Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.01 @ 14:40:34 Player: Bowster Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (103) 515 Value Destroyed (3024) 3024 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 7039 Bonus ------- Follower Combat Kills 40 Cogmind --------- Core Integrity 0/850 Matter 58/300 Energy 98/100 System Corruption 1% Temperature Cool (12) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-capacity Storage Unit Medium Matter Pod (0) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Wheel > --- UTILITY ---------- Huge Storage Unit Improved Target Analyzer Hardened Heavy Armor Plating Hacking Suite System Guard > --- WEAPON ----------- Gauss Cannon Heavy Flak Cannon Improved Proton Missile Launcher > --- INVENTORY -------- Light Nuclear Core F-cell Engine Fusion Compressor Power Amplifier Cryofiber Web Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Improved Signal Interpreter Advanced Terrain Scanner Advanced Targeting Computer Weapon Cycler Transmission Jammer Improved Utility Shielding Improved Light Armor Plating EM Disruption Field Corruption Screen Shock Rifle Rocket Launcher Rocket Launcher Great Maul Powered Hammer [Rating: 61] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Medium Treads Leg Improved Carbon-fiber Leg Wheel Compact Wheel Hover Unit Gravmag Array Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Great Maul Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Concussive RPG Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Slots Evolved 8 | . . . 2 2 2 2 . Power 1 | . . . . 1 . . . Propulsion 2 | . . . 1 . . 1 . Utility 4 | . . . . 1 2 1 . Weapon 1 | . . . 1 . . . . Parts Attached 102 | 6 6 1 11 17 23 11 27 Power 15 | 1 1 . 1 4 3 1 4 Engine 8 | 1 1 . 1 2 1 . 2 Core 6 | . . . . 2 2 . 2 Reactor 1 | . . . . . . 1 . Propulsion 25 | 2 1 . 4 5 4 2 7 Treads 4 | . . . 2 . 2 . . Leg 3 | . . . . . . 1 2 Wheel 16 | 2 1 . 2 5 2 1 3 Hover 2 | . . . . . . . 2 Flight . | . . . . . . . . Utility 33 | 1 2 . 2 5 8 6 9 Device 14 | . 1 . 1 1 5 2 4 Storage 4 | 1 1 . . 1 . . 1 Processor 4 | . . . . . . 2 2 Hackware 1 | . . . . . . 1 . Protection 10 | . . . 1 3 3 1 2 Artifact . | . . . . . . . . Weapon 29 | 2 2 1 4 3 8 2 7 Energy Gun 2 | . 1 . . . . 1 . Energy Cannon 3 | . . . . 2 1 . . Ballistic Gun 9 | 2 1 . 3 1 2 . . Ballistic Cannon 6 | . . . . . 2 1 3 Launcher 4 | . . . . . 1 . 3 Special Weapon 1 | . . . . . . . 1 Impact Weapon 4 | . . 1 1 . 2 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 70 | . 2 . 9 10 12 4 33 Power 14 | . . . 1 3 3 1 6 Propulsion 24 | . 1 . 4 3 4 2 10 Utility 14 | . . . 2 1 2 1 8 Weapon 18 | . 1 . 2 3 3 . 9 Highest Loss Streak 10 | . 1 . 4 6 3 2 10 To Critical Strikes 1 | . . . 1 . . . . Average Backups 16 | 1 3 8 13 17 21 23 13 Power 1 | . 1 2 2 . . 2 1 Propulsion . | . 1 1 . 1 1 . . Utility 9 | . . 2 5 9 14 14 8 Weapon 4 | . . 3 5 5 5 7 3 Tool/Special . | . . . . . . . . Unused Backups 13 | . . . . . 3 . 10 Power 3 | . . . . . . . 3 Propulsion . | . . . . . . . . Utility 10 | . . . . . 3 . 7 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 82 | . 96 100 90 91 90 90 58 Engine 6 | . 14 14 11 5 4 6 3 Core 2 | . . . . 7 3 1 2 Reactor 1 | . . . . . . 4 1 Treads 4 | . . . 10 1 4 11 1 Leg 1 | . . . . . . . 4 Wheel 13 | . 26 28 17 22 16 5 4 Hover 1 | . . . . . . . 5 Device 7 | . 12 14 2 9 14 4 3 Storage 11 | . 14 14 11 10 13 13 8 Processor 2 | . . . . . . 8 4 Hackware 1 | . . . . . . 2 2 Protection 5 | . . . 4 6 8 8 2 Energy Cannon 1 | . . . . 7 2 . . Ballistic Gun 8 | . 25 19 21 10 5 6 1 Ballistic Cannon 3 | . . . . . 6 6 4 Impact Weapon 5 | . . 8 11 9 6 5 1 Peak Build Rating 61 | 6 9 9 16 23 43 53 61 Average Rating 31 | 4 7 8 13 19 34 49 38 On Entrance 19 | . 6 9 9 14 23 42 53 Avg Prop Armor Cover (%) 9 | . . . 10 5 7 11 10 Naked Turns 61 | . . . . . . . 61 Heaviest Build 140 | 13 91 91 98 106 117 127 140 Greatest Support 58 | 26 26 26 42 48 42 56 58 Greatest Overweight (x) 35 | . 8 3 6 6 7 12 35 Average Overweight (x) 3 | . 3 3 3 2 3 6 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 22 | 6 24 25 25 25 25 25 15 Most Carried 25 | 3 8 9 17 22 25 25 25 Average Carried 16 | 1 3 8 13 17 22 24 13 Final Capacity 25 | 8 25 25 25 25 25 25 5 Final Carried 25 | 3 8 9 16 18 23 25 2 Class Distribution -------------------- 82% | Mutant 10% | Scavenger-Mutant 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Matter Collected 2844 | 225 231 53 504 273 422 546 590 Remotely . | . . . . . . . . Salvage Created 3519 | 58 381 . 873 674 562 677 294 Parts 132 | 2 24 . 38 20 24 10 14 Haulers Intercepted 4 | . . . 2 1 . 1 . Recyclers Shooed 4 | . . . 2 . . 1 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Combat Hostiles Destroyed 63 | . 9 . 12 13 16 6 7 Melee 2 | . . . . . 1 1 . Guns 32 | . 9 . 10 7 4 1 1 Cannons 20 | . . . . 5 6 4 5 AOE 4 | . . . . . 4 . . Classes Destroyed 15 | 1 3 . 7 1 2 . 1 Worker 11 | . . . 2 1 2 5 1 Builder 5 | . . . 2 . 2 . 1 Tunneler 2 | . . . . . . . 2 Hauler 4 | . . . 2 1 . 1 . Recycler 9 | 1 . . 2 1 1 3 1 Mechanic 1 | . . . 1 . . . . Operator 2 | . . . 1 . . . 1 Watcher 6 | . 1 . . 1 1 2 1 Swarmer 11 | . 1 . 3 3 2 . 2 Grunt 30 | . 8 . 3 7 6 3 3 Brawler 1 | . . . 1 . . . . Duelist 3 | . . . . 1 2 . . Sentry 12 | . . . 5 2 2 1 2 Hunter 1 | . . . . . 1 . . Programmer 5 | . . . . . 3 2 . Best Kill Streak 6 | 1 2 . 6 3 5 5 2 Combat Bots Only 6 | . 2 . 6 3 4 2 2 Max Kills in Single Turn 4 | 1 1 . 1 1 4 1 2 Gunslinging . | . . . . . . . . Exploded 4 | . . . . . 4 . . Melee 1 | . . . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Hostile Shots Fired 880 | . 53 1 90 110 209 132 285 Missed 268 | . 15 1 25 22 79 39 87 Hits 612 | . 38 . 65 88 130 93 198 Melee 11 | . . . 1 8 2 . . Projectile 601 | . 38 . 64 80 128 93 198 Critical Strikes 19 | . . . 6 4 2 3 4 Actively Blocked 1 | . . . . . . 1 . Damage Taken 9047 | . 460 7 856 1491 1645 1024 3564 Core 1843 | . 129 . 176 287 394 98 759 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 157 | . . . . . 62 95 . Core Remaining (%) 58 | 100 . 48 56 47 43 . . Volleys Fired 258 | 2 36 2 51 49 44 18 56 Largest 3 | 2 2 1 2 2 3 3 3 Hottest 129 | 40 40 23 46 120 129 102 127 Shots Fired 533 | 4 71 2 102 95 98 39 122 Gun 313 | 4 71 2 102 59 35 18 22 Cannon 190 | . . . . 36 60 21 73 Launcher 16 | . . . . . 3 . 13 Special 14 | . . . . . . . 14 Kinetic 454 | 4 71 2 102 59 82 39 95 Thermal 59 | . . . . 36 9 . 14 Explosive 14 | . . . . . 3 . 11 Electromagnetic 6 | . . . . . 4 . 2 Robot Hit Streak 30 | 2 7 . 20 30 11 9 15 Robot Miss Streak 8 | 2 3 . 5 4 8 2 7 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . 1 . . 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . Shots Hit Robots 419 | 2 47 . 79 81 86 51 73 Core Hits 179 | 2 21 . 21 27 55 21 32 Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 10 | . . . 4 1 2 2 1 Critical Strikes 21 | . 1 . 4 2 4 2 8 Destroy 1 | . 1 . . . . . . Blast 8 | . . . . . 1 . 7 Smash 12 | . . . 4 2 3 2 1 Melee Attacks 112 | . . 1 27 19 34 23 8 Impact 112 | . . 1 27 19 34 23 8 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 29 | . . . 9 4 5 8 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 11887 | 18 475 15 2036 1732 2954 1902 2755 Guns 3015 | 18 475 . 997 575 406 266 278 Cannons 2771 | . . . . 494 796 438 1043 Explosions 1618 | . . . . . 727 . 891 Melee 4280 | . . . 1039 663 1025 1178 375 Ramming 35 | . . 15 . . . 20 . Kinetic 5142 | 18 475 . 997 575 1052 704 1321 Thermal 1273 | . . . . 494 562 . 217 Explosive 1013 | . . . . . 299 . 714 Electromagnetic 144 | . . . . . 16 . 128 Impact 4280 | . . . 1039 663 1025 1178 375 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . 1 . 2 . 1 Average Corruption 1 | . . . 1 . 1 . 1 Corruption Purged 1 | . . . . . 1 . . Corruption Blocked . | . . . . . . . . Effects 42 | . . . 11 . 12 . 19 Message Errors 13 | . . . 2 . 3 . 8 Matter Fused 11 | . . . 5 . 2 . 4 Heat Flow Errors 3 | . . . . . 2 . 1 Energy Discharges 6 | . . . 3 . 2 . 1 Parts Rejected 1 | . . . . . 1 . . Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 5 | . . . . . 2 . 3 Misfires 2 | . . . 1 . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 1768 | . . . 482 242 352 486 206 Projectiles 39 | . . . . 18 1 . 20 Explosions 25 | . . . . . 21 . 4 Melee 1704 | . . . 482 224 330 486 182 Knockbacks 41 | . . . 3 3 19 7 9 Impact 15 | . . . 3 2 4 4 2 Kinetic 24 | . . . . . 14 3 7 Secondary 2 | . . . . 1 1 . . Self-Inflicted Damage 166 | . . 7 . . 135 . 24 Shots 5 | . . . . . 3 . 2 Rammed 2 | . . 1 . . . 1 . Targets Rammed 4 | . . 1 . . . 3 . Kicked . | . . . . . . . . Crushed 2 | . . . . . . 2 . Highest Temperature 486 | . 18 . 19 486 213 48 429 Average Temperature 104 | . 8 . 3 116 33 10 157 Received Heat Transfer 2385 | . 219 . 309 639 270 288 660 Effects 15 | . . . . 2 . . 13 Shutdowns 7 | . . . . 1 . . 6 Interference 3 | . . . . . . . 3 Short Circuit 1 | . . . . 1 . . . Damage (major) 4 | . . . . . . . 4 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 17 | . . . 4 2 2 6 3 Combat Hostiles 4 | . . . 2 1 . . 1 Parts Fried 25 | . . . 8 3 2 11 1 Impact Corruptions 52 | . . . 12 7 11 15 7 Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 4 | . . . . 3 1 . . Heat Transferred 1995 | . . . . 1036 559 . 400 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Alert | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 99 | 100 100 100 100 100 96 100 100 Level 1 . | . . . . . 3 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 227 | 5 132 24 110 65 227 105 50 Initial 105 | . . 24 . . . 105 7 Average 29 | . 47 7 34 22 56 22 9 Influence Increases 2326 | 5 307 1 384 383 558 261 427 Destroy 0b10 Robot/C 1300 | . 180 . 240 260 320 120 180 Destroy 0b10 Robot/NC 200 | 5 5 . 50 20 30 55 35 Destroy Leader 350 | . 42 . 84 64 92 46 22 Allied During Kill 2 | . . . . . . . 2 Successful Hack 32 | . 5 . 5 4 . 4 14 Disable Machine 105 | . . . . 15 60 15 15 Destroy Structure 112 | . . 1 5 5 56 6 39 Lose Combat Pursuer 225 | . 75 . . 15 . 15 120 Influence Decreases 2326 | 5 245 63 384 383 342 462 442 Entered New Map 157 | . . 38 . . . 111 8 Time Decay 1802 | 5 225 25 314 288 298 341 306 Lost Part 332 | . 20 . 70 95 44 10 93 Lost Ally 35 | . . . . . . . 35 Squads Dispatched 17 | . 2 . 1 2 7 2 3 Investigation 4 | . 1 . . 2 . . 1 Extermination 6 | . . . . . 4 2 . Reinforcement 6 | . 1 . 1 . 2 . 2 Assault . | . . . . . . . . Garrison 1 | . . . . . 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Distress Signals 9 | . 2 . 1 . 1 . 5 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 119 | . 19 1 21 17 22 12 27 Peak Tracking Total 7 | . 7 2 7 6 4 3 5 Tactical Retreats 13 | . 3 . . 1 . 1 8 Traps | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Traps Triggered 6 | . 1 . . 1 . 1 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Machines Disabled 8 | . . . . 1 4 1 2 Max in Single Turn 4 | . . . . 1 4 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Machines Accessed 17 | . 2 . 2 4 . 4 5 Terminals 15 | . 2 . 2 4 . 2 5 Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 40 | . 5 . 5 12 . 8 10 Successful 14 | . 5 . 2 3 . 1 3 Failed 26 | . . . 3 9 . 7 7 Catastrophic 6 | . . . 1 2 . . 3 Database Lockouts . | . . . . . . . . Manual 4 | . 1 . . 3 . . . Terminals 36 | . 5 . 5 12 . 4 10 Fabricators 2 | . . . . . . 2 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . . 2 . Garrison Access . | . . . . . . . . Terminal Hacks 13 | . 4 . 2 3 . 1 3 Record 2 | . . . . 1 . . 1 Prototype ID Bank 2 | . . . 1 1 . . . Open Door 3 | . . . . . . 1 2 Emergency Access Points 2 | . 1 . . 1 . . . Terminal Index 1 | . . . 1 . . . . Locate Traps 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . Terminals 1 | . 1 . . . . . . Track 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 11 | . 2 . 1 3 . 3 2 Full Trace Events 4 | . 1 . . 2 . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Total Allies 3 | . . . . . . . 3 Largest Group 2 | . . . . . . . 2 Highest-Rated Group 50 | . . . . . . . 50 Highest-Rated Ally 39 | . . . . . . . 39 Total Orders . | . . . . . . . . Ally Attacks 9 | . . . . . . . 9 Total Damage 140 | . . . . . . . 140 Kills 2 | . . . . . . . 2 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Active Infowar (turns) 2890 | . 562 118 226 894 348 742 . Sensors 176 | . . . . . . 176 . Terrain 717 | . . . . . . 717 . Structural 2148 | . 562 118 226 894 348 . . Traps 371 | . . . . 81 290 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Turns Passed 7881 | 77 607 118 910 894 1902 1169 2204 Spaces Moved 3731 | 72 317 74 385 398 920 426 1139 Core 150 | 17 . . . . . . 133 Treads 64 | . . . 2 . . 62 . Legs 91 | . . . . . . . 91 Wheels 2983 | 55 317 74 383 398 920 364 472 Hover 443 | . . . . . . . 443 Flight . | . . . . . . . . Fastest Speed 50 | 50 90 135 123 130 123 190 50 Average Speed 150 | 80 135 135 153 142 154 229 128 Slowest Speed 1800 | 100 200 135 480 190 205 480 1800 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 5 45 16 28 26 23 9 54 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 26 | . . 1 4 5 13 2 1 Terrain Destroyed 129 | . . 1 4 5 68 8 43 Melee 26 | . . 1 4 5 13 2 1 Projectile 40 | . . . . . 5 6 29 AOE 63 | . . . . . 50 . 13 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Ext Total 5268 | 83 430 88 549 596 1270 528 1724 Wait 918 | 1 58 7 60 97 213 32 450 Move 3724 | 71 316 73 384 397 919 425 1139 Hop . | . . . . . . . . Pick Up 69 | 3 6 1 13 15 17 7 7 Fast Attach 58 | 6 7 . 6 2 11 6 20 Attach 43 | . 1 1 5 13 11 2 10 Detach 10 | . 2 1 1 1 4 1 . Swap 24 | . 1 1 . 2 8 7 5 Drop 24 | . 3 . 2 1 9 4 5 Fire 258 | 2 36 2 51 49 44 18 56 Melee 112 | . . 1 27 19 34 23 8 Ram 1 | . . 1 . . . . . Kick . | . . . . . . . . Crush 3 | . . . . . . 3 . Escape Stasis 24 | . . . . . . . 24 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Extension History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 522 | -10/Materials | Core integrity fell below 50% 578 | -10/Materials | Derelicts attacked the area 583 | -10/Materials | Discovered new exit (range 15) 685 | -10/Materials | Entered Mines 732 | -10/Mines | Discovered new exit (range 8) 741 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 783 | -10/Mines | Discovered new exit (range 10) 803 | -10/Mines | Entered Materials 803 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1275 | -9/Materials | Build established: Scavenger-Mutant 1279 | -9/Materials | Discovered new exit (range 16) 1390 | -9/Materials | Lost 4 parts (1p1n1u1w) 1640 | -9/Materials | Build established: Mutant 1713 | -9/Materials | Entered another Materials area 1713 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2007 | -8/Materials | Lost 6 parts (2p2n2w) 2243 | -8/Materials | Core integrity fell below 50% 2448 | -8/Materials | Discovered new exit (range 4) 2607 | -8/Materials | Entered Factory 2607 | -7/Factory | Evolved 2 slots: Utility x2 2894 | -7/Factory | Lost 3 parts (1p1n1w) 3004 | -7/Factory | Lost 3 parts (1p1u1w) 3902 | -7/Factory | Lost 3 parts (1p2n) 4417 | -7/Factory | Garrison activated, responded to threat 4439 | -7/Factory | Core integrity fell below 50% 4493 | -7/Factory | Discovered new exit (range 9) 4505 | -7/Factory | Discovered new exit (range 12) 4509 | -7/Factory | Entered another Factory area 4509 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5112 | -6/Factory | Discovered new exit (range 5) 5678 | -6/Factory | Entered Extension 6135 | -6/Extension | Rescued a captive Derelict 6364 | -6/Extension | Lost 5 parts (2p1n2w) 6432 | -6/Extension | Spotted B-75 Beast 6515 | -6/Extension | Rescued a captive Derelict 6516 | -6/Extension | Rescued a captive Derelict 6603 | -6/Extension | Build established: Scavenger-Mutant 6608 | -6/Extension | Spotted B-75 Beast 6737 | -6/Extension | Released all parts (4) 6749 | -6/Extension | Lost 10 parts (1p4n2u3w) 6999 | -6/Extension | Build established: Mutant 7378 | -6/Extension | Disrupted transfer network 7410 | -6/Extension | Lost 6 parts (2p2n2w) 7641 | -6/Extension | Disrupted transfer network 7866 | -6/Extension | Core integrity fell below 50% 7869 | -6/Extension | Released all parts (3) 7876 | -6/Extension | Core integrity fell below 20% 7882 | -6/Extension | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 07865_ U-05 Engineer lays Concrete. 07865_ Imp. Gravmag System destroyed. 07865_ Wheel destroyed. 07867_ U-05 Engineer lays Concrete. 07868_ Imp. Heat Sink destroyed. 07868_ EM Disruption Field destroyed. 07869_ U-05 Engineer lays Concrete. 07869_ Released Energy Well. 07869_ Released Dynamic Insulation System. 07869_ Released Corruption Screen. 07870_ Connecting with Door Terminal... 07870_ ALERT: Suspicious activity at Terminal E001. Dispatching Investigation squad. 07870_ Door Terminal unresponsive. 07870_ U-05 Engineer lays Concrete. 07871_ Door Terminal disabled. 07871_ U-05 Engineer lays Concrete. 07871_ Acquired 2 matter. 07873_ U-05 Engineer lays Concrete. 07879_ Knocked back. Map ----- +----------------------------------------------------+ | #???????????????????????????????????????????????? | | # #??????????????????????????????????????????????? | | ## #?????????????????????????????????????????????? | | #?##?????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #???????#????????????????????????????????????????? | | #???????# ???????????????????????????????????????? | | #######?# ???????????????????????????????????????? | | ## ## ### ##?????????????????????????????????????? | | % "" ""#????????????????????????????????????? | | " " #????????????????????????????????????? | | #????????????????????????????????????? | | #???????###??????????????????????????? | | #########;#################??????????? | | w ?????????? | | % ?????????? | | ????????? | | ????????? | | | @ ????????? | | ##"###################???????????????? | | #????????????????????????????????????? | | % #????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | # #"""#######????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 30 Energy Capacity 500 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Power Amplification 20 EM Shielding 2 Corruption Containment 8 Corruption Block 8 Armor Coverage 600 Resistance: EM 15 Utility Shielding 66 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 53 Targeting Accuracy 6 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- True Hacker Challenges ------------ None Game ------ Seed SensorFlyingMeganuke Manual? 0 Play Time 01:13:55 Cumulative 37.5 hours Start 2026.01.31 @ 23:04:29 End 2026.02.01 @ 14:40:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 30 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5bc92a11-3711-418b-9a86-4debf5c33cf7