Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.21 @ 16:02:50 Player: szymekc Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (7) 3500 Regions Visited (34) 6800 Robots Destroyed (357) 1785 Value Destroyed (16348) 16348 Prototype IDs (62) 1240 Alien Tech Used (2) 400 Bonus (8034) 8034 TOTAL SCORE: 38107 Bonus ------- Triggered High Security 500 High Alert Combat Kills 1587 Follower Combat Kills 4676 Entered Garrisons 400 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 908 Friendly Fire -1937 Cogmind --------- Core Integrity 0/1300 Matter 26/300 Energy 80/100 System Corruption 5% Temperature Cool (0) Movement Flying (40) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Nuclear Pulse Array > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- System Purifier Tactical Quantum Warhead Tactical Quantum Warhead Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- High-capacity Storage Unit Makeshift Trap Scanner Advanced Sensor Array Advanced Signal Interpreter Makeshift Terrain Scanner 0b10 Decoder Chip [Generic] Experimental Targeting Computer Advanced Transmission Jammer Advanced Cloaking Device Centrium Light Armor Plating Experimental Thermal Shield > --- WEAPON ----------- Quantum Rifle Hypervelocity Railgun Hypervelocity Railgun > --- INVENTORY -------- Heavy Antimatter Reactor Makeshift Hover Unit Advanced Cooling System Advanced Energy Well Improved Matter Compressor Encrypted Comm Array Experimental Core Analyzer Advanced Weapon Cycler Advanced ECM Suite Advanced Force Field Hacking Suite Makeshift Hacking Suite Advanced Hacking Suite System Purifier Long-range Tractor Beam Transdimensional Reconstructor Quantum Rifle Hypervelocity Railgun Micro-nuke Launcher [Rating: 168] Favorites ----------- Power Vortex Chain Reactor Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Enhanced Flexi-carbon Leg Treads Light Treads Leg Enhanced Flexi-carbon Leg Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Heavy Ion Cannon Energy Gun Quantum Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Railgun Ballistic Cannon Mass Driver Launcher Long-range Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Power Maul Slashing Weapon Power Sword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . 2 . . . 2 . . 2 . . . . 2 . . . . 2 . . . . . . 2 . . . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Utility 9 | . . . . . . . 2 . . 2 . . . . 1 . . . . 1 . . . . . . 1 . . . . . . 2 Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 653 | . 17 3 41 7 1 9 29 16 34 86 11 7 . 15 77 5 11 8 5 31 21 4 8 5 16 8 10 14 22 9 3 10 18 92 Power 43 | . 3 . 5 . . 1 2 2 1 7 . . . 1 3 . . . . 2 3 . . . 1 . . 2 . . . 2 . 8 Engine 15 | . 2 . 4 . . 1 1 1 1 5 . . . . . . . . . . . . . . . . . . . . . . . . Core 11 | . 1 . 1 . . . 1 1 . 2 . . . . 2 . . . . 2 . . . . . . . 1 . . . . . . Reactor 17 | . . . . . . . . . . . . . . 1 1 . . . . . 3 . . . 1 . . 1 . . . 2 . 8 Propulsion 92 | . 3 . 15 . . 1 7 1 9 11 1 . . 2 5 . 1 1 . . . 2 . . 4 . 2 1 5 1 . 4 . 16 Treads 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 82 | . 1 . 14 . . 1 7 1 8 11 1 . . 2 5 . 1 1 . . . 2 . . 3 . 2 1 5 1 . 4 . 11 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 7 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 5 Utility 274 | . 4 2 4 6 . 2 10 2 7 39 1 2 . 6 45 3 5 2 1 14 8 1 5 1 8 6 3 5 10 2 1 4 15 50 Device 165 | . 2 1 . 3 . . 1 1 3 17 . 1 . 3 29 3 3 2 1 12 6 1 4 . 6 2 2 5 8 1 . 1 11 36 Storage 10 | . 1 . . . . . 2 . . 1 . . . . . . . . . 1 . . . . . . . . . . . 2 1 2 Processor 15 | . . . . . . . . . 1 3 . . . . 2 . 2 . . . . . 1 . 1 1 . . . . . . 1 3 Hackware 20 | . . . . . . . 2 . 1 3 . . . . 7 . . . . 1 . . . 1 . . 1 . . . 1 . . 3 Protection 64 | . 1 1 4 3 . 2 5 1 2 15 1 1 . 3 7 . . . . . 2 . . . 1 3 . . 2 1 . 1 2 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 244 | . 7 1 17 1 1 5 10 11 17 29 9 5 . 6 24 2 5 5 4 15 10 1 3 4 3 2 5 6 7 6 2 . 3 18 Energy Gun 25 | . 2 . 9 . . 2 1 . 1 . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . 7 Energy Cannon 22 | . . . . . . . . 1 4 7 1 . . 2 3 . . . . . . . . . . . . . . . . . . 4 Ballistic Gun 69 | . 1 . 2 . . . 6 1 5 10 4 . . 2 6 . 1 . . 6 4 1 1 . . . 2 4 4 3 . . 2 4 Ballistic Cannon 20 | . 3 . 2 . . . . 1 . . . . . . 3 1 . 3 2 2 . . 1 . . 1 1 . . . . . . . Launcher 54 | . . 1 . 1 . 2 1 4 7 . 2 3 . 2 3 1 2 . 1 1 3 . 1 3 2 1 2 . 3 3 1 . 1 3 Special Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Impact Weapon 40 | . 1 . 4 . 1 1 2 4 . 9 2 2 . . 8 . 2 . . . 1 . . 1 1 . . 1 . . . . . . Slashing Weapon 11 | . . . . . . . . . . 2 . . . . 1 . . . 1 6 1 . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . 3 2 . . 2 . 2 1 . . . 1 2 . . 1 . . 1 . . . 8 . 1 . . . . 5 . 4 Parts Lost 61 | . . . 3 . . 2 3 1 13 5 . . . 2 9 . . . . . 1 . . . . . . . 3 . . . 2 17 Power 5 | . . . 1 . . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Propulsion 18 | . . . 2 . . 1 . 1 6 3 . . . . . . . . . . . . . . . . . . . . . . . 5 Utility 25 | . . . . . . . . . 3 2 . . . 1 6 . . . . . . . . . . . . . 3 . . . 2 8 Weapon 13 | . . . . . . 1 2 . 3 . . . . 1 2 . . . . . 1 . . . . . . . . . . . . 3 Highest Loss Streak 11 | . . . 2 . . 1 1 1 9 3 . . . 1 3 . . . . . 1 . . . . . . . 1 . . . 2 11 To Critical Strikes 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 97 100 99 100 100 97 99 99 98 93 92 92 92 92 96 93 92 93 92 93 93 94 89 90 90 93 94 94 93 94 94 93 93 80 Engine 3 | . 5 14 10 11 11 11 8 4 6 5 7 7 7 4 . . . . . . . . . . . . . . . . . . . . Core 2 | . 8 . . . . . . 4 2 1 . . . . 2 6 6 6 6 11 5 5 5 5 1 . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 2 3 . . . . . 4 5 5 5 4 5 5 4 5 5 5 5 5 5 Treads 1 | . 16 28 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 27 | . 10 . 36 44 44 41 35 35 35 27 30 30 30 30 25 26 26 26 26 23 23 23 23 23 22 23 26 26 25 26 26 26 26 12 Device 11 | . 3 . . . . . . 8 3 7 7 6 7 6 8 13 12 13 13 16 11 11 22 21 17 23 22 21 22 22 21 21 21 18 Storage 6 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 2 Processor 5 | . . . . . . . . . . 6 7 7 7 7 5 6 6 6 6 5 5 5 5 5 9 11 10 10 10 10 10 10 11 15 Hackware 7 | . . . . . . . 17 9 13 18 . . . . 16 6 6 6 6 5 11 11 . 1 1 . 3 5 3 . 1 5 2 11 Protection 6 | . 8 13 11 10 11 11 8 9 8 2 15 15 15 15 4 6 6 6 6 5 4 5 5 5 5 4 5 5 5 8 8 4 5 . Energy Gun 2 | . 8 . 10 15 11 17 8 . . . . . . . . . . . . . 3 5 . . . . . 1 5 5 8 10 7 3 Energy Cannon 2 | . . . . . . . . 1 10 3 5 7 7 10 8 . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | . 5 . 4 . . . 8 5 6 3 3 . . 3 6 9 1 . . 7 4 5 9 11 11 11 10 10 9 8 6 5 7 3 Ballistic Cannon 2 | . 12 27 5 . . . . 6 . . . . . . . 8 13 13 12 4 1 . 1 . . . . . . . . . . . Impact Weapon 1 | . 1 . 1 . 8 2 . 1 . 4 3 3 . . 4 . 4 . . . . 5 . 1 4 . . 2 . . . . . . Naked Turns 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 Heaviest Build 132 | 13 40 38 43 50 41 42 59 65 66 67 71 77 71 81 85 68 70 67 74 112 118 111 121 117 132 117 118 119 121 131 130 117 122 119 Greatest Support 150 | 20 40 40 48 42 42 47 66 66 64 74 82 82 82 102 112 104 104 112 112 112 112 112 112 112 116 116 144 141 138 138 138 150 150 150 Greatest Overweight (x) 3 | . . . 3 1 . 1 1 1 2 1 . . . . . . . . . . 1 1 1 1 1 1 . . 2 . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 16 | 8 11 15 15 15 15 15 16 20 20 15 15 15 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 13 Most Carried 20 | 6 15 15 15 15 15 15 20 20 20 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 16 | 6 10 14 14 14 15 14 15 19 19 14 14 15 15 13 14 14 15 14 15 19 19 20 19 19 19 19 18 19 19 19 19 19 19 11 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 15 15 15 15 15 15 20 20 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 18 20 20 20 20 3 Class Distribution -------------------- 34% | Mutant 27% | Hacker-Mutant 10% | Machinist-Mutant 4% | Commander-Mutant 4% | Scavenger-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hacker-Mutant | -8/Materials Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Skirmisher | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Machinist-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Assassin | -5/Factory Machinist-Mutant | -5/Upper Caves Machinist-Mutant | -5/Upper Caves Commander-Mutant | -5/Warlord Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Commander-Mutant | -4/Garrison Commander-Tank | -4/Factory Scavenger-Tank | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Mutant | -4/Zhirov Tank | -3/Proximity Caves Hacker-Scout | -3/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Matter Collected 14548 | 200 367 134 946 48 140 184 593 641 443 1501 469 182 . 533 1338 347 262 80 99 680 875 40 121 155 264 459 194 80 819 311 114 250 334 1345 Remotely 497 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 287 . . . . 210 Salvage Created 14561 | . 306 90 1639 33 172 273 939 667 1114 1016 180 120 . 560 1197 124 70 75 90 465 1272 145 125 164 211 470 164 7 857 528 152 . 385 951 Parts 660 | . 16 1 100 11 . 12 55 46 66 47 3 5 . 21 52 14 4 2 4 33 7 . 3 10 6 12 3 . 35 20 9 . 12 51 Haulers Intercepted 9 | . 1 . 4 . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 8 | . . . . . . . . . 1 . . . . . 5 . . . . 1 . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 122 | . . . . . . . . . . . . 7 . 13 . 11 3 2 3 . . . 7 11 . 22 . . . 16 15 . 12 . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 292 | . 7 4 32 7 . 5 19 24 24 15 7 10 . 18 17 5 7 . 4 9 6 . 2 3 7 11 5 . 8 12 3 . 6 15 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Guns 87 | . 3 . 20 . . 1 11 4 5 9 1 . . 1 3 1 . . . 2 . . . 1 1 1 . . 4 4 2 . 4 9 Cannons 57 | . 4 4 10 . . . . 4 5 6 1 1 . 3 12 1 . . 1 5 . . . . . . . . . . . . . . AOE 145 | . . . 2 7 . 4 8 16 14 . 5 9 . 13 2 3 7 . 3 2 6 . 2 1 6 10 5 . 4 8 1 . 2 5 Classes Destroyed 25 | . 5 . 6 . . 1 . . 3 1 2 2 . 1 . . . . . . 1 . . 1 1 . . . 1 . . . . . Worker 16 | . 1 . . . . . 1 . 6 1 . . . . 2 . . . . 1 . . . . . . 2 . . . . . . 2 Builder 6 | . . . 1 . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . . 1 . . . . . Tunneler 4 | . . . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 9 | . 1 . 4 . . . 1 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycler 8 | . . . 1 . . 1 . . 2 . . . . . 2 . . . . . . 1 . . . . . . 1 . . . . . Mechanic 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 2 Watcher 13 | . 2 . . . . . . . 2 4 . . . . 2 . . . . 1 . 1 . . . . . . . . . . . 1 Swarmer 54 | . 2 . 3 7 . 2 4 6 4 . . 3 . 2 . 4 7 . . 4 . . . 1 . . . . . 5 . . . . Saboteur 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Grunt 132 | . 5 4 19 . . 2 9 12 12 7 3 . . 9 7 . . . 3 1 . . 1 . 4 10 5 . 5 7 . . 3 4 Brawler 10 | . . . 1 . . 1 . 1 3 . . . . 1 1 . . . . . . . 1 . . . . . 1 . . . . . Duelist 6 | . . . . . . . . . . . 1 . . 3 . . . . 1 . . . . . 1 . . . . . . . . . Protector 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 34 | . . . 9 . . . 6 5 3 2 . . . 1 1 . . . . 1 . . . 1 . . . . 1 . . . 1 3 Specialist 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 13 | . . . . . . 1 . . . . . 1 . . 2 . . . . . . . . . . . . . 3 . 2 . 2 2 Programmer 26 | . . . . . . . . . . 6 . . . 1 6 1 . . . 3 . . . . . 1 . . 1 . 1 . . 6 Compactor 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Assembled 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Thug 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . Savage 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mutant 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Best Kill Streak 12 | . 2 2 7 5 . 4 4 8 12 3 3 6 . 8 4 4 4 . 4 4 3 1 2 1 6 4 3 . 6 5 2 . 3 6 Combat Bots Only 8 | . 2 2 6 4 . 3 4 8 8 3 3 6 . 8 4 4 4 . 4 4 3 . 2 1 6 4 3 . 5 5 2 . 3 4 Max Kills in Single Turn 4 | . 1 1 2 4 . 2 4 3 4 1 2 4 . 4 2 2 2 . 2 3 3 1 1 1 3 3 2 . 4 3 1 . 2 4 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 3 . 2 4 3 2 . 2 4 . 4 2 2 2 . 2 2 3 . 1 1 3 3 1 . 2 3 1 . 2 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Damage Taken 17838 | . 365 292 1265 54 . 516 923 478 1839 1349 476 272 . 1126 2070 140 129 . 121 572 178 . 52 114 . 325 243 12 486 142 96 . 379 3824 Core 2913 | . 47 69 176 . . 29 99 67 197 319 . 31 . 85 283 . 18 . 42 46 . . . 11 . 59 22 8 12 13 . . 28 1252 Absorbed by Shields 1803 | . . . . . . . . 36 . . . . . . . . . . . 103 62 . 10 42 . 303 118 12 194 151 99 . 341 332 Regen/Repaired (Parts) 1809 | . 62 . . . . . 11 . 146 89 . . . . 788 . . . . 19 334 20 35 75 . 102 64 . 64 . . . . . Core Remaining (%) 63 | 100 . 53 . . . 48 . . 34 . . . . 37 . . . . 59 . . . . . . 88 . . . . . . 92 . Volleys Fired 810 | . 33 16 76 5 . 12 34 51 72 89 39 15 . 53 84 8 6 . 5 24 6 . 4 6 8 23 16 8 17 18 9 . 12 61 Largest 3 | . 2 2 2 1 . 1 2 2 2 2 2 1 . 2 3 3 1 . 2 3 2 . 3 3 3 3 3 1 3 3 3 . 3 3 Hottest 247 | . 100 78 100 33 . 50 100 69 130 90 104 65 . 130 160 131 39 . 114 129 72 . 131 111 111 111 127 94 174 174 228 . 228 247 Shots Fired 1423 | . 66 31 151 5 1 15 63 70 128 167 47 15 . 72 162 21 6 . 7 60 7 . 8 10 13 36 25 8 35 32 19 . 28 115 Gun 769 | . 46 . 108 . 1 8 62 28 40 115 14 . . 5 50 9 . . . 35 1 . 4 6 6 18 13 8 31 26 16 . 26 93 Cannon 480 | . 20 31 43 . . . . 17 70 52 22 7 . 50 108 10 . . 4 24 . . 2 . . . 2 . . . . . . 18 Launcher 174 | . . . . 5 . 7 1 25 18 . 11 8 . 17 4 2 6 . 3 1 6 . 2 4 7 18 10 . 4 6 3 . 2 4 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 674 | . 37 31 82 . . . 28 40 40 115 14 . . 5 56 19 . . 4 59 1 . 6 6 6 18 15 . 23 14 5 . 10 40 Thermal 463 | . 29 . . . . . . 5 70 52 22 7 . 50 102 . . . . . . . . . . . . 8 8 12 11 . 16 71 Explosive 174 | . . . . 5 . 7 1 25 18 . 11 8 . 17 4 2 6 . 3 1 6 . 2 4 7 18 10 . 4 6 3 . 2 4 Electromagnetic 112 | . . . 69 . 1 8 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 27 | . 8 4 15 1 2 5 11 19 12 27 5 8 . 7 10 3 4 . 10 5 4 . 2 2 8 16 7 . 15 9 8 . 13 19 Robot Miss Streak 10 | . 3 3 5 . 1 5 3 3 3 3 3 1 . 3 3 5 . . . 3 10 . 2 4 . 2 2 . 1 2 4 . 2 2 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . . 3 . . . . 1 Secondary Targets 5 | . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . Max Gunslinging Chain 1 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 1 . Shots Hit Robots 887 | . 40 16 109 1 14 9 50 35 79 112 22 10 . 35 83 8 4 2 6 33 7 2 2 4 6 21 15 1 28 15 12 . 17 89 Core Hits 692 | . 18 7 62 8 4 13 37 42 60 32 20 17 . 38 45 9 8 1 11 23 19 . 4 11 28 41 22 . 29 25 8 . 11 39 Critical Kills 24 | . . . . . . . . . 1 1 . . . 1 . . . . . 1 . . . 2 . . . . 6 4 1 . 1 6 Critical Parts Destroyed 26 | . . . . . 2 . . . . . 1 . . . 1 . . . . 2 . 1 . . . . . 1 5 2 2 . . 9 Critical Strikes 63 | . 4 . 2 . 2 . . 2 1 1 1 . . 1 1 . . . 1 4 . 1 . 2 . . . 1 12 6 3 . 1 17 Burn 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 Destroy 42 | . . . . . . . . . . . . . . . . . . . . 3 . . . 1 . . . . 12 6 3 . 1 16 Blast 7 | . 1 . 2 . . . . 2 . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Smash 7 | . . . . . 2 . . . . . 1 . . . 1 . . . . . . 1 . 1 . . . 1 . . . . . . Melee Attacks 183 | . 3 . 7 . 14 2 3 6 . 66 8 3 . . 31 . 2 4 . 19 . 2 . 5 4 . . 4 . . . . . . Impact 153 | . 3 . 7 . 14 2 3 6 . 59 8 3 . . 31 . 2 . . . . 2 . 5 4 . . 4 . . . . . . Slashing 26 | . . . . . . . . . . 7 . . . . . . . . . 19 . . . . . . . . . . . . . . Piercing 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Sneak Attacks 15 | . 1 . 1 . . 2 . . . 2 1 . . . 6 . 1 . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 45906 | . 650 341 2501 507 1277 706 1396 2013 3999 2610 1564 1175 . 2937 3117 400 912 139 667 1068 3392 131 224 487 1652 2716 1850 115 1376 1620 483 . 709 3172 Guns 10132 | . 290 . 1411 . 12 96 906 344 506 1408 185 . . 52 620 77 . . . 454 20 . . 83 96 355 248 . 405 285 231 . 372 1676 Cannons 7115 | . 237 341 625 . . . . 188 1214 884 221 186 . 695 1256 138 . . 150 428 . . 59 . . . 24 . . . . . . 469 Explosions 24633 | . . . 346 493 . 397 479 1408 2246 . 1039 785 . 2190 490 185 783 . 517 89 3372 . 165 277 1556 2361 1578 . 971 1335 252 . 337 982 Melee 3779 | . 123 . 104 . 1265 175 . 73 . 303 119 204 . . 725 . 129 139 . 47 . 131 . 127 . . . 115 . . . . . . Ramming 247 | . . . 15 14 . 38 11 . 33 15 . . . . 26 . . . . 50 . . . . . . . . . . . . . 45 Kinetic 8066 | . 315 341 1009 . . . 286 532 506 1408 185 . . 52 628 215 . . 150 882 20 . 59 83 96 355 272 . 200 86 36 . 32 318 Thermal 8091 | . 212 . 346 . . . 319 . 1214 884 221 186 . 695 1248 . . . . . . . . . . . . . 205 199 195 . 340 1827 Explosive 23863 | . . . . 493 . 397 160 1408 2246 . 1039 785 . 2190 385 185 783 . 517 89 3372 . 165 277 1556 2361 1578 . 971 1335 252 . 337 982 Electromagnetic 1860 | . . . 1027 . 12 96 620 . . . . . . . 105 . . . . . . . . . . . . . . . . . . . Impact 3593 | . 123 . 104 . 1265 175 . 73 . 303 119 204 . . 725 . 129 . . . . 131 . 127 . . . 115 . . . . . . Slashing 47 | . . . . . . . . . . . . . . . . . . . . 47 . . . . . . . . . . . . . . Piercing 139 | . . . . . . . . . . . . . . . . . . 139 . . . . . . . . . . . . . . . . Highest Corruption 20 | . . . 6 6 6 11 1 1 1 4 4 4 4 4 19 20 20 20 . 2 2 . . . . . . . . . . . . 5 Average Corruption 5 | . . . 5 6 6 10 1 1 1 2 4 4 4 4 10 19 20 20 . 1 1 . . . . . . . . . . . . 3 Corruption Purged 9 | . . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . . . . . . . 6 Corruption Blocked 16 | . . . . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . Effects 437 | . . . 28 16 19 28 3 11 12 66 24 17 2 25 107 17 20 3 . 13 12 . . . . . . . . . . . . 14 Message Errors 106 | . . . 5 1 5 4 1 3 2 19 9 3 . 4 29 7 3 1 . 2 4 . . . . . . . . . . . . 4 Matter Fused 105 | . . . 5 3 5 7 . 2 1 14 4 5 . 8 27 4 6 . . 5 4 . . . . . . . . . . . . 5 Heat Flow Errors 50 | . . . 4 6 2 2 . . 1 8 3 1 . 3 12 2 3 . . . 1 . . . . . . . . . . . . 2 Energy Discharges 62 | . . . 3 2 3 6 1 1 1 11 4 6 2 3 11 1 3 . . 1 2 . . . . . . . . . . . . 1 Parts Rejected 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 4 | . . . 1 . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . Data Loss (minor) 47 | . . . 5 2 1 4 1 3 2 4 . 2 . 4 11 . 2 2 . 2 1 . . . . . . . . . . . . 1 Data Loss (major) 16 | . . . 2 2 2 . . . . 1 . . . 2 3 . 2 . . 2 . . . . . . . . . . . . . . Misfires 28 | . . . 2 . 1 3 . 2 2 5 1 . . 1 8 2 . . . 1 . . . . . . . . . . . . . . Alerts 8 | . . . . . . 2 . . 1 1 1 . . . 3 . . . . . . . . . . . . . . . . . . . Weapon Failures 9 | . . . 1 . . . . . 2 . 1 . . . 3 1 . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2581 | . 83 . 44 . 550 79 17 11 147 256 119 53 . 96 340 . 244 39 12 29 4 109 . . 42 9 50 115 31 36 . . 6 60 Projectiles 239 | . . . . . . 34 . . 43 66 . 20 . 33 5 . . . 12 19 . . . . . . . . . . . . . 7 Explosions 588 | . . . . . . 12 17 11 104 . . 33 . 63 . . 119 . . . 4 . . . 42 9 50 . 31 36 . . 6 51 Melee 1754 | . 83 . 44 . 550 33 . . . 190 119 . . . 335 . 125 39 . 10 . 109 . . . . . 115 . . . . . 2 Knockbacks 28 | . . 4 4 . 1 3 . . . 1 . . . . 5 4 . . 1 4 . 1 . . . . . . . . . . . . Impact 11 | . . . . . 1 2 . . . 1 . . . . 5 . . . . 1 . 1 . . . . . . . . . . . . Kinetic 15 | . . 4 4 . . . . . . . . . . . . 4 . . 1 2 . . . . . . . . . . . . . . Secondary 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Self-Inflicted Damage 1192 | . . . 37 28 . 65 154 74 144 . 92 35 . 53 42 . . . . . 145 . . . . . . . 38 . 50 . 81 154 Shots 35 | . . . 1 1 . 2 4 3 5 . 2 1 . 2 2 . . . . . 7 . . . . . . . 1 . 1 . 1 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 25 | . . . 3 1 . 6 3 . 3 3 . . . . 2 . . . . 1 . . . . . . . . . . . . . 3 Kicked 25 | . . . 3 1 . 6 3 . 3 3 . . . . 2 . . . . 1 . . . . . . . . . . . . . 3 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 421 | . 234 333 308 266 277 246 188 130 318 310 285 152 . 354 421 143 248 . 108 314 144 . 108 84 106 90 68 . 14 27 197 . 136 316 Average Temperature 96 | . 81 137 86 130 118 92 54 32 78 79 113 64 . 156 105 40 127 . 56 111 61 . 48 37 41 27 25 . 8 12 91 . 76 79 Received Heat Transfer 4409 | . 150 129 495 . . 81 387 151 504 384 171 12 . 448 318 . . . 18 33 . . 9 . . 32 72 8 58 22 . . 62 865 Effects 18 | . . . 3 . . . . . 1 . 7 . . 4 3 . . . . . . . . . . . . . . . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . 1 . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . Interference 11 | . . . 2 . . . . . . . 7 . . 2 . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 26 | . . . 5 . 2 2 1 . . 6 . . . . 5 2 . . . . . 3 . . . . . . . . . . . . Impact Corruptions 68 | . 2 . 1 . 12 4 . . . 9 15 . . . 10 . 8 . . 1 . 4 . . . . . 1 . . . . . 1 Robots Melted 4 | . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Parts Melted 18 | . 2 . . . . . . . 3 2 . . . . 1 . . . . . . . . . . . . . . . 1 . 1 8 Heat Transferred 10692 | . 851 . 450 . . . 400 . 1665 1073 296 259 . 925 1554 . . . . . . . . . . . . . 259 259 222 . 444 2035 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . 4 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Peak Influence 2658 | . 114 180 653 242 . 273 334 1313 1253 657 . . . . 226 . . . . 172 167 208 . . . . 1461 1851 2658 . . . . 722 Initial 1022 | . . 31 70 237 . . 27 174 639 546 . . . . 128 . . . . . 38 . . . . . 527 1022 971 . . . . 20 Average 339 | . 44 108 376 196 . 140 183 807 749 232 . . . . 107 . . . . 68 60 57 . . . . 955 1387 1545 . . . . 201 Maximum Alert Level 5 | . . . 2 1 . 1 1 4 4 2 . . . . 1 . . . . . . 1 . . . . 4 5 5 . . . . 3 Low Security (%) 58 | 100 100 100 31 23 . 73 64 3 . 58 . . . . 96 . . . . 100 100 90 . . . . . . . . . . . 64 Level 1 13 | . . . 19 76 . 26 35 9 . 26 . . . . 3 . . . . . . 9 . . . . . . . . . . . 6 Level 2 13 | . . . 49 . . . . 21 61 15 . . . . . . . . . . . . . . . . 25 . . . . . . 29 Level 3 5 | . . . . . . . . 49 30 . . . . . . . . . . . . . . . . . 41 1 23 . . . . . Level 4 6 | . . . . . . . . 16 7 . . . . . . . . . . . . . . . . . 33 82 38 . . . . . Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 34 . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 1 . 4 1 . . 2 . 7 10 . . . 1 7 . . . . 8 . 1 . . . 1 2 . 8 . . . . 6 Investigation 12 | . . . 3 . . . 1 . . 4 . . . . 2 . . . . 1 . . . . . . . . . . . . . 1 Extermination 17 | . . . . . . . . . . 6 . . . . 5 . . . . 2 . . . . . . . . 1 . . . . 3 Reinforcement 18 | . 1 . 1 . . . 1 . 4 . . . . . . . . . . 2 . 1 . . . . 1 . 5 . . . . 2 Assault 6 | . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . 2 . . . . . Garrison 6 | . . . . . . . . . 2 . . . . . . . . . . 3 . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Distress Signals 16 | . 1 . 2 . . . . . 3 1 . . . . . . . . . 3 . . . . . . 1 . 1 . . . . 4 Communications Jammed 101 | . . . . . . . . . 13 26 . . . . . . . . . . . . . . . . . . . . . . . 62 Distress Signals 101 | . . . . . . . . . 13 26 . . . . . . . . . . . . . . . . . . . . . . . 62 Times Spotted 494 | . 13 8 46 2 . 10 31 24 47 27 9 8 . 20 22 3 5 . 4 22 5 4 7 10 12 25 16 . 31 10 4 . 8 61 Peak Tracking Total 19 | . 3 4 6 4 . 3 4 3 5 4 4 4 . 10 4 2 4 . 4 6 5 2 4 4 12 7 5 . 8 7 2 . 3 19 Tactical Retreats 31 | . 1 1 3 . . 1 1 1 3 2 1 1 . 2 . . . . . 3 . . . . . . . . . . . . 2 9 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Traps Triggered 29 | . 1 . 3 . . . 3 5 . 4 . . . . 1 . . . . 3 . 2 . . . . . 3 3 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 17 | . . . . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 20 | . . . . . . . 8 . . 12 . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . . . . . . 2 . . . . 3 . . . . 1 . . . . . . . 12 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Machines Disabled 57 | . . 1 2 . . . 2 13 15 . . . . 2 7 . . . . . . . . 1 . 1 1 8 . 1 . . . 3 Max in Single Turn 3 | . . 1 1 . . . 1 2 2 . . . . 1 3 . . . . . . . . 1 . 1 1 1 . 1 . . . 2 Garrison Access 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Relay 9 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 7 . . . . . . Phase Generator 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Machines Accessed 116 | . 10 . 9 1 4 . 8 2 7 21 . . 4 . 13 . . . . 2 . 4 1 2 . . 4 3 3 1 . 8 . 9 Terminals 59 | . 7 . 7 . . . 4 2 6 11 . . . . 6 . . . . . . 3 . 1 . . 2 3 1 1 . . . 5 Fabricators 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 11 | . 1 . . . . . 2 . 1 1 . . . . 3 . . . . 1 . 1 . . . . . . 1 . . . . . Recycling Units 9 | . 2 . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 . . . . . . 2 Scanalyzers 9 | . . . 1 . . . 1 . . 2 . . . . 2 . . . . 1 . . . . . . . . 1 . . . . 1 Garrison Access 4 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 Total Hacks 453 | . 34 . 30 1 33 . 31 4 28 82 . . 31 . 57 . . . . 12 . 15 1 2 . . 11 10 14 3 . 35 . 19 Successful 295 | . 14 . 16 1 33 . 16 1 16 57 . . 31 . 40 . . . . 9 . 4 1 2 . . 2 2 4 3 . 35 . 8 Failed 158 | . 20 . 14 . . . 15 3 12 25 . . . . 17 . . . . 3 . 11 . . . . 9 8 10 . . . . 11 Catastrophic 28 | . 1 . 4 . . . 4 . 2 4 . . . . 2 . . . . 1 . 2 . . . . 2 3 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 132 | . 16 . 12 . 1 . 6 . 13 24 . . . . 21 . . . . . . 4 . . 1 . 10 . 8 . . . . 16 Terminals 226 | . 26 . 27 . . . 20 4 25 45 . . . . 31 . . . . . . 8 . 1 . . 6 10 8 3 . . . 12 Fabricators 16 | . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 37 | . 2 . . . . . 5 . 3 3 . . . . 11 . . . . 3 . 7 . . . . . . 3 . . . . . Recycling Units 26 | . 6 . 1 . . . . . . 3 . . . . 8 . . . . . . . . . . . 4 . . . . . . 4 Scanalyzers 42 | . . . 2 . . . 5 . . 14 . . . . 7 . . . . 9 . . . . . . . . 3 . . . . 2 Garrison Access 4 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 Terminal Hacks 179 | . 6 . 10 1 33 . 7 1 8 20 . . 31 . 17 . . . . . . 1 1 2 . . . 2 1 3 . 35 . . Record 71 | . . . . . 33 . . . . . . . 11 . . . . . . . . . . 1 . . . . . 3 . 23 . . Part Schematic 19 | . 1 . . . . . . . . 1 . . 11 . 2 . . . . . . . . . . . . . . . . 4 . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 9 | . . . 1 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 12 | . . . 2 . . . 1 . . 1 . . 3 . 1 . . . . . . . . . . . . . . . . 4 . . Open Door 3 | . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Branch Access Points 5 | . 1 . 1 . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 5 | . 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 9 | . . . 1 . . . . . 1 4 . . . . 3 . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 1 . . . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 4 | . . . . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . . . . . . . . . Reprogram Traps 4 | . . . . . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Security Status 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Patrol Status 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 4 | . 1 . 1 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Registered Components 3 | . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 8 | . 1 . 1 . . . 2 . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Build 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 22 | . 2 . . . . . 3 . 3 3 . . . . 8 . . . . 1 . 1 . . . . . . 1 . . . . . Scan Component 13 | . 1 . . . . . 2 . 2 1 . . . . 4 . . . . 1 . 1 . . . . . . 1 . . . . . Repair 8 | . 1 . . . . . 1 . 1 1 . . . . 4 . . . . . . . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . 1 . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . Process 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 37 | . . . 2 . . . 4 . . 14 . . . . 7 . . . . 8 . . . . . . . . 1 . . . . 1 Insert Component 19 | . . . 1 . . . 2 . . 7 . . . . 3 . . . . 4 . . . . . . . . 1 . . . . 1 Analyze 18 | . . . 1 . . . 2 . . 7 . . . . 4 . . . . 4 . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . 1 Unlock Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Seal Access 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks 37 | . 5 . 4 . . . 1 . 5 8 . . . . 4 . . . . . . 2 . . . . 1 . 1 . . . . 6 Terminals 28 | . 3 . 4 . . . 1 . 5 5 . . . . 1 . . . . . . 2 . . . . 1 . 1 . . . . 5 Track 9 | . 2 . 2 . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . 1 Assimilate 5 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 3 Botnet 11 | . . . 1 . . . . . 3 2 . . . . 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operators 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . . . 1 Reject 4 | . 1 . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . Mask 4 | . 1 . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 84 | . 10 . 8 . . . 7 1 6 18 . . . . 12 . . . . 2 . 4 . 1 . . 3 2 2 . . . . 8 Full Trace Events 8 | . . . . . . . 1 . . 3 . . . . 2 . . . . 1 . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . . . . . . 6 . . . . 4 . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 45 | . 1 . 1 . . . 1 . . 7 . . 11 . 5 . . 12 . 3 . . . . . . . . . . . 4 . . Parts Built 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Time 523 | . . . . . . . . . . 523 . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 32 | . . . . . . . . . . 32 . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 8 | . 1 . . . . . 1 . 1 1 . . . . 4 . . . . . . . . . . . . . . . . . . . Time 505 | . 26 . . . . . 136 . 60 30 . . . . 253 . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 32 | . . . . . . . . . . . . . . . 32 . . . . . . . . . . . . . . . . . . . Retrieved Matter 32 | . . . . . . . . . . . . . . . 32 . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 17 | . . . 1 . . . 2 . . 6 . . . . 3 . . . . 4 . . . . . . . . . . . . . 1 Part Schematics Acquired 14 | . . . 1 . . . 1 . . 6 . . . . 3 . . . . 3 . . . . . . . . . . . . . . Parts Damaged 3 | . . . . . . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 42 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . 32 . . . . . . Machine Destruction 42 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . 32 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 22 | . . . . . 2 . . 3 . . . . . 2 . . . . . . . . . 4 . 2 . 9 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Total Allies 45 | . . . . 1 2 . . 3 . . . . . 3 . . . . . . 19 . . 4 . 2 . 9 . . . . . 2 Largest Group 23 | . . . . 1 3 3 . 3 1 . . . . 2 . . . . . . 19 19 17 16 16 16 16 23 23 4 2 2 1 2 Highest-Rated Group 1099 | . . . . 31 60 60 . 72 24 . . . . 96 . . . . . . 684 684 608 600 600 608 607 1099 1099 174 98 98 49 90 Highest-Rated Ally 119 | . . . . 31 31 31 . 24 24 . . . . 96 . . . . . . 50 50 50 50 46 49 49 119 119 49 49 49 49 45 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Geek 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Total Orders 3 | . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . RETURN 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 663 | . . . . . . 11 . 11 6 . . . . 10 . . . . . . . 21 42 27 55 99 90 26 240 19 4 . 2 . Total Damage 20041 | . . . . . . 95 . 263 95 . . . . 411 . . . . . . . 775 881 764 3062 3127 2215 485 7257 404 119 . 88 . Kills 122 | . . . . . . 4 . 3 1 . . . . . . . . . . . . 5 5 9 18 18 11 1 42 4 1 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Robot Analysis Total 9 | . . . 1 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 20 | . . . . 1 . . . . . . 1 . . 2 . . 2 2 . . . . 2 1 . 3 . . . 3 3 . . . Drone Launches 3 | . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries 3 | . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 Traps 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 Items 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Patrols 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Guards 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Turns Passed 37418 | 2 1159 344 1545 668 572 715 1589 1313 1392 5163 889 774 92 1173 3318 391 435 1458 414 1509 815 439 1436 1506 759 1332 197 1195 494 1056 765 233 690 1586 Spaces Moved 25895 | 2 670 174 847 532 470 532 1047 788 781 3376 577 581 77 811 1947 289 322 1187 326 1037 524 321 1053 1072 447 1115 121 829 342 861 644 166 529 1498 Core 78 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 78 Treads 699 | . 387 174 138 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 24147 | 2 283 . 709 532 470 532 1047 788 781 3376 577 581 77 811 1947 289 322 1187 326 1037 524 321 1053 1072 447 1115 121 829 342 861 644 166 529 449 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 971 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 971 Fastest Speed 37 | 120 120 160 90 112 112 112 112 125 122 100 120 120 120 120 120 122 120 120 120 120 120 120 120 120 110 110 112 112 112 112 112 106 112 37 Average Speed 119 | 120 143 160 134 113 112 123 122 138 140 118 120 120 120 120 121 122 121 120 120 120 136 121 130 130 149 110 112 112 113 112 112 111 112 64 Slowest Speed 360 | 120 160 160 360 187 112 186 195 196 270 200 120 120 120 120 122 122 122 120 120 120 190 192 190 190 180 180 112 112 250 112 112 112 112 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Cave-ins Triggered 3 | . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 64 | 2 97 45 83 98 90 97 66 72 77 68 50 74 69 84 34 48 53 87 50 24 92 8 97 96 53 98 6 95 13 90 83 62 71 28 Regions Visited 34 Branch Regions 20 Pre-discovered Areas 18 | . . . . . 1 . . . . . 1 . 1 1 . . . 4 . . . . 1 1 . 1 . . . 2 2 3 . . Known Exits Taken 24 | . 1 . 1 . . . 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 53 | . . . . 2 . 2 . . . . 3 3 . 1 . 2 9 3 2 . . . 5 4 . 5 . . . 3 5 . 4 . Spaces Dug 598 | . 2 . 5 . . 34 2 6 33 64 65 53 . 49 39 29 1 . . 30 . . . 33 24 30 12 . 11 37 33 . 1 5 Terrain Destroyed 2230 | . 3 4 21 52 . 78 28 145 177 66 102 101 . 163 130 32 86 . 18 45 139 . 25 57 72 203 74 . 49 82 47 . 54 177 Melee 119 | . 2 . 5 . . . 2 . . 58 7 1 . . 22 . 1 . . 17 . . . . 4 . . . . . . . . . Projectile 138 | . 1 4 1 . . . . . 20 8 9 . . 10 31 3 . . 1 23 . . 1 . 1 2 3 . 1 4 5 . 4 6 AOE 1972 | . . . 15 52 . 78 26 145 157 . 86 100 . 153 77 29 85 . 17 5 139 . 24 57 67 201 71 . 48 78 42 . 50 170 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 --------- Run | Jun Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Gar Fac Upp Upp Zhi Pro Res Total 30891 | 1 804 208 1100 592 501 573 1300 949 962 4345 712 633 76 939 2696 311 353 1214 340 1222 608 365 1106 1171 525 1196 167 1082 411 922 672 219 601 2015 Wait 2536 | . 48 14 71 33 4 4 146 41 51 623 72 28 . 28 480 5 5 3 2 81 41 30 35 54 25 36 15 142 22 27 12 24 36 298 Move 25834 | 1 669 173 846 531 469 531 1046 787 780 3375 576 580 76 810 1944 288 321 1186 325 1037 523 320 1052 1071 446 1114 120 828 341 860 643 165 528 1472 Hop 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Pick Up 237 | . 19 1 18 5 1 4 17 8 7 35 3 . . 7 36 1 1 4 . 13 4 . 2 3 5 3 2 7 3 5 2 5 2 14 Fast Attach 201 | . 4 . 15 4 . 1 13 3 7 22 1 . . 2 15 2 5 5 3 4 9 1 2 1 12 5 2 5 9 . 1 8 4 36 Attach 105 | . . . 5 . . 1 4 . 10 22 . . . 2 18 . . . . 3 1 . . 4 1 . 2 . 3 . . . 2 27 Detach 53 | . . . 1 1 . . . . 4 8 . . . 1 6 1 1 . . 2 . . 1 3 3 . 1 . 1 . . . 1 18 Swap 350 | . 13 3 21 3 1 7 12 13 17 42 10 7 . 11 44 3 6 3 2 24 11 3 6 . 3 3 6 9 10 9 2 3 12 31 Drop 365 | . 15 1 37 9 1 5 22 9 11 43 3 . . 8 34 3 6 9 3 14 13 . 3 3 17 8 3 14 5 3 3 14 4 42 Fire 810 | . 33 16 76 5 . 12 34 51 72 89 39 15 . 53 84 8 6 . 5 24 6 . 4 6 8 23 16 8 17 18 9 . 12 61 Melee 183 | . 3 . 7 . 14 2 3 6 . 66 8 3 . . 31 . 2 4 . 19 . 2 . 5 4 . . 4 . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 25 | . . . 3 1 . 6 3 . 3 3 . . . . 2 . . . . 1 . . . . . . . . . . . . . 3 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 26 | . . . . . . . . 15 . . . . . . 2 . . . . . . 9 . . . . . . . . . . . . Rewire 136 | . . . . . 11 . . 16 . . . . . 17 . . . . . . . . 1 21 1 4 . 65 . . . . . . Trap 17 | . . . . . . . . . . 17 . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / Gar) -4/Garrison (discovered 4 exits: *Fac x4) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res x2 / Tes x2) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 3 | -11/Junkyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 15) 274 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 312 | -10/Materials | Repaired Aluminum Leg 340 | -10/Materials | Identified exit to Mines 453 | -10/Materials | Discovered new exit (range 10) 659 | -10/Materials | Discovered new exit (range 6) 1162 | -10/Materials | Entered Mines 1356 | -10/Mines | Met a Derelict bent on vengeance 1427 | -10/Mines | Assembled infested the area 1432 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1482 | -10/Mines | Discovered new exit (range 14) 1506 | -10/Mines | Entered Materials 1506 | -9/Materials | Evolved 2 slots: Propulsion x2 1528 | -9/Materials | Discovered new exit (range 16) 1839 | -9/Materials | Discovered new exit (range 16) 2078 | -9/Materials | Discovered new exit (range 15) 2213 | -9/Materials | Discovered new exit (range 14) 2631 | -9/Materials | Discovered new exit (range 13) 2876 | -9/Materials | Identified exit to Mines 2876 | -9/Materials | Identified exit to Storage 3051 | -9/Materials | Entered Mines 3147 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3148 | -9/Mines | Discovered new exit (range 5) 3178 | -9/Mines | Found the Drone Emporium 3185 | -9/Mines | Found Prototype Device 3185 | -9/Mines | Identified Sensor Drone Bay 3228 | -9/Mines | Discovered new exit (range 5) 3412 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3508 | -9/Mines | Discovered new exit (range 12) 3510 | -9/Mines | Met a Derelict testing a Signal Generator 3510 | -9/Mines | Learned Materials garrison access intel 3523 | -9/Mines | Found Signal Generator 3625 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3628 | -9/Mines | Found Prototype Device 3628 | -9/Mines | Identified Exp. Sensor Array 3719 | -9/Mines | Entered Exiles 3719 | -9/Exiles | Found Exiles lab destroyed 3719 | -9/Exiles | Accompanied by 1 ally 4033 | -9/Exiles | Learned location of Zion (-6) 4277 | -9/Exiles | Discovered new exit (range 11) 4291 | -9/Exiles | Entered Mines 4291 | -8/Mines | Accompanied by 3 allies 4332 | -8/Mines | Crushed by falling debris 4332 | -8/Mines | System corruption reached 10% 4509 | -8/Mines | Core integrity fell below 50% 4538 | -8/Mines | Discovered new exit (range 13) 4781 | -8/Mines | Discovered new exit (range 5) 4807 | -8/Mines | Build established: Scavenger-Mutant 5006 | -8/Mines | Entered Materials 5006 | -8/Materials | Evolved 2 slots: Utility x2 5007 | -8/Materials | Loaded intel: 1 garrison access location 5328 | -8/Materials | Build established: Hacker-Mutant 5406 | -8/Materials | Discovered new exit (range 9) 6038 | -8/Materials | Repaired Broken Exp. Sensor Array 6559 | -8/Materials | Discovered new exit (range 13) 6568 | -8/Materials | Identified exit to Garrison 6595 | -8/Materials | Entered Garrison 6620 | -8/Garrison | Triggered checkpoint 6734 | -8/Garrison | Triggered checkpoint 6758 | -8/Garrison | Triggered checkpoint 6776 | -8/Garrison | Triggered checkpoint 6793 | -8/Garrison | Triggered checkpoint 6818 | -8/Garrison | Destroyed 8 combat bots 6941 | -8/Garrison | Build established: Mutant 7007 | -8/Garrison | Discovered new exit (range 10) 7041 | -8/Garrison | Triggered checkpoint 7079 | -8/Garrison | Garrison Relay disabled 7195 | -8/Garrison | Triggered checkpoint 7397 | -8/Garrison | Garrison Relay disabled 7402 | -8/Garrison | Triggered checkpoint 7421 | -8/Garrison | Discovered new exit (range 5) 7492 | -8/Garrison | Discovered new exit (range 14) 7510 | -8/Garrison | Discovered new exit (range 76) 7510 | -8/Garrison | Discovered new exit (range 7) 7510 | -8/Garrison | Discovered new exit (range 38) 7510 | -8/Garrison | Discovered new exit (range 42) 7898 | -8/Garrison | Phase Generator disabled 7908 | -8/Garrison | Entered Materials 7908 | -8/Materials | Accompanied by 1 ally 8241 | -8/Materials | Build established: Hacker-Mutant 8930 | -8/Materials | Destroyed 8 combat bots 8990 | -8/Materials | Build established: Mutant 9108 | -8/Materials | First assault squad dispatched 9173 | -8/Materials | Repaired Enh. Autogun? 9183 | -8/Materials | Garrison activated, responded to threat 9213 | -8/Materials | Destroyed 7 combat bots 9259 | -8/Materials | Discovered new exit (range 10) 9281 | -8/Materials | Core integrity fell below 50% 9300 | -8/Materials | Entered Factory 9300 | -7/Factory | Evolved 2 slots: Utility x2 9325 | -7/Factory | Lost 9 parts (1p4n2u2w) 9857 | -7/Factory | Discovered new exit (range 10) 9866 | -7/Factory | Identified exit to Factory 9961 | -7/Factory | Build established: Hacker-Mutant 10131 | -7/Factory | Identified exit to Lower Caves 10307 | -7/Factory | Repaired Enh. Autogun 11359 | -7/Factory | Discovered exit to Factory (range 11) 11539 | -7/Factory | Lost 3 parts (2n1u) 11692 | -7/Factory | Fabricated Exp. Sensor Array (x1) 11813 | -7/Factory | Fabricated Enh. Flexi-carbon Leg (x1) 13127 | -7/Factory | Fabricated Enh. Flexi-carbon Leg? 14238 | -7/Factory | Fabricated Enh. Flexi-carbon Leg (x1) 14324 | -7/Factory | Fabricated Enh. Flexi-carbon Leg? 14463 | -7/Factory | Entered Lower Caves 14485 | -7/Lower Caves | Identified exit to Lower Caves 14502 | -7/Lower Caves | Met a Warlord Commander 14503 | -7/Lower Caves | Learned location of Warlord (-5) 14509 | -7/Lower Caves | Found Encrypted Comm Array 14671 | -7/Lower Caves | Ambushed by wild Derelicts 14748 | -7/Lower Caves | Build established: Mutant 15222 | -7/Lower Caves | Spotted B-75 Beast 15352 | -7/Lower Caves | Entered another Lower Caves area 15493 | -7/Lower Caves | Spotted B-75 Beast 15643 | -7/Lower Caves | Encountered a Warlord checkpoint 16008 | -7/Lower Caves | Discovered new exit (range 15) 16022 | -7/Lower Caves | Identified exit to Data Miner 16126 | -7/Lower Caves | Entered Data Miner 16126 | -7/Data Miner | Discovered new exit (range 6) 16134 | -7/Data Miner | Identified exit to Proximity Caves 16149 | -7/Data Miner | Met Data Miner 16171 | -7/Data Miner | Learned location of Section 7 (-2) 16171 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 16191 | -7/Data Miner | Received God Mode back door access code from Data Miner 16218 | -7/Data Miner | Entered Proximity Caves 16289 | -6/Proximity Caves | Learned 8 Factory zone layouts 16523 | -6/Proximity Caves | Build established: Machinist-Mutant 16621 | -6/Proximity Caves | Escorted by Enhanced Grunt 16621 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 16640 | -6/Proximity Caves | Core integrity fell below 50% 16674 | -6/Proximity Caves | Destroyed 8 combat bots 16921 | -6/Proximity Caves | Build established: Mutant 16967 | -6/Proximity Caves | Found Prototype Device 16967 | -6/Proximity Caves | Identified Exp. Thermal Shield 17221 | -6/Proximity Caves | Discovered exit to Factory (range 15) 17266 | -6/Proximity Caves | Learned location of Extension (-4) 17391 | -6/Proximity Caves | Entered Factory 17391 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 17754 | -6/Factory | Identified exit to Lower Caves 17780 | -6/Factory | Build established: Hacker-Mutant 18185 | -6/Factory | Lost 3 parts (3u) 18563 | -6/Factory | Repaired Antimatter Reactor 19579 | -6/Factory | Crushed by falling debris 19580 | -6/Factory | System corruption reached 10% 19581 | -6/Factory | Crushed by falling debris 19612 | -6/Factory | Lost 3 parts (1p2u) 19888 | -6/Factory | Found Prototype Launcher 19888 | -6/Factory | Identified Scatter Rocket Array 20038 | -6/Factory | Discovered new exit (range 5) 20042 | -6/Factory | Identified exit to Factory 20150 | -6/Factory | Build established: Mutant 20172 | -6/Factory | Repaired Enh. Flexi-carbon Leg 20202 | -6/Factory | Incoming investigation squad redirected 20217 | -6/Factory | Repaired Hrd. Heavy Armor Plating? 20595 | -6/Factory | Repaired Enh. Flexi-carbon Leg 20709 | -6/Factory | Entered Lower Caves 21007 | -6/Lower Caves | Build established: Skirmisher 21064 | -6/Lower Caves | Discovered new exit (range 7) 21074 | -6/Lower Caves | Identified exit to Lower Caves 21086 | -6/Lower Caves | Spotted B-75 Beast 21100 | -6/Lower Caves | Entered another Lower Caves area 21101 | -6/Lower Caves | Encountered a Warlord checkpoint 21113 | -6/Lower Caves | Learned Factory terminal intel 21176 | -6/Lower Caves | Discovered exit to Factory (range 8) 21268 | -6/Lower Caves | Learned Factory stockpile data 21438 | -6/Lower Caves | Build established: Mutant 21467 | -6/Lower Caves | Discovered new exit (range 15) 21533 | -6/Lower Caves | Identified exit to Zion 21535 | -6/Lower Caves | Entered Zion 21570 | -6/Zion | Discovered new exit (range 16) 21635 | -6/Zion | System corruption cleaned by Quarantine Array 21686 | -6/Zion | Found Unknown Piercing Weapon 21686 | -6/Zion | Identified CR-A16's Pointy Stick 21861 | -6/Zion | Found Prototype Special Weapon 21861 | -6/Zion | Identified RU-N14's Throwing Claymores 22066 | -6/Zion | Learned Factory garrison access intel 22138 | -6/Zion | Given A8's code to call for help 22336 | -6/Zion | Learned location of Armory (-4) 22354 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 22451 | -6/Zion | Learned Factory emergency access door positions 22992 | -6/Zion | Identified exit to Proximity Caves 22993 | -6/Zion | Entered Proximity Caves 23241 | -5/Proximity Caves | Discovered exit to Factory (range 14) 23407 | -5/Proximity Caves | Entered Factory 23407 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 23410 | -5/Factory | Loaded intel: 24 terminal locations 23411 | -5/Factory | Loaded intel: 4 garrison access locations 23789 | -5/Factory | Build established: Derelict-Mutant 24143 | -5/Factory | Joined by Warlord Geek squad 24249 | -5/Factory | Garrison activated, responded to threat 24469 | -5/Factory | Discovered new exit (range 14) 24503 | -5/Factory | Identified exit to Factory 24791 | -5/Factory | Spotted B-75 Beast 24916 | -5/Factory | Sucked down chute 24916 | -5/Factory | Entered Waste 24925 | -5/Waste | Spotted C-40 Crusher 24991 | -5/Waste | Spotted C-40 Crusher 24993 | -5/Waste | Spotted C-40 Crusher 25002 | -5/Waste | Destroyed C-40 Crusher 25006 | -5/Waste | Spotted C-40 Crusher 25032 | -5/Waste | Spotted C-40 Crusher 25037 | -5/Waste | Destroyed C-40 Crusher 25044 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 25065 | -5/Waste | Destroyed C-40 Crusher 25065 | -5/Waste | Destroyed C-40 Crusher 25065 | -5/Waste | Destroyed C-40 Crusher 25109 | -5/Waste | Build established: Hacker-Mutant 25201 | -5/Waste | Spotted C-40 Crusher 25206 | -5/Waste | Destroyed C-40 Crusher 25361 | -5/Waste | Discovered new exit (range 12) 25430 | -5/Waste | Warlord forces began an assault 25719 | -5/Waste | Identified exit to Factory 25731 | -5/Waste | Entered Factory 25731 | -5/Factory | Accompanied by 19 allies 25738 | -5/Factory | Discovered new exit (range 13) 25753 | -5/Factory | Identified exit to Upper Caves 26030 | -5/Factory | Build established: Hacker-Assassin 26170 | -5/Factory | Entered Upper Caves 26170 | -5/Upper Caves | Accompanied by 17 allies 26544 | -5/Upper Caves | Build established: Machinist-Mutant 26582 | -5/Upper Caves | Learned location of 1 exit from Factory 26904 | -5/Upper Caves | Encountered a Warlord checkpoint 27125 | -5/Upper Caves | Discovered new exit (range 9) 27570 | -5/Upper Caves | Identified exit to Upper Caves 27606 | -5/Upper Caves | Entered another Upper Caves area 27606 | -5/Upper Caves | Accompanied by 13 allies 27614 | -5/Upper Caves | Discovered exit to Factory (range 14) 28044 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 28609 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 28900 | -5/Upper Caves | Discovered new exit (range 6) 28904 | -5/Upper Caves | Identified exit to Warlord 29112 | -5/Upper Caves | Entered Warlord 29112 | -5/Warlord | Accompanied by 16 allies 29292 | -5/Warlord | Met Warlord 29317 | -5/Warlord | Warlord's base attacked by MAIN.C 29320 | -5/Warlord | Opened Warlord's prototype stash 29340 | -5/Warlord | Found Prototype Reactor 29340 | -5/Warlord | Identified Vortex Chain Reactor 29346 | -5/Warlord | Found Prototype Processor 29346 | -5/Warlord | Identified Exp. Targeting Computer 29368 | -5/Warlord | Found Prototype Device 29368 | -5/Warlord | Identified System Purifier 29378 | -5/Warlord | Found Prototype Processor 29383 | -5/Warlord | Found Prototype Hackware 29583 | -5/Warlord | Warlord forces counterattacked 29786 | -5/Warlord | Spotted Striker 29788 | -5/Warlord | Destroyed Striker 29821 | -5/Warlord | Spotted Striker 29832 | -5/Warlord | Allies destroyed Striker 29839 | -5/Warlord | Discovered new exit (range 15) 29856 | -5/Warlord | Identified exit to Proximity Caves 29871 | -5/Warlord | Entered Proximity Caves 29871 | -4/Proximity Caves | Accompanied by 14 allies 29973 | -4/Proximity Caves | Spotted B-86 Titan 29991 | -4/Proximity Caves | Allies destroyed B-86 Titan 30131 | -4/Proximity Caves | Learned Research emergency access door positions 30140 | -4/Proximity Caves | Learned location of 1 exit from Research 30318 | -4/Proximity Caves | Build established: Mutant 31047 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 31146 | -4/Proximity Caves | Discovered exit to Factory (range 16) 31157 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 31203 | -4/Proximity Caves | Entered Factory 31203 | -4/Factory | Accompanied by 16 allies 31203 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 31204 | -4/Factory | Identified exit to Research 31265 | -4/Factory | Identified Ghost Barrier 31302 | -4/Factory | Garrison activated, responded to threat 31395 | -4/Factory | Identified exit to Garrison 31400 | -4/Factory | Entered Garrison 31400 | -4/Garrison | Discovered recently destroyed garrison 31400 | -4/Garrison | Accompanied by 14 allies 31416 | -4/Garrison | Rewired Executioner 31430 | -4/Garrison | Rewired Striker 31632 | -4/Garrison | Garrison Relay disabled 31664 | -4/Garrison | Discovered new exit (range 11) 31678 | -4/Garrison | Discovered new exit (range 13) 31689 | -4/Garrison | Identified exit to Factory 31844 | -4/Garrison | Garrison Relay disabled 31869 | -4/Garrison | Discovered exit to Factory (range 10) 31921 | -4/Garrison | Build established: Commander-Mutant 31983 | -4/Garrison | Garrison Relay disabled 32057 | -4/Garrison | Discovered exit to Factory (range 12) 32317 | -4/Garrison | Discovered exit to Factory (range 59) 32317 | -4/Garrison | Discovered exit to Factory (range 40) 32317 | -4/Garrison | Discovered exit to Factory (range 89) 32317 | -4/Garrison | Discovered exit to Factory (range 49) 32394 | -4/Garrison | Garrison Relay disabled 32396 | -4/Garrison | Garrison Relay disabled 32404 | -4/Garrison | Garrison Relay disabled 32413 | -4/Garrison | Garrison Relay disabled 32595 | -4/Garrison | Entered Factory 32595 | -4/Factory | Accompanied by 23 allies 32877 | -4/Factory | Identified Exp. Core Analyzer 32880 | -4/Factory | First assault squad dispatched 32902 | -4/Factory | Incoming assault squad redirected 32955 | -4/Factory | P-70 Sage assimilated allied FE-U65(g) 33000 | -4/Factory | Discovered new exit (range 16) 33042 | -4/Factory | Identified exit to Upper Caves 33071 | -4/Factory | High security lockdown imminent 33089 | -4/Factory | Entered Upper Caves 33089 | -4/Upper Caves | Accompanied by 4 allies 33499 | -4/Upper Caves | Learned 8 Research zone layouts 33499 | -4/Upper Caves | Learned Extension trap positions 33499 | -4/Upper Caves | Learned Armory stockpile data 33780 | -4/Upper Caves | Build established: Scavenger-Tank 33816 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 33871 | -4/Upper Caves | Spotted B-86 Titan 33983 | -4/Upper Caves | Learned Research interactive machine intel 34090 | -4/Upper Caves | Discovered new exit (range 14) 34138 | -4/Upper Caves | Identified exit to Upper Caves 34145 | -4/Upper Caves | Entered another Upper Caves area 34145 | -4/Upper Caves | Accompanied by 2 allies 34369 | -4/Upper Caves | Identified exit to Zhirov 34380 | -4/Upper Caves | Discovered exit to Research (range 9) 34910 | -4/Upper Caves | Entered Zhirov 34910 | -4/Zhirov | Accompanied by 2 allies 34910 | -4/Zhirov | Discovered new exit (range 3) 34914 | -4/Zhirov | Identified exit to Proximity Caves 34931 | -4/Zhirov | Met Zhirov 34952 | -4/Zhirov | Learned location of Quarantine (-2) 34952 | -4/Zhirov | Learned location of Testing (-3) 34952 | -4/Zhirov | Learned location of Command (-1) 34973 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 34995 | -4/Zhirov | Found Alien Artifact 34995 | -4/Zhirov | Identified Integrated Dissipator 34995 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 35015 | -4/Zhirov | Found Alien Artifact 35143 | -4/Zhirov | Entered Proximity Caves 35143 | -3/Proximity Caves | Accompanied by 2 allies 35440 | -3/Proximity Caves | Build established: Tank 35463 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 35660 | -3/Proximity Caves | Discovered exit to Research (range 16) 35833 | -3/Proximity Caves | Entered Research 35833 | -3/Research | Evolved 2 slots: Utility x2 35834 | -3/Research | Identified exit to Testing 35835 | -3/Research | Identified exit to Research 35837 | -3/Research | Loaded intel: 43 interactive machine locations 36725 | -3/Research | Spotted B-86 Titan 36764 | -3/Research | Identified Transdimensional Reconstructor 36764 | -3/Research | Warped through subspace 36771 | -3/Research | Incoming investigation squad redirected 36897 | -3/Research | Found Prototype Processor 36897 | -3/Research | Identified Spectral Analyzer 36950 | -3/Research | Found Prototype Launcher 36950 | -3/Research | Identified Tactical Quantum Warhead 36975 | -3/Research | Found Tactical Quantum Warhead 37037 | -3/Research | Build established: Hacker-Scout 37219 | -3/Research | Spotted B-86 Titan 37256 | -3/Research | Lost 3 parts (1n2u) 37379 | -3/Research | Released all parts (13) 37381 | -3/Research | Core integrity fell below 50% 37401 | -3/Research | Core integrity fell below 20% 37409 | -3/Research | Lost 11 parts (1p4n3u3w) 37419 | -3/Research | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 37386_ U-05 Engineer lays Concrete. 37386_ U-05 Engineer builds a Wall. 37387_ U-05 Engineer lays Concrete. 37389_ K-01 Serf collects debris. 37389_ U-05 Engineer lays Concrete. 37390_ U-05 Engineer builds a Wall. 37390_ U-05 Engineer lays Concrete. 37397_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 37397_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 37400_ O-16 Technician sends out distress signal. 37400_ O-16 Technician uses terminal to summon reinforcements. 37400_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R015. 37400_ O-16 Technician locks terminal. 37404_ P-80 Master resets L-61 Swordsman, system corruption cleaned. 37411_ Triggered Shock Trap. 37411_ The floor emits a surge of raw power. 37411_ System corrupted (+1). 37412_ Slug penetrates Door. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???????????????????????????????????????????????? | | ##????????????????????^?????????????????????????? | | #??????#????????????????????????????????????????? | | #?????#?????????????????????????????????????????? | | #????????????????????? ???????????????????????? | | #???????????????????# ???????????????????????? | | ##???????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ??#????#?#???????????# ???????????????????????? | | ?????????????????????# ???????????????????????? | | ????????????#????????# #??????????????????????? | | ###########??????????# w #??????????????????????? | | !#??????????# +??????????????????????? | | ###????????# #??????????????????????? | | # ##???????# #???????????????>??????? | | #???????# #????=?????????????????? | | #???????# ##########?????????????? | | ] # #???????# # #?????????????? | | ! ##?????## @# #?????????????? | | [ #??#??# cc #?????? #?????? | | # #?????#T # #?????? #?????? | | ! % ############ # c ####### ####??? | | % # # + #??? | | # ########## # # #??? | | ### # ##?????# # # #??? | | * ##?????# # / + #??? | | # ##??#???# ####+##### ###???? | | #???????# ?????????# #?????? | | #???????# ?????????# +?????? | | # !##?#????# ####+#???# #?????? | | #???#???# # ??# #?????? | | # #???????# #? ?# #?????? | | # # # #???????# # "" # ^ !#?????? | | ### ###+####???????# + "T # #?????? | | #?# #?# #?#??#??#??# # "" + ##+#??? | | ### #?# #???????#??# # # #??? | | #?# #?# #??????????# # ??# #??? | | #?# ###/#######????# ^# ????# #??? | | ##### # ! ##???# ^^# !??????# #??? | | # #????# ########## #??? | | # ###### #??? | | # """ / ^^ #??? | | + """ # #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 97 Coolant Potential 120 Energy Generation 55 Energy Capacity 1200 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 4 Armor Coverage 975 Resistance: KI 30 Resistance: TH 30 Resistance: EM 25 Point Defense Rating 160 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 2 Particle Charging 25 Offensive Hacking 35 Defensive Hacking 22 Authchip Count 2 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked System Shield | -9/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Mic. Fission Core | -7/Factory | Hacked Enh. Flexi-carbon Leg | -7/Factory | Scanalyzed Enh. Nuclear Core | -7/Factory | Scanalyzed Lyr. Light Armor Plating | -7/Factory | Scanalyzed Hvy. Rocket Launcher | -7/Factory | Scanalyzed Hcp. Matter Pod | -7/Factory | Scanalyzed Mak. Transmission Jammer | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Hvy. Phase Cannon | -7/Data Miner | Free Imp. Actuator Array | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Adv. Focal Shield | -7/Data Miner | Free Energy Well | -6/Factory | Scanalyzed Lrn. Tractor Beam | -6/Factory | Hacked System Guard | -6/Factory | Hacked Hrd. Heavy Armor Plating | -6/Factory | Scanalyzed Exp. Thermal Shield | -6/Factory | Scanalyzed Lgt. Angular Momentum Engine | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Proton Cannon | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Stasis Canceller | -6/Zion | Archive Mak. Trap Scanner | -6/Zion | Archive Matter Compressor | -6/Zion | Archive Mak. Terrain Scanner | -6/Zion | Archive Beamcaster | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Imp. System Restoration Module | -5/Factory | Scanalyzed Mass Driver | -5/Factory | Scanalyzed Adv. Terrain Scanner | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free A-15 Conveyor | -6/Zion | Archive R-10 Processor | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory Enh. Flexi-carbon Leg | x1 | -7/Factory | Preloaded Enh. Flexi-carbon Leg | x1 | -7/Factory Enh. Flexi-carbon Leg | x1 | -7/Factory | Authchip Enh. Flexi-carbon Leg | x1 | -7/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- No Explosion For You Challenges ------------ None Game ------ Seed ThrusterStealthSuperbattery Manual? 0 Play Time 08:09:12 Cumulative 118.4 hours Start 2023.06.20 @ 21:10:17 End 2023.06.21 @ 16:02:50 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 50 Adventurer 2 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 67 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a318e044-96b5-4705-b9c3-c2e453083233