Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.18 @ 16:57:16 Player: Zeldest Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (18) 90 Value Destroyed (734) 734 Prototype IDs (1) 20 Alien Tech Used (1) 200 Bonus (648) 648 TOTAL SCORE: 9592 Bonus ------- Follower Combat Kills 148 Entered DSFs 500 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 94/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (15) -- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Improved Heat Sink Transmission Jammer Advanced ECM Suite Improved Cloaking Device Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Phase Armor > --- WEAPON ----------- Quantum Rifle > --- INVENTORY -------- Light Particle Reactor Improved Heat Sink Transmission Jammer Advanced ECM Suite Improved Cloaking Device [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Cesium-ion Thruster Wheel Armored Huge Wheel Hover Unit Gravmag Array Flight Unit Cesium-ion Thruster Utility Advanced Heat Sink Device Advanced Heat Sink Artifact Phase Armor Weapon Assault Rifle Energy Gun Quantum Rifle Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Qua Acc Slots Evolved 18 | . . . 2 . 2 2 . 2 . . 2 2 . 2 2 . 2 Power 1 | . . . . . 1 . . . . . . . . . . . . Propulsion 13 | . . . 2 . 1 2 . 1 . . 2 . . 2 2 . 1 Utility 4 | . . . . . . . . 1 . . . 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 57 | 2 1 . . . 10 . 1 2 3 . 5 5 1 5 9 7 6 Power 13 | . . . . . 4 . . . 1 . 2 . . 2 1 2 1 Engine 1 | . . . . . 1 . . . . . . . . . . . . Core 6 | . . . . . 3 . . . 1 . 2 . . . . . . Reactor 6 | . . . . . . . . . . . . . . 2 1 2 1 Propulsion 19 | . . . . . 1 . 1 1 . . 2 1 . 2 5 2 4 Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . . . 1 . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . . . Flight 17 | . . . . . 1 . . 1 . . 2 1 . 1 5 2 4 Utility 14 | . . . . . 3 . . 1 1 . 1 3 1 1 . 2 1 Device 13 | . . . . . 3 . . 1 1 . 1 3 1 1 . 1 1 Storage . | . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . Artifact 1 | . . . . . . . . . . . . . . . . 1 . Weapon 11 | 2 1 . . . 2 . . . 1 . . 1 . . 3 1 . Energy Gun 4 | . . . . . . . . . . . . 1 . . 2 1 . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | 2 1 . . . 1 . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . 1 . . . . . 1 . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . . 1 . . . 1 . Corrupted Parts 3 | . . . . . . . . . . . . . . . 2 . 1 System Corruption 19 | . . . . . . . . . . . . . . . 18 . 1 Parts Lost 23 | . . . . . 1 . . 2 1 . 1 3 . . 7 3 5 Power 3 | . . . . . . . . 1 . . . 1 . . . 1 . Propulsion 15 | . . . . . . . . 1 . . 1 2 . . 4 2 5 Utility 2 | . . . . . . . . . 1 . . . . . 1 . . Weapon 3 | . . . . . 1 . . . . . . . . . 2 . . Highest Loss Streak 4 | . . . . . 1 . . 2 1 . 1 2 . . 4 3 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 11 | . 28 14 11 11 10 15 15 7 16 13 27 6 4 4 4 11 7 Core 1 | . . . . . 4 7 7 . . . 4 1 . . . . . Flight 3 | . . . . . 1 7 7 3 6 6 12 2 . . 2 8 2 Device 2 | . . . . . . . . 2 8 6 8 . 4 3 1 . 1 Ballistic Gun 2 | . 28 14 11 11 1 . . . . . . . . . . . . Peak Build Rating 46 | 2 2 1 1 1 10 7 15 9 17 9 34 37 9 25 17 46 26 Average Rating 8 | . 2 1 1 1 3 7 7 5 11 9 27 7 7 9 8 16 12 On Entrance 7 | . 2 2 1 1 1 7 7 7 9 9 9 29 2 9 17 6 17 Naked Turns 292 | . . . . . 4 . . 112 . . . 37 67 4 11 . 57 Heaviest Build 20 | 3 4 2 2 2 7 5 5 5 2 1 7 7 1 1 12 20 7 Greatest Support 25 | 3 3 3 3 3 5 5 5 5 5 5 25 18 3 20 12 20 16 Greatest Overweight (x) 3 | . 1 . . . 2 . . . . . . 1 . . 3 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . 2 4 5 5 4 4 5 5 4 5 4 4 5 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Extension Mutant | -3/Research Mutant | -2/Research Mutant | -2/Quarantine Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Qua Acc Matter Collected 875 | 220 22 . . . 135 . . . 149 . . 85 . . 166 . 98 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 643 | . 72 . . . 328 . . . 56 . . 29 . . 158 . . Parts 40 | . 5 . . . 20 . . . 2 . . 2 . . 11 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . 6 8 . . . . . . . Prevented 2 | . . . . . . . . . 2 . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Qua Acc Combat Hostiles Destroyed 18 | . 2 . . . 6 . . . 3 . . 1 . . 6 . . Melee 2 | . . . . . 2 . . . . . . . . . . . . Guns 9 | . 2 . . . 4 . . . . . . 1 . . 2 . . Cannons 7 | . . . . . . . . . 3 . . . . . 4 . . Classes Destroyed 4 | . 1 . . . 2 . . . 1 . . . . . . . . Swarmer 10 | . . . . . . . . . 3 . . 1 . . 6 . . Grunt 6 | . 2 . . . 4 . . . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . Sentry 1 | . . . . . 1 . . . . . . . . . . . . Best Kill Streak 6 | . 2 . . . 6 . . . 3 . . 1 . . 4 . . Combat Bots Only 6 | . 2 . . . 6 . . . 3 . . 1 . . 4 . . Max Kills in Single Turn 1 | . 1 . . . 1 . . . 1 . . 1 . . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Qua Acc Hostile Shots Fired 504 | . 3 . . . 36 . . 63 35 8 23 24 32 16 76 42 146 Missed 243 | . 1 . . . 12 . . 35 20 6 11 9 18 8 31 19 73 Damage Taken 5984 | . 29 2 . . 380 . 50 341 240 39 268 643 366 189 1184 427 1826 Core 4395 | . 15 2 . . 227 . 39 288 98 19 127 590 364 161 644 202 1619 Absorbed by Shields 38 | . . . . . . . . . . . . . 38 . . . . Core Remaining (%) 72 | 100 . 93 . 100 58 . 94 . . 52 87 . 17 87 . 41 . Volleys Fired 68 | . 2 . . . 25 . . . 9 . . 4 . . 16 12 . Largest 2 | . 2 . . . 1 . . . 1 . . 1 . . 1 1 . Hottest 94 | . 40 . . . 25 . . . 48 . . 88 . . 88 94 . Shots Fired 70 | . 4 . . . 25 . . . 9 . . 4 . . 16 12 . Gun 54 | . 4 . . . 25 . . . . . . 4 . . 9 12 . Cannon 16 | . . . . . . . . . 9 . . . . . 7 . . Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 45 | . 4 . . . 25 . . . 9 . . . . . 7 . . Thermal 25 | . . . . . . . . . . . . 4 . . 9 12 . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 9 | . 2 . . . 9 . . . 1 . . 3 . . 6 1 . Robot Miss Streak 4 | . . . . . 3 . . . 4 . . 1 . . 3 3 . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 45 | . 2 . . . 25 . . . 3 . . 3 . . 10 2 . Core Hits 27 | . 2 . . . 13 . . . 2 . . 1 . . 8 1 . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 3 | . . . . . 1 . . . 1 . . . . . 1 . . Blast 2 | . . . . . . . . . 1 . . . . . 1 . . Sever 1 | . . . . . 1 . . . . . . . . . . . . Melee Attacks 5 | . . . . . 5 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 5 | . . . . . 5 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 1299 | . 33 4 . . 514 . . . 86 . . 76 15 . 482 89 . Guns 638 | . 30 . . . 331 . . . . . . 76 . . 112 89 . Cannons 311 | . . . . . . . . . 86 . . . . . 225 . . Explosions 145 | . . . . . . . . . . . . . . . 145 . . Melee 160 | . . . . . 160 . . . . . . . . . . . . Ramming 45 | . 3 4 . . 23 . . . . . . . 15 . . . . Kinetic 672 | . 30 . . . 331 . . . 86 . . . . . 225 . . Thermal 277 | . . . . . . . . . . . . 76 . . 112 89 . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 145 | . . . . . . . . . . . . . . . 145 . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 160 | . . . . . 160 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . . . . . . . . . 19 19 11 Average Corruption 15 | . . . . . . . . . . . . . . . 18 19 6 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 18 | . . . . . . . . . . . . . . . 4 10 4 Message Errors 7 | . . . . . . . . . . . . . . . 1 5 1 Matter Fused 1 | . . . . . . . . . . . . . . . . 1 . Heat Flow Errors 3 | . . . . . . . . . . . . . . . 1 1 1 Energy Discharges 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . 1 Misdirections 4 | . . . . . . . . . . . . . . . 2 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 14 | . . . . . . . . . 2 . . . . . 12 . . Projectiles 14 | . . . . . . . . . 2 . . . . . 12 . . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . . . 2 . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . . . . . 2 . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 72 | . 1 2 . . 11 . . . . . . . 7 . 51 . . Shots 1 | . . . . . . . . . . . . . . . 1 . . Rammed 12 | . 1 1 . . 5 . . . . . . . 5 . . . . Targets Rammed 12 | . 1 1 . . 5 . . . . . . . 5 . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 144 | . 2 . . . 3 . . . . . . 27 . . 144 45 56 Average Temperature 24 | . 2 . . . 3 . . . . . . 16 . . 80 45 30 Received Heat Transfer 605 | . 36 . . . 180 . . 114 18 18 45 . 77 . 54 . 63 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . 1 . . Heat Transferred 370 | . . . . . . . . . . . . 111 . . 148 111 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Qua Acc Peak Influence 484 | . 95 36 13 19 282 152 106 335 . . 484 341 418 158 460 288 257 Initial 258 | . . 36 13 4 7 128 106 55 . . 224 236 161 143 88 258 172 Average 198 | . 35 36 13 18 148 148 106 199 . . 312 303 295 143 256 268 189 Maximum Alert Level 2 | . . . . . 1 . . 1 . . 2 1 2 . 2 1 1 Low Security (%) 48 | 100 100 100 100 100 52 100 100 42 . . . . 27 100 29 . 76 Level 1 45 | . . . . . 47 . . 57 . . 83 100 40 . 52 100 23 Level 2 6 | . . . . . . . . . . . 16 . 31 . 18 . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 1 . . 3 1 2 3 . . 2 1 5 . 3 1 . Investigation 3 | . . . . . 1 . . . . . . . 1 . 1 . . Extermination 1 | . . . . . . . . 1 . . . . . . . . . Reinforcement 17 | . 1 . . . 2 . 2 2 . . 2 1 4 . 2 1 . Assault 2 | . . 1 . . . 1 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . 1 . . . . Construction Impeded 2 | . . . . . . . . . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Qua Acc Distress Signals 8 | . 1 . . . 2 . . 1 . . . . 2 . 1 . 1 Communications Jammed 1 | . . . . . . . . . . . 1 . . . . . . Distress Signals 1 | . . . . . . . . . . . 1 . . . . . . Times Spotted 170 | . 6 . . 1 21 . 3 18 10 6 14 10 20 4 23 11 23 Peak Tracking Total 16 | . 2 . . 2 8 . 4 9 7 2 11 4 8 4 8 8 16 Tactical Retreats 31 | . . . . . 2 . . 5 3 3 4 2 3 . 5 1 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Qua Acc Traps Triggered 7 | . . . . . . . . 1 . . 1 . 1 1 1 . 2 Indirectly 1 | . . . . . . . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . 2 . . . . 1 . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Qua Acc Machines Disabled 2 | . . . . . . . . . . . . . . . 1 1 . Max in Single Turn 1 | . . . . . . . . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Qua Acc Machines Accessed 11 | . . . . . 1 2 . . 1 . 1 . 5 . 1 . . Terminals 10 | . . . . . 1 2 . . . . 1 . 5 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 20 | . . . . . 2 3 . . 1 . 1 . 10 . 3 . . Successful 9 | . . . . . . 2 . . 1 . . . 5 . 1 . . Failed 11 | . . . . . 2 1 . . . . 1 . 5 . 2 . . Catastrophic 3 | . . . . . . 1 . . . . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 7 | . . . . . 2 2 . . . . 1 . 2 . . . . Terminals 19 | . . . . . 2 3 . . . . 1 . 10 . 3 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 7 | . . . . . . 1 . . 1 . . . 4 . 1 . . Open Door 5 | . . . . . . . . . 1 . . . 3 . 1 . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . 1 . . . . . . 1 . . . . Terminals 2 | . . . . . . 1 . . . . . . 1 . . . . Botnet 2 | . . . . . . 1 . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 7 | . . . . . 1 1 . . . . 1 . 3 . 1 . . Full Trace Events 3 | . . . . . 1 . . . . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Qua Acc Total Allies 5 | . . 1 . 2 . . . . . . . . 2 . . . . Largest Group 3 | . . 1 1 3 . . . . . . . . 2 . . . . Highest-Rated Group 188 | . . 31 31 80 . . . . . . . . 188 . . . . Highest-Rated Ally 159 | . . 31 31 31 . . . . . . . . 159 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 18 | . . . . 1 . . . . . . . . 17 . . . . Total Damage 507 | . . . . 21 . . . . . . . . 486 . . . . Kills 3 | . . . . . . . . . . . . . 3 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Qua Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 2 2 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Qua Acc Turns Passed 2742 | 33 147 76 4 48 353 54 56 280 164 198 148 148 301 146 177 224 185 Spaces Moved 5043 | 59 139 101 8 93 413 149 131 684 402 565 384 237 450 274 289 265 400 Core 1922 | 59 139 101 8 93 335 . . 247 . . . 78 450 250 46 . 116 Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . 2 . . . Flight 3119 | . . . . . 78 149 131 437 402 565 384 159 . 22 243 265 284 Fastest Speed 34 | 50 50 50 50 50 35 35 35 35 35 35 34 34 50 40 37 34 37 Average Speed 43 | 50 87 50 50 50 61 35 35 40 35 35 34 42 50 49 42 36 43 Slowest Speed 200 | 50 100 50 50 50 150 35 35 50 35 35 35 115 50 60 200 40 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 35 | . . . . . 2 . 1 3 4 5 7 . . . 6 3 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 27 29 4 32 40 6 93 27 67 59 16 5 52 8 14 36 16 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . 1 . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . . . 1 . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 . . 1 1 1 . 1 1 1 1 1 . Scrap Searched 5 | . . 1 . . . . . . 3 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 3 | . . . . . . . . . 3 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile 3 | . . . . . . . . . 3 . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -4 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Fac Fac Ext Res Res Qua Acc Total 5455 | 61 160 126 7 93 485 150 140 682 411 559 392 283 524 283 318 374 407 Wait 236 | . 14 22 . . 12 . 7 . . . 2 27 54 . 5 91 2 Move 4958 | 58 138 100 7 92 408 148 128 677 393 554 369 236 449 273 276 258 394 Hop 33 | . . . . . 2 . 1 3 4 5 7 . . . 6 3 2 Pick Up 18 | 1 3 1 . . 5 1 1 . . . 1 2 . 1 2 . . Fast Attach 39 | 2 . . . . 5 . 1 2 2 . 3 3 1 5 5 4 6 Attach 17 | . . . . . 5 . . . 1 . 2 2 . . 4 3 . Detach 17 | . . 1 . . 6 . . . 1 . 1 2 . . 3 2 1 Swap 1 | . 1 . . . . . . . . . . . . . . . . Drop 28 | . 1 1 . . 7 1 2 . 1 . . 7 . 4 1 1 2 Fire 68 | . 2 . . . 25 . . . 9 . . 4 . . 16 12 . Melee 5 | . . . . . 5 . . . . . . . . . . . . Ram 12 | . 1 1 . . 5 . . . . . . . 5 . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 22 | . . . . . . . . . . . 7 . 15 . . . . Rewire 1 | . . . . 1 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -4/Extension -3/Research -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 12) 34 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 10) 181 | -10/Materials | Entered Mines 182 | -10/Mines | Met a Derelict testing a Signal Generator 190 | -10/Mines | Found Signal Generator 231 | -10/Mines | Discovered new exit (range 10) 257 | -10/Mines | Entered Materials 257 | -9/Materials | Accompanied by 1 ally 257 | -9/Materials | Evolved 2 slots: Propulsion x2 257 | -9/Materials | Discovered new exit (range 8) 261 | -9/Materials | Entered Mines 261 | -9/Mines | Accompanied by 1 ally 263 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 304 | -9/Mines | Build established: Mutant 305 | -9/Mines | Discovered new exit (range 9) 309 | -9/Mines | Entered Materials 309 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 572 | -8/Materials | Discovered new exit (range 6) 662 | -8/Materials | Entered Factory 662 | -7/Factory | Evolved 2 slots: Propulsion x2 700 | -7/Factory | Identified exit to DSF 716 | -7/Factory | Entered DSF 717 | -7/DSF | Joined Warlord attack on 0b10 via DSF 749 | -7/DSF | Additional patrols routed to DSF 757 | -7/DSF | Discovered new exit (range 14) 772 | -7/DSF | Entered Factory 772 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 787 | -6/Factory | 2 allies followed out of DSF 803 | -6/Factory | Lost 8 allies 1036 | -6/Factory | Discovered new exit (range 11) 1052 | -6/Factory | Entered Lower Caves 1090 | -6/Lower Caves | Learned 8 Factory zone layouts 1093 | -6/Lower Caves | Ambushed by wild Derelicts 1214 | -6/Lower Caves | Discovered new exit (range 5) 1216 | -6/Lower Caves | Entered another Lower Caves area 1243 | -6/Lower Caves | Learned Factory machine intel 1407 | -6/Lower Caves | Discovered new exit (range 11) 1414 | -6/Lower Caves | Entered Factory 1414 | -5/Factory | Evolved 2 slots: Propulsion x2 1415 | -5/Factory | Identified exit to Upper Caves 1416 | -5/Factory | Identified exit to Factory 1417 | -5/Factory | Loaded intel: 221 machine locations 1562 | -5/Factory | Entered another Factory area 1562 | -4/Factory | Evolved 2 slots: Utility x2 1704 | -4/Factory | Discovered new exit (range 12) 1708 | -4/Factory | Core integrity fell below 50% 1710 | -4/Factory | Entered Extension 1762 | -4/Extension | Spotted B-86 Titan 1765 | -4/Extension | Spotted B-86 Titan 1811 | -4/Extension | Rescued A7 1838 | -4/Extension | Core integrity fell below 20% 1849 | -4/Extension | Rescued a captive Derelict 1960 | -4/Extension | Search patrols dispatched 2010 | -4/Extension | Discovered new exit (range 3) 2011 | -4/Extension | Entered Research 2011 | -3/Research | Evolved 2 slots: Propulsion x2 2069 | -3/Research | Spotted B-86 Titan 2154 | -3/Research | Discovered new exit (range 7) 2157 | -3/Research | Entered another Research area 2157 | -2/Research | Evolved 2 slots: Propulsion x2 2274 | -2/Research | Lost 4 parts (2n1u1w) 2304 | -2/Research | System corruption reached 10% 2331 | -2/Research | Discovered new exit (range 8) 2334 | -2/Research | Entered Quarantine 2340 | -2/Quarantine | Lost 3 parts (2n1w) 2497 | -2/Quarantine | Found Alien Artifact 2497 | -2/Quarantine | Identified Phase Armor 2550 | -2/Quarantine | Core integrity fell below 50% 2552 | -2/Quarantine | Discovered new exit (range 14) 2558 | -2/Quarantine | Entered Access 2558 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 2576 | -1/Access | Lost 3 parts (1p2n) 2704 | -1/Access | Core integrity fell below 50% 2715 | -1/Access | Core integrity fell below 20% 2718 | -1/Access | System corruption reached 10% 2743 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 02708_ P-80 Master unfolds itself. 02708_ S-43 Plague destroyed. 02709_ Penetrated by Slug. 02709_ Acquired Corrupted Xenon Bombardment Thruster. 02709_ Integrated Corrupted Xenon Bombardment Thruster (+1). 02709_ Corrupted Xenon Bombardment Thruster temporarily disabled. 02711_ Xenon Bombardment Thruster destroyed. 02711_ P-80 Master resets P-80 Master, system corruption cleaned. 02711_ K-01 Serf collects debris. 02712_ Acquired 98 matter. 02714_ Q-thruster destroyed. 02715_ K-01 Serf collects debris. 02715_ P-80 Master resets P-80 Master, system corruption cleaned. 02716_ ::1Z95T O8#BGEFG|AVJN#HKFRQO 02723_ Triggered Shock Trap. 02723_ The floor emits a surge of raw power. 02723_ System corrupted (+1). 02730_ P-80 Master resets B-74 Champion, system corruption cleaned. 02735_ System corrupted: Energy discharge (-28). 02736_ K-01 Serf cleans the Sealed Freight Elevator. Map ----- +----------------------------------------------------+ | ???# """"" ###########??????????? | | ???# """"" +??????????? | | ?### """"" #??????????? | | ?# """"" #??????????? | | ?# #??????????? | | ?# #??????????? | | ?# #??????????? | | ?# """"" #??????????? | | ?# """"" ####### #??????????? | | ?# """"" #??????????????????? | | ?# """"" #??????????????????? | | ?# """"" #??????????????????? | | ?# """"" #??????????????????? | | ?# #??????????????????? | | ?# #??????????????????? | | ?# #??????????????????? | | ?# """"" #??????????????????? | | ?# """"" #??????????????????? | | ?# """"" #??????????????????? | | ?# """"" #??????????????????? | | ?# """"" #??????????????????? | | ?# """"" #??????????????????? | | ?# #??????????????????? | | ?# ####### #?????????? | | ?# ????????? | | ?# """""@ ????????? | | ?# """"" ????????? | | ?# """"" " ????????? | | ?# """"" ] """ ???????????? | | ?# """"" ""?????????????? | | ?# """"" "?????????????? | | ?# ? ????????????? | | ?# ?? ???????????? | | ?# ??? ???????????? | | ?# ????" k ???????????? | | ?# ????" ????????????? | | ??? ????" ????????????? | | ???????????? ??????????????? | | ???????????? ????????????????? | | ???????????? ???????????????????? | | ???????????? ?????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 25 Energy Capacity 220 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 3 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Phase Armor Achievements -------------- Alien Tech Denied? Leap Before You Look Prison Break Challenges ------------ None Game ------ Seed LightSigixChainsaw Manual? 0 Play Time 01:00:35 Cumulative 47.4 hours Start 2024.11.18 @ 16:00:44 End 2024.11.18 @ 16:57:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 34 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7da513ee-8b09-4f95-aef0-f6143e9e5638