Cogmind - Beta 13 X3 @@@ ROGUE MODE // 2024.02.22 @ 14:21:58 Player: Minty Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (254) 254 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 924 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 227/300 Energy 100/100 System Corruption 1% Temperature Cool (1) Movement Flying (40) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Flight Unit > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Small Storage Unit Improved Trap Extractor (0/6) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Small Storage Unit Huge Storage Unit > --- WEAPON ----------- Light Assault Rifle Minigun > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Improved Light Armor Plating Improved Trap Extractor Medium Laser Assault Rifle Light Assault Rifle Missile Launcher Datajack Mining Laser Mining Laser Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 14 | . 6 6 2 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion 3 | . 2 . 1 Treads . | . . . . Leg . | . . . . Wheel 2 | . 2 . . Hover . | . . . . Flight 1 | . . . 1 Utility 1 | . 1 . . Device . | . . . . Storage 1 | . 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | . 3 6 1 Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 5 | . 2 3 . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon 3 | . . 3 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . . 1 Unidentified Prototypes . | . . . . Parts Lost 7 | . 1 4 2 Power 1 | . . 1 . Propulsion 2 | . . 2 . Utility . | . . . . Weapon 4 | . 1 1 2 Highest Loss Streak 4 | . 1 4 1 To Critical Strikes . | . . . . Average Slot Usage (%) 77 | . 98 92 16 Engine 9 | . 14 12 . Wheel 20 | . 25 26 . Flight 2 | . . . 9 Storage 20 | . 26 25 . Energy Gun 1 | . 5 . . Ballistic Gun 16 | . 16 24 . Launcher 2 | . 6 . . Special Weapon 1 | . . 2 2 Naked Turns 38 | . . 14 24 Heaviest Build 95 | 14 95 94 1 Greatest Support 20 | 20 20 20 4 Greatest Overweight (x) 4 | . 4 4 . Average Overweight (x) 2 | . 3 3 . Largest Inventory Capacity 25 | . 25 25 5 Average Capacity 19 | . 23 23 5 Most Carried 16 | . 11 16 4 Average Carried 8 | . 8 11 3 Final Capacity 25 | 8 25 5 5 Final Carried 11 | 6 11 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 401 | 200 51 140 10 Remotely . | . . . . Salvage Created 359 | . 219 140 . Parts 37 | . 27 10 . Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 4 | . . . 4 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 8 | . 8 . . Guns 4 | . 4 . . AOE 4 | . 4 . . Classes Destroyed 6 | . 4 2 . Builder 3 | . 1 2 . Tunneler 1 | . . 1 . Recycler 1 | . . 1 . Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 5 | . 5 . . Best Kill Streak 7 | . 7 2 . Combat Bots Only 6 | . 6 . . Max Kills in Single Turn 2 | . 2 1 . Gunslinging . | . . . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 92 | . 15 38 39 Missed 33 | . 3 11 19 Damage Taken 829 | . 170 462 197 Core 256 | . 16 101 139 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 39 | . 14 22 3 Largest 2 | . 2 2 1 Hottest 200 | . 70 200 100 Shots Fired 70 | . 24 43 3 Gun 52 | . 16 36 . Cannon . | . . . . Launcher 8 | . 8 . . Special 10 | . . 7 3 Kinetic 50 | . 14 36 . Thermal 12 | . 2 7 3 Explosive 8 | . 8 . . Electromagnetic . | . . . . Robot Hit Streak 7 | . 7 7 . Robot Miss Streak 4 | . 4 4 3 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 35 | . 13 20 2 Core Hits 24 | . 16 8 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 1 | . . 1 . Destroy 1 | . . 1 . Melee Attacks 2 | . . . 2 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 599 | . 438 161 . Guns 308 | . 147 161 . Cannons . | . . . . Explosions 291 | . 291 . . Melee . | . . . . Ramming . | . . . . Kinetic 295 | . 134 161 . Thermal 13 | . 13 . . Explosive 291 | . 291 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 2 | . . 1 1 Matter Fused 1 | . . . 1 Energy Discharges 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 4 | . 4 . . Projectiles . | . . . . Explosions 4 | . 4 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 26 | . 26 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 72 | . 30 72 . Average Temperature 24 | . 11 33 . Received Heat Transfer 105 | . 60 . 45 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 37 | . 37 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 257 | . 257 119 . Initial 99 | . . 99 . Average 117 | . 129 110 . Maximum Alert Level 1 | . 1 . . Low Security (%) 90 | . 76 100 . Level 1 9 | . 23 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 3 . . Investigation 3 | . 3 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 7 10 18 Peak Tracking Total 10 | . 3 10 6 Tactical Retreats 3 | . . 1 2 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 4 | . 3 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 2 | . 1 1 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 3 | . 2 1 . Successful 2 | . 1 1 . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 765 | . 240 355 170 Spaces Moved 592 | 1 134 208 249 Core 95 | . . 30 65 Treads . | . . . . Legs 18 | 1 17 . . Wheels 295 | . 117 178 . Hover . | . . . . Flight 184 | . . . 184 Fastest Speed 40 | 120 120 50 40 Average Speed 93 | 120 137 127 42 Slowest Speed 140 | 120 140 140 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 3 | . . . 3 Cave-ins Triggered . | . . . . Exploration Rate (%) 21 | 2 28 37 18 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 47 | . 47 . . Melee . | . . . . Projectile . | . . . . AOE 47 | . 47 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 716 | . 166 251 299 Wait 51 | . 4 1 46 Move 584 | . 133 207 244 Hop 2 | . . . 2 Pick Up 9 | . 6 3 . Fast Attach 2 | . 1 . 1 Attach 6 | . 4 1 1 Detach 5 | . 3 2 . Swap 6 | . 1 5 . Drop 10 | . . 10 . Fire 39 | . 14 22 3 Melee 2 | . . . 2 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 1 exit: [*Rec]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 16) 241 | -10/Materials | Entered Mines 263 | -10/Mines | Met a Derelict bent on vengeance 303 | -10/Mines | Discovered new exit (range 2) 328 | -10/Mines | Build established: Mutant 459 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 518 | -10/Mines | Assembled infested the area 528 | -10/Mines | Learned location of Zion (-6) 596 | -10/Mines | Entered Subcaves 605 | -10/Subcaves | Lost 4 parts (1p2n1w) 611 | -10/Subcaves | Core integrity fell below 50% 637 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 654 | -10/Subcaves | Met a Zionite searching for "candidates" 655 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 669 | -10/Subcaves | Core integrity fell below 20% 762 | -10/Subcaves | Discovered new exit (range 13) 766 | -10/Subcaves | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- suitable candidates yet." 00637_ 8G-E0Z(R) emerges from the Twisted Machinery. 00643_ S-10 Pest destroyed. 00647_ Acquired Flight Unit. 00648_ Lgt. Assault Rifle fries itself beyond repair. 00654_ QY-3TO(z): "Hey you! It's really dangerous down here, I feel that you could die at any moment. For your health and safety might I suggest a trip to Zion?" World map confirmed: -6/Zion. 00655_ QY-3TO(z) crushed by falling debris. A swath of the cavern ceiling suddenly collapses. 00668_ Critical hit (Burn: +37). 00680_ 8G-E0Z(R) destroyed. 00685_ Acquired 10 matter. 00716_ Sneak attack on 5A-OW8(u). 00739_ 5A-OW8(u) tweaks Twisted Machinery. 00757_ NO-UMI(z) destroyed. 00762_ EXIT=FOUND 00763_ S-10 Pest springs to life. 00764_ Datajack destroyed. 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