Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 17:04:06 Player: lazy_engineer Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (37) 185 Value Destroyed (2270) 2270 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (2522) 2522 TOTAL SCORE: 8857 Bonus ------- High Alert Combat Kills 392 Follower Combat Kills 1130 Entered Garrisons 200 Used RIF Installer 500 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 251/300 Energy 144/150 System Corruption 1% Temperature Cool (2) Movement Walking (115) Location -6/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Improved Titanium Leg Enhanced Biometal Leg > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter Advanced Hacking Suite Relay Coupler [NC] (3) > --- WEAPON (4) ------- CR-A16's Pointy Stick > --- INVENTORY (20) --- Improved Deuterium Engine Angular Momentum Engine Light Angular Momentum Engine Improved Heat Sink Structural Scanner Sensor Array Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] (30) Relay Coupler [NC] (28) Relay Coupler [Hunter] (13) Relay Coupler [Hunter] (18) Relay Coupler [Proto] (9) Relay Coupler [Proto] (9) Relay Coupler [Proto] (9) Hacking Drone Bay (1/1) Flak Gun Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Biometal Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Sensor Array Signal Interpreter Advanced Phase Shifter Advanced Hacking Suite > --- WEAPON ----------- Improved Remote Datajack Katana CR-A16's Pointy Stick > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Angular Momentum Engine Light Angular Momentum Engine Improved Heat Sink Structural Scanner Authchip [R/Combat] Authchip [R/Combat] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Hunter] Relay Coupler [Hunter] Relay Coupler [Proto] Relay Coupler [Proto] Relay Coupler [Proto] Hacking Drone Bay [Rating: 90] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Reactor Improved Quantum Reactor Propulsion Armored Wheel Treads Medium Treads Leg Enhanced Biometal Leg Wheel Armored Wheel Utility Signal Interpreter Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Advanced Hacking Suite Weapon Improved Light Cannon Energy Gun Storm Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Makeshift Hammer Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Slots Evolved 8 | . . 2 . . . 6 . . Power . | . . . . . . . . . Propulsion 2 | . . . . . . 2 . . Utility 4 | . . . . . . 4 . . Weapon 2 | . . 2 . . . . . . Parts Attached 99 | 6 10 6 2 3 11 8 43 10 Power 10 | 1 . . . . 3 1 4 1 Engine 5 | 1 . . . . 1 1 2 . Core 4 | . . . . . 2 . 1 1 Reactor 1 | . . . . . . . 1 . Propulsion 30 | 2 2 3 1 . 4 . 16 2 Treads 7 | 1 1 1 1 . 2 . 1 . Leg 18 | . . . . . 1 . 15 2 Wheel 5 | 1 1 2 . . 1 . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 33 | 1 2 . . . . 6 18 6 Device 18 | . . . . . . 2 14 2 Storage 2 | 1 1 . . . . . . . Processor 8 | . 1 . . . . 3 2 2 Hackware 5 | . . . . . . 1 2 2 Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 26 | 2 6 3 1 3 4 1 5 1 Energy Gun 3 | 1 . . . 1 1 . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | 1 2 . . . . . . . Ballistic Cannon 6 | . 4 1 . . . . 1 . Launcher 1 | . . 1 . . . . . . Special Weapon 5 | . . 1 . . 2 . 1 1 Impact Weapon 3 | . . . . 2 1 . . . Slashing Weapon 2 | . . . 1 . . . 1 . Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon 2 | . . . . . . 1 1 . Unidentified Prototypes 10 | . . . . 1 1 3 5 . Corrupted Parts 1 | . . . . . . 1 . . System Corruption 1 | . . . . . . 1 . . Parts Lost 27 | . . . . . 4 . 17 6 Power 4 | . . . . . 2 . 1 1 Propulsion 9 | . . . . . 2 . 7 . Utility 8 | . . . . . . . 5 3 Weapon 6 | . . . . . . . 4 2 Highest Loss Streak 8 | . . . . . 4 . 8 3 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 86 | . 98 99 100 98 67 80 82 85 Engine 7 | . 14 11 11 11 3 6 3 . Core 1 | . . . . . 7 . . . Treads 8 | . 14 14 11 11 9 6 . . Leg 6 | . . . . . 1 . 23 24 Wheel 8 | . 13 6 11 11 10 6 . . Device 4 | . . . . . . 10 15 16 Storage 9 | . 14 11 11 11 11 6 6 6 Processor 9 | . 13 11 11 11 11 21 4 6 Hackware 1 | . . . . . . 1 6 8 Energy Gun 2 | . . . . . 7 . . . Ballistic Cannon 14 | . 25 33 33 31 . . . . Special Weapon 2 | . . 3 9 . 2 6 3 4 Impact Weapon 3 | . . . . 7 3 6 2 . Slashing Weapon 1 | . . . 1 2 . . 3 3 Naked Turns . | . . . . . . . . . Heaviest Build 68 | 11 51 58 57 63 65 65 67 68 Greatest Support 118 | 10 20 40 12 12 48 12 118 118 Greatest Overweight (x) 18 | 1 5 5 4 5 14 5 18 1 Average Overweight (x) 2 | . 1 3 4 4 4 4 . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 18 | 6 9 20 20 20 20 20 20 20 Most Carried 20 | 5 10 11 17 20 20 17 20 19 Average Carried 16 | 2 7 10 13 19 19 11 18 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 2 10 11 17 20 18 11 19 17 Class Distribution -------------------- 49% | Gunner 21% | Mutant 13% | Bothacker-Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -7/Zion Gunner | -6/Proximity Caves Gunner | -6/Factory Scavenger-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Matter Collected 1684 | 210 166 122 317 64 128 . 562 115 Remotely . | . . . . . . . . . Salvage Created 1559 | 78 145 112 122 . 581 . 419 102 Parts 79 | 1 16 10 6 . 22 . 17 7 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 27 | . . . . . 27 . . . Prevented 2 | . . . . . 2 . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Combat Hostiles Destroyed 34 | . 11 3 4 . 7 . 6 3 Melee 13 | . . . . . 4 . 6 3 Guns 2 | . . . . . 2 . . . Cannons 18 | . 11 3 4 . . . . . Classes Destroyed 13 | 1 2 1 1 . 6 . 2 . Recycler 1 | 1 . . . . . . . . Operator 2 | . . 2 . . . . . . Swarmer 12 | . 8 . 1 . 1 . . 2 Grunt 10 | . 3 3 2 . . . 2 . Brawler 1 | . . . . . 1 . . . Duelist 1 | . . . 1 . . . . . Sentry 2 | . . . . . 1 . 1 . Specialist 2 | . . . . . 1 . . 1 Hunter 2 | . . . . . 2 . . . Programmer 1 | . . . . . 1 . . . Behemoth 1 | . . . . . . . 1 . Executioner 2 | . . . . . . . 2 . Tinkerer 1 | . . . . . 1 . . . Best Kill Streak 4 | 1 4 2 3 . 3 . 2 2 Combat Bots Only 4 | . 4 2 3 . 3 . 2 2 Max Kills in Single Turn 2 | 1 1 1 2 . 1 . 1 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Hostile Shots Fired 447 | . 46 13 7 . 117 . 233 31 Missed 127 | . 11 2 2 . 28 . 77 7 Damage Taken 5209 | . 328 123 37 . 1269 . 2464 988 Core 1278 | . 55 10 . . 322 . 490 401 Absorbed by Shields . | . . . . . . . . . Regen/Repaired (Parts) 191 | . 28 . . 163 . . . . Core Remaining (%) 65 | 100 78 . . . 17 . . . Volleys Fired 74 | 5 31 9 8 . 7 . 2 12 Largest 3 | 2 2 3 3 . 1 . 1 1 Hottest 250 | 60 78 117 117 . 250 . 5 7 Shots Fired 138 | 10 62 21 24 . 7 . 2 12 Gun 17 | 10 . . . . 7 . . . Cannon 101 | . 62 15 24 . . . . . Launcher . | . . . . . . . . . Special 20 | . . 6 . . . . 2 12 Kinetic 106 | 5 62 15 24 . . . . . Thermal 18 | 5 . 6 . . 7 . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 14 | 6 4 4 3 . 14 . 1 13 Robot Miss Streak 6 | 1 4 1 6 . 6 . 2 . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 122 | 8 23 9 7 . 16 . 42 17 Core Hits 49 | 2 11 5 2 . 10 . 15 4 Critical Kills 2 | . . . . . 2 . . . Critical Parts Destroyed 3 | . . . . . 3 . . . Critical Strikes 13 | . . 1 1 . 5 . 6 . Blast 2 | . . 1 1 . . . . . Smash 5 | . . . . . 5 . . . Sever 6 | . . . . . . . 6 . Melee Attacks 135 | . . . . 29 14 . 87 5 Impact 37 | . . . . 14 14 . 9 . Slashing 83 | . . . . 15 . . 65 3 Piercing 7 | . . . . . . . 5 2 Sneak Attacks 9 | . . . . . 1 . 6 2 Combat Hostiles 2 | . . . . . . . . 2 Follow-up Attacks 1 | . . . . . . . 1 . Damage Inflicted 3236 | 93 491 157 143 . 1025 . 1129 198 Guns 516 | 93 . . . . 423 . . . Cannons 786 | . 491 152 143 . . . . . Explosions . | . . . . . . . . . Melee 1929 | . . . . . 602 . 1129 198 Ramming . | . . . . . . . . . Kinetic 836 | 50 491 152 143 . . . . . Thermal 471 | 43 . 5 . . 423 . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact 602 | . . . . . 602 . . . Slashing 1247 | . . . . . . . 1098 149 Piercing 80 | . . . . . . . 31 49 Highest Corruption 2 | . . . . . 2 1 1 1 Average Corruption 1 | . . . . . 1 1 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 22 | . . . . . 7 1 11 3 Message Errors 7 | . . . . . 2 . 4 1 Matter Fused 6 | . . . . . 3 1 2 . Heat Flow Errors 3 | . . . . . . . 1 2 Energy Discharges 3 | . . . . . 1 . 2 . Data Loss (minor) 2 | . . . . . . . 2 . Data Loss (major) 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 352 | . 3 . 31 . 310 . . 8 Projectiles 34 | . 3 . 31 . . . . . Explosions . | . . . . . . . . . Melee 318 | . . . . . 310 . . 8 Knockbacks 9 | . 4 . 5 . . . . . Impact . | . . . . . . . . . Kinetic 7 | . 3 . 4 . . . . . Secondary 2 | . 1 . 1 . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 346 | . 162 54 102 . 346 . 65 157 Average Temperature 68 | . 53 22 38 . 119 . 65 95 Received Heat Transfer 642 | . 30 66 6 . 57 . 459 24 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . Impact Corruptions 11 | . . . . . 11 . . . Robots Melted 1 | . . . . . 1 . . . Combat Hostiles 1 | . . . . . 1 . . . Parts Melted 1 | . . . . . 1 . . . Heat Transferred 775 | 100 . 50 . . 625 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Peak Influence 1550 | 5 320 240 183 . . 22 1550 898 Initial 813 | . 3 98 93 . . 12 15 813 Average 542 | 1 148 162 86 . . 13 954 843 Maximum Alert Level 4 | . 1 1 . . . . 4 3 Low Security (%) 39 | 100 54 70 100 . . 100 10 . Level 1 16 | . 45 29 . . . . 9 . Level 2 5 | . . . . . . . 9 11 Level 3 14 | . . . . . . . 13 88 Level 4 23 | . . . . . . . 57 . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . 4 2 1 . . . . 2 Investigation 6 | . 4 1 1 . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . . 1 . . . . . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Distress Signals 2 | . 1 1 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 89 | . 17 6 8 . 14 . 36 8 Peak Tracking Total 7 | . 4 4 4 . 6 . 7 4 Tactical Retreats 8 | . 3 . . . 1 . 2 2 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Traps Triggered 10 | . 2 . . . . . 7 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . 1 . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Machines Disabled 9 | . 1 1 2 . 1 . 4 . Max in Single Turn 1 | . 1 1 1 . 1 . 1 . Garrison Relay 4 | . . . . . . . 4 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Machines Accessed 19 | . 10 3 1 . . 1 4 . Terminals 15 | . 8 3 . . . . 4 . Fabricators . | . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . Recycling Units 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 59 | . 33 11 1 . . 1 13 . Successful 30 | . 22 4 1 . . 1 2 . Failed 29 | . 11 7 . . . . 11 . Catastrophic 7 | . 2 1 . . . . 4 . Database Lockouts . | . . . . . . . . . Manual 39 | . 22 9 . 3 1 . 4 . Terminals 52 | . 28 11 . . . . 13 . Fabricators . | . . . . . . . . . Repair Stations 3 | . 3 . . . . . . . Recycling Units 2 | . 2 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . Terminal Hacks 13 | . 8 2 1 . . . 2 . Robot Analysis 2 | . 2 . . . . . . . Open Door 2 | . . . 1 . . . 1 . Emergency Access Points 1 | . . . . . . . 1 . Terminal Index 1 | . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . Recall Investigation 1 | . 1 . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . Zone Layout 4 | . 3 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 3 | . 3 . . . . . . . Scan Component 2 | . 2 . . . . . . . Repair 1 | . 1 . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . Unlock Access 1 | . . . . . . 1 . . Unauthorized Hacks 12 | . 10 2 . . . . . . Terminals 11 | . 9 2 . . . . . . Track 3 | . 2 1 . . . . . . Assimilate 1 | . 1 . . . . . . . Botnet 4 | . 4 . . . . . . . Operators 3 | . 2 1 . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . Used . | . . . . . . . . . Hacking Detections 16 | . 9 3 . . . 1 3 . Full Trace Events 10 | . 5 2 . . . . 3 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . 1 . . . . . . . Time 26 | . 26 . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Used RIF Installer 1 | . . . . . . . 1 . Robots Hacked 5 | . . . . . . . 2 3 Non-combat 2 | . . . . . . . . 2 Combat 3 | . . . . . . . 2 1 Robot Hacks Applied 9 | . . . . . . . 2 7 parse_system 2 | . . . . . . . 2 . no_distress 2 | . . . . . . . . 2 start_evac 2 | . . . . . . . . 2 find_recycling 1 | . . . . . . . . 1 link_fov 1 | . . . . . . . . 1 reboot_system 1 | . . . . . . . . 1 Relay Couplers Released 16 | . . . . . . . 16 . Machine Destruction 16 | . . . . . . . 16 . Attached 3 | . . . . . . . 1 2 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 3 | . . . . . . . 3 . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Total Allies 15 | . . . 4 4 . . 7 . Largest Group 5 | . . . 4 4 3 . 5 . Highest-Rated Group 312 | . . . 71 98 78 . 312 . Highest-Rated Ally 96 | . . . 31 28 28 . 96 . Total Orders . | . . . . . . . . . Ally Attacks 132 | . . . 22 . 31 . 79 . Total Damage 3975 | . . . 282 . 989 . 2704 . Kills 38 | . . . 4 . 6 . 28 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 3 | . . . 1 1 1 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Turns Passed 8153 | 64 1022 254 712 1789 1972 56 1831 453 Spaces Moved 5070 | 43 738 121 422 1111 1127 25 1226 257 Core 12 | 10 . . . . 1 . 1 . Treads 159 | . 128 22 . . 9 . . . Legs 1446 | . . . . . . . 1189 257 Wheels 3453 | 33 610 99 422 1111 1117 25 36 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 95 150 150 150 135 150 100 100 Average Speed 136 | 82 112 166 150 150 160 163 115 111 Slowest Speed 950 | 95 160 240 150 165 750 165 950 185 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 50 | 4 86 15 71 84 86 1 99 8 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 3 | . 1 . . 2 . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 4 | . . . 1 3 . . . . Spaces Dug 3 | . 1 . . . . . 2 . Terrain Destroyed 12 | . 6 1 3 . . . 2 . Melee 2 | . . . . . . . 2 . Projectile 10 | . 6 1 3 . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Gar Fac Total 5996 | 61 869 154 482 1194 1253 41 1530 412 Wait 448 | . 67 14 45 29 79 5 88 121 Move 5061 | 42 737 120 421 1110 1126 24 1224 257 Hop . | . . . . . . . . . Pick Up 105 | 8 16 4 6 10 9 1 47 4 Fast Attach 11 | . 1 . . 2 1 . 7 . Attach 66 | 6 3 3 . . 8 7 33 6 Detach 5 | . . . . 1 . . 4 . Swap 29 | . 6 3 2 1 2 1 10 4 Drop 55 | . 8 1 . 12 7 3 21 3 Fire 74 | 5 31 9 8 . 7 . 2 12 Melee 130 | . . . . 29 14 . 82 5 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 12 | . . . . . . . 12 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Low / Gar) -6/Garrison (discovered 4 exits: *Fac x4) -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 13) 308 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 16) 500 | -10/Materials | Identified exit to Materials 599 | -10/Materials | Discovered new exit (range 11) 670 | -10/Materials | Repaired Wheel 748 | -10/Materials | Discovered exit to Materials (range 16) 1087 | -10/Materials | Entered another Materials area 1087 | -9/Materials | Evolved 2 slots: Weapon x2 1170 | -9/Materials | Discovered new exit (range 12) 1339 | -9/Materials | Identified exit to Mines 1341 | -9/Materials | Entered Mines 1346 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1374 | -9/Mines | Assembled infested the area 1379 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1381 | -9/Mines | Met a Derelict shopkeep closing up shop 1386 | -9/Mines | Build established: Gunner 1565 | -9/Mines | Learned Materials stockpile data 1771 | -9/Mines | Received a Mining Laser from a helpful Derelict 2045 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2048 | -9/Mines | Identified exit to Zion 2053 | -9/Mines | Entered Zion 2352 | -7/Zion | Visited the Megawrench Repair Shop 2352 | -7/Zion | Megawrench repaired 6 parts 2432 | -7/Zion | Found CR-A16's Pointy Stick 2593 | -7/Zion | Found Prototype Processor 2834 | -7/Zion | Gained Derelict followers 2849 | -7/Zion | Learned location of Testing (-2) 2859 | -7/Zion | Learned Factory emergency access door positions 3238 | -7/Zion | Learned location of Armory (-3) 3647 | -7/Zion | Given the Hacking Drone Bay 3648 | -7/Zion | Found Prototype Device 3695 | -7/Zion | Given A8's code to call for help 3753 | -7/Zion | Found Prototype Energy Gun 3753 | -7/Zion | Identified Storm Laser 3814 | -7/Zion | Discovered new exit (range 16) 3840 | -7/Zion | Identified exit to Proximity Caves 3842 | -7/Zion | Entered Proximity Caves 3842 | -6/Proximity Caves | Accompanied by 3 allies 3897 | -6/Proximity Caves | Learned location of 1 exit from Factory 4102 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4349 | -6/Proximity Caves | Discovered new exit (range 5) 4357 | -6/Proximity Caves | Identified exit to Factory 4533 | -6/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 5095 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 5114 | -6/Proximity Caves | Caught by Unaware searching for contraband prototypes 5251 | -6/Proximity Caves | Core integrity fell below 50% 5288 | -6/Proximity Caves | Lost 3 allies 5304 | -6/Proximity Caves | Lost 4 parts (2p2n) 5309 | -6/Proximity Caves | Found Prototype Special Weapon 5310 | -6/Proximity Caves | Identified Molecular Deconstructor 5450 | -6/Proximity Caves | Build established: Mutant 5605 | -6/Proximity Caves | Spotted B-75 Beast 5612 | -6/Proximity Caves | Core integrity fell below 20% 5814 | -6/Proximity Caves | Entered Factory 5814 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 5815 | -6/Factory | Identified exit to Lower Caves 5815 | -6/Factory | Identified Exp. Target Analyzer 5818 | -6/Factory | Identified Hacking Drone Bay 5863 | -6/Factory | Identified exit to Garrison 5870 | -6/Factory | Entered Garrison 5898 | -6/Garrison | Rescued a captive Derelict 5898 | -6/Garrison | Rescued a captive Derelict 5906 | -6/Garrison | Enhanced Grunt warped into view, answering call for help 5907 | -6/Garrison | Enhanced Grunt warped into view, answering call for help 5952 | -6/Garrison | Triggered checkpoint 5976 | -6/Garrison | Garrison Relay disabled 6050 | -6/Garrison | Triggered checkpoint 6085 | -6/Garrison | Discovered new exit (range 5) 6101 | -6/Garrison | Identified exit to Factory 6214 | -6/Garrison | Build established: Scavenger-Mutant 6222 | -6/Garrison | Triggered checkpoint 6256 | -6/Garrison | Triggered checkpoint 6304 | -6/Garrison | Discovered exit to Factory (range 10) 6386 | -6/Garrison | Triggered checkpoint 6400 | -6/Garrison | Garrison Relay disabled 6466 | -6/Garrison | Triggered checkpoint 6562 | -6/Garrison | Discovered exit to Factory (range 10) 6612 | -6/Garrison | Installed Relay Interface Framework 6628 | -6/Garrison | Garrison Relay disabled 6769 | -6/Garrison | Spotted B-75 Beast 6815 | -6/Garrison | Lost 4 allies 6946 | -6/Garrison | Lost 4 parts (3n1w) 6954 | -6/Garrison | Garrison Relay disabled 7001 | -6/Garrison | Spotted Executioner 7002 | -6/Garrison | Spotted Executioner 7024 | -6/Garrison | Destroyed Executioner 7049 | -6/Garrison | Destroyed Executioner 7078 | -6/Garrison | Lost 8 parts (4n3u1w) 7082 | -6/Garrison | Found Prototype Processor 7083 | -6/Garrison | Identified Exp. Targeting Computer 7087 | -6/Garrison | Found Prototype Processor 7088 | -6/Garrison | Identified Exp. Core Analyzer 7111 | -6/Garrison | Discovered exit to Factory (range 11) 7242 | -6/Garrison | Build established: Bothacker-Mutant 7242 | -6/Garrison | Core integrity fell below 50% 7288 | -6/Garrison | Destroyed B-75 Beast 7295 | -6/Garrison | Found Relay Coupler [Proto] 7297 | -6/Garrison | Found Relay Coupler [Proto] 7299 | -6/Garrison | Found Relay Coupler [Proto] 7701 | -6/Garrison | Entered Factory 8138 | -6/Factory | Core integrity fell below 20% 8154 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- >>start_evac Triggered evac routine. 08137_ Knocked back. 08138_ The unstable cave ceiling collapses. 08140_ Knocked back. 08143_ Acquired 5 matter. 08144_ Imp. Remote Datajack destroyed. 08144_ Knocked back. 08146_ Adv. Phase Shifter destroyed. 08146_ Knocked back. 08147_ Acquired 4 matter. 08148_ H-61 Shepherd calls for reinforcements. 08148_ ALERT: Hostile activity reported, dispatching reinforcements to area. 08149_ Exp. Heat Sink destroyed. 08149_ Critical hit (Blast). 08149_ Knocked back. 08150_ Acquired 1 matter. 08151_ X-67 Chaingunner destroyed. 08152_ Acquired 54 matter. Map ----- +----------------------------------------------------+ | """ """ """ # """ * ##???????? | | ###+##### # ## | | ? """ """ """ # ## ###+#############+# | | ? """ """ """ #"? ??## | | ? "?? """ """ #"?? ?## | | ??????? #"??? *## | | ????????" """ #""??? ## | | ????????" 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""""" ! ## #??????????????? | | ?????????????""" """"" ## #??????????????? | | ?????????????###########+### ??????????????? | | ??????????????????????? ?? #?????????????? | | ??????????????????????? ?? ?????????????? | | ??????????????????????? ? ????????????? | | ?????????????????????? ? ????????????? | | ?????????????????????? ??? #?????????????? | | ???????????????????????#???? ???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Density 10 Phase Shifting 15 Evasion (%) 70 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 14 Relay Coupler Types 1 Relay Coupler Value 34 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Help From High Places I'm Back, Baby! Challenges ------------ None Game ------ Seed InsulatedCryofiberFalx Manual? 0 Play Time 01:41:13 Cumulative 21.7 hours Start 2024.04.03 @ 14:12:40 End 2024.04.03 @ 17:04:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 22 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f99b0be3-6cce-4b8e-9d78-8dab358d7501