Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.16 @ 11:13:30 Player: ChromeKnight Result: Destroyed by Autobeam Turret with Autobeam Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (812) 812 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1577 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 205/300 Energy 49/100 System Corruption 0% Temperature Cool (18) Movement Core (100) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Airjet Scrap Suit Trap Scanner Makeshift Hammer Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- EM Pulse Cannon Missile Launcher > --- INVENTORY -------- Airjet Scrap Suit Heat Sink Improved Heat Sink Improved Heat Sink Small Storage Unit Trap Scanner Machine Analyzer Assault Rifle Makeshift Hammer [Rating: 15] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Weapon Medium Laser Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Missile Launcher Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 18 | 6 4 6 2 Power 2 | 1 . 1 . Engine 2 | 1 . 1 . Core . | . . . . Reactor . | . . . . Propulsion 3 | 2 . 1 . Treads 3 | 2 . 1 . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 6 | 1 3 2 . Device 4 | . 2 2 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 1 2 2 Energy Gun 4 | 1 1 1 1 Energy Cannon 1 | . . 1 . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . . 4 5 Power 2 | . . 1 1 Propulsion 3 | . . 2 1 Utility . | . . . . Weapon 4 | . . 1 3 Highest Loss Streak 5 | . . 3 5 To Critical Strikes . | . . . . Average Backups 5 | . 3 9 9 Power . | . . . . Propulsion . | . . 1 1 Utility 3 | . 1 5 6 Weapon 1 | . 1 2 1 Tool/Special . | . . . . Unused Backups 7 | . . . 7 Power . | . . . . Propulsion 1 | . . . 1 Utility 5 | . . . 5 Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 89 | . 97 79 76 Engine 13 | . 14 13 11 Treads 22 | . 27 17 12 Device 12 | . 11 14 13 Storage 13 | . 14 14 13 Energy Gun 17 | . 25 10 2 Energy Cannon 4 | . . 8 11 Ballistic Gun 1 | . 2 . . Launcher 1 | . . . 10 Peak Build Rating 15 | 6 7 11 15 Average Rating 8 | 4 6 10 13 On Entrance 6 | . 6 7 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns 5 | . . . 5 Heaviest Build 38 | 12 32 32 38 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 7 | . 1 1 7 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 14 Most Carried 12 | . 7 12 12 Average Carried 6 | . 3 10 10 Final Capacity 15 | 8 15 15 8 Final Carried 11 | . 6 11 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 443 | 241 112 50 40 Remotely . | . . . . Salvage Created 1034 | . 518 376 140 Parts 50 | . 16 22 12 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 2 | . 1 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . . 4 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 26 | . 6 12 8 Guns 13 | . 6 6 1 Cannons 4 | . . 4 . AOE 7 | . . . 7 Classes Destroyed 8 | . 5 1 2 Hauler 1 | . 1 . . Recycler 2 | . 2 . . Mechanic 1 | . 1 . . Operator 3 | . 3 . . Swarmer 9 | . . 6 3 Grunt 12 | . 6 6 . Artisan 1 | . . . 1 Subdweller 5 | . . . 5 Best Kill Streak 7 | . 3 7 5 Combat Bots Only 7 | . 2 7 5 Max Kills in Single Turn 2 | . 1 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 209 | . 28 62 119 Missed 86 | . 5 26 55 Hits 123 | . 23 36 64 Projectile 123 | . 23 36 64 Critical Strikes 2 | . 1 1 . Damage Taken 1318 | . 276 429 613 Core 258 | . 27 34 197 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 103 | . 53 34 16 Largest 2 | . 2 2 2 Hottest 113 | . 100 100 113 Shots Fired 180 | . 106 57 17 Gun 158 | . 106 46 6 Cannon 12 | . . 11 1 Launcher 10 | . . . 10 Special . | . . . . Kinetic 11 | . 11 . . Thermal 141 | . 95 46 . Explosive 10 | . . . 10 Electromagnetic 18 | . . 11 7 Robot Hit Streak 11 | . 11 6 4 Robot Miss Streak 5 | . 5 2 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 122 | . 69 41 12 Core Hits 52 | . 26 15 11 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 12 | . 7 5 . Burn 12 | . 7 5 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2425 | . 901 635 889 Guns 1394 | . 901 433 60 Cannons 202 | . . 202 . Explosions 829 | . . . 829 Melee . | . . . . Ramming . | . . . . Kinetic 102 | . 102 . . Thermal 1232 | . 799 433 . Explosive 829 | . . . 829 Electromagnetic 262 | . . 202 60 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 20 | . . . 20 Projectiles . | . . . . Explosions 20 | . . . 20 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 78 | . . . 78 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 172 | . 168 172 1 Average Temperature 50 | . 35 83 1 Received Heat Transfer 669 | . 177 228 264 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . 1 1 . Combat Hostiles 1 | . . 1 . Parts Melted 12 | . 10 2 . Heat Transferred 4308 | . 2775 1533 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 100 | . 42 100 . Initial . | . . . . Average 20 | . 10 47 . Influence Increases 786 | . 226 290 270 Destroy 0b10 Robot/C 420 | . 120 240 60 Destroy 0b10 Robot/NC 35 | . 35 . . Destroy Leader 82 | . 32 50 . Successful Hack 36 | . 36 . . Destroy Structure 3 | . 3 . . Lose Combat Pursuer 210 | . . . 210 Influence Decreases 586 | . 226 226 134 Entered New Map 34 | . . . 34 Time Decay 462 | . 226 186 50 Lost Part 90 | . . 40 50 Squads Dispatched 3 | . 2 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | . 14 12 21 Peak Tracking Total 6 | . 2 3 6 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 5 | . 4 1 . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 12 | . 11 1 . Successful 7 | . 6 1 . Failed 5 | . 5 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 11 | . 11 . . Terminals 11 | . 11 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 2 1 . Robot Analysis 2 | . 2 . . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 4 | . 4 . . Operators 1 | . 1 . . Skim 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1693 | 85 941 424 243 Spaces Moved 669 | 54 384 142 89 Core 17 | 8 . . 9 Treads 652 | 46 384 142 80 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 50 Average Speed 180 | 143 160 221 226 Slowest Speed 400 | 160 240 240 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 4 39 33 7 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 50 | . . . 50 Melee . | . . . . Projectile . | . . . . AOE 50 | . . . 50 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 968 | 59 602 195 112 Wait 158 | . 153 5 . Move 666 | 53 383 141 89 Hop . | . . . . Pick Up 14 | . 5 6 3 Fast Attach 12 | 6 4 1 1 Attach 5 | . . 3 2 Detach 1 | . 1 . . Swap 4 | . 2 2 . Drop 5 | . 1 3 1 Fire 103 | . 53 34 16 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 15) 736 | -10/Materials | Discovered new exit (range 10) 1027 | -10/Materials | Entered Mines 1030 | -10/Mines | Met a Derelict shopkeep closing up shop 1168 | -10/Mines | Destroyed 7 combat bots 1171 | -10/Mines | Lost 3 parts (1p1n1w) 1328 | -10/Mines | Discovered new exit (range 8) 1372 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1377 | -10/Mines | Found Scrap Suit 1397 | -10/Mines | Identified exit to Subcaves 1451 | -10/Mines | Entered Subcaves 1470 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1603 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hammer 1609 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1647 | -10/Subcaves | Discovered new exit (range 11) 1648 | -10/Subcaves | Core integrity fell below 50% 1686 | -10/Subcaves | Released all parts (2) 1691 | -10/Subcaves | Core integrity fell below 20% 1694 | -10/Subcaves | Destroyed by Autobeam Turret with Autobeam Last Messages --------------- 01650_ Machine disabled. 01651_ Lgt. Ion Engine fries itself beyond repair. 01653_ Lgt. Assault Rifle fries itself beyond repair. 01653_ Ion Engine destroyed. 01656_ The unstable cave ceiling collapses. 01656_ EM Pulse Cannon destroyed. 01657_ Flight Unit fries itself beyond repair. 01657_ S-10 Pest destroyed. 01665_ Flight Unit fries itself beyond repair. 01671_ S-10 Pest destroyed. 01673_ Acquired 20 matter. 01678_ Lgt. Treads destroyed. 01684_ Riot Gun destroyed. 01686_ Released Imp. Heat Sink. 01686_ Released Lrg. Storage Unit. 01688_ Dropped Imp. Heat Sink. 01688_ Acquired Mak. Hammer. 01691_ Acquired Sml. Storage Unit. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????###?????? | | ?????????????????????????????????????????# ##???? | | ?????????????????????????????????????????# ##??? | | ?????????????????????????????????????????# ##?? | | ?????????????????????????????????????????## ### | | ??????????????????????????????????????????## ## | | ???????????????????????????????????????????## | | ???????????????????????#????????????????????# | | ??????????????????????? ????????????????????# # | | ??????????????????????? ????????????????????# ### | | ??????????????????????? ?????????????????####"## | | ??????????????????????? ?????????????????#""" ## | | ??????????????????????? ??????????????????#" "# | | ????????????????######?# ??????????????????## | | ????????????????#"" ?# ???????????????????## | | ????????????????#" # ????????????????????# | | ????????????????#" # ????????????????????# | | ???????????????##""t ##??????????????????## | | ???????????????#< % ###????????????###??## | | ????????????????#""t % # #?????######## #### | | ????????????????#" ##????## ## # | | ????????????????#" @ ###### | | ????????????????#""" "# !!!!## | | ?????????????????##????#"" "[! # # ## # ## | | ??????????????????????##" """" ! ### ########? | | ??????????????????????#" #???????? | | ??????????????????????#" #???????? | | ?????????????????????# #### # ## #???????? | | ?????????????????????######??#############???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FieldthrustGatlingBeam Manual? 0 Play Time 00:09:11 Cumulative 551.5 hours Start 2025.11.16 @ 11:05:51 End 2025.11.16 @ 11:13:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 891 Rogue 736 Adventurer 148 Explorer 7 Win Type - Total 26 Types 20/1/4/1/0/0/0/0/0/0 Lore% 79 Gallery% 81 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f20e2ef2-61e6-4604-85d4-4c9e94ca4723