Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.30 @ 08:27:13 Player: Inverisimilidude Result: Destroyed by AG-21478 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (82) 410 Value Destroyed (2999) 2999 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (1186) 1186 TOTAL SCORE: 8655 Bonus ------- High Alert Combat Kills 105 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Friendly Fire -519 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Tactical Coordination Suite Bomb Factory No. 2 Neutron Cannon Heavy Battle Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Active Sensor Suite > --- WEAPON ----------- Neutron Cannon AWS/Autocannon > --- INVENTORY -------- Deuterium Engine Aluminum Leg Aluminum Leg Compact Matter Pod Tactical Coordination Suite Bomb Factory No. 2 EM Pulse Cannon Minigun Heavy Battle Rifle [Rating: 89] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Compact Wheel Utility Medium Storage Unit Device Active Sensor Suite Storage Medium Storage Unit Protection Hardened Medium Armor Plating Weapon AWS/Autocannon Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon AWS/Autocannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . . . 4 2 . . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . Utility 2 | . . . . . 2 . . . . . Weapon 2 | . . . . . 1 1 . . . . Parts Attached 32 | 7 . 2 1 1 9 5 1 . 1 5 Power 5 | 1 . . 1 . 1 1 . . . 1 Engine 5 | 1 . . 1 . 1 1 . . . 1 Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 12 | 2 . . . 1 3 3 . . . 3 Treads . | . . . . . . . . . . . Leg 9 | . . . . . 3 3 . . . 3 Wheel 3 | 2 . . . 1 . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 6 | 2 . 1 . . 3 . . . . . Device 3 | 1 . . . . 2 . . . . . Storage 2 | 1 . 1 . . . . . . . . Processor . | . . . . . . . . . . . Hackware . | . . . . . . . . . . . Protection 1 | . . . . . 1 . . . . . Artifact . | . . . . . . . . . . . Weapon 9 | 2 . 1 . . 2 1 1 . 1 1 Energy Gun 2 | 1 . . . . 1 . . . . . Energy Cannon 2 | . . . . . . . . . 1 1 Ballistic Gun 2 | 1 . . . . . . 1 . . . Ballistic Cannon 2 | . . 1 . . 1 . . . . . Launcher 1 | . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . . . . 2 Parts Lost 9 | . . . . 1 1 . . . . 7 Power 1 | . . . . . . . . . . 1 Propulsion 4 | . . . . 1 . . . . . 3 Utility 1 | . . . . . . . . . . 1 Weapon 3 | . . . . . 1 . . . . 2 Highest Loss Streak 5 | . . . . 1 1 . . . . 5 To Critical Strikes . | . . . . . . . . . . . Average Backups 7 | 2 5 8 8 7 7 5 6 6 8 8 Power 1 | . 1 1 . . . 1 2 2 1 . Propulsion 2 | 1 3 3 4 3 2 2 2 2 2 1 Utility 1 | . . 1 1 1 1 1 1 1 2 2 Weapon 1 | . 1 2 2 3 2 1 1 1 2 2 Tool/Special . | . . . . . . . . . . . Unused Backups 7 | . . . 1 . . . . . . 6 Power . | . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . 1 Utility 4 | . . . 1 . . . . . . 3 Weapon 2 | . . . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 72 | . 100 100 100 98 75 66 68 69 69 68 Engine 7 | . 14 14 14 14 9 7 7 7 7 6 Leg 25 | . . . . . 18 30 30 30 30 29 Wheel 3 | . 28 28 28 26 5 . . . . . Device 8 | . 14 14 14 14 12 7 7 7 7 6 Storage 7 | . 14 14 14 14 9 7 7 7 7 6 Energy Cannon 1 | . . . . . . . . . 3 6 Ballistic Gun 4 | . 14 14 14 14 3 . . 7 3 . Ballistic Cannon 7 | . . 4 14 14 8 7 7 7 7 6 Launcher 1 | . . . . . . 4 6 . . . Peak Build Rating 89 | 7 7 12 15 15 67 77 78 78 80 89 Average Rating 68 | 5 7 9 14 14 43 69 76 78 79 83 On Entrance 39 | . 7 7 12 15 15 67 77 78 78 80 Naked Turns 11 | . . . . . . . . . . 11 Heaviest Build 93 | 14 14 26 26 26 89 88 88 87 90 93 Greatest Support 76 | 32 32 32 32 32 35 61 61 61 61 76 Greatest Overweight (x) 2 | . . . . 1 2 2 1 1 1 1 Average Overweight (x) . | . . . . . 1 1 1 1 1 . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 9 10 10 10 10 10 10 10 9 Most Carried 10 | 5 6 10 10 10 10 6 6 7 10 10 Average Carried 7 | 3 5 8 9 9 7 5 5 6 9 9 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 5 Final Carried 10 | 5 6 10 10 9 7 6 5 7 10 5 Class Distribution -------------------- 81% | Skirmisher 12% | Mutant 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Scavenger-Skirmisher | -7/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 1193 | 266 14 230 . 78 205 56 181 106 10 47 Remotely . | . . . . . . . . . . . Salvage Created 2284 | 135 44 30 . 72 728 310 380 370 . 215 Parts 130 | 5 2 1 . 6 36 25 16 20 . 19 Haulers Intercepted 1 | . 1 . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . 11 20 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 74 | . . 2 . 2 21 13 14 15 . 7 Guns 3 | . . 2 . 1 . . . . . . Cannons 59 | . . . . 1 21 6 9 15 . 7 AOE 12 | . . . . . . 7 5 . . . Classes Destroyed 19 | 2 1 1 . 2 4 1 2 2 . 4 Worker 1 | . . . . . . 1 . . . . Builder 3 | . . . . . 2 1 . . . . Tunneler 2 | 2 . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . Watcher 3 | . . . . . 1 2 . . . . Swarmer 19 | . . 2 . . 3 7 . 7 . . Grunt 32 | . . . . 1 15 6 6 4 . . Brawler 2 | . . . . . . . 1 1 . . Duelist 7 | . . . . 1 1 . 4 1 . . Sentry 3 | . . . . . 1 . 2 . . . Programmer 1 | . . . . . . . . 1 . . Heavy 1 | . . . . . 1 . . . . . Behemoth 1 | . . . . . . . . 1 . . Z-Technician 5 | . . . . . . . . . . 5 Z-Light 2 | . . . . . . . . . . 2 Thief 1 | . . . . . . . 1 . . . Assembled 4 | . . . . . . . . . . 4 Guerrilla 1 | . . . . . . . . . . 1 Best Kill Streak 8 | 3 1 2 . 2 8 7 5 4 . 4 Combat Bots Only 7 | . . 2 . 2 7 5 5 4 . 3 Max Kills in Single Turn 3 | 1 1 1 . 1 1 3 3 1 . 2 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . . . 2 2 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Hostile Shots Fired 205 | . . . . 11 57 16 38 34 . 49 Missed 69 | . . . . 2 13 8 15 14 . 17 Hits 136 | . . . . 9 44 8 23 20 . 32 Melee 5 | . . . . 3 . . 2 . . . Projectile 131 | . . . . 6 44 8 21 20 . 32 Critical Strikes 6 | . . . . 1 1 1 1 1 . 1 Damage Taken 3058 | . . 22 . 163 563 119 290 343 . 1558 Core 846 | . . . . 20 102 9 35 76 . 604 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 91 | 100 . . . 92 81 . . . . . Volleys Fired 78 | 7 4 3 . 6 10 7 10 24 1 6 Largest 3 | 2 2 2 . 2 3 1 1 1 1 1 Hottest 108 | 70 70 70 . 68 108 33 33 25 63 90 Shots Fired 257 | 14 8 6 . 12 72 25 32 62 1 25 Gun 76 | 14 8 6 . 6 18 . . 24 . . Cannon 164 | . . . . 6 54 18 22 38 1 25 Launcher 17 | . . . . . . 7 10 . . . Special . | . . . . . . . . . . . Kinetic 211 | 7 4 3 . 12 64 18 22 62 . 19 Thermal 18 | 7 4 3 . . . . . . . 4 Explosive 17 | . . . . . . 7 10 . . . Electromagnetic 11 | . . . . . 8 . . . 1 2 Robot Hit Streak 16 | 4 4 5 . 5 14 6 16 10 . 4 Robot Miss Streak 4 | 1 1 2 . 1 4 2 2 3 . 3 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Autonomous 141 | . . . . . 44 18 22 38 . 19 Shots Hit Robots 166 | 8 7 3 . 8 46 13 25 43 . 13 Core Hits 107 | 5 2 2 . 4 26 14 28 16 . 10 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . 1 3 . . 1 . . Critical Strikes 18 | . . . . 1 8 2 2 1 . 4 Destroy 5 | . . . . 1 3 . . 1 . . Blast 13 | . . . . . 5 2 2 . . 4 Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12010 | 96 79 35 . 91 3150 1555 2324 2586 . 2094 Guns 567 | 96 79 35 . 39 86 . . 232 . . Cannons 9264 | . . . . 52 3062 930 1532 2354 . 1334 Explosions 2177 | . . . . . . 625 792 . . 760 Melee . | . . . . . . . . . . . Ramming 2 | . . . . . 2 . . . . . Kinetic 9677 | 45 28 10 . 91 3121 930 1532 2586 . 1334 Thermal 887 | 51 51 25 . . . . . . . 760 Explosive 1417 | . . . . . . 625 792 . . . Electromagnetic 27 | . . . . . 27 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 1346 | . . . . . 394 271 164 215 . 302 Projectiles 1208 | . . . . . 394 236 164 215 . 199 Explosions 138 | . . . . . . 35 . . . 103 Melee . | . . . . . . . . . . . Knockbacks 30 | . . . . . 15 3 4 2 . 6 Impact . | . . . . . . . . . . . Kinetic 26 | . . . . . 12 3 4 2 . 5 Secondary 4 | . . . . . 3 . . . . 1 Self-Inflicted Damage 412 | . . . . . . . 22 . . 390 Shots 2 | . . . . . . . 1 . . 1 Rammed . | . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . Kicked 1 | . . . . . 1 . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 477 | 50 40 49 . 84 477 3 . 7 8 76 Average Temperature 107 | 23 20 24 . 41 260 3 . 6 6 32 Received Heat Transfer 672 | . . 9 . 36 261 45 87 39 . 195 Effects 6 | . . . . . 6 . . . . . Shutdowns 1 | . . . . . 1 . . . . . Matter Decay 1 | . . . . . 1 . . . . . Damage (major) 4 | . . . . . 4 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . 2 . . . . 1 Combat Hostiles . | . . . . . . . . . . . Parts Fried 8 | . . . . . 6 . . . . 2 Impact Corruptions 3 | . . . . . 2 . . . . 1 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . Heat Transferred 370 | 148 148 74 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . . 1 . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Maximum Alert Level 2 | . . . . . 2 2 . . . . Low Security (%) 72 | 100 100 100 . 100 79 . . . . . Level 1 13 | . . . . . 12 42 . . . . Level 2 14 | . . . . . 7 57 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 616 | 10 20 40 . 56 540 616 . . . . Initial 241 | . . 7 . . . 241 . . . . Average 125 | . 1 5 . 13 122 402 . . . . Influence Increases 2075 | 15 50 40 . 66 739 512 285 368 . . Destroy 0b10 Robot/C 1320 | . . 40 . 40 420 260 260 300 . . Destroy 0b10 Robot/NC 55 | 15 5 . . . 15 20 . . . . Destroy Leader 218 | . 2 . . 10 82 44 20 60 . . Allied During Kill 13 | . . . . . . . 5 8 . . Successful Hack 28 | . 13 . . . 5 10 . . . . Disable Machine 60 | . . . . 15 15 30 . . . . Destroy Structure 46 | . . . . 1 12 33 . . . . Partial Spotted 15 | . . . . . 15 . . . . . Lose Combat Pursuer 120 | . 30 . . . 75 15 . . . . Active Sensor Use 200 | . . . . . 100 100 . . . . Influence Decreases 2075 | 15 30 60 . 66 207 461 868 312 56 . Entered New Map 576 | . . 13 . . . 291 216 . 56 . Time Decay 1477 | 15 30 47 . 56 195 170 652 312 . . Lost Part 20 | . . . . 10 10 . . . . . Lost Ally 2 | . . . . . 2 . . . . . Squads Dispatched 5 | . 2 . . . 2 1 . . . . Investigation 3 | . 1 . . . 1 1 . . . . Extermination . | . . . . . . . . . . . Reinforcement 2 | . 1 . . . 1 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses 2 | . . . . . 1 1 . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 3 | . 1 . . . 1 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 83 | . 3 3 . 2 24 12 14 15 . 10 Peak Tracking Total 7 | . 4 3 . 2 7 4 5 3 . 3 Tactical Retreats 5 | . 1 . . . 3 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered . | . . . . . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 8 | . . . . 1 1 2 1 . . 3 Max in Single Turn 1 | . . . . 1 1 1 1 . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 7 | . 2 . 1 . 1 3 . . . . Terminals 6 | . 2 . . . 1 3 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 15 | . 8 . 1 . 1 5 . . . . Successful 9 | . 4 . 1 . 1 3 . . . . Failed 6 | . 4 . . . . 2 . . . . Catastrophic 2 | . 2 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 10 | . 4 . 1 . . . . . 5 . Terminals 14 | . 8 . . . 1 5 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 8 | . 3 . 1 . 1 3 . . . . Robot Analysis 2 | . 1 . . . . 1 . . . . Prototype ID Bank 1 | . . . . . 1 . . . . . Open DSF 1 | . . . . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . Operators 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . 1 . . . . 2 . . . . Full Trace Events 1 | . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 15 . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 9 | . . 1 . 3 . . 1 . 4 . Largest Group 4 | . . 1 1 3 3 . 1 1 4 4 Highest-Rated Group 256 | . . 31 31 40 40 . 16 16 256 256 Highest-Rated Ally 96 | . . 31 31 16 16 . 16 16 96 96 Total Orders . | . . . . . . . . . . . Ally Attacks 35 | . . . . . 9 . 9 8 . 9 Total Damage 641 | . . . . . 126 . 96 117 . 302 Kills 2 | . . . . . . . . . . 2 Allies Corrupted 1 | . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Active Infowar (turns) 10912 | 6 150 312 528 231 545 352 2712 2609 2213 1254 A.S.S. 9304 | . . . . . 164 352 2712 2609 2213 1254 Seismic 1608 | 6 150 312 528 231 381 . . . . . Robot Analysis Total 2 | . 1 . . . . 1 . . . . Derelict Logs Recovered 8 | . . 1 . 2 . . 2 3 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 11024 | 105 150 312 528 231 547 352 2712 2609 2213 1265 Spaces Moved 6072 | 71 124 288 513 194 199 160 1415 1274 1159 675 Core 27 | 1 . . . . . . . . . 26 Treads . | . . . . . . . . . . . Legs 4794 | . . . . . 137 160 1415 1274 1159 649 Wheels 1251 | 70 124 288 513 194 62 . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 100 100 100 100 100 190 190 190 190 50 Average Speed 172 | 99 100 100 100 100 208 190 190 190 190 183 Slowest Speed 260 | 100 100 100 100 115 260 260 190 190 190 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 55 | 4 29 65 91 35 24 10 93 99 86 77 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . 1 . Known Exits Taken 5 | . . . . . 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . Scrap Searched 11 | . . . . . . . 5 3 3 . Spaces Dug 5 | . . . . . . 5 . . . . Terrain Destroyed 159 | . . . . 2 11 33 57 10 . 46 Melee . | . . . . . . . . . . . Projectile 31 | . . . . 2 11 4 4 10 . . AOE 128 | . . . . . . 29 53 . . 46 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Dee Total 6535 | 89 142 306 528 219 312 200 1429 1444 1169 697 Wait 310 | . 14 9 11 18 79 27 2 145 5 . Move 6062 | 70 123 287 512 193 198 159 1414 1273 1158 675 Hop . | . . . . . . . . . . . Pick Up 21 | 5 1 4 1 . 5 . . 2 3 . Fast Attach 17 | 7 . . . 1 4 2 . . . 3 Attach 12 | . . . . 1 5 2 1 . . 3 Detach 1 | . . . . . . . . . . 1 Swap 7 | . . 2 1 . 1 1 . . 1 1 Drop 24 | . . 1 3 . 9 2 . . 1 8 Fire 78 | 7 4 3 . 6 10 7 10 24 1 6 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . . . . 2 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 14) 106 | -11/Scrapyard | Entered Materials 238 | -10/Materials | Discovered new exit (range 12) 256 | -10/Materials | Entered Mines 305 | -10/Mines | Met a Derelict bent on vengeance 310 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 311 | -10/Mines | Build established: Mutant 411 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 414 | -10/Mines | Discovered new exit (range 8) 537 | -10/Mines | Received a Mining Laser from a helpful Derelict 558 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 559 | -10/Mines | Discovered new exit (range 5) 568 | -10/Mines | Entered Exiles 568 | -10/Exiles | Accompanied by 1 ally 583 | -10/Exiles | Discovered new exit (range 15) 600 | -10/Exiles | Met 8R-AWN 617 | -10/Exiles | Met EX-HEX 651 | -10/Exiles | Met EX-BIN 677 | -10/Exiles | Aligned with FarCom system 678 | -10/Exiles | Given EX-Vault access code 706 | -10/Exiles | Opened EX-Vault 716 | -10/Exiles | Found AWS/Autocannon 737 | -10/Exiles | Warned to stay clear of 0b10 Research branches 771 | -10/Exiles | Met EX-DEC 862 | -10/Exiles | Visited The Gauntlet 1083 | -10/Exiles | Discovered new exit (range 14) 1096 | -10/Exiles | Left Exiles lab with AWS/Autocannon 1096 | -10/Exiles | Entered Mines 1267 | -9/Mines | Discovered new exit (range 6) 1277 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1278 | -9/Mines | Learned Materials interactive machine intel 1327 | -9/Mines | Entered Materials 1327 | -8/Materials | Accompanied by 3 allies 1327 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1328 | -8/Materials | Loaded intel: 19 interactive machine locations 1474 | -8/Materials | Lost 3 allies 1710 | -8/Materials | Found Prototype Device 1710 | -8/Materials | Identified Active Sensor Suite 1826 | -8/Materials | Build established: Skirmisher 1864 | -8/Materials | Discovered new exit (range 4) 1871 | -8/Materials | Identified exit to Factory 1874 | -8/Materials | Entered Factory 1874 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1886 | -7/Factory | Destroyed 7 combat bots 2185 | -7/Factory | Discovered new exit (range 10) 2224 | -7/Factory | Identified exit to Lower Caves 2226 | -7/Factory | Entered Lower Caves 2424 | -7/Lower Caves | Learned Factory interactive machine intel 2832 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2929 | -7/Lower Caves | Encountered a Warlord checkpoint 3312 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3366 | -7/Lower Caves | Entered a destroyed Warlord outpost 3664 | -7/Lower Caves | Discovered new exit (range 5) 3673 | -7/Lower Caves | Identified exit to Lower Caves 3824 | -7/Lower Caves | Learned 4 Factory zone layouts 4938 | -7/Lower Caves | Entered another Lower Caves area 4938 | -7/Lower Caves | Accompanied by 1 ally 5681 | -7/Lower Caves | Learned Factory security intel 5683 | -7/Lower Caves | Learned Factory terminal intel 5810 | -7/Lower Caves | Spotted B-75 Beast 5846 | -7/Lower Caves | Destroyed B-75 Beast 5953 | -7/Lower Caves | Discovered new exit (range 9) 5968 | -7/Lower Caves | Identified exit to Zion 7135 | -7/Lower Caves | Discovered new exit (range 9) 7150 | -7/Lower Caves | Identified exit to Factory 7231 | -7/Lower Caves | Encountered a Warlord checkpoint 7547 | -7/Lower Caves | Entered Zion 7584 | -7/Zion | Given A8's code to call for help 7686 | -7/Zion | Discovered new exit (range 13) 8034 | -7/Zion | Found Prototype Device 8162 | -7/Zion | Gained Derelict followers 8336 | -7/Zion | Learned Factory recycling unit intel 8564 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 8642 | -7/Zion | Learned location of Armory (-3) 9120 | -7/Zion | Opened final containment barrier to the Deep Caves 9152 | -7/Zion | Discovered new exit (range 3) 9152 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 9158 | -7/Zion | Identified exit to Deep Caves 9494 | -7/Zion | Rebuked by Imprinter 9731 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9733 | -7/Zion | Enhanced Grunt warped into view, answering call for help 9760 | -7/Zion | Entered Deep Caves 9760 | -7/Deep Caves | Accompanied by 4 allies 10242 | -7/Deep Caves | Z-Facility disabled 10242 | -7/Deep Caves | Destroyed Z-Imprinter 10651 | -7/Deep Caves | Build established: Scavenger-Skirmisher 10760 | -7/Deep Caves | Discovered new exit (range 6) 10771 | -7/Deep Caves | Identified exit to Proximity Caves 10990 | -7/Deep Caves | Spotted AG-21478 11012 | -7/Deep Caves | Core integrity fell below 50% 11018 | -7/Deep Caves | Core integrity fell below 20% 11025 | -7/Deep Caves | Destroyed by AG-21478 with Assembled Focal Cannon Last Messages --------------- 10733_ Machine disabled. 10733_ as-57515 destroyed. 10735_ as-02010 destroyed. 10760_ EXIT=FOUND 10771_ EXIT=IDENTIFIED: PROXIMITY CAVES 10800_ Acquired 9 matter. 10802_ Acquired 7 matter. 10805_ Acquired 1 matter. 10990_ AWS/Autocannon destroyed. 10991_ AG-21478: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 11001_ EM Pulse Cannon destroyed. 11004_ Carbon-fiber Leg destroyed. 11008_ Aluminum Leg destroyed. 11008_ Dropped Med. Storage Unit. 11009_ Dropped Imp. Carbon-fiber Leg. 11009_ Dropped Enh. Flexi-carbon Leg. 11010_ Dropped Minigun. 11010_ Dropped Deuterium Engine. 11014_ Active Sensor Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????? ???????????????##??????## ##?? | | ????????? ??????????????# ????## #?? | | ??????? ] ?????????????? ??## ??? | | ??????? ??????????????# ## ???# | | ?????? ???###????????# # #??## | | ????? ??# #????????# #### | | ????? ! ! ### ####??????# ## | | ????? ! " #?????????# | | ????? ####??????????# | | ????? ###??????????# | | ????? #??????????# | | ?????? "##?????????## " | | ?????? =##????????### ### " | | ?????? *=!#???###?## ##?## | | ?????? * =!##?## ## ##???# | | ?????? * * * ["#?# #???## | | ?????? * ##?# #???# | | ?????? * ! "#?# ##### #???# # | | ?????? * ! ##?## #????# #???## # | | ?????? #???# ##?????# ##???## | | ?????? * ! ##### #??????# #????## | | ?????? [ " ## ###????# #????## | | ????? !h "### ##???# ####### | | ????? "#?# ##??# # | | ???? ! #### #### ##### ## | | ???? ! @ #???# #### | | ?????" [[ ########??## ###? | | ???? #????????## ## | | ????" ###### ##???????# | | ????? #????## ##?###??# | | ????? "#?????# ### #??# | | ?????? # # ##?????# #### ## | | ?????? #### ## ## ##??????## ### | | ?????? #????# ?# ?###????????## #??### | | ??????? ??????#??# ?????????????#############????? | | ??????????????????#??????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Item Schematics ----------------- Hyp. Gauss Cannon | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Fission Core | -7/Zion | Archive Matter Filter | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Angular Momentum Engine | -7/Zion | Archive EM Disruption Field | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Robot Schematics ------------------ H-77 Assassin | -7/Zion | Archive S-27 Virus | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CommHardlightTearclaws Manual? 0 Play Time 00:43:33 Cumulative 67.6 hours Start 2025.07.30 @ 06:22:34 End 2025.07.30 @ 08:27:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 89 Rogue 89 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 36 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bed171d3-f6d0-44f7-8b03-b371b3895956