Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.06 @ 23:48:38 Player: Azktor Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (28) 140 Value Destroyed (560) 560 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2500 Bonus ------- None Cogmind --------- Core Integrity 474/550 Matter 216/300 Energy 160/160 System Corruption 0% Temperature Cool (57) Movement Walking (180) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (5) ------ Large Storage Unit Seismic Detector Utility Shielding Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Gauss Rifle > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Carbon-fiber Leg Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Heat Sink Medium Storage Unit Autogun Light Cannon Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector Utility Shielding Light Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Carbon-fiber Leg Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Heat Sink Medium Storage Unit Heavy Assault Rifle Autogun Light Cannon Mining Claw [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Utility Shielding Weapon Autogun Energy Gun EM Pulse Gun Ballistic Gun Autogun Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 28 | 7 4 1 10 6 Power 4 | 1 1 . 2 . Engine 3 | 1 1 . 1 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 8 | 2 . . 3 3 Treads . | . . . . . Leg 7 | 2 . . 2 3 Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 1 . 2 1 Device 2 | 1 . . 1 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 10 | 2 2 1 3 2 Energy Gun 1 | 1 . . . . Energy Cannon . | . . . . . Ballistic Gun 8 | 1 2 1 2 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . 1 . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 9 | . . 1 4 4 Power 1 | . . . 1 . Propulsion 4 | . . . 2 2 Utility 1 | . . . . 1 Weapon 3 | . . 1 1 1 Highest Loss Streak 3 | . . 1 3 2 To Critical Strikes . | . . . . . Average Backups 9 | 2 7 9 10 12 Power 2 | . 1 2 2 2 Propulsion 1 | . 1 1 1 3 Utility 2 | . 2 3 2 2 Weapon 3 | . 2 3 3 4 Tool/Special . | . . . . . Unused Backups 13 | . 2 1 . 10 Power 3 | . 1 . . 2 Propulsion 4 | . . . . 4 Utility 2 | . . . . 2 Weapon 4 | . 1 1 . 2 Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 98 100 90 88 Engine 9 | . 14 14 6 . Core 2 | . . . 3 9 Leg 24 | . 28 28 17 27 Wheel 1 | . . . 3 . Device 16 | . 14 14 22 13 Storage 12 | . 14 14 11 9 Protection 3 | . . . 3 12 Ballistic Gun 23 | . 25 28 20 17 Peak Build Rating 20 | 7 11 11 17 20 Average Rating 12 | 6 10 11 14 17 On Entrance 9 | . 7 11 11 17 Avg Prop Armor Cover (%) 8 | . . . 8 . Naked Turns . | . . . . . Heaviest Build 37 | 14 34 34 35 37 Greatest Support 35 | 20 20 20 23 35 Greatest Overweight (x) 3 | . 1 1 3 1 Average Overweight (x) . | . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 11 15 15 15 Most Carried 15 | 5 9 11 13 15 Average Carried 9 | 2 7 9 10 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 13 | 5 9 11 13 11 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1017 | 286 . 288 302 141 Remotely . | . . . . . Salvage Created 898 | 162 . 218 377 141 Parts 74 | 16 . 14 37 7 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 17 | . . 7 9 1 Guns 17 | . . 7 9 1 Classes Destroyed 10 | 2 . 2 4 2 Worker 1 | 1 . . . . Builder 1 | . . . 1 . Tunneler 6 | 6 . . . . Hauler 2 | . . . 2 . Recycler 1 | . . . . 1 Swarmer 7 | . . 3 4 . Grunt 6 | . . 4 2 . Duelist 1 | . . . 1 . Sentry 2 | . . . 2 . Hunter 1 | . . . . 1 Best Kill Streak 5 | 2 . 2 5 1 Combat Bots Only 5 | . . 2 5 1 Max Kills in Single Turn 2 | 1 . 2 2 1 Gunslinging 1 | . . 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 145 | . 1 58 46 40 Missed 33 | . 1 13 11 8 Hits 112 | . . 45 35 32 Melee 7 | . . . 6 1 Projectile 105 | . . 45 29 31 Critical Strikes 5 | . . 1 2 2 Actively Blocked 1 | . . . . 1 Damage Taken 1564 | . . 524 506 534 Core 330 | . . 136 118 76 Absorbed by Shields . | . . . . . Redirected to Shielding 26 | . . . . 26 Core Remaining (%) 71 | 100 . 45 70 . Volleys Fired 97 | 16 1 31 36 13 Largest 2 | 2 2 2 2 2 Hottest 60 | 60 60 46 46 51 Shots Fired 193 | 32 2 62 71 26 Gun 193 | 32 2 62 71 26 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 176 | 16 1 62 71 26 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 17 | 16 1 . . . Robot Hit Streak 17 | 4 . 9 17 4 Robot Miss Streak 18 | 1 2 18 3 2 Penetration Max . | . . . . . Secondary Targets 4 | . . 3 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 116 | 18 . 30 53 15 Core Hits 38 | 9 . 10 15 4 Critical Kills 2 | . . . 2 . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . . . 2 . Destroy 2 | . . . 2 . Melee Attacks 9 | . . . 8 1 Impact . | . . . . . Slashing 9 | . . . 8 1 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1787 | 266 . 492 836 193 Guns 1747 | 226 . 492 836 193 Cannons . | . . . . . Explosions 40 | 40 . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 1592 | 71 . 492 836 193 Thermal 40 | 40 . . . . Explosive . | . . . . . Electromagnetic 155 | 155 . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 119 | 40 20 119 22 61 Average Temperature 22 | 16 15 38 4 39 Received Heat Transfer 444 | . . 237 63 144 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | 1 . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | 1 . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 100 | 10 . 65 100 30 Initial 19 | . . . 19 18 Average 20 | 1 . 15 47 8 Influence Increases 533 | 35 . 185 262 51 Destroy 0b10 Robot/C 340 | . . 140 180 20 Destroy 0b10 Robot/NC 55 | 35 . . 15 5 Destroy Leader 84 | . . 30 44 10 Successful Hack 2 | . . . 2 . Disable Machine 15 | . . 15 . . Destroy Structure 7 | . . . 6 1 Lose Combat Pursuer 30 | . . . 15 15 Influence Decreases 533 | 35 . 135 268 95 Entered New Map 57 | . . . 31 26 Time Decay 420 | 35 . 125 197 63 Lost Part 56 | . . 10 40 6 Squads Dispatched 4 | . 3 . . 1 Investigation 2 | . 2 . . . Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 2 | . 1 . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 30 | . 2 7 11 10 Peak Tracking Total 10 | . 2 3 4 10 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 1 | . . 1 . . Max in Single Turn 1 | . . 1 . . Garrison Access 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 7 | . 2 . 4 1 Terminals 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 1 . 2 . Scanalyzers 1 | . . . 1 . Garrison Access 1 | . . . . 1 Total Hacks 22 | . 3 . 17 2 Successful 13 | . 2 . 10 1 Failed 8 | . 1 . 6 1 Catastrophic . | . . . . . Database Lockouts 1 | . . . 1 . Manual 4 | . . . 4 . Terminals 6 | . 2 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . 1 . 6 . Scanalyzers 7 | . . . 7 . Garrison Access 2 | . . . . 2 Terminal Hacks 2 | . 1 . 1 . Terminal Index 1 | . . . 1 . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 4 | . 1 . 3 . Report Inventory 2 | . 1 . 1 . Retrieve Components 2 | . . . 2 . Scanalyzer 6 | . . . 6 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Retrieve Study 4 | . . . 4 . Garrison Access Hacks 1 | . . . . 1 Seal Access 1 | . . . . 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 2 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 4 | . . . 4 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 12 | . . . 12 . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 1658 | 103 207 564 530 254 Terrain 636 | . . . 529 107 Seismic 1658 | 103 207 564 530 254 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 1780 | 225 207 564 530 254 Spaces Moved 854 | 144 127 241 229 113 Core 10 | 10 . . . . Treads . | . . . . . Legs 768 | 134 127 241 153 113 Wheels 76 | . . . 76 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 190 115 110 Average Speed 159 | 115 150 190 157 167 Slowest Speed 190 | 120 190 190 190 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 3 34 54 25 15 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug 6 | . . . 5 1 Terrain Destroyed 11 | 5 . . 5 1 Melee 6 | . . . 5 1 Projectile . | . . . . . AOE 5 | 5 . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1085 | 171 143 298 322 151 Wait 60 | . . 21 31 8 Move 850 | 143 126 240 228 113 Hop . | . . . . . Pick Up 26 | 5 6 4 6 5 Fast Attach 14 | 7 3 . 3 1 Attach 11 | . . 1 5 5 Detach 1 | . . . 1 . Swap 6 | . 1 . 3 2 Drop 11 | . 6 1 1 3 Fire 97 | 16 1 31 36 13 Melee 9 | . . . 8 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 226 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 8) 433 | -10/Materials | Entered Mines 822 | -10/Mines | Learned Materials garrison access intel 963 | -10/Mines | Core integrity fell below 50% 976 | -10/Mines | Learned location of Storage (-9) 980 | -10/Mines | Discovered new exit (range 7) 997 | -10/Mines | Entered Materials 997 | -9/Materials | Evolved 2 slots: Utility x2 1014 | -9/Materials | Central database locked down 1364 | -9/Materials | Lost 3 parts (1p1n1w) 1427 | -9/Materials | Discovered new exit (range 15) 1527 | -9/Materials | Entered another Materials area 1527 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1528 | -8/Materials | Loaded intel: 1 garrison access location 1605 | -8/Materials | Build established: Scavenger-Mutant 1781 | -8/Materials | Self-destructed Last Messages --------------- 01655_ Acquired Gauss Rifle. 01656_ Acquired 57 matter. 01660_ Acquired Carbon-fiber Leg. 01660_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 01663_ Acquired Carbon-fiber Leg. 01665_ Dropped Wheel+. 01666_ Acquired Cesium-ion Thruster. 01670_ Slug penetrates R-06 Scavenger. 01670_ R-06 Scavenger destroyed. 01674_ Acquired Cesium-ion Thruster. 01675_ Acquired 84 matter. 01680_ Dropped Autogun+. 01733_ Slug penetrates Wall. 01738_ Imp. Aluminum Leg destroyed. 01773_ Hvy. Assault Rifle destroyed. 01775_ Critical hit (Burn: +37). 01776_ K-01 Serf collects debris. 01778_ Slug penetrates Wall. 01780_ Knocked back. 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""????"???????????????# ##? | | ?????????????????????????"??? ??????#?#????#####?? | | ???????????????????????? ??????#???#?#???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Utility Shielding 33 Evasion (%) 55 Item Schematics ----------------- Utility Shielding | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Autogun | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Lgt. Cannon | -9/Materials | Hacked Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetNeutrinoMegashotty Manual? 0 Play Time 00:22:05 Cumulative 219.7 hours Start 2026.10.06 @ 23:26:42 End 2026.10.06 @ 23:48:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 96 Rogue 33 Adventurer 63 Explorer 0 Win Type - Total 8 Types 4/2/0/2/0/0/0/0/0/0 Lore% 40 Gallery% 56 Achievement% 40 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 492ef34e-70e5-4809-94fd-96437f9421a2