Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.09 @ 19:09:53 Player: ktur Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (54) 270 Value Destroyed (1256) 1256 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (83) 83 TOTAL SCORE: 2569 Bonus ------- High Alert Combat Kills 83 Cogmind --------- Core Integrity 180/400 Matter 290/300 Energy 191/265 System Corruption 0% Temperature Cool (363) Movement Treading (180) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Beam Rifle Light EM Pulse Cannon > --- INVENTORY (16) --- Light Nuclear Core Light Treads Light Treads Armored Wheel Armored Wheel Heat Sink High-capacity Matter Pod (200) Improved Terrain Scanner Transmission Jammer Light Armor Plating Hardened Light Armor Plating Hacking Suite Beam Rifle Beam Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Medium Armor Plating Hacking Suite > --- WEAPON ----------- Beam Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Nuclear Core Armored Wheel Armored Wheel Heat Sink High-capacity Matter Pod Advanced Visual Processing Unit Improved Terrain Scanner Transmission Jammer Medium Armor Plating Medium Armor Plating Beam Rifle Beam Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Storage Large Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 34 | 7 7 20 Power 4 | 1 1 2 Engine 4 | 1 1 2 Core . | . . . Reactor . | . . . Propulsion 6 | 2 . 4 Treads 6 | 2 . 4 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 9 | 2 . 7 Device . | . . . Storage 4 | 2 . 2 Processor . | . . . Hackware 1 | . . 1 Protection 4 | . . 4 Artifact . | . . . Weapon 15 | 2 6 7 Energy Gun 5 | 1 1 3 Energy Cannon 1 | . . 1 Ballistic Gun 9 | 1 5 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . . 10 Power 1 | . . 1 Propulsion 4 | . . 4 Utility 2 | . . 2 Weapon 3 | . . 3 Highest Loss Streak 2 | . . 2 Average Slot Usage (%) 98 | . 100 97 Engine 11 | . 14 10 Treads 23 | . 28 21 Storage 24 | . 28 22 Hackware 7 | . . 11 Protection 6 | . . 9 Energy Gun 6 | . 5 7 Ballistic Gun 16 | . 22 13 Naked Turns . | . . . Heaviest Build 53 | 16 17 53 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 2 | 1 . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 16 | 8 8 16 Average Capacity 12 | 5 8 15 Most Carried 16 | 6 8 16 Average Carried 11 | 4 7 14 Final Capacity 16 | 8 8 16 Final Carried 15 | 6 8 15 Class Distribution -------------------- 57% | Scavenger-Mutant 42% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1155 | 266 343 546 Remotely . | . . . Salvage Created 1845 | 97 454 1294 Parts 121 | 2 31 88 Haulers Intercepted 3 | . . 3 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 40 | . 11 29 Guns 40 | . 11 29 Classes Destroyed 9 | 1 5 3 Worker 4 | . 1 3 Tunneler 1 | . 1 . Hauler 3 | . . 3 Recycler 1 | 1 . . Operator 3 | . 2 1 Watcher 2 | . . 2 Swarmer 14 | . 3 11 Grunt 19 | . 8 11 Sentry 7 | . . 7 Best Kill Streak 6 | 1 6 4 Combat Bots Only 6 | . 6 4 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2102 | . 508 1594 Core 299 | . 79 220 Absorbed by Shields . | . . . Core Remaining (%) 84 | 100 68 . Volleys Fired 164 | 5 48 111 Largest 2 | 2 2 2 Hottest 112 | 70 76 112 Shots Fired 322 | 10 96 216 Gun 317 | 10 96 211 Cannon 5 | . . 5 Launcher . | . . . Special . | . . . Kinetic 218 | 5 72 141 Thermal 99 | 5 24 70 Explosive . | . . . Electromagnetic 5 | . . 5 Robot Hit Streak 22 | 5 13 22 Robot Miss Streak 3 | 2 3 3 Penetration Max . | . . . Secondary Targets 4 | . 2 2 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 236 | 8 72 156 Core Hits 88 | 2 27 59 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 3120 | 84 701 2335 Guns 3017 | 84 685 2248 Cannons 86 | . . 86 Explosions . | . . . Melee . | . . . Ramming 17 | . 16 1 Kinetic 1850 | 34 442 1374 Thermal 1167 | 50 243 874 Explosive . | . . . Electromagnetic 86 | . . 86 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 . Average Corruption 2 | . 2 . Corruption Purged . | . . . Effects 1 | . 1 . Message Errors 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 5 | . 4 1 Targets Rammed 6 | . 5 1 Kicked . | . . . Crushed 1 | . 1 . Highest Temperature 357 | 70 236 357 Average Temperature 67 | 36 90 59 Received Heat Transfer 855 | . 273 582 Effects 1 | . . 1 Interference 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 2840 | 148 629 2063 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 516 | 5 250 516 Initial 105 | . 3 105 Average 245 | 1 82 345 Maximum Alert Level 2 | . 1 2 Low Security (%) 42 | 100 92 12 Level 1 31 | . 7 46 Level 2 26 | . . 41 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 2 3 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 3 | . 2 1 Assault 1 | . . 1 Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 8 | . 5 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 83 | . 25 58 Peak Tracking Total 6 | . 5 6 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 11 | . 5 6 Terminals 8 | . 4 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers 2 | . . 2 Garrison Access . | . . . Total Hacks 36 | . 17 19 Successful 23 | . 10 13 Failed 12 | . 6 6 Catastrophic 3 | . 2 1 Database Lockouts 1 | . 1 . Manual 25 | . 13 12 Terminals 28 | . 16 12 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers 7 | . . 7 Garrison Access . | . . . Terminal Hacks 13 | . 7 6 Part Schematic 1 | . 1 . Robot Analysis 5 | . 2 3 Prototype ID Bank 2 | . 2 . Unreport Threat 2 | . 1 1 Locate Traps 2 | . 1 1 Hauler Manifests 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer 6 | . . 6 Insert Component 3 | . . 3 Analyze 3 | . . 3 Garrison Access Hacks . | . . . Unauthorized Hacks 3 | . 2 1 Terminals 3 | . 2 1 Track 1 | . 1 . Operators 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 3 6 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 3 | . 1 2 Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 2 | . . 2 Part Schematics Acquired 2 | . . 2 Parts Damaged 1 | . . 1 Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 5 | . 2 3 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2040 | 97 649 1294 Spaces Moved 828 | 45 291 492 Core 4 | 4 . . Treads 824 | 41 291 492 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 169 | 151 160 176 Slowest Speed 200 | 160 160 200 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 36 | 4 47 59 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1162 | 62 396 704 Wait 71 | . 24 47 Move 826 | 44 290 492 Hop . | . . . Pick Up 39 | 6 10 23 Fast Attach 8 | 7 . 1 Attach 11 | . . 11 Detach . | . . . Swap 15 | . 7 8 Drop 22 | . 12 10 Fire 164 | 5 48 111 Melee . | . . . Ram . | . . . Kick . | . . . Crush 6 | . 5 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 409 | -10/Materials | Central database locked down 740 | -10/Materials | Discovered new exit (range 4) 747 | -10/Materials | Entered another Materials area 747 | -9/Materials | Evolved 2 slots: Utility x2 1365 | -9/Materials | Build established: Scavenger-Mutant 1558 | -9/Materials | Discovered new exit (range 12) 1928 | -9/Materials | Core integrity fell below 50% 1947 | -9/Materials | First assault squad dispatched 2041 | -9/Materials | Self-destructed Last Messages --------------- 01987_ K-01 Serf collects debris. 01989_ Hvy. Assault Rifle destroyed. 01990_ Y-45 Defender destroyed. 01991_ K-01 Serf collects debris. 02008_ Acquired 21 matter. 02012_ Acquired Lgt. Treads. 02018_ R-06 Scavenger collects Wheel. 02022_ R-06 Scavenger collects Lgt. Ion Engine. 02024_ C-30 ARC bursts open, deploying its payload. 02024_ G-47 Trooper unfolds itself. 02024_ B-36 Bruiser unfolds itself. 02024_ G-34 Mercenary unfolds itself. 02026_ R-06 Scavenger collects Wheel. 02026_ K-01 Serf collects debris. 02027_ K-01 Serf destroyed. 02028_ K-01 Serf collects debris. 02037_ Overheating: System interference. 02037_ Lgt. EM Pulse Cannon temporarily disabled. 02037_ K-01 Serf collects debris. 02039_ R-06 Scavenger collects Lgt. Ion Engine. 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"""# #b +????????????????????? | | ??????????# """# #@ #????????????????????? | | ??????????# """# # #????????????????????? | | ??????????# ###### ##???????????????????? | | ??????????############## #???????????????????? | | ?????????? #???????????????????? | | ?????????? % #???????????????????? | | ?????????? #???????????????????? | | ???????????############# #??????????o????????? | | ???????????????????????#######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Transmission Jammer | -9/Materials | Scanalyzed Adv. Visual Processing Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProtonAluminumShockpuncher Manual? 0 Play Time 00:18:37 Cumulative 222.4 hours Start 2021.10.09 @ 18:56:44 End 2021.10.09 @ 19:09:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 280 Rogue 280 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/0/2/1/0/0/0/0/0 Lore% 84 Gallery% 82 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dcb95cca-8f9a-43c2-a734-93d42f0f1c4a