Cogmind - Beta 10.1 @@@ ROGUE MODE // 2021.07.03 @ 20:43:36 Player: W-ALTER Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (2) 10 Value Destroyed (90) 90 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1200 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/400 Matter 253/300 Energy 100/100 System Corruption 5% Temperature Cool (9) Movement Core (300) Ox5 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Large Storage Unit > --- WEAPON ----------- Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- (None) [Rating: 7] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 11 | 7 1 3 Power 2 | 2 . . Engine 2 | 2 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 2 | 1 1 . Device . | . . . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 . 3 Energy Gun 2 | . . 2 Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 2 | . . 2 Utility . | . . . Weapon 4 | . . 4 Highest Loss Streak 7 | . . 7 Average Slot Usage (%) 64 | . 85 47 Engine 10 | . 14 7 Wheel 21 | . 28 15 Storage 12 | . 14 11 Ballistic Gun 19 | . 28 12 Naked Turns . | . . . Heaviest Build 26 | 13 25 26 Greatest Support 26 | 26 26 26 Greatest Overweight (x) 5 | . . 5 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 10 10 Average Capacity 6 | 5 7 10 Most Carried 2 | 2 1 2 Average Carried . | . . . Final Capacity 10 | 6 10 10 Final Carried 1 | . . 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 263 | 212 . 51 Remotely . | . . . Salvage Created 109 | . . 109 Parts 5 | . . 5 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 2 | . . 2 Melee 1 | . . 1 Guns 1 | . . 1 Classes Destroyed 1 | . . 1 Sentry 2 | . . 2 Best Kill Streak 1 | . . 1 Combat Bots Only 1 | . . 1 Max Kills in Single Turn 1 | . . 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 964 | . . 964 Core 406 | . . 406 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 100 . Volleys Fired 15 | . . 15 Largest 2 | . . 2 Hottest 56 | . . 56 Shots Fired 23 | . . 23 Gun 23 | . . 23 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 20 | . . 20 Thermal 3 | . . 3 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 17 | . . 17 Robot Miss Streak 1 | . . 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 22 | . . 22 Core Hits 6 | . . 6 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 308 | . . 308 Guns 296 | . . 296 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 12 | . . 12 Kinetic 253 | . . 253 Thermal 43 | . . 43 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 5 | . . 5 Average Corruption 2 | . . 2 Corruption Purged . | . . . Effects 1 | . . 1 Energy Discharges 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 4 | . . 4 Shots . | . . . Rammed 7 | . . 7 Targets Rammed 7 | . . 7 Kicked . | . . . Crushed . | . . . Highest Temperature 9 | . . 9 Average Temperature 7 | . . 7 Received Heat Transfer 339 | . . 339 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 111 | . . 111 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 60 | . . 60 Initial . | . . . Average 3 | . . 28 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 5 | . 1 4 Peak Tracking Total 3 | . 1 3 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . 1 . Successful 1 | . 1 . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1103 | 864 107 132 Spaces Moved 263 | 80 116 67 Core 7 | 3 . 4 Treads . | . . . Legs . | . . . Wheels 256 | 77 116 63 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 90 Average Speed 93 | 88 90 104 Slowest Speed 300 | 90 90 300 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 11 26 9 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1088 | 873 118 97 Wait 779 | 779 . . Move 261 | 79 115 67 Hop . | . . . Pick Up 12 | 7 1 4 Fast Attach . | . . . Attach 11 | 7 1 3 Detach . | . . . Swap . | . . . Drop 3 | 1 1 1 Fire 15 | . . 15 Melee . | . . . Ram 7 | . . 7 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 865 | -11/Scrapyard | Entered Materials 866 | -10/Materials | Build established: Mutant 954 | -10/Materials | Discovered new exit (range 8) 972 | -10/Materials | Entered another Materials area 972 | -9/Materials | Evolved 2 slots: Utility x2 1065 | -9/Materials | Core integrity fell below 50% 1091 | -9/Materials | Core integrity fell below 20% 1104 | -9/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01067_ Beam Rifle destroyed. 01068_ Acquired Beam Rifle. 01076_ Beam Rifle destroyed. 01076_ R-06 Scavenger collects Aluminum Leg. 01077_ Slammed into Y-45 Defender. 01078_ Y-45 Defender destroyed. 01078_ Com. Wheel destroyed. 01078_ System corrupted by crushing effect (+3). 01079_ Acquired 51 matter. 01079_ R-06 Scavenger collects Aluminum Leg. 01080_ U-05 Engineer lays Concrete. 01084_ R-06 Scavenger collects Imp. Ion Engine. 01084_ Slammed into R-06 Scavenger. 01084_ U-05 Engineer lays Concrete. 01088_ System corrupted: Energy discharge (-32). 01088_ U-05 Engineer lays Concrete. 01096_ Slammed into G-47 Trooper. 01100_ U-05 Engineer lays Concrete. 01102_ Slammed into G-47 Trooper. 01103_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????#########? | | ????????????????????????????????????##### ?? | | ????????????????????????????????????# # """?? | | ????????????????????????????????????# # """""? | | ?????????????????#######????????????# # """""? | | ???????########### ############## + """""# | | ??????# # """ # | | ??????# % # # | | ??????# # # | | ??????????######## ################## # | | ???????????######## ###########???????########## | | ???????????# # # """"" #????????????????? | | ???????????# """" # ""T"" #????????????????? | | ???????????# """" + #????????????????? | | ???????????# """" # = #????????????????? | | ???????????# # #????????????????? | | ???????????# ?# # ! #????????????????? | | ???????????# " ""?# ! #????????????????? | | ???????????# "R"??# # @g !! #????????????????? | | ???????????# """??# ###????????????????? | | ???????????####???# w## ###??????????????????? | | ??????????????????# u # ##????????????????????? | | ??????????????????# ######?????????????????????? | | ??????????????????# ??????????????????????????? | | ??????????????????## ##??????????????????????????? | | ??????????????????? #???????????????????????????? | | ?????????????????? #???????????????????????????? | | ??????????????????##?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 251 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 42 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BorePropulsionApparatus Manual? 0 Play Time 00:07:20 Cumulative 2.5 hours Start 2021.07.03 @ 20:38:02 End 2021.07.03 @ 20:43:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 5 Achievement% 6 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: d7d0c80a-df61-4786-a011-859321a5b016