Cogmind - Beta 11 --- EXPLORER MODE // 2022.04.03 @ 16:42:54 Player: Grimbling Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (13) 2600 Robots Destroyed (225) 1125 Value Destroyed (11357) 11357 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1196) 1196 TOTAL SCORE: 20798 Bonus ------- High Alert Combat Kills 651 Follower Combat Kills 902 Friendly Fire -357 Cogmind --------- Core Integrity 0/1450 Matter 64/300 Energy 118/340 System Corruption 47% Temperature Cool (0) Movement Hovering (110) Ox1 Location -2/Research Parts ------- > --- POWER (3) -------- Graviton Reactor > --- PROPULSION (6) --- Centrium Leg Experimental Gyrokinetic Inverter > --- UTILITY (13) ----- Advanced Signal Interpreter Experimental Signal Interpreter Advanced Salvage Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Improved VSS Leg Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter > --- UTILITY ---------- Coolant Network Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Recoil Nullifier Improved Kinecellerator Advanced Shield Generator Improved Hacking Suite > --- WEAPON ----------- Quantum Rifle Hypervelocity Railgun > --- INVENTORY -------- Flexi-carbon Leg Medium Storage Unit Hypervelocity Railgun Hellfire Missile Launcher [Rating: 133] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion VSS Leg Treads Improved Heavy Treads Leg VSS Leg Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Hardened Light Armor Plating Weapon Linear Accelerator Energy Gun Quantum Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Linear Accelerator Launcher Hellfire Missile Launcher Piercing Weapon Enhanced Force Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Was Fac Fac Arm Res Res Slots Evolved 17 | . 1 2 2 2 . . 4 . . 2 . 2 2 Power 2 | . . . 1 . . . 1 . . . . . . Propulsion 4 | . . 1 1 1 . . . . . . . 1 . Utility 11 | . 1 1 . 1 . . 3 . . 2 . 1 2 Weapon . | . . . . . . . . . . . . . . Parts Attached 290 | 6 1 9 32 5 11 2 47 8 12 6 40 76 35 Power 41 | . . 1 3 . 3 . 7 . 2 1 5 12 7 Engine 13 | . . 1 3 . 2 . 4 . . . 2 . 1 Core 9 | . . . . . . . 3 . 2 . 2 2 . Reactor 19 | . . . . . 1 . . . . 1 1 10 6 Propulsion 97 | 2 . 5 23 1 2 . 9 4 4 2 12 22 11 Treads 2 | . . . . . . . . . . . . 2 . Leg 68 | 2 . 5 17 1 2 . 9 4 4 2 12 7 3 Wheel . | . . . . . . . . . . . . . . Hover 21 | . . . 6 . . . . . . . . 7 8 Flight 6 | . . . . . . . . . . . . 6 . Utility 87 | 2 1 1 4 4 2 2 19 2 4 2 11 24 9 Device 44 | . . . . 2 . 1 10 1 2 1 7 18 2 Storage 5 | 1 . . . . . . 1 . . . . 2 1 Processor 16 | . 1 1 2 1 1 . 5 . . . 2 1 2 Hackware 2 | . . . . . . . . . . . 1 1 . Protection 20 | 1 . . 2 1 1 1 3 1 2 1 1 2 4 Artifact . | . . . . . . . . . . . . . . Weapon 65 | 2 . 2 2 . 4 . 12 2 2 1 12 18 8 Energy Gun 5 | . . . . . . . . . . . . 2 3 Energy Cannon 1 | . . . . . . . . . . . . . 1 Ballistic Gun 30 | 2 . 2 2 . 2 . 8 2 1 1 4 6 . Ballistic Cannon 15 | . . . . . 2 . 2 . . . 5 6 . Launcher 10 | . . . . . . . 2 . 1 . 3 1 3 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . 3 . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 Unidentified Prototypes 16 | . . 1 2 . 2 1 . 1 . . 2 3 4 Parts Lost 114 | . . . 1 . 1 . 14 . 2 5 19 48 24 Power 26 | . . . . . 1 . 4 . . 2 6 8 5 Propulsion 37 | . . . . . . . 1 . 1 1 8 18 8 Utility 33 | . . . 1 . . . 6 . 1 1 3 15 6 Weapon 18 | . . . . . . . 3 . . 1 2 7 5 Highest Loss Streak 9 | . . . 1 . 1 . 5 . 2 3 6 8 9 To Critical Strikes 4 | . . . . . . . 2 . . . . 2 . Average Slot Usage (%) 88 | . 87 96 92 100 99 100 91 99 99 93 93 77 49 Engine 5 | . . 7 13 14 10 7 6 5 5 . 4 . . Core 2 | . . . . . . . 3 11 11 10 4 . . Reactor 3 | . . . . . 3 7 3 . . 3 3 7 3 Leg 23 | . 25 29 32 35 35 35 26 27 26 25 24 13 2 Hover 1 | . . . . . . . . . . . . 2 13 Device 10 | . . . . 4 14 14 14 13 14 14 15 14 3 Storage 5 | . 12 10 8 7 7 7 5 5 5 5 5 3 . Processor 15 | . 12 20 16 12 7 7 13 23 16 15 19 18 16 Hackware 1 | . . . . . . . . . . . 4 3 2 Protection 4 | . 12 10 4 10 7 7 4 1 5 10 2 1 . Ballistic Gun 7 | . 25 20 16 14 . . 5 10 10 10 4 1 . Ballistic Cannon 4 | . . . . . 13 14 5 . . . 5 5 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 108 | 16 16 26 35 40 48 48 79 63 76 81 90 108 58 Greatest Support 135 | 20 20 39 56 63 68 68 88 98 98 96 110 135 64 Greatest Overweight (x) 12 | . . . 9 . . . . . . . 1 12 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 10 10 10 10 10 10 10 15 15 15 15 15 15 10 Average Capacity 12 | 8 10 10 10 10 10 10 14 15 15 15 15 12 6 Most Carried 15 | 7 10 10 10 10 10 10 15 15 15 14 15 15 5 Average Carried 10 | 3 8 9 9 9 9 9 12 14 14 13 12 9 3 Final Capacity 15 | 10 10 10 10 10 10 10 15 15 15 15 15 5 5 Final Carried 15 | 6 9 10 10 10 10 9 15 14 15 14 13 3 . Class Distribution -------------------- 54% | Hacker-Mutant 35% | Scavenger-Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Storage Commander-Mutant | -7/Recycling Hacker-Mutant | -5/Factory Scavenger-Skirmisher | -5/Waste Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Armory Scavenger-Skirmisher | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Was Fac Fac Arm Res Res Matter Collected 8692 | 237 206 213 827 136 584 175 1809 125 267 345 1298 2285 185 Remotely 471 | . . . . . . . 269 125 77 . . . . Salvage Created 9148 | . 280 237 973 133 513 130 1975 . 330 732 1354 2364 127 Parts 465 | . 17 17 52 10 26 4 103 . 20 30 64 113 9 Haulers Intercepted 2 | . . . 1 . 1 . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Was Fac Fac Arm Res Res Combat Hostiles Destroyed 172 | . 6 4 14 2 8 4 39 . 4 12 34 42 3 Melee 12 | . . . . . . . . . . . . 12 . Guns 84 | . 6 4 14 2 . . 17 . 3 12 13 13 . Cannons 66 | . . . . . 8 4 18 . . . 19 17 . AOE 10 | . . . . . . . 4 . 1 . 2 . 3 Classes Destroyed 17 | . 4 2 4 1 2 1 2 . 1 . . . . Worker 11 | . 1 . . . 1 . 5 . . . . 4 . Builder 5 | . . . . . 1 . 3 . . . . . 1 Tunneler 1 | . . . . . . . 1 . . . . . . Hauler 2 | . . . 1 . 1 . . . . . . . . Recycler 6 | . . . 2 . 1 2 1 . . . . . . Operator 6 | . . . 3 . 1 . 1 . 1 . . . . Drone 4 | . . . . . . 4 . . . . . . . Watcher 21 | . 2 2 3 1 2 . 4 . 1 . 3 2 1 Swarmer 19 | . 2 . 2 . . . 3 . . 2 6 4 . Grunt 47 | . 4 1 6 . 2 . 14 . . 6 5 9 . Brawler 2 | . . . . . 1 . . . . 1 . . . Duelist 6 | . . 1 . . . . 1 . . . 3 1 . Protector 2 | . . . . . . . 1 . . . 1 . . Sentry 32 | . . 2 5 1 3 . 6 . . 3 6 6 . Hunter 15 | . . . 1 . 1 . 3 . 1 . 3 6 . Programmer 44 | . . . . 1 1 . 11 . 2 . 10 16 3 Behemoth 1 | . . . . . . . . . 1 . . . . Thug 1 | . . . . . . . . . 1 . . . . Best Kill Streak 9 | . 2 2 4 1 4 1 6 . 3 5 4 9 4 Combat Bots Only 9 | . 2 2 4 1 2 1 4 . 3 5 4 9 3 Max Kills in Single Turn 5 | . 1 1 2 1 1 1 5 . 1 1 2 2 3 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 . 1 . 1 . 2 Melee 1 | . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Was Fac Fac Arm Res Res Damage Taken 21348 | . 205 143 445 153 294 6 3333 . 425 1328 2821 7270 4925 Core 3530 | . 21 37 93 16 36 . 363 . 12 122 266 1106 1458 Absorbed by Shields 565 | . . . . . . . 124 . . . . 441 . Redirected to Shielding 103 | . . . . . . . . . . . . 103 . Regen/Repaired (Parts) 20 | . . . . . . . . . . . 20 . . Core Remaining (%) 74 | 100 91 90 83 . . 92 . . 62 . 66 14 . Volleys Fired 634 | . 21 14 64 12 34 13 139 . 16 51 122 124 24 Largest 2 | . 2 2 2 2 2 2 2 . 2 2 2 2 1 Hottest 134 | . 40 50 50 50 96 96 96 . 66 66 132 134 81 Shots Fired 1201 | . 42 28 128 24 65 26 270 1 34 102 235 222 24 Gun 768 | . 42 28 128 24 . . 148 1 33 102 153 108 1 Cannon 413 | . . . . . 65 26 114 . . . 77 114 17 Launcher 20 | . . . . . . . 8 . 1 . 5 . 6 Special . | . . . . . . . . . . . . . . Kinetic 1131 | . 42 28 128 24 65 26 262 1 33 102 230 190 . Thermal 32 | . . . . . . . . . . . . 32 . Explosive 20 | . . . . . . . 8 . 1 . 5 . 6 Electromagnetic 18 | . . . . . . . . . . . . . 18 Robot Hit Streak 47 | . 14 22 30 19 22 4 40 29 8 30 39 47 28 Robot Miss Streak 4 | . 1 2 4 1 3 4 2 . 1 1 2 1 1 Penetration Max 1 | . . . . . 1 . 1 . . . . 1 . Secondary Targets 10 | . 1 . 1 . . . 4 . . . 1 3 . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . 1 1 . Shots Hit Robots 993 | . 32 22 105 22 44 11 220 1 19 88 183 223 23 Core Hits 448 | . 17 9 40 7 17 5 100 . 12 34 100 90 17 Critical Kills 14 | . . . . . . . 2 . . 2 2 8 . Critical Parts Destroyed 30 | . . . . . . . 2 . . . 8 20 . Critical Strikes 113 | . . . . . 6 . 18 . . 2 16 68 3 Destroy 47 | . . . . . . . 4 . . 2 11 30 . Blast 46 | . . . . . 6 . 14 . . . 5 21 . Corrupt 3 | . . . . . . . . . . . . . 3 Impale 17 | . . . . . . . . . . . . 17 . Melee Attacks 38 | . . . . . . . . . . . . 36 2 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 36 | . . . . . . . . . . . . 36 . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 28255 | . 338 380 1733 402 1243 365 7758 28 520 1966 5856 6710 956 Guns 12656 | . 338 380 1733 402 . . 2837 28 482 1966 2688 1798 4 Cannons 10648 | . . . . . 1243 365 3223 . . . 2141 3393 283 Explosions 3475 | . . . . . . . 1692 . 38 . 1027 56 662 Melee 1451 | . . . . . . . . . . . . 1451 . Ramming 25 | . . . . . . . 6 . . . . 12 7 Kinetic 22063 | . 338 380 1733 402 1243 365 6060 28 482 1966 4829 4237 . Thermal 2299 | . . . . . . . 1345 . . . . 954 . Explosive 2130 | . . . . . . . 347 . 38 . 1027 56 662 Electromagnetic 287 | . . . . . . . . . . . . . 287 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 1451 | . . . . . . . . . . . . 1451 . Highest Corruption 47 | . . . . . 1 1 8 8 9 . 6 30 47 Average Corruption 7 | . . . . . 1 1 6 8 8 . 5 10 20 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 253 | . . . . . 6 1 41 17 22 . 39 103 24 Message Errors 55 | . . . . . . . 13 4 4 . 8 22 4 Matter Fused 49 | . . . . . 2 1 8 6 5 . 6 19 2 Heat Flow Errors 26 | . . . . . 3 . 8 1 . . 2 11 1 Energy Discharges 32 | . . . . . . . 3 1 2 . 11 11 4 Parts Rejected 4 | . . . . . . . 1 . . . . 2 1 Data Loss (minor) 31 | . . . . . . . 3 2 5 . 5 13 3 Data Loss (major) 15 | . . . . . 1 . 3 1 2 . 1 6 1 Misfires 11 | . . . . . . . 1 1 3 . 3 3 . Alerts 8 | . . . . . . . . 1 . . 2 3 2 Misdirections 11 | . . . . . . . . . . . . 5 6 Weapon Failures 11 | . . . . . . . 1 . 1 . 1 8 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 654 | . . . . . 12 16 181 . . . 61 318 66 Projectiles 360 | . . . . . 12 16 120 . . . 58 116 38 Explosions 93 | . . . . . . . 61 . . . 3 1 28 Melee 201 | . . . . . . . . . . . . 201 . Knockbacks 82 | . . . . . 6 3 31 . . . 14 28 . Impact . | . . . . . . . . . . . . . . Kinetic 74 | . . . . . 5 3 28 . . . 14 24 . Secondary 8 | . . . . . 1 . 3 . . . . 4 . Self-Inflicted Damage 145 | . . . . . . . 129 . . . 13 . 3 Shots 3 | . . . . . . . 2 . . . 1 . . Rammed 4 | . . . . . . . . . . . . 2 2 Targets Rammed 6 | . . . . . . . 2 . . . . 2 2 Kicked 2 | . . . . . . . 2 . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 389 | . 30 42 207 101 270 . 295 150 345 32 252 294 389 Average Temperature 84 | . 10 15 56 33 106 . 92 70 113 5 70 89 177 Received Heat Transfer 3784 | . 228 15 342 66 96 6 929 . 42 475 439 948 198 Effects 10 | . . . . . . . . . 1 . . 5 4 Shutdowns 2 | . . . . . . . . . 1 . . . 1 Interference 8 | . . . . . . . . . . . . 5 3 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 Impact Corruptions 3 | . . . . . . . 1 . . . . 2 . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . 1 . . . . 2 . Heat Transferred 1960 | . . . . . . . 850 . . . . 1110 . Parts Sabotaged 2 | . . . . . . . 2 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Was Fac Fac Arm Res Res Peak Influence 957 | . 147 117 177 106 441 314 957 87 326 363 401 350 275 Initial 921 | . . 18 35 24 . 121 921 87 . 52 38 54 . Average 173 | . 75 60 79 66 148 157 577 64 88 168 133 105 92 Maximum Alert Level 3 | . . . . . 2 1 3 . 1 1 2 1 1 Low Security (%) 72 | 100 100 100 100 100 71 69 . 100 85 76 75 78 83 Level 1 15 | . . . . . 19 30 23 . 14 23 17 21 16 Level 2 9 | . . . . . 8 . 54 . . . 6 . . Level 3 3 | . . . . . . . 21 . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 49 | . . . 2 . 8 . 11 . 5 2 5 12 4 Investigation 4 | . . . . . . . 1 . 1 . . 2 . Extermination 18 | . . . . . 1 . 3 . 1 . 5 6 2 Reinforcement 18 | . . . 2 . 3 . 2 . 3 2 . 4 2 Assault 2 | . . . . . 1 . 1 . . . . . . Garrison 7 | . . . . . 3 . 4 . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . 2 . . . . . . Construction Impeded 4 | . . . . . 1 . . . . 1 . 2 . Haulers Reinforced 2 | . . . . . 1 . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Was Fac Fac Arm Res Res Distress Signals 14 | . 2 . 2 . . . 4 . 1 1 3 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 360 | . 11 7 28 4 32 9 53 . 18 24 46 91 37 Peak Tracking Total 15 | . 3 2 4 1 4 3 5 . 4 8 5 9 15 Tactical Retreats 36 | . 1 . 2 . 1 . 4 . . 2 3 14 9 Traps | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Was Fac Fac Arm Res Res Traps Triggered 15 | . 1 2 . . 2 . 3 . 2 1 . 2 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 4 | . . . 4 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Was Fac Fac Arm Res Res Machines Disabled 38 | . . . . . 7 1 18 . 1 . 9 2 . Max in Single Turn 14 | . . . . . 2 . 14 . . . 1 1 . Garrison Access 1 | . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Was Fac Fac Arm Res Res Machines Accessed 34 | . 4 2 5 . 5 2 6 . 3 . 3 4 . Terminals 29 | . 4 2 5 . 5 1 5 . 3 . 2 2 . Fabricators 2 | . . . . . . . 1 . . . . 1 . Repair Stations 1 | . . . . . . . . . . . 1 . . Recycling Units 2 | . . . . . . 1 . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 77 | . 8 5 14 . 10 6 14 . 6 . 8 6 . Successful 50 | . 6 4 11 . 8 2 9 . 4 . 4 2 . Failed 27 | . 2 1 3 . 2 4 5 . 2 . 4 4 . Catastrophic 1 | . . . . . . . . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . Terminals 69 | . 8 5 14 . 10 4 13 . 6 . 6 3 . Fabricators 2 | . . . . . . . 1 . . . . 1 . Repair Stations 2 | . . . . . . . . . . . 2 . . Recycling Units 4 | . . . . . . 2 . . . . . 2 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 45 | . 6 4 11 . 8 1 8 . 4 . 2 1 . Record 9 | . . . 2 . . . 4 . 2 . 1 . . Robot Analysis 2 | . 2 . . . . . . . . . . . . Prototype ID Bank 5 | . . 1 3 . 1 . . . . . . . . Open DSF 3 | . . . . . . . 2 . . . . 1 . Level Access Points 1 | . . 1 . . . . . . . . . . . Branch Access Points 2 | . 1 . 1 . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . Garrison Index 1 | . . . . . . . 1 . . . . . . Unreport Threat 3 | . . . 1 . 2 . . . . . . . . Locate Traps 5 | . . . 2 . 1 . . . 1 . 1 . . Disarm Traps 1 | . . . 1 . . . . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . Recall Reinforcements 2 | . . 1 . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . Registered Components 2 | . . . 1 . 1 . . . . . . . . Registered Prototypes 2 | . . . . . 1 . 1 . . . . . . Zone Layout 3 | . 1 1 . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . 1 . . . . 1 . Network Status 1 | . . . . . . . . . . . . 1 . Build 1 | . . . . . . . 1 . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . Scan Component 1 | . . . . . . . . . . . 1 . . Repair 1 | . . . . . . . . . . . 1 . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 1 . . . . . 1 . . . . Used 2 | . . 1 . . . . . . 1 . . . . Hacking Detections 26 | . 3 1 4 . 4 2 4 . 3 . 3 2 . Full Trace Events 2 | . . . 1 . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 139 | . . . . . . . 139 . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . . Time 25 | . . . . . . . . . . . 25 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Scr Mat Mat Mat Fac Sto Rec Fac Was Fac Fac Arm Res Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . 1 Relay Couplers Released 3 | . . . . . 3 . . . . . . . . Machine Destruction 3 | . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . . 13 . . . . . . 1 Allies Hacked 2 | . . . . . . . 1 . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -2 -------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Was Fac Fac Arm Res Res Total Allies 40 | . . . . . 6 13 . 20 . . . . 1 Largest Group 20 | . . . . . 3 14 13 20 20 . . . 1 Highest-Rated Group 747 | . . . . . 164 356 316 747 747 . . . 64 Highest-Rated Ally 100 | . . . . . 100 81 40 50 50 . . . 64 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 196 | . . . . . 60 58 5 . 73 . . . . Total Damage 5102 | . . . . . 2087 606 159 . 2250 . . . . Kills 48 | . . . . . 15 17 1 . 15 . . . . Allies Corrupted 4 | . . . . . . . 1 . 3 . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -2 ------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Was Fac Fac Arm Res Res Robot Analysis Total 2 | . 2 . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Was Fac Fac Arm Res Res Turns Passed 14415 | 74 688 618 1381 418 1026 535 2095 536 690 458 1762 3298 836 Spaces Moved 9883 | 55 506 463 1056 381 866 323 1121 432 544 184 938 2058 956 Core 11 | 9 . . 1 . . . . . . . . 1 . Treads 258 | . . . . . . . . . . . . 258 . Legs 7965 | 46 506 463 1052 381 866 323 1121 432 544 184 938 1094 15 Wheels . | . . . . . . . . . . . . . . Hover 1630 | . . . 3 . . . . . . . . 686 941 Flight 19 | . . . . . . . . . . . . 19 . Fastest Speed 50 | 50 120 120 90 96 96 98 98 112 112 114 120 52 52 Average Speed 109 | 108 120 120 109 96 96 98 113 114 112 115 121 120 72 Slowest Speed 650 | 120 120 120 500 96 98 98 122 116 118 122 196 650 126 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 67 34 64 6 96 40 27 96 17 5 48 41 28 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 . . 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 6 | . . . . . . 4 2 . . . . . . Terrain Destroyed 413 | . . . . . 20 17 137 . 3 . 116 43 77 Melee . | . . . . . . . . . . . . . . Projectile 103 | . . . . . 20 17 36 . . . 15 15 . AOE 310 | . . . . . . . 101 . 3 . 101 28 77 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -5 -5 -5 -4 -4 -3 -2 --------- Run | Scr Mat Mat Mat Fac Sto Rec Fac Was Fac Fac Arm Res Res Total 12256 | 67 551 508 1202 420 995 517 1662 477 588 326 1319 2556 1068 Wait 1073 | . 10 11 18 11 66 93 325 24 7 83 191 206 28 Move 9871 | 54 505 462 1055 380 865 322 1121 431 543 183 937 2057 956 Hop . | . . . . . . . . . . . . . . Pick Up 102 | 7 9 6 10 6 6 3 12 3 3 2 13 14 8 Fast Attach 136 | 5 . 2 8 2 5 1 17 5 3 2 14 48 24 Attach 72 | 1 1 2 3 2 1 1 13 . 1 3 16 18 10 Detach 14 | . . . . . . . 2 1 . . 4 7 . Swap 82 | . . 5 21 1 5 . 17 3 8 1 10 10 1 Drop 142 | . 5 6 23 6 13 5 13 10 7 1 12 33 8 Fire 634 | . 21 14 64 12 34 13 139 . 16 51 122 124 24 Melee 38 | . . . . . . . . . . . . 36 2 Ram 3 | . . . . . . . . . . . . 1 2 Kick 2 | . . . . . . . 2 . . . . . . Crush 2 | . . . . . . . . . . . . 2 . Escape Stasis . | . . . . . . . . . . . . . . Rewire 85 | . . . . . . 79 1 . . . . . 5 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage (discovered 2 exits: *Fac / *Rec) -7/Recycling -5/Factory -5/Waste -5/Factory -4/Factory -4/Armory -3/Research -2/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Identified exit to Materials 13 | -11/Scrapyard | Discovered exit to Materials (range 15) 75 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Evolved 1 slot: Utility x1 82 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Hacker-Mutant 586 | -10/Materials | Identified exit to Materials 586 | -10/Materials | Discovered exit to Materials (range 12) 763 | -10/Materials | Entered another Materials area 763 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 917 | -9/Materials | Identified exit to Mines 917 | -9/Materials | Discovered exit to Mines (range 9) 1334 | -9/Materials | Identified exit to Materials 1381 | -9/Materials | Entered another Materials area 1381 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2193 | -8/Materials | Identified exit to Factory 2193 | -8/Materials | Discovered exit to Factory (range 10) 2632 | -8/Materials | Discovered exit to Factory (range 9) 2762 | -8/Materials | Entered Factory 2762 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3043 | -7/Factory | Identified exit to Storage 3043 | -7/Factory | Discovered exit to Storage (range 15) 3180 | -7/Factory | Entered Storage 3457 | -7/Storage | Met 01-MTF 3628 | -7/Storage | Identified exit to Factory 3628 | -7/Storage | Discovered exit to Factory (range 13) 3773 | -7/Storage | Garrison activated, responded to threat 3870 | -7/Storage | Identified exit to Recycling 3870 | -7/Storage | Discovered exit to Recycling (range 8) 4073 | -7/Storage | Garrison activated, responded to threat 4206 | -7/Storage | Entered Recycling 4206 | -7/Recycling | Accompanied by 2 allies (01-MTF) 4213 | -7/Recycling | 01-MTF left 4257 | -7/Recycling | Spotter reported a threat 4274 | -7/Recycling | Spotter reported a threat 4287 | -7/Recycling | Spotter reported a threat 4293 | -7/Recycling | Identified exit to Factory 4293 | -7/Recycling | Discovered exit to Factory (range 5) 4298 | -7/Recycling | Spotter reported a threat 4301 | -7/Recycling | Spotter reported a threat 4311 | -7/Recycling | Spotter reported a threat 4340 | -7/Recycling | Spotter reported a threat 4359 | -7/Recycling | Spotter reported a threat 4376 | -7/Recycling | Spotter reported a threat 4428 | -7/Recycling | Spotter reported a threat 4443 | -7/Recycling | Spotter reported a threat 4450 | -7/Recycling | Spotter reported a threat 4471 | -7/Recycling | Spotter reported a threat 4504 | -7/Recycling | Spotter reported a threat 4504 | -7/Recycling | Spotter reported a threat 4521 | -7/Recycling | Spotter reported a threat 4522 | -7/Recycling | Spotter reported a threat 4554 | -7/Recycling | Spotter reported a threat 4562 | -7/Recycling | Spotter reported a threat 4574 | -7/Recycling | Spotter reported a threat 4575 | -7/Recycling | Spotter reported a threat 4599 | -7/Recycling | Spotter reported a threat 4600 | -7/Recycling | Spotter reported a threat 4615 | -7/Recycling | Spotter reported a threat 4642 | -7/Recycling | Spotter reported a threat 4642 | -7/Recycling | Spotter reported a threat 4642 | -7/Recycling | Spotter reported a threat 4695 | -7/Recycling | Spotter reported a threat 4695 | -7/Recycling | Spotter reported a threat 4695 | -7/Recycling | Spotter reported a threat 4728 | -7/Recycling | Build established: Commander-Mutant 4741 | -7/Recycling | Entered Factory 4741 | -5/Factory | Accompanied by 13 allies 4741 | -5/Factory | Evolved 4 slots: Power x1, Utility x3 5041 | -5/Factory | Search patrols dispatched 5107 | -5/Factory | P-70 Sage assimilated allied Angel 4a 5113 | -5/Factory | P-70 Sage assimilated allied Transporter 4a 5133 | -5/Factory | Build established: Hacker-Mutant 5341 | -5/Factory | Search patrols dispatched 6145 | -5/Factory | Garrison activated, responded to threat 6278 | -5/Factory | Garrison activated, responded to threat 6416 | -5/Factory | Lost 5 parts (1p1n1u2w) 6541 | -5/Factory | First assault squad dispatched 6836 | -5/Factory | Sucked down chute 6836 | -5/Factory | Entered Waste 6837 | -5/Waste | Joined by Warlord forces that had cleared the area 6908 | -5/Waste | Build established: Scavenger-Skirmisher 7076 | -5/Waste | Identified exit to Factory 7076 | -5/Waste | Discovered exit to Factory (range 13) 7372 | -5/Waste | Entered Factory 7372 | -5/Factory | Accompanied by 20 allies 7675 | -5/Factory | P-70 Sage assimilated allied G0-Q3F(s) 7869 | -5/Factory | Spotted B-75 Beast 7922 | -5/Factory | Destroyed B-75 Beast 8051 | -5/Factory | Identified exit to Factory 8051 | -5/Factory | Discovered exit to Factory (range 5) 8062 | -5/Factory | Entered another Factory area 8062 | -4/Factory | Evolved 2 slots: Utility x2 8332 | -4/Factory | Identified exit to Armory 8332 | -4/Factory | Discovered exit to Armory (range 11) 8502 | -4/Factory | Lost 3 parts (1p1u1w) 8520 | -4/Factory | Entered Armory 8565 | -4/Armory | Repaired Adv. Sensor Array 8599 | -4/Armory | Found Powered Armor 8784 | -4/Armory | Lost 6 parts (1p3n2u) 8886 | -4/Armory | Found Prototype Launcher 8887 | -4/Armory | Identified Tesla Bomb Launcher 9041 | -4/Armory | Lost 3 parts (1p1u1w) 9979 | -4/Armory | Identified exit to Research 9979 | -4/Armory | Discovered exit to Research (range 12) 10023 | -4/Armory | Lost 3 parts (2p1n) 10282 | -4/Armory | Entered Research 10282 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10702 | -3/Research | Identified exit to DSF 11140 | -3/Research | Lost 3 parts (2n1w) 11626 | -3/Research | Found Enh. Force Lance 11863 | -3/Research | Lost 3 parts (1n1u1w) 12076 | -3/Research | Spotted B-86 Titan 12131 | -3/Research | Lost 4 parts (2n1u1w) 12429 | -3/Research | Spotted B-86 Titan 12500 | -3/Research | Build established: Hacker-Mutant 12636 | -3/Research | System corruption reached 10% 12679 | -3/Research | Lost 4 parts (1p2n1u) 12798 | -3/Research | Destroyed 9 combat bots 12903 | -3/Research | Found Prototype Launcher 12904 | -3/Research | Identified Hellfire Missile Launcher 13226 | -3/Research | Found Prototype Protection 13308 | -3/Research | Build established: Scavenger-Mutant 13407 | -3/Research | Core integrity fell below 50% 13443 | -3/Research | Lost 8 parts (2p2n3u1w) 13539 | -3/Research | Lost 7 parts (4n1u2w) 13568 | -3/Research | Core integrity fell below 20% 13571 | -3/Research | System corruption reached 30% 13573 | -3/Research | Identified exit to Research 13573 | -3/Research | Discovered exit to Research (range 10) 13580 | -3/Research | Entered another Research area 13580 | -2/Research | Evolved 2 slots: Utility x2 13684 | -2/Research | Build established: Hacker-Mutant 13913 | -2/Research | Found Prototype Processor 13913 | -2/Research | Identified Exp. Signal Interpreter 14109 | -2/Research | Lost 9 parts (2p3n3u1w) 14134 | -2/Research | System corruption reached 10% 14258 | -2/Research | Lost 3 parts (1p1n1w) 14270 | -2/Research | Core integrity fell below 50% 14273 | -2/Research | Spotted B-90 Cyclops 14280 | -2/Research | System corruption reached 30% 14350 | -2/Research | Lost 6 parts (1p3n1u1w) 14386 | -2/Research | Core integrity fell below 20% 14416 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 14318_ P-80 Master resets P-80 Master, system corruption cleaned. 14319_ Hdn. Centrium Leg destroyed. 14323_ System corrupted: Energy discharge (-32). 14345_ P6FCNJ&UL,NYBIAELSDXR,=8|,%X/,,G 14363_ System corrupted: IFF burst signal emitted. 14367_ Enh. Quantum Rifle destroyed. 14368_ Slug penetrates Wall. 14378_ Imp. Gyrokinetic Inverter destroyed. 14379_ Door malfunctions. 14381_ P-80 Master resets P-80 Master, system corruption cleaned. 14382_ PO3U/D9C9K8T7HS#GYTCDDSXENH&D 8/Z9D 14382_ P-80 Master resets P-80 Master, system corruption cleaned. 14382_ Dropped Med. Storage Unit. 14386_ Drone sends a signal. 14390_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 14399_ System corrupted: Energy discharge (-39). 14406_ K-01 Serf destroyed. 14414_ System corrupted: IFF burst signal emitted. 14414_ Acquired Prototype Reactor. 14414_ Identified Graviton Reactor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ???????????? | | ??????????????????????????????????? ?????????? | | ??????????????????????????????????? ??????? | | ??????????????????????????????????? ????? | | ????????????????????????########### #??? | | ????????????????????????# # ! #??? | | ????????????????????????# s # ?? | | ????????????????????????#** # ?? | | ????????????????????????#** # ?? | | ????????????????????????#@* # ??? | | ????????????????????????# # ???? | | ????????????????????????# ssp # ????? | | ?????????????????+############/#### """"??? ? | | ??????????????? g """"" ? | | ??????????????? """"" | | ??????????????? * | | ??????????????? =%= = | | ????????????????#+################# % | | ??????????????????????????????????# * """ | | ???????????????????????????######## """ | | ???????????????????????????# """ | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# ####+############# | | ???????????????????????????# #? ??????????? | | ???????????????????????????# # ????????? | | ??????????????????????????## # ??????? | | ??????????????????????????# # ????? | | ??????????????????????????#T # #???? | | ??????????????????????????## # #???? | | ???????????????????????????# # #???? | | ???????????????????????????# # ! #???? | | ???????????????????????????# # #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 57 Energy Capacity 805 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 4 EM Shielding 2 Armor Coverage 975 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Phase Shifting 10 Evasion (%) 61 Targeting Accuracy 16 Target Analysis 12 Recoil Reduction 6 Kinecelleration 40 Salvage Targeting 3 Offensive Hacking 32 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend The More The Merrier We Are Legion \\IAMDERELICT Challenges ------------ None Game ------ Seed WeldingStasisStabilizer Manual? 0 Play Time 03:47:29 Cumulative 31.0 hours Start 2022.04.02 @ 20:08:52 End 2022.04.03 @ 16:42:54 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 6 Rogue 0 Adventurer 1 Explorer 5 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 35 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 0 Font 14/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1fabd3cc-77be-4546-97c5-56d39a034aa5