . . 2 . . . Authchips . | . . . . . . . . . . Time 106 | . . . . . . 106 . . . Total Part Build Rating 12 | . . . . . . 12 . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 27 | . . . . . 27 . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Total Allies 2 | . . . . 2 . . . . . Largest Group 2 | . . . . 2 2 . . . . Highest-Rated Group 62 | . . . . 62 62 . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 16 | . . . . . 16 . . . . Total Damage 248 | . . . . . 248 . . . . Kills 4 | . . . . . 4 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Active Infowar (turns) 2475 | . . . 217 55 . . 776 1198 229 Optics 272 | . . . 217 55 . . . . . Terrain 690 | . . . . . . . . 461 229 Structural 1500 | . . . . . . . 73 1198 229 Jamming 703 | . . . . . . . 703 . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . 2 1 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Turns Passed 10738 | 4 533 1662 218 1126 3287 1050 1429 1200 229 Spaces Moved 4488 | 1 239 1097 75 373 1094 378 666 484 81 Core 110 | . . . . . . . 52 58 . Treads 1743 | 1 239 394 . 307 596 . . 206 . Legs 775 | . . . . . 161 114 224 195 81 Wheels 1402 | . . 703 75 66 337 196 . 25 . Hover . | . . . . . . . . . . Flight 458 | . . . . . . 68 390 . . Fastest Speed 50 | 160 160 120 130 120 160 185 50 50 201 Average Speed 193 | 160 160 137 130 185 254 238 190 183 201 Slowest Speed 290 | 160 160 160 130 240 290 276 287 201 201 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 3 | . . . 3 . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 48 | 1 48 56 10 60 97 12 80 47 78 Regions Visited 9 Branch Regions 6 Pre-discovered Areas 7 | . . . . . 5 . . 1 1 Known Exits Taken 1 | . . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . Scrap Searched 14 | . . 6 . . . . 5 3 . Spaces Dug 63 | . . . 14 5 2 . 18 24 . Terrain Destroyed 338 | . . 1 14 5 2 111 108 97 . Melee 9 | . . . . 5 2 . 1 1 . Projectile 19 | . . 1 14 . . 4 . . . AOE 310 | . . . . . . 107 107 96 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Total 6049 | 4 327 1195 179 639 1589 512 772 729 103 Wait 980 | . 35 25 84 98 420 110 30 177 1 Move 4479 | . 238 1096 74 372 1093 377 665 483 81 Hop . | . . . . . . . . . . Pick Up 75 | . 13 14 . 14 18 6 6 4 . Fast Attach 36 | . 4 3 . 9 3 3 9 5 . Attach 29 | 2 . 6 4 4 2 1 8 2 . Detach 14 | . . . . 3 3 1 7 . . Swap 21 | . . 4 1 8 1 . 1 6 . Drop 81 | 2 5 14 . 9 34 . 9 8 . Fire 170 | . 32 33 16 28 4 14 23 20 . Melee 153 | . . . . 86 10 . 14 22 21 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 11 | . . . . 8 1 . . 2 . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Min x2] / *Sub) -10/Subcaves -8/Materials -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 445 | -10/Materials | Discovered new exit (range 12) 521 | -10/Materials | Discovered new exit (range 5) 538 | -10/Materials | Entered Subcaves 539 | -10/Subcaves | Approached by a straggling Scientist 890 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 960 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1127 | -10/Subcaves | Disturbed a concealed Subdweller 1202 | -10/Subcaves | Core integrity fell below 50% 1287 | -10/Subcaves | Core integrity fell below 20% 1907 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1931 | -10/Subcaves | Discovered new exit (range 14) 2049 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 2200 | -10/Subcaves | Entered Materials 2200 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2201 | -8/Materials | Identified exit to Storage 2418 | -8/Materials | Entered Storage 2548 | -8/Storage | Lost 3 parts (1p1n1u) 2577 | -8/Storage | Destroyed 8 combat bots 2663 | -8/Storage | Garrison activated, responded to threat 3162 | -8/Storage | Garrison activated, responded to threat 3467 | -8/Storage | Met a pair of Derelict thieves 3537 | -8/Storage | Used back door to open Recycling access 3537 | -8/Storage | Discovered new exit (range 4) 3544 | -8/Storage | Entered Recycling 3544 | -8/Recycling | Accompanied by 2 allies 4299 | -8/Recycling | Discovered new exit (range 16) 4315 | -8/Recycling | Build established: Scavenger-Mutant 4418 | -8/Recycling | Entered Scraplab 4461 | -8/Recycling | Found SUBCON Basin 4553 | -8/Recycling | Found Prototype Device 4553 | -8/Recycling | Identified Scrap Engine 4909 | -8/Recycling | Build established: Mutant 5273 | -8/Recycling | Build established: Construct 6831 | -8/Recycling | Entered Factory 6831 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 7647 | -6/Factory | Fabricated Field Propulsion Drive (x2) 7750 | -6/Factory | Discovered new exit (range 5) 7881 | -6/Factory | Entered Lower Caves 7882 | -6/Lower Caves | Encountered a Warlord checkpoint 7988 | -6/Lower Caves | Entered a destroyed Warlord outpost 8226 | -6/Lower Caves | Learned Factory emergency access door positions 8228 | -6/Lower Caves | Attracted the attention of an 0b10 base 8259 | -6/Lower Caves | Destroyed 10 combat bots 8299 | -6/Lower Caves | Lost 6 parts (2p1n3u) 8797 | -6/Lower Caves | Learned 4 Factory zone layouts 9025 | -6/Lower Caves | Ambushed by research squad 9182 | -6/Lower Caves | Lost 5 parts (1p2n1u1w) 9201 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9219 | -6/Lower Caves | Core integrity fell below 50% 9249 | -6/Lower Caves | Discovered new exit (range 13) 9310 | -6/Lower Caves | Entered another Lower Caves area 9317 | -6/Lower Caves | Encountered a Warlord checkpoint 9492 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 9550 | -6/Lower Caves | Build established: Hacker-Mutant 9902 | -6/Lower Caves | Found DCF Scrap (13 items) 10310 | -6/Lower Caves | Build established: Hacker-Construct 10386 | -6/Lower Caves | Discovered new exit (range 20) 10510 | -6/Lower Caves | Entered Data Miner 10510 | -6/Data Miner | Discovered new exit (range 6) 10549 | -6/Data Miner | Met Data Miner 10593 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10593 | -6/Data Miner | Learned location of Section 7 (-3) 10621 | -6/Data Miner | Received God Mode back door access code from Data Miner 10659 | -6/Data Miner | Data Conduit disabled 10723 | -6/Data Miner | Core integrity fell below 20% 10739 | -6/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\TL3P to gain control via the back door I've installed. Now off with you. 10651_ Sneak attack on Data Miner. 10651_ Data Miner suffers critical hit (Impale). 10651_ Data Miner disappears through a trap door. 10658_ System corrupted: Heat flow error (+281). 10659_ Data Conduit disabled. 10690_ Enhanced Grunt suffers critical hit (Impale). 10701_ SJPC/ SK/Z5NH1V14RJZ 10718_ FC-Armored Exoskeleton destroyed. 10718_ FC-Armored Exoskeleton core remains intact and functional. 10725_ Charged Barrage Construct/G destroyed. 10725_ Arm. Scrap Engine damaged due to network destabilization (-7). 10729_ Multi-Fission Core destroyed. 10729_ Arm. Scrap Engine damaged due to network destabilization (-7). 10731_ Enhanced Grunt destroyed. 10732_ FC-Armored Exoskeleton destroyed. 10732_ FC-Armored Exoskeleton core remains intact and functional. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????#?#????????#?????#???? | | ??#??????????????????????#??? | | ##??#??##?????????#???#?#??#? | | #????????????##?????#?#????## | | ??####################??????? | | ??##########################? | | #####" """"""""""""###### # | | ?###" " """" """"""""#### | | ?##"= """ """ | | ###g@""""" | | ##;"! """" | | ###"" """ | | ###"" """" | | ?##""""""" """"" | | ?##"""""""" """"### | | ####""""""" """""##### | | ?####"""""""" "########? | | ??##########"## "#######?? | | ???#########"### "##??#???? | | #?????#?#?##"### "##?????#? | | ????#??#?###"## "##??????? | | ??????????##"## "##????#?? | | ?#???"?"?"??"# "##??#???? | | ?#????"?""??"### "####????? | | ????????"???"### "###??#??? | | ???#??"???##"### ""##?????? | | ???#?????"##"## ""##?????? | | #??#?????"##"#"X ""#####??? | | ?????????"""""" "#######? | | ????????##""""" X"""""#??? | | ?????????###"#"X "##"##??? | | ????#????###"## X""""##??? | | #??##?????##"### "##"##??? | | ?????????????##########"##??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 23 Energy Capacity 470 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 24 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 450 Resistance: EM 25 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 3 Kinecelleration 30 Salvage Targeting 4 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Hyp. Railgun | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Gyrokinetic Inverter | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Cld. Gravmag System | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Robot Schematics ------------------ M-36 Artificer | -6/Data Miner | Free E-15 Imp | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free Fabricated ------------ Field Propulsion Drive | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TrapHoverTrident Manual? 0 Play Time 01:08:18 Cumulative 486.2 hours Start 2025.05.24 @ 16:16:26 End 2025.05.24 @ 17:58:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 535 Rogue 535 Adventurer 0 Explorer 0 Win Type - Total 14 Types 9/0/4/1/0/0/0/0/0/0 Lore% 64 Gallery% 78 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8ea3487-6302-4139-8cd0-5822311d7ced