Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.16 @ 18:29:54 Player: LegoMDS Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (145) 725 Value Destroyed (7037) 7037 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (3549) 3549 TOTAL SCORE: 18611 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 171 Entered Garrisons 200 Entered DSFs 500 Acquired ECA 300 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -133 Cogmind --------- Core Integrity 0/1300 Matter 257/300 Energy 620/620 System Corruption 10% Temperature Cool (81) Movement Walking (113) Location -3/Testing Parts ------- > --- POWER (3) -------- Neutrino Core Antimatter Reactor Light Particle Reactor > --- PROPULSION (5) --- Flexi-carbon Leg High-density Centrium Leg Myomer Exoskeleton > --- UTILITY (8) ------ Advanced Heat Sink Improved Targeting Computer Experimental Targeting Computer Improved Melee Analysis Suite Experimental Target Analyzer Advanced Weapon Cycler Graphene Brace Advanced Hacking Suite > --- WEAPON (5) ------- Heavy Dispersion Rifle Heavy Dispersion Rifle Coil Gun Railgun Vibroblade > --- INVENTORY (5) ---- Antimissile System Advanced Dynamic Insulation System Improved Corruption Screen Plasma Rifle Plasma Sword Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Biometal Leg High-density Centrium Leg Myomer Exoskeleton > --- UTILITY ---------- Advanced Matter Compressor Improved Targeting Computer Experimental Targeting Computer Improved Melee Analysis Suite Experimental Target Analyzer Advanced Weapon Cycler Graphene Brace Advanced Hacking Suite > --- WEAPON ----------- Heavy Dispersion Rifle Heavy Dispersion Rifle Coil Gun Multirail Plasma Sword > --- INVENTORY -------- Antimissile System Advanced Dynamic Insulation System Improved Corruption Screen SGEMP Prototype [Rating: 175] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Reinforced Antimatter Reactor Propulsion Armored Leg Treads Armored Heavy Treads Leg Armored Leg Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Graphene Brace Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Gatling Laser Energy Cannon Heavy Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Missile Launcher Special Weapon Mining Laser Impact Weapon Flail Slashing Weapon Scythe Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Gar Fac Res Tes Slots Evolved 14 | . . . . . 4 2 . 2 . . 2 2 . . 2 . Power 2 | . . . . . 1 . . . . . . . . . 1 . Propulsion 3 | . . . . . 1 . . 1 . . 1 . . . . . Utility 6 | . . . . . 2 1 . 1 . . 1 1 . . . . Weapon 3 | . . . . . . 1 . . . . . 1 . . 1 . Parts Attached 194 | 6 5 . 10 2 25 4 12 13 2 . 2 2 11 21 20 59 Power 32 | 1 . . 1 . 6 . 3 1 . . . . 3 3 5 9 Engine 9 | 1 . . 1 . 3 . 2 1 . . . . 1 . . . Core 8 | . . . . . 3 . 1 . . . . . 2 1 . 1 Reactor 15 | . . . . . . . . . . . . . . 2 5 8 Propulsion 42 | 2 1 . 2 . 7 . 4 2 1 . 1 . 3 4 3 12 Treads 1 | . . . . . . . . . . . . . . . . 1 Leg 39 | 2 1 . 2 . 6 . 4 2 1 . 1 . 3 3 3 11 Wheel . | . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . . Flight 1 | . . . . . 1 . . . . . . . . . . . Utility 63 | 1 2 . 2 1 5 3 2 6 . . 1 1 4 10 7 18 Device 34 | . . . . . 3 2 . 4 . . . . 4 7 5 9 Storage 8 | 1 1 . 1 . . . . 1 . . . . . . 1 3 Processor 13 | . 1 . 1 1 1 1 2 . . . . . . 2 1 3 Hackware 3 | . . . . . . . . 1 . . . 1 . . . 1 Protection 5 | . . . . . 1 . . . . . 1 . . 1 . 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 57 | 2 2 . 5 1 7 1 3 4 1 . . 1 1 4 5 20 Energy Gun 12 | 1 . . . . 1 . 1 1 . . . . 1 . 1 6 Energy Cannon 2 | . . . . . . . . . . . . . . . 1 1 Ballistic Gun 22 | 1 1 . 2 . 2 . . 1 . . . . . 4 2 9 Ballistic Cannon 9 | . 1 . 2 . 3 . . . 1 . . 1 . . 1 . Launcher 2 | . . . . . . . 1 1 . . . . . . . . Special Weapon 3 | . . . 1 . . . . . . . . . . . . 2 Impact Weapon 2 | . . . . 1 1 . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 1 1 . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . 3 . . . . . . . 1 . 2 12 Parts Lost 83 | . . . 2 1 1 . 3 3 . . . . 25 5 26 17 Power 14 | . . . . . . . 1 . . . . . 4 . 6 3 Propulsion 19 | . . . . . 1 . 1 . . . . . 8 1 6 2 Utility 26 | . . . 1 . . . 1 1 . . . . 8 4 7 4 Weapon 24 | . . . 1 1 . . . 2 . . . . 5 . 7 8 Highest Loss Streak 26 | . . . 2 1 1 . 3 2 . . . . 24 5 26 9 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 97 100 98 99 99 100 98 99 100 100 100 98 74 50 83 72 Engine 7 | . 14 14 14 14 9 7 9 13 13 13 11 10 5 . . . Core 1 | . . . . . 8 7 4 . . . . . . . 1 . Reactor 2 | . . . . . . . . . . . . . . 4 10 7 Leg 20 | . 28 28 28 28 26 23 22 26 26 26 29 26 18 2 14 10 Device 9 | . . . . . 8 7 7 12 13 13 11 10 8 23 20 10 Storage 6 | . 14 14 14 14 9 7 7 6 6 6 5 5 4 . 1 1 Processor 12 | . 12 14 13 14 14 23 23 15 13 13 11 10 8 . 9 15 Hackware 2 | . . . . . . . . 4 6 6 5 10 8 3 . 4 Protection 1 | . . . . . 3 . . . . . 5 5 2 3 2 1 Energy Gun 2 | . 3 . . . . . 5 9 3 . . . . . . 2 Ballistic Gun 8 | . 14 14 8 14 8 7 1 2 6 6 5 5 2 9 17 7 Ballistic Cannon 4 | . 10 14 7 4 8 7 7 1 2 6 5 8 5 . . . Special Weapon 2 | . . . 11 . . . . . . . . . . . . 1 Slashing Weapon 1 | . . . . . . 7 4 4 6 6 5 5 3 . . 3 Peak Build Rating 175 | 6 8 8 10 12 31 38 47 60 59 57 65 72 74 89 120 175 Average Rating 51 | 4 7 8 9 10 25 36 42 58 58 56 64 71 55 51 97 116 On Entrance 34 | . 6 8 8 10 12 31 37 47 59 57 57 65 72 10 89 20 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 114 | 14 20 20 20 20 36 38 44 47 49 49 56 63 63 53 114 78 Greatest Support 160 | 20 20 20 25 25 37 37 48 64 66 66 84 84 84 75 115 160 Greatest Overweight (x) 20 | . . . . . 10 1 1 . . . . . 3 15 20 4 Average Overweight (x) . | . . . . . . 1 . . . . . . . 3 . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 10 10 Average Capacity 8 | 6 9 10 10 10 10 10 10 10 10 10 10 10 9 5 7 6 Most Carried 10 | 4 10 10 10 10 10 9 10 10 10 10 9 8 10 5 9 5 Average Carried 7 | 1 7 10 9 8 8 8 8 9 9 9 8 7 5 3 5 3 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 5 5 10 5 Final Carried 10 | 2 10 10 8 9 10 8 10 10 10 10 9 7 3 5 5 5 Class Distribution -------------------- 29% | Scavenger-Mutant 24% | Hacker-Mutant 21% | Mutant 18% | Scavenger-Gunner 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Gunner | -4/Factory Hacker-Gunner | -4/Garrison Hacker-Mutant | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Gar Fac Res Tes Matter Collected 4790 | 259 255 . 423 54 584 . 473 230 130 30 . . 371 289 433 1259 Remotely 465 | . . . . . . . . . . . . . . 189 . 276 Salvage Created 6537 | . 449 . 394 51 1230 . 323 368 63 . 65 . 164 299 1228 1903 Parts 342 | . 32 . 16 4 59 . 19 30 8 . 3 . 1 23 49 98 Haulers Intercepted 3 | . 1 . . . . . 2 . . . . . . . . . Recyclers Shooed 2 | . . . . . 1 . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . . 9 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Gar Fac Res Tes Combat Hostiles Destroyed 109 | . 10 . 2 3 22 . 8 12 3 . 2 . 4 4 16 23 Melee 4 | . . . . . . . . . . . . . . . . 4 Guns 72 | . 6 . 2 3 10 . . 8 3 . 2 . 2 4 13 19 Cannons 28 | . 4 . . . 12 . 7 1 . . . . 2 . 2 . AOE 4 | . . . . . . . 1 3 . . . . . . . . Classes Destroyed 20 | . 3 . 1 1 5 . 4 3 . . . . . . . 3 Worker 1 | . . . . . . . . 1 . . . . . . . . Builder 7 | . . . . . . . . 4 . . . . . . . 3 Hauler 3 | . 1 . . . . . 2 . . . . . . . . . Recycler 6 | . . . . . 5 . . . . . . . . . 1 . Mechanic 1 | . . . . . 1 . . . . . . . . . . . Operator 4 | . . . . . 3 . . . . . . . . 1 . . Watcher 9 | . 3 . . . 2 . . 2 . . . . . . . 2 Swarmer 18 | . . . . 3 . . . 7 3 . . . . . 5 . Grunt 48 | . 10 . 1 . 15 . 2 2 . . 2 . 3 . 3 10 Brawler 2 | . . . . . 1 . . . . . . . . . 1 . Duelist 2 | . . . . . . . 1 1 . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . 4 Sentry 6 | . . . . . 4 . . . . . . . . . 2 . Specialist 2 | . . . . . . . 1 . . . . . . . 1 . Hunter 12 | . . . 1 . 2 . 1 . . . . . 1 2 . 5 Programmer 14 | . . . . . . . 2 1 . . . . . 2 4 5 Heavy 1 | . . . . . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . . 1 . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . 2 Alpha 7 1 | . . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . . . . 1 . Best Kill Streak 9 | . 4 . 1 3 9 . 3 6 3 . 2 . 2 2 7 4 Combat Bots Only 6 | . 4 . 1 3 4 . 3 4 3 . 2 . 2 2 6 4 Max Kills in Single Turn 2 | . 1 . 1 1 2 . 1 2 1 . 1 . 1 1 2 2 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . Exploded 2 | . . . . . . . 1 2 . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Gar Fac Res Tes Hostile Shots Fired 1694 | . 59 . . 21 85 . 40 68 12 18 12 . 443 74 528 334 Missed 558 | . 20 . . 7 31 . 11 23 7 10 3 . 135 29 201 81 Damage Taken 14870 | . 363 . 449 79 627 . 544 694 41 17 99 . 4095 590 3670 3602 Core 2761 | . 60 . 94 19 56 . 140 36 17 9 . . 959 64 752 555 Absorbed by Shields 1418 | . . . . . . . 3 . 20 32 36 . 572 . 755 . Ignored by Resistances 4538 | . 111 . . 28 177 . 149 194 19 18 36 . 1372 168 1240 1026 Regen/Repaired (Parts) 81 | . . . . . . . . . . . . . . . 81 . Core Remaining (%) 71 | 100 . . . 30 89 . 80 . . 92 100 . . 11 . . Volleys Fired 442 | . 46 . 100 9 72 . 29 26 6 2 7 . 26 14 40 65 Largest 5 | . 2 . 2 2 2 . 3 3 2 2 2 . 3 2 5 4 Hottest 268 | . 70 . 135 55 69 . 143 179 103 67 67 . 115 70 156 268 Shots Fired 942 | . 92 . 120 10 142 . 49 57 8 4 14 . 66 28 141 211 Gun 660 | . 69 . 66 9 72 . 18 45 8 2 7 . 25 28 131 180 Cannon 217 | . 23 . 25 1 70 . 29 6 . 2 7 . 41 . 10 3 Launcher 8 | . . . . . . . 2 6 . . . . . . . . Special 57 | . . . 29 . . . . . . . . . . . . 28 Kinetic 747 | . 69 . 91 10 142 . 37 8 6 4 14 . 61 28 132 145 Thermal 142 | . 23 . 29 . . . 10 43 2 . . . . . 9 26 Explosive 8 | . . . . . . . 2 6 . . . . . . . . Electromagnetic 17 | . . . . . . . . . . . . . 5 . . 12 Robot Hit Streak 40 | . 22 . 18 4 21 . 26 40 9 11 15 . 6 13 18 26 Robot Miss Streak 4 | . 3 . 2 2 4 . 2 4 2 1 1 . 3 1 3 4 Penetration Max 1 | . . . . . . . . . . . . . . 1 1 1 Secondary Targets 9 | . 2 . . . . . . . . . . . . . 3 4 Max Gunslinging Chain 2 | . 1 . . . . . . . . . . . . . 2 1 Shots Hit Robots 733 | . 72 . 65 7 116 . 46 49 7 4 11 . 46 26 105 179 Core Hits 491 | . 28 . 26 3 126 . 47 48 6 3 14 . 34 13 48 95 Critical Kills 27 | . . . . . . . . . . . . . . 4 12 11 Critical Parts Destroyed 38 | . 1 . . . . . . . . . . . . 7 13 17 Critical Strikes 84 | . 5 . . . . . 3 2 . . . . 3 11 27 33 Burn 7 | . 2 . . . . . 3 2 . . . . . . . . Destroy 67 | . 1 . . . . . . . . . . . . 11 27 28 Blast 5 | . 2 . . . . . . . . . . . 3 . . . Corrupt 2 | . . . . . . . . . . . . . . . . 2 Sever 3 | . . . . . . . . . . . . . . . . 3 Melee Attacks 24 | . . . . . . . 2 . . . . . 3 . . 19 Impact . | . . . . . . . . . . . . . . . . . Slashing 24 | . . . . . . . 2 . . . . . 3 . . 19 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 15918 | . 1011 . 841 79 2476 . 1471 1778 118 80 259 . 969 203 1978 4655 Guns 9410 | . 693 . 587 79 879 . 295 791 118 30 101 . 202 203 1670 3762 Cannons 4224 | . 318 . 200 . 1597 . 790 180 . 50 158 . 596 . 274 61 Explosions 1069 | . . . . . . . 262 807 . . . . . . . . Melee 1049 | . . . . . . . 124 . . . . . 93 . . 832 Ramming 112 | . . . . . . . . . . . . . 78 . 34 . Kinetic 11404 | . 785 . 787 79 2476 . 897 180 76 80 259 . 723 203 1796 3063 Thermal 2377 | . 226 . 54 . . . 188 1186 42 . . . . . 148 533 Explosive 674 | . . . . . . . 262 412 . . . . . . . . Electromagnetic 302 | . . . . . . . . . . . . . 75 . . 227 Impact . | . . . . . . . . . . . . . . . . . Slashing 1049 | . . . . . . . 124 . . . . . 93 . . 832 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . 4 4 . . 1 . . . . . . 2 2 10 Average Corruption 4 | . . . 4 4 . . 1 . . . . . . 1 1 5 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 56 | . . . 3 6 . . . . . . . . . 2 2 43 Message Errors 10 | . . . . 1 . . . . . . . . . . 1 8 Matter Fused 14 | . . . 1 1 . . . . . . . . . . 1 11 Heat Flow Errors 7 | . . . 1 . . . . . . . . . . 1 . 5 Energy Discharges 3 | . . . . 1 . . . . . . . . . . . 2 Data Loss (minor) 10 | . . . . 3 . . . . . . . . . . . 7 Data Loss (major) 4 | . . . . . . . . . . . . . . 1 . 3 Misfires 3 | . . . . . . . . . . . . . . . . 3 Alerts 2 | . . . . . . . . . . . . . . . . 2 Weapon Failures 3 | . . . 1 . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 157 | . 4 . 9 . . . . 108 . . . . . . 26 10 Projectiles 39 | . 4 . 9 . . . . . . . . . . . 26 . Explosions 108 | . . . . . . . . 108 . . . . . . . . Melee 10 | . . . . . . . . . . . . . . . . 10 Knockbacks 69 | . 9 . 3 . 28 . 16 4 . . 3 . 2 . 4 . Impact 1 | . . . . . . . . . . . . . . . 1 . Kinetic 64 | . 8 . 3 . 26 . 16 3 . . 3 . 2 . 3 . Secondary 4 | . 1 . . . 2 . . 1 . . . . . . . . Self-Inflicted Damage 2 | . . . . . . . . . . . . . 2 . . . Shots . | . . . . . . . . . . . . . . . . . Rammed 5 | . . . . . . . . . . . . . 4 . 1 . Targets Rammed 40 | . . . . . . . . . . . . . 32 . 8 . Kicked 35 | . . . . . . . . . . . . . 28 . 7 . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 607 | . 157 . 108 . 316 . 39 509 33 29 70 . 299 90 333 607 Average Temperature 106 | . 54 . 34 . 58 . 20 179 18 17 38 . 99 52 117 182 Received Heat Transfer 2763 | . 270 . . . 333 . 27 168 . 12 68 . 1405 . 48 432 Effects 37 | . . . . . . . . 9 . . . . 1 . 4 23 Shutdowns 14 | . . . . . . . . 3 . . . . . . . 11 Energy Bleed 1 | . . . . . . . . . . . . . . . 1 . Interference 15 | . . . . . . . . 2 . . . . 1 . 3 9 Matter Decay 2 | . . . . . . . . 2 . . . . . . . . Short Circuit 2 | . . . . . . . . . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . 2 . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . Parts Melted 13 | . 2 . . . . . . 6 . . . . . . 5 . Heat Transferred 4519 | . 814 . 100 . . . 592 2062 100 . . . . . 185 666 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Gar Fac Res Tes Peak Influence 419 | . 331 50 . 70 419 154 294 412 . . 65 27 219 59 312 237 Initial 154 | . . 50 . . 22 154 95 133 . . . 27 16 28 . 55 Average 136 | . 153 50 . 44 232 154 178 248 . . 22 27 101 26 118 89 Maximum Alert Level 2 | . 1 . . . 2 . 1 2 . . . . 1 . 1 1 Low Security (%) 74 | 100 79 100 . 100 36 100 56 43 . . 100 100 95 100 74 92 Level 1 24 | . 20 . . . 61 . 43 49 . . . . 4 . 25 7 Level 2 1 | . . . . . 1 . . 7 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . . . . . . Squads Dispatched 24 | . 1 . . . 3 . 1 2 . . 1 . . 2 6 8 Investigation 5 | . 1 . . . 1 . . 1 . . . . . . . 2 Extermination 5 | . . . . . . . . . . . . . . 1 2 2 Reinforcement 14 | . . . . . 2 . 1 1 . . 1 . . 1 4 4 Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . 1 . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Gar Fac Res Tes Distress Signals 6 | . . . . . 3 . . 1 . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 185 | . 18 . . 4 35 . 8 17 3 1 2 . 18 4 35 40 Peak Tracking Total 11 | . 5 . . 4 5 . 3 4 3 1 2 . 9 4 11 5 Tactical Retreats 11 | . . . . . 1 . . 1 . . . . 2 . 5 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Gar Fac Res Tes Traps Triggered 11 | . 2 . . . 1 . 1 2 . . . . 2 . . 3 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Gar Fac Res Tes Machines Disabled 10 | . . . 1 . 1 . . 6 . . . . 1 . . 1 Max in Single Turn 5 | . . . 1 . 1 . . 5 . . . . 1 . . 1 Garrison Access 2 | . . . . . 1 . . 1 . . . . . . . . Garrison Relay 1 | . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Gar Fac Res Tes Machines Accessed 14 | . . . 4 . 4 1 . 2 . . . 1 1 . . 1 Terminals 3 | . . . . . . 1 . . . . . . 1 . . 1 Fabricators 1 | . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . . . 1 . . . . Total Hacks 57 | . . . 28 . 15 1 . 6 . . . 1 2 . . 4 Successful 48 | . . . 28 . 14 1 . 3 . . . 1 1 . . . Failed 9 | . . . . . 1 . . 3 . . . . 1 . . 4 Catastrophic 1 | . . . . . . . . . . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 3 | . . . 3 . . . . . . . . . . . . . Terminals 7 | . . . . . . 1 . . . . . . 2 . . 4 Fabricators 3 | . . . . . . . . 3 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . . . . . . Scanalyzers 11 | . . . . . 11 . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . 3 . . . 1 . . . . Terminal Hacks 30 | . . . 28 . . 1 . . . . . . 1 . . . Record 28 | . . . 28 . . . . . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . 3 . . . . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . Scanalyzer 10 | . . . . . 10 . . . . . . . . . . . Insert Component 5 | . . . . . 5 . . . . . . . . . . . Analyze 5 | . . . . . 5 . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . 1 . . . 1 . . . . Unlock Access 1 | . . . . . . . . . . . . 1 . . . . Seal Access 2 | . . . . . 1 . . 1 . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 7 | . . . . . 3 . . 2 . . . . 1 . . 1 Full Trace Events 2 | . . . . . . . . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . . . . 5 Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 5 . . . . . . . . . . 12 Parts Built 2 | . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 36 | . . . . . . . . 36 . . . . . . . . Total Part Build Rating 6 | . . . . . . . . 6 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter 243 | . . . . . 243 . . . . . . . . . . . Retrieved Matter 243 | . . . . . 243 . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 5 . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 5 . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Gar Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . 3 . . . . 3 . . . Machine Destruction 6 | . . . . . . . . 3 . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Gar Fac Res Tes Total Allies 2 | . . . . . . . . . . . . . 2 . . . Largest Group 2 | . . . . . . . . . . . . . 2 . . . Highest-Rated Group 175 | . . . . . . . . . . . . . 175 . . . Highest-Rated Ally 95 | . . . . . . . . . . . . . 95 . . . Warlord Squad Rendezvous 3 | . . . . . . . . . . . . . . 1 2 . Infantry 1 | . . . . . . . . . . . . . . . 1 . Geek 1 | . . . . . . . . . . . . . . . 1 . Ranger 1 | . . . . . . . . . . . . . . 1 . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 13 | . . . . . . . . . . . . . 13 . . . Total Damage 708 | . . . . . . . . . . . . . 708 . . . Kills 3 | . . . . . . . . . . . . . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Gar Fac Res Tes Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Gar Fac Res Tes Turns Passed 9735 | 59 741 62 1707 249 1098 109 469 923 491 89 81 24 375 839 727 1692 Spaces Moved 5751 | 43 468 48 1174 188 647 55 295 635 392 69 49 18 214 271 341 844 Core 245 | 9 . . . . 1 . . . . . . . 39 171 23 2 Treads 179 | . . . . . . . . . . . . . . . . 179 Legs 5322 | 34 468 48 1174 188 646 55 295 635 392 69 49 18 175 95 318 663 Wheels . | . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . 5 . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 110 186 100 120 120 120 120 120 50 50 120 110 Average Speed 130 | 105 120 120 120 120 120 186 117 120 120 120 120 120 105 275 150 129 Slowest Speed 1050 | 120 120 120 120 120 550 186 186 120 120 120 120 120 200 800 1050 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . 2 . . . . . . . . . . . . . Exploration Rate (%) 35 | 4 73 14 92 40 63 1 92 20 69 12 1 1 46 8 11 55 Regions Visited 16 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . . . . . 1 . . . . . . . Known Exits Taken 5 | . . . . 1 1 1 . . 1 . . 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 . . . . 1 . 1 1 . . 1 1 . Scrap Searched 4 | . . . . 2 . . . . 1 1 . . . . . . Spaces Dug 19 | . . . 19 . . . . . . . . . . . . . Terrain Destroyed 160 | . . . 19 . . . 14 109 . . . . . 2 9 7 Melee . | . . . . . . . . . . . . . . . . . Projectile 30 | . . . 19 . . . . . . . . . . . 6 5 AOE 123 | . . . . . . . 14 109 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Fac Fac Gar Fac Res Tes Total 7052 | 56 558 52 1294 201 849 61 371 740 406 72 58 20 307 330 456 1221 Wait 369 | . 15 5 . . 67 . 2 47 3 . . . 7 15 28 180 Move 5737 | 42 467 47 1173 187 646 55 294 634 391 68 48 18 213 270 340 844 Hop . | . . . . . . . . . . . . . . . . . Pick Up 142 | 8 17 . 4 3 19 1 16 12 1 1 1 . 5 10 14 30 Fast Attach 44 | . . . . . 1 . . 1 2 . . . . 12 3 25 Attach 93 | 6 2 . 2 1 7 3 4 7 . . 2 2 9 8 12 28 Detach 2 | . . . . . . . . . . . . . . . . 2 Swap 57 | . 3 . 8 1 17 1 8 5 . . . . 2 1 5 6 Drop 88 | . 8 . 7 . 20 1 11 8 3 1 . . 1 . 6 22 Fire 442 | . 46 . 100 9 72 . 29 26 6 2 7 . 26 14 40 65 Melee 24 | . . . . . . . 2 . . . . . 3 . . 19 Ram 5 | . . . . . . . . . . . . . 4 . 1 . Kick 35 | . . . . . . . . . . . . . 28 . 7 . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . 5 . . . . . 7 . . . Rewire 2 | . . . . . . . . . . . . . 2 . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -4/Garrison -4/Factory -3/Research -3/Testing History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 60 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Discovered new exit (range 4) 309 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 16) 635 | -10/Materials | Discovered new exit (range 16) 772 | -10/Materials | Discovered new exit (range 14) 801 | -10/Materials | Entered Mines 802 | -10/Mines | Learned location of Storage (-8) 802 | -10/Mines | Met a Derelict bent on vengeance 858 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 858 | -10/Mines | Discovered new exit (range 5) 863 | -10/Mines | Entered Exiles 863 | -10/Exiles | Found Exiles lab destroyed 1305 | -10/Exiles | Discovered new exit (range 10) 1890 | -10/Exiles | Build established: Scavenger-Mutant 2399 | -10/Exiles | Crushed by falling debris 2422 | -10/Exiles | Crushed by falling debris 2422 | -10/Exiles | Core integrity fell below 50% 2570 | -10/Exiles | Entered Mines 2745 | -9/Mines | Identified exit to Materials 2813 | -9/Mines | Discovered exit to Materials (range 6) 2817 | -9/Mines | Assembled infested the area 2819 | -9/Mines | Entered Materials 2819 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3883 | -8/Materials | Discovered new exit (range 16) 3916 | -8/Materials | Identified exit to Factory 3917 | -8/Materials | Entered Factory 3917 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4026 | -7/Factory | Identified exit to DSF 4026 | -7/Factory | Entered DSF 4085 | -7/DSF | Additional patrols routed to DSF 4108 | -7/DSF | Lost 3 parts (1p1n1u) 4187 | -7/DSF | Discovered new exit (range 15) 4478 | -7/DSF | Sterilization system engaged 4493 | -7/DSF | Identified exit to Factory 4495 | -7/DSF | Entered Factory 4495 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4755 | -6/Factory | Build established: Mutant 4836 | -6/Factory | Spotted B-75 Beast 4863 | -6/Factory | Destroyed B-75 Beast 5361 | -6/Factory | Build established: Hacker-Mutant 5390 | -6/Factory | Fabricated Melee Analysis Suite (x2) 5411 | -6/Factory | Discovered new exit (range 6) 5418 | -6/Factory | Entered Lower Caves 5424 | -6/Lower Caves | Met a Warlord Commander 5425 | -6/Lower Caves | Learned location of Warlord (-4) 5426 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 5427 | -6/Lower Caves | Found Encrypted Comm Array 5676 | -6/Lower Caves | Encountered a Warlord checkpoint 5695 | -6/Lower Caves | Identified exit to Lower Caves 5697 | -6/Lower Caves | Found DCF Scrap (17 items) 5909 | -6/Lower Caves | Entered another Lower Caves area 5911 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5912 | -6/Lower Caves | Discovered new exit (range 11) 5918 | -6/Lower Caves | Encountered a Warlord checkpoint 5998 | -6/Lower Caves | Entered Factory 5998 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5999 | -5/Factory | Identified exit to Upper Caves 6032 | -5/Factory | Discovered new exit (range 9) 6079 | -5/Factory | Entered another Factory area 6079 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6103 | -4/Factory | Identified exit to Garrison 6103 | -4/Factory | Entered Garrison 6137 | -4/Garrison | Triggered checkpoint 6162 | -4/Garrison | Found embedded Infiltrators 6191 | -4/Garrison | Garrison Relay disabled 6243 | -4/Garrison | Spotted B-86 Titan 6256 | -4/Garrison | Allies destroyed B-86 Titan 6265 | -4/Garrison | Triggered checkpoint 6276 | -4/Garrison | Triggered checkpoint 6317 | -4/Garrison | Triggered checkpoint 6337 | -4/Garrison | Triggered checkpoint 6393 | -4/Garrison | Triggered checkpoint 6438 | -4/Garrison | Core integrity fell below 50% 6464 | -4/Garrison | Core integrity fell below 20% 6472 | -4/Garrison | Discovered new exit (range 12) 6478 | -4/Garrison | Entered Factory 6487 | -4/Factory | Lost 24 parts (4p7n8u5w) 6702 | -4/Factory | Joined by Warlord Ranger squad 7191 | -4/Factory | Lost 5 parts (1n4u) 7307 | -4/Factory | Discovered new exit (range 9) 7317 | -4/Factory | Entered Research 7317 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 7466 | -3/Research | Build established: Scavenger-Gunner 7491 | -3/Research | Joined by Warlord Infantry squad 7688 | -3/Research | Cargo convoy interrupted 7966 | -3/Research | Joined by Warlord Geek squad 8017 | -3/Research | Core integrity fell below 50% 8020 | -3/Research | Discovered new exit (range 9) 8044 | -3/Research | Entered Testing 8061 | -3/Testing | Lost 26 parts (6p6n7u7w) 8297 | -3/Testing | Spotted Striker 8338 | -3/Testing | Build established: Hacker-Mutant 8535 | -3/Testing | Lost 3 parts (1p2u) 8561 | -3/Testing | Spotted Striker 8568 | -3/Testing | Spotted PH-8HM4L0LPLH 8589 | -3/Testing | Spotted Alpha 7 8593 | -3/Testing | Destroyed Striker 8613 | -3/Testing | Destroyed Striker 8628 | -3/Testing | Core integrity fell below 20% 8633 | -3/Testing | Destroyed Alpha 7 8646 | -3/Testing | Found Prototype Processor 8657 | -3/Testing | Found Prototype Ballistic Gun 8658 | -3/Testing | Lost 9 parts (1p2n2u4w) 8662 | -3/Testing | Found Prototype Processor 8662 | -3/Testing | Identified Exp. Targeting Computer 8667 | -3/Testing | Identified Multirail 8668 | -3/Testing | Identified Exp. Target Analyzer 8696 | -3/Testing | Scanned by Researcher 8727 | -3/Testing | Stole the SGEMP Prototype 8942 | -3/Testing | Build established: Scavenger-Gunner 9376 | -3/Testing | System corruption reached 10% 9398 | -3/Testing | Found Prototype Leg 9398 | -3/Testing | Identified Myomer Exoskeleton 9736 | -3/Testing | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- Power failure, Antimatter Reactor shutdown. G-67 Veteran suffers critical hit (Destroy). G-67 Veteran destroyed. Slug penetrates Wall. Acquired 72 matter. Dropped Broken Biometal Leg. Acquired Flexi-carbon Leg. Acquired Plasma Rifle. =&WYFNY&A:P2&%S WN NZ&CP2 DC2>2 Slug penetrates R-10 Processor. Slug penetrates W-44 Eye. W-44 Eye destroyed. Slug penetrates Wall. Acquired 31 matter. Slug penetrates Wall. RMQKIKO &#LLZDCTT=JK21 C-30 ARC bursts open, deploying its payload. G-73 Enforcer unfolds itself. G-67 Veteran unfolds itself. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????? | | +####????????????????????????????????????????????? | | #??????????????????????????????????????????????? | | #?#############????????????????????????????????? | | #?# #????????????????????????????????? | | #?# """ """ =#????????????????????????????????? | | #?# """ """ #????????????????????????????????? | | ### """ """ #????????????????????????????????? | | # #????????????????????????????????? | | # """ """ #????????????????????????????????? | | + """ """ #????????????????????????????????? | | # """ """ #????????????????????????????????? | | ##### #?????????????????????????? ?????? | | ????# """ """ #???????????????????????? ?????? | | ????# """ """ #???#+#+############### ????? | | ????# """ """ ##### ????? | | ????# + ???? | | ????#############???#R ???? | | ????????????????????# !! % ???? | | ????????????????????+ ####g#########??????????? | | ????????????????????# ####/########???????????? | | ????????????????????# # g #?????????? | | ????????????????????# # g""" #?????????? | | ????????????????????# # """" #?????????? | | ????????????????????# # """" != #?????????? | | ????????????????????# @ """ != ] #?????????? | | ????????????????????# # != #?????????? | | ???????????########## u###############?????????? | | ???????????# # # #??????????????? | | ???????????#""" # # #??????????????? | | ???????????#""" # # #??????????????? | | ???????????#""" # # #??????????????? | | ???????????#""" + + #??????????????? | | ???????????#""" # # != #??????????????? | | ???????????#""" &# # !* #??????????????? | | ???????????#""" # #!!![= #??????????????? | | ???????????# # #*[=%!* #??????????????? | | ???????????########## ###"######??????????????? | | ????????????????????# #?#%#???????????????????? | | ????????????????????# #?#=#???????????????????? | | ????????????????????# #?#[#???????????????????? | | #####???????????????# #?# #???????????????????? | | #????????######## #?# #???????????????????? | | " #????????# #?# #???????????????????? | | "" #????????# #?# #???????????????????? | | "" #????????# #?# #???????????????????? | | " #????????# ###+##########??????????? | | #????????# ######## #??????????? | | ##+##????????# #??????# #??????????? | | ## ########### ######## #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 55 Energy Capacity 1075 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Cloak Strength 2 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 18 Melee Accuracy 6 Target Analysis 10 Recoil Reduction 10 Matter Filtering 50 Offensive Hacking 24 Defensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Target Analyzer | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Scythe | -8/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Melee Analysis Suite | -8/Materials | Scanalyzed Quantum Shading Machine | -3/Testing | Archive Mni. Fusion Reactor | -3/Testing | Archive Ionic Axe | -3/Testing | Archive Kinetic Spear | -3/Testing | Archive Thermal Defense Suite | -3/Testing | Archive Imp. Matter Compressor | -3/Testing | Archive Coolant Network | -3/Testing | Archive Cld. Antimatter Reactor | -3/Testing | Archive Imp. Matter Neutralizer | -3/Testing | Archive Imp. Lightning Gun | -3/Testing | Archive Exp. Signal Interpreter | -3/Testing | Archive Gravity Neutralizer | -3/Testing | Archive Robot Schematics ------------------ B-74 Champion | -3/Testing | Archive A-27 Freighter | -3/Testing | Archive A-15 Conveyor | -3/Testing | Archive S-43 Plague | -3/Testing | Archive B-60 Warrior | -3/Testing | Archive Fabricated ------------ Melee Analysis Suite | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Rockin' Loadout Challenges ------------ None Game ------ Seed ScanPointyBiocell Manual? 0 Play Time 01:40:36 Cumulative 23.8 hours Start 2024.08.16 @ 16:36:58 End 2024.08.16 @ 18:29:54 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 28 Rogue 13 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 31 Achievement% 28 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 90231f10-77c3-45ca-b505-c6d3d3b73734