Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.08 @ 18:45:39 Player: 3L-80W Result: Destroyed by FV-CSQ(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (585) 585 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1115 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (2) ------ Scrap Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Medium Storage Unit Large Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Propulsion Shielding > --- WEAPON ----------- Subdweller Beam Cannon Subdweller Machine Gun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Ion Engine Light Treads Wheel Wheel Compact Wheel Medium Storage Unit Large Storage Unit Sensor Array Signal Interpreter Scrap Shield Particle Gun Mining Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Protection Propulsion Shielding Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Subdweller Beam Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 19 | . 13 6 Power 3 | . 2 1 Engine 3 | . 2 1 Core . | . . . Reactor . | . . . Propulsion 3 | . 2 1 Treads 3 | . 2 1 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | . 4 1 Device 1 | . 1 . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 8 | . 5 3 Energy Gun 1 | . . 1 Energy Cannon 1 | . . 1 Ballistic Gun 5 | . 4 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 8 | . . 8 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 4 | . . 4 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Backups 11 | 6 9 12 Power 1 | 1 1 2 Propulsion 3 | 4 4 3 Utility 3 | . 2 4 Weapon 2 | 1 2 2 Tool/Special . | . . . Unused Backups 12 | . 3 9 Power 3 | . . 3 Propulsion 5 | . 1 4 Utility 3 | . 1 2 Weapon 1 | . 1 . Tool/Special . | . . . Average Slot Usage (%) 94 | . 92 95 Engine 12 | . 13 11 Treads 26 | . 24 27 Leg 1 | . 2 . Device 1 | . 2 . Storage 14 | . 14 13 Protection 9 | . 4 13 Energy Cannon 2 | . . 6 Ballistic Gun 22 | . 25 18 Special Weapon 1 | . 1 1 Peak Build Rating 10 | 6 8 10 Average Rating 7 | 6 7 8 On Entrance 6 | 6 6 8 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 38 | 14 37 38 Greatest Support 40 | 20 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 8 11 14 Most Carried 15 | 6 13 15 Average Carried 11 | 6 9 13 Final Capacity 15 | 8 15 5 Final Carried 13 | 6 13 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 795 | 218 367 210 Remotely . | . . . Salvage Created 884 | 91 515 278 Parts 50 | 2 30 18 Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 8 | . . 8 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 20 | . 12 8 Guns 18 | . 12 6 Cannons 2 | . . 2 Classes Destroyed 8 | 2 4 2 Worker 1 | . 1 . Tunneler 2 | 1 1 . Hauler 1 | . 1 . Recycler 2 | 1 1 . Swarmer 8 | . 6 2 Grunt 7 | . 6 1 Sentry 1 | . . 1 Subdweller 4 | . . 4 Best Kill Streak 4 | 2 4 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 135 | . 53 82 Missed 32 | . 16 16 Hits 103 | . 37 66 Projectile 103 | . 37 66 Critical Strikes 4 | . . 4 Damage Taken 1628 | . 358 1270 Core 250 | . 17 233 Absorbed by Shields . | . . . Redirected to Shielding 51 | . . 51 Regen/Repaired (Parts) 178 | . 178 . Core Remaining (%) 100 | 100 . . Volleys Fired 128 | 6 65 57 Largest 2 | 2 2 2 Hottest 100 | 60 100 100 Shots Fired 229 | 12 129 88 Gun 211 | 12 128 71 Cannon 8 | . . 8 Launcher . | . . . Special 10 | . 1 9 Kinetic 193 | 6 128 59 Thermal 30 | . 1 29 Explosive . | . . . Electromagnetic 6 | 6 . . Robot Hit Streak 30 | 3 8 30 Robot Miss Streak 4 | 3 4 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 148 | 6 76 66 Core Hits 52 | 3 32 17 Critical Kills 2 | . 2 . Critical Parts Destroyed 1 | . 1 . Critical Strikes 3 | . 3 . Destroy 3 | . 3 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1757 | 78 765 914 Guns 1638 | 78 765 795 Cannons 105 | . . 105 Explosions . | . . . Melee . | . . . Ramming 14 | . . 14 Kinetic 1425 | 52 765 608 Thermal 292 | . . 292 Explosive . | . . . Electromagnetic 26 | 26 . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 11 | . . 11 Targets Rammed 11 | . . 11 Kicked . | . . . Crushed . | . . . Highest Temperature 20 | . 20 . Average Temperature 7 | . 7 . Received Heat Transfer 267 | . 120 147 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 592 | . . 592 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 168 | 10 168 . Initial . | . . . Average 63 | 2 65 . Influence Increases 491 | 10 391 90 Destroy 0b10 Robot/C 320 | . 240 80 Destroy 0b10 Robot/NC 30 | 10 20 . Destroy Leader 62 | . 52 10 Successful Hack 19 | . 19 . Disable Machine 30 | . 30 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 491 | 10 315 166 Entered New Map 37 | . . 37 Time Decay 454 | 10 315 129 Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 23 10 Peak Tracking Total 3 | . 3 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 4 | . 4 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 15 . Successful 10 | . 10 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 8 | . 8 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 6 | . 6 . Scan Component 3 | . 3 . Repair 3 | . 3 . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Mask 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 3 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 3 | . 3 . Time 78 | . 78 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 231 | . 231 . Sensors 231 | . 231 . Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2119 | 34 1067 1018 Spaces Moved 899 | 14 403 482 Core . | . . . Treads 820 | . 338 482 Legs 79 | 14 65 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 160 Average Speed 156 | 120 153 160 Slowest Speed 160 | 120 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 31 | 3 64 28 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 1 | . . 1 Melee . | . . . Projectile 1 | . . 1 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1366 | 19 733 614 Wait 277 | . 233 44 Move 897 | 13 402 482 Hop . | . . . Pick Up 11 | . 6 5 Fast Attach 8 | . 7 1 Attach 5 | . . 5 Detach 2 | . 2 . Swap 15 | . 11 4 Drop 12 | . 7 5 Fire 128 | 6 65 57 Melee . | . . . Ram . | . . . Kick . | . . . Crush 11 | . . 11 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 1 exit: Mat) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 35 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 495 | -10/Materials | Discovered new exit (range 16) 679 | -10/Materials | Discovered new exit (range 14) 808 | -10/Materials | Repaired Lgt. Treads 836 | -10/Materials | Repaired Lgt. Treads 863 | -10/Materials | Repaired Ion Engine 869 | -10/Materials | Discovered new exit (range 10) 1080 | -10/Materials | Discovered new exit (range 9) 1102 | -10/Materials | Entered Subcaves 1726 | -10/Subcaves | Identified exit to Materials 1910 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2051 | -10/Subcaves | Core integrity fell below 50% 2083 | -10/Subcaves | Core integrity fell below 20% 2120 | -10/Subcaves | Destroyed by FV-CSQ(R) with Subdweller Machine Gun Last Messages --------------- 01915_ Subatomizers dissect the Sub. Optics. 01928_ Dropped Assault Rifle. 01938_ Sub. Beam Cannon shoots sparks and powers down. 01940_ Dropped Broken Sub. Beam Cannon. 01945_ Acquired Assault Rifle. 01966_ Acquired 5 matter. 01983_ 54-4I4(u) tweaks Twisted Machinery. 02066_ Assault Rifle destroyed. 02068_ Propulsion Shielding destroyed. 02069_ Sub. Machine Gun shoots sparks and powers down. 02072_ Lgt. Treads destroyed. 02072_ Destroyed Scrap Shield. 02076_ MP-RA0(R) destroyed. 02094_ Particle Gun destroyed. 02095_ Dropped Lrg. Storage Unit. 02097_ Acquired 33 matter. 02098_ Broken Sub. Machine Gun destroyed. 02098_ Slammed into FV-CSQ(R). 02106_ Lgt. Treads destroyed. 02106_ Slammed into FV-CSQ(R). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????###??????????????????????????????????? | | ????????????# ????????####??????????????????????? | | ????????????# #???????# ##?????????????????????? | | ????????????# ???????# #?????????????????????? | | ???????????## ######## ##?????#??????????????? | | ??????????##" "" ##" ###?? #??????????????? | | ??????????#"" " ## #??????????????? | | ??????????#"" ##?????????????? | | ??????????#" ## ## # #?????????????? | | ??????????????## ##### #?????????????? | | ??????????????## #???# ##?????????????? | | ??????????????# ##??## ## #??????????????? | | ??????????????## #???## =### #??????????????? | | ??????????????# #????#*%### #??????????????? | | #?????????????# ##????#R@!## #?????????????? | | #########?????## #?????#==|## ###?????????????? | | "#""""# ##????# ##????#%!### #???????????????? | | """""" "##???## #????####?? #???????????????? | | " " """##### ##?????????? ???????????????? | | " # ""## ### ###?###????? #??????????????? | | ###### " # ##???? #??????????????? | | ?????# #???? ##??????????????? | | ????## """ #???? #???????????????? | | ????# """ # # #???? ????????????????? | | ###?#""" # ##### ?????????????????????? | | #?#" ## ##????# ??????????????????? | | #?## ## #?????# ???????????????????? | | #??## ## ##??????# ???????????????????? | | #??##### #???###?#### ???????????????????? | | ##??# #?## ##?### ??????????????????????????? | | #???# ###= ###??# ?????????????????????????? | | #???# ## ###????# ?????????????????????????? | | #???# ="#??????#""""#?????????????????????????? | | #???# & ######?## "###???????????????????????? | | #???## # ###" "] #???????????????????????? | | ?????# ##"" " ##???????????????????????? | | ????## # ### """"" #????????????????????????? | | ????# ## # "" ##"??????????????????????? | | ???## ## "" """ ???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 800 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 33% | -10/Materials Lgt. Treads | 52% | -10/Materials Ion Engine | 70% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MakeshiftScatterPower Manual? 0 Play Time 00:17:00 Cumulative 57.6 hours Start 2026.05.08 @ 18:28:57 End 2026.05.08 @ 18:45:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 19 Adventurer 8 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 37 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f8ccf70-33f5-4ae9-9af4-bcd0293fb837