Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.16 @ 07:14:45 Player: M4-TR4 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (565) 2825 Value Destroyed (27470) 27470 Prototype IDs (79) 1580 Alien Tech Used (1) 200 Bonus (17660) 17660 TOTAL SCORE: 59835 Bonus ------- Triggered High Security 500 High Alert Combat Kills 9682 Follower Combat Kills 98 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Scanned by Researcher 500 Win 3000 Friendly Fire -320 Cogmind --------- Core Integrity 1305/1600 Matter 10/300 Energy 668/690 System Corruption 17% Temperature Danger (490) Movement Treading (150) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Quantum Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (6) --- Heavy Treads Advanced Heavy Treads Biometal Heavy Treads > --- UTILITY (10) ----- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Experimental Cooling System Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer Experimental Core Analyzer > --- WEAPON (6) ------- Heavy Machine Gun KE Penetrator KE Penetrator KE Penetrator KE Penetrator Helical Railgun > --- INVENTORY (25) --- Medium Treads Medium Treads Myomer Leg Advanced Energy Well (500) Improved Matter Compressor (300) Advanced Weapon Cycler Improved Core Shielding Improved Core Shielding Long-range Tractor Beam Transdimensional Reconstructor Vortex Driver (22) Enhanced Nova Cannon Heavy Machine Gun Railgun AWS/Autocannon Gamma Bomb Array Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer Experimental Core Analyzer Experimental Transmission Jammer Centrium Light Armor Plating Advanced Force Field Advanced Hacking Suite Long-range Tractor Beam > --- WEAPON ----------- Vortex Rail KE Penetrator Railgun Helical Railgun Helical Railgun Helical Railgun > --- INVENTORY -------- Quantum Reactor Heavy Treads Advanced Heavy Treads Advanced Energy Well Improved Matter Compressor Hardened Medium Armor Plating Hardened Medium Armor Plating Layered Heavy Armor Plating Makeshift Ablative Armor Advanced Force Field Transdimensional Reconstructor Vortex Driver Enhanced Nova Cannon Heavy Machine Gun KE Penetrator KE Penetrator KE Penetrator AWS/Autocannon Gamma Bomb Array Micro-nuke Launcher [Rating: 207] Favorites ----------- Power Vortex Chain Reactor Engine Improved Ion Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Improved Treads Treads Improved Treads Leg Enhanced Biometal Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Medium Armor Plating Weapon KE Penetrator Energy Gun Beamcaster Energy Cannon Matter Neutralizer Ballistic Gun KE Penetrator Ballistic Cannon Mass Driver Launcher Micro-nuke Launcher Special Weapon RU-N14's Throwing Claymores Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Propulsion 4 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . 1 . 1 Utility 8 | . . . . . 2 . . . . . 2 . . . . 1 . . . . 1 . . . . 1 1 . Weapon 4 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 Parts Attached 313 | 7 11 8 1 2 28 24 11 10 4 9 25 6 2 1 6 16 3 4 15 6 24 1 3 3 1 19 27 36 Power 29 | 1 . 2 . . 3 1 . 2 . 1 . 1 . . . 4 . . 1 . . . . . . 2 6 5 Engine 6 | 1 . 2 . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . Core 10 | . . . . . 1 1 . 1 . . . 1 . . . 4 . . . . . . . . . 1 1 . Reactor 13 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . 1 5 5 Propulsion 74 | 2 4 4 . . 10 7 7 1 . 2 8 . . . 3 2 . . 3 . 8 . . . . 5 4 4 Treads 39 | . . . . . 7 7 4 1 . . 2 . . . . 2 . . . . 3 . . . . 5 4 4 Leg 9 | . . . . . . . 3 . . 2 . . . . . . . . 2 . 2 . . . . . . . Wheel 26 | 2 4 4 . . 3 . . . . . 6 . . . 3 . . . 1 . 3 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 106 | 2 2 1 . . 7 8 3 2 . 2 8 2 1 . 1 5 3 2 4 1 11 . 1 3 1 10 10 16 Device 57 | 1 . . . . 3 5 1 2 . 1 2 1 . . . 5 3 . 3 . 8 . 1 . 1 7 3 10 Storage 7 | 1 1 . . . . . 1 . . . 1 . . . 1 . . . . . . . . 1 . 1 . . Processor 14 | . . . . . . 1 . . . . 3 . 1 . . . . . 1 . . . . 2 . . 4 2 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Protection 27 | . 1 1 . . 4 2 1 . . 1 2 1 . . . . . 2 . 1 3 . . . . 1 3 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 104 | 2 5 1 1 2 8 8 1 5 4 4 9 3 1 1 2 5 . 2 7 5 5 1 2 . . 2 7 11 Energy Gun 10 | . . . . . . . . . 1 1 2 . . . . . . 2 3 . . 1 . . . . . . Energy Cannon 8 | . . . . . . . . 1 . . 2 . . 1 . . . . 1 . 2 . . . . . 1 . Ballistic Gun 64 | 2 4 1 1 1 7 5 1 3 . 2 4 1 . . 2 3 . . 3 4 2 . 2 . . . 6 10 Ballistic Cannon 11 | . . . . . 1 2 . . . 1 1 1 1 . . 2 . . . . 1 . . . . 1 . . Launcher 4 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Special Weapon 7 | . 1 . . . . 1 . 1 3 . . 1 . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . . 1 . . 1 . 1 1 . . . . . . 8 . . . . 2 . . 3 2 Corrupted Parts 6 | . . . . . . . . . . 1 . . . . . . . . . 3 . . 2 . . . . . System Corruption 22 | . . . . . . . . . . 3 . . . . . . . . . 9 . . 10 . . . . . Parts Lost 116 | . 3 4 . . 16 15 . 5 . 4 13 1 . . 10 8 2 . 1 1 9 . . . . 1 . 23 Power 13 | . 1 . . . 3 1 . . . . 1 . . . 1 1 . . . . . . . . . . . 5 Propulsion 30 | . 2 1 . . 6 3 . 2 . 2 4 . . . 4 2 . . . 1 . . . . . . . 3 Utility 35 | . . 1 . . 4 3 . 1 . 1 3 1 . . . 2 1 . 1 . 7 . . . . 1 . 9 Weapon 38 | . . 2 . . 3 8 . 2 . 1 5 . . . 5 3 1 . . . 2 . . . . . . 6 Highest Loss Streak 9 | . 2 2 . . 5 9 . 3 . 2 5 1 . . 3 5 2 . 1 1 4 . . . . 1 . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 2 14 18 18 17 15 14 11 14 17 17 17 16 18 18 15 16 14 16 17 17 16 16 15 15 16 16 21 18 Power . | . 2 2 2 2 1 . . . 1 1 2 1 1 1 . . 1 . . 1 1 1 1 1 1 . . . Propulsion 2 | . 2 3 5 5 3 1 1 3 3 2 2 2 2 2 1 1 . . . 1 1 2 2 2 2 2 2 2 Utility 6 | . 2 4 4 4 3 5 5 4 5 5 6 5 7 7 7 9 8 8 9 5 3 4 5 6 7 5 7 7 Weapon 7 | . 6 7 6 6 6 7 5 5 7 7 6 8 8 8 6 5 5 7 6 9 10 8 7 5 5 7 8 8 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 55 | . 8 2 3 . 4 3 . . 1 . 2 . . . 1 1 . . 8 1 5 . . . . . 7 9 Power 5 | . 3 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 14 | . 1 . . . 3 1 . . . . 1 . . . . . . . . . 3 . . . . . 1 4 Utility 17 | . 3 . 1 . . 2 . . . . 1 . . . . . . . 3 1 2 . . . . . . 4 Weapon 18 | . 1 2 1 . 1 . . . 1 . . . . . 1 . . . 5 . . . . . . . 6 . Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 83 | . 73 94 72 100 91 95 44 80 76 95 90 95 85 68 76 73 82 90 89 93 81 84 82 58 83 86 89 83 Engine 1 | . 3 13 14 14 7 4 . 2 7 3 . . . . . . . . . . . . . . . . . . Core 2 | . . . . . 1 2 . 2 . . . 5 6 6 5 8 11 11 3 . . . . . . 2 4 . Reactor 3 | . . . . . . . . . . 4 4 . . . . . . . 3 5 5 5 5 5 5 4 6 11 Treads 10 | . . . . . 15 21 7 21 23 9 2 6 6 6 3 3 11 11 6 4 7 10 10 10 9 13 13 11 Leg 1 | . . . . . . . 7 . . 12 7 . . . . . . . 7 11 4 . . . . . . . Wheel 4 | . 20 26 28 28 6 . . . . . 8 13 13 13 11 11 . . . . . . . . . . . . Device 12 | . 4 . . . 9 10 4 9 15 15 10 7 13 13 13 12 18 18 15 16 20 21 21 17 15 14 13 15 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 Processor 6 | . . . . . . 6 7 4 . . 6 6 6 6 6 5 5 5 9 6 1 . . 4 10 9 14 14 Protection 7 | . 1 13 14 14 15 3 . 7 7 6 10 14 . . . 2 3 9 8 9 8 15 13 12 10 13 6 3 Energy Cannon 1 | . . . . . . . . . . . 5 . 2 4 . . 2 3 . 1 2 5 5 . 5 4 1 . Ballistic Gun 17 | . 23 24 1 27 24 32 . 19 . 13 18 20 16 2 17 13 13 11 14 23 22 15 15 1 21 18 18 18 Ballistic Cannon 2 | . . . . . . 2 8 2 . 5 5 5 7 7 8 5 5 5 . . . 5 3 . . . . 1 Special Weapon 1 | . 3 . . . . . . 1 15 . . 6 5 . 1 . . . . . . . . . . . . . Peak Build Rating 207 | 7 11 14 15 16 44 50 55 36 51 58 69 81 82 74 80 94 91 83 126 121 132 129 131 124 124 139 176 207 Average Rating 91 | 5 8 11 10 16 30 39 31 27 40 49 58 68 80 66 71 78 81 78 104 118 122 127 127 93 123 133 158 193 On Entrance 70 | . 7 8 13 15 16 29 32 19 35 51 58 51 81 73 74 58 86 76 83 118 121 127 127 126 124 124 138 173 Avg Prop Armor Cover (%) 4 | . . . . . . . 11 . . 5 5 4 4 6 4 3 . . 3 3 3 . . . . . . 6 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 264 | 13 50 56 55 56 112 85 114 73 83 89 99 102 100 96 98 111 107 105 132 150 152 142 143 127 127 204 193 264 Greatest Support 225 | 26 36 32 32 32 66 84 66 66 63 63 45 22 28 22 34 46 46 46 60 60 140 140 140 140 140 175 185 225 Greatest Overweight (x) 30 | . 4 3 1 1 23 23 7 2 1 5 9 4 4 4 8 30 2 2 12 5 8 1 1 . . 1 1 1 Average Overweight (x) 1 | . 2 1 1 1 1 . 1 . . 1 3 3 3 3 4 2 1 2 1 2 . 1 . . . . . . Largest Inventory Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 Average Capacity 20 | 7 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 21 25 25 Most Carried 25 | 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 24 25 25 Average Carried 19 | 2 14 18 19 20 18 17 12 16 19 19 19 18 20 20 17 18 16 18 19 19 19 19 19 19 20 20 24 22 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 Final Carried 25 | 5 17 20 20 20 18 11 20 13 20 20 20 20 20 20 15 19 18 20 20 20 20 20 20 20 20 24 25 25 Class Distribution -------------------- 21% | Scavenger-Tank 14% | Scavenger-Gunner 12% | Scavenger-Executioner 10% | Scavenger-Skirmisher 10% | Mutant 10% | Gunner 9% | Tank 5% | Scavenger-Mutant 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Gunner | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Tank | -6/Proximity Caves Scavenger-Tank | -6/Factory Tank | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Derelict-Gunner | -5/Warlord Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Tank | -4/Upper Caves Tank | -4/Upper Caves Mutant | -4/Zhirov Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -2/Research Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 24079 | 234 558 247 . 126 1754 952 628 465 124 244 1074 302 345 . 1184 550 378 168 322 518 1470 367 494 250 260 1105 810 9150 Remotely 7952 | . . . . . . . 85 254 . . . . . . . 147 65 . 282 . 779 . . . . 533 . 5807 Salvage Created 28677 | 141 1006 163 . 85 2447 923 236 423 . 320 1262 325 467 . 699 591 551 59 . 1204 1587 146 792 . 167 1898 761 12424 Parts 1211 | 6 61 9 . 19 128 54 5 22 . 12 59 11 16 . 24 38 20 3 . 56 80 4 27 . 7 109 30 411 Haulers Intercepted 5 | . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . Recyclers Shooed 18 | . 3 2 . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . 2 . 7 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 149 | . . . . . . . 8 12 . 7 . 11 16 . 22 . 13 8 . 21 . 6 18 . 7 . . . Prevented 49 | . . . . . . . 1 . . 5 . . . . . . 2 . . 34 . . 7 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 486 | . 22 10 . 5 50 19 6 10 . 7 12 6 13 . 12 13 14 2 . 23 25 2 14 . 3 22 7 189 Guns 329 | . 22 10 . 1 45 15 . 6 . 4 7 1 5 . 4 5 2 1 . 10 23 2 4 . 3 20 7 132 Cannons 79 | . . . . . 1 4 6 4 . 2 5 2 5 . 6 7 5 1 . . 2 . 2 . . . . 27 AOE 71 | . . . . 4 4 . . . . 1 . 3 3 . 2 1 7 . . 8 . . 8 . . . . 30 Classes Destroyed 28 | 2 6 1 . 1 4 3 . . . . . 1 . . 2 . . . . 1 . 1 . . . . 1 5 Worker 27 | . 3 1 . 1 3 2 . . . . 5 . . . . . . . . . 2 . . . . . . 10 Builder 24 | . . . . 1 5 1 . . . . 1 . . . . . . . . . 2 . . . . 1 . 13 Tunneler 4 | 2 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Hauler 5 | . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . Recycler 20 | 1 1 . . . 4 1 . . . . 2 . . . . . . . . . 1 . . . . 4 . 6 Mechanic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Operator 4 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Drone 4 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . Watcher 6 | . 3 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 Swarmer 90 | . 9 3 . 5 10 . 1 3 . 3 2 . 4 . . . 4 2 . 9 5 . 10 . 2 5 . 13 Saboteur 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Grunt 167 | . 13 . . . 26 4 1 2 . 4 5 3 5 . 4 4 4 . . 5 5 . 4 . . 4 . 74 Brawler 16 | . . . . . 1 1 1 . . . . . 2 . 1 . 1 . . . 1 . . . . . . 8 Duelist 29 | . . . . . 1 . 1 . . . 2 1 1 . 1 . 4 . . 1 . . . . . . . 17 Protector 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Sentry 35 | . . . . . 9 2 1 1 . . 1 1 1 . 1 1 1 . . 1 4 1 . . 1 1 5 3 Demolisher 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Specialist 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 Hunter 24 | . . . . . 3 1 . . . . . . . . . 1 . . . 4 . . . . . 2 1 12 Programmer 68 | . . . . . . 8 1 . . . 2 . . . . 7 . . . . 10 1 . . . 10 . 29 Heavy 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 6 Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Assembled 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Wasp 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Thug 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 37 | 3 5 3 . 4 6 5 5 4 . 4 7 4 4 . 3 6 7 2 . 7 7 1 5 . 3 5 1 37 Combat Bots Only 25 | . 3 3 . 4 6 4 5 4 . 4 4 4 4 . 3 6 7 2 . 7 7 1 5 . 3 5 1 25 Max Kills in Single Turn 5 | 1 2 1 . 4 4 2 1 2 . 1 2 3 3 . 2 1 4 1 . 3 2 1 5 . 2 2 2 5 Gunslinging 2 | . 1 . . . 1 1 . . . . . . . . . . . . . 2 . . . . 1 . . 2 Exploded 5 | . . . . 4 4 . . . . 1 . 3 2 . 2 1 3 . . 2 . . 5 . . . . 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 2580 | . 69 40 . 4 251 374 39 47 . 33 89 50 60 . 36 91 20 10 15 132 216 4 54 . 23 78 35 810 Missed 723 | . 18 8 . 3 69 122 12 6 . 8 15 22 25 . 2 19 4 1 8 67 87 2 15 . 4 20 10 176 Hits 1857 | . 51 32 . 1 182 252 27 41 . 25 74 28 35 . 34 72 16 9 7 65 129 2 39 . 19 58 25 634 Melee 56 | . . 6 . . 9 4 . . . . 7 . 2 . . . 4 . . . 4 . . . . . . 20 Projectile 1801 | . 51 26 . 1 173 248 27 41 . 25 67 28 33 . 34 72 12 9 7 65 125 2 39 . 19 58 25 614 AOE 25 | . . . . . . . . . . . . . . . 23 . . . . . . . . . . . 2 . Critical Strikes 84 | . 2 1 . . 10 10 . 3 . . 1 . 2 . . 6 2 1 . 2 7 . 2 . . 3 . 32 Part Disruptions 3 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Damage Taken 28646 | . 616 430 . 19 2665 3331 266 730 . 464 1645 279 460 . 1412 1644 394 133 131 797 1842 30 518 . 339 684 402 9415 Core 2065 | . 167 22 . 4 322 392 41 93 . 50 72 26 86 . 166 158 40 . 9 11 50 . 24 . . 11 26 295 Absorbed by Shields 8524 | . . . . . . 108 . . . . . . 28 . 86 56 . . 35 561 837 11 195 . 124 593 413 5477 Reduced by Siege Mode 882 | . . . . . . . . . . . . . . . . . . . . . . . 17 . . 3 . 862 Ignored by Resistances 401 | . . . . . 255 146 . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 372 | . . . . . . . . . . . . . . . . . . . 63 . . . . . . . 309 . Core Remaining (%) 68 | 100 . . . 22 41 . . . . 17 . . . . 58 . . . . 78 . . . . 93 99 98 81 Volleys Fired 1152 | 8 78 33 . 7 140 61 9 20 . 10 53 11 50 . 61 27 9 2 . 42 79 25 32 . 5 61 24 305 Largest 6 | 2 2 2 . 2 3 5 2 5 . 5 5 4 4 . 5 5 5 4 . 5 5 5 4 . 4 5 5 6 Hottest 265 | 40 100 100 . 46 71 136 80 120 . 214 216 173 134 . 245 188 189 189 . 171 265 265 209 . 134 239 172 227 Shots Fired 3676 | 16 150 63 . 12 382 215 27 72 1 47 160 41 94 . 175 88 23 10 . 107 285 44 75 . 20 172 93 1304 Gun 3050 | 16 144 62 . 11 368 175 . 61 1 40 106 30 33 . 139 54 9 5 . 78 253 18 42 . 20 146 88 1151 Cannon 526 | . . . . . 4 34 27 11 . 7 54 10 59 . 33 34 9 5 . 12 32 26 24 . . 22 5 118 Launcher 79 | . . . . 1 10 3 . . . . . . . . . . . . . 17 . . 9 . . 4 . 35 Special 21 | . 6 1 . . . 3 . . . . . 1 2 . 3 . 5 . . . . . . . . . . . Kinetic 3334 | 16 144 62 . 11 372 209 27 70 1 26 133 37 59 . 170 88 15 6 . 78 260 23 52 . 20 146 88 1221 Thermal 193 | . 6 1 . . . . . 2 . . 25 3 33 . 1 . . 1 . 12 24 21 14 . . 22 5 23 Explosive 60 | . . . . 1 10 3 . . . . . 1 2 . 3 . 5 . . . . . . . . . . 35 Electromagnetic 61 | . . . . . . . . . . 21 2 . . . 1 . 3 3 . 17 1 . 9 . . 4 . . Entropic 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Robot Hit Streak 42 | 8 6 5 . 4 18 26 7 9 . 5 12 7 15 . 24 17 13 14 . 9 15 4 14 . 12 17 14 42 Robot Miss Streak 28 | 2 3 4 . 1 4 3 2 5 . 5 4 4 7 . 28 3 1 1 . 6 3 4 1 . 2 3 2 6 Penetration Max 2 | . . . . . . 1 . . . . . . . . . . 1 . . . 1 . . . . 1 1 2 Secondary Targets 89 | . 4 2 . . 7 6 . 3 . 1 . . . . . . . . . 3 6 . . . 2 3 . 52 Max Gunslinging Chain 2 | . 1 1 . . 1 2 . 1 . 1 . . . . . . . . . 2 1 . . . 1 1 . 2 Autonomous 106 | . . . . . 4 . 14 . . . . . . . . . . . . . . . . . . . . 88 Shots Hit Robots 2421 | 12 85 33 . 8 254 150 18 44 . 31 85 26 47 . 123 45 13 2 . 51 164 9 29 . 16 103 64 1009 Core Hits 1459 | 6 47 20 . 7 122 49 7 22 . 17 42 18 46 . 91 27 20 2 . 46 70 5 23 . 6 57 28 681 Critical Kills 48 | . 1 . . . 1 . . . . 2 4 . . . 1 2 1 . . . 5 . 5 . 1 6 1 18 Critical Parts Destroyed 43 | . 1 . . . . 2 . 1 . 1 . . . . . 2 . . . 1 5 . 1 . . 2 . 27 Critical Strikes 116 | . 2 . . . 1 2 3 2 . 3 4 . . . 3 6 2 . . 1 10 . 6 . 1 8 2 60 Destroy 91 | . 2 . . . 1 2 . 1 . 3 4 . . . 1 4 1 . . 1 10 . 6 . 1 8 2 44 Blast 19 | . . . . . . . 3 1 . . . . . . . 2 . . . . . . . . . . . 13 Sever 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . Detonate 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 81885 | 93 1347 458 . 327 4469 2909 1163 914 . 530 2114 789 1427 . 2448 1740 1656 54 . 2355 4450 241 1285 . 378 3168 1627 45943 Guns 51584 | 93 1293 429 . 117 3853 2043 . 746 . 441 1380 291 587 . 1723 756 134 23 . 1076 3855 203 589 . 378 2781 1627 27166 Cannons 11984 | . . . . . 252 608 1163 168 . 58 611 133 400 . 337 667 168 31 . . 262 38 82 . . 71 . 6935 Explosions 17664 | . . . . 210 363 258 . . . 31 123 365 405 . 305 317 1177 . . 1279 178 . 614 . . 253 . 11786 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 358 | . 54 29 . . 1 . . . . . . . . . . . . . . . 155 . . . . 63 . 56 Kinetic 61618 | 93 1293 429 . 117 4105 2651 1163 863 . 276 1559 361 987 . 2060 1423 201 23 . 1076 3936 203 635 . 378 2781 1627 33378 Thermal 1893 | . . . . . . . . 51 . 31 534 63 . . . . . . . . 359 38 137 . . 71 . 609 Explosive 14577 | . . . . 210 363 258 . . . . . 365 405 . 305 317 1177 . . . . . . . . . . 11177 Electromagnetic 2421 | . . . . . . . . . . 223 21 . . . . . 101 31 . 1279 . . 513 . . 253 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 295 | . . . . . . . . . . . . . 35 . 83 . 177 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 723 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 723 Highest Corruption 24 | . . 5 5 5 1 11 13 13 13 3 . 1 1 1 1 5 5 5 5 9 19 13 24 24 24 5 . 17 Average Corruption 7 | . . 4 5 5 1 4 12 13 13 3 . 1 1 1 1 4 5 5 5 8 12 13 14 24 24 3 . 9 Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 971 | . . 21 12 12 13 69 106 49 8 10 . 5 12 1 9 27 41 44 3 29 71 72 55 20 19 16 . 247 Message Errors 218 | . . 5 4 2 3 9 20 10 1 3 . 2 . 1 2 6 5 10 2 11 18 23 13 3 3 3 . 59 Matter Fused 226 | . . 4 2 4 3 20 26 13 3 2 . 2 5 . 2 8 7 10 . 6 13 18 11 6 6 5 . 50 Heat Flow Errors 110 | . . 4 . 1 1 10 13 6 2 . . . 2 . . 6 2 7 . 1 7 9 6 1 1 1 . 30 Energy Discharges 125 | . . 4 4 1 2 10 18 4 . 1 . . 1 . 2 1 6 6 1 6 7 5 6 6 3 3 . 28 Parts Rejected 6 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . 3 Parts Fused 8 | . . . . . . 1 . . . . . . . . 1 . 2 . . . . 1 . 1 1 . . 1 Data Loss (minor) 135 | . . 4 2 3 1 6 18 6 . 2 . 1 2 . 2 2 10 6 . 3 9 6 8 2 3 2 . 37 Data Loss (major) 42 | . . . . . . 3 6 4 1 . . . . . . 1 4 2 . 1 3 4 2 1 . 1 . 9 Misfires 41 | . . . . . . 2 3 2 1 2 . . . . . 2 3 2 . . 4 4 6 . . 1 . 9 Alerts 28 | . . . . . 1 2 2 2 . . . . 1 . . . 1 1 . . 3 1 3 . 1 . . 10 Misdirections 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Weapon Failures 31 | . . . . 1 2 5 . 2 . . . . 1 . . . 1 . . 1 6 1 . . . . . 11 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1893 | . 4 . . . 75 16 130 . . 4 77 . 59 . . 13 41 . . 48 40 17 1 . . 33 . 1335 Projectiles 1102 | . . . . . 59 16 130 . . . . . . . . 5 . . . . . 17 . . . . . 875 Explosions 745 | . . . . . 16 . . . . 4 77 . 59 . . 8 41 . . 48 40 . 1 . . . . 451 Melee 46 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . 33 . 9 Knockbacks 58 | . . . . . . 1 3 2 . 1 1 . 10 . 2 4 1 . . . 2 . . . . 1 . 30 Impact 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Kinetic 51 | . . . . . . 1 3 2 . 1 1 . 10 . 2 4 1 . . . . . . . . . . 26 Secondary 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Self-Inflicted Damage 995 | . 25 14 . 14 135 2 . . . 39 328 . . . . 270 . . . 29 . . 57 . . . . 82 Shots 23 | . . . . 1 4 1 . . . 1 4 . . . . 3 . . . 3 . . 4 . . . . 2 Rammed 20 | . 5 3 . . 1 . . . . . 1 . . . . . . . . . 7 . . . . 1 . 2 Targets Rammed 21 | . 5 3 . . 1 . . . . . 1 . . . . . . . . . 7 . . . . 1 . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 480 | . 40 253 . 120 176 235 238 448 215 300 345 250 320 . 223 437 214 238 . 200 200 199 200 113 195 198 144 480 Average Temperature 92 | . 7 57 . 64 19 73 94 129 96 108 88 113 88 . 76 142 79 87 . 99 80 82 78 67 92 73 22 113 Received Heat Transfer 4669 | . 258 60 . . 1071 675 54 342 . 81 252 66 156 . 72 341 108 . 21 88 196 . 88 . 24 50 44 622 Effects 26 | . . . . . . . . 6 . . 2 . . . . 7 . . . 1 . . 1 . . . . 9 Shutdowns 7 | . . . . . . . . 1 . . . . . . . 3 . . . . . . . . . . . 3 Energy Bleed 7 | . . . . . . . . 1 . . 1 . . . . 2 . . . 1 . . 1 . . . . 1 Interference 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Siege Activations 22 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . 18 Total Turns 3896 | . . . . . . . . . . . . . . . . . . . . . . . 21 . . 52 . 3823 Longest Duration 1189 | . . . . . . . . . . . . . . . . . . . . . . . 21 . . 24 . 1189 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Robots Corrupted 11 | . 1 . . . . . . . . . . . . . . . . . . 5 1 . . . . 3 . 1 Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . 2 . . Parts Fried 30 | . 3 . . . . . . . . 1 . . . . . . . 1 . 12 2 . . . . 8 . 3 Impact Corruptions 6 | . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 3 Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . . . . . 3 Heat Transferred 2135 | . . . . . . . . 100 . . 900 100 . . . . . . . . 337 37 137 . . 74 . 450 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level 5 | . . . . . 3 2 . . . . 1 . . . . 2 . . . . 2 . . . . 1 . 5 Low Security (%) 50 | 100 100 100 . 100 38 77 . . . . 89 . . . . 19 . . . . 55 . . . . 57 100 9 Level 1 14 | . . . . . 8 18 . . . . 10 . . . . 69 . . . . 38 . . . . 42 . 3 Level 2 6 | . . . . . 26 4 . . . . . . . . . 10 . . . . 5 . . . . . . 4 Level 3 6 | . . . . . 25 . . . . . . . . . . . . . . . . . . . . . . 10 Level 4 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 High Security 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Peak Influence 4123 | 10 172 95 . 117 1048 473 . . . . 220 . . . . 450 . . . . 425 . . . . 321 152 4123 Initial 473 | . 3 55 . . 1 473 . . . . . . . . . 450 . . . . . . . . . . 152 55 Average 787 | 3 93 12 . 33 405 121 . . . . 115 . . . . 259 . . . . 202 . . . . 142 30 2169 Influence Increases 14359 | 15 658 137 . 200 1696 584 130 130 . 160 603 115 305 . 245 972 329 95 15 550 945 55 335 . 60 708 268 5049 Destroy 0b10 Robot/C 9320 | . 440 80 . 140 1000 380 120 120 . 140 240 100 260 . 200 260 300 80 . 420 500 40 280 . 60 440 140 3580 Destroy 0b10 Robot/NC 595 | 15 55 5 . 10 65 20 . . . . 60 5 . . 25 10 . . . 10 25 5 10 . . 25 5 245 Destroy Leader 1642 | . 100 20 . 20 250 120 10 10 . 20 46 10 30 . 20 72 20 10 . 60 110 10 30 . . 90 72 512 Allied During Kill 19 | . . 2 . 3 . . . . . . . . . . . . 9 5 . . . . . . . . . . Successful Hack 176 | . 26 . . . 40 14 . . . . 36 . . . . 12 . . . . 24 . . . . . . 24 Disable Machine 525 | . 15 . . 15 45 15 . . . . 165 . . . . 75 . . . . 90 . . . . . 30 75 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 Destroy Structure 972 | . 7 . . 12 101 35 . . . . 41 . . . . 78 . . . . 136 . . . . 78 21 463 Advance Influence 450 | . . . . . . . . . . . . . . . . 450 . . . . . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . . Lose Combat Pursuer 495 | . 15 30 . . 195 . . . . . 15 . 15 . . 15 . . 15 60 45 . 15 . . 75 . . Influence Decreases 10236 | 10 519 267 14 195 658 1523 234 130 . 160 455 263 120 185 245 718 504 174 15 550 522 478 250 85 60 437 446 1019 Entered New Map 1470 | . 2 89 14 . 4 570 40 . . . . 56 . 185 . . 95 16 . . . 157 . 85 . . 119 38 Time Decay 7463 | 10 487 158 . 175 508 663 194 106 . 120 335 197 120 . 183 538 379 158 14 530 442 321 250 . 60 437 327 751 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . 100 . . . . . . . . . . . . Lost Part 1023 | . 30 20 . . 146 150 . 24 . 40 120 10 . . 62 80 20 . 1 10 80 . . . . . . 230 Lost Ally 180 | . . . . 20 . 140 . . . . . . . . . . 10 . . 10 . . . . . . . . Squads Dispatched 113 | . 3 . . . 19 11 . . . . 3 . . . . 7 . . . . 12 . . . . 5 . 53 Investigation 9 | . . . . . 6 . . . . . 1 . . . . 1 . . . . . . . . . . . 1 Extermination 29 | . . . . . . 7 . . . . 2 . . . . 4 . . . . 5 . . . . 3 . 8 Reinforcement 21 | . 3 . . . 4 4 . . . . . . . . . 2 . . . . 4 . . . . 2 . 2 Assault 44 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 41 Garrison 10 | . . . . . 6 . . . . . . . . . . . . . . . 3 . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Data Miner Redirects 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Construction Impeded 4 | . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 43 | . 2 . . . 4 1 . . . . 1 . . . 21 2 . . 1 . . . . . . . 8 3 Communications Jammed 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . 12 Distress Signals 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . 10 Times Spotted 680 | . 36 20 . 7 69 48 6 10 . 7 17 6 14 . 20 20 14 3 28 27 38 2 12 . 3 26 10 237 Peak Tracking Total 18 | . 5 17 . 4 6 7 4 4 . 4 4 5 4 . 4 7 6 3 18 7 8 1 5 . 3 5 2 13 Tactical Retreats 21 | . 2 2 . . 8 . . . . . 1 . 1 . . 1 . . 1 1 2 . 1 . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 13 | . 1 . . . 3 3 . . . . 4 . . . 1 . . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 38 | . 1 . . 1 3 1 . . . . 11 . . . . 5 1 . . . 6 . 1 . . . 2 6 Max in Single Turn 9 | . 1 . . 1 2 1 . . . . 9 . . . . 3 1 . . . 3 . 1 . . . 1 1 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 59 | . 4 2 2 1 5 3 . 1 . . 5 2 . 4 . 3 1 1 5 . 4 1 . 6 . 3 4 2 Terminals 21 | . 4 1 . 1 2 1 . 1 . . 4 . . . . . . . . . 3 . . . . 1 2 1 Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Scanalyzers 8 | . . . . . 2 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 1 . Garrison Access 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 1 Total Hacks 171 | . 9 3 24 1 14 5 . 1 . . 14 2 . 27 . 6 1 1 20 . 11 1 . 18 . 6 4 3 Successful 123 | . 3 2 24 . 7 2 . 1 . . 6 2 . 27 . 2 1 1 20 . 3 1 . 18 . . 1 2 Failed 45 | . 6 1 . 1 6 2 . . . . 7 . . . . 4 . . . . 8 . . . . 6 3 1 Catastrophic 13 | . . . . 1 1 . . . . . 2 . . . . . . . . . 4 . . . . 2 3 . Database Lockouts 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . Manual 31 | . 9 . 1 1 2 1 . . . . 7 . . . . . . . 1 . 7 . . . . . 1 1 Terminals 42 | . 9 2 . 1 2 1 . 1 . . 12 . . . . . . . . . 8 . . . . 2 2 2 Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Scanalyzers 23 | . . . . . 10 2 . . . . 2 . . . . 2 . . . . 3 . . . . 3 1 . Garrison Access 5 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 1 1 Terminal Hacks 102 | . . 2 24 . . . . 1 . . 3 2 . 27 . . 1 1 20 . . 1 . 18 . . 1 1 Record 50 | . . . 23 . . . . 1 . . . . . 11 . . . . 8 . . . . 7 . . . . Part Schematic 13 | . . . . . . . . . . . . . . 10 . . . . . . . . . 3 . . . . Robot Schematic 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 18 | . . . . . . . . . . . . . . 3 . . . . 11 . . . . 4 . . . . Open Door 7 | . . 1 . . . . . . . . . 2 . . . . 1 1 1 . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . 5 1 . . . . 1 . . . . 2 . . . . 2 . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 9 | . . . . . 3 1 . . . . 1 . . . . 2 . . . . 2 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 9 | . 3 . . . 2 1 . . . . 2 . . . . . . . . . 1 . . . . . . . Terminals 9 | . 3 . . . 2 1 . . . . 2 . . . . . . . . . 1 . . . . . . . Botnet 4 | . 1 . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . Skim 5 | . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . 3 1 . 1 3 2 . . . . 5 . . . . 3 . . . . 4 . . . . 3 3 1 Full Trace Events 5 | . . . . . 3 . . . . . . . . . . 1 . . . . . . . . . . . 1 Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . 1 . . . . . . . . 10 . . . . . . . . . 3 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 9 | . . . . . 3 1 . . . . 1 . . . . 2 . . . . 2 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Non-combat 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . find_recycling 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 3 | . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Largest Group 1 | . . 1 1 1 . . . . . . . . . . . . 1 1 1 . . . . . . . . . Highest-Rated Group 31 | . . 31 31 31 . . . . . . . . . . . . 29 29 29 . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . . . . . . . . . 29 29 29 . . . . . . . . . Total Orders 35 | . . . . . . . . . . . . . . . . . 6 7 1 13 . . 8 . . . . . STAY 4 | . . . . . . . . . . . . . . . . . . 1 . 2 . . 1 . . . . . ROAM 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . GUARD 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . AID 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . EXPLORE 11 | . . . . . . . . . . . . . . . . . 2 2 . 4 . . 3 . . . . . RETURN 15 | . . . . . . . . . . . . . . . . . 3 3 . 5 . . 4 . . . . . Ally Attacks 29 | . . 5 . 12 . . . . . . . . . . . . 2 5 5 . . . . . . . . . Total Damage 379 | . . 62 . 128 . . . . . . . . . . . . 37 76 76 . . . . . . . . . Kills 6 | . . 1 . 2 . . . . . . . . . . . . 1 2 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) 23637 | 30 609 . . . 131 . . . . 182 672 1057 1789 210 532 . 452 1434 2367 . 1112 1698 1278 476 399 1565 1632 6012 Optics 5014 | . . . . . . . . . . . 424 . . . . . . . . . . . . . . . . 4590 Sensors 4290 | . . . . . . . . . . . . . . . . . . . . . 1112 1698 1278 202 . . . . IFF 8271 | . . . . . . . . . . 182 248 1057 1789 210 532 . 452 1434 2367 . . . . . . . . . Terrain 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Seismic 770 | 30 609 . . . 131 . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Jamming 8482 | . . . . . . . . . . . . . . . . . . . . . 12 1698 1278 476 399 1565 1632 1422 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 18 | . . 1 . 1 . . 2 2 1 1 . 2 1 . . . . 3 . 2 . 2 . . . . . . Drone Launches 30 | . . . . . . 16 . . . . . . . . . . 4 3 . 4 . . 3 . . . . . Drone Recoveries 11 | . . . . . . . . . . . . . . . . . 3 3 . 3 . . 2 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 51064 | 79 1718 1130 661 574 3289 3537 2975 1125 2302 763 1826 1125 1822 210 1008 1536 1628 2008 2368 1672 2154 1698 1278 476 403 1586 1632 8481 Spaces Moved 20563 | 49 1004 851 568 433 912 1430 1104 570 1109 317 865 748 1109 159 536 843 528 545 900 592 957 814 560 283 238 776 850 913 Core 18 | 8 . . . . 2 1 . . . . . . . . . 7 . . . . . . . . . . . . Treads 10877 | . . . . . 561 1429 619 570 1109 116 . . 29 . 3 116 528 545 232 1 585 814 560 283 238 776 850 913 Legs 2464 | . . . . . . . 485 . . 201 212 . . . . . . . 667 591 308 . . . . . . . Wheels 7204 | 41 1004 851 568 433 349 . . . . . 653 748 1080 159 533 720 . . 1 . 64 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 115 115 110 160 120 160 160 190 110 125 140 110 98 98 240 320 170 240 130 200 160 160 160 155 150 150 Average Speed 180 | 83 121 110 115 115 185 176 264 181 205 219 159 139 146 125 140 145 278 320 251 240 175 200 182 160 160 158 170 185 Slowest Speed 1550 | 90 140 145 115 115 1200 1200 610 320 240 470 330 140 400 140 400 1550 320 320 560 560 250 200 200 160 160 231 235 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 3 98 98 81 89 64 38 95 71 83 47 23 63 77 75 53 22 91 98 96 77 27 87 71 62 43 22 31 22 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 9 | . . . 1 1 . . . 1 . . . . . 1 . . . 1 . 1 . . . 3 . . . . Known Exits Taken 5 | . . . . . . . 1 . . . 1 . . . . . . . . 1 1 . . . 1 . . . Unknown Exits Taken 23 | 1 1 1 1 1 1 1 . 1 1 1 . 1 1 1 1 1 1 1 1 . . 1 1 1 . 1 1 . Scrap Searched 31 | . . 1 . 1 . . 4 3 2 2 . 3 3 . 2 . 1 1 . 1 . 3 2 . 2 . . . Spaces Dug 345 | . 5 . . 12 123 15 . . . . 3 . 30 . . 3 . . . 7 17 19 16 . . 19 4 72 Terrain Destroyed 876 | . 5 . . 12 141 32 6 4 . 5 44 19 59 . 3 47 59 6 . 24 83 25 34 . 7 39 17 205 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 353 | . 5 . . . 1 8 6 4 . 1 8 2 36 . 3 27 7 6 . 24 44 25 32 . 7 38 17 52 AOE 508 | . . . . 12 140 24 . . . 4 36 17 23 . . 20 52 . . . 38 . 2 . . . . 140 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 32251 | 72 1349 977 578 495 2226 2328 1150 622 1138 359 1210 809 1230 169 662 1089 669 805 1005 765 1252 851 764 307 247 1009 982 7132 Wait 9296 | . 211 65 . 54 1070 781 . 8 6 7 238 20 62 . 30 173 112 237 35 107 128 9 155 2 . 97 12 5677 Move 20534 | 48 1003 850 567 432 911 1429 1103 569 1108 316 864 747 1108 158 535 842 527 544 899 591 956 813 559 282 237 775 849 912 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 265 | 9 21 11 2 . 22 12 9 5 9 7 10 12 . . 6 15 5 3 11 7 11 1 3 3 . 11 19 41 Fast Attach 188 | 3 4 2 2 . 9 3 6 . 3 2 15 . 3 5 1 10 1 2 20 3 22 . 3 8 3 18 16 24 Attach 175 | 4 3 6 . . 26 17 8 14 1 6 7 6 . . 11 6 7 1 1 3 8 . 1 1 . 5 4 29 Detach 58 | . 3 . 1 . 10 2 10 3 5 . 2 . . . 3 . 1 2 1 . 6 . 1 . . 3 . 5 Swap 249 | . 8 2 . 2 17 10 . 3 . 6 7 2 5 1 9 7 6 4 6 5 10 2 4 1 . 18 19 95 Drop 300 | . 13 5 6 . 20 13 5 . 6 5 13 10 2 5 3 9 . 2 32 7 25 1 6 10 2 20 39 41 Fire 1152 | 8 78 33 . 7 140 61 9 20 . 10 53 11 50 . 61 27 9 2 . 42 79 25 32 . 5 61 24 305 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ram 9 | . 5 3 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 12 | . . . . . 1 . . . . . . . . . . . . . . . 7 . . . . 1 . 3 Escape Stasis 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Rewire 10 | . . . . . . . . . . . . 1 . . . . 1 8 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / [*Sub]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 80 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 16) 528 | -10/Materials | Discovered new exit (range 4) 761 | -10/Materials | Core integrity fell below 50% 792 | -10/Materials | Discovered new exit (range 12) 956 | -10/Materials | Discovered new exit (range 10) 1002 | -10/Materials | Discovered new exit (range 13) 1080 | -10/Materials | Derelicts attacked the area 1611 | -10/Materials | Discovered new exit (range 13) 1798 | -10/Materials | Entered Mines 1800 | -10/Mines | Met a Derelict bent on vengeance 1863 | -10/Mines | Discovered new exit (range 6) 1892 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1932 | -10/Mines | Assembled infested the area 1937 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2030 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2168 | -10/Mines | Learned 2 Materials zone layouts 2221 | -10/Mines | Discovered new exit (range 5) 2224 | -10/Mines | Build established: Scavenger-Mutant 2425 | -10/Mines | Found the Drone Emporium 2430 | -10/Mines | Found Prototype Device 2549 | -10/Mines | Build established: Mutant 2788 | -10/Mines | Escorted by a lone wolf Derelict 2839 | -10/Mines | Discovered new exit (range 11) 2908 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2909 | -10/Mines | Discovered new exit (range 5) 2928 | -10/Mines | Entered Exiles 2928 | -10/Exiles | Accompanied by 1 ally 2951 | -10/Exiles | Discovered new exit (range 15) 2990 | -10/Exiles | Met 8R-AWN 3009 | -10/Exiles | Met EX-HEX 3077 | -10/Exiles | Met EX-DEC 3099 | -10/Exiles | Visited The Gauntlet 3180 | -10/Exiles | Learned location of Zion (-7) 3220 | -10/Exiles | Discovered new exit (range 14) 3286 | -10/Exiles | Met EX-BIN 3308 | -10/Exiles | Aligned with FarCom system 3309 | -10/Exiles | Given EX-Vault access code 3361 | -10/Exiles | Opened EX-Vault 3372 | -10/Exiles | Found AWS/Autocannon 3397 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3589 | -10/Exiles | Left Exiles lab with AWS/Autocannon 3589 | -10/Exiles | Entered Mines 3863 | -9/Mines | Received a Mining Laser from a helpful Derelict 3880 | -9/Mines | Build established: Scavenger-Mutant 3995 | -9/Mines | Found a hidden stash of uninstalled traps 4155 | -9/Mines | Discovered new exit (range 6) 4163 | -9/Mines | Entered Materials 4163 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 4346 | -8/Materials | Lost 3 parts (1n2u) 4446 | -8/Materials | Build established: Scavenger-Skirmisher 5389 | -8/Materials | Build established: Scavenger-Tank 5564 | -8/Materials | Garrison activated, responded to threat 5865 | -8/Materials | Garrison activated, responded to threat 6003 | -8/Materials | Central database locked down 6320 | -8/Materials | Discovered new exit (range 16) 6963 | -8/Materials | First assault squad dispatched 7059 | -8/Materials | Discovered new exit (range 7) 7334 | -8/Materials | Core integrity fell below 50% 7346 | -8/Materials | Build established: Tank 7388 | -8/Materials | Sterilization system engaged 7388 | -8/Materials | Non-combat units ordered to evacuate 7401 | -8/Materials | Lost 5 parts (1p2n1u1w) 7452 | -8/Materials | Entered Factory 7452 | -7/Factory | Evolved 2 slots: Weapon x2 7594 | -7/Factory | Central database locked down 7753 | -7/Factory | Build established: Scavenger-Skirmisher 8565 | -7/Factory | Cargo convoy interrupted 10459 | -7/Factory | System corruption reached 10% 10527 | -7/Factory | Lost 9 parts (3n1u5w) 10813 | -7/Factory | Core integrity fell below 50% 10829 | -7/Factory | Identified Decoy Drone Bay 10933 | -7/Factory | Discovered new exit (range 9) 10978 | -7/Factory | Discovered new exit (range 69) 10989 | -7/Factory | Entered Lower Caves 11550 | -7/Lower Caves | Build established: Gunner 11754 | -7/Lower Caves | Learned 4 Factory zone layouts 11970 | -7/Lower Caves | Identified exit to Lower Caves 12128 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13097 | -7/Lower Caves | Build established: Mutant 13898 | -7/Lower Caves | Build established: Scavenger-Mutant 13964 | -7/Lower Caves | Entered another Lower Caves area 13969 | -7/Lower Caves | Learned Factory emergency access door positions 14099 | -7/Lower Caves | Discovered new exit (range 11) 14640 | -7/Lower Caves | Build established: Scavenger-Gunner 14649 | -7/Lower Caves | Ambushed by wild Derelicts 14800 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14841 | -7/Lower Caves | Lost 3 parts (1n1u1w) 14990 | -7/Lower Caves | Build established: Scavenger-Tank 15011 | -7/Lower Caves | Encountered a Warlord checkpoint 15019 | -7/Lower Caves | Discovered new exit (range 12) 15089 | -7/Lower Caves | Entered Zion 15241 | -7/Zion | Discovered new exit (range 15) 15308 | -7/Zion | System corruption cleaned by Quarantine Array 15413 | -7/Zion | Build established: Scavenger-Mutant 15779 | -7/Zion | Learned Factory stockpile data 15886 | -7/Zion | Found Prototype Special Weapon 15887 | -7/Zion | Identified RU-N14's Throwing Claymores 15891 | -7/Zion | Found RU-N14's Throwing Claymores 15895 | -7/Zion | Found RU-N14's Throwing Claymores 15898 | -7/Zion | Found RU-N14's Throwing Claymores 15979 | -7/Zion | Received a visual enhancement algorithm 16185 | -7/Zion | Build established: Scavenger-Tank 16320 | -7/Zion | Rebuked by Imprinter 17391 | -7/Zion | Entered Proximity Caves 17430 | -6/Proximity Caves | Learned Factory emergency access door positions 17845 | -6/Proximity Caves | Core integrity fell below 20% 18029 | -6/Proximity Caves | Discovered new exit (range 12) 18154 | -6/Proximity Caves | Entered Factory 18154 | -6/Factory | Evolved 2 slots: Utility x2 18607 | -6/Factory | Central database locked down 18691 | -6/Factory | Build established: Derelict-Tank 19235 | -6/Factory | Lost 3 parts (2n1w) 19522 | -6/Factory | Build established: Scavenger-Tank 19649 | -6/Factory | Lost 5 parts (1p2u2w) 19703 | -6/Factory | Identified exit to Lower Caves 19980 | -6/Factory | Entered Lower Caves 19984 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 20344 | -6/Lower Caves | Build established: Tank 20487 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 20555 | -6/Lower Caves | Learned Factory trap positions 20608 | -6/Lower Caves | Discovered new exit (range 8) 20628 | -6/Lower Caves | Learned 4 Factory zone layouts 20795 | -6/Lower Caves | Found Prototype Device 20797 | -6/Lower Caves | Identified Heart of Steel 21092 | -6/Lower Caves | Build established: Gunner 21105 | -6/Lower Caves | Entered another Lower Caves area 21108 | -6/Lower Caves | Discovered new exit (range 7) 21419 | -6/Lower Caves | Learned Factory stockpile data 21717 | -6/Lower Caves | Encountered a Warlord checkpoint 21839 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 22911 | -6/Lower Caves | Discovered new exit (range 11) 22927 | -6/Lower Caves | Entered Data Miner 22927 | -6/Data Miner | Discovered new exit (range 6) 22962 | -6/Data Miner | Met Data Miner 23004 | -6/Data Miner | Learned location of Section 7 (-2) 23004 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 23022 | -6/Data Miner | Received God Mode back door access code from Data Miner 23137 | -6/Data Miner | Entered Proximity Caves 23140 | -5/Proximity Caves | Spotter reported a threat 23141 | -5/Proximity Caves | Spotter reported a threat 23250 | -5/Proximity Caves | Spotter reported a threat 23712 | -5/Proximity Caves | Lost 3 parts (2n1w) 23785 | -5/Proximity Caves | Lost 3 parts (1p1n1w) 23948 | -5/Proximity Caves | Discovered new exit (range 14) 23949 | -5/Proximity Caves | Lost 3 allies 24145 | -5/Proximity Caves | Entered Factory 24145 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 24146 | -5/Factory | Identified exit to Factory 24147 | -5/Factory | Loaded intel: 113 trap records 24445 | -5/Factory | Search patrols dispatched 24819 | -5/Factory | Build established: Scavenger-Skirmisher 25084 | -5/Factory | Discovered exit to Factory (range 14) 25275 | -5/Factory | Lost 5 parts (2n1u2w) 25671 | -5/Factory | Discovered new exit (range 5) 25681 | -5/Factory | Entered Upper Caves 25985 | -5/Upper Caves | Build established: Scavenger-Gunner 26227 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 26532 | -5/Upper Caves | Destroyed 7 combat bots 26911 | -5/Upper Caves | Discovered new exit (range 12) 27309 | -5/Upper Caves | Entered another Upper Caves area 27309 | -5/Upper Caves | Accompanied by 1 ally 27592 | -5/Upper Caves | Discovered exit to Factory (range 13) 28347 | -5/Upper Caves | Learned 8 Factory zone layouts 28427 | -5/Upper Caves | Discovered new exit (range 7) 29090 | -5/Upper Caves | Learned location of 2 exits from Factory 29317 | -5/Upper Caves | Entered Warlord 29317 | -5/Warlord | Accompanied by 1 ally 29424 | -5/Warlord | System corruption cleaned by Quarantine Array 29970 | -5/Warlord | Opened Warlord's prototype stash 29987 | -5/Warlord | Found Prototype Reactor 29987 | -5/Warlord | Identified Vortex Chain Reactor 30002 | -5/Warlord | Found Prototype Device 30002 | -5/Warlord | Identified Exp. Phase Shifter 30038 | -5/Warlord | Found Prototype Processor 30038 | -5/Warlord | Identified Exp. Target Analyzer 30042 | -5/Warlord | Found Prototype Device 30042 | -5/Warlord | Identified Exp. Focal Shield 30298 | -5/Warlord | Build established: Derelict-Gunner 30582 | -5/Warlord | Warlord's base attacked by MAIN.C 30932 | -5/Warlord | Warlord forces counterattacked 30983 | -5/Warlord | Found Prototype Energy Gun 30984 | -5/Warlord | Identified Vortex Rail 30988 | -5/Warlord | Found Vortex Rail 30999 | -5/Warlord | Found Prototype Energy Cannon 31000 | -5/Warlord | Identified Vortex Driver 31196 | -5/Warlord | Met Warlord 31257 | -5/Warlord | Warlord base infiltrated, sounded retreat 31452 | -5/Warlord | Spotted Executioner 31494 | -5/Warlord | Lost 8 allies 31542 | -5/Warlord | Spotted Executioner 31567 | -5/Warlord | Spotted Striker 31627 | -5/Warlord | Discovered new exit (range 16) 31679 | -5/Warlord | Lost 8 allies 31685 | -5/Warlord | Entered Proximity Caves 31983 | -4/Proximity Caves | Build established: Gunner 32144 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 32210 | -4/Proximity Caves | Destroyed 7 combat bots 32245 | -4/Proximity Caves | Learned Research stockpile data 32253 | -4/Proximity Caves | Learned location of Armory (-3) 32617 | -4/Proximity Caves | Spotted B-86 Titan 32664 | -4/Proximity Caves | Destroyed B-86 Titan 32748 | -4/Proximity Caves | Build established: Scavenger-Tank 32898 | -4/Proximity Caves | Discovered exit to Factory (range 10) 33357 | -4/Proximity Caves | Entered Factory 33357 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 33358 | -4/Factory | Identified exit to Upper Caves 33358 | -4/Factory | Identified exit to Research 33760 | -4/Factory | Garrison activated, responded to threat 33858 | -4/Factory | System corruption reached 10% 33907 | -4/Factory | Destroyed 7 combat bots 33909 | -4/Factory | Lost 4 parts (4u) 35511 | -4/Factory | Entered Upper Caves 35710 | -4/Upper Caves | Build established: Tank 36021 | -4/Upper Caves | Learned Research terminal intel 36348 | -4/Upper Caves | Learned Research stockpile data 36820 | -4/Upper Caves | Discovered new exit (range 15) 36933 | -4/Upper Caves | Encountered a Warlord checkpoint 37016 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 37209 | -4/Upper Caves | Entered another Upper Caves area 37854 | -4/Upper Caves | Discovered new exit (range 37) 38487 | -4/Upper Caves | Entered Zhirov 38490 | -4/Zhirov | Discovered new exit (range 3) 38519 | -4/Zhirov | Met Zhirov 38551 | -4/Zhirov | Learned location of Quarantine (-2) 38551 | -4/Zhirov | Learned location of Testing (-3) 38551 | -4/Zhirov | Learned location of Command (-1) 38581 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 38639 | -4/Zhirov | Found Alien Artifact 38639 | -4/Zhirov | Identified Integrated Reactor 38639 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 38694 | -4/Zhirov | Found Alien Artifact 38778 | -4/Zhirov | Build established: Mutant 38963 | -4/Zhirov | Entered Proximity Caves 39110 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 39243 | -3/Proximity Caves | Build established: Scavenger-Tank 39335 | -3/Proximity Caves | Discovered exit to Research (range 15) 39366 | -3/Proximity Caves | Entered Research 39366 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 39368 | -3/Research | Loaded intel: 21 terminal locations 39807 | -3/Research | Found Unknown Launcher 39808 | -3/Research | Identified Gamma Bomb Array 39812 | -3/Research | Found Gamma Bomb Array 40758 | -3/Research | Discovered new exit (range 5) 40952 | -3/Research | Entered another Research area 40952 | -2/Research | Warlord forces began assault on 0b10 40952 | -2/Research | Evolved 2 slots: Power x1, Utility x1 41062 | -2/Research | Research machine network offline 41123 | -2/Research | Lost 3 allies 41186 | -2/Research | Borebot progress halted 41204 | -2/Research | Met up with Warlord 41218 | -2/Research | Spotted B-90 Cyclops 41564 | -2/Research | Borebot progress halted 41683 | -2/Research | Borebot progress halted 41774 | -2/Research | Discovered new exit (range 11) 41792 | -2/Research | Identified exit to Quarantine 42011 | -2/Research | Spotted Executioner 42013 | -2/Research | Destroyed Executioner 42025 | -2/Research | Lost 3 allies 42042 | -2/Research | Found Prototype Processor 42042 | -2/Research | Identified Exp. Core Analyzer 42349 | -2/Research | Build established: Scavenger-Gunner 42462 | -2/Research | Given Cave Seal Controls access code 42532 | -2/Research | Discovered new exit (range 11) 42581 | -2/Research | Spotted Striker 42584 | -2/Research | Entered Access 42584 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 42793 | -1/Access | Identified exit to Surface 42880 | -1/Access | Build established: Scavenger-Executioner 43135 | -1/Access | Found Prototype Device 43135 | -1/Access | Identified Exp. Transmission Jammer 43679 | -1/Access | Destroyed 8 combat bots 43821 | -1/Access | Spotted B-99 Colossus 43834 | -1/Access | First assault squad dispatched 43853 | -1/Access | Incoming assault squad redirected 43863 | -1/Access | Incoming assault squad redirected 43865 | -1/Access | Destroyed B-99 Colossus 43878 | -1/Access | Spotted B-99 Colossus 43904 | -1/Access | Destroyed B-99 Colossus 43929 | -1/Access | Found Prototype Ballistic Gun 43930 | -1/Access | Identified Multirail 43937 | -1/Access | Found Unknown Protection 44226 | -1/Access | Destroyed 8 combat bots 45114 | -1/Access | Incoming assault squad redirected 45600 | -1/Access | Incoming assault squad redirected 45612 | -1/Access | Incoming assault squad redirected 45849 | -1/Access | Incoming assault squad redirected 45864 | -1/Access | Incoming assault squad redirected 46114 | -1/Access | Incoming assault squad redirected 46199 | -1/Access | Incoming assault squad redirected 46242 | -1/Access | Destroyed 7 combat bots 46354 | -1/Access | Incoming assault squad redirected 46969 | -1/Access | System corruption reached 10% 47100 | -1/Access | Incoming assault squad redirected 47357 | -1/Access | Incoming assault squad redirected 47466 | -1/Access | High security lockdown imminent 47546 | -1/Access | High security lockdown engaged 47818 | -1/Access | Destroyed 9 combat bots 47949 | -1/Access | Identified Hvy. Insulated Plating 47952 | -1/Access | Spotted Striker 47952 | -1/Access | Spotted Executioner 47954 | -1/Access | Destroyed Executioner 47969 | -1/Access | Destroyed Striker 47990 | -1/Access | Destroyed 14 combat bots 48035 | -1/Access | Spotted Executioner 48040 | -1/Access | Destroyed Executioner 48044 | -1/Access | Sterilization system engaged 48071 | -1/Access | Destroyed 18 combat bots 48074 | -1/Access | Lost 7 parts (1p4u2w) 48181 | -1/Access | Destroyed 24 combat bots 48212 | -1/Access | Spotted Investigator 48213 | -1/Access | Scanned by Researcher 48216 | -1/Access | Destroyed Investigator 48218 | -1/Access | Spotted Executioner 48218 | -1/Access | Spotted Executioner 48228 | -1/Access | Destroyed Executioner 48242 | -1/Access | Destroyed Executioner 48255 | -1/Access | Spotted Executioner 48261 | -1/Access | Destroyed Executioner 48271 | -1/Access | Spotted Striker 48271 | -1/Access | Spotted Executioner 48290 | -1/Access | Destroyed Executioner 48296 | -1/Access | Destroyed Striker 48313 | -1/Access | AWS/Autocannon suddenly broke down 48342 | -1/Access | Destroyed 25 combat bots 48344 | -1/Access | Ambient heat levels rising (+10) 48348 | -1/Access | Lost 5 parts (1p2n1u1w) 48494 | -1/Access | Ambient heat levels rising (+10) 48550 | -1/Access | Build established: Scavenger-Gunner 48644 | -1/Access | Ambient heat levels rising (+10) 48794 | -1/Access | Ambient heat levels rising (+10) 48944 | -1/Access | Ambient heat levels rising (+10) 49094 | -1/Access | Ambient heat levels rising (+10) 49244 | -1/Access | Ambient heat levels rising (+10) 49394 | -1/Access | Ambient heat levels rising (+10) 49544 | -1/Access | Ambient heat levels rising (+10) 49694 | -1/Access | Ambient heat levels rising (+10) 49844 | -1/Access | Ambient heat levels rising (+10) 49994 | -1/Access | Ambient heat levels rising (+10) 50144 | -1/Access | Ambient heat levels rising (+10) 50294 | -1/Access | Ambient heat levels rising (+10) 50444 | -1/Access | Ambient heat levels rising (+10) 50594 | -1/Access | Ambient heat levels rising (+10) 50744 | -1/Access | Ambient heat levels rising (+10) 50759 | -1/Access | Build established: Scavenger-Executioner 50894 | -1/Access | Ambient heat levels rising (+10) 51044 | -1/Access | Ambient heat levels rising (+10) 51065 | *** | Escaped! Last Messages --------------- 50965_ Q Z 50996_ System corrupted: Matter fused (-10). 51011_ System corrupted: Energy discharge (-276). 51030_ T 9O9X0&YA ENPVJ 5ZJT|E<, 51044_ ALERT: Ambient heat levels +10. 51050_ System corrupted: Component data lost. 51053_ Adv. Coolant Injector melts away. 51060_ Acquired Broken AWS/Autocannon. 51061_ Adv. Heat Sink broken. 51061_ Overheating: Short circuit. 51065_ Overheating: Adv. Heat Sink damaged (-13). 51065_ Overheating: Adv. Heat Sink damaged (-26). 51065_ Overheating: Lgt. Quantum Reactor damaged (-17). 51065_ Overheating: Helical Railgun damaged (-36). [Achievement: 30k Club] [Achievement: 40k Club] [Achievement: 50k Club] [Achievement: Punisher] [Achievement: Victory By Combat] Map ----- +----------------------------------------------------+ | ????????????????????+ #????????????? | | ????????????????????# #????????????? | | ????????????????????# ! + ???????????? | | ????????????????????# ###??????????? | | ????????????????????# ##???????????? | | ????????????????????# "####????????? | | ???????????????????## ! " ?? | | ??????????????????##"################## ?? | | ?????????????######"####???????????????? ???? | | ?????????????# * #????????????????? ????? | | ?????????????# #?????????????????? ?????? | | ?????????????# #?????????????????#######?? | | ?????????????# #?????????????????#### ### | | ?????????????# #???????????????### | | ?????????????+ !!! #???????????????# # | | ?????????????# !!! #??????????????#### " | | ?????????????#= !!! ##?????????????# """ | | ?????????????#############????????????## | | ??????????????????????## ##???????????# # """ | | ????????????????????"##################### " | | ????????????????????" "" %# | | ????????????????????" " # | | ????????????????????" "" ###+##### | | ????????????????????" | | ????????????????????" "" = | | ????????????????????" " @" % = | | ????????????????????" " = ! | | ????????????????????" """""" """" # # # ## | | ????????????????????" "??" = # | | ????????????????????" "??" | | ????????????????????"##########??######### " | | ???????????????????????????????????????# R=" | | ???????????????????????????????????????# # ["" | | ???????????????????????????????????????### !*! | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????????????????????????????######### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 166 Coolant Potential 100 Energy Generation 75 Energy Capacity 1200 Matter Stores 300 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 22 Armor Coverage 1500 Resistance: KI 20 Resistance: TH 10 Resistance: EM 30 Core Shielding 30 Point Defense Rating 80 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 16 Melee Accuracy 6 Target Analysis 10 Core Analysis 11 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 14 Item Schematics ----------------- Targeting Computer | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Smartbomb Launcher | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Adv. System Shield | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Assault Rifle | -8/Materials | Hacked Lgt. Assault Rifle | -8/Materials | Hacked Autogun | -7/Factory | Hacked Wheel | -6/Factory | Hacked KE Penetrator | -5/Factory | Hacked Lrn. Proton Cannon | -5/Factory | Hacked Coil Gun | -4/Factory | Hacked Hvy. Treads | -4/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Achievements -------------- 30k Club 40k Club 50k Club Bumper Bots Can't Touch This Drive-By Gunslinger Leap Before You Look Like A Rock More Power To You Protector Punisher Reappropriation Release The Drones! Rockin' Loadout Sniper Suspicious The Oracle Turtlemind Ultimate Loadout Victory By Combat Welcome To The Revolution Challenges ------------ None Game ------ Seed SurgeThermalFocus Manual? 0 Play Time 10:47:48 Cumulative 39.6 hours Start 2026.04.13 @ 17:44:01 End 2026.04.16 @ 07:14:45 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 10 Adventurer 0 Explorer 9 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 30 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ea27aa00-e1fc-4d97-9cfb-7ac68f735196