Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.30 @ 12:55:47 Player: Petvaria Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (118) 590 Value Destroyed (3473) 3473 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (6112) 6112 TOTAL SCORE: 18575 Bonus ------- High Alert Combat Kills 112 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met MAIN.C 5000 Cogmind --------- Core Integrity 1243/1600 Matter 140/300 Energy 17/100 System Corruption 3% Temperature Cool (0) Movement Flying (29) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY (13) ----- Medium Storage Unit Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- Makeshift Axe > --- INVENTORY (10) --- Light Antimatter Reactor Light Quantum Reactor Cesium-ion Thruster Nuclear Pulse Array Hardened Medium Armor Plating Improved Hacking Suite Peak State ------------ > --- POWER ------------ Light Fission Core Light Fission Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Improved VTOL Module Biomechanical Wings Impulse Thruster > --- UTILITY ---------- Medium Storage Unit Advanced Reaction Control System Improved Propulsion Shielding Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Remote Datajack Makeshift Axe > --- INVENTORY -------- Light Antimatter Reactor Light Quantum Reactor Cesium-ion Thruster Field Propulsion Drive Nuclear Pulse Array Hardened Medium Armor Plating Improved Hacking Suite [Rating: 100] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage High-capacity Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Ballistic Gun Shotgun Special Weapon Remote Datajack Slashing Weapon Makeshift Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Com Slots Evolved 18 | . . . 2 . . . 2 . . 2 2 2 2 2 2 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . Propulsion 6 | . . . 1 . . . 1 . . . 1 1 . 1 . 1 . Utility 11 | . . . 1 . . . 1 . . 2 1 1 2 1 1 1 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 83 | 6 1 . 15 3 . . 24 1 11 7 1 3 2 2 2 3 2 Power 13 | 1 . . 3 . . . 3 . 1 1 . 2 . . . 1 1 Engine 5 | 1 . . 2 . . . 1 . . . . . . . . 1 . Core 7 | . . . 1 . . . 2 . 1 1 . 2 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 Propulsion 29 | 2 . . 5 . . . 11 . 6 2 . . . . 1 1 1 Treads 15 | 2 . . 4 . . . 9 . . . . . . . . . . Leg 2 | . . . . . . . . . 2 . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . 2 . 4 2 . . . . 1 1 1 Utility 25 | 1 1 . 2 1 . . 7 1 1 4 1 1 2 1 1 1 . Device 3 | . . . . 1 . . 1 . . . . . . . . 1 . Storage 4 | 1 1 . 1 . . . . . . 1 . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . Hackware 9 | . . . . . . . 1 . . 3 . 1 2 1 1 . . Protection 9 | . . . 1 . . . 5 1 1 . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 16 | 2 . . 5 2 . . 3 . 3 . . . . 1 . . . Energy Gun 3 | . . . . 1 . . 1 . 1 . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 11 | 2 . . 4 1 . . 2 . 2 . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 . . . . . 1 . . . . Parts Lost 43 | . . . 6 2 . . 4 1 11 . . . 1 . 1 . 17 Power 6 | . . . 1 . . . 1 . 1 . . . . . . . 3 Propulsion 15 | . . . 2 1 . . . 1 4 . . . 1 . . . 6 Utility 13 | . . . . . . . 2 . 3 . . . . . 1 . 7 Weapon 9 | . . . 3 1 . . 1 . 3 . . . . . . . 1 Highest Loss Streak 16 | . . . 5 2 . . 1 1 7 . . . 1 . 1 . 16 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 13 | 2 5 9 9 13 13 14 18 19 17 9 7 8 8 9 9 8 7 Power 1 | . 1 2 1 1 2 2 1 1 . . 1 2 2 2 2 3 2 Propulsion 3 | 1 2 2 1 2 2 2 5 6 5 2 2 2 3 4 3 3 3 Utility 4 | . . 2 2 2 3 4 5 7 6 5 4 3 2 2 2 1 1 Weapon 3 | . 1 3 4 6 6 6 5 5 4 1 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 19 | . . 1 2 . . . 3 . 1 3 . 4 . . 1 . 4 Power 5 | . . . . . . . 1 . 1 . . 2 . . . . 1 Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . 2 Utility 7 | . . . . . . . 1 . . 3 . 1 . . 1 . 1 Weapon 3 | . . 1 1 . . . . . . . . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 84 85 87 91 100 100 99 100 82 84 92 93 89 91 94 90 83 Engine 2 | . 14 14 4 . . . 3 . . . . . . . 2 4 2 Core 6 | . . . 6 11 11 11 5 9 8 7 6 5 5 4 4 4 4 Treads 21 | . 27 28 26 32 33 33 36 36 13 . . . . . . . . Leg 1 | . . . . . . . . . 8 . . . . . . . . Flight 7 | . . . . . . . . . . 29 32 34 30 28 27 27 26 Device 3 | . . . . 3 11 11 6 . 4 1 . . . . . 3 3 Storage 9 | . 14 14 15 11 11 11 9 9 9 7 6 5 5 4 4 4 4 Hackware 11 | . . . . . . . 7 9 9 27 26 29 32 37 38 32 30 Protection 10 | . . . 6 11 11 11 13 18 10 6 12 11 10 8 7 7 6 Energy Gun 2 | . . . . 2 . . 5 . 6 . . . . . . . . Ballistic Gun 11 | . 27 28 19 19 22 22 12 18 10 . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . . . 1 6 5 5 4 4 4 4 Peak Build Rating 100 | 6 7 7 17 17 18 18 30 29 33 43 50 59 66 73 87 99 100 Average Rating 31 | 4 6 7 12 15 17 18 26 27 21 38 49 58 62 70 81 88 82 On Entrance 34 | . 6 7 7 15 17 18 18 29 25 23 39 50 59 66 73 83 90 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 64 | 11 16 16 64 55 55 55 61 57 58 28 24 25 25 28 29 32 38 Greatest Support 82 | 40 40 40 60 60 60 60 82 82 80 20 25 30 25 30 30 36 43 Greatest Overweight (x) 17 | . . . 2 1 . . . . 17 1 . . . . 1 . . Average Overweight (x) . | . . . 1 . . . . . 1 . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 10 10 10 10 10 10 10 Average Capacity 15 | 6 8 10 13 20 20 20 20 20 20 10 10 10 10 10 10 10 10 Most Carried 20 | 4 8 10 12 15 14 14 20 20 20 17 9 10 10 10 10 10 10 Average Carried 13 | 2 5 9 9 13 13 14 18 19 17 9 7 9 9 9 9 9 8 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 10 10 10 10 10 10 10 10 Final Carried 20 | 4 8 10 12 13 14 14 20 20 17 10 9 10 10 10 10 9 7 Class Distribution -------------------- 63% | Scavenger-Mutant 13% | Wizard-Sprinter 11% | Mutant 11% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Wizard-Sprinter | -4/Factory Wizard-Sprinter | -3/Research Wizard-Sprinter | -2/Research Wizard-Sprinter | -1/Access Wizard-Sprinter | -1/Command Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Com Matter Collected 2789 | 240 114 20 463 174 . 22 882 177 437 . 147 21 92 . . . . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 3999 | . 226 23 989 141 . 29 1696 210 628 . 22 21 14 . . . . Parts 234 | . 9 4 67 13 . 2 88 15 27 . 2 5 2 . . . . Haulers Intercepted 10 | . 1 . 4 . . . 5 . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . 1 . 2 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Com Combat Hostiles Destroyed 90 | . 2 2 19 6 . 2 36 10 13 . . . . . . . . Guns 90 | . 2 2 19 6 . 2 36 10 13 . . . . . . . . Classes Destroyed 12 | . 3 1 3 . . . 5 . . . . . . . . . . Worker 6 | . . . 3 . . . 2 . 1 . . . . . . . . Builder 1 | . . . . . . . 1 . . . . . . . . . . Hauler 10 | . 1 . 4 . . . 5 . . . . . . . . . . Recycler 3 | . 1 . . . . . 1 . 1 . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . Operator 5 | . . . . . . . 1 . 1 . 1 1 1 . . . . Watcher 2 | . . . 1 . . . . . 1 . . . . . . . . Swarmer 21 | . . 2 4 3 . 2 3 7 . . . . . . . . . Grunt 54 | . 2 . 12 3 . . 24 3 10 . . . . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . Sentry 13 | . . . 3 . . . 7 . 3 . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . Best Kill Streak 6 | . 2 2 6 3 . 2 6 4 4 . 1 1 1 . . . . Combat Bots Only 6 | . 2 2 6 3 . 2 6 4 4 . . . . . . . . Max Kills in Single Turn 3 | . 1 1 1 1 . 2 3 2 1 . 1 1 1 . . . . Gunslinging 1 | . . . . . . 1 . 1 . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Com Hostile Shots Fired 567 | . 12 6 99 41 . 6 161 51 72 . . 2 9 14 7 36 51 Missed 173 | . 5 3 21 5 . 3 41 11 20 . . 2 5 7 3 22 25 Hits 394 | . 7 3 78 36 . 3 120 40 52 . . . 4 7 4 14 26 Melee 1 | . . . . . . . 1 . . . . . . . . . . Projectile 393 | . 7 3 78 36 . 3 119 40 52 . . . 4 7 4 14 26 AOE 4 | . . . . . . . . . . . . . . . . . 4 Critical Strikes 18 | . 1 . 2 1 . . 7 1 2 . . . 1 . . . 3 Damage Taken 6286 | . 105 28 969 378 . 23 1882 393 798 . . . 146 100 106 152 1206 Core 1064 | . 12 9 165 32 . 7 236 40 108 . . . 36 22 40 . 357 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 275 | . . . . . . . . 88 . . . . 26 15 15 30 101 Regen/Repaired (Parts) 351 | . . . . . . . . . . 88 . . 23 26 143 50 21 Core Remaining (%) 86 | 100 . 91 . . . 49 . . 30 100 100 100 96 98 97 . . Volleys Fired 337 | . 17 4 98 17 . 2 123 20 56 . . . . . . . . Largest 2 | . 2 2 2 2 . 2 2 2 2 . . . . . . . . Hottest 130 | . 40 40 46 88 . 46 90 46 130 . . . . . . . . Shots Fired 660 | . 34 8 193 34 . 4 244 40 103 . . . . . . . . Gun 660 | . 34 8 193 34 . 4 244 40 103 . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 522 | . 34 8 193 26 . 4 161 40 56 . . . . . . . . Thermal 138 | . . . . 8 . . 83 . 47 . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | . 9 2 17 8 . 3 17 11 12 . . . . . . . . Robot Miss Streak 8 | . 2 4 6 5 . 3 7 4 8 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 1 1 . . . 1 . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . 1 . . . . . . . . . Shots Hit Robots 504 | . 26 3 128 23 . 2 202 28 83 . 2 5 2 . . . . Core Hits 368 | . 10 2 49 17 . 2 183 15 88 . 1 1 . . . . . Critical Kills 1 | . . . . . . . 1 . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . . 2 . . . . . . . . . . Critical Strikes 4 | . . . 1 . . . 3 . . . . . . . . . . Destroy 4 | . . . 1 . . . 3 . . . . . . . . . . Melee Attacks 115 | . . . 1 . . . 4 . 3 3 9 17 18 14 24 17 5 Impact . | . . . . . . . . . . . . . . . . . . Slashing 115 | . . . 1 . . . 4 . 3 3 9 17 18 14 24 17 5 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 7557 | . 274 20 1354 414 . 35 3320 395 1240 . 121 281 103 . . . . Guns 7052 | . 274 20 1354 414 . 35 3320 395 1240 . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 505 | . . . . . . . . . . . 121 281 103 . . . . Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 5053 | . 274 20 1354 244 . 35 2171 395 560 . . . . . . . . Thermal 1999 | . . . . 170 . . 1149 . 680 . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 505 | . . . . . . . . . . . 121 281 103 . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 3 | . . . . . . . 3 3 3 . . . . . . . 3 Average Corruption 2 | . . . . . . . 2 3 3 . . . . . . . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 30 | . . . . . . . . 6 23 . . . . . . . 1 Message Errors 8 | . . . . . . . . 2 6 . . . . . . . . Matter Fused 7 | . . . . . . . . 3 4 . . . . . . . . Heat Flow Errors 5 | . . . . . . . . 1 4 . . . . . . . . Energy Discharges 2 | . . . . . . . . . 1 . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . 3 . . . . . . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . . . Misfires 1 | . . . . . . . . . 1 . . . . . . . . Alerts 2 | . . . . . . . . . 2 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 158 | . . . . . . . . . . . 28 67 63 . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 158 | . . . . . . . . . . . 28 67 63 . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 481 | . 27 . 26 426 . . 481 158 329 . 2 . 2 21 9 60 175 Average Temperature 75 | . 13 . 6 158 . . 142 41 103 . 2 . 2 18 8 21 34 Received Heat Transfer 2310 | . 72 . 483 132 . . 990 90 441 . . . 9 21 9 18 45 Effects 7 | . . . . 4 . . 3 . . . . . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . Energy Bleed 2 | . . . . 1 . . 1 . . . . . . . . . . Interference 1 | . . . . 1 . . . . . . . . . . . . . Matter Decay 1 | . . . . 1 . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . Damage (major) 1 | . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 2495 | . . . . 210 . . 1440 . 845 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Com Maximum Alert Level 2 | . . . 1 . . . 2 2 1 . . . . . . . . Low Security (%) 80 | 100 100 100 92 100 . 100 58 . 86 100 100 100 100 100 100 100 100 Level 1 8 | . . . 7 . . . 15 34 13 . . . . . . . . Level 2 10 | . . . . . . . 26 65 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 543 | . 50 40 220 127 . 50 541 543 264 16 31 34 64 136 141 133 84 Initial 323 | . . . . 57 . . 11 323 264 7 . . . 7 76 72 84 Average 130 | . 5 8 117 50 . 9 242 425 130 2 5 7 2 50 79 42 22 Influence Increases 3799 | . 62 40 554 140 . 50 1210 230 362 44 119 97 127 208 195 291 70 Destroy 0b10 Robot/C 1820 | . 40 40 380 120 . 40 720 200 260 . 20 . . . . . . Destroy 0b10 Robot/NC 140 | . 10 . 40 . . . 55 . 20 . 5 5 5 . . . . Destroy Leader 384 | . 12 . 70 20 . 10 190 . 72 . 10 . . . . . . Allied During Kill 2 | . . . 2 . . . . . . . . . . . . . . Successful Hack 191 | . . . 16 . . . 6 . 7 41 47 55 15 . . . 4 Disable Machine 15 | . . . . . . . 15 . . . . . . . . . . Destroy Structure 227 | . . . 1 . . . 14 . 3 3 7 22 32 28 60 51 6 Partial Spotted 240 | . . . . . . . . 15 . . 30 15 . 30 75 45 30 Lose Combat Pursuer 780 | . . . 45 . . . 210 15 . . . . 75 150 60 195 30 Influence Decreases 3799 | . 62 40 406 288 . 20 743 184 887 61 118 97 114 87 210 279 203 Entered New Map 745 | . . . . 91 . . 19 174 279 11 1 2 2 8 60 49 49 Time Decay 2347 | . 62 40 344 177 . 20 589 . 498 50 37 77 52 79 140 142 40 Lost Part 275 | . . . 60 20 . . 40 10 110 . . . . . 10 . 25 Lost Ally 22 | . . . 2 . . . . . . . 20 . . . . . . Purge Threat 410 | . . . . . . . 95 . . . 60 18 60 . . 88 89 Squads Dispatched 17 | . . . . . . . 6 . 3 . . . . 1 2 4 1 Investigation 3 | . . . . . . . 2 . 1 . . . . . . . . Extermination 5 | . . . . . . . . . . . . . . 1 1 3 . Reinforcement 9 | . . . . . . . 4 . 2 . . . . . 1 1 1 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Com Distress Signals 14 | . . . 2 . . . 7 . 2 . . . . 1 . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 238 | . 8 3 28 6 . 3 71 12 23 1 5 7 9 13 15 22 12 Peak Tracking Total 10 | . 2 3 5 3 . 3 6 5 4 1 4 7 8 10 7 7 7 Tactical Retreats 27 | . . . 2 . . . 9 1 . . . . 1 3 2 7 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Com Traps Triggered 11 | . 1 . . . . . 4 . 1 . . 1 . 1 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Com Machines Disabled 1 | . . . . . . . 1 . . . . . . . . . . Max in Single Turn 1 | . . . . . . . 1 . . . . . . . . . . Garrison Access 10 | . . . . . . . . . . 1 2 2 1 . 2 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Com Machines Accessed 67 | . 1 . 2 . 2 . 6 . 2 6 10 7 6 2 4 13 6 Terminals 39 | . 1 . 2 . . . 5 . 2 2 4 5 3 1 1 8 5 Fabricators 8 | . . . . . . . . . . 2 4 . 1 . . 1 . Repair Stations 7 | . . . . . . . . . . 1 . . 1 1 1 2 1 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . 1 . . 1 2 2 1 . 2 2 . Total Hacks 114 | . 1 . 3 . 2 . 9 . 4 12 20 12 12 3 7 16 13 Successful 90 | . 1 . 1 . 2 . 3 . 1 8 18 10 11 3 7 14 11 Failed 24 | . . . 2 . . . 6 . 3 4 2 2 1 . . 2 2 Catastrophic 6 | . . . 1 . . . 2 . 2 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 69 | . 1 . 3 . 1 . 8 . 4 5 14 10 8 1 2 6 6 Terminals 71 | . 1 . 3 . . . 8 . 4 4 11 10 7 1 2 9 11 Fabricators 14 | . . . . . . . . . . 4 7 . 2 . . 1 . Repair Stations 16 | . . . . . . . . . . 3 . . 2 2 3 4 2 Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . 1 . . 1 2 2 1 . 2 2 . Terminal Hacks 42 | . . . . . 2 . 1 . 1 2 8 6 4 1 2 7 8 Record 1 | . . . . . 1 . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . 1 Open Door 5 | . . . . . . . . . . . . . . . . 4 1 Level Access Points 5 | . . . . . . . . . . 1 1 1 1 . 1 . . Branch Access Points 4 | . . . . . . . . . 1 . . . . 1 1 1 . Terminal Index 3 | . . . . . . . . . . . 1 1 1 . . . . Unreport Threat 8 | . . . . . . . 1 . . . 2 1 1 . . 1 2 Locate Traps 5 | . . . . . . . . . . . 2 1 . . . . 2 Recall Extermination 1 | . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . 1 Registered Components 5 | . . . . . . . . . . 1 1 1 1 . . . 1 Registered Prototypes 2 | . . . . . . . . . . . 1 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . 1 2 . 1 . . . . Network Status 3 | . . . . . . . . . . 1 1 . 1 . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 15 | . . . . . . . . . . 2 . . 2 2 3 4 2 Scan Component 7 | . . . . . . . . . . 1 . . 1 1 1 2 1 Repair 7 | . . . . . . . . . . 1 . . 1 1 1 2 1 Refit 1 | . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . . . . 1 . . 1 2 2 1 . 2 2 . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . Seal Access 10 | . . . . . . . . . . 1 2 2 1 . 2 2 . Unauthorized Hacks 18 | . 1 . 1 . . . 1 . . 2 6 2 3 . . 1 1 Terminals 9 | . 1 . 1 . . . 1 . . . 1 2 2 . . . 1 Assimilate 3 | . . . . . . . 1 . . . . . 1 . . . 1 Botnet 3 | . . . . . . . . . . . 1 1 1 . . . . Operators 3 | . 1 . 1 . . . . . . . . 1 . . . . . Fabricators 9 | . . . . . . . . . . 2 5 . 1 . . 1 . Fabnet 8 | . . . . . . . . . . 2 4 . 1 . . 1 . Haulers 1 | . . . . . . . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . 1 . . . . . 1 . . . 1 1 1 . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . . . 2 . . . 6 . 2 5 4 5 5 1 2 6 5 Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . 3 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . 67 . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . 12 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . . . . . . . . 1 . . 1 1 1 2 1 Time 170 | . . . . . . . . . . 38 . . 30 12 38 32 20 Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Com Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 14 | . . . . . . . . . . . 6 14 4 3 1 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Com Total Allies 5 | . . 1 . . . . . . . . 3 . . . . . 1 Largest Group 3 | . . 1 1 . . . . . . . 3 . . . . . 1 Highest-Rated Group 60 | . . 31 31 . . . . . . . 60 . . . . . 45 Highest-Rated Ally 45 | . . 31 31 . . . . . . . 20 . . . . . 45 Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 9 | . . . 3 . . . . . . . 6 . . . . . . Total Damage 124 | . . . 41 . . . . . . . 83 . . . . . . Kills 1 | . . . . . . . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Com Active Infowar (turns) . | . . . . . . . . . . . . . . . . . . Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . 1 Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Com Turns Passed 9086 | 99 462 203 863 417 382 176 2426 444 1331 531 149 289 291 231 280 339 173 Spaces Moved 8218 | 63 253 113 320 214 239 102 1090 212 438 473 514 720 496 632 678 1083 578 Core 17 | 15 . . . . . . . . 2 . . . . . . . . Treads 2640 | 48 253 113 143 214 239 102 1090 212 226 . . . . . . . . Legs 210 | . . . . . . . . . 210 . . . . . . . . Wheels 177 | . . . 177 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 5174 | . . . . . . . . . . 473 514 720 496 632 678 1083 578 Fastest Speed 15 | 50 160 160 95 160 160 160 158 158 160 26 23 20 23 20 20 17 15 Average Speed 75 | 133 160 160 157 160 160 160 159 159 219 26 23 22 23 21 20 17 18 Slowest Speed 900 | 160 160 160 240 240 160 160 162 162 900 96 23 23 23 23 96 20 28 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 71 | . . . . . . . . . . 8 3 7 10 7 6 25 5 Potential Cave-ins 2 | . . . . . . . . . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 33 | 5 55 30 27 44 66 30 87 26 41 20 21 22 22 17 24 38 19 Regions Visited 17 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . . . Known Exits Taken 7 | . . . . . . . 1 . . 1 1 1 1 . 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . . 1 . . . . 1 . . . Scrap Searched 2 | . . . . 1 . 1 . . . . . . . . . . . Spaces Dug 100 | . . . 1 . . . 4 . 3 3 7 11 16 14 22 17 2 Terrain Destroyed 100 | . . . 1 . . . 4 . 3 3 7 11 16 14 22 17 2 Melee 100 | . . . 1 . . . 4 . 3 3 7 11 16 14 22 17 2 Projectile . | . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -5 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Fac Fac Res Res Acc Com Total 10317 | 78 280 129 514 257 239 111 1536 279 708 875 532 819 644 702 788 1191 635 Wait 1406 | . . 9 59 19 . 8 236 46 165 373 8 75 130 60 84 87 47 Move 8061 | 62 252 112 319 213 238 101 1089 210 437 457 507 705 476 617 665 1033 568 Hop 68 | . . . . . . . . . . 7 3 7 9 7 6 24 5 Pick Up 109 | 10 7 3 14 3 1 . 30 1 14 8 2 5 4 1 2 2 2 Fast Attach 16 | . . . . . . . 1 . 1 . . 2 2 2 5 3 . Attach 80 | 6 3 . 9 3 . . 11 1 16 11 3 2 3 1 1 4 6 Detach 8 | . . . . 1 . . . . . 4 . . . . . 1 2 Swap 43 | . . . 7 1 . . 20 1 8 2 . 2 . . . 2 . Drop 56 | . 1 1 7 . . . 22 . 8 10 . 4 2 . 1 . . Fire 337 | . 17 4 98 17 . 2 123 20 56 . . . . . . . . Melee 115 | . . . 1 . . . 4 . 3 3 9 17 18 14 24 17 5 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . 18 . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 6 exits: *Fac x3 / *Sto x2 / Gar) -8/Garrison -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 4 exits: *Res / *Arm / Qua x2) -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -1/Access (discovered 2 exits: [*Sur] / *Com) -1/Command History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 100 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Met a group of wandering Federalists 166 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Build established: Mutant 428 | -10/Materials | Discovered new exit (range 12) 552 | -10/Materials | Discovered new exit (range 7) 562 | -10/Materials | Entered Mines 572 | -10/Mines | Escorted by a lone wolf Derelict 592 | -10/Mines | Learned location of Storage (-8) 619 | -10/Mines | Learned 4 Materials zone layouts 636 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 756 | -10/Mines | Discovered new exit (range 6) 765 | -10/Mines | Entered Materials 765 | -9/Materials | Accompanied by 1 ally 765 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1074 | -9/Materials | Lost 5 parts (1p2n2w) 1078 | -9/Materials | Discovered new exit (range 16) 1319 | -9/Materials | Build established: Scavenger-Mutant 1628 | -9/Materials | Entered Mines 1804 | -9/Mines | Discovered new exit (range 5) 2038 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2038 | -9/Mines | Discovered new exit (range 5) 2045 | -9/Mines | Entered Exiles 2085 | -9/Exiles | Met 8R-AWN 2113 | -9/Exiles | Met EX-HEX 2159 | -9/Exiles | Met EX-BIN 2188 | -9/Exiles | Aligned with FarCom system 2189 | -9/Exiles | Given EX-Vault access code 2228 | -9/Exiles | Opened EX-Vault 2241 | -9/Exiles | Found Trap Reconfigurator 2274 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2326 | -9/Exiles | Met EX-DEC 2365 | -9/Exiles | Learned location of Zion (-6) 2410 | -9/Exiles | Discovered new exit (range 12) 2427 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 2427 | -9/Exiles | Entered Mines 2558 | -8/Mines | Core integrity fell below 50% 2591 | -8/Mines | Discovered new exit (range 9) 2603 | -8/Mines | Entered Materials 2603 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2675 | -8/Materials | Discovered new exit (range 7) 3225 | -8/Materials | Discovered new exit (range 15) 3227 | -8/Materials | Discovered new exit (range 11) 3498 | -8/Materials | Discovered new exit (range 16) 4027 | -8/Materials | Discovered new exit (range 10) 5027 | -8/Materials | Identified exit to Garrison 5029 | -8/Materials | Entered Garrison 5074 | -8/Garrison | Installed Relay Interface Framework 5129 | -8/Garrison | Triggered checkpoint 5309 | -8/Garrison | Triggered checkpoint 5324 | -8/Garrison | Triggered checkpoint 5364 | -8/Garrison | Core integrity fell below 50% 5457 | -8/Garrison | Discovered new exit (range 9) 5473 | -8/Garrison | Entered Materials 6177 | -8/Materials | Lost 7 parts (2n3u2w) 6531 | -8/Materials | Identified exit to Storage 6762 | -8/Materials | Discovered new exit (range 16) 6804 | -8/Materials | Entered Factory 6804 | -7/Factory | Evolved 2 slots: Utility x2 6870 | -7/Factory | Repaired Imp. Propulsion Shielding 6952 | -7/Factory | Identified exit to Factory 7102 | -7/Factory | Build established: Hacker-Sprinter 7335 | -7/Factory | Entered another Factory area 7335 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7379 | -6/Factory | Identified exit to Factory 7442 | -6/Factory | Fabricated B-48 Gladiator? 7484 | -6/Factory | Entered another Factory area 7484 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7566 | -5/Factory | Identified exit to Factory 7773 | -5/Factory | Entered another Factory area 7773 | -4/Factory | Evolved 2 slots: Utility x2 7956 | -4/Factory | Discovered new exit (range 8) 7988 | -4/Factory | Repaired Imp. VTOL Module 7995 | -4/Factory | Spotted B-86 Titan 8010 | -4/Factory | Identified exit to Research 8064 | -4/Factory | Entered Research 8064 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8076 | -3/Research | Build established: Wizard-Sprinter 8110 | -3/Research | Repaired Imp. Propulsion Shielding 8136 | -3/Research | Discovered new exit (range 4) 8164 | -3/Research | Discovered new exit (range 15) 8201 | -3/Research | Spotted B-86 Titan 8249 | -3/Research | Identified exit to Armory 8249 | -3/Research | Identified exit to Quarantine 8295 | -3/Research | Entered another Research area 8295 | -2/Research | Evolved 2 slots: Power x1, Utility x1 8352 | -2/Research | Discovered new exit (range 10) 8398 | -2/Research | Repaired Imp. Light Armor Plating 8481 | -2/Research | Spotted B-90 Cyclops 8510 | -2/Research | Identified exit to Testing 8510 | -2/Research | Identified exit to Access 8575 | -2/Research | Entered Access 8575 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 8616 | -1/Access | Repaired Imp. Propulsion Shielding 8644 | -1/Access | Spotted B-99 Colossus 8683 | -1/Access | Repaired Imp. VTOL Module 8725 | -1/Access | Spotted B-99 Colossus 8739 | -1/Access | Identified exit to Command 8805 | -1/Access | Discovered new exit (range 5) 8914 | -1/Access | Entered Command 8937 | -1/Command | Repaired Imp. VTOL Module 9009 | -1/Command | Spotted M Guard 9027 | -1/Command | Spotted Combat Programmer 9028 | -1/Command | Spotted Combat Programmer 9038 | -1/Command | Spotted M Guard 9054 | -1/Command | Met MAIN.C 9061 | -1/Command | 0b10 Conduit disabled 9087 | -1/Command | Self-destructed Last Messages --------------- Imp. VTOL Module destroyed. Lgt. Fission Core destroyed. Penetrated by EMDS Slug. Biomechanical Wings destroyed. Hacking Suite destroyed. Penetrated by EMDS Slug. 0b10 Conduit disabled. Hacking Suite destroyed. Penetrated by EMDS Slug. Imp. VTOL Module destroyed. Lgt. Fission Core destroyed. EMDS Slug penetrates Reinforced Barrier. Penetrated by EMDS Slug. Hacking Suite destroyed. Penetrated by EMDS Slug. System corrupted: Energy discharge (-18). Door Terminal disabled. Penetrated by EMDS Slug. Hacking Suite destroyed. Field Propulsion Drive destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | #####################??# #?????????????????????? | | #??# #?????????????????????? | | #??# #?????????????????????? | | #??# #?????????????????????? | | ################# #??# #?????????????????????? | | ????????????????# #??# @ ###???????????????????? | | ????????????????# ##?###p# #####?#####?#####???? | | ????????????????# #?# #?# #?# #???? | | ????????????????# Y####p ### ### ##### | | ????????????????# Y Y + | | ????????????????# % + | | ????????????????# + | | ????????????????# Y + | | ????????????????# % + | | ????????????????# ### W # W ##### | | ????????????????######?# ## #???? | | ???????????????????????####### # # # ## ##???? | | ?????????????????????????????## ##########?##????? | | ??????????????????????????????###????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????####### | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# == | | ???????????????????????????????????????????# == | | ???????????????????????????????????????????# | | ???????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 31 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Propulsion Shielding 66 Evasion (%) 79 Recoil Reduction 4 Offensive Hacking 94 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -6/Factory | Preloaded Repaired ---------- Imp. Propulsion Shielding | 12% | -7/Factory Imp. VTOL Module | 54% | -4/Factory Imp. Propulsion Shielding | 74% | -3/Research Imp. Light Armor Plating | 20% | -2/Research Imp. Propulsion Shielding | 70% | -1/Access Imp. VTOL Module | 60% | -1/Access Imp. VTOL Module | 58% | -1/Command Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicSmartNanoactuators Manual? 0 Play Time 01:45:41 Cumulative 159.5 hours Start 2025.08.30 @ 11:02:06 End 2025.08.30 @ 12:55:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type - Total 7 Types 2/0/2/2/0/0/0/0/0/1 Lore% 84 Gallery% 80 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a94dc9ec-d2e8-4591-9ed2-a91129c01b1d