Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 10:45:13 Player: pakman Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (69) 345 Value Destroyed (2557) 2557 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (876) 876 TOTAL SCORE: 7478 Bonus ------- High Alert Combat Kills 93 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -17 Cogmind --------- Core Integrity 0/1000 Matter 251/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Improved Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Enhanced Gauss Cannon CPS Tube (2) Power Maul Botcube PL-3XN's Ring of Power Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Micro Fission Core > --- PROPULSION ------- Light Treads Improved Carbon-fiber Leg Wheel Wheel > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Makeshift Salvage Targeting Computer Advanced ECM Suite Improved Weapon Shielding Focal Shield EM Shield > --- WEAPON ----------- Heavy Flak Cannon Heavy Flak Cannon Power Maul > --- INVENTORY -------- Micro Nuclear Core Improved Particle Charger Pulse Rifle Enhanced Gauss Cannon CPS Tube Botcube PL-3XN's Ring of Power [Rating: 63] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Treads Leg Overtuned Titanium Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor A0-MCA's Component Scanner Protection Hardened Medium Armor Plating Weapon Overtuned Pulse Rifle Energy Gun Overtuned Pulse Rifle Ballistic Gun Overtuned Coil Gun Ballistic Cannon Heavy Flak Cannon Impact Weapon Power Maul Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Slots Evolved 10 | . . . . 8 2 Power 1 | . . . . 1 . Propulsion 2 | . . . . 2 . Utility 6 | . . . . 4 2 Weapon 1 | . . . . 1 . Parts Attached 66 | 7 1 1 17 27 13 Power 13 | 1 . . 4 6 2 Engine 8 | 1 . . 4 3 . Core 5 | . . . . 3 2 Reactor . | . . . . . . Propulsion 21 | 2 . 1 6 8 4 Treads 6 | 1 . . 4 . 1 Leg 4 | . . . . 3 1 Wheel 11 | 1 . 1 2 5 2 Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 2 . . 2 8 5 Device 10 | 1 . . . 6 3 Storage 2 | 1 . . 1 . . Processor 3 | . . . 1 1 1 Hackware . | . . . . . . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 15 | 2 1 . 5 5 2 Energy Gun 8 | 2 1 . 2 3 . Energy Cannon . | . . . . . . Ballistic Gun 2 | . . . 2 . . Ballistic Cannon 3 | . . . 1 . 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 44 | . . . 3 20 21 Power 8 | . . . 1 4 3 Propulsion 14 | . . . 1 6 7 Utility 13 | . . . . 5 8 Weapon 9 | . . . 1 5 3 Highest Loss Streak 17 | . . . 3 4 17 To Critical Strikes . | . . . . . . Average Backups 7 | 2 3 5 7 8 5 Power . | . 1 1 . . . Propulsion . | 1 2 2 . . . Utility 4 | . . 1 4 5 1 Weapon 1 | . . . . 1 1 Tool/Special . | . . . . . . Unused Backups 9 | . . . 7 . 2 Power 1 | . . . 1 . . Propulsion 3 | . . . 3 . . Utility 1 | . . . 1 . . Weapon 3 | . . . 2 . 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 90 | . 99 100 97 86 84 Engine 9 | . 14 14 13 9 . Core 2 | . . . . 3 9 Treads 8 | . 14 14 15 4 2 Leg 4 | . . . . 8 3 Wheel 9 | . 14 14 11 6 9 Device 14 | . 14 14 5 19 18 Storage 9 | . 14 14 14 6 4 Processor 7 | . . . 8 5 10 Energy Gun 8 | . 27 28 10 8 . Ballistic Gun 4 | . . . 6 4 . Ballistic Cannon 4 | . . . 9 . 10 Piercing Weapon 2 | . . . . 5 . Peak Build Rating 63 | 7 8 9 34 62 63 Average Rating 39 | 5 7 8 23 51 55 On Entrance 15 | . 7 8 9 30 38 Naked Turns . | . . . . . . Heaviest Build 70 | 12 14 14 43 62 70 Greatest Support 53 | 10 10 20 40 53 30 Greatest Overweight (x) 9 | 1 1 1 9 6 5 Average Overweight (x) 1 | . 1 . 1 1 2 Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 12 | 7 8 8 9 15 14 Most Carried 15 | 3 5 6 15 14 9 Average Carried 8 | 2 3 5 8 10 7 Final Capacity 15 | 8 8 8 15 15 5 Final Carried 15 | 3 4 6 15 8 5 Class Distribution -------------------- 44% | Mutant 34% | Scavenger-Mutant 20% | Scavenger-Scrapper Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -8 -6 -5 ----------- Run | Yrd Mat Sub Scr Fac Fac Matter Collected 1775 | 260 20 . 287 893 315 Remotely . | . . . . . . Salvage Created 2702 | 190 129 35 250 1644 454 Parts 152 | 15 4 4 10 107 12 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Combat Hostiles Destroyed 42 | . 3 1 4 28 6 Melee 12 | . . . . 12 . Guns 19 | . 3 1 2 13 . Cannons 7 | . . . 2 . 5 Classes Destroyed 18 | 2 1 1 4 9 1 Worker 9 | . . . . 8 1 Builder 8 | . . . . 4 4 Tunneler 5 | 5 . . . . . Hauler 1 | . . . . . 1 Recycler 2 | 1 . . . . 1 Mechanic 1 | . . . . 1 . Watcher 1 | . . . . 1 . Swarmer 4 | . . . . 4 . Grunt 8 | . 3 . . 2 3 Sentry 7 | . . . . 5 2 Specialist 5 | . . . . 5 . Hunter 4 | . . . . 4 . Programmer 9 | . . . . 8 1 Subdweller 1 | . . 1 . . . Bolteater 1 | . . . 1 . . Ranger 1 | . . . 1 . . Scrapper 1 | . . . 1 . . Mutant 1 | . . . 1 . . Best Kill Streak 6 | 6 3 1 1 5 4 Combat Bots Only 4 | . 3 1 1 2 4 Max Kills in Single Turn 3 | 2 1 1 1 3 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Hostile Shots Fired 570 | . 14 . 55 326 175 Missed 148 | . 5 . 17 86 40 Hits 422 | . 9 . 38 240 135 Projectile 422 | . 9 . 38 240 135 Critical Strikes 13 | . 1 . 2 5 5 Part Disruptions 2 | . . . . 2 . Damage Taken 6615 | . 146 . 897 2993 2579 Core 1658 | . 68 . 107 469 1014 Absorbed by Shields 312 | . . . . 312 . Redirected to Shielding 101 | . . . . . 101 Ignored by Resistances 188 | . . . . 65 123 Regen/Repaired (Parts) 167 | . . . . 167 . Core Remaining (%) 58 | 100 . . 30 44 . Volleys Fired 169 | 10 13 2 19 96 29 Largest 2 | 2 2 2 2 2 2 Hottest 160 | 90 115 115 160 160 88 Shots Fired 316 | 20 26 4 27 192 47 Gun 264 | 20 26 4 20 192 2 Cannon 52 | . . . 7 . 45 Launcher . | . . . . . . Special . | . . . . . . Kinetic 182 | . . . 13 124 45 Thermal 134 | 20 26 4 14 68 2 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | 6 13 4 6 13 8 Robot Miss Streak 12 | 1 3 . 2 5 12 Penetration Max 1 | . . . . 1 . Secondary Targets . | . . . . . . Shots Hit Robots 250 | 14 17 4 13 142 60 Core Hits 133 | 7 6 1 4 60 55 Critical Kills . | . . . . . . Critical Parts Destroyed 5 | . . . . 2 3 Critical Strikes 17 | 1 1 1 . 8 6 Burn 5 | 1 1 1 . 2 . Destroy 1 | . . . . 1 . Smash 7 | . . . . 1 6 Impale 4 | . . . . 4 . Melee Attacks 158 | . . . . 131 27 Impact 31 | . . . . 4 27 Slashing . | . . . . . . Piercing 127 | . . . . 127 . Sneak Attacks 12 | . . . . 10 2 Combat Hostiles 1 | . . . . 1 . Follow-up Attacks . | . . . . . . Damage Inflicted 6658 | 173 226 59 340 4033 1827 Guns 2996 | 173 226 59 249 2273 16 Cannons 1144 | . . . 91 . 1053 Explosions 144 | . . . . 144 . Melee 2358 | . . . . 1616 742 Ramming 16 | . . . . . 16 Kinetic 2469 | . . . 141 1275 1053 Thermal 1671 | 173 226 59 199 998 16 Explosive 144 | . . . . 144 . Electromagnetic . | . . . . . . Impact 902 | . . . . 160 742 Slashing . | . . . . . . Piercing 1456 | . . . . 1456 . Highest Corruption 14 | . . . 9 14 6 Average Corruption 6 | . . . 9 6 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 125 | . . . 18 106 1 Message Errors 32 | . . . 7 24 1 Matter Fused 25 | . . . 5 20 . Heat Flow Errors 9 | . . . 3 6 . Energy Discharges 25 | . . . 2 23 . Parts Rejected 3 | . . . . 3 . Parts Fused 1 | . . . . 1 . Data Loss (minor) 16 | . . . 1 15 . Data Loss (major) 7 | . . . . 7 . Misfires 4 | . . . . 4 . Alerts 2 | . . . . 2 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 501 | . . . 22 244 235 Projectiles 22 | . . . 22 . . Explosions 49 | . . . . 49 . Melee 430 | . . . . 195 235 Knockbacks 18 | . . . 1 3 14 Impact 3 | . . . . 3 . Kinetic 13 | . . . 1 . 12 Secondary 2 | . . . . . 2 Self-Inflicted Damage 261 | . . . . 253 8 Shots 3 | . . . . 3 . Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 427 | 180 336 . 427 352 296 Average Temperature 119 | 106 133 . 162 95 119 Received Heat Transfer 1336 | . 102 . 302 250 682 Effects 11 | . 1 . 3 6 1 Shutdowns 1 | . . . 1 . . Energy Bleed 4 | . . . 2 1 1 Interference 4 | . . . . 4 . Short Circuit 1 | . 1 . . . . Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . 1 1 Combat Hostiles 2 | . . . . 1 1 Parts Fried 7 | . . . . 2 5 Impact Corruptions 7 | . . . . 2 5 Robots Melted 2 | . . . . 2 . Combat Hostiles 2 | . . . . 2 . Parts Melted 11 | 2 3 . 1 5 . Heat Transferred 4172 | 545 656 222 398 2314 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 77 | 100 100 . . 72 87 Level 1 9 | . . . . 9 12 Level 2 13 | . . . . 18 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 567 | 15 70 . . 567 267 Initial 267 | . 6 . . . 267 Average 126 | 4 27 . . 150 74 Influence Increases 1609 | 30 80 . . 1240 259 Destroy 0b10 Robot/C 740 | . 60 . . 560 120 Destroy 0b10 Robot/NC 135 | 30 . . . 70 35 Destroy Leader 234 | . 20 . . 192 22 Successful Hack 28 | . . . . 3 25 Disable Machine 285 | . . . . 240 45 Destroy Structure 157 | . . . . 145 12 Lose Combat Pursuer 30 | . . . . 30 . Influence Decreases 1609 | 20 80 10 . 693 806 Entered New Map 290 | . 4 6 . . 280 Time Decay 1004 | 20 76 4 . 494 410 Lost Part 315 | . . . . 199 116 Squads Dispatched 19 | . 1 . . 13 5 Investigation 1 | . 1 . . . . Extermination 9 | . . . . 7 2 Reinforcement 8 | . . . . 6 2 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . Stealth | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Distress Signals 4 | . . . . 4 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 83 | . 5 2 18 41 17 Peak Tracking Total 7 | . 2 2 3 4 7 Tactical Retreats 5 | . . . 1 3 1 Traps | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Traps Triggered 6 | . 1 . . 3 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -6 -5 ---------- Run | Yrd Mat Sub Scr Fac Fac Machines Disabled 21 | . . . 2 16 3 Max in Single Turn 6 | . . . 1 6 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Machines Accessed 23 | . . . 9 9 5 Terminals 6 | . . . . 3 3 Fabricators 3 | . . . . 1 2 Repair Stations 2 | . . . . 2 . Recycling Units 2 | . . . . 2 . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 99 | . . . 64 24 11 Successful 82 | . . . 64 10 8 Failed 17 | . . . . 14 3 Catastrophic 1 | . . . . 1 . Database Lockouts . | . . . . . . Manual 13 | . . . . 8 5 Terminals 17 | . . . . 9 8 Fabricators 4 | . . . . 1 3 Repair Stations 6 | . . . . 6 . Recycling Units 6 | . . . . 6 . Scanalyzers 2 | . . . . 2 . Garrison Access . | . . . . . . Terminal Hacks 69 | . . . 64 1 4 Record 64 | . . . 64 . . Part Schematic 1 | . . . . . 1 Recycling Unit Index 1 | . . . . . 1 Alert Level 1 | . . . . . 1 Locate Traps 1 | . . . . 1 . Zone Layout 1 | . . . . . 1 Fabricator Hacks 2 | . . . . 1 1 Network Status 2 | . . . . 1 1 Repair Station Hacks 3 | . . . . 3 . Scan Component 2 | . . . . 2 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . . . . 3 3 Terminals 6 | . . . . 3 3 Botnet 6 | . . . . 3 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . . . . 9 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 38 | . . . . 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -6 -5 ------------ Run | Yrd Mat Sub Scr Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -6 -5 -------- Run | Yrd Mat Sub Scr Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted 4 | . . . 4 . . Intel | -11 -10 -10 -8 -6 -5 ------- Run | Yrd Mat Sub Scr Fac Fac Active Infowar (turns) 7098 | 3 187 193 1417 4015 1283 Sensors 1325 | . . . . 691 634 Seismic 5119 | 3 187 193 1417 3319 . ECM 1319 | . . . . 38 1281 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -6 -5 ------------- Run | Yrd Mat Sub Scr Fac Fac Turns Passed 9271 | 93 187 193 3332 4145 1321 Spaces Moved 5341 | 56 97 106 2426 1909 747 Core 125 | 1 . . 71 . 53 Treads 541 | . . . 435 . 106 Legs 1314 | . . . . 1314 . Wheels 3361 | 55 97 106 1920 595 588 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 95 90 95 50 Average Speed 147 | 89 95 103 132 176 141 Slowest Speed 500 | 95 95 110 500 330 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 2 | . . . . 2 . Cave-ins Triggered 1 | . . . 1 . . Exploration Rate (%) 29 | 4 19 14 95 32 15 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 7 | . . . 7 . . Spaces Dug 81 | . . . 6 69 6 Terrain Destroyed 206 | . . . 10 190 6 Melee 60 | . . . . 54 6 Projectile 64 | . . . 10 54 . AOE 82 | . . . . 82 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -6 -5 --------- Run | Yrd Mat Sub Scr Fac Fac Total 6219 | 75 166 185 2541 2343 909 Wait 383 | . 53 76 35 145 74 Move 5336 | 55 96 105 2425 1908 747 Hop . | . . . . . . Pick Up 34 | 3 1 1 16 12 1 Fast Attach 40 | 7 1 . 11 11 10 Attach 20 | . . . . 15 5 Detach 8 | . 1 . 4 1 2 Swap 15 | . . 1 8 5 1 Drop 28 | . 1 . 21 3 3 Fire 169 | 10 13 2 19 96 29 Melee 158 | . . . . 131 27 Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 24 | . . . . 16 8 Rewire 2 | . . . 2 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 2 exits: [*Upp] / *Ext) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 94 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Met a group of wandering Federalists 279 | -10/Materials | Discovered new exit (range 3) 281 | -10/Materials | Entered Subcaves 282 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 282 | -10/Subcaves | Continued accompanying wandering Federalists (4) 284 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 303 | -10/Subcaves | Build established: Mutant 461 | -10/Subcaves | Wandering Federalist uncovered a shortcut to Scraptown 474 | -10/Subcaves | Entered Scraptown 756 | -8/Scraptown | Discovered new exit (range 5) 780 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 783 | -8/Scraptown | Learned Factory stockpile data 814 | -8/Scraptown | Visited Bundlers 894 | -8/Scraptown | Visited Symbiants 924 | -8/Scraptown | Visited TADAMA 1170 | -8/Scraptown | Visited Awakened 1221 | -8/Scraptown | Visited UFD Registry 1230 | -8/Scraptown | Visited Cyclists 1285 | -8/Scraptown | Visited The Evicted 1313 | -8/Scraptown | Visited IN-MT5's Study 1536 | -8/Scraptown | Registered with UFD as "Deathtank" 1563 | -8/Scraptown | Entered Cyclist Reading Room 1836 | -8/Scraptown | Visited Scrapoid Pod Storage 1878 | -8/Scraptown | Visited A0-MCA Data Center 1885 | -8/Scraptown | Given a B rating by A0-MCA 1890 | -8/Scraptown | Found A0-MCA's Component Scanner 1918 | -8/Scraptown | Visited Chapter 10 1992 | -8/Scraptown | Visited Junk Repository 2050 | -8/Scraptown | Found Scrap Suit 2107 | -8/Scraptown | Discovered new exit (range 3) 2146 | -8/Scraptown | Visited Modified Component R&D 2316 | -8/Scraptown | Visited Research Penetration Think Tank 2359 | -8/Scraptown | Visited Scrap Suit Storage 2398 | -8/Scraptown | Visited LU-1G1's Boring Crew 2484 | -8/Scraptown | Visited Supply Room 2544 | -8/Scraptown | Visited Botcube Research 2555 | -8/Scraptown | Found Botcube 2724 | -8/Scraptown | Met Optimus 2724 | -8/Scraptown | Accepted into 0bPrime 2945 | -8/Scraptown | Civil war broke out across Scraptown 3030 | -8/Scraptown | Optimus destroyed in the chaos of civil war 3064 | -8/Scraptown | Lost 5 allies 3264 | -8/Scraptown | Crushed by falling debris 3295 | -8/Scraptown | Lost 3 parts (1p1n1w) 3681 | -8/Scraptown | Lost 5 allies 3698 | -8/Scraptown | Core integrity fell below 50% 3785 | -8/Scraptown | Build established: Scavenger-Mutant 3801 | -8/Scraptown | Lost 4 allies 3806 | -8/Scraptown | Entered Factory 3806 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 3945 | -6/Factory | Repaired Imp. Sensor Array 4094 | -6/Factory | Discovered new exit (range 15) 4109 | -6/Factory | Build established: Scavenger-Scrapper 4710 | -6/Factory | Discovered new exit (range 12) 5291 | -6/Factory | Cargo convoy interrupted 6040 | -6/Factory | Build established: Scavenger-Mutant 7175 | -6/Factory | System corruption reached 10% 7210 | -6/Factory | Lost 3 parts (2n1u) 7254 | -6/Factory | Core integrity fell below 50% 7268 | -6/Factory | Found PL-3XN's Ring of Power 7281 | -6/Factory | Lost 4 parts (2u2w) 7945 | -6/Factory | Identified exit to Factory 7951 | -6/Factory | Entered another Factory area 7951 | -5/Factory | Evolved 2 slots: Utility x2 7981 | -5/Factory | Lost 4 parts (1p1n1u1w) 8138 | -5/Factory | Discovered new exit (range 14) 8151 | -5/Factory | Identified exit to Extension 8460 | -5/Factory | Discovered new exit (range 15) 8559 | -5/Factory | Lost 4 parts (3n1u) 8811 | -5/Factory | Build established: Mutant 9207 | -5/Factory | Garrison activated, responded to threat 9235 | -5/Factory | Core integrity fell below 50% 9247 | -5/Factory | Core integrity fell below 20% 9272 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 09235_ Adv. ECM Suite destroyed. 09235_ Acquired 44 matter. 09237_ Wheel destroyed. 09237_ Critical hit (Burn: +37). 09239_ Imp. Particle Charger destroyed. 09240_ Pulse Rifle destroyed. 09241_ Mic. Nuclear Core destroyed. 09243_ Dropped Lrg. Storage Unit. 09244_ XO 4NS,J:DDDGB/BSMAFGPRJSC 09247_ Slammed into G-67 Veteran. 09253_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09254_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F016. 09254_ Penetrated by Slug. 09257_ Slug penetrates Wall. 09257_ Penetrated by Slug. 09257_ Mak. Salvage Targeting Computer destroyed. 09259_ H-66 Slayer destroyed. 09267_ Slammed into S-27 Virus. 09270_ U-05 Engineer lays Concrete. 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"""#?????? #?????????????????? | | ####### #??????# #?????? #?????????????????? | | # # #??????# [#??????? #?????????????????? | | # # #??????# "" #??????? #?????????????????? | | # """ # #??????# "" #????????#?????????????????? | | # "" # #??????# """ #??????????????????????????? | | # "" # #??????# """ #??????????????????????????? | | # "" # #??????# """ #??????????????????????????? | | # " # #??????# #??????????????????????????? | | # %# ##+############??????????????????????????? | | # !/ ???????????????????????????? | | # | ^# ###??????????????????????????????????? | | # !%# #????????????????????????????????????? | | ####### #????????????????????????????????????? | | ?????? #????????????????????????????????????? | | ?????? #????????????????????????????????????? | | ??????#######????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 28 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Resistance: KI 20 Resistance: EM 25 Weapon Shielding 66 Evasion (%) 50 Recoil Reduction 2 Salvage Targeting 4 Item Schematics ----------------- Phase Gun | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Sensor Array | 54% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingGuidanceSink Manual? 0 Play Time 02:12:19 Cumulative 54.9 hours Start 2025.05.26 @ 22:29:55 End 2025.05.27 @ 10:45:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ee42394-05b7-4452-ba15-5d4bb16cf48f