Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 18:41:30 Player: Waste Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (398) 1990 Value Destroyed (19921) 19921 Prototype IDs (57) 1140 Alien Tech Used (10) 2000 Bonus (10567) 10567 TOTAL SCORE: 45918 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2092 Follower Combat Kills 1235 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 560 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Friendly Fire -420 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Subatomic Replicator Core Stripper Sigix Broadsword Peak State ------------ > --- POWER ------------ Neutrino Core Particle Reactor > --- PROPULSION ------- Advanced Myomer Leg Biometal Leg Experimental Myomer Leg Experimental Myomer Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Spectral Analyzer Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Improved Phase Shifter Heavy Regenerative Plating Experimental EM Disruption Field Experimental Force Field Phase Redirector > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon Core Stripper > --- INVENTORY -------- Vortex Chain Reactor Myomer Leg Myomer Leg Advanced Myomer Leg Improved Matter Compressor Advanced Sensor Array Long-range Terrain Scanner Experimental Cloaking Device SHELL Armor Advanced Component Analysis Suite Improved System Guard Long-range Tractor Beam Transdimensional Reconstructor Subatomic Replicator Dispersion Rifle Helical Railgun Linear Accelerator Ragnarok Missile Launcher RU-N14's Throwing Claymores RU-N14's Throwing Claymores Sigix Broadsword [Rating: 218] Favorites ----------- Power Meta Core Engine Improved Deuterium Engine Power Core Meta Core Reactor Fusion Reactor Propulsion Advanced Myomer Leg Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Combat Antigrav System Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Makeshift Light Armor Plating Artifact Phase Redirector Weapon Hypervelocity Coil Gun Energy Gun Enhanced Quantum Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Hypervelocity Coil Gun Ballistic Cannon Assault Cannon Launcher Improved Proton Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Heavy Flail Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Slots Evolved 18 | . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 Power 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Propulsion 5 | . . . 1 1 . . . . . . . . . 2 . . . . . . . . . . . . . . 1 Utility 10 | . . . 2 1 . . . . 1 . . . . . . . . . 2 . . . . 2 . 2 . . . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 593 | . 8 25 20 48 11 10 1 12 78 3 9 6 11 36 . 4 17 7 18 11 14 15 2 56 48 17 26 44 36 Power 26 | . 2 3 1 4 1 . . . 4 1 . . . 2 . . 3 . . . . . . 1 1 1 . . 2 Engine 12 | . 1 3 . 3 1 . . . 3 . . . . 1 . . . . . . . . . . . . . . . Core 8 | . 1 . 1 1 . . . . 1 1 . . . 1 . . 1 . . . . . . . . 1 . . . Reactor 6 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 1 . . . 2 Propulsion 79 | . 1 10 6 7 . 1 . . 8 . 2 4 2 8 . 1 4 . . 1 . 3 . 1 1 5 2 2 10 Treads 25 | . . 3 6 2 . . . . . . 1 4 2 5 . 1 . . . . . . . . . 1 . . . Leg 42 | . 1 1 . 5 . 1 . . 7 . 1 . . 1 . . 4 . . 1 . 3 . 1 1 4 2 2 7 Wheel 9 | . . 6 . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 307 | . 2 1 5 17 5 6 . 8 36 1 1 1 8 22 . 3 5 6 14 10 7 9 1 33 31 7 19 34 15 Device 255 | . 1 . 2 12 4 5 . 8 27 1 1 . 7 17 . 3 2 6 10 10 6 6 1 29 30 6 16 32 13 Storage 7 | . 1 . 1 1 . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 1 Processor 10 | . . . . 1 . . . . 1 . . 1 . 1 . . . . 1 . . 3 . 1 . . . 1 . Hackware 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Protection 32 | . . 1 2 3 1 1 . . 8 . . . 1 3 . . 2 . 1 . 1 . . 3 1 1 2 . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Weapon 181 | . 3 11 8 20 5 3 1 4 30 1 6 1 1 4 . . 5 1 4 . 7 3 1 21 15 4 5 8 9 Energy Gun 8 | . . . 4 . . . . . . . 1 . . . . . . . . . . . . . 1 2 . . . Energy Cannon 33 | . 3 2 2 1 . . . . 6 1 3 . 1 . . . . . 2 . 2 . . 4 1 . 2 2 1 Ballistic Gun 66 | . . 3 1 8 1 1 . 1 10 . 1 . . 4 . . 4 1 2 . 4 1 1 11 9 . . 2 1 Ballistic Cannon 19 | . . . . 4 3 1 . 1 2 . 1 . . . . . . . . . . . . . . 1 1 3 2 Launcher 20 | . . 2 . 2 1 . 1 1 4 . . 1 . . . . 1 . . . 1 1 . . . . . 1 4 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact Weapon 32 | . . 4 1 4 . 1 . 1 8 . . . . . . . . . . . . 1 . 6 4 1 1 . . Slashing Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . . 1 4 . 1 . . 2 . . . 1 . . . 4 1 . . . 4 . 3 6 1 8 1 . Parts Lost 73 | . 2 6 2 7 3 1 . . 18 1 . . . 5 . . . . . . . . . 1 6 . 2 4 15 Power 11 | . 1 2 . . 1 . . . 3 . . . . 1 . . . . . . . . . . 1 . . . 2 Propulsion 21 | . . 3 1 4 . . . . 4 1 . . . 3 . . . . . . . . . . . . . . 5 Utility 23 | . . . 1 3 . 1 . . 6 . . . . . . . . . . . . . . . 1 . 2 3 6 Weapon 18 | . 1 1 . . 2 . . . 5 . . . . 1 . . . . . . . . . 1 4 . . 1 2 Highest Loss Streak 7 | . 2 2 1 4 2 1 . . 7 1 . . . 2 . . . . . . . . . 1 2 . 2 2 5 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 94 | . 97 99 99 98 96 99 100 100 94 96 100 100 98 93 89 89 65 89 90 90 90 92 95 95 94 95 92 94 75 Engine 3 | . 12 13 1 5 7 7 7 7 9 . . . . 1 . . . . . . . . . . . . . . . Core 4 | . 1 . 7 1 . . . . 1 7 11 11 11 8 10 10 7 5 4 4 4 4 4 4 . 4 4 4 2 Reactor 1 | . . . . . . . . . . . . . . . . . 2 5 4 4 4 4 4 4 8 4 4 4 2 Treads 7 | . . 8 26 25 . . . . . . . 4 22 23 10 10 8 5 4 4 4 1 . . . . . . . Leg 16 | . 28 1 . 3 30 29 28 28 24 23 22 17 . 1 5 5 10 21 19 19 19 24 28 26 26 25 24 25 21 Wheel 1 | . . 17 . . . . . . . . . . . 2 10 10 6 . . . . . . . . . . . . Device 12 | . 12 8 16 9 13 14 14 14 9 15 19 22 16 10 5 6 8 10 11 9 9 8 4 7 8 14 14 20 11 Storage 6 | . 14 14 9 7 7 7 7 7 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 4 4 4 Processor 10 | . . . . 6 7 7 7 7 6 10 11 11 11 10 10 10 10 10 9 14 14 17 23 25 22 20 16 14 12 Protection 5 | . . 5 9 12 7 6 7 7 10 5 1 . 3 4 5 5 5 5 8 9 8 6 4 4 4 5 5 4 2 Energy Gun 1 | . 1 . 8 1 . . . . . . . . . . . . . . . . . . . . . 3 4 4 2 Energy Cannon 7 | . 24 5 15 . . . . . 1 21 19 22 17 15 . . . . . . . . . 1 . 3 5 6 1 Ballistic Gun 8 | . 1 15 2 14 . . 7 8 14 . 2 . . 4 21 21 . 20 18 19 18 18 15 14 14 8 . 2 1 Ballistic Cannon 3 | . . . . 5 19 22 21 15 3 5 5 5 5 3 . . . . . . . . . . . . 1 3 5 Naked Turns 38 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 38 Heaviest Build 214 | 12 32 36 105 117 114 117 119 125 164 159 159 140 150 160 140 141 144 153 163 161 161 161 139 153 178 179 213 209 214 Greatest Support 199 | 20 20 40 60 80 80 80 80 80 85 80 65 93 93 163 97 97 110 110 110 110 110 168 168 168 168 168 170 170 199 Greatest Overweight (x) 5 | . 1 3 1 1 1 1 1 1 2 2 2 2 2 5 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 Average Overweight (x) . | . . . . 1 1 1 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 . . . . . . . . Largest Inventory Capacity 25 | . 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | . 14 15 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 21 Most Carried 25 | . 11 15 25 25 25 25 24 24 25 25 25 25 25 25 24 24 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 22 | . 9 11 19 24 23 24 24 24 23 22 24 24 23 24 24 23 23 24 23 24 24 24 25 24 24 24 24 24 19 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 10 15 23 25 24 24 24 24 21 25 25 23 25 24 24 23 24 25 24 25 25 25 25 25 25 25 25 25 5 Class Distribution -------------------- 24% | Scavenger-Skirmisher 22% | Scavenger-Tank 10% | Scavenger-Gunner 6% | Tank 6% | Scavenger-Mutant 6% | Mutant 5% | Skirmisher 4% | Alien-Tank 4% | Alien-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Tank | -4/Proximity Caves Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Assassin | -3/Testing Scavenger-Skirmisher | -2/Research Alien-Assassin | -2/Quarantine Alien-Tank | -2/Section 7 Alien-Tank | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Matter Collected 18530 | 200 106 269 287 1792 282 391 . 247 1704 489 181 50 655 2805 187 361 250 537 467 611 374 320 27 1411 1276 258 352 910 1731 Remotely 4403 | . . . . 657 . . . 69 215 . . . . 381 . . . . 308 356 . 160 . 505 488 91 60 374 739 Salvage Created 20085 | . 418 446 822 1912 242 109 . 278 1877 373 60 . 221 2985 376 657 . 651 566 680 428 317 31 1048 1057 . 494 1489 2548 Parts 929 | . 34 43 39 100 17 3 . 14 58 9 2 . 6 123 14 31 . 39 31 32 21 6 5 76 63 . 4 70 89 Haulers Intercepted 7 | . 1 . 2 2 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Recyclers Shooed 15 | . 1 . 1 3 . . . . 3 . . . . . . . . . . . . . . 2 2 . . 1 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 235 | . . 9 . . 16 3 . 9 . 6 2 3 2 . 28 52 . 44 . 36 21 . 4 . . . . . . Prevented 3 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Combat Hostiles Destroyed 316 | . 9 15 14 31 9 4 . 8 38 2 1 . 5 36 5 9 . 10 7 9 6 4 5 9 12 . 3 20 45 Melee 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Guns 123 | . 1 3 6 20 1 . . 2 13 . 1 . . 6 5 9 . 6 7 9 5 4 . 9 6 . . 5 5 Cannons 94 | . 8 5 8 7 4 4 . 1 5 2 . . . 25 . . . . . . . . . . . . . 13 12 AOE 69 | . . 6 . 3 4 . . 5 10 . . . 3 . . . . 4 . . 1 . 5 . . . . . 28 Classes Destroyed 22 | . 6 2 2 3 1 . . 1 . 1 . . . . . . . . . 1 . . 1 . 1 . 1 . 2 Worker 19 | . . . . 8 . . . . 3 . . . . 1 . . . . . . . . . 1 3 . . . 3 Builder 11 | . 1 . 2 2 . . . . 2 . . . . . . . . . . . . . . 4 . . . . . Tunneler 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 7 | . 1 . 2 2 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Recycler 22 | . . . 1 6 . . . . 3 . . . . 5 . . . . 1 . . . . 1 . . . . 5 Minesweeper 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Operator 3 | . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Watcher 15 | . 2 . 2 6 . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . 1 . Swarmer 49 | . 3 4 4 5 2 . . 3 4 . . . 3 . . . . 4 2 1 . . 3 . . . . . 11 Grunt 126 | . 6 . 4 13 4 3 . 4 20 . 1 . 2 16 5 8 . 6 . 4 4 4 . . 3 . . 5 14 Brawler 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Duelist 4 | . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . 1 Protector 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 30 | . . 1 4 6 1 . . 1 6 . . . . 2 . 1 . . . . . . . 2 3 . . 1 2 Hunter 29 | . . . 2 . . . . . . 2 . . . 3 . . . . 2 2 2 . . 2 2 . . 5 7 Programmer 57 | . . . . 7 1 . . . 7 . . . . 15 . . . . 3 1 . . . 5 3 . 2 7 6 S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Protovariant D 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Subdweller 10 | . . 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Best Kill Streak 14 | . 6 4 5 8 5 2 . 4 5 1 1 . 5 4 4 4 . 6 5 3 4 4 5 5 6 . 1 6 14 Combat Bots Only 13 | . 5 4 4 6 5 2 . 4 4 1 1 . 5 4 4 4 . 5 2 3 4 4 5 4 6 . 1 6 13 Max Kills in Single Turn 5 | . 1 4 2 2 2 1 . 2 4 2 1 . 2 2 1 2 . 4 3 1 1 2 2 2 2 . 1 2 5 Gunslinging 1 | . . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Exploded 4 | . . 4 . 2 2 . . 2 3 . . . 2 . . . . 4 . . 1 . 2 . . . . . 3 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Hostile Shots Fired 2447 | . 55 43 58 271 43 10 . 44 360 21 14 . 7 197 16 25 . 20 37 36 52 . 6 72 156 . 32 273 599 Missed 766 | . 10 11 14 107 3 4 . 18 106 6 8 . 2 65 4 8 . 5 8 8 14 . 2 24 62 . 6 77 194 Damage Taken 26180 | . 484 597 597 1848 749 137 . 262 3071 125 48 . 86 2582 167 264 . 207 437 302 428 . 106 570 1794 17 895 3484 6923 Core 3348 | . 47 185 70 190 104 . . 10 174 11 20 . . 75 . 15 . . 40 13 34 . . 46 227 . 299 297 1491 Absorbed by Shields 5482 | . . . . 108 . 24 . 80 747 . . . . 57 62 98 . 79 130 305 258 . . 438 690 17 95 275 2019 Reduced by Siege Mode 61 | . . . . . . . . . . . . . . 5 7 4 . 7 6 17 15 . . . . . . . . Redirected to Core 210 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 97 113 . Ignored by Resistances 1919 | . . . . . . . . . 6 58 . . . 32 . . . . . . . . . . . . 107 884 832 Regen/Repaired (Parts) 5354 | . . . . . . . . . . . . . . . . . . . . . . 534 . . 491 221 302 2769 1037 Core Remaining (%) 69 | 100 . 7 87 . . . . 56 . . . . 75 . . . . 91 . . . . 92 . 79 . . 37 . Volleys Fired 807 | . 41 32 60 97 15 19 . 12 70 5 6 . 7 76 8 14 . 10 19 21 17 9 5 59 29 2 14 82 78 Largest 5 | . 2 2 3 3 3 3 . 4 4 4 4 . 1 5 4 4 . 4 4 4 4 4 1 4 4 2 4 4 4 Hottest 375 | . 120 120 200 132 132 132 . 175 213 305 305 . 43 349 140 140 . 140 140 140 140 140 39 140 143 98 375 375 316 Shots Fired 2253 | . 73 57 119 273 35 58 . 28 195 20 26 . 7 286 33 58 . 35 70 84 41 36 5 151 97 3 26 229 208 Gun 1256 | . 26 11 69 197 7 . . 7 130 . 2 . . 68 33 58 . 34 68 84 32 36 . 123 94 2 4 89 82 Cannon 933 | . 47 40 50 74 26 58 . 16 51 20 24 . . 218 . . . . 2 . 6 . . 28 3 1 22 139 108 Launcher 62 | . . 6 . 2 2 . . 5 14 . . . 7 . . . . 1 . . 3 . 5 . . . . 1 16 Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kinetic 1443 | . 13 11 35 247 33 58 . 23 168 . 2 . . 70 33 58 . 34 68 84 32 36 . 123 94 2 4 88 127 Thermal 746 | . 60 40 84 24 . . . . 13 20 24 . . 216 . . . . 2 . 6 . . 28 3 1 22 140 63 Explosive 57 | . . 6 . 2 2 . . 5 14 . . . . . . . . 1 . . 3 . 5 . . . . 1 18 Electromagnetic 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Robot Hit Streak 50 | . 6 14 13 12 11 4 . 4 10 5 3 . 7 19 13 25 . 22 12 50 19 4 . 26 9 . 4 13 12 Robot Miss Streak 10 | . 3 3 3 5 2 3 . 3 10 2 2 . 1 4 4 3 . 2 2 3 1 2 . 7 5 2 4 3 6 Penetration Max 3 | . . . . . . . . . . . . . . 1 2 3 . 3 1 1 . 1 . 2 1 . . . 1 Secondary Targets 26 | . . . 2 5 . . . . . . . . . 2 3 4 . 2 2 2 3 . . . 1 . . . . Max Gunslinging Chain 2 | . . . 1 1 . . . . . . . . . 2 1 1 . 1 1 1 1 . . . 1 . . . . Shots Hit Robots 1464 | . 39 38 86 208 24 20 . 13 157 8 5 . 4 179 22 47 . 26 49 65 29 20 . 87 74 . 9 132 123 Core Hits 810 | . 19 21 32 141 16 8 . 16 102 7 2 . 5 81 10 33 . 23 17 28 21 13 7 39 22 . 1 46 100 Critical Kills 93 | . . 1 1 . . . . 3 1 . . . . 12 4 8 . 6 8 9 5 4 . 16 8 . 2 4 1 Critical Parts Destroyed 116 | . . . 2 1 . . . . 7 . . . . 7 3 13 . 6 14 12 3 6 . 21 19 . . 1 1 Critical Strikes 241 | . 2 1 6 4 . 1 . 3 9 . . . . 19 7 23 . 13 23 23 8 11 . 45 31 . 2 5 5 Burn 6 | . 2 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 9 | . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . 2 3 . Destroy 205 | . . . 3 1 . . . 2 1 . . . . 16 7 23 . 13 23 23 8 11 . 45 25 . . 2 2 Blast 6 | . . . . 2 . 1 . . 1 . . . . . . . . . . . . . . . . . . . 2 Smash 14 | . . . . . . . . 1 7 . . . . . . . . . . . . . . . 6 . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 122 | . . 11 4 9 . 1 . 1 52 . . . . . . . . . . . . 4 . 7 25 5 3 . . Kinetic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Impact 120 | . . 11 4 9 . 1 . 1 52 . . . . . . . . . . . . 4 . 7 25 5 1 . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . 1 1 . . . 1 5 . . . . . . . . . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46812 | . 642 1060 1850 4668 907 470 . 903 6578 325 231 . 487 5291 225 498 . 522 422 489 514 233 419 795 1572 . 404 4888 12419 Guns 14036 | . 122 144 997 3008 112 . . 124 1808 . 44 . . 417 225 498 . 292 422 489 211 233 . 795 556 . 37 1743 1759 Cannons 15753 | . 498 436 813 1148 400 470 . 88 695 325 187 . . 4783 . . . . . . . . . . . . 329 3145 2436 Explosions 13326 | . . 480 . 313 395 . . 616 2034 . . . 487 55 . . . 230 . . 303 . 419 . . . . . 7994 Melee 3233 | . . . 34 104 . . . 75 1966 . . . . . . . . . . . . . . . 1016 . 38 . . Ramming 431 | . 22 . 6 95 . . . . 75 . . . . 36 . . . . . . . . . . . . . . 197 Kinetic 16641 | . 72 144 564 3801 512 470 . 212 2336 . 44 . . 466 225 498 . 292 422 489 211 233 . 795 556 . 100 1646 2553 Thermal 13320 | . 548 436 1246 355 . . . . 167 325 187 . 134 4734 . . . . . . . . . . . . 304 3242 1642 Explosive 12666 | . . 480 . 195 395 . . 616 2034 . . . . . . . . 230 . . 303 . 419 . . . . . 7994 Electromagnetic 526 | . . . . 118 . . . . . . . . 353 55 . . . . . . . . . . . . . . . Impact 3195 | . . . 34 104 . . . 75 1966 . . . . . . . . . . . . . . . 1016 . . . . Slashing 33 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 33 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . 1 1 . 4 4 4 4 4 3 3 3 3 . 9 9 9 9 9 . 1 1 1 . 6 10 . 2 2 . Average Corruption 3 | . 1 1 . 1 4 4 4 4 1 3 3 3 . 5 9 9 9 9 . 1 1 1 . 3 6 . 1 2 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 11 | . . . . . . . . . . . . . . 8 . . . . . . . . . . . 3 . . . Effects 365 | . 4 13 . 23 10 22 7 16 27 19 20 2 . 38 16 43 11 26 . 6 10 . . 15 28 . 2 7 . Message Errors 91 | . 1 4 . 4 2 7 2 7 6 1 4 1 . 8 3 13 2 10 . 1 1 . . 4 9 . 1 . . Matter Fused 86 | . 2 2 . 9 3 6 3 2 9 4 5 . . 11 2 5 4 5 . 2 4 . . . 7 . . 1 . Heat Flow Errors 47 | . . 1 . 1 2 2 1 3 4 3 5 1 . 3 2 8 . 3 . 1 . . . 5 1 . 1 . . Energy Discharges 25 | . 1 2 . 2 2 . 1 1 . 1 . . . 5 1 3 1 3 . . 1 . . . 1 . . . . Parts Rejected 4 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 1 . . . . Parts Fused 3 | . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . Data Loss (minor) 53 | . . 2 . 1 . 3 . . 4 5 3 . . 5 5 4 4 1 . 1 3 . . 5 3 . . 4 . Data Loss (major) 20 | . . . . 2 1 2 . . 1 2 1 . . 2 1 5 . . . . . . . . 3 . . . . Misfires 19 | . . 1 . 4 . 1 . 1 . 1 2 . . . 1 3 . 1 . . 1 . . . 2 . . 1 . Alerts 8 | . . . . . . 1 . 1 1 1 . . . 2 . . . . . 1 . . . . 1 . . . . Weapon Failures 9 | . . 1 . . . . . 1 1 1 . . . 1 . 1 . 2 . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2330 | . . . 31 23 . . . 2 737 43 12 . . 163 . . . . . . . . . . 418 . 48 42 811 Projectiles 456 | . . . 17 23 . . . 2 13 43 12 . . 157 . . . . . . . . . . . . 48 42 99 Explosions 813 | . . . . . . . . . 95 . . . . 6 . . . . . . . . . . . . . . 712 Melee 1061 | . . . 14 . . . . . 629 . . . . . . . . . . . . . . . 418 . . . . Knockbacks 74 | . . . 1 9 4 7 . . 13 . . . . . . . . . . . . . . . 1 . 1 9 29 Impact 9 | . . . 1 . . . . . 6 . . . . . . . . . . . . . . . 1 . . . 1 Kinetic 59 | . . . . 9 4 6 . . 7 . . . . . . . . . . . . . . . . . 1 9 23 Secondary 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 5 Self-Inflicted Damage 611 | . . 16 . 41 . . . 27 76 . . . . 12 . . . . . . . . 19 . . . . . 420 Shots 11 | . . 1 . 1 . . . 1 2 . . . . 1 . . . . . . . . 1 . . . . . 4 Rammed 16 | . . . 1 5 . . . . . . . . . 5 . . . . . . . . . . . . . . 5 Targets Rammed 42 | . 4 . 1 10 . . . . 7 . . . . 5 . . . . . . . . . . . . . . 15 Kicked 22 | . 4 . . 1 . . . . 7 . . . . . . . . . . . . . . . . . . . 10 Crushed 4 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 459 | . 306 274 312 315 365 314 89 196 337 191 323 111 . 459 344 393 . 213 . 89 15 58 . 255 103 . 305 424 178 Average Temperature 95 | . 106 143 114 71 185 44 49 61 73 80 135 57 . 119 128 146 . 92 . 44 9 26 . 40 35 . 133 95 69 Received Heat Transfer 5044 | . 159 319 117 552 306 40 . 65 1099 . 9 . 21 526 48 101 . 87 27 25 55 . . 9 104 . 80 745 550 Effects 15 | . 1 . 4 3 . . . . 1 . . . . 3 1 1 . . . . . . . . . . . 1 . Shutdowns 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Energy Bleed 4 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Interference 6 | . . . 3 3 . . . . . . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Siege Activations 18 | . . . . . . . . . . . . . . 4 2 2 . 2 3 3 2 . . . . . . . . Total Turns 282 | . . . . . . . . . . . . . . 38 24 26 . 33 47 79 35 . . . . . . . . Longest Duration 34 | . . . . . . . . . . . . . . 17 12 16 . 25 23 34 27 . . . . . . . . Robots Corrupted 3 | . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Fried 17 | . . . 1 1 . . . . 6 . . . 3 . . . . . . . . . . . 5 . . . 1 Impact Corruptions 34 | . . . 1 . . . . . 22 . . . . . . . . . . . . . . . 10 . . . 1 Robots Melted 13 | . . 1 . 1 . . . . . . . . . 6 . . . . . . . . . . . . 2 3 . Combat Hostiles 11 | . . 1 . 1 . . . . . . . . . 5 . . . . . . . . . . . . 2 2 . Parts Melted 54 | . . . 3 2 . . . . 1 1 . . . 33 . . . . . . . . . . 1 . 4 8 1 Heat Transferred 18622 | . 1332 925 2382 777 . . . . 250 500 300 . 200 6850 . . . . . . . . . . . . 222 3293 1591 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . Power Chain Reactions 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Peak Influence 1786 | . 245 . 348 546 . . . . 543 . . . . 761 . . . . 476 . . . . 365 332 95 135 508 1786 Initial 292 | . . . 6 2 . . . . 46 . . . . 5 . . . . 88 . . . . 204 102 87 18 . 292 Average 260 | . 59 . 123 232 . . . . 225 . . . . 360 . . . . 290 . . . . 207 213 65 78 243 863 Maximum Alert Level 5 | . 1 . 1 2 . . . . 2 . . . . 3 . . . . 2 . . . . 1 1 . . 2 5 Low Security (%) 51 | . 88 . 66 39 . . . . 56 . . . . 38 . . . . 21 . . . . 43 52 100 100 45 . Level 1 31 | . 11 . 33 53 . . . . 30 . . . . 11 . . . . 50 . . . . 56 47 . . 34 36 Level 2 10 | . . . . 7 . . . . 13 . . . . 33 . . . . 27 . . . . . . . . 20 4 Level 3 5 | . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . 34 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 74 | . 2 . 1 8 . . . . 14 . . . . 11 . 1 . . 2 . . . . 4 4 2 6 4 15 Investigation 10 | . . . . 1 . . . . 3 . . . . 1 . . . . . . . . . . 1 1 . . 3 Extermination 28 | . . . . 5 . . . . 6 . . . . 5 . . . . 1 . . . . 2 2 . 2 3 2 Reinforcement 21 | . 2 . 1 2 . . . . 2 . . . . 5 . . . . 1 . . . . 2 1 1 1 1 2 Assault 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 4 Garrison 10 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 3 . 4 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Distress Signals 30 | . . . 3 5 . . . . 1 . . . . 1 . . . . 2 . . . 1 1 1 7 . 2 6 Communications Jammed 10 | . . . . . . . . . . . . . . . . . . . . . . . . 2 8 . . . . Distress Signals 10 | . . . . . . . . . . . . . . . . . . . . . . . . 2 8 . . . . Times Spotted 486 | . 20 16 27 51 8 6 . 8 47 2 2 . 4 44 13 19 . 9 14 10 6 10 5 18 20 3 4 30 90 Peak Tracking Total 13 | . 5 6 6 8 5 4 . 4 5 2 1 . 4 6 5 6 . 5 7 4 4 5 4 6 7 2 1 6 13 Tactical Retreats 28 | . 2 2 . 4 . 1 . . 3 . . . . . . 2 . . 2 1 . . . . 2 . . . 9 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Traps Triggered 12 | . 1 . 2 . . 1 . . 2 . . . . 4 . . . . . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . . . . . . . 3 . . . . . . . 7 . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Disabled 43 | . 2 . 2 3 . . . . 2 1 . . . 10 . . . . 2 . . . . 1 6 2 4 7 1 Max in Single Turn 3 | . 1 . 1 1 . . . . 1 1 . . . 3 . . . . 1 . . . . 1 1 1 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Machines Accessed 63 | . 3 . 4 9 1 2 3 . 7 . . . . 5 . 1 4 . 1 . . . . 4 7 1 1 4 6 Terminals 36 | . 3 . 4 5 . . . . 3 . . . . 3 . . . . 1 . . . . 2 6 1 1 3 4 Fabricators 3 | . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . . . . Recycling Units 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Garrison Access 6 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 2 Total Hacks 152 | . 8 . 7 16 1 6 26 . 15 . . . . 8 . 1 17 . 4 . . . . 6 13 3 2 6 13 Successful 75 | . 4 . 3 4 1 6 26 . . . . . . 4 . 1 17 . 3 . . . . 2 . 1 1 1 1 Failed 76 | . 3 . 4 12 . . . . 15 . . . . 4 . . . . 1 . . . . 4 13 2 1 5 12 Catastrophic 27 | . . . 2 4 . . . . 3 . . . . 2 . . . . . . . . . 3 4 1 . 4 4 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 51 | . 6 . 6 5 . . . . 7 . . . . 5 . . . . 4 . . 1 . 2 4 3 . 4 4 Terminals 78 | . 8 . 7 9 . . . . 9 . . . . 5 . . . . 4 . . . . 4 12 3 2 5 10 Fabricators 4 | . . . . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . 3 . . . . . . . . . . 1 . . . . Recycling Units 5 | . . . . 3 . . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . Garrison Access 7 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 3 Terminal Hacks 61 | . 3 . 1 1 1 6 26 . . . . . . . . 1 17 . 2 . . . . 1 . 1 1 . . Record 17 | . . . . . 1 5 6 . . . . . . . . . 5 . . . . . . . . . . . . Part Schematic 15 | . . . . . . . 11 . . . . . . . . . 4 . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . 3 . . . . . . . . . 4 . . . . . . . . . . . . Open Door 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Branch Access Points 4 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 1 . . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unreport Threat 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . 1 . 2 2 . . . . . . . . . 3 . . . . 1 . . . . 1 . . . 1 1 Terminals 12 | . 1 . 2 2 . . . . . . . . . 3 . . . . 1 . . . . 1 . . . 1 1 Botnet 12 | . 1 . 2 2 . . . . . . . . . 3 . . . . 1 . . . . 1 . . . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 3 . 4 9 . . . . 7 . . . . 5 . . . . 1 . . . . 4 6 1 1 4 6 Full Trace Events 7 | . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . 11 . . . . . . . . . 4 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total Allies 22 | . . . . . . . . . . . . 3 . 2 . 1 . . . . . . . . . . . . 16 Largest Group 8 | . . . . . . . . . . . . 3 3 1 1 2 2 2 2 1 . . . . . . . . 8 Highest-Rated Group 128 | . . . . . . . . . . . . 70 70 99 99 128 128 128 122 97 . . . . . . . . 117 Highest-Rated Ally 99 | . . . . . . . . . . . . 30 30 99 99 99 99 99 97 97 . . . . . . . . 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 139 | . . . . . . . . . . . . . 10 6 11 28 . 7 9 2 . . . . . . . . 66 Total Damage 5872 | . . . . . . . . . . . . . 241 370 794 1939 . 317 525 224 . . . . . . . . 1462 Kills 36 | . . . . . . . . . . . . . 1 1 8 12 . 3 4 . . . . . . . . . 7 Allies Corrupted 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . . 1 . . 1 . . 1 1 2 . . 2 . 2 . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Turns Passed 32230 | . 1474 1274 1438 2711 597 1166 174 670 2631 825 1137 2059 1282 2472 537 1206 403 651 498 768 1240 527 218 1241 893 627 819 1368 1324 Spaces Moved 13896 | 1 410 843 532 906 260 515 86 296 979 355 419 797 501 908 198 463 162 289 175 334 473 332 182 800 537 356 434 513 840 Core 385 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 385 Treads 3837 | . . 216 532 856 . . . . . . . 166 501 803 198 463 102 . . . . . . . . . . . . Legs 8970 | 1 410 30 . 50 260 515 86 296 979 355 419 631 . . . . 60 289 175 334 473 332 182 800 537 356 434 513 453 Wheels 702 | . . 597 . . . . . . . . . . . 105 . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 95 160 200 200 200 202 202 190 190 260 242 242 164 245 245 190 190 190 190 190 108 108 108 108 108 108 110 50 Average Speed 188 | 120 171 123 217 237 200 200 202 202 210 220 260 256 246 218 245 245 224 190 190 190 190 135 108 108 110 154 139 181 119 Slowest Speed 323 | 120 190 240 240 240 200 202 202 202 273 260 260 260 323 245 245 245 245 190 190 190 190 190 108 108 181 181 183 183 182 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 46 | 2 93 55 38 26 47 59 70 52 23 58 73 78 69 22 45 59 60 50 7 53 56 43 36 29 66 18 57 17 28 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 8 | . . . . . . . 1 1 . . 1 . . . . . 3 1 . 1 . . . . . . . . . Known Exits Taken 25 | . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 27 | . . 1 . . 2 4 . 1 . . 3 2 3 . 2 3 . 2 . 1 2 . 1 . . . . . . Spaces Dug 103 | . . . 1 7 . 5 . . 3 . 8 . . 11 . . . 10 2 . 3 . 12 16 3 1 4 14 3 Terrain Destroyed 965 | . . 16 8 15 15 23 . 29 161 8 17 . 3 73 . 4 . 13 7 9 49 . 59 38 9 1 10 94 304 Melee 21 | . . . 1 7 . 1 . . 3 . . . . . . . . . . . . . . 7 2 . . . . Projectile 289 | . . . 7 5 1 22 . 3 10 8 17 . . 70 . . . . 2 . 6 . . 22 3 1 10 59 43 AOE 614 | . . 16 . 3 14 . . 26 148 . . . 3 . . . . 10 . . 39 . 59 . . . . 35 261 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Total 18026 | . 1104 990 713 1226 304 605 86 340 1314 387 454 819 541 1210 231 499 202 371 290 412 782 376 197 1047 725 422 620 766 993 Wait 2123 | . 633 66 48 111 17 44 . 20 89 18 13 3 14 119 26 18 2 51 75 43 272 7 9 96 58 30 116 111 14 Move 13867 | . 409 842 531 905 259 514 85 295 978 354 418 796 500 907 197 462 161 288 174 333 472 331 181 799 536 355 433 512 840 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 187 | . 5 8 28 20 2 7 . . 22 5 3 6 1 24 . . 5 6 2 2 2 2 . 11 7 4 8 3 4 Fast Attach 145 | . 3 6 5 9 2 2 . . 6 2 2 . 5 12 . 1 13 4 . . 2 5 . 13 19 6 13 10 5 Attach 106 | . 2 4 7 9 3 2 . . 24 1 . 4 2 8 . . 2 1 3 . 1 . . 5 3 3 4 5 13 Detach 17 | . . 3 1 3 . . . . 4 . . . 1 2 . . 1 . . . . . . . . . . 2 . Swap 350 | . 3 15 8 30 6 7 1 12 48 . 7 2 4 16 . 3 3 2 15 11 11 10 2 38 27 8 10 32 19 Drop 249 | . 4 3 20 23 . 9 . . 14 2 5 8 7 31 . . 15 9 2 2 5 8 . 19 21 9 19 9 5 Fire 807 | . 41 32 60 97 15 19 . 12 70 5 6 . 7 76 8 14 . 10 19 21 17 9 5 59 29 2 14 82 78 Melee 122 | . . 11 4 9 . 1 . 1 52 . . . . . . . . . . . . 4 . 7 25 5 3 . . Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Kick 22 | . 4 . . 1 . . . . 7 . . . . . . . . . . . . . . . . . . . 10 Crush 15 | . . . 1 9 . . . . . . . . . 5 . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 11 | . . . . . . . . . . . . . . 10 . 1 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res / Arm / *Tes) -3/Testing -2/Research (discovered 3 exits: *Acc / *Qua x2) -2/Quarantine (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 16) 272 | -10/Materials | Central database locked down 308 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 16) 688 | -10/Materials | Discovered new exit (range 13) 1451 | -10/Materials | Discovered new exit (range 9) 1475 | -10/Materials | Entered Subcaves 1633 | -10/Subcaves | A Subdweller sparked back to life 1653 | -10/Subcaves | Core integrity fell below 50% 1700 | -10/Subcaves | Found Prototype Power Core 1925 | -10/Subcaves | Core integrity fell below 20% 2149 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2198 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2265 | -10/Subcaves | Build established: Scavenger-Mutant 2736 | -10/Subcaves | Discovered new exit (range 7) 2749 | -10/Subcaves | Entered Materials 2749 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3038 | -8/Materials | Build established: Scavenger-Tank 4087 | -8/Materials | Discovered new exit (range 11) 4187 | -8/Materials | Entered Factory 4187 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4417 | -7/Factory | Build established: Scavenger-Mutant 4734 | -7/Factory | Build established: Scavenger-Tank 4823 | -7/Factory | Discovered new exit (range 5) 4833 | -7/Factory | Identified exit to Factory 5889 | -7/Factory | Identified exit to Lower Caves 6771 | -7/Factory | Lost 4 parts (3n1u) 6898 | -7/Factory | Entered Lower Caves 7142 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 7174 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 7471 | -7/Lower Caves | Build established: Scavenger-Skirmisher 7471 | -7/Lower Caves | Discovered new exit (range 11) 7493 | -7/Lower Caves | Identified exit to Lower Caves 7495 | -7/Lower Caves | Entered another Lower Caves area 8239 | -7/Lower Caves | Build established: Skirmisher 8310 | -7/Lower Caves | Learned Research stockpile data 8310 | -7/Lower Caves | Learned Armory garrison access intel 8515 | -7/Lower Caves | Found Prototype Device 8590 | -7/Lower Caves | Discovered new exit (range 7) 8621 | -7/Lower Caves | Found Alien Artifact 8621 | -7/Lower Caves | Identified Core Expander 8621 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 8646 | -7/Lower Caves | Identified exit to Data Miner 8661 | -7/Lower Caves | Entered Data Miner 8661 | -7/Data Miner | Discovered new exit (range 6) 8700 | -7/Data Miner | Met Data Miner 8762 | -7/Data Miner | Learned location of Section 7 (-2) 8762 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8779 | -7/Data Miner | Received God Mode back door access code from Data Miner 8831 | -7/Data Miner | Identified exit to Proximity Caves 8835 | -7/Data Miner | Entered Proximity Caves 9132 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9505 | -6/Proximity Caves | Entered Factory 9505 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9704 | -6/Factory | Build established: Scavenger-Skirmisher 10044 | -6/Factory | Build established: Tank 10645 | -6/Factory | Garrison activated, responded to threat 10665 | -6/Factory | Build established: Scavenger-Tank 11180 | -6/Factory | Discovered new exit (range 11) 11224 | -6/Factory | Lost 3 parts (3n) 11294 | -6/Factory | Lost 7 parts (1p3u3w) 11494 | -6/Factory | Identified exit to Factory 11500 | -6/Factory | Identified Meta Core 11501 | -6/Factory | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 11810 | -6/Factory | Spotted B-75 Beast 11987 | -6/Factory | Discovered new exit (range 14) 12018 | -6/Factory | Lost 4 parts (2u2w) 12038 | -6/Factory | Identified exit to Lower Caves 12136 | -6/Factory | Entered Lower Caves 12422 | -6/Lower Caves | Build established: Scavenger-Skirmisher 12898 | -6/Lower Caves | Discovered new exit (range 7) 12956 | -6/Lower Caves | Identified exit to Lower Caves 12961 | -6/Lower Caves | Entered another Lower Caves area 12973 | -6/Lower Caves | Learned location of Extension (-6) 13609 | -6/Lower Caves | Encountered a Warlord checkpoint 13953 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14055 | -6/Lower Caves | Discovered new exit (range 10) 14095 | -6/Lower Caves | Identified exit to Zion 14098 | -6/Lower Caves | Entered Zion 14174 | -6/Zion | System corruption cleaned by Quarantine Array 14265 | -6/Zion | Discovered new exit (range 9) 14694 | -6/Zion | Learned Factory stockpile data 14881 | -6/Zion | Gained Derelict followers 15291 | -6/Zion | Received a visual enhancement algorithm 15779 | -6/Zion | Found Prototype Special Weapon 15782 | -6/Zion | Found Prototype Special Weapon 15785 | -6/Zion | Found Prototype Special Weapon 15789 | -6/Zion | Found Prototype Special Weapon 16150 | -6/Zion | Identified exit to Proximity Caves 16157 | -6/Zion | Entered Proximity Caves 16157 | -5/Proximity Caves | Accompanied by 3 allies 16519 | -5/Proximity Caves | Learned Factory emergency access door positions 16963 | -5/Proximity Caves | Discovered exit to Factory (range 10) 17224 | -5/Proximity Caves | Identified Heart of Steel 17439 | -5/Proximity Caves | Entered Factory 17439 | -5/Factory | Evolved 2 slots: Propulsion x2 17440 | -5/Factory | Identified exit to Upper Caves 18091 | -5/Factory | Cargo convoy interrupted 18300 | -5/Factory | Discovered exit to Upper Caves (range 9) 18443 | -5/Factory | Build established: Scavenger-Gunner 18962 | -5/Factory | Build established: Pyromaniac-Gunner 19560 | -5/Factory | Build established: Gunner 19668 | -5/Factory | Heart of Steel transformed into Warbot 19911 | -5/Factory | Entered Upper Caves 19911 | -5/Upper Caves | Accompanied by 1 ally (Warbot) 20194 | -5/Upper Caves | Build established: Scavenger-Tank 20431 | -5/Upper Caves | Discovered new exit (range 2) 20441 | -5/Upper Caves | Identified exit to Upper Caves 20448 | -5/Upper Caves | Entered another Upper Caves area 20448 | -5/Upper Caves | Accompanied by 1 ally (Warbot) 20487 | -5/Upper Caves | Encountered a Warlord checkpoint 20768 | -5/Upper Caves | Learned Factory trap positions 21113 | -5/Upper Caves | Identified exit to Factory 21124 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 21633 | -5/Upper Caves | Discovered new exit (range 9) 21650 | -5/Upper Caves | Identified exit to Zhirov 21654 | -5/Upper Caves | Entered Zhirov 21654 | -5/Zhirov | Accompanied by 2 allies (Warbot) 21657 | -5/Zhirov | Discovered new exit (range 3) 21701 | -5/Zhirov | Met Zhirov 21745 | -5/Zhirov | Learned location of Quarantine (-2) 21745 | -5/Zhirov | Learned location of Testing (-3) 21745 | -5/Zhirov | Learned location of Command (-1) 21767 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21806 | -5/Zhirov | Found Alien Artifact 21834 | -5/Zhirov | Found Alien Artifact 21834 | -5/Zhirov | Identified Integrated Dissipator 21834 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22052 | -5/Zhirov | Identified exit to Proximity Caves 22057 | -5/Zhirov | Entered Proximity Caves 22057 | -4/Proximity Caves | Accompanied by 2 allies (Warbot) 22335 | -4/Proximity Caves | Build established: Tank 22445 | -4/Proximity Caves | Learned Research machine intel 22662 | -4/Proximity Caves | Discovered exit to Factory (range 8) 22708 | -4/Proximity Caves | Entered Factory 22708 | -4/Factory | Accompanied by 2 allies (Warbot) 22708 | -4/Factory | Evolved 2 slots: Utility x2 22709 | -4/Factory | Loaded intel: 69 trap records 22850 | -4/Factory | Identified exit to Upper Caves 23206 | -4/Factory | Entered Upper Caves 23206 | -4/Upper Caves | Accompanied by 1 ally (Warbot) 23209 | -4/Upper Caves | Ambushed by research squad 23723 | -4/Upper Caves | Learned Research security intel 23950 | -4/Upper Caves | Build established: Scavenger-Gunner 23951 | -4/Upper Caves | Discovered new exit (range 14) 23970 | -4/Upper Caves | Identified exit to Upper Caves 23974 | -4/Upper Caves | Entered another Upper Caves area 24022 | -4/Upper Caves | Discovered new exit (range 5) 24030 | -4/Upper Caves | Identified exit to Research 25111 | -4/Upper Caves | Discovered new exit (range 15) 25212 | -4/Upper Caves | Identified exit to Warlord 25214 | -4/Upper Caves | Entered Warlord 25282 | -4/Warlord | System corruption cleaned by Quarantine Array 25405 | -4/Warlord | Met Warlord 25422 | -4/Warlord | Opened Warlord's prototype stash 25430 | -4/Warlord | Warlord's base attacked by MAIN.C 25446 | -4/Warlord | Found Prototype Device 25446 | -4/Warlord | Identified System Purifier 25449 | -4/Warlord | Found Prototype Processor 25449 | -4/Warlord | Identified Spectral Analyzer 25455 | -4/Warlord | Found Prototype Device 25455 | -4/Warlord | Identified Exp. Cloaking Device 25466 | -4/Warlord | Found Prototype Reactor 25686 | -4/Warlord | Warlord forces counterattacked 25701 | -4/Warlord | Lost 9 allies 25729 | -4/Warlord | Discovered new exit (range 12) 25733 | -4/Warlord | Build established: Gunner 25734 | -4/Warlord | Spotted Striker 25739 | -4/Warlord | Identified exit to Proximity Caves 25741 | -4/Warlord | Entered Proximity Caves 25876 | -3/Proximity Caves | Spotter reported a threat 25954 | -3/Proximity Caves | Discovered exit to Research (range 5) 25959 | -3/Proximity Caves | Entered Research 25959 | -3/Research | Evolved 2 slots: Utility x2 25960 | -3/Research | Identified exit to Armory 25963 | -3/Research | Loaded intel: 108 machine locations 26311 | -3/Research | Discovered new exit (range 18) 26379 | -3/Research | Identified exit to Research 27156 | -3/Research | Discovered new exit (range 22) 27197 | -3/Research | Identified exit to Testing 27200 | -3/Research | Entered Testing 27241 | -3/Testing | Found Prototype Protection 27241 | -3/Testing | Identified Hvy. Regenerative Plating 27244 | -3/Testing | Found Prototype Protection 27326 | -3/Testing | Found Prototype Device 27326 | -3/Testing | Identified Exp. Hardlight Generator 27366 | -3/Testing | Spotted PD-V45F381LW0 27390 | -3/Testing | Destroyed PD-V45F381LW0 27427 | -3/Testing | Found Prototype Launcher 27446 | -3/Testing | Identified Ragnarok Missile Launcher 27464 | -3/Testing | Identified RU-N14's Throwing Claymores (x2) 27923 | -3/Testing | Discovered exit to Research (range 18) 27973 | -3/Testing | Found Prototype Device 27973 | -3/Testing | Identified Exp. ECM Suite 28093 | -3/Testing | System corruption reached 10% 28093 | -3/Testing | Entered Research 28093 | -2/Research | Warlord forces began assault on 0b10 28093 | -2/Research | Evolved 2 slots: Utility x2 28108 | -2/Research | Identified exit to Quarantine 28203 | -2/Research | Research machine network offline 28320 | -2/Research | Met up with Warlord 28350 | -2/Research | Build established: Scavenger-Skirmisher 28430 | -2/Research | Spotted Executioner 28430 | -2/Research | Spotted Executioner 28601 | -2/Research | Discovered new exit (range 21) 28720 | -2/Research | Entered Quarantine 28735 | -2/Quarantine | Found Alien Slashing Weapon 28735 | -2/Quarantine | Identified Sigix Broadsword 28757 | -2/Quarantine | Found Alien Artifact 28757 | -2/Quarantine | Identified Core Reset Matrix 28757 | -2/Quarantine | Identified Transdimensional Reconstructor 28757 | -2/Quarantine | Used Core Reset Matrix 28761 | -2/Quarantine | Detected hypermatrix surge 28761 | -2/Quarantine | Sensed 17 artifacts in vicinity 28840 | -2/Quarantine | Found Core Stripper 28907 | -2/Quarantine | Discovered new exit (range 15) 28924 | -2/Quarantine | Found Phase Redirector 29027 | -2/Quarantine | Found Subatomic Replicator 29066 | -2/Quarantine | Build established: Alien-Assassin 29142 | -2/Quarantine | Spotted Fortress 29179 | -2/Quarantine | Destroyed Fortress 29184 | -2/Quarantine | Found Prototype Device 29184 | -2/Quarantine | Identified Exp. EM Disruption Field 29189 | -2/Quarantine | Found Prototype Device 29189 | -2/Quarantine | Identified Exp. Force Field 29246 | -2/Quarantine | Found Prototype Device 29246 | -2/Quarantine | Identified Thermal Barrier 29295 | -2/Quarantine | Found Prototype Protection 29295 | -2/Quarantine | Identified Centrium Heavy Armor Plating 29321 | -2/Quarantine | Identified SHELL Armor 29330 | -2/Quarantine | Identified Vortex Chain Reactor 29433 | -2/Quarantine | Discovered new exit (range 5) 29438 | -2/Quarantine | Identified exit to Section 7 29539 | -2/Quarantine | Entered Section 7 29540 | -2/Section 7 | Sensed 20 artifacts in vicinity 29578 | -2/Section 7 | Build established: Alien-Skirmisher 29622 | -2/Section 7 | Spotted S7 Guard 29654 | -2/Section 7 | Destroyed S7 Guard 30285 | -2/Section 7 | Found Core Membrane 30285 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 30358 | -2/Section 7 | Discovered new exit (range 16) 30505 | -2/Section 7 | Identified exit to Access 30610 | -2/Section 7 | Found Integrity Redistributor 30610 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-311) 30611 | -2/Section 7 | Core integrity fell below 50% 30643 | -2/Section 7 | Spotted S7 Guard 30705 | -2/Section 7 | Destroyed S7 Guard 30721 | -2/Section 7 | Found Integrated Thermoelectric Network 30721 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 30907 | -2/Section 7 | Entered Access 30907 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 31048 | -1/Access | Spotted B-99 Colossus 31407 | -1/Access | First assault squad dispatched 31424 | -1/Access | Garrison activated, responded to threat 31452 | -1/Access | Destroyed 13 combat bots 31505 | -1/Access | Garrison activated, responded to threat 31529 | -1/Access | Warped through subspace 31664 | -1/Access | Build established: Alien-Tank 31783 | -1/Access | Found Unknown Launcher 31928 | -1/Access | Destroyed 9 combat bots 32007 | -1/Access | Lost 5 parts (1n3u1w) 32011 | -1/Access | Identified Gamma Bomb Array 32025 | -1/Access | Released all parts (18) 32042 | -1/Access | Core integrity fell below 50% 32085 | -1/Access | Emitted hypermatrix ping 32090 | -1/Access | Assembled emerged from beneath the floor 32102 | -1/Access | Spotted B-99 Colossus 32113 | -1/Access | Core integrity fell below 20% 32119 | -1/Access | Assembled emerged from beneath the floor 32129 | -1/Access | Lost 3 allies 32141 | -1/Access | High security lockdown imminent 32221 | -1/Access | High security lockdown engaged 32231 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 32134_ U-05 Engineer builds a Wall. 32138_ Connecting with Terminal... 32138_ ALERT: Suspicious activity at Terminal A010. Dispatching Investigation squad. 32141_ ALERT: High security lockdown imminent, T-100. 32154_ Slammed into T-07 Excavator. 32173_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 32180_ Connecting with Terminal... 32180_ ALERT: Suspicious activity at Terminal A019. Dispatching Investigation squad. 32181_ Slammed into K-01 Serf. 32191_ ALERT: Machine network offline. 32206_ ALERT: Performing unscheduled system reset. 32221_ ALERT: Lockdown in effect, collecting threat data. 32228_ Slug penetrates U-05 Engineer. 32228_ Penetrated by Slug. 32228_ Cmb. Antigrav System destroyed. 32228_ Penetrated by Slug. 32231_ Slug penetrates U-05 Engineer. 32231_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ##????#?#??#?#???????????????????????????????????? | | ?#?#?????##?#???#????????????????????????????????? | | ???#??#???###????????????????????????????????????? | | ????#???#????????????????????????????????????????? | | #???#????#?#?????????????????????????????????????? | | ????????#????????????????????????????????????????? | | ?????#???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#########################+###??????????? | | ########### ??????????? | | # ??????????? | | # k ?????????? | | " # ?????????? | | """ # u ????????? | | """ # h ????????? | | " # h u @ ????????? | | # ###+##############?????????????? | | # #[ ?????????????????????????? | | # # ???????????????????????? | | + # ?????????????????????? | | # # ! ???????????????????? | | # # #?????????????????? | | /########## # #?????????????????? | | # #?????????????????? | | # #?????????????????? | | # #?????????????????? | | # * #?????????????????? | | # #?????????????????? | | # ??????????????????? | | ###########????????????????????? | | ########### #??????????????????????????????? | | ########### #??????????????????????????????? | | # #??????????????????????????????? | | / #??????????????????????????????? | | # #??????????????????????????????? | | # #??????????????????????????????? | | # #??????????????????????????????? | | #########??????????????????????????????? | | ###########??????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Coolant Potential 80 Energy Generation 73 Energy Capacity 940 Matter Stores 600 Matter Capacity 600 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 4 Corruption Containment 12 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 50 Resistance: EM 75 Weapon Shielding 90 Point Defense Rating 240 Weapon Cycling 15 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 14 Target Analysis 8 Recoil Reduction 6 Offensive Hacking 12 Defensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Integrated Dissipator Sigix Broadsword Core Reset Matrix Phase Redirector Core Stripper Core Membrane Integrity Redistributor Integrated Thermoelectric Network Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MultinovaShadeSpoofer Manual? 0 Play Time 04:18:19 Cumulative 175.6 hours Start 2024.03.26 @ 18:40:52 End 2024.03.31 @ 18:41:30 Sessions 21 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 241 Rogue 241 Adventurer 0 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 64 Gallery% 74 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 45445764-288b-47ed-874d-32492a56d628