Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.22 @ 16:39:47 Player: Minty Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (138) 690 Value Destroyed (5161) 5161 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (818) 818 TOTAL SCORE: 12469 Bonus ------- High Alert Combat Kills 608 Met Data Miner 300 Friendly Fire -90 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 86/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Transport Network Coupler Advanced Targeting Computer Launcher Guidance Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Coolant Injector Improved Kinecellerator Long-range Tractor Beam Neutron Cannon Neutron Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine Cooled Ion Engine > --- PROPULSION ------- Improved Cesium-ion Thruster Flightbrick > --- UTILITY ---------- Weight Redist. System Transmission Jammer Reaction Control System Improved Propulsion Shielding Improved Utility Shielding System Shield > --- WEAPON ----------- Improved Spread Laser Cooled Particle Cannon > --- INVENTORY -------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Grenade Launcher Improved Grenade Launcher Heavy Missile Launcher [Rating: 77] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Light Fission Core Reactor Cold Fusion Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Shock Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Impact Weapon Heavy Hammer Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Was Fac Slots Evolved 10 | . . . . 4 2 2 . . . . 2 . . Power 1 | . . . . . 1 . . . . . . . . Propulsion 4 | . . . . 2 1 1 . . . . . . . Utility 5 | . . . . 2 . 1 . . . . 2 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 116 | . 7 2 17 10 25 11 7 1 . 1 25 1 9 Power 16 | . 1 . 3 1 3 3 . 1 . . 4 . . Engine 12 | . 1 . 3 1 3 1 . . . . 3 . . Core 3 | . . . . . . 1 . 1 . . 1 . . Reactor 1 | . . . . . . 1 . . . . . . . Propulsion 20 | . 2 1 3 1 6 2 . . . . 4 . 1 Treads 4 | . 2 1 . . . . . . . . 1 . . Leg . | . . . . . . . . . . . . . . Wheel 3 | . . . 3 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 13 | . . . . 1 6 2 . . . . 3 . 1 Utility 49 | . 2 1 2 6 10 4 4 . . 1 12 1 6 Device 22 | . 1 . 1 4 5 2 2 . . . 4 . 3 Storage 4 | . 1 . . 1 . . . . . . 2 . . Processor 12 | . . . . 1 2 . 1 . . . 6 1 1 Hackware 2 | . . . . . 1 1 . . . . . . . Protection 9 | . . 1 1 . 2 1 1 . . 1 . . 2 Artifact . | . . . . . . . . . . . . . . Weapon 31 | . 2 . 9 2 6 2 3 . . . 5 . 2 Energy Gun 6 | . . . 1 . 2 . 3 . . . . . . Energy Cannon 6 | . . . 2 . 1 1 . . . . 2 . . Ballistic Gun 1 | . . . . 1 . . . . . . . . . Ballistic Cannon 7 | . 2 . 2 . . . . . . . 2 . 1 Launcher 7 | . . . 2 1 3 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . Special Melee Weapon 1 | . . . . . . . . . . . . . 1 Unidentified Prototypes 10 | . . . . 1 4 2 . . . . 3 . . Parts Lost 37 | . . . 8 . 1 1 1 6 . 1 11 1 7 Power 8 | . . . 2 . . . 1 2 . . 3 . . Propulsion 14 | . . . 3 . . 1 . 2 . 1 3 . 4 Utility 9 | . . . 2 . 1 . . 2 . . 2 1 1 Weapon 6 | . . . 1 . . . . . . . 3 . 2 Highest Loss Streak 11 | . . . 2 . 1 1 1 5 . 1 11 1 4 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 11 | . 9 17 16 5 4 4 4 5 5 5 6 5 4 Power . | . . . . . . . . . . . . . . Propulsion 1 | . 2 3 2 . 1 . . . . . . . . Utility 4 | . 1 8 7 . . 1 2 3 3 3 3 2 1 Weapon 5 | . 5 5 6 5 2 1 1 2 2 2 3 3 2 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 28 | . 5 . 4 5 4 3 1 . . . 2 . 4 Power 2 | . 1 . . . 1 . . . . . . . . Propulsion 7 | . 2 . 2 . 2 1 . . . . . . . Utility 9 | . 1 . 2 3 . . 1 . . . 1 . 1 Weapon 10 | . 1 . . 2 1 2 . . . . 1 . 3 Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 95 100 93 51 79 96 94 88 55 64 61 64 56 Engine 9 | . 14 14 9 7 12 6 9 10 6 6 5 5 . Treads 13 | . 25 28 21 . . . . . . . 1 . . Wheel 2 | . . . 5 . . . . . . . . . . Flight 9 | . . . . 6 16 40 40 34 26 24 13 17 16 Device 7 | . 11 3 . 14 22 24 16 13 13 13 9 3 3 Storage 8 | . 14 14 14 7 2 . . . . . 1 . . Processor 3 | . . . . 1 3 6 7 10 6 6 18 24 23 Protection 8 | . . 10 13 . 5 . 7 3 . . . . 3 Energy Gun 1 | . 1 . . 1 3 . 7 11 2 11 1 . . Energy Cannon 2 | . . . 4 1 1 4 . . . . . . . Ballistic Cannon 10 | . 23 28 15 . . . . . . . 2 5 2 Launcher 1 | . . . 1 . 6 5 . . . 1 1 . . Impact Weapon 2 | . . . 5 9 . . . . . . . . . Peak Build Rating 77 | . 12 16 23 62 77 69 66 63 43 47 71 66 68 Average Rating 33 | . 10 15 18 51 65 64 62 55 37 41 49 60 52 On Entrance 37 | 6 6 11 16 14 62 52 61 63 43 43 38 58 54 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 67 | 11 61 61 67 62 36 36 34 34 18 22 37 25 32 Greatest Support 40 | 20 40 40 40 24 36 36 36 36 24 24 31 26 32 Greatest Overweight (x) 6 | . 1 1 6 2 1 . . . . . 4 . 2 Average Overweight (x) . | . . 1 1 . . . . . . . . . . Largest Inventory Capacity 20 | . 20 20 20 20 5 5 5 5 5 5 10 5 5 Average Capacity 13 | . 16 20 20 6 5 5 5 5 5 5 6 5 5 Most Carried 20 | . 15 19 20 20 5 5 5 5 5 5 10 5 5 Average Carried 12 | . 9 17 19 5 4 4 4 5 5 5 6 5 4 Final Capacity 20 | 8 20 20 20 5 5 5 5 5 5 5 5 5 5 Final Carried 20 | 6 12 19 20 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 79% | Mutant 20% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Data Miner Sprinter | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Was Fac Matter Collected 4597 | 200 49 82 1419 186 689 221 462 102 . 162 699 . 326 Remotely . | . . . . . . . . . . . . . . Salvage Created 4816 | . 95 30 474 581 623 577 573 183 . 452 842 . 386 Parts 214 | . 2 3 36 13 36 30 8 9 . 19 34 . 24 Haulers Intercepted 8 | . 1 . . 2 1 . . . . . 4 . . Recyclers Shooed 3 | . 1 . . . 1 . . . . . 1 . . Parts Field Recycled 21 | . 14 . 7 . . . . . . . . . . Retrieved Matter 199 | . 137 . 62 . . . . . . . . . . Parts Self-Destructed 37 | . . . 20 . . . 3 2 . 12 . . . Prevented 12 | . . . . . . . 4 6 . 2 . . . Kills | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Was Fac Combat Hostiles Destroyed 104 | . . 3 22 8 18 15 1 5 . 11 16 . 5 Melee 8 | . . . . 4 . . . . . . 2 . 2 Guns 7 | . . . 1 . 1 . . 2 . 3 . . . Cannons 24 | . . 3 11 . 1 2 . . . . 5 . 2 AOE 57 | . . . 9 . 16 13 . 2 . 7 9 . 1 Classes Destroyed 19 | . 3 1 3 3 4 3 . 1 . 1 . . . Worker 6 | . . . . . . 3 . . . . 3 . . Builder 6 | . . . . . . 1 . . . . 4 . 1 Tunneler 2 | . 1 . . . 1 . . . . . . . . Hauler 8 | . 1 . . 2 1 . . . . . 4 . . Recycler 4 | . 1 . . 1 . . . . . . 1 . 1 Minesweeper 1 | . . . . . . . . 1 . . . . . Mechanic 1 | . . . . 1 . . . . . . . . . Operator 2 | . . . . . 1 . . . . . . . 1 Drone 2 | . . . . . . . . . . 2 . . . Watcher 4 | . . . . 1 . 2 . . . . 1 . . Swarmer 21 | . . 3 4 . 4 4 . 3 . . 3 . . Grunt 47 | . . . . 8 10 7 . 2 . 8 11 . 1 Brawler 2 | . . . . . 1 . . . . 1 . . . Sentry 3 | . . . 1 . 1 1 . . . . . . . Hunter 6 | . . . . . 1 2 1 . . . . . 2 Programmer 5 | . . . . . . 1 . . . . 2 . 2 Heavy 1 | . . . . . 1 . . . . . . . . Artisan 1 | . . . 1 . . . . . . . . . . Subdweller 17 | . . . 17 . . . . . . . . . . Decomposer 3 | . . . . . . . 3 . . . . . . Best Kill Streak 10 | . 2 3 4 6 8 10 1 6 . 5 10 . 4 Combat Bots Only 6 | . . 3 4 6 6 6 1 5 . 5 6 . 2 Max Kills in Single Turn 5 | . 1 2 1 1 5 4 1 2 . 3 3 . 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . 1 . 4 4 . 2 . 3 3 . 1 Melee 1 | . . . . 1 . . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Was Fac Hostile Shots Fired 659 | . . 3 125 35 185 42 11 19 . 14 139 1 85 Missed 265 | . . 1 26 8 103 26 5 12 . 6 57 . 21 Hits 394 | . . 2 99 27 82 16 6 7 . 8 82 1 64 Melee 4 | . . . . . . . . . . . . 1 3 Projectile 390 | . . 2 99 27 82 16 6 7 . 8 82 . 61 AOE 1 | . . . . . . 1 . . . . . . . Critical Strikes 19 | . . . 3 . 3 1 . . . 1 8 . 3 Actively Blocked 1 | . . . . . 1 . . . . . . . . Damage Taken 7064 | . . 47 1721 441 984 358 102 436 . 151 1665 55 1104 Core 1696 | . . 15 229 67 106 149 35 29 . 54 600 55 357 Absorbed by Shields 55 | . . . . . . . . . . . . . 55 Redirected to Shielding 236 | . . . . . 183 . 5 48 . . . . . Ignored by Resistances 30 | . . . 24 . . . . . . . . . 6 Regen/Repaired (Parts) 55 | . . . . . 25 30 . . . . . . . Core Remaining (%) 68 | 100 . . 2 87 84 . . . . 68 . . . Volleys Fired 266 | . 7 3 83 3 31 18 44 6 . 16 44 . 11 Largest 2 | . 2 2 2 2 2 2 2 2 . 2 2 . 1 Hottest 165 | . 66 66 160 100 165 90 105 105 . 105 83 . 90 Shots Fired 407 | . 14 6 157 6 50 24 49 12 . 27 50 . 12 Gun 106 | . . . 3 6 16 . 48 10 . 20 3 . . Cannon 222 | . 14 6 132 . 17 13 . . . . 28 . 12 Launcher 79 | . . . 22 . 17 11 1 2 . 7 19 . . Special . | . . . . . . . . . . . . . . Kinetic 155 | . 14 6 94 3 4 . . . . . 25 . 9 Thermal 89 | . . . 41 3 29 13 . . . . . . 3 Explosive 79 | . . . 22 . 17 11 1 2 . 7 19 . . Electromagnetic 84 | . . . . . . . 48 10 . 20 6 . . Robot Hit Streak 16 | . 5 3 16 2 7 4 10 10 . 10 11 . 8 Robot Miss Streak 7 | . 1 2 7 1 3 2 4 1 . 1 2 . 1 Penetration Max 1 | . . . . . . . . . . . 1 . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 294 | . 11 3 89 31 29 13 33 8 . 18 43 . 16 Core Hits 208 | . 2 3 29 6 39 22 13 10 . 23 52 . 9 Critical Kills 2 | . . . 1 1 . . . . . . . . . Critical Parts Destroyed 4 | . . . . 4 . . . . . . . . . Critical Strikes 14 | . 1 . 4 5 . . 1 . . . 2 . 1 Meltdown 1 | . . . 1 . . . . . . . . . . Blast 6 | . 1 . 3 . . . . . . . 2 . . Corrupt 1 | . . . . . . . 1 . . . . . . Smash 5 | . . . . 5 . . . . . . . . . Impale 1 | . . . . . . . . . . . . . 1 Melee Attacks 115 | . . . 52 37 . . . . . . 17 . 9 Impact 89 | . . . 52 37 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 26 | . . . . . . . . . . . 17 . 9 Sneak Attacks 7 | . . . 2 3 . . . . . . 1 . 1 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 5 | . . . . 5 . . . . . . . . . Damage Inflicted 16341 | . 233 88 3010 1378 2234 2348 708 338 . 1178 3854 . 972 Guns 1415 | . . . 62 53 205 . 576 161 . 309 49 . . Cannons 3846 | . 233 88 1574 . 321 426 . . . . 731 . 473 Explosions 8897 | . . . 1296 . 1708 1922 132 177 . 869 2582 . 211 Melee 2175 | . . . 70 1325 . . . . . . 492 . 288 Ramming 8 | . . . 8 . . . . . . . . . . Kinetic 2471 | . 233 88 1101 32 16 . . . . . 623 . 378 Thermal 2897 | . . . 535 21 510 1355 102 . . 60 219 . 95 Explosive 7587 | . . . 1296 . 1708 993 30 177 . 809 2363 . 211 Electromagnetic 1203 | . . . . . . . 576 161 . 309 157 . . Impact 1395 | . . . 70 1325 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing 780 | . . . . . . . . . . . 492 . 288 Highest Corruption 10 | . . . . 4 6 1 1 8 8 8 4 8 10 Average Corruption 4 | . . . . 4 3 1 1 8 8 8 3 5 8 Corruption Purged 1 | . . . . . . . 1 . . . . . . Corruption Blocked 1 | . . . . . . . . . . . . 1 . Effects 41 | . . . . 6 13 1 1 3 1 4 3 1 8 Message Errors 4 | . . . . . 2 . . 1 1 . . . . Matter Fused 11 | . . . . 2 4 1 . 2 . . 1 . 1 Heat Flow Errors 7 | . . . . 1 2 . . . . 1 . . 3 Energy Discharges 6 | . . . . 1 3 . . . . 1 1 . . Parts Rejected 2 | . . . . 1 . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 3 | . . . . . 1 . . . . 1 1 . . Data Loss (major) 2 | . . . . . . . . . . . . . 2 Misfires 3 | . . . . . 1 . 1 . . . . . 1 Alerts 1 | . . . . 1 . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . 1 . . . Overload Shots 10 | . . . . . 3 7 . . . . . . . Overflow Damage 862 | . 13 . 50 400 100 175 22 . . . 100 . 2 Projectiles 78 | . 13 . 20 . . 45 . . . . . . . Explosions 341 | . . . . . 100 130 22 . . . 89 . . Melee 443 | . . . 30 400 . . . . . . 11 . 2 Knockbacks 22 | . 3 . 8 6 . . . . . . 2 . 3 Impact 7 | . . . 1 6 . . . . . . . . . Kinetic 15 | . 3 . 7 . . . . . . . 2 . 3 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 201 | . . . 6 . 56 24 . . . 1 114 . . Shots 7 | . . . 1 . 2 1 . . . 1 2 . . Rammed 1 | . . . 1 . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 545 | . 48 24 545 168 383 39 1 . . 228 72 . 240 Average Temperature 123 | . 15 11 196 66 178 22 1 . . 93 17 . 58 Received Heat Transfer 2225 | . . . 953 252 243 39 . 6 . 75 594 . 63 Effects 6 | . . . 5 . 1 . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . Energy Bleed 3 | . . . 3 . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . Damage (major) 1 | . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Robots Corrupted 10 | . . . 1 6 . . 1 1 . 1 . . . Combat Hostiles 7 | . . . . 4 . . 1 1 . 1 . . . Parts Fried 17 | . . . 1 9 . . 4 2 . 1 . . . Impact Corruptions 17 | . . . 1 16 . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . Parts Melted 3 | . . . 3 . . . . . . . . . . Heat Transferred 2576 | . . . 740 37 551 898 100 . . 50 200 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 1 . . 1 1 . . Alert | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Was Fac Maximum Alert Level 3 | . . . . 1 2 3 . . . . 3 1 1 Low Security (%) 41 | . 100 100 . 59 30 . . . . . . . 48 Level 1 23 | . . . . 40 23 31 . . . . 18 100 51 Level 2 19 | . . . . . 45 42 . . . . 17 . . Level 3 14 | . . . . . . 25 . . . . 64 . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 1060 | . 7 60 . 231 606 1060 . . . . 952 319 285 Initial 388 | . . . . 42 93 288 . . . . 388 319 209 Average 314 | . . 10 . 130 340 497 . . . . 727 313 205 Influence Increases 4254 | . 22 70 130 324 808 997 50 145 . 210 1233 . 265 Destroy 0b10 Robot/C 1740 | . . 60 100 160 360 300 20 100 . 180 360 . 100 Destroy 0b10 Robot/NC 195 | . 15 . . 25 10 30 20 5 . 10 65 . 15 Destroy Leader 324 | . 2 10 . 36 82 64 10 10 . 20 60 . 30 Trap Triggered on 0b10 30 | . . . . . 30 . . . . . . . . Successful Hack 171 | . 5 . . 28 45 68 . . . . 21 . 4 Disable Machine 345 | . . . . . 105 105 . . . . 90 . 45 Anti-Garrison Action 150 | . . . . . . 150 . . . . . . . Destroy Structure 519 | . . . . . 86 115 . . . . 262 . 56 Advance Influence 300 | . . . . . . . . . . . 300 . . Partial Spotted 90 | . . . . . 15 45 . . . . 30 . . Lose Combat Pursuer 390 | . . . 30 75 75 120 . 30 . . 45 . 15 Influence Decreases 4000 | . 22 50 68 200 425 667 501 210 403 70 460 614 310 Entered New Map 2035 | . . . 11 40 113 301 341 90 403 . 52 594 90 Time Decay 1425 | . 22 50 27 150 302 206 150 60 . 60 238 10 150 Lost Part 320 | . . . 30 . 10 10 10 60 . 10 110 10 70 Lost Ally 70 | . . . . 10 . . . . . . 60 . . Purge Threat 150 | . . . . . . 150 . . . . . . . Squads Dispatched 29 | . . . . 2 8 14 . . . . 5 . . Investigation 13 | . . . . 2 6 5 . . . . . . . Extermination 3 | . . . . . 1 1 . . . . 1 . . Reinforcement 9 | . . . . . 1 4 . . . . 4 . . Assault 3 | . . . . . . 3 . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . . . 1 . . Haulers Reinforced 4 | . . . . . . 1 . . . . 3 . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Was Fac Distress Signals 5 | . . . . . . 3 . . . . 1 . 1 Communications Jammed 11 | . . . . . 11 . . . . . . . . Distress Signals 4 | . . . . . 4 . . . . . . . . Times Spotted 169 | . . 3 26 16 31 32 2 8 . 10 26 4 11 Peak Tracking Total 8 | . . 1 6 6 6 8 1 5 . 5 5 5 4 Tactical Retreats 20 | . . . 1 3 3 8 . 2 . . 2 . 1 Traps | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Was Fac Traps Triggered 5 | . . . . . 1 1 . . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 48 | . . . . . . . . . . . . . 48 Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 11 | . . . . . 6 . . . . . . . 5 Reused 3 | . . . . . 3 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . 3 . . . . . . . . Most Traps Carried 1 | . . . 1 1 1 . . . . . . . . Objects Rigged 12 | . . . . . . 12 . . . . . . . Exploded 4 | . . . . . . 4 . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Was Fac Machines Disabled 26 | . . . 2 . 7 8 . . . . 6 . 3 Max in Single Turn 4 | . . . 1 . 4 3 . . . . 2 . 2 Garrison Access 2 | . . . . . 1 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Was Fac Machines Accessed 47 | . 1 1 1 6 12 14 2 . 4 . 5 . 1 Terminals 30 | . 1 . . 6 9 11 . . . . 2 . 1 Fabricators 3 | . . . . . . 1 . . . . 2 . . Repair Stations 2 | . . . . . 1 1 . . . . . . . Recycling Units 2 | . . . . . 1 . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . . . . . Total Hacks 151 | . 3 1 1 22 29 48 2 . 32 . 11 . 2 Successful 81 | . 1 1 1 10 13 16 2 . 32 . 4 . 1 Failed 69 | . 2 . . 11 16 32 . . . . 7 . 1 Catastrophic 16 | . 1 . . 1 7 6 . . . . 1 . . Database Lockouts 1 | . . . . 1 . . . . . . . . . Manual 50 | . 2 . . 18 12 13 . . . . 5 . . Terminals 96 | . 3 . . 22 24 41 . . . . 4 . 2 Fabricators 7 | . . . . . . 2 . . . . 5 . . Repair Stations 4 | . . . . . 2 2 . . . . . . . Recycling Units 4 | . . . . . 2 . . . . . 2 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 3 . . . . . . . Terminal Hacks 61 | . 1 1 1 7 6 9 2 . 32 . 1 . 1 Record 11 | . . . . . . . . . 11 . . . . Part Schematic 10 | . . . . . . . . . 10 . . . . Robot Schematic 9 | . . . . . 1 . . . 8 . . . . Prototype ID Bank 5 | . . . . 1 1 . . . 3 . . . . Open Door 3 | . . 1 . . . . 2 . . . . . . Branch Access Points 2 | . . . . 1 . 1 . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . . . . . Alert Level 3 | . . . . 2 1 . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . Locate Traps 4 | . . . . . 1 1 . . . . 1 . 1 Reprogram Traps 2 | . . . . . 2 . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . Investigation Status 1 | . . . . . . 1 . . . . . . . Reinforcement Status 1 | . . . . . . 1 . . . . . . . Recall Investigation 2 | . . . . . . 2 . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . 1 . . Network Status 1 | . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . 1 . . Repair Station Hacks 3 | . . . . . 1 2 . . . . . . . Scan Component 2 | . . . . . 1 1 . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 2 . . Report Inventory 1 | . . . . . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . Unauthorized Hacks 12 | . . . . 3 5 4 . . . . . . . Terminals 11 | . . . . 3 4 4 . . . . . . . Assimilate 2 | . . . . 1 1 . . . . . . . . Botnet 7 | . . . . 2 3 2 . . . . . . . Detonate 2 | . . . . . . 2 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . Patch 1 | . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . Hacking Detections 34 | . 1 . . 6 9 13 . . . . 4 . 1 Full Trace Events 14 | . 1 . . 3 5 5 . . . . . . . Feedback Events 2 | . . . . . 1 1 . . . . . . . Corruption 2 | . . . . . 1 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . 1 . . . 8 . . . . Robots Built 3 | . . . . . . . . . . . 3 . . Authchips . | . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . 152 . . Total Robot Build Rating 15 | . . . . . . . . . . . 15 . . Part Schematics Acquired 10 | . . . . . . . . . 10 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . Time 25 | . . . . . . 25 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . 3 . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Was Fac Total Allies 5 | . . . . 1 1 . . . . . 3 . . Largest Group 3 | . . . . 1 1 . . . . . 3 . . Highest-Rated Group 87 | . . . . 10 26 . . . . . 87 . . Highest-Rated Ally 29 | . . . . 10 26 . . . . . 29 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 22 | . . . . . . . . . . . 22 . . Total Damage 361 | . . . . . . . . . . . 361 . . Kills 2 | . . . . . . . . . . . 2 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Was Fac Active Infowar (turns) 2356 | . . . . 61 622 425 304 129 30 158 285 29 313 Optics 49 | . . . . . 49 . . . . . . . . Sensors 1382 | . . . . . 47 421 304 129 30 158 275 . 18 Terrain 379 | . . . . 61 318 . . . . . . . . Traps 237 | . . . . . 237 . . . . . . . . Decoding 226 | . . . . . . . . . . . 226 . . T.N.C. 352 | . . . . . . . . . . . 10 29 313 Cloaking 153 | . . . . . . . 153 . . . . . . Jamming 379 | . . . . . 222 28 . . . . 129 . . ECM 59 | . . . . . . 59 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 1 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Decoded 0b10 Intel 6 | . . . . . . . . . . . 6 . . Patrols 6 | . . . . . . . . . . . 6 . . Exploration | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Was Fac Turns Passed 7013 | . 325 366 3439 314 670 431 304 129 30 158 505 29 313 Spaces Moved 7201 | 1 134 133 1403 374 1384 1186 809 403 97 303 606 67 301 Core 10 | . . . . . . . . . . . . . 10 Treads 1196 | . 118 133 892 . . . . . . . 53 . . Legs 17 | 1 16 . . . . . . . . . . . . Wheels 511 | . . . 511 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 5467 | . . . . 374 1384 1186 809 403 97 303 553 67 291 Fastest Speed 20 | 120 120 240 110 40 23 20 21 21 27 27 28 34 31 Average Speed 71 | 120 205 244 204 42 32 20 21 22 27 28 46 34 40 Slowest Speed 295 | 120 240 245 245 120 80 21 21 27 27 30 295 34 150 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 58 | . . . . . 13 30 3 . . . 8 2 2 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . Exploration Rate (%) 42 | 2 22 39 62 24 34 42 81 61 69 52 16 79 8 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . 1 1 . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . . . 1 1 1 . . . Scrap Searched 20 | . . 1 8 . . . 4 5 . 2 . . . Spaces Dug 15 | . . . 14 . . . . . . . 1 . . Terrain Destroyed 689 | . . . 156 . 87 148 22 12 . 84 142 . 38 Melee 7 | . . . 6 . . . . . . . 1 . . Projectile 31 | . . . 8 . 4 2 . . . . 12 . 5 AOE 651 | . . . 142 . 83 146 22 12 . 84 129 . 33 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac Low Low Dat Pro Fac Was Fac Total 8445 | . 175 169 1717 474 1541 1327 893 427 100 344 746 69 463 Wait 422 | . 2 26 116 19 36 107 23 16 . 20 7 2 48 Move 7078 | . 133 132 1402 373 1357 1128 803 402 96 302 590 63 297 Hop 52 | . . . . . 13 26 2 . . . 8 1 2 Pick Up 88 | . 15 5 10 9 18 11 3 . . . 11 . 6 Fast Attach 72 | . 1 1 5 5 16 7 4 1 2 1 19 3 7 Attach 54 | . 4 . 6 8 11 5 3 . . . 12 . 5 Detach 38 | . 1 1 4 2 8 2 4 . . . 13 . 3 Swap 86 | . 2 1 27 3 25 8 3 2 . 4 9 . 2 Drop 118 | . 10 . 12 21 26 14 4 . 2 1 16 . 12 Fire 266 | . 7 3 83 3 31 18 44 6 . 16 44 . 11 Melee 108 | . . . 51 31 . . . . . . 17 . 9 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . Escape Stasis 14 | . . . . . . 1 . . . . . . 13 Rewire . | . . . . . . . . . . . . . . Trap 48 | . . . . . . . . . . . . . 48 Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 252 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 326 | -10/Materials | Entered Mines 380 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 456 | -10/Mines | Discovered new exit (range 15) 680 | -10/Mines | Discovered new exit (range 4) 692 | -10/Mines | Entered Subcaves 693 | -10/Subcaves | Approached by a straggling Scientist 732 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 875 | -10/Subcaves | Ambushed by swarm of Subdwellers 950 | -10/Subcaves | Lost 4 allies 1397 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1764 | -10/Subcaves | Visited 4L-MR0's lab 1790 | -10/Subcaves | Found Flightbrick 2405 | -10/Subcaves | Ambushed by Subdweller buried in earth 3068 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 3315 | -10/Subcaves | Core integrity fell below 50% 3595 | -10/Subcaves | Discovered new exit (range 3) 3661 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 3707 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 3766 | -10/Subcaves | Core integrity fell below 20% 4131 | -10/Subcaves | Entered Materials 4131 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4133 | -8/Materials | Attached Flightbrick, gained temporary slots: Utility x3 4346 | -8/Materials | Discovered new exit (range 15) 4408 | -8/Materials | Central database locked down 4445 | -8/Materials | Identified exit to Factory 4445 | -8/Materials | Entered Factory 4445 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5112 | -7/Factory | Discovered new exit (range 9) 5115 | -7/Factory | Identified exit to Factory 5115 | -7/Factory | Entered another Factory area 5115 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5270 | -6/Factory | Build established: Sprinter 5456 | -6/Factory | Repaired Imp. Reaction Control System 5465 | -6/Factory | First assault squad dispatched 5499 | -6/Factory | Spotted B-75 Beast 5530 | -6/Factory | Identified exit to Lower Caves 5546 | -6/Factory | Entered Lower Caves 5547 | -6/Lower Caves | Encountered a Warlord checkpoint 5742 | -6/Lower Caves | Learned Factory stockpile data 5843 | -6/Lower Caves | Discovered new exit (range 7) 5850 | -6/Lower Caves | Identified exit to Lower Caves 5850 | -6/Lower Caves | Entered another Lower Caves area 5915 | -6/Lower Caves | Learned 4 Factory zone layouts 5928 | -6/Lower Caves | Crushed by falling debris 5959 | -6/Lower Caves | Lost 5 parts (1p2n2u) 5977 | -6/Lower Caves | Discovered new exit (range 7) 5979 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5979 | -6/Lower Caves | Entered Data Miner 5981 | -6/Data Miner | Discovered new exit (range 6) 5986 | -6/Data Miner | Met Data Miner 5992 | -6/Data Miner | Learned location of Section 7 (-2) 5992 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5997 | -6/Data Miner | Received God Mode back door access code from Data Miner 6009 | -6/Data Miner | Entered Proximity Caves 6081 | -5/Proximity Caves | Spotter reported a threat 6082 | -5/Proximity Caves | Spotter reported a threat 6165 | -5/Proximity Caves | Discovered new exit (range 4) 6167 | -5/Proximity Caves | Entered Factory 6167 | -5/Factory | Evolved 2 slots: Utility x2 6168 | -5/Factory | Identified exit to Upper Caves 6393 | -5/Factory | Fabricated G-50 Soldier? 6446 | -5/Factory | Core integrity fell below 50% 6479 | -5/Factory | Lost 11 parts (3p3n2u3w) 6651 | -5/Factory | Build established: Mutant 6672 | -5/Factory | Sucked down chute 6672 | -5/Factory | Entered Waste 6687 | -5/Waste | EMP discharged 6688 | -5/Waste | Spotted C-40 Crusher 6690 | -5/Waste | Spotted C-40 Crusher 6691 | -5/Waste | Spotted C-40 Crusher 6691 | -5/Waste | Spotted C-40 Crusher 6696 | -5/Waste | Discovered new exit (range 12) 6696 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6701 | -5/Waste | Identified exit to Factory 6701 | -5/Waste | Entered Factory 6946 | -5/Factory | Core integrity fell below 20% 6981 | -5/Factory | System corruption reached 10% 6986 | -5/Factory | Lost 4 parts (2n1u1w) 7014 | -5/Factory | Destroyed by L-41 Fighter with Axe Last Messages --------------- 06998_ Acquired 146 matter. 06999_ Acquired 27 matter. 07002_ Triggered Stasis Trap. 07002_ A bubble of rippling energy engulfs the area. 07002_ Field strength at 94. 07002_ Field strength at 88. 07003_ Field strength at 82. 07004_ Field strength at 76. 07005_ Field strength at 70. 07006_ Field strength at 64. 07007_ Field strength at 58. 07008_ C-30 ARC bursts open, deploying its payload. 07008_ L-41 Fighter unfolds itself. 07008_ G-50 Soldier unfolds itself. 07008_ L-41 Fighter suffers critical hit (Impale). 07008_ Destroyed Microactuators. 07011_ Lance destroyed. 07012_ Field strength at 34. 07013_ Field strength at 28. 07014_ Field strength at 22. Map ----- +----------------------------------------------------+ | ^ # #??????????# #????????????????????????? | | + #??????????# #????????????????????????? | | ##### #??????????# ###############??????????? | | ????# = #??????????# # ???????????? | | ????######??????????# # ????????????? | | ###?????????????????# + """ """ ??????????????? | | #?????????????????# # """ """ "?????????????? | | #???????????###+### # """ """ ""????????????? | | #???????????# # #????????? | | ############# # """ """ ""????????????? | | + T """ # """ """ "?????????????? | | # """ + """ """ """???????????? | | # """ # #????????? | | + ##### ####/#######?????????????? | | #########???# A """ #?# #???????????????????? | | #???????????# """ #?# #???????????????????? | | #?????????? """ #?# #???????????????????? | | #???????? #?# #???????????????????? | | +##?????? #?# #???????????????????? | | ???????# """ ####### #?# #???????????????????? | | ???????# """ ??????# #?# #???????????????????? | | ???????# """ ??????# #?# #???????????????????? | | ???????# """ ??????# #?#=#???????????????????? | | ??????????? ??????# ??#=#???????????????????? | | ??????????? ??????# ^ ###u#???????????????????? | | ???????????[ ??????#^^=@lg^#???????????????????? | | ???????????[ ??????#######g#???????????????????? | | ??????????[[ *????????????##!##+#####????????????? | | ??????????? ?????????????#%=![ " ???????? | | ???????????!! ?????????????##########????????????? | | ????????????? ???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????A??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 80 Energy Generation 41 Energy Capacity 480 Matter Stores 400 Matter Capacity 400 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 2 Additional Mass Support 6 Corruption Block 1 Armor Coverage 150 Resistance: KI 20 Resistance: EM 15 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 76 Targeting Accuracy 8 Launcher Accuracy 40 Recoil Reduction 2 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Adv. EM Disruption Field | -6/Data Miner | Free Imp. Phase Shifter | -6/Data Miner | Free Hvy. Shock Bomb Launcher | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Railgun | -6/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Factory | Hacked Y-64 Sentinel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ G-50 Soldier | x3 | -5/Factory | Preloaded Repaired ---------- Imp. Reaction Control System | 25% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TacticalXenonFragment Manual? 0 Play Time 01:06:09 Cumulative 1056.2 hours Start 2025.05.22 @ 13:07:31 End 2025.05.22 @ 16:39:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1309 Rogue 1026 Adventurer 124 Explorer 159 Win Type - Total 47 Types 33/0/8/4/1/0/0/1/0/0 Lore% 91 Gallery% 86 Achievement% 80 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ecac16fa-ce7b-4b19-b846-d7c61811567f